Fix crash with Future Sight after catch

This commit is contained in:
Flashfyre 2024-03-08 15:52:33 -05:00
parent 4d8663d274
commit 8c6f77f4c0
1 changed files with 1 additions and 1 deletions

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@ -2021,7 +2021,7 @@ export class MoveEffectPhase extends PokemonPhase {
const user = this.getUserPokemon();
const targets = this.getTargets();
if (!user)
if (!user || !user.scene)
return this.end();
const overridden = new Utils.BooleanHolder(false);