diff --git a/src/data/balance/pokemon-evolutions.ts b/src/data/balance/pokemon-evolutions.ts index bf34b5122dc..4866ab9b83d 100644 --- a/src/data/balance/pokemon-evolutions.ts +++ b/src/data/balance/pokemon-evolutions.ts @@ -9,10 +9,10 @@ import { Nature } from "#enums/nature"; import { Biome } from "#enums/biome"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import { TimeOfDay } from "#enums/time-of-day"; -import { DamageMoneyRewardModifier, ExtraModifierModifier, MoneyMultiplierModifier, TempExtraModifierModifier } from "#app/modifier/modifier"; import { SpeciesFormKey } from "#enums/species-form-key"; - +import { TimeOfDay } from "#enums/time-of-day"; +import { DamageMoneyRewardModifier, ExtraModifierModifier, MoneyMultiplierModifier, SpeciesStatBoosterModifier, TempExtraModifierModifier } from "#app/modifier/modifier"; +import type { SpeciesStatBoosterModifierType } from "#app/modifier/modifier-type"; export enum SpeciesWildEvolutionDelay { NONE, @@ -1572,8 +1572,8 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.DUSKNOIR, 1, EvolutionItem.REAPER_CLOTH, null, SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.CLAMPERL]: [ - new SpeciesEvolution(Species.HUNTAIL, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => p.gender === Gender.MALE, p => p.gender = Gender.MALE /* Deep Sea Tooth */), SpeciesWildEvolutionDelay.VERY_LONG), - new SpeciesEvolution(Species.GOREBYSS, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => p.gender === Gender.FEMALE, p => p.gender = Gender.FEMALE /* Deep Sea Scale */), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(Species.HUNTAIL, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => !!globalScene.findModifier(m => m instanceof SpeciesStatBoosterModifier && (m.type as SpeciesStatBoosterModifierType).key === "DEEP_SEA_TOOTH")), SpeciesWildEvolutionDelay.VERY_LONG), + new SpeciesEvolution(Species.GOREBYSS, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => !!globalScene.findModifier(m => m instanceof SpeciesStatBoosterModifier && (m.type as SpeciesStatBoosterModifierType).key === "DEEP_SEA_SCALE")), SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.BOLDORE]: [ new SpeciesEvolution(Species.GIGALITH, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG) diff --git a/src/modifier/modifier-type.ts b/src/modifier/modifier-type.ts index 9c844596abc..19670e76f3f 100644 --- a/src/modifier/modifier-type.ts +++ b/src/modifier/modifier-type.ts @@ -584,7 +584,7 @@ export type SpeciesStatBoosterItem = keyof typeof SpeciesStatBoosterModifierType * @implements GeneratedPersistentModifierType */ export class SpeciesStatBoosterModifierType extends PokemonHeldItemModifierType implements GeneratedPersistentModifierType { - private key: SpeciesStatBoosterItem; + public key: SpeciesStatBoosterItem; constructor(key: SpeciesStatBoosterItem) { const item = SpeciesStatBoosterModifierTypeGenerator.items[key]; @@ -1023,13 +1023,15 @@ class TempStatStageBoosterModifierTypeGenerator extends ModifierTypeGenerator { class SpeciesStatBoosterModifierTypeGenerator extends ModifierTypeGenerator { /** Object comprised of the currently available species-based stat boosting held items */ public static readonly items = { - LIGHT_BALL: { stats: [ Stat.ATK, Stat.SPATK ], multiplier: 2, species: [ Species.PIKACHU ]}, - THICK_CLUB: { stats: [ Stat.ATK ], multiplier: 2, species: [ Species.CUBONE, Species.MAROWAK, Species.ALOLA_MAROWAK ]}, - METAL_POWDER: { stats: [ Stat.DEF ], multiplier: 2, species: [ Species.DITTO ]}, - QUICK_POWDER: { stats: [ Stat.SPD ], multiplier: 2, species: [ Species.DITTO ]}, + LIGHT_BALL: { stats: [ Stat.ATK, Stat.SPATK ], multiplier: 2, species: [ Species.PIKACHU ], rare: true }, + THICK_CLUB: { stats: [ Stat.ATK ], multiplier: 2, species: [ Species.CUBONE, Species.MAROWAK, Species.ALOLA_MAROWAK ], rare: true }, + METAL_POWDER: { stats: [ Stat.DEF ], multiplier: 2, species: [ Species.DITTO ], rare: true }, + QUICK_POWDER: { stats: [ Stat.SPD ], multiplier: 2, species: [ Species.DITTO ], rare: true }, + DEEP_SEA_SCALE: { stats: [ Stat.SPDEF ], multiplier: 2, species: [ Species.CLAMPERL ], rare: false }, + DEEP_SEA_TOOTH: { stats: [ Stat.SPATK ], multiplier: 2, species: [ Species.CLAMPERL ], rare: false }, }; - constructor() { + constructor(rare: boolean) { super((party: Pokemon[], pregenArgs?: any[]) => { const items = SpeciesStatBoosterModifierTypeGenerator.items; if (pregenArgs && (pregenArgs.length === 1) && (pregenArgs[0] in items)) { @@ -1056,6 +1058,9 @@ class SpeciesStatBoosterModifierTypeGenerator extends ModifierTypeGenerator { if (!hasItem) { if (checkedSpecies.includes(speciesId) || (!!fusionSpeciesId && checkedSpecies.includes(fusionSpeciesId))) { + if (values[i].rare === true) { + rare === true; + } // Add weight if party member has a matching species or, if applicable, a matching fusion species weights[i]++; } else if (checkedSpecies.includes(Species.PIKACHU) && hasFling) { @@ -1339,7 +1344,7 @@ export type GeneratorModifierOverride = { count?: number; } & ( | { - name: keyof Pick; + name: keyof Pick; type?: SpeciesStatBoosterItem; } | { @@ -1367,7 +1372,7 @@ export type GeneratorModifierOverride = { type?: EvolutionItem; } | { - name: keyof Pick; + name: keyof Pick; type?: FormChangeItem; } | { @@ -1438,7 +1443,8 @@ export const modifierTypes = { SUPER_LURE: () => new DoubleBattleChanceBoosterModifierType("modifierType:ModifierType.SUPER_LURE", "super_lure", 15), MAX_LURE: () => new DoubleBattleChanceBoosterModifierType("modifierType:ModifierType.MAX_LURE", "max_lure", 30), - SPECIES_STAT_BOOSTER: () => new SpeciesStatBoosterModifierTypeGenerator(), + SPECIES_STAT_BOOSTER: () => new SpeciesStatBoosterModifierTypeGenerator(false), + RARE_SPECIES_STAT_BOOSTER: () => new SpeciesStatBoosterModifierTypeGenerator(true), TEMP_STAT_STAGE_BOOSTER: () => new TempStatStageBoosterModifierTypeGenerator(), @@ -1705,6 +1711,7 @@ const modifierPool: ModifierPool = { new WeightedModifierType(modifierTypes.DIRE_HIT, 4), new WeightedModifierType(modifierTypes.SUPER_LURE, lureWeightFunc(15, 4)), new WeightedModifierType(modifierTypes.NUGGET, skipInLastClassicWaveOrDefault(5)), + new WeightedModifierType(modifierTypes.SPECIES_STAT_BOOSTER, 4), new WeightedModifierType(modifierTypes.EVOLUTION_ITEM, () => { return Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 15), 8); }, 8), @@ -1748,7 +1755,7 @@ const modifierPool: ModifierPool = { } return 0; }), - new WeightedModifierType(modifierTypes.SPECIES_STAT_BOOSTER, 12), + new WeightedModifierType(modifierTypes.RARE_SPECIES_STAT_BOOSTER, 12), new WeightedModifierType(modifierTypes.LEEK, (party: Pokemon[]) => { const checkedSpecies = [ Species.FARFETCHD, Species.GALAR_FARFETCHD, Species.SIRFETCHD ]; // If a party member doesn't already have a Leek and is one of the relevant species, Leek can appear diff --git a/src/test/items/light_ball.test.ts b/src/test/items/light_ball.test.ts index 987a5ab8b0c..0bba57f9f71 100644 --- a/src/test/items/light_ball.test.ts +++ b/src/test/items/light_ball.test.ts @@ -29,7 +29,7 @@ describe("Items - Light Ball", () => { }); it("LIGHT_BALL activates in battle correctly", async() => { - game.override.startingHeldItems([{ name: "SPECIES_STAT_BOOSTER", type: "LIGHT_BALL" }]); + game.override.startingHeldItems([{ name: "RARE_SPECIES_STAT_BOOSTER", type: "LIGHT_BALL" }]); const consoleSpy = vi.spyOn(console, "log"); await game.startBattle([ Species.PIKACHU @@ -83,7 +83,7 @@ describe("Items - Light Ball", () => { expect(spAtkValue.value / spAtkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true); + game.scene.addModifier(modifierTypes.RARE_SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPATK, spAtkValue); @@ -122,7 +122,7 @@ describe("Items - Light Ball", () => { expect(spAtkValue.value / spAtkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true); + game.scene.addModifier(modifierTypes.RARE_SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPATK, spAtkValue); @@ -161,7 +161,7 @@ describe("Items - Light Ball", () => { expect(spAtkValue.value / spAtkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true); + game.scene.addModifier(modifierTypes.RARE_SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPATK, spAtkValue); @@ -189,7 +189,7 @@ describe("Items - Light Ball", () => { expect(spAtkValue.value / spAtkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true); + game.scene.addModifier(modifierTypes.RARE_SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPATK, spAtkValue); diff --git a/src/test/items/metal_powder.test.ts b/src/test/items/metal_powder.test.ts index 42ef9c1bb16..60b69b5c396 100644 --- a/src/test/items/metal_powder.test.ts +++ b/src/test/items/metal_powder.test.ts @@ -29,7 +29,7 @@ describe("Items - Metal Powder", () => { }); it("METAL_POWDER activates in battle correctly", async() => { - game.override.startingHeldItems([{ name: "SPECIES_STAT_BOOSTER", type: "METAL_POWDER" }]); + game.override.startingHeldItems([{ name: "RARE_SPECIES_STAT_BOOSTER", type: "METAL_POWDER" }]); const consoleSpy = vi.spyOn(console, "log"); await game.startBattle([ Species.DITTO @@ -79,7 +79,7 @@ describe("Items - Metal Powder", () => { expect(defValue.value / defStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true); + game.scene.addModifier(modifierTypes.RARE_SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); expect(defValue.value / defStat).toBe(2); @@ -112,7 +112,7 @@ describe("Items - Metal Powder", () => { expect(defValue.value / defStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true); + game.scene.addModifier(modifierTypes.RARE_SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); expect(defValue.value / defStat).toBe(2); @@ -145,7 +145,7 @@ describe("Items - Metal Powder", () => { expect(defValue.value / defStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true); + game.scene.addModifier(modifierTypes.RARE_SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); expect(defValue.value / defStat).toBe(2); @@ -167,7 +167,7 @@ describe("Items - Metal Powder", () => { expect(defValue.value / defStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true); + game.scene.addModifier(modifierTypes.RARE_SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); expect(defValue.value / defStat).toBe(1); diff --git a/src/test/items/quick_powder.test.ts b/src/test/items/quick_powder.test.ts index d30111cbd6a..ce8073b7d76 100644 --- a/src/test/items/quick_powder.test.ts +++ b/src/test/items/quick_powder.test.ts @@ -29,7 +29,7 @@ describe("Items - Quick Powder", () => { }); it("QUICK_POWDER activates in battle correctly", async() => { - game.override.startingHeldItems([{ name: "SPECIES_STAT_BOOSTER", type: "QUICK_POWDER" }]); + game.override.startingHeldItems([{ name: "RARE_SPECIES_STAT_BOOSTER", type: "QUICK_POWDER" }]); const consoleSpy = vi.spyOn(console, "log"); await game.startBattle([ Species.DITTO @@ -79,7 +79,7 @@ describe("Items - Quick Powder", () => { expect(spdValue.value / spdStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true); + game.scene.addModifier(modifierTypes.RARE_SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue); expect(spdValue.value / spdStat).toBe(2); @@ -112,7 +112,7 @@ describe("Items - Quick Powder", () => { expect(spdValue.value / spdStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true); + game.scene.addModifier(modifierTypes.RARE_SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue); expect(spdValue.value / spdStat).toBe(2); @@ -145,7 +145,7 @@ describe("Items - Quick Powder", () => { expect(spdValue.value / spdStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true); + game.scene.addModifier(modifierTypes.RARE_SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue); expect(spdValue.value / spdStat).toBe(2); @@ -167,7 +167,7 @@ describe("Items - Quick Powder", () => { expect(spdValue.value / spdStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true); + game.scene.addModifier(modifierTypes.RARE_SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue); expect(spdValue.value / spdStat).toBe(1); diff --git a/src/test/items/thick_club.test.ts b/src/test/items/thick_club.test.ts index 08b19250ea7..1e5d6d46c42 100644 --- a/src/test/items/thick_club.test.ts +++ b/src/test/items/thick_club.test.ts @@ -29,7 +29,7 @@ describe("Items - Thick Club", () => { }); it("THICK_CLUB activates in battle correctly", async() => { - game.override.startingHeldItems([{ name: "SPECIES_STAT_BOOSTER", type: "THICK_CLUB" }]); + game.override.startingHeldItems([{ name: "RARE_SPECIES_STAT_BOOSTER", type: "THICK_CLUB" }]); const consoleSpy = vi.spyOn(console, "log"); await game.startBattle([ Species.CUBONE @@ -79,7 +79,7 @@ describe("Items - Thick Club", () => { expect(atkValue.value / atkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); + game.scene.addModifier(modifierTypes.RARE_SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); expect(atkValue.value / atkStat).toBe(2); @@ -101,7 +101,7 @@ describe("Items - Thick Club", () => { expect(atkValue.value / atkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); + game.scene.addModifier(modifierTypes.RARE_SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); expect(atkValue.value / atkStat).toBe(2); @@ -123,7 +123,7 @@ describe("Items - Thick Club", () => { expect(atkValue.value / atkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); + game.scene.addModifier(modifierTypes.RARE_SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); expect(atkValue.value / atkStat).toBe(2); @@ -160,7 +160,7 @@ describe("Items - Thick Club", () => { expect(atkValue.value / atkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); + game.scene.addModifier(modifierTypes.RARE_SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); expect(atkValue.value / atkStat).toBe(2); @@ -197,7 +197,7 @@ describe("Items - Thick Club", () => { expect(atkValue.value / atkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); + game.scene.addModifier(modifierTypes.RARE_SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); expect(atkValue.value / atkStat).toBe(2); @@ -219,7 +219,7 @@ describe("Items - Thick Club", () => { expect(atkValue.value / atkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); + game.scene.addModifier(modifierTypes.RARE_SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); expect(atkValue.value / atkStat).toBe(1);