[Test] Disable broken Wimp Out test (#5369)
This commit is contained in:
parent
8864347cb0
commit
7fafccf8de
|
@ -2,6 +2,7 @@ import { BattlerIndex } from "#app/battle";
|
|||
import { ArenaTagSide } from "#app/data/arena-tag";
|
||||
import { allMoves } from "#app/data/move";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import { toDmgValue } from "#app/utils";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
|
@ -244,29 +245,32 @@ describe("Abilities - Wimp Out", () => {
|
|||
confirmNoSwitch();
|
||||
});
|
||||
|
||||
it("If it falls below half and recovers back above half from a Shell Bell, Wimp Out will activate even after the Shell Bell recovery", async () => {
|
||||
game.override
|
||||
.moveset([ Moves.DOUBLE_EDGE ])
|
||||
.enemyMoveset([ Moves.SPLASH ])
|
||||
.startingHeldItems([
|
||||
{ name: "SHELL_BELL", count: 3 },
|
||||
{ name: "HEALING_CHARM", count: 5 },
|
||||
]);
|
||||
await game.classicMode.startBattle([
|
||||
Species.WIMPOD,
|
||||
Species.TYRUNT
|
||||
]);
|
||||
// TODO: Enable when this behavior is fixed (currently Shell Bell won't activate if Wimp Out activates because
|
||||
// the pokemon is removed from the field before the Shell Bell modifier is applied, so it can't see the
|
||||
// damage dealt and doesn't heal the pokemon)
|
||||
it.todo(
|
||||
"If it falls below half and recovers back above half from a Shell Bell, Wimp Out will activate even after the Shell Bell recovery",
|
||||
async () => {
|
||||
game.override
|
||||
.moveset([ Moves.DOUBLE_EDGE ])
|
||||
.enemyMoveset([ Moves.SPLASH ])
|
||||
.startingHeldItems([{ name: "SHELL_BELL", count: 4 }]);
|
||||
await game.classicMode.startBattle([ Species.WIMPOD, Species.TYRUNT ]);
|
||||
|
||||
game.scene.getPlayerPokemon()!.hp *= 0.75;
|
||||
const wimpod = game.scene.getPlayerPokemon()!;
|
||||
|
||||
game.move.select(Moves.DOUBLE_EDGE);
|
||||
game.doSelectPartyPokemon(1);
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
wimpod.damageAndUpdate(toDmgValue(wimpod.getMaxHp() * 0.4));
|
||||
|
||||
expect(game.scene.getPlayerParty()[1].getHpRatio()).toBeGreaterThan(0.5);
|
||||
expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase");
|
||||
expect(game.scene.getPlayerPokemon()!.species.speciesId).toBe(Species.TYRUNT);
|
||||
});
|
||||
game.move.select(Moves.DOUBLE_EDGE);
|
||||
game.doSelectPartyPokemon(1);
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
expect(game.scene.getPlayerParty()[1]).toBe(wimpod);
|
||||
expect(wimpod.hp).toBeGreaterThan(toDmgValue(wimpod.getMaxHp() / 2));
|
||||
expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase");
|
||||
expect(game.scene.getPlayerPokemon()!.species.speciesId).toBe(Species.TYRUNT);
|
||||
},
|
||||
);
|
||||
|
||||
it("Wimp Out will activate due to weather damage", async () => {
|
||||
game.override
|
||||
|
|
Loading…
Reference in New Issue