diff --git a/src/ui/ui.ts b/src/ui/ui.ts index 8e594d1fba3..790d517f20c 100644 --- a/src/ui/ui.ts +++ b/src/ui/ui.ts @@ -277,10 +277,11 @@ export default class UI extends Phaser.GameObjects.Container { return true; } - /** Process a player input of a button (delivering it to the current UI handler for processing) - * @param button The {@linkcode Button} being inputted - * @returns true if the input attempt succeeds - */ + /** + * Process a player input of a button (delivering it to the current UI handler for processing) + * @param button The {@linkcode Button} being inputted + * @returns true if the input attempt succeeds + */ processInput(button: Button): boolean { if (this.overlayActive) { return false;