Merge branch 'beta' into mystery-encounters-translations
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commit
8ac8001cbf
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@ -10,6 +10,7 @@ import { applyDamageToPokemon } from "#app/data/mystery-encounters/utils/encount
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import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
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import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
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import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
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import {PokemonMove} from "#app/field/pokemon";
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const OPTION_1_REQUIRED_MOVE = Moves.SURF;
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const OPTION_2_REQUIRED_MOVE = Moves.FLY;
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@ -44,8 +45,8 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
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const encounter = scene.currentBattle.mysteryEncounter!;
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encounter.setDialogueToken("damagePercentage", String(DAMAGE_PERCENTAGE));
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encounter.setDialogueToken("option1RequiredMove", Moves[OPTION_1_REQUIRED_MOVE]);
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encounter.setDialogueToken("option2RequiredMove", Moves[OPTION_2_REQUIRED_MOVE]);
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encounter.setDialogueToken("option1RequiredMove", new PokemonMove(OPTION_1_REQUIRED_MOVE).getName());
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encounter.setDialogueToken("option2RequiredMove", new PokemonMove(OPTION_2_REQUIRED_MOVE).getName());
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return true;
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})
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@ -87,6 +87,7 @@ export const MysteriousChallengersEncounter: MysteryEncounter =
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);
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const e4Template = trainerPartyTemplates.ELITE_FOUR;
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const brutalConfig = trainerConfigs[brutalTrainerType].clone();
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brutalConfig.title = trainerConfigs[brutalTrainerType].title;
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brutalConfig.setPartyTemplates(e4Template);
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// @ts-ignore
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brutalConfig.partyTemplateFunc = null; // Overrides gym leader party template func
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@ -255,7 +255,9 @@ export class TrainerConfig {
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name = i18next.t("trainerNames:rival");
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}
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}
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this.name = name;
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return this;
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}
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@ -899,6 +901,20 @@ export class TrainerConfig {
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return this;
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}
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/**
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* Sets a localized name for the trainer. This should only be used for trainers that dont use a "initFor" function and are considered "named" trainers
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* @param name - The name of the trainer.
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* @returns {TrainerConfig} The updated TrainerConfig instance.
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*/
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setLocalizedName(name: string): TrainerConfig {
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// Check if the internationalization (i18n) system is initialized.
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if (!getIsInitialized()) {
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initI18n();
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}
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this.name = i18next.t(`trainerNames:${name.toLowerCase()}`);
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return this;
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}
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/**
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* Retrieves the title for the trainer based on the provided trainer slot and variant.
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* @param {TrainerSlot} trainerSlot - The slot to determine which title to use. Defaults to TrainerSlot.NONE.
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@ -2270,21 +2286,22 @@ export const trainerConfigs: TrainerConfigs = {
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}
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p.pokeball = PokeballType.MASTER_BALL;
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})),
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[TrainerType.VICTOR]: new TrainerConfig(++t).setName("Victor").setTitle("The Winstrates")
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[TrainerType.VICTOR]: new TrainerConfig(++t).setTitle("The Winstrates").setLocalizedName("Victor")
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.setMoneyMultiplier(1) // The Winstrate trainers have total money multiplier of 6
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.setPartyTemplates(trainerPartyTemplates.ONE_AVG_ONE_STRONG),
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[TrainerType.VICTORIA]: new TrainerConfig(++t).setName("Victoria").setTitle("The Winstrates")
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[TrainerType.VICTORIA]: new TrainerConfig(++t).setTitle("The Winstrates").setLocalizedName("Victoria")
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.setMoneyMultiplier(1)
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.setPartyTemplates(trainerPartyTemplates.ONE_AVG_ONE_STRONG),
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[TrainerType.VIVI]: new TrainerConfig(++t).setName("Vivi").setTitle("The Winstrates")
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[TrainerType.VIVI]: new TrainerConfig(++t).setTitle("The Winstrates").setLocalizedName("Vivi")
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.setMoneyMultiplier(1)
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.setPartyTemplates(trainerPartyTemplates.TWO_AVG_ONE_STRONG),
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[TrainerType.VICKY]: new TrainerConfig(++t).setName("Vicky").setTitle("The Winstrates")
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[TrainerType.VICKY]: new TrainerConfig(++t).setTitle("The Winstrates").setLocalizedName("Vicky")
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.setMoneyMultiplier(1)
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.setPartyTemplates(trainerPartyTemplates.ONE_AVG),
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[TrainerType.VITO]: new TrainerConfig(++t).setName("Vito").setTitle("The Winstrates")
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[TrainerType.VITO]: new TrainerConfig(++t).setTitle("The Winstrates").setLocalizedName("Vito")
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.setMoneyMultiplier(2)
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.setPartyTemplates(new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(2, PartyMemberStrength.STRONG))),
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[TrainerType.BUG_TYPE_SUPERFAN]: new TrainerConfig(++t).setMoneyMultiplier(2.25).setEncounterBgm(TrainerType.ACE_TRAINER)
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.setPartyTemplates(new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE))
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};
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@ -592,8 +592,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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// Resetting properties should not be shown on the field
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this.setVisible(false);
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// Reset field position
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this.setFieldPosition(FieldPosition.CENTER);
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// Remove the offset from having a Substitute active
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if (this.isOffsetBySubstitute()) {
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this.x -= this.getSubstituteOffset()[0];
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this.y -= this.getSubstituteOffset()[1];
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@ -2621,10 +2620,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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return result;
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}
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if (isCritical) {
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this.scene.queueMessage(i18next.t("battle:hitResultCriticalHit"));
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}
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// In case of fatal damage, this tag would have gotten cleared before we could lapse it.
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const destinyTag = this.getTag(BattlerTagType.DESTINY_BOND);
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@ -2667,6 +2662,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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}
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}
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if (isCritical) {
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this.scene.queueMessage(i18next.t("battle:hitResultCriticalHit"));
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}
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// want to include is.Fainted() in case multi hit move ends early, still want to render message
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if (source.turnData.hitsLeft === 1 || this.isFainted()) {
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switch (result) {
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@ -51,7 +51,7 @@
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"renamePokemon": "Renombrar Pokémon.",
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"rename": "Renombrar",
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"nickname": "Apodo",
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"errorServerDown": "¡Ups! Ha habido un problema al contactar con el servidor.\n\nPuedes mantener esta ventana abierta, el juego se reconectará automáticamente.",
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"errorServerDown": "¡Ups! Ha habido un problema al contactar con el servidor.\n\nPuedes mantener esta ventana abierta,\nel juego se reconectará automáticamente.",
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"noSaves": "No tienes ninguna partida guardada registrada!",
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"tooManySaves": "¡Tienes demasiadas partidas guardadas registradas!"
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}
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@ -3,7 +3,6 @@ import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encount
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import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils";
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import { getPokemonSpecies } from "#app/data/pokemon-species";
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import { Biome } from "#app/enums/biome";
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import { Moves } from "#app/enums/moves";
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import { MysteryEncounterType } from "#app/enums/mystery-encounter-type";
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import { Species } from "#app/enums/species";
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import GameManager from "#app/test/utils/gameManager";
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@ -16,6 +15,7 @@ import BattleScene from "#app/battle-scene";
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import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
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import { PartyExpPhase } from "#app/phases/party-exp-phase";
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const namespace = "mysteryEncounter:lostAtSea";
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/** Blastoise for surf. Pidgeot for fly. Abra for none. */
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const defaultParty = [Species.BLASTOISE, Species.PIDGEOT, Species.ABRA];
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@ -102,8 +102,8 @@ describe("Lost at Sea - Mystery Encounter", () => {
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const onInitResult = onInit!(scene);
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expect(LostAtSeaEncounter.dialogueTokens?.damagePercentage).toBe("25");
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expect(LostAtSeaEncounter.dialogueTokens?.option1RequiredMove).toBe(Moves[Moves.SURF]);
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expect(LostAtSeaEncounter.dialogueTokens?.option2RequiredMove).toBe(Moves[Moves.FLY]);
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expect(LostAtSeaEncounter.dialogueTokens?.option1RequiredMove).toBe("Surf");
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expect(LostAtSeaEncounter.dialogueTokens?.option2RequiredMove).toBe("Fly");
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expect(onInitResult).toBe(true);
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});
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