new Field Trip encounter and add EXP gains to other encounters
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253447136a
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Binary file not shown.
After Width: | Height: | Size: 727 B |
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import MysteryEncounterDialogue from "#app/data/mystery-encounters/mystery-encounter-dialogue";
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export const FieldTripDialogue: MysteryEncounterDialogue = {
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intro: [
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{
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text: "mysteryEncounter:field_trip_intro_message"
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},
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{
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text: "mysteryEncounter:field_trip_intro_dialogue",
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speaker: "mysteryEncounter:field_trip_speaker"
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}
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],
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encounterOptionsDialogue: {
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title: "mysteryEncounter:field_trip_title",
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description: "mysteryEncounter:field_trip_description",
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query: "mysteryEncounter:field_trip_query",
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options: [
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{
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buttonLabel: "mysteryEncounter:field_trip_option_1_label",
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buttonTooltip: "mysteryEncounter:field_trip_option_1_tooltip",
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secondOptionPrompt: "mysteryEncounter:field_trip_second_option_prompt",
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selected: [
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{
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text: "mysteryEncounter:field_trip_option_selected"
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}
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]
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},
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{
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buttonLabel: "mysteryEncounter:field_trip_option_2_label",
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buttonTooltip: "mysteryEncounter:field_trip_option_2_tooltip",
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secondOptionPrompt: "mysteryEncounter:field_trip_second_option_prompt",
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selected: [
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{
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text: "mysteryEncounter:field_trip_option_selected"
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}
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]
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},
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{
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buttonLabel: "mysteryEncounter:field_trip_option_3_label",
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buttonTooltip: "mysteryEncounter:field_trip_option_3_tooltip",
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secondOptionPrompt: "mysteryEncounter:field_trip_second_option_prompt",
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selected: [
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{
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text: "mysteryEncounter:field_trip_option_selected"
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}
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]
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}
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]
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}
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};
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@ -21,7 +21,7 @@ export const ShadyVitaminDealerDialogue: MysteryEncounterDialogue = {
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selected: [
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{
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text: "mysteryEncounter:shady_vitamin_dealer_option_selected"
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},
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}
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]
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},
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{
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@ -30,7 +30,7 @@ export const ShadyVitaminDealerDialogue: MysteryEncounterDialogue = {
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selected: [
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{
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text: "mysteryEncounter:shady_vitamin_dealer_option_selected"
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},
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}
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]
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},
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{
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@ -1,5 +1,5 @@
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import {
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leaveEncounterWithoutBattle, setEncounterExp,
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leaveEncounterWithoutBattle,
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setEncounterRewards,
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} from "#app/data/mystery-encounters/mystery-encounter-utils";
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import { modifierTypes } from "#app/modifier/modifier-type";
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@ -46,7 +46,6 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter = MysteryEncounterBu
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i++;
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}
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setEncounterExp(scene, scene.getParty().map(p => p.id), 300);
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setEncounterRewards(scene, { guaranteedModifierTypeFuncs: modifiers, fillRemaining: false });
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leaveEncounterWithoutBattle(scene);
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})
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import { generateModifierTypeOption, leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterExp, setEncounterRewards, } from "#app/data/mystery-encounters/mystery-encounter-utils";
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import { modifierTypes } from "#app/modifier/modifier-type";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import BattleScene from "../../../battle-scene";
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import MysteryEncounter, { MysteryEncounterBuilder, MysteryEncounterTier } from "../mystery-encounter";
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import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
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import { PlayerPokemon, PokemonMove } from "#app/field/pokemon";
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import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
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import { MoveCategory } from "#app/data/move";
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import { TempBattleStat } from "#app/data/temp-battle-stat";
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export const FieldTripEncounter: MysteryEncounter = MysteryEncounterBuilder
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.withEncounterType(MysteryEncounterType.FIELD_TRIP)
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.withEncounterTier(MysteryEncounterTier.COMMON)
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.withIntroSpriteConfigs([
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{
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spriteKey: "preschooler_m",
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fileRoot: "trainer",
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hasShadow: true
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},
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{
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spriteKey: "teacher",
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fileRoot: "mystery-encounters",
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hasShadow: true
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},
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{
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spriteKey: "preschooler_f",
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fileRoot: "trainer",
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hasShadow: true
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},
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])
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.withHideIntroVisuals(false)
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.withSceneWaveRangeRequirement(10, 180)
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.withOption(new MysteryEncounterOptionBuilder()
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.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
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const encounter = scene.currentBattle.mysteryEncounter;
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const onPokemonSelected = (pokemon: PlayerPokemon) => {
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// Return the options for Pokemon move valid for this option
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return pokemon.moveset.map((move: PokemonMove) => {
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const option: OptionSelectItem = {
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label: move.getName(),
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handler: () => {
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// Pokemon and move selected
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const correctMove = move.getMove().category === MoveCategory.PHYSICAL;
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encounter.setDialogueToken("moveCategory", "Physical");
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if (!correctMove) {
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encounter.dialogue.encounterOptionsDialogue.options[0].selected = [
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{
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text: "mysteryEncounter:field_trip_option_incorrect",
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speaker: "mysteryEncounter:field_trip_speaker"
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},
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{
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text: "mysteryEncounter:field_trip_lesson_learned",
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}
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];
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setEncounterExp(scene, scene.getParty().map(p => p.id), 50);
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} else {
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encounter.setDialogueToken("pokeName", pokemon.name);
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encounter.setDialogueToken("move", move.getName());
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encounter.dialogue.encounterOptionsDialogue.options[0].selected = [
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{
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text: "mysteryEncounter:field_trip_option_selected"
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}
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];
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setEncounterExp(scene, [pokemon.id], 100);
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}
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encounter.misc = {
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correctMove: correctMove
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};
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return true;
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}
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};
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return option;
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});
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};
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return selectPokemonForOption(scene, onPokemonSelected);
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})
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.withOptionPhase(async (scene: BattleScene) => {
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const encounter = scene.currentBattle.mysteryEncounter;
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if (encounter.misc.correctMove) {
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const modifiers = [
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generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_BOOSTER, [TempBattleStat.ATK]),
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generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_BOOSTER, [TempBattleStat.DEF]),
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generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_BOOSTER, [TempBattleStat.SPD]),
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generateModifierTypeOption(scene, modifierTypes.DIRE_HIT)
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];
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setEncounterRewards(scene, { guaranteedModifierTypeOptions: modifiers, fillRemaining: false });
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}
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leaveEncounterWithoutBattle(scene, !encounter.misc.correctMove);
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})
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.build()
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)
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.withOption(new MysteryEncounterOptionBuilder()
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.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
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const encounter = scene.currentBattle.mysteryEncounter;
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const onPokemonSelected = (pokemon: PlayerPokemon) => {
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// Return the options for Pokemon move valid for this option
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return pokemon.moveset.map((move: PokemonMove) => {
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const option: OptionSelectItem = {
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label: move.getName(),
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handler: () => {
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// Pokemon and move selected
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const correctMove = move.getMove().category === MoveCategory.SPECIAL;
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encounter.setDialogueToken("moveCategory", "Special");
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if (!correctMove) {
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encounter.dialogue.encounterOptionsDialogue.options[1].selected = [
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{
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text: "mysteryEncounter:field_trip_option_incorrect",
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speaker: "mysteryEncounter:field_trip_speaker"
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},
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{
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text: "mysteryEncounter:field_trip_lesson_learned",
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}
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];
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setEncounterExp(scene, scene.getParty().map(p => p.id), 50);
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} else {
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encounter.setDialogueToken("pokeName", pokemon.name);
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encounter.setDialogueToken("move", move.getName());
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encounter.dialogue.encounterOptionsDialogue.options[1].selected = [
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{
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text: "mysteryEncounter:field_trip_option_selected"
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}
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];
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setEncounterExp(scene, [pokemon.id], 100);
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}
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encounter.misc = {
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correctMove: correctMove
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};
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return true;
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}
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};
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return option;
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});
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};
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return selectPokemonForOption(scene, onPokemonSelected);
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})
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.withOptionPhase(async (scene: BattleScene) => {
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const encounter = scene.currentBattle.mysteryEncounter;
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if (encounter.misc.correctMove) {
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const modifiers = [
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generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_BOOSTER, [TempBattleStat.SPATK]),
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generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_BOOSTER, [TempBattleStat.SPDEF]),
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generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_BOOSTER, [TempBattleStat.SPD]),
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generateModifierTypeOption(scene, modifierTypes.DIRE_HIT)
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];
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setEncounterRewards(scene, { guaranteedModifierTypeOptions: modifiers, fillRemaining: false });
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}
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leaveEncounterWithoutBattle(scene, !encounter.misc.correctMove);
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})
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.build()
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)
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.withOption(new MysteryEncounterOptionBuilder()
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.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
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const encounter = scene.currentBattle.mysteryEncounter;
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const onPokemonSelected = (pokemon: PlayerPokemon) => {
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// Return the options for Pokemon move valid for this option
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return pokemon.moveset.map((move: PokemonMove) => {
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const option: OptionSelectItem = {
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label: move.getName(),
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handler: () => {
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// Pokemon and move selected
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const correctMove = move.getMove().category === MoveCategory.STATUS;
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encounter.setDialogueToken("moveCategory", "Status");
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if (!correctMove) {
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encounter.dialogue.encounterOptionsDialogue.options[2].selected = [
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{
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text: "mysteryEncounter:field_trip_option_incorrect",
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speaker: "mysteryEncounter:field_trip_speaker"
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},
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{
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text: "mysteryEncounter:field_trip_lesson_learned",
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}
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];
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setEncounterExp(scene, scene.getParty().map(p => p.id), 50);
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} else {
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encounter.setDialogueToken("pokeName", pokemon.name);
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encounter.setDialogueToken("move", move.getName());
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encounter.dialogue.encounterOptionsDialogue.options[2].selected = [
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{
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text: "mysteryEncounter:field_trip_option_selected"
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}
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];
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setEncounterExp(scene, [pokemon.id], 100);
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}
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encounter.misc = {
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correctMove: correctMove
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};
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return true;
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}
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};
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return option;
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});
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};
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return selectPokemonForOption(scene, onPokemonSelected);
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})
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.withOptionPhase(async (scene: BattleScene) => {
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const encounter = scene.currentBattle.mysteryEncounter;
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if (encounter.misc.correctMove) {
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const modifiers = [
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generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_BOOSTER, [TempBattleStat.ACC]),
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generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_BOOSTER, [TempBattleStat.SPD]),
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generateModifierTypeOption(scene, modifierTypes.GREAT_BALL),
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generateModifierTypeOption(scene, modifierTypes.IV_SCANNER)
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];
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setEncounterRewards(scene, { guaranteedModifierTypeOptions: modifiers, fillRemaining: false });
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}
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leaveEncounterWithoutBattle(scene, !encounter.misc.correctMove);
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})
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.build()
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)
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.build();
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@ -1,9 +1,8 @@
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import {
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generateModifierType,
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generateModifierTypeOption,
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leaveEncounterWithoutBattle,
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queueEncounterMessage,
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selectPokemonForOption,
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setEncounterRewards,
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selectPokemonForOption, setEncounterExp,
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updatePlayerMoney,
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} from "#app/data/mystery-encounters/mystery-encounter-utils";
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import { StatusEffect } from "#app/data/status-effect";
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@ -18,6 +17,7 @@ import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
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import {
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MoneyRequirement
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} from "../mystery-encounter-requirements";
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import i18next from "i18next";
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export const ShadyVitaminDealerEncounter: MysteryEncounter = MysteryEncounterBuilder
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.withEncounterType(MysteryEncounterType.SHADY_VITAMIN_DEALER)
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@ -43,7 +43,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = MysteryEncounterBui
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.withPrimaryPokemonStatusEffectRequirement([StatusEffect.NONE]) // Pokemon must not have status
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.withPrimaryPokemonHealthRatioRequirement([0.34, 1]) // Pokemon must have above 1/3rd HP
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.withOption(new MysteryEncounterOptionBuilder()
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.withSceneMoneyRequirement(0, 2) // Wave scaling multiplier of 2 for cost
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.withSceneMoneyRequirement(0, 2) // Wave scaling money multiplier of 2
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.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
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const encounter = scene.currentBattle.mysteryEncounter;
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const onPokemonSelected = (pokemon: PlayerPokemon) => {
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@ -51,8 +51,8 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = MysteryEncounterBui
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updatePlayerMoney(scene, -(encounter.options[0].requirements[0] as MoneyRequirement).requiredMoney);
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// Calculate modifiers and dialogue tokens
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const modifiers = [
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generateModifierType(scene, modifierTypes.BASE_STAT_BOOSTER),
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generateModifierType(scene, modifierTypes.BASE_STAT_BOOSTER)
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generateModifierTypeOption(scene, modifierTypes.BASE_STAT_BOOSTER).type,
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generateModifierTypeOption(scene, modifierTypes.BASE_STAT_BOOSTER).type
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];
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encounter.setDialogueToken("boost1", modifiers[0].name);
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encounter.setDialogueToken("boost2", modifiers[1].name);
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@ -62,12 +62,12 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = MysteryEncounterBui
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};
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};
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// Only Pokemon that can gain benefits are unfainted with no status
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// Only Pokemon that can gain benefits are above 1/3rd HP with no status
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const selectableFilter = (pokemon: Pokemon) => {
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// If pokemon meets primary pokemon reqs, it can be selected
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const meetsReqs = encounter.pokemonMeetsPrimaryRequirements(scene, pokemon);
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if (!meetsReqs) {
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return "Pokémon must be healthy enough.";
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return i18next.t("mysteryEncounter:shady_vitamin_dealer_invalid_selection");
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}
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return null;
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@ -99,7 +99,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = MysteryEncounterBui
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chosenPokemon.hp = Math.max(chosenPokemon.hp - damage, 0);
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// Roll for poison (80%)
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if (randSeedInt(10) < 10) {
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if (randSeedInt(10) < 8) {
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if (chosenPokemon.trySetStatus(StatusEffect.TOXIC)) {
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// Toxic applied
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queueEncounterMessage(scene, "mysteryEncounter:shady_vitamin_dealer_bad_poison");
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@ -111,32 +111,81 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = MysteryEncounterBui
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queueEncounterMessage(scene, "mysteryEncounter:shady_vitamin_dealer_damage_only");
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}
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setEncounterExp(scene, [chosenPokemon.id], 100);
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chosenPokemon.updateInfo();
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})
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.build())
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.withOption(new MysteryEncounterOptionBuilder()
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.withSceneMoneyRequirement(0, 5) // Wave scaling multiplier of 2 for cost
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.withSceneMoneyRequirement(0, 5) // Wave scaling money multiplier of 5
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.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
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const encounter = scene.currentBattle.mysteryEncounter;
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const onPokemonSelected = (pokemon: PlayerPokemon) => {
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// Update money
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updatePlayerMoney(scene, -(encounter.options[1].requirements[0] as MoneyRequirement).requiredMoney);
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// Calculate modifiers and dialogue tokens
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const modifiers = [
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generateModifierTypeOption(scene, modifierTypes.BASE_STAT_BOOSTER).type,
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generateModifierTypeOption(scene, modifierTypes.BASE_STAT_BOOSTER).type
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];
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||||
encounter.setDialogueToken("boost1", modifiers[0].name);
|
||||
encounter.setDialogueToken("boost2", modifiers[1].name);
|
||||
encounter.misc = {
|
||||
chosenPokemon: pokemon,
|
||||
modifiers: modifiers
|
||||
};
|
||||
};
|
||||
|
||||
// Only Pokemon that can gain benefits are above 1/3rd HP with no status
|
||||
const selectableFilter = (pokemon: Pokemon) => {
|
||||
// If pokemon meets primary pokemon reqs, it can be selected
|
||||
const meetsReqs = encounter.pokemonMeetsPrimaryRequirements(scene, pokemon);
|
||||
if (!meetsReqs) {
|
||||
return i18next.t("mysteryEncounter:shady_vitamin_dealer_invalid_selection");
|
||||
}
|
||||
|
||||
return null;
|
||||
};
|
||||
|
||||
return selectPokemonForOption(scene, onPokemonSelected, null, selectableFilter);
|
||||
})
|
||||
.withOptionPhase(async (scene: BattleScene) => {
|
||||
// Choose Expensive Option
|
||||
const modifiers = [];
|
||||
let i = 0;
|
||||
while (i < 3) {
|
||||
// 2/1 weight on base stat booster vs PP Up
|
||||
const roll = randSeedInt(3);
|
||||
if (roll === 0) {
|
||||
modifiers.push(modifierTypes.PP_UP);
|
||||
} else {
|
||||
const encounter = scene.currentBattle.mysteryEncounter;
|
||||
const chosenPokemon = encounter.misc.chosenPokemon;
|
||||
const modifiers = encounter.misc.modifiers;
|
||||
|
||||
}
|
||||
i++;
|
||||
for (const modType of modifiers) {
|
||||
const modifier = modType.newModifier(chosenPokemon);
|
||||
await scene.addModifier(modifier, true, false, false, true);
|
||||
}
|
||||
scene.updateModifiers(true);
|
||||
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: modifiers, fillRemaining: false });
|
||||
leaveEncounterWithoutBattle(scene);
|
||||
})
|
||||
.build()
|
||||
)
|
||||
.withPostOptionPhase(async (scene: BattleScene) => {
|
||||
// Status applied after dealer leaves (to make thematic sense)
|
||||
const encounter = scene.currentBattle.mysteryEncounter;
|
||||
const chosenPokemon = encounter.misc.chosenPokemon;
|
||||
|
||||
// Roll for poison (20%)
|
||||
if (randSeedInt(10) < 2) {
|
||||
if (chosenPokemon.trySetStatus(StatusEffect.POISON)) {
|
||||
// Poison applied
|
||||
queueEncounterMessage(scene, "mysteryEncounter:shady_vitamin_dealer_poison");
|
||||
} else {
|
||||
// Pokemon immune or something else prevents status
|
||||
queueEncounterMessage(scene, "mysteryEncounter:shady_vitamin_dealer_no_bad_effects");
|
||||
}
|
||||
} else {
|
||||
queueEncounterMessage(scene, "mysteryEncounter:shady_vitamin_dealer_no_bad_effects");
|
||||
}
|
||||
|
||||
setEncounterExp(scene, [chosenPokemon.id], 100);
|
||||
|
||||
chosenPokemon.updateInfo();
|
||||
})
|
||||
.build())
|
||||
.withOptionPhase(async (scene: BattleScene) => {
|
||||
// Leave encounter with no rewards or exp
|
||||
leaveEncounterWithoutBattle(scene, true);
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
import {
|
||||
ModifierTypeOption,
|
||||
modifierTypes
|
||||
} from "#app/modifier/modifier-type";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
|
@ -15,9 +14,9 @@ import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
|||
import { MoveRequirement } from "../mystery-encounter-requirements";
|
||||
import {
|
||||
EnemyPartyConfig,
|
||||
EnemyPokemonConfig, generateModifierType,
|
||||
EnemyPokemonConfig, generateModifierTypeOption,
|
||||
initBattleWithEnemyConfig,
|
||||
leaveEncounterWithoutBattle, queueEncounterMessage,
|
||||
leaveEncounterWithoutBattle, queueEncounterMessage, setEncounterExp,
|
||||
setEncounterRewards
|
||||
} from "../mystery-encounter-utils";
|
||||
|
||||
|
@ -30,7 +29,9 @@ export const SleepingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuilde
|
|||
fileRoot: "pokemon",
|
||||
hasShadow: true,
|
||||
tint: 0.25,
|
||||
repeat: true
|
||||
scale: 1.5,
|
||||
repeat: true,
|
||||
y: 5
|
||||
}
|
||||
])
|
||||
.withSceneWaveRangeRequirement(10, 180) // waves 10 to 180
|
||||
|
@ -66,16 +67,19 @@ export const SleepingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuilde
|
|||
scene.executeWithSeedOffset(() => {
|
||||
roll = Utils.randSeedInt(16, 0);
|
||||
}, scene.currentBattle.waveIndex);
|
||||
console.log(roll);
|
||||
|
||||
// Half Snorlax exp to entire party
|
||||
setEncounterExp(scene, scene.getParty().map(p => p.id), 98);
|
||||
|
||||
if (roll > 4) {
|
||||
// Fall asleep and get a sitrus berry (75%)
|
||||
const p = instance.primaryPokemon;
|
||||
p.status = new Status(StatusEffect.SLEEP, 0, 3);
|
||||
p.updateInfo(true);
|
||||
// const sitrus = (modifierTypes.BERRY?.() as ModifierTypeGenerator).generateType(scene.getParty(), [BerryType.SITRUS]);
|
||||
const sitrus = generateModifierType(scene, modifierTypes.BERRY, [BerryType.SITRUS]);
|
||||
const sitrus = generateModifierTypeOption(scene, modifierTypes.BERRY, [BerryType.SITRUS]);
|
||||
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeOptions: [new ModifierTypeOption(sitrus, 0)], fillRemaining: false });
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeOptions: [sitrus], fillRemaining: false });
|
||||
queueEncounterMessage(scene, "mysteryEncounter:sleeping_snorlax_option_2_bad_result");
|
||||
leaveEncounterWithoutBattle(scene);
|
||||
} else {
|
||||
|
@ -96,9 +100,12 @@ export const SleepingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuilde
|
|||
.withOption(new MysteryEncounterOptionBuilder()
|
||||
.withPrimaryPokemonRequirement(new MoveRequirement([Moves.PLUCK, Moves.COVET, Moves.KNOCK_OFF, Moves.THIEF, Moves.TRICK, Moves.SWITCHEROO]))
|
||||
.withOptionPhase(async (scene: BattleScene) => {
|
||||
// Leave encounter with no rewards or exp
|
||||
// Steal the Snorlax's Leftovers
|
||||
const instance = scene.currentBattle.mysteryEncounter;
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.LEFTOVERS], fillRemaining: false });
|
||||
queueEncounterMessage(scene, "mysteryEncounter:sleeping_snorlax_option_3_good_result");
|
||||
// Snorlax exp to Pokemon that did the stealing
|
||||
setEncounterExp(scene, [instance.primaryPokemon.id], 189);
|
||||
leaveEncounterWithoutBattle(scene);
|
||||
})
|
||||
.build()
|
||||
|
|
|
@ -8,6 +8,7 @@ import { SleepingSnorlaxDialogue } from "./dialogue/sleeping-snorlax-dialogue";
|
|||
import { DepartmentStoreSaleDialogue } from "#app/data/mystery-encounters/dialogue/department-store-sale-dialogue";
|
||||
import { ShadyVitaminDealerDialogue } from "#app/data/mystery-encounters/dialogue/shady-vitamin-dealer";
|
||||
import { TextStyle } from "#app/ui/text";
|
||||
import { FieldTripDialogue } from "#app/data/mystery-encounters/dialogue/field-trip-dialogue";
|
||||
|
||||
export class TextDisplay {
|
||||
speaker?: TemplateStringsArray | `mysteryEncounter:${string}`;
|
||||
|
@ -92,4 +93,5 @@ export function initMysteryEncounterDialogue() {
|
|||
allMysteryEncounterDialogue[MysteryEncounterType.SLEEPING_SNORLAX] = SleepingSnorlaxDialogue;
|
||||
allMysteryEncounterDialogue[MysteryEncounterType.DEPARTMENT_STORE_SALE] = DepartmentStoreSaleDialogue;
|
||||
allMysteryEncounterDialogue[MysteryEncounterType.SHADY_VITAMIN_DEALER] = ShadyVitaminDealerDialogue;
|
||||
allMysteryEncounterDialogue[MysteryEncounterType.FIELD_TRIP] = FieldTripDialogue;
|
||||
}
|
||||
|
|
|
@ -3,6 +3,7 @@ import { PlayerPokemon } from "#app/field/pokemon";
|
|||
import BattleScene from "../../battle-scene";
|
||||
import * as Utils from "../../utils";
|
||||
import { EncounterPokemonRequirement, EncounterSceneRequirement, MoneyRequirement } from "./mystery-encounter-requirements";
|
||||
import { isNullOrUndefined } from "../../utils";
|
||||
|
||||
|
||||
export type OptionPhaseCallback = (scene: BattleScene) => Promise<void | boolean>;
|
||||
|
@ -14,6 +15,12 @@ export default interface MysteryEncounterOption {
|
|||
primaryPokemon?: PlayerPokemon;
|
||||
secondaryPokemon?: PlayerPokemon[];
|
||||
excludePrimaryFromSecondaryRequirements?: boolean;
|
||||
/**
|
||||
* There are two modes of option requirements:
|
||||
* 1 (DEFAULT): Option is completely disabled if requirements are not met (unselectable and greyed out)
|
||||
* 2: Option is *NOT* disabled if requirements are not met
|
||||
*/
|
||||
isDisabledOnRequirementsNotMet?: boolean;
|
||||
|
||||
/**
|
||||
* Dialogue object containing all the dialogue, messages, tooltips, etc. for this option
|
||||
|
@ -33,12 +40,19 @@ export default class MysteryEncounterOption implements MysteryEncounterOption {
|
|||
constructor(option: MysteryEncounterOption) {
|
||||
Object.assign(this, option);
|
||||
this.requirements = this.requirements ? this.requirements : [];
|
||||
this.primaryPokemonRequirements = this.primaryPokemonRequirements ? this.primaryPokemonRequirements : [];
|
||||
this.secondaryPokemonRequirements = this.secondaryPokemonRequirements ? this.secondaryPokemonRequirements : [];
|
||||
this.isDisabledOnRequirementsNotMet = isNullOrUndefined(this.isDisabledOnRequirementsNotMet) ? true : this.isDisabledOnRequirementsNotMet;
|
||||
}
|
||||
|
||||
hasRequirements?() {
|
||||
return this.requirements.length > 0 || this.primaryPokemonRequirements.length > 0 || this.secondaryPokemonRequirements.length > 0;
|
||||
}
|
||||
|
||||
meetsRequirements?(scene: BattleScene) {
|
||||
return !this.requirements.some(requirement => !requirement.meetsRequirement(scene)) &&
|
||||
this.meetsPrimaryRequirementAndPrimaryPokemonSelected(scene) &&
|
||||
this.meetsSupportingRequirementAndSupportingPokemonSelected(scene);
|
||||
this.meetsSupportingRequirementAndSupportingPokemonSelected(scene) &&
|
||||
this.meetsPrimaryRequirementAndPrimaryPokemonSelected(scene);
|
||||
}
|
||||
|
||||
meetsPrimaryRequirementAndPrimaryPokemonSelected?(scene: BattleScene) {
|
||||
|
@ -124,6 +138,7 @@ export class MysteryEncounterOptionBuilder implements Partial<MysteryEncounterOp
|
|||
primaryPokemonRequirements?: EncounterPokemonRequirement[] = [];
|
||||
secondaryPokemonRequirements ?: EncounterPokemonRequirement[] = [];
|
||||
excludePrimaryFromSecondaryRequirements?: boolean;
|
||||
isDisabledOnRequirementsNotMet?: boolean;
|
||||
onPreOptionPhase?: OptionPhaseCallback;
|
||||
onOptionPhase?: OptionPhaseCallback;
|
||||
onPostOptionPhase?: OptionPhaseCallback;
|
||||
|
@ -163,4 +178,9 @@ export class MysteryEncounterOptionBuilder implements Partial<MysteryEncounterOp
|
|||
this.excludePrimaryFromSecondaryRequirements = excludePrimaryFromSecondaryRequirements;
|
||||
return Object.assign(this, { secondaryPokemonRequirements: this.secondaryPokemonRequirements });
|
||||
}
|
||||
|
||||
withDisabledOnRequirementsNotMet(disabled: boolean): this & Required<Pick<MysteryEncounterOption, "isDisabledOnRequirementsNotMet">> {
|
||||
this.isDisabledOnRequirementsNotMet = disabled;
|
||||
return Object.assign(this, { isDisabledOnRequirementsNotMet: this.isDisabledOnRequirementsNotMet });
|
||||
}
|
||||
}
|
||||
|
|
|
@ -8,7 +8,7 @@ import { TrainerConfig, trainerConfigs, TrainerSlot } from "../trainer-config";
|
|||
import Pokemon, { FieldPosition, PlayerPokemon } from "#app/field/pokemon";
|
||||
import Trainer, { TrainerVariant } from "../../field/trainer";
|
||||
import { ExpBalanceModifier, ExpShareModifier, MultipleParticipantExpBonusModifier, PokemonExpBoosterModifier } from "#app/modifier/modifier";
|
||||
import { CustomModifierSettings, getModifierPoolForType, ModifierPoolType, ModifierType, ModifierTypeFunc, ModifierTypeGenerator, modifierTypes, PokemonHeldItemModifierType, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
|
||||
import { CustomModifierSettings, getModifierPoolForType, ModifierPoolType, ModifierType, ModifierTypeFunc, ModifierTypeGenerator, ModifierTypeOption, modifierTypes, PokemonHeldItemModifierType, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
|
||||
import { BattleEndPhase, EggLapsePhase, ExpPhase, ModifierRewardPhase, SelectModifierPhase, ShowPartyExpBarPhase, TrainerVictoryPhase } from "#app/phases";
|
||||
import { MysteryEncounterBattlePhase, MysteryEncounterRewardsPhase } from "#app/phases/mystery-encounter-phase";
|
||||
import * as Utils from "../../utils";
|
||||
|
@ -443,7 +443,7 @@ export function updatePlayerMoney(scene: BattleScene, changeValue: number, playS
|
|||
* @param modifier
|
||||
* @param pregenArgs - can specify BerryType for berries, TM for TMs, AttackBoostType for item, etc.
|
||||
*/
|
||||
export function generateModifierType(scene: BattleScene, modifier: () => ModifierType, pregenArgs?: any[]): ModifierType {
|
||||
export function generateModifierTypeOption(scene: BattleScene, modifier: () => ModifierType, pregenArgs?: any[]): ModifierTypeOption {
|
||||
const modifierId = Object.keys(modifierTypes).find(k => modifierTypes[k] === modifier);
|
||||
let result: ModifierType = modifierTypes[modifierId]?.();
|
||||
|
||||
|
@ -463,7 +463,7 @@ export function generateModifierType(scene: BattleScene, modifier: () => Modifie
|
|||
});
|
||||
|
||||
result = result instanceof ModifierTypeGenerator ? result.generateType(scene.getParty(), pregenArgs) : result;
|
||||
return result;
|
||||
return new ModifierTypeOption(result, 0);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -593,6 +593,7 @@ export function setEncounterRewards(scene: BattleScene, customShopRewards?: Cust
|
|||
* 290 - trio legendaries
|
||||
* 340 - box legendaries
|
||||
* 608 - Blissey (highest in game)
|
||||
* https://bulbapedia.bulbagarden.net/wiki/List_of_Pok%C3%A9mon_by_effort_value_yield_(Generation_IX)
|
||||
* @param useWaveIndex - set to false when directly passing the the full exp value instead of baseExpValue
|
||||
*/
|
||||
export function setEncounterExp(scene: BattleScene, participantIds: integer[], baseExpValue: number, useWaveIndex: boolean = true) {
|
||||
|
|
|
@ -120,6 +120,7 @@ export default interface MysteryEncounter {
|
|||
|
||||
/**
|
||||
* Generic property to set any custom data required for the encounter
|
||||
* Extremely useful for carrying state/data between onPreOptionPhase/onOptionPhase/onPostOptionPhase
|
||||
*/
|
||||
misc?: any;
|
||||
}
|
||||
|
@ -276,6 +277,7 @@ export default class MysteryEncounter implements MysteryEncounter {
|
|||
* For multiple support pokemon in the dialogue token, it will have to be overridden.
|
||||
*/
|
||||
populateDialogueTokensFromRequirements?(scene: BattleScene) {
|
||||
this.meetsRequirements(scene);
|
||||
if (this.requirements?.length > 0) {
|
||||
for (const req of this.requirements) {
|
||||
const dialogueToken = req.getDialogueToken(scene);
|
||||
|
@ -304,6 +306,7 @@ export default class MysteryEncounter implements MysteryEncounter {
|
|||
// Dialogue tokens for options
|
||||
for (let i = 0; i < this.options.length; i++) {
|
||||
const opt = this.options[i];
|
||||
opt.meetsRequirements(scene);
|
||||
const j = i + 1;
|
||||
if (opt.requirements?.length > 0) {
|
||||
for (const req of opt.requirements) {
|
||||
|
@ -316,7 +319,7 @@ export default class MysteryEncounter implements MysteryEncounter {
|
|||
for (const req of opt.primaryPokemonRequirements) {
|
||||
if (!req.invertQuery) {
|
||||
const value = req.getDialogueToken(scene, opt.primaryPokemon);
|
||||
this.setDialogueToken("option" + j + "Primary", value[1]);
|
||||
this.setDialogueToken("option" + j + "Primary" + this.capitalizeFirstLetter(value[0]), value[1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -325,7 +328,7 @@ export default class MysteryEncounter implements MysteryEncounter {
|
|||
for (const req of opt.secondaryPokemonRequirements) {
|
||||
if (!req.invertQuery) {
|
||||
const value = req.getDialogueToken(scene, opt.secondaryPokemon[0]);
|
||||
this.setDialogueToken("option" + j + "Secondary", value[1]);
|
||||
this.setDialogueToken("option" + j + "Secondary" + this.capitalizeFirstLetter(value[0]), value[1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -9,6 +9,7 @@ import { SleepingSnorlaxEncounter } from "./encounters/sleeping-snorlax";
|
|||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { DepartmentStoreSaleEncounter } from "#app/data/mystery-encounters/encounters/department-store-sale";
|
||||
import { ShadyVitaminDealerEncounter } from "#app/data/mystery-encounters/encounters/shady-vitamin-dealer";
|
||||
import { FieldTripEncounter } from "#app/data/mystery-encounters/encounters/field-trip-encounter";
|
||||
|
||||
// Spawn chance: (BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT + WIGHT_INCREMENT_ON_SPAWN_MISS * <number of missed spawns>) / 256
|
||||
export const BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT = 1;
|
||||
|
@ -95,6 +96,7 @@ export function initMysteryEncounters() {
|
|||
allMysteryEncounters[MysteryEncounterType.SLEEPING_SNORLAX] = SleepingSnorlaxEncounter;
|
||||
allMysteryEncounters[MysteryEncounterType.DEPARTMENT_STORE_SALE] = DepartmentStoreSaleEncounter;
|
||||
allMysteryEncounters[MysteryEncounterType.SHADY_VITAMIN_DEALER] = ShadyVitaminDealerEncounter;
|
||||
allMysteryEncounters[MysteryEncounterType.FIELD_TRIP] = FieldTripEncounter;
|
||||
|
||||
// Append encounters that can occur in any biome to biome map
|
||||
const anyBiomeEncounters: MysteryEncounterType[] = Object.keys(MysteryEncounterType).filter(e => !isNaN(Number(e))).map(k => Number(k) as MysteryEncounterType);
|
||||
|
|
|
@ -6,5 +6,6 @@ export enum MysteryEncounterType {
|
|||
SLEEPING_SNORLAX,
|
||||
TRAINING_SESSION,
|
||||
DEPARTMENT_STORE_SALE,
|
||||
SHADY_VITAMIN_DEALER
|
||||
SHADY_VITAMIN_DEALER,
|
||||
FIELD_TRIP
|
||||
}
|
||||
|
|
|
@ -17,6 +17,7 @@ export const mysteryEncounter: SimpleTranslationEntries = {
|
|||
"unit_test_dialogue": "@ec{test}@ec{test} @ec{test@ec{test}} @ec{test1} @ec{test\} @ec{test\\} @ec{test\\\} {test}",
|
||||
|
||||
// Mystery Encounters -- Common Tier
|
||||
|
||||
"mysterious_chest_intro_message": "You found...@d{32} a chest?",
|
||||
"mysterious_chest_title": "The Mysterious Chest",
|
||||
"mysterious_chest_description": "A beautifully ornamented chest stands on the ground. There must be something good inside... right?",
|
||||
|
@ -82,6 +83,7 @@ export const mysteryEncounter: SimpleTranslationEntries = {
|
|||
"shady_vitamin_dealer_title": "The Vitamin Dealer",
|
||||
"shady_vitamin_dealer_description": "The man opens his jacket to reveal some Pokémon vitamins. The numbers he quotes seem like a really good deal. Almost too good...\nHe offers two package deals to choose from.",
|
||||
"shady_vitamin_dealer_query": "Which deal will choose?",
|
||||
"shady_vitamin_dealer_invalid_selection": "Pokémon must be healthy enough.",
|
||||
"shady_vitamin_dealer_option_1_label": "The Cheap Deal",
|
||||
"shady_vitamin_dealer_option_1_tooltip": "(-) Pay @ec{option1Money}\n(-) Side Effects?\n(+) Chosen Pokémon Gains 2 Random Vitamins",
|
||||
"shady_vitamin_dealer_option_2_label": "The Pricey Deal",
|
||||
|
@ -94,9 +96,34 @@ export const mysteryEncounter: SimpleTranslationEntries = {
|
|||
$Your @ec{selectedPokemon} takes some damage\nand becomes badly poisoned...`,
|
||||
"shady_vitamin_dealer_poison": `But the medicine had some side effects!
|
||||
$Your @ec{selectedPokemon} becomes poisoned...`,
|
||||
"shady_vitamin_dealer_no_bad_effects": "Looks like there were no side-effects this time.",
|
||||
"shady_vitamin_dealer_option_3_label": "Leave",
|
||||
"shady_vitamin_dealer_option_3_tooltip": "(-) No Rewards",
|
||||
"shady_vitamin_dealer_outro_good": "Looks like there were no side-effects this time.",
|
||||
|
||||
"field_trip_intro_message": "It's a teacher and some school children!",
|
||||
"field_trip_speaker": "Teacher",
|
||||
"field_trip_intro_dialogue": `Hello, there! Would you be able to\nspare a minute for my students?
|
||||
$I'm teaching them about Pokémon moves\nand would love to show them a demonstration.
|
||||
$Would you mind showing us one of\nthe moves your Pokémon can use?`,
|
||||
"field_trip_title": "Field Trip",
|
||||
"field_trip_description": "A teacher is requesting a move demonstration from a Pokémon. Depending on the move you choose, she might have something useful for you in exchange.",
|
||||
"field_trip_query": "Which move category will you show off?",
|
||||
// "field_trip_invalid_selection": "Pokémon doesn't know that type of move.",
|
||||
"field_trip_option_1_label": "A Physical Move",
|
||||
"field_trip_option_1_tooltip": "(+) Physical Item Rewards",
|
||||
"field_trip_option_2_label": "A Special Move",
|
||||
"field_trip_option_2_tooltip": "(+) Special Item Rewards",
|
||||
"field_trip_option_3_label": "A Status Move",
|
||||
"field_trip_option_3_tooltip": "(+) Status Item Rewards",
|
||||
"field_trip_second_option_prompt": "Choose a move for your Pokémon to use.",
|
||||
"field_trip_option_selected": "@ec{pokeName} shows off an awesome display of @ec{move}!",
|
||||
"field_trip_option_incorrect": `...
|
||||
$That isn't a @ec{moveCategory} move!
|
||||
$I'm sorry, but I can't give you anything.`,
|
||||
"field_trip_lesson_learned": `Looks like you learned a valuable lesson?
|
||||
$Your Pokémon also gained some knowledge.`,
|
||||
"field_trip_outro_good": "Thank you so much for your kindness!\nI hope the items I had were helpful!",
|
||||
"field_trip_outro_bad": "Come along children, we'll\nfind a better demonstration elsewhere.",
|
||||
|
||||
// Mystery Encounters -- Uncommon Tier
|
||||
|
||||
|
@ -162,14 +189,14 @@ export const mysteryEncounter: SimpleTranslationEntries = {
|
|||
"sleeping_snorlax_intro_message": `As you walk down a narrow pathway, you see a towering silhouette blocking your path.
|
||||
$You get closer to see a Snorlax sleeping peacefully.\nIt seems like there's no way around it.`,
|
||||
"sleeping_snorlax_title": "Sleeping Snorlax",
|
||||
"sleeping_snorlax_description": "You could attack it to try and get it to move, or simply wait for it to wake up.",
|
||||
"sleeping_snorlax_description": "You could attack it to try and get it to move, or simply wait for it to wake up. Who knows how long that could take, though...",
|
||||
"sleeping_snorlax_query": "What will you do?",
|
||||
"sleeping_snorlax_option_1_label": "Fight it",
|
||||
"sleeping_snorlax_option_1_tooltip": "(-) Fight Sleeping Snorlax",
|
||||
"sleeping_snorlax_option_2_label": "Wait for it to move",
|
||||
"sleeping_snorlax_option_2_tooltip": "@[SUMMARY_BLUE]{(75%) Wait a short time}\n@[SUMMARY_BLUE]{(25%) Wait a long time}",
|
||||
"sleeping_snorlax_option_3_label": "Steal",
|
||||
"sleeping_snorlax_option_3_tooltip": "(+) Leftovers",
|
||||
"sleeping_snorlax_option_3_label": "Steal its item",
|
||||
"sleeping_snorlax_option_3_tooltip": "(+) @ec{option3PrimaryName} uses @ec{option3PrimaryMove}\n(+) Leftovers",
|
||||
"sleeping_snorlax_option_3_disabled_tooltip": "Your Pokémon need to know certain moves to choose this",
|
||||
"sleeping_snorlax_option_1_selected_message": "You approach the\nPokémon without fear.",
|
||||
"sleeping_snorlax_option_2_selected_message": `.@d{32}.@d{32}.@d{32}
|
||||
|
|
|
@ -8,18 +8,17 @@ import { PokeballCounts } from "./battle-scene";
|
|||
import { PokeballType } from "./data/pokeball";
|
||||
import { Gender } from "./data/gender";
|
||||
import { StatusEffect } from "./data/status-effect";
|
||||
import { SpeciesStatBoosterItem, modifierTypes } from "./modifier/modifier-type";
|
||||
import { modifierTypes, SpeciesStatBoosterItem } from "./modifier/modifier-type";
|
||||
import { VariantTier } from "./enums/variant-tiers";
|
||||
import { EggTier } from "#enums/egg-type";
|
||||
import { allSpecies } from "./data/pokemon-species"; // eslint-disable-line @typescript-eslint/no-unused-vars
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { Biome } from "#enums/biome";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { TimeOfDay } from "#enums/time-of-day";
|
||||
import {MysteryEncounterType} from "#enums/mystery-encounter-type"; // eslint-disable-line @typescript-eslint/no-unused-vars
|
||||
import {MysteryEncounterTier} from "#app/data/mystery-encounters/mystery-encounter"; // eslint-disable-line @typescript-eslint/no-unused-vars
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type"; // eslint-disable-line @typescript-eslint/no-unused-vars
|
||||
import { MysteryEncounterTier } from "#app/data/mystery-encounters/mystery-encounter"; // eslint-disable-line @typescript-eslint/no-unused-vars
|
||||
|
||||
/**
|
||||
* Overrides for testing different in game situations
|
||||
|
|
|
@ -5363,6 +5363,7 @@ export class SelectModifierPhase extends BattlePhase {
|
|||
this.scene.ui.revertMode();
|
||||
this.scene.ui.setMode(Mode.MESSAGE);
|
||||
super.end();
|
||||
break;
|
||||
}
|
||||
modifierType = typeOptions[cursor].type;
|
||||
break;
|
||||
|
|
|
@ -1,16 +1,16 @@
|
|||
import BattleScene from "../battle-scene";
|
||||
import {addBBCodeTextObject, getBBCodeFrag, TextStyle} from "./text";
|
||||
import {Mode} from "./ui";
|
||||
import { addBBCodeTextObject, getBBCodeFrag, TextStyle } from "./text";
|
||||
import { Mode } from "./ui";
|
||||
import UiHandler from "./ui-handler";
|
||||
import {Button} from "#enums/buttons";
|
||||
import {addWindow, WindowVariant} from "./ui-theme";
|
||||
import {MysteryEncounterPhase} from "../phases/mystery-encounter-phase";
|
||||
import {PartyUiMode} from "./party-ui-handler";
|
||||
import { Button } from "#enums/buttons";
|
||||
import { addWindow, WindowVariant } from "./ui-theme";
|
||||
import { MysteryEncounterPhase } from "../phases/mystery-encounter-phase";
|
||||
import { PartyUiMode } from "./party-ui-handler";
|
||||
import MysteryEncounterOption from "../data/mystery-encounters/mystery-encounter-option";
|
||||
import * as Utils from "../utils";
|
||||
import {isNullOrUndefined} from "../utils";
|
||||
import {getPokeballAtlasKey} from "../data/pokeball";
|
||||
import {getEncounterText} from "#app/data/mystery-encounters/mystery-encounter-utils";
|
||||
import { isNullOrUndefined } from "../utils";
|
||||
import { getPokeballAtlasKey } from "../data/pokeball";
|
||||
import { getEncounterText } from "#app/data/mystery-encounters/mystery-encounter-utils";
|
||||
|
||||
export default class MysteryEncounterUiHandler extends UiHandler {
|
||||
private cursorContainer: Phaser.GameObjects.Container;
|
||||
|
@ -319,13 +319,22 @@ export default class MysteryEncounterUiHandler extends UiHandler {
|
|||
optionText = addBBCodeTextObject(this.scene, i % 2 === 0 ? 0 : 100, i < 2 ? 0 : 16, "-", TextStyle.WINDOW, { wordWrap: { width: 558 }, fontSize: "80px", lineSpacing: -8 });
|
||||
break;
|
||||
}
|
||||
const option = mysteryEncounter.dialogue.encounterOptionsDialogue.options[i];
|
||||
const text = getEncounterText(this.scene, option.buttonLabel, option.style ? option.style : TextStyle.WINDOW);
|
||||
this.optionsMeetsReqs.push(this.filteredEncounterOptions[i].meetsRequirements(this.scene));
|
||||
|
||||
const optionDialogue = mysteryEncounter.dialogue.encounterOptionsDialogue.options[i];
|
||||
let text;
|
||||
if (this.filteredEncounterOptions[i].hasRequirements() && this.optionsMeetsReqs[i]) {
|
||||
// Options with special requirements that are met are automatically colored green
|
||||
text = getEncounterText(this.scene, optionDialogue.buttonLabel, TextStyle.SUMMARY_GREEN);
|
||||
} else {
|
||||
text = getEncounterText(this.scene, optionDialogue.buttonLabel, optionDialogue.style ? optionDialogue.style : TextStyle.WINDOW);
|
||||
}
|
||||
|
||||
if (text) {
|
||||
optionText.setText(text);
|
||||
}
|
||||
|
||||
this.optionsMeetsReqs.push(this.filteredEncounterOptions[i].meetsRequirements(this.scene));
|
||||
|
||||
|
||||
if (!this.optionsMeetsReqs[i]) {
|
||||
optionText.setAlpha(0.5);
|
||||
|
|
Loading…
Reference in New Issue