[Misc] Rework some aspects of timed events (#5099)
* Refactor timed event changes * Use getWeather function * Add mystery encounter tier change/disabling to timed events * Event luck boost, event encounter helper function * Events without shiny boost shouldn't give shiny charm * globalScene -> this in battle scene class * Change event pools
This commit is contained in:
parent
747656e8df
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@ -3390,7 +3390,8 @@ export default class BattleScene extends SceneBase {
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const previousEncounter = this.mysteryEncounterSaveData.encounteredEvents.length > 0 ?
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this.mysteryEncounterSaveData.encounteredEvents[this.mysteryEncounterSaveData.encounteredEvents.length - 1].type
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: null;
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const biomeMysteryEncounters = mysteryEncountersByBiome.get(this.arena.biomeType) ?? [];
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const disabledEncounters = this.eventManager.getEventMysteryEncountersDisabled();
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const biomeMysteryEncounters = mysteryEncountersByBiome.get(this.arena.biomeType)?.filter(enc => !disabledEncounters.includes(enc)) ?? [];
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// If no valid encounters exist at tier, checks next tier down, continuing until there are some encounters available
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while (availableEncounters.length === 0 && tier !== null) {
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availableEncounters = biomeMysteryEncounters
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@ -3399,7 +3400,7 @@ export default class BattleScene extends SceneBase {
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if (!encounterCandidate) {
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return false;
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}
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if (encounterCandidate.encounterTier !== tier) {
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if (this.eventManager.getMysteryEncounterTierForEvent(encounterType, encounterCandidate.encounterTier) !== tier) {
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return false;
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}
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const disallowedGameModes = encounterCandidate.disallowedGameModes;
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@ -4,6 +4,7 @@ import type {
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import {
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generateModifierType,
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generateModifierTypeOption,
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getRandomEncounterSpecies,
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initBattleWithEnemyConfig,
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leaveEncounterWithoutBattle,
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setEncounterExp,
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@ -11,17 +12,15 @@ import {
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} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
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import type { PlayerPokemon } from "#app/field/pokemon";
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import type Pokemon from "#app/field/pokemon";
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import { EnemyPokemon } from "#app/field/pokemon";
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import type {
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BerryModifierType,
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ModifierTypeOption } from "#app/modifier/modifier-type";
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import {
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getPartyLuckValue,
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ModifierPoolType,
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modifierTypes,
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regenerateModifierPoolThresholds,
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} from "#app/modifier/modifier-type";
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import { randSeedInt, randSeedItem } from "#app/utils";
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import { randSeedInt } from "#app/utils";
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import { BattlerTagType } from "#enums/battler-tag-type";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { globalScene } from "#app/global-scene";
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@ -31,7 +30,6 @@ import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-enco
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import { getPokemonNameWithAffix } from "#app/messages";
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import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
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import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
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import { TrainerSlot } from "#app/data/trainer-config";
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import { applyModifierTypeToPlayerPokemon, getEncounterPokemonLevelForWave, getHighestStatPlayerPokemon, getSpriteKeysFromPokemon, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
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import PokemonData from "#app/system/pokemon-data";
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import { BerryModifier } from "#app/modifier/modifier";
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@ -40,8 +38,6 @@ import { BerryType } from "#enums/berry-type";
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import { PERMANENT_STATS, Stat } from "#enums/stat";
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import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
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import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
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import type PokemonSpecies from "#app/data/pokemon-species";
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import { getPokemonSpecies } from "#app/data/pokemon-species";
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/** the i18n namespace for the encounter */
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const namespace = "mysteryEncounters/berriesAbound";
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@ -69,20 +65,12 @@ export const BerriesAboundEncounter: MysteryEncounter =
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// Calculate boss mon
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const level = getEncounterPokemonLevelForWave(STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER);
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let bossSpecies: PokemonSpecies;
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if (globalScene.eventManager.isEventActive() && globalScene.eventManager.activeEvent()?.uncommonBreedEncounters && randSeedInt(2) === 1) {
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const eventEncounter = randSeedItem(globalScene.eventManager.activeEvent()!.uncommonBreedEncounters!);
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const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, eventEncounter.allowEvolution ?? false, true, globalScene.gameMode);
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bossSpecies = getPokemonSpecies( levelSpecies );
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} else {
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bossSpecies = globalScene.arena.randomSpecies(globalScene.currentBattle.waveIndex, level, 0, getPartyLuckValue(globalScene.getPlayerParty()), true);
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}
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const bossPokemon = new EnemyPokemon(bossSpecies, level, TrainerSlot.NONE, true);
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const bossPokemon = getRandomEncounterSpecies(level, true);
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encounter.setDialogueToken("enemyPokemon", getPokemonNameWithAffix(bossPokemon));
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const config: EnemyPartyConfig = {
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pokemonConfigs: [{
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level: level,
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species: bossSpecies,
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species: bossPokemon.species,
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dataSource: new PokemonData(bossPokemon),
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isBoss: true
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}],
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@ -41,7 +41,7 @@ const OPTION_3_DISALLOWED_MODIFIERS = [
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const DELIBIRDY_MONEY_PRICE_MULTIPLIER = 2;
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const doEventReward = () => {
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const event_buff = globalScene.eventManager.activeEvent()?.delibirdyBuff ?? [];
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const event_buff = globalScene.eventManager.getDelibirdyBuff();
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if (event_buff.length > 0) {
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const candidates = event_buff.filter((c => {
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const mtype = generateModifierType(modifierTypes[c]);
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@ -2,6 +2,7 @@ import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/myst
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import type {
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EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
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import {
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getRandomEncounterSpecies,
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initBattleWithEnemyConfig,
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leaveEncounterWithoutBattle,
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setEncounterExp,
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@ -9,12 +10,10 @@ import {
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} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
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import { STEALING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
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import type Pokemon from "#app/field/pokemon";
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import { EnemyPokemon } from "#app/field/pokemon";
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import { ModifierTier } from "#app/modifier/modifier-tier";
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import type {
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ModifierTypeOption } from "#app/modifier/modifier-type";
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import {
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getPartyLuckValue,
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getPlayerModifierTypeOptions,
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ModifierPoolType,
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regenerateModifierPoolThresholds,
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@ -26,16 +25,13 @@ import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-en
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import { MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
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import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
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import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
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import { TrainerSlot } from "#app/data/trainer-config";
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import { getEncounterPokemonLevelForWave, getSpriteKeysFromPokemon, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
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import PokemonData from "#app/system/pokemon-data";
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import { BattlerTagType } from "#enums/battler-tag-type";
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import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
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import { randSeedInt, randSeedItem } from "#app/utils";
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import { randSeedInt } from "#app/utils";
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import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
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import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
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import type PokemonSpecies from "#app/data/pokemon-species";
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import { getPokemonSpecies } from "#app/data/pokemon-species";
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/** the i18n namespace for the encounter */
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const namespace = "mysteryEncounters/fightOrFlight";
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@ -63,20 +59,12 @@ export const FightOrFlightEncounter: MysteryEncounter =
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// Calculate boss mon
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const level = getEncounterPokemonLevelForWave(STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER);
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let bossSpecies: PokemonSpecies;
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if (globalScene.eventManager.isEventActive() && globalScene.eventManager.activeEvent()?.uncommonBreedEncounters && randSeedInt(2) === 1) {
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const eventEncounter = randSeedItem(globalScene.eventManager.activeEvent()!.uncommonBreedEncounters!);
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const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, eventEncounter.allowEvolution ?? false, true, globalScene.gameMode);
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bossSpecies = getPokemonSpecies( levelSpecies );
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} else {
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bossSpecies = globalScene.arena.randomSpecies(globalScene.currentBattle.waveIndex, level, 0, getPartyLuckValue(globalScene.getPlayerParty()), true);
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}
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const bossPokemon = new EnemyPokemon(bossSpecies, level, TrainerSlot.NONE, true);
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const bossPokemon = getRandomEncounterSpecies(level, true);
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encounter.setDialogueToken("enemyPokemon", bossPokemon.getNameToRender());
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const config: EnemyPartyConfig = {
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pokemonConfigs: [{
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level: level,
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species: bossSpecies,
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species: bossPokemon.species,
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dataSource: new PokemonData(bossPokemon),
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isBoss: true,
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tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ],
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@ -1,10 +1,10 @@
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import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
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import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
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import { initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterExp, setEncounterRewards } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
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import { getRandomEncounterSpecies, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterExp, setEncounterRewards } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
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import { CHARMING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
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import type Pokemon from "#app/field/pokemon";
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import { EnemyPokemon, PokemonMove } from "#app/field/pokemon";
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import { getPartyLuckValue } from "#app/modifier/modifier-type";
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import type { EnemyPokemon } from "#app/field/pokemon";
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import { PokemonMove } from "#app/field/pokemon";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { globalScene } from "#app/global-scene";
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import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
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import { MoveRequirement, PersistentModifierRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
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import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
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import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
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import { TrainerSlot } from "#app/data/trainer-config";
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import { catchPokemon, getHighestLevelPlayerPokemon, getSpriteKeysFromPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
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import PokemonData from "#app/system/pokemon-data";
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import { isNullOrUndefined, randSeedInt, randSeedItem } from "#app/utils";
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import { isNullOrUndefined, randSeedInt } from "#app/utils";
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import type { Moves } from "#enums/moves";
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import { BattlerIndex } from "#app/battle";
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import { SelfStatusMove } from "#app/data/move";
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@ -26,8 +25,6 @@ import { BerryModifier } from "#app/modifier/modifier";
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import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
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import { Stat } from "#enums/stat";
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import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
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import type PokemonSpecies from "#app/data/pokemon-species";
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import { getPokemonSpecies } from "#app/data/pokemon-species";
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/** the i18n namespace for the encounter */
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const namespace = "mysteryEncounters/uncommonBreed";
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// Calculate boss mon
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// Level equal to 2 below highest party member
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const level = getHighestLevelPlayerPokemon(false, true).level - 2;
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let species: PokemonSpecies;
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if (globalScene.eventManager.isEventActive() && globalScene.eventManager.activeEvent()?.uncommonBreedEncounters && randSeedInt(2) === 1) {
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const eventEncounter = randSeedItem(globalScene.eventManager.activeEvent()!.uncommonBreedEncounters!);
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const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, eventEncounter.allowEvolution ?? false, true, globalScene.gameMode);
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species = getPokemonSpecies( levelSpecies );
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} else {
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species = globalScene.arena.randomSpecies(globalScene.currentBattle.waveIndex, level, 0, getPartyLuckValue(globalScene.getPlayerParty()), true);
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}
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const pokemon = new EnemyPokemon(species, level, TrainerSlot.NONE, true);
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const pokemon = getRandomEncounterSpecies(level, true, true);
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// Pokemon will always have one of its egg moves in its moveset
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const eggMoves = pokemon.getEggMoves();
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const config: EnemyPartyConfig = {
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pokemonConfigs: [{
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level: level,
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species: species,
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species: pokemon.species,
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dataSource: new PokemonData(pokemon),
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isBoss: false,
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tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ],
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@ -6,9 +6,9 @@ import { AVERAGE_ENCOUNTERS_PER_RUN_TARGET, WEIGHT_INCREMENT_ON_SPAWN_MISS } fro
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import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
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import type { AiType, PlayerPokemon } from "#app/field/pokemon";
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import type Pokemon from "#app/field/pokemon";
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import { FieldPosition, PokemonMove, PokemonSummonData } from "#app/field/pokemon";
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import { EnemyPokemon, FieldPosition, PokemonMove, PokemonSummonData } from "#app/field/pokemon";
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import type { CustomModifierSettings, ModifierType } from "#app/modifier/modifier-type";
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import { ModifierPoolType, ModifierTypeGenerator, ModifierTypeOption, modifierTypes, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
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import { getPartyLuckValue, ModifierPoolType, ModifierTypeGenerator, ModifierTypeOption, modifierTypes, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
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import { MysteryEncounterBattlePhase, MysteryEncounterBattleStartCleanupPhase, MysteryEncounterPhase, MysteryEncounterRewardsPhase } from "#app/phases/mystery-encounter-phases";
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import type PokemonData from "#app/system/pokemon-data";
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import type { OptionSelectConfig, OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
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@ -16,7 +16,7 @@ import type { PartyOption, PokemonSelectFilter } from "#app/ui/party-ui-handler"
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import { PartyUiMode } from "#app/ui/party-ui-handler";
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import { Mode } from "#app/ui/ui";
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import * as Utils from "#app/utils";
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import { isNullOrUndefined } from "#app/utils";
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import { isNullOrUndefined, randSeedInt, randSeedItem } from "#app/utils";
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import type { BattlerTagType } from "#enums/battler-tag-type";
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import { Biome } from "#enums/biome";
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import type { TrainerType } from "#enums/trainer-type";
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import type { Variant } from "#app/data/variant";
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import { StatusEffect } from "#enums/status-effect";
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import { globalScene } from "#app/global-scene";
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import { getPokemonSpecies } from "#app/data/pokemon-species";
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/**
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* Animates exclamation sprite over trainer's head at start of encounter
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@ -874,6 +875,41 @@ export function handleMysteryEncounterTurnStartEffects(): boolean {
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return false;
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}
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/**
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* Helper function for encounters such as {@linkcode UncommonBreedEncounter} which call for a random species including event encounters.
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* If the mon is from the event encounter list, it will do an extra shiny roll.
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* @param level the level of the mon, which differs between MEs
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* @param isBoss whether the mon should be a Boss
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* @param rerollHidden whether the mon should get an extra roll for Hidden Ability
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* @returns {@linkcode EnemyPokemon} for the requested encounter
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*/
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export function getRandomEncounterSpecies(level: number, isBoss: boolean = false, rerollHidden: boolean = false): EnemyPokemon {
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let bossSpecies: PokemonSpecies;
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let isEventEncounter = false;
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const eventEncounters = globalScene.eventManager.getEventEncounters();
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if (eventEncounters.length > 0 && randSeedInt(2) === 1) {
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const eventEncounter = randSeedItem(eventEncounters);
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const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, !isNullOrUndefined(eventEncounter.blockEvolution), isBoss, globalScene.gameMode);
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isEventEncounter = true;
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bossSpecies = getPokemonSpecies(levelSpecies);
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} else {
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bossSpecies = globalScene.arena.randomSpecies(globalScene.currentBattle.waveIndex, level, 0, getPartyLuckValue(globalScene.getPlayerParty()), isBoss);
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}
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const ret = new EnemyPokemon(bossSpecies, level, TrainerSlot.NONE, isBoss);
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//Reroll shiny for event encounters
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if (isEventEncounter && !ret.shiny) {
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ret.trySetShinySeed();
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}
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//Reroll hidden ability
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if (rerollHidden && ret.abilityIndex !== 2 && ret.species.abilityHidden) {
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ret.tryRerollHiddenAbilitySeed();
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}
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return ret;
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}
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/**
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* TODO: remove once encounter spawn rate is finalized
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* Just a helper function to calculate aggregate stats for MEs in a Classic run
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@ -375,8 +375,8 @@ export function getRandomWeatherType(arena: Arena): WeatherType {
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break;
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}
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if (arena.biomeType === Biome.TOWN && globalScene.eventManager.isEventActive() && (globalScene.eventManager.activeEvent()?.weather?.length ?? 0) > 0) {
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globalScene.eventManager.activeEvent()?.weather?.map(w => weatherPool.push(w));
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if (arena.biomeType === Biome.TOWN && globalScene.eventManager.isEventActive()) {
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globalScene.eventManager.getWeather()?.map(w => weatherPool.push(w));
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}
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if (weatherPool.length > 1) {
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@ -10,7 +10,7 @@ import type Move from "#app/data/move";
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import { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, VariableMoveTypeAttr, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatStagesAttr, SacrificialAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatStageChangeAttr, RechargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit, OneHitKOAccuracyAttr, RespectAttackTypeImmunityAttr, MoveTarget, CombinedPledgeStabBoostAttr, VariableMoveTypeChartAttr } from "#app/data/move";
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import type { PokemonSpeciesForm } from "#app/data/pokemon-species";
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import { default as PokemonSpecies, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
|
||||
import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER, getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters";
|
||||
import { getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters";
|
||||
import { starterPassiveAbilities } from "#app/data/balance/passives";
|
||||
import type { Constructor } from "#app/utils";
|
||||
import { isNullOrUndefined, randSeedInt, type nil } from "#app/utils";
|
||||
|
@ -1955,7 +1955,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
* @param thresholdOverride number that is divided by 2^16 (65536) to get the shiny chance, overrides {@linkcode shinyThreshold} if set (bypassing shiny rate modifiers such as Shiny Charm)
|
||||
* @returns true if the Pokemon has been set as a shiny, false otherwise
|
||||
*/
|
||||
trySetShiny(thresholdOverride?: integer): boolean {
|
||||
trySetShiny(thresholdOverride?: number): boolean {
|
||||
// Shiny Pokemon should not spawn in the end biome in endless
|
||||
if (globalScene.gameMode.isEndless && globalScene.arena.biomeType === Biome.END) {
|
||||
return false;
|
||||
|
@ -1967,7 +1967,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
const E = globalScene.gameData.trainerId ^ globalScene.gameData.secretId;
|
||||
const F = rand1 ^ rand2;
|
||||
|
||||
const shinyThreshold = new Utils.IntegerHolder(BASE_SHINY_CHANCE);
|
||||
const shinyThreshold = new Utils.NumberHolder(BASE_SHINY_CHANCE);
|
||||
if (thresholdOverride === undefined) {
|
||||
if (globalScene.eventManager.isEventActive()) {
|
||||
shinyThreshold.value *= globalScene.eventManager.getShinyMultiplier();
|
||||
|
@ -2058,6 +2058,38 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Function that tries to set a Pokemon to have its hidden ability based on seed, if it exists.
|
||||
* For manual use only, usually to roll a Pokemon's hidden ability chance a second time.
|
||||
*
|
||||
* The base hidden ability odds are {@linkcode BASE_HIDDEN_ABILITY_CHANCE} / `65536`
|
||||
* @param thresholdOverride number that is divided by `2^16` (`65536`) to get the HA chance, overrides {@linkcode haThreshold} if set (bypassing HA rate modifiers such as Ability Charm)
|
||||
* @param applyModifiersToOverride If {@linkcode thresholdOverride} is set and this is true, will apply Ability Charm to {@linkcode thresholdOverride}
|
||||
* @returns `true` if the Pokemon has been set to have its hidden ability, `false` otherwise
|
||||
*/
|
||||
public tryRerollHiddenAbilitySeed(thresholdOverride?: number, applyModifiersToOverride?: boolean): boolean {
|
||||
if (!this.species.abilityHidden) {
|
||||
return false;
|
||||
}
|
||||
const haThreshold = new Utils.NumberHolder(BASE_HIDDEN_ABILITY_CHANCE);
|
||||
if (thresholdOverride === undefined || applyModifiersToOverride) {
|
||||
if (thresholdOverride !== undefined && applyModifiersToOverride) {
|
||||
haThreshold.value = thresholdOverride;
|
||||
}
|
||||
if (!this.hasTrainer()) {
|
||||
globalScene.applyModifiers(HiddenAbilityRateBoosterModifier, true, haThreshold);
|
||||
}
|
||||
} else {
|
||||
haThreshold.value = thresholdOverride;
|
||||
}
|
||||
|
||||
if (randSeedInt(65536) < haThreshold.value) {
|
||||
this.abilityIndex = 2;
|
||||
}
|
||||
|
||||
return this.abilityIndex === 2;
|
||||
}
|
||||
|
||||
public generateFusionSpecies(forStarter?: boolean): void {
|
||||
const hiddenAbilityChance = new Utils.NumberHolder(BASE_HIDDEN_ABILITY_CHANCE);
|
||||
if (!this.hasTrainer()) {
|
||||
|
@ -4328,10 +4360,7 @@ export class PlayerPokemon extends Pokemon {
|
|||
].filter(d => !!d);
|
||||
const amount = new Utils.NumberHolder(friendship);
|
||||
globalScene.applyModifier(PokemonFriendshipBoosterModifier, true, this, amount);
|
||||
let candyFriendshipMultiplier = CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER;
|
||||
if (globalScene.eventManager.isEventActive()) {
|
||||
candyFriendshipMultiplier *= globalScene.eventManager.getFriendshipMultiplier();
|
||||
}
|
||||
const candyFriendshipMultiplier = globalScene.eventManager.getClassicFriendshipMultiplier();
|
||||
const starterAmount = new Utils.NumberHolder(Math.floor(amount.value * (globalScene.gameMode.isClassic ? candyFriendshipMultiplier : 1) / (fusionStarterSpeciesId ? 2 : 1)));
|
||||
|
||||
// Add friendship to this PlayerPokemon
|
||||
|
|
|
@ -2537,9 +2537,10 @@ export function getPartyLuckValue(party: Pokemon[]): integer {
|
|||
}, 0, globalScene.seed);
|
||||
return DailyLuck.value;
|
||||
}
|
||||
const luck = Phaser.Math.Clamp(party.map(p => p.isAllowedInBattle() ? p.getLuck() : 0)
|
||||
const eventSpecies = globalScene.eventManager.getEventLuckBoostedSpecies();
|
||||
const luck = Phaser.Math.Clamp(party.map(p => p.isAllowedInBattle() ? p.getLuck() + (eventSpecies.includes(p.species.speciesId) ? 1 : 0) : 0)
|
||||
.reduce((total: integer, value: integer) => total += value, 0), 0, 14);
|
||||
return luck ?? 0;
|
||||
return Math.min(globalScene.eventManager.getEventLuckBoost() + (luck ?? 0), 14);
|
||||
}
|
||||
|
||||
export function getLuckString(luckValue: integer): string {
|
||||
|
|
|
@ -29,7 +29,7 @@ export class TrainerVictoryPhase extends BattlePhase {
|
|||
globalScene.unshiftPhase(new ModifierRewardPhase(modifierRewardFunc));
|
||||
}
|
||||
|
||||
if (globalScene.eventManager.isEventActive()) {
|
||||
if (globalScene.eventManager.getShinyMultiplier() > 1) { //If a shiny boosting event is active
|
||||
for (const rewardFunc of globalScene.currentBattle.trainer?.config.eventRewardFuncs!) {
|
||||
globalScene.unshiftPhase(new ModifierRewardPhase(rewardFunc));
|
||||
}
|
||||
|
@ -39,7 +39,11 @@ export class TrainerVictoryPhase extends BattlePhase {
|
|||
// Validate Voucher for boss trainers
|
||||
if (vouchers.hasOwnProperty(TrainerType[trainerType])) {
|
||||
if (!globalScene.validateVoucher(vouchers[TrainerType[trainerType]]) && globalScene.currentBattle.trainer?.config.isBoss) {
|
||||
globalScene.unshiftPhase(new ModifierRewardPhase([ modifierTypes.VOUCHER, modifierTypes.VOUCHER, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PREMIUM ][vouchers[TrainerType[trainerType]].voucherType]));
|
||||
if (globalScene.eventManager.getUpgradeUnlockedVouchers()) {
|
||||
globalScene.unshiftPhase(new ModifierRewardPhase([ modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PREMIUM ][vouchers[TrainerType[trainerType]].voucherType]));
|
||||
} else {
|
||||
globalScene.unshiftPhase(new ModifierRewardPhase([ modifierTypes.VOUCHER, modifierTypes.VOUCHER, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PREMIUM ][vouchers[TrainerType[trainerType]].voucherType]));
|
||||
}
|
||||
}
|
||||
}
|
||||
// Breeders in Space achievement
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER } from "#app/data/balance/starters";
|
||||
import { TimedEventManager } from "#app/timed-event-manager";
|
||||
|
||||
/** Mock TimedEventManager so that ongoing events don't impact tests */
|
||||
|
@ -8,8 +9,8 @@ export class MockTimedEventManager extends TimedEventManager {
|
|||
override isEventActive(): boolean {
|
||||
return false;
|
||||
}
|
||||
override getFriendshipMultiplier(): number {
|
||||
return 1;
|
||||
override getClassicFriendshipMultiplier(): number {
|
||||
return CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER;
|
||||
}
|
||||
override getShinyMultiplier(): number {
|
||||
return 1;
|
||||
|
|
|
@ -1,14 +1,19 @@
|
|||
import { globalScene } from "#app/global-scene";
|
||||
import { TextStyle, addTextObject } from "#app/ui/text";
|
||||
import type { nil } from "#app/utils";
|
||||
import { isNullOrUndefined } from "#app/utils";
|
||||
import i18next from "i18next";
|
||||
import { Species } from "#enums/species";
|
||||
import type { WeatherPoolEntry } from "#app/data/weather";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER } from "./data/balance/starters";
|
||||
import { MysteryEncounterType } from "./enums/mystery-encounter-type";
|
||||
import { MysteryEncounterTier } from "./enums/mystery-encounter-tier";
|
||||
|
||||
export enum EventType {
|
||||
SHINY,
|
||||
NO_TIMER_DISPLAY
|
||||
NO_TIMER_DISPLAY,
|
||||
LUCK
|
||||
}
|
||||
|
||||
interface EventBanner {
|
||||
|
@ -21,19 +26,29 @@ interface EventBanner {
|
|||
|
||||
interface EventEncounter {
|
||||
species: Species;
|
||||
allowEvolution?: boolean;
|
||||
blockEvolution?: boolean;
|
||||
}
|
||||
|
||||
interface EventMysteryEncounterTier {
|
||||
mysteryEncounter: MysteryEncounterType;
|
||||
tier?: MysteryEncounterTier;
|
||||
disable?: boolean;
|
||||
}
|
||||
|
||||
interface TimedEvent extends EventBanner {
|
||||
name: string;
|
||||
eventType: EventType;
|
||||
shinyMultiplier?: number;
|
||||
friendshipMultiplier?: number;
|
||||
classicFriendshipMultiplier?: number;
|
||||
luckBoost?: number;
|
||||
upgradeUnlockedVouchers?: boolean;
|
||||
startDate: Date;
|
||||
endDate: Date;
|
||||
uncommonBreedEncounters?: EventEncounter[];
|
||||
eventEncounters?: EventEncounter[];
|
||||
delibirdyBuff?: string[];
|
||||
weather?: WeatherPoolEntry[];
|
||||
mysteryEncounterTierChanges?: EventMysteryEncounterTier[];
|
||||
luckBoostedSpecies?: Species[];
|
||||
}
|
||||
|
||||
const timedEvents: TimedEvent[] = [
|
||||
|
@ -41,36 +56,94 @@ const timedEvents: TimedEvent[] = [
|
|||
name: "Winter Holiday Update",
|
||||
eventType: EventType.SHINY,
|
||||
shinyMultiplier: 2,
|
||||
friendshipMultiplier: 1,
|
||||
upgradeUnlockedVouchers: true,
|
||||
startDate: new Date(Date.UTC(2024, 11, 21, 0)),
|
||||
endDate: new Date(Date.UTC(2025, 0, 4, 0)),
|
||||
bannerKey: "winter_holidays2024-event-",
|
||||
scale: 0.21,
|
||||
availableLangs: [ "en", "de", "it", "fr", "ja", "ko", "es-ES", "pt-BR", "zh-CN" ],
|
||||
uncommonBreedEncounters: [
|
||||
{ species: Species.GIMMIGHOUL },
|
||||
eventEncounters: [
|
||||
{ species: Species.GIMMIGHOUL, blockEvolution: true },
|
||||
{ species: Species.DELIBIRD },
|
||||
{ species: Species.STANTLER, allowEvolution: true },
|
||||
{ species: Species.CYNDAQUIL, allowEvolution: true },
|
||||
{ species: Species.PIPLUP, allowEvolution: true },
|
||||
{ species: Species.CHESPIN, allowEvolution: true },
|
||||
{ species: Species.BALTOY, allowEvolution: true },
|
||||
{ species: Species.SNOVER, allowEvolution: true },
|
||||
{ species: Species.CHINGLING, allowEvolution: true },
|
||||
{ species: Species.LITWICK, allowEvolution: true },
|
||||
{ species: Species.CUBCHOO, allowEvolution: true },
|
||||
{ species: Species.SWIRLIX, allowEvolution: true },
|
||||
{ species: Species.AMAURA, allowEvolution: true },
|
||||
{ species: Species.MUDBRAY, allowEvolution: true },
|
||||
{ species: Species.ROLYCOLY, allowEvolution: true },
|
||||
{ species: Species.MILCERY, allowEvolution: true },
|
||||
{ species: Species.SMOLIV, allowEvolution: true },
|
||||
{ species: Species.ALOLA_VULPIX, allowEvolution: true },
|
||||
{ species: Species.GALAR_DARUMAKA, allowEvolution: true },
|
||||
{ species: Species.STANTLER },
|
||||
{ species: Species.CYNDAQUIL },
|
||||
{ species: Species.PIPLUP },
|
||||
{ species: Species.CHESPIN },
|
||||
{ species: Species.BALTOY },
|
||||
{ species: Species.SNOVER },
|
||||
{ species: Species.CHINGLING },
|
||||
{ species: Species.LITWICK },
|
||||
{ species: Species.CUBCHOO },
|
||||
{ species: Species.SWIRLIX },
|
||||
{ species: Species.AMAURA },
|
||||
{ species: Species.MUDBRAY },
|
||||
{ species: Species.ROLYCOLY },
|
||||
{ species: Species.MILCERY },
|
||||
{ species: Species.SMOLIV },
|
||||
{ species: Species.ALOLA_VULPIX },
|
||||
{ species: Species.GALAR_DARUMAKA },
|
||||
{ species: Species.IRON_BUNDLE }
|
||||
],
|
||||
delibirdyBuff: [ "CATCHING_CHARM", "SHINY_CHARM", "ABILITY_CHARM", "EXP_CHARM", "SUPER_EXP_CHARM", "HEALING_CHARM" ],
|
||||
weather: [{ weatherType: WeatherType.SNOW, weight: 1 }]
|
||||
weather: [{ weatherType: WeatherType.SNOW, weight: 1 }],
|
||||
mysteryEncounterTierChanges: [
|
||||
{ mysteryEncounter: MysteryEncounterType.DELIBIRDY, tier: MysteryEncounterTier.COMMON },
|
||||
{ mysteryEncounter: MysteryEncounterType.PART_TIMER, disable: true },
|
||||
{ mysteryEncounter: MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE, disable: true },
|
||||
{ mysteryEncounter: MysteryEncounterType.FIELD_TRIP, disable: true },
|
||||
{ mysteryEncounter: MysteryEncounterType.DEPARTMENT_STORE_SALE, disable: true }
|
||||
]
|
||||
},
|
||||
{
|
||||
name: "Year of the Snake",
|
||||
eventType: EventType.LUCK,
|
||||
luckBoost: 1,
|
||||
startDate: new Date(Date.UTC(2025, 0, 29, 0)),
|
||||
endDate: new Date(Date.UTC(2025, 1, 3, 0)),
|
||||
bannerKey: "yearofthesnakeevent-",
|
||||
scale: 0.21,
|
||||
availableLangs: [],
|
||||
eventEncounters: [
|
||||
{ species: Species.EKANS },
|
||||
{ species: Species.ONIX },
|
||||
{ species: Species.DRATINI },
|
||||
{ species: Species.CLEFFA },
|
||||
{ species: Species.UMBREON },
|
||||
{ species: Species.DUNSPARCE },
|
||||
{ species: Species.TEDDIURSA },
|
||||
{ species: Species.SEVIPER },
|
||||
{ species: Species.LUNATONE },
|
||||
{ species: Species.CHINGLING },
|
||||
{ species: Species.SNIVY },
|
||||
{ species: Species.DARUMAKA },
|
||||
{ species: Species.DRAMPA },
|
||||
{ species: Species.SILICOBRA },
|
||||
{ species: Species.BLOODMOON_URSALUNA }
|
||||
],
|
||||
luckBoostedSpecies: [
|
||||
Species.EKANS, Species.ARBOK,
|
||||
Species.ONIX, Species.STEELIX,
|
||||
Species.DRATINI, Species.DRAGONAIR, Species.DRAGONITE,
|
||||
Species.CLEFFA, Species.CLEFAIRY, Species.CLEFABLE,
|
||||
Species.UMBREON,
|
||||
Species.DUNSPARCE, Species.DUDUNSPARCE,
|
||||
Species.TEDDIURSA, Species.URSARING, Species.URSALUNA,
|
||||
Species.SEVIPER,
|
||||
Species.LUNATONE,
|
||||
Species.RAYQUAZA,
|
||||
Species.CHINGLING, Species.CHIMECHO,
|
||||
Species.CRESSELIA,
|
||||
Species.DARKRAI,
|
||||
Species.SNIVY, Species.SERVINE, Species.SERPERIOR,
|
||||
Species.DARUMAKA, Species.DARMANITAN,
|
||||
Species.ZYGARDE,
|
||||
Species.DRAMPA,
|
||||
Species.LUNALA,
|
||||
Species.BLACEPHALON,
|
||||
Species.SILICOBRA, Species.SANDACONDA,
|
||||
Species.ROARING_MOON,
|
||||
Species.BLOODMOON_URSALUNA
|
||||
]
|
||||
}
|
||||
];
|
||||
|
||||
|
@ -97,16 +170,6 @@ export class TimedEventManager {
|
|||
return activeEvents.length > 0;
|
||||
}
|
||||
|
||||
getFriendshipMultiplier(): number {
|
||||
let multiplier = 1;
|
||||
const friendshipEvents = timedEvents.filter((te) => this.isActive(te));
|
||||
friendshipEvents.forEach((fe) => {
|
||||
multiplier *= fe.friendshipMultiplier ?? 1;
|
||||
});
|
||||
|
||||
return multiplier;
|
||||
}
|
||||
|
||||
getShinyMultiplier(): number {
|
||||
let multiplier = 1;
|
||||
const shinyEvents = timedEvents.filter((te) => te.eventType === EventType.SHINY && this.isActive(te));
|
||||
|
@ -120,6 +183,120 @@ export class TimedEventManager {
|
|||
getEventBannerFilename(): string {
|
||||
return timedEvents.find((te: TimedEvent) => this.isActive(te))?.bannerKey ?? "";
|
||||
}
|
||||
|
||||
getEventEncounters(): EventEncounter[] {
|
||||
const ret: EventEncounter[] = [];
|
||||
timedEvents.filter((te) => this.isActive(te)).map((te) => {
|
||||
if (!isNullOrUndefined(te.eventEncounters)) {
|
||||
ret.push(...te.eventEncounters);
|
||||
}
|
||||
});
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* For events that change the classic candy friendship multiplier
|
||||
* @returns The highest classic friendship multiplier among the active events, or the default CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER
|
||||
*/
|
||||
getClassicFriendshipMultiplier(): number {
|
||||
let multiplier = CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER;
|
||||
const classicFriendshipEvents = timedEvents.filter((te) => this.isActive(te));
|
||||
classicFriendshipEvents.forEach((fe) => {
|
||||
if (!isNullOrUndefined(fe.classicFriendshipMultiplier) && fe.classicFriendshipMultiplier > multiplier) {
|
||||
multiplier = fe.classicFriendshipMultiplier;
|
||||
}
|
||||
});
|
||||
return multiplier;
|
||||
}
|
||||
|
||||
/**
|
||||
* For events where defeated bosses (Gym Leaders, E4 etc) give out Voucher Plus even if they were defeated before
|
||||
* @returns Whether vouchers should be upgraded
|
||||
*/
|
||||
getUpgradeUnlockedVouchers(): boolean {
|
||||
return timedEvents.some((te) => this.isActive(te) && (te.upgradeUnlockedVouchers ?? false));
|
||||
}
|
||||
|
||||
/**
|
||||
* For events where Delibirdy gives extra items
|
||||
* @returns list of ids of {@linkcode ModifierType}s that Delibirdy hands out as a bonus
|
||||
*/
|
||||
getDelibirdyBuff(): string[] {
|
||||
const ret: string[] = [];
|
||||
timedEvents.filter((te) => this.isActive(te)).map((te) => {
|
||||
if (!isNullOrUndefined(te.delibirdyBuff)) {
|
||||
ret.push(...te.delibirdyBuff);
|
||||
}
|
||||
});
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* For events where there's a set weather for town biome (other biomes are hard)
|
||||
* @returns Event weathers for town
|
||||
*/
|
||||
getWeather(): WeatherPoolEntry[] {
|
||||
const ret: WeatherPoolEntry[] = [];
|
||||
timedEvents.filter((te) => this.isActive(te)).map((te) => {
|
||||
if (!isNullOrUndefined(te.weather)) {
|
||||
ret.push(...te.weather);
|
||||
}
|
||||
});
|
||||
return ret;
|
||||
}
|
||||
|
||||
getAllMysteryEncounterChanges(): EventMysteryEncounterTier[] {
|
||||
const ret: EventMysteryEncounterTier[] = [];
|
||||
timedEvents.filter((te) => this.isActive(te)).map((te) => {
|
||||
if (!isNullOrUndefined(te.mysteryEncounterTierChanges)) {
|
||||
ret.push(...te.mysteryEncounterTierChanges);
|
||||
}
|
||||
});
|
||||
return ret;
|
||||
}
|
||||
|
||||
getEventMysteryEncountersDisabled(): MysteryEncounterType[] {
|
||||
const ret: MysteryEncounterType[] = [];
|
||||
timedEvents.filter((te) => this.isActive(te) && !isNullOrUndefined(te.mysteryEncounterTierChanges)).map((te) => {
|
||||
te.mysteryEncounterTierChanges?.map((metc) => {
|
||||
if (metc.disable) {
|
||||
ret.push(metc.mysteryEncounter);
|
||||
}
|
||||
});
|
||||
});
|
||||
return ret;
|
||||
}
|
||||
|
||||
getMysteryEncounterTierForEvent(encounterType: MysteryEncounterType, normal: MysteryEncounterTier): MysteryEncounterTier {
|
||||
let ret = normal;
|
||||
timedEvents.filter((te) => this.isActive(te) && !isNullOrUndefined(te.mysteryEncounterTierChanges)).map((te) => {
|
||||
te.mysteryEncounterTierChanges?.map((metc) => {
|
||||
if (metc.mysteryEncounter === encounterType) {
|
||||
ret = metc.tier ?? normal;
|
||||
}
|
||||
});
|
||||
});
|
||||
return ret;
|
||||
}
|
||||
|
||||
getEventLuckBoost(): number {
|
||||
let ret = 0;
|
||||
const luckEvents = timedEvents.filter((te) => this.isActive(te) && !isNullOrUndefined(te.luckBoost));
|
||||
luckEvents.forEach((le) => {
|
||||
ret += le.luckBoost!;
|
||||
});
|
||||
return ret;
|
||||
}
|
||||
|
||||
getEventLuckBoostedSpecies(): Species[] {
|
||||
const ret: Species[] = [];
|
||||
timedEvents.filter((te) => this.isActive(te)).map((te) => {
|
||||
if (!isNullOrUndefined(te.luckBoostedSpecies)) {
|
||||
ret.push(...te.luckBoostedSpecies.filter(s => !ret.includes(s)));
|
||||
}
|
||||
});
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
export class TimedEventDisplay extends Phaser.GameObjects.Container {
|
||||
|
|
Loading…
Reference in New Issue