From 8012a1b55949233b376a28f7e6399c2c476c194e Mon Sep 17 00:00:00 2001 From: Chris <75648912+ChrisLolz@users.noreply.github.com> Date: Mon, 10 Feb 2025 16:48:50 -0500 Subject: [PATCH] [Bug] Fix Fun and Games playing move animations even if off (#5187) --- .../mystery-encounters/encounters/fun-and-games-encounter.ts | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/data/mystery-encounters/encounters/fun-and-games-encounter.ts b/src/data/mystery-encounters/encounters/fun-and-games-encounter.ts index 53f89069491..287376f8bd0 100644 --- a/src/data/mystery-encounters/encounters/fun-and-games-encounter.ts +++ b/src/data/mystery-encounters/encounters/fun-and-games-encounter.ts @@ -41,8 +41,6 @@ export const FunAndGamesEncounter: MysteryEncounter = .withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES) .withSceneRequirement(new MoneyRequirement(0, 1.5)) // Cost equal to 1 Max Potion to play .withAutoHideIntroVisuals(false) - // Allows using move without a visible enemy pokemon - .withBattleAnimationsWithoutTargets(true) // The Wobbuffet won't use moves .withSkipEnemyBattleTurns(true) // Will skip COMMAND selection menu and go straight to FIGHT (move select) menu