[Hotfix] Fix event encounters not evolving (#5206)

Your snakes shall now evolve properly, wahoo!
This commit is contained in:
AJ Fontaine 2025-01-28 20:53:07 -05:00 committed by GitHub
parent d14a5b8819
commit 8d20b7b5e0
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
3 changed files with 4 additions and 4 deletions

4
package-lock.json generated
View File

@ -1,12 +1,12 @@
{ {
"name": "pokemon-rogue-battle", "name": "pokemon-rogue-battle",
"version": "1.5.1", "version": "1.5.2",
"lockfileVersion": 3, "lockfileVersion": 3,
"requires": true, "requires": true,
"packages": { "packages": {
"": { "": {
"name": "pokemon-rogue-battle", "name": "pokemon-rogue-battle",
"version": "1.5.1", "version": "1.5.2",
"hasInstallScript": true, "hasInstallScript": true,
"dependencies": { "dependencies": {
"@material/material-color-utilities": "^0.2.7", "@material/material-color-utilities": "^0.2.7",

View File

@ -1,7 +1,7 @@
{ {
"name": "pokemon-rogue-battle", "name": "pokemon-rogue-battle",
"private": true, "private": true,
"version": "1.5.1", "version": "1.5.2",
"type": "module", "type": "module",
"scripts": { "scripts": {
"start": "vite", "start": "vite",

View File

@ -890,7 +890,7 @@ export function getRandomEncounterSpecies(level: number, isBoss: boolean = false
if (eventEncounters.length > 0 && randSeedInt(2) === 1) { if (eventEncounters.length > 0 && randSeedInt(2) === 1) {
const eventEncounter = randSeedItem(eventEncounters); const eventEncounter = randSeedItem(eventEncounters);
const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, !isNullOrUndefined(eventEncounter.blockEvolution), isBoss, globalScene.gameMode); const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, !eventEncounter.blockEvolution, isBoss, globalScene.gameMode);
isEventEncounter = true; isEventEncounter = true;
bossSpecies = getPokemonSpecies(levelSpecies); bossSpecies = getPokemonSpecies(levelSpecies);
} else { } else {