From 839df96cde25a3a68d17dfae12a4c0299f5dca9d Mon Sep 17 00:00:00 2001 From: NightKev <34855794+DayKev@users.noreply.github.com> Date: Sat, 31 Aug 2024 23:12:52 -0700 Subject: [PATCH] Apply suggestions from code review --- src/phases/check-status-effect-phase.ts | 6 +++--- src/phases/move-effect-phase.ts | 2 +- src/phases/turn-start-phase.ts | 2 +- src/system/arena-data.ts | 2 +- src/system/game-data.ts | 4 ++-- 5 files changed, 8 insertions(+), 8 deletions(-) diff --git a/src/phases/check-status-effect-phase.ts b/src/phases/check-status-effect-phase.ts index 8dafdfed227..44918b54966 100644 --- a/src/phases/check-status-effect-phase.ts +++ b/src/phases/check-status-effect-phase.ts @@ -1,6 +1,6 @@ -import {PostTurnStatusEffectPhase} from "#app/phases/post-turn-status-effect-phase"; -import {Phase} from "#app/phase"; -import {BattlerIndex} from "#app/battle"; +import { PostTurnStatusEffectPhase } from "#app/phases/post-turn-status-effect-phase"; +import { Phase } from "#app/phase"; +import { BattlerIndex } from "#app/battle"; import BattleScene from "#app/battle-scene"; export class CheckStatusEffectPhase extends Phase { diff --git a/src/phases/move-effect-phase.ts b/src/phases/move-effect-phase.ts index 8bfde0e82c9..51068fa39d5 100644 --- a/src/phases/move-effect-phase.ts +++ b/src/phases/move-effect-phase.ts @@ -14,7 +14,7 @@ import { PokemonMultiHitModifier, FlinchChanceModifier, EnemyAttackStatusEffectC import i18next from "i18next"; import * as Utils from "#app/utils.js"; import { PokemonPhase } from "./pokemon-phase"; -import {Abilities} from "#enums/abilities"; +import { Abilities } from "#enums/abilities"; export class MoveEffectPhase extends PokemonPhase { public move: PokemonMove; diff --git a/src/phases/turn-start-phase.ts b/src/phases/turn-start-phase.ts index fc0bcf8485b..0fc05968bbd 100644 --- a/src/phases/turn-start-phase.ts +++ b/src/phases/turn-start-phase.ts @@ -16,7 +16,7 @@ import { MovePhase } from "./move-phase"; import { SwitchSummonPhase } from "./switch-summon-phase"; import { TurnEndPhase } from "./turn-end-phase"; import { WeatherEffectPhase } from "./weather-effect-phase"; -import {CheckStatusEffectPhase} from "#app/phases/check-status-effect-phase"; +import { CheckStatusEffectPhase } from "#app/phases/check-status-effect-phase"; export class TurnStartPhase extends FieldPhase { constructor(scene: BattleScene) { diff --git a/src/system/arena-data.ts b/src/system/arena-data.ts index 682ade58e48..d011dec4af5 100644 --- a/src/system/arena-data.ts +++ b/src/system/arena-data.ts @@ -1,5 +1,5 @@ import { Arena } from "../field/arena"; -import {ArenaTag, loadArenaTag} from "../data/arena-tag"; +import { ArenaTag, loadArenaTag } from "../data/arena-tag"; import { Biome } from "#enums/biome"; import { Weather } from "../data/weather"; import { Terrain } from "#app/data/terrain.js"; diff --git a/src/system/game-data.ts b/src/system/game-data.ts index 03f18922384..42b20b5be35 100644 --- a/src/system/game-data.ts +++ b/src/system/game-data.ts @@ -45,8 +45,8 @@ import { TerrainType } from "#app/data/terrain.js"; import { OutdatedPhase } from "#app/phases/outdated-phase.js"; import { ReloadSessionPhase } from "#app/phases/reload-session-phase.js"; import { RUN_HISTORY_LIMIT } from "#app/ui/run-history-ui-handler"; -import {TagAddedEvent} from "#app/events/arena"; -import {ArenaTrapTag} from "#app/data/arena-tag"; +import { TagAddedEvent } from "#app/events/arena"; +import { ArenaTrapTag } from "#app/data/arena-tag"; export const defaultStarterSpecies: Species[] = [ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE,