[Bug] Fix blocking menu when 6 starter selected (#3333)
* fix bug of block menu when 6 starter * update comment * update comment again
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@ -1265,7 +1265,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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if (button === Button.ACTION) {
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if (!this.speciesStarterDexEntry?.caughtAttr) {
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error = true;
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} else if (this.starterSpecies.length < 6) { // checks to see you have less than 6 pokemon in your party
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} else if (this.starterSpecies.length <= 6) { // checks to see if the party has 6 or fewer pokemon
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let species;
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@ -1291,7 +1291,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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const currentPartyValue = this.starterSpecies.map(s => s.generation).reduce((total: number, gen: number, i: number) => total += this.scene.gameData.getSpeciesStarterValue(this.starterSpecies[i].speciesId), 0);
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const newCost = this.scene.gameData.getSpeciesStarterValue(species.speciesId);
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if (!isDupe && isValidForChallenge.value && currentPartyValue + newCost <= this.getValueLimit()) { // this checks to make sure the pokemon doesn't exist in your party, it's valid for the challenge and that it won't go over the cost limit; if it meets all these criteria it will add it to your party
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if (!isDupe && isValidForChallenge.value && currentPartyValue + newCost <= this.getValueLimit() && this.starterSpecies.length < 6) { // this checks to make sure the pokemon doesn't exist in your party, it's valid for the challenge and that it won't go over the cost limit; if it meets all these criteria it will add it to your party
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options = [
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{
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label: i18next.t("starterSelectUiHandler:addToParty"),
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