update test 1
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@ -96,7 +96,7 @@ describe("Trash to Treasure - Mystery Encounter", () => {
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shiny: false,
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formIndex: 1,
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bossSegmentModifier: 1,
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moveSet: [Moves.PAYBACK, Moves.GUNK_SHOT, Moves.STOMPING_TANTRUM, Moves.DRAIN_PUNCH],
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moveSet: [Moves.GUNK_SHOT, Moves.STOMPING_TANTRUM, Moves.HAMMER_ARM, Moves.PAYBACK],
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},
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],
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},
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@ -122,7 +122,7 @@ describe("Trash to Treasure - Mystery Encounter", () => {
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});
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});
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it("should give 2 Leftovers, 2 Shell Bell, and Black Sludge", async () => {
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it("should give 2 Leftovers, 1 Shell Bell, and Black Sludge", async () => {
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await game.runToMysteryEncounter(MysteryEncounterType.TRASH_TO_TREASURE, defaultParty);
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await runMysteryEncounterToEnd(game, 1);
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await game.phaseInterceptor.to(SelectModifierPhase, false);
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@ -134,7 +134,7 @@ describe("Trash to Treasure - Mystery Encounter", () => {
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const shellBell = scene.findModifier(m => m instanceof HitHealModifier) as HitHealModifier;
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expect(shellBell).toBeDefined();
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expect(shellBell?.stackCount).toBe(2);
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expect(shellBell?.stackCount).toBe(1);
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const blackSludge = scene.findModifier(m => m instanceof HealShopCostModifier) as HealShopCostModifier;
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expect(blackSludge).toBeDefined();
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