[Hotfix] Fix event encounters not evolving (#5206)
Your snakes shall now evolve properly, wahoo!
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@ -1,12 +1,12 @@
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{
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{
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"name": "pokemon-rogue-battle",
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"name": "pokemon-rogue-battle",
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"version": "1.5.1",
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"version": "1.5.2",
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"lockfileVersion": 3,
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"lockfileVersion": 3,
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"requires": true,
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"requires": true,
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"packages": {
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"packages": {
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"": {
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"": {
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"name": "pokemon-rogue-battle",
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"name": "pokemon-rogue-battle",
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"version": "1.5.1",
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"version": "1.5.2",
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"hasInstallScript": true,
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"hasInstallScript": true,
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"dependencies": {
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"dependencies": {
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"@material/material-color-utilities": "^0.2.7",
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"@material/material-color-utilities": "^0.2.7",
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@ -1,7 +1,7 @@
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{
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{
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"name": "pokemon-rogue-battle",
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"name": "pokemon-rogue-battle",
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"private": true,
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"private": true,
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"version": "1.5.1",
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"version": "1.5.2",
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"type": "module",
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"type": "module",
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"scripts": {
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"scripts": {
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"start": "vite",
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"start": "vite",
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@ -890,7 +890,7 @@ export function getRandomEncounterSpecies(level: number, isBoss: boolean = false
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if (eventEncounters.length > 0 && randSeedInt(2) === 1) {
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if (eventEncounters.length > 0 && randSeedInt(2) === 1) {
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const eventEncounter = randSeedItem(eventEncounters);
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const eventEncounter = randSeedItem(eventEncounters);
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const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, !isNullOrUndefined(eventEncounter.blockEvolution), isBoss, globalScene.gameMode);
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const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, !eventEncounter.blockEvolution, isBoss, globalScene.gameMode);
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isEventEncounter = true;
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isEventEncounter = true;
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bossSpecies = getPokemonSpecies(levelSpecies);
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bossSpecies = getPokemonSpecies(levelSpecies);
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} else {
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} else {
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