Release 1.5.0

Merge pull request #5177 from pagefaultgames/beta
This commit is contained in:
damocleas 2025-01-27 19:03:43 -05:00 committed by GitHub
commit 7ee573937e
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
470 changed files with 13824 additions and 19444 deletions

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@ -46,6 +46,7 @@ export default [
"computed-property-spacing": ["error", "never" ], // Enforces consistent spacing inside computed property brackets
"space-infix-ops": ["error", { "int32Hint": false }], // Enforces spacing around infix operators
"no-multiple-empty-lines": ["error", { "max": 2, "maxEOF": 1, "maxBOF": 0 }], // Disallows multiple empty lines
"@typescript-eslint/consistent-type-imports": "error", // Enforces type-only imports wherever possible
}
}
]

4
package-lock.json generated
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@ -1,12 +1,12 @@
{
"name": "pokemon-rogue-battle",
"version": "1.4.3",
"version": "1.5.0",
"lockfileVersion": 3,
"requires": true,
"packages": {
"": {
"name": "pokemon-rogue-battle",
"version": "1.4.3",
"version": "1.5.0",
"hasInstallScript": true,
"dependencies": {
"@material/material-color-utilities": "^0.2.7",

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@ -1,7 +1,7 @@
{
"name": "pokemon-rogue-battle",
"private": true,
"version": "1.4.3",
"version": "1.5.0",
"type": "module",
"scripts": {
"start": "vite",

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@ -4,6 +4,8 @@
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@ -21,14 +24,17 @@
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@ -1,6 +1,7 @@
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@ -30,6 +33,7 @@
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}

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@ -835,7 +835,7 @@
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"female": {
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@ -1,6 +1,7 @@
{
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@ -1,6 +1,7 @@
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@ -1,6 +1,7 @@
{
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@ -18,6 +20,7 @@
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{
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@ -1 +1 @@
Subproject commit 2e03bc8f2736269bfa365faad587c3ec54a37621
Subproject commit 5ef993b95fa8248adc0fb7d9489baccf546bf8e3

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@ -1,3 +1 @@
import BattleScene from "#app/battle-scene";
export type ConditionFn = (scene: BattleScene, args?: any[]) => boolean;
export type ConditionFn = (args?: any[]) => boolean;

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@ -1,4 +1,4 @@
import { TOptions } from "i18next";
import type { TOptions } from "i18next";
// Module declared to make referencing keys in the localization files type-safe.
declare module "i18next" {

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@ -1,13 +1,18 @@
import Phaser from "phaser";
import UI from "#app/ui/ui";
import Pokemon, { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
import PokemonSpecies, { allSpecies, getPokemonSpecies, PokemonSpeciesFilter } from "#app/data/pokemon-species";
import { Constructor, isNullOrUndefined, randSeedInt } from "#app/utils";
import type Pokemon from "#app/field/pokemon";
import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
import type { PokemonSpeciesFilter } from "#app/data/pokemon-species";
import type PokemonSpecies from "#app/data/pokemon-species";
import { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species";
import type { Constructor } from "#app/utils";
import { isNullOrUndefined, randSeedInt } from "#app/utils";
import * as Utils from "#app/utils";
import { ConsumableModifier, ConsumablePokemonModifier, DoubleBattleChanceBoosterModifier, ExpBalanceModifier, ExpShareModifier, FusePokemonModifier, HealingBoosterModifier, Modifier, ModifierBar, ModifierPredicate, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, RememberMoveModifier, TerastallizeModifier, TurnHeldItemTransferModifier } from "./modifier/modifier";
import type { Modifier, ModifierPredicate, TurnHeldItemTransferModifier } from "./modifier/modifier";
import { ConsumableModifier, ConsumablePokemonModifier, DoubleBattleChanceBoosterModifier, ExpBalanceModifier, ExpShareModifier, FusePokemonModifier, HealingBoosterModifier, ModifierBar, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, RememberMoveModifier, TerastallizeModifier } from "./modifier/modifier";
import { PokeballType } from "#enums/pokeball";
import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets, populateAnims } from "#app/data/battle-anims";
import { Phase } from "#app/phase";
import type { Phase } from "#app/phase";
import { initGameSpeed } from "#app/system/game-speed";
import { Arena, ArenaBase } from "#app/field/arena";
import { GameData } from "#app/system/game-data";
@ -17,26 +22,32 @@ import { MusicPreference } from "#app/system/settings/settings";
import { getDefaultModifierTypeForTier, getEnemyModifierTypesForWave, getLuckString, getLuckTextTint, getModifierPoolForType, getModifierType, getPartyLuckValue, ModifierPoolType, modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import AbilityBar from "#app/ui/ability-bar";
import { allAbilities, applyAbAttrs, applyPostBattleInitAbAttrs, applyPostItemLostAbAttrs, BlockItemTheftAbAttr, DoubleBattleChanceAbAttr, PostBattleInitAbAttr, PostItemLostAbAttr } from "#app/data/ability";
import Battle, { BattleType, FixedBattleConfig } from "#app/battle";
import { GameMode, GameModes, getGameMode } from "#app/game-mode";
import type { FixedBattleConfig } from "#app/battle";
import Battle, { BattleType } from "#app/battle";
import type { GameMode } from "#app/game-mode";
import { GameModes, getGameMode } from "#app/game-mode";
import FieldSpritePipeline from "#app/pipelines/field-sprite";
import SpritePipeline from "#app/pipelines/sprite";
import PartyExpBar from "#app/ui/party-exp-bar";
import { trainerConfigs, TrainerSlot } from "#app/data/trainer-config";
import type { TrainerSlot } from "#app/data/trainer-config";
import { trainerConfigs } from "#app/data/trainer-config";
import Trainer, { TrainerVariant } from "#app/field/trainer";
import TrainerData from "#app/system/trainer-data";
import type TrainerData from "#app/system/trainer-data";
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
import { pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
import PokeballTray from "#app/ui/pokeball-tray";
import InvertPostFX from "#app/pipelines/invert";
import { Achv, achvs, ModifierAchv, MoneyAchv } from "#app/system/achv";
import { Voucher, vouchers } from "#app/system/voucher";
import type { Achv } from "#app/system/achv";
import { achvs, ModifierAchv, MoneyAchv } from "#app/system/achv";
import type { Voucher } from "#app/system/voucher";
import { vouchers } from "#app/system/voucher";
import { Gender } from "#app/data/gender";
import UIPlugin from "phaser3-rex-plugins/templates/ui/ui-plugin";
import type UIPlugin from "phaser3-rex-plugins/templates/ui/ui-plugin";
import { addUiThemeOverrides } from "#app/ui/ui-theme";
import PokemonData from "#app/system/pokemon-data";
import type PokemonData from "#app/system/pokemon-data";
import { Nature } from "#enums/nature";
import { FormChangeItem, pokemonFormChanges, SpeciesFormChange, SpeciesFormChangeManualTrigger, SpeciesFormChangeTimeOfDayTrigger, SpeciesFormChangeTrigger } from "#app/data/pokemon-forms";
import type { SpeciesFormChange, SpeciesFormChangeTrigger } from "#app/data/pokemon-forms";
import { FormChangeItem, pokemonFormChanges, SpeciesFormChangeManualTrigger, SpeciesFormChangeTimeOfDayTrigger } from "#app/data/pokemon-forms";
import { FormChangePhase } from "#app/phases/form-change-phase";
import { getTypeRgb } from "#app/data/type";
import { Type } from "#enums/type";
@ -47,8 +58,9 @@ import PokemonInfoContainer from "#app/ui/pokemon-info-container";
import { biomeDepths, getBiomeName } from "#app/data/balance/biomes";
import { SceneBase } from "#app/scene-base";
import CandyBar from "#app/ui/candy-bar";
import { Variant, variantColorCache, variantData, VariantSet } from "#app/data/variant";
import { Localizable } from "#app/interfaces/locales";
import type { Variant, VariantSet } from "#app/data/variant";
import { variantColorCache, variantData } from "#app/data/variant";
import type { Localizable } from "#app/interfaces/locales";
import Overrides from "#app/overrides";
import { InputsController } from "#app/inputs-controller";
import { UiInputs } from "#app/ui-inputs";
@ -58,14 +70,14 @@ import { EaseType } from "#enums/ease-type";
import { BattleSpec } from "#enums/battle-spec";
import { BattleStyle } from "#enums/battle-style";
import { Biome } from "#enums/biome";
import { ExpNotification } from "#enums/exp-notification";
import type { ExpNotification } from "#enums/exp-notification";
import { MoneyFormat } from "#enums/money-format";
import { Moves } from "#enums/moves";
import { PlayerGender } from "#enums/player-gender";
import { Species } from "#enums/species";
import { UiTheme } from "#enums/ui-theme";
import { TimedEventManager } from "#app/timed-event-manager";
import { PokemonAnimType } from "#enums/pokemon-anim-type";
import type { PokemonAnimType } from "#enums/pokemon-anim-type";
import i18next from "i18next";
import { TrainerType } from "#enums/trainer-type";
import { battleSpecDialogue } from "#app/data/dialogue";
@ -92,7 +104,7 @@ import { allMysteryEncounters, ANTI_VARIANCE_WEIGHT_MODIFIER, AVERAGE_ENCOUNTERS
import { MysteryEncounterSaveData } from "#app/data/mystery-encounters/mystery-encounter-save-data";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import HeldModifierConfig from "#app/interfaces/held-modifier-config";
import type HeldModifierConfig from "#app/interfaces/held-modifier-config";
import { ExpPhase } from "#app/phases/exp-phase";
import { ShowPartyExpBarPhase } from "#app/phases/show-party-exp-bar-phase";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
@ -100,6 +112,7 @@ import { ExpGainsSpeed } from "#enums/exp-gains-speed";
import { BattlerTagType } from "#enums/battler-tag-type";
import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#app/data/balance/starters";
import { StatusEffect } from "#enums/status-effect";
import { initGlobalScene } from "#app/global-scene";
export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1";
@ -330,6 +343,7 @@ export default class BattleScene extends SceneBase {
this.nextCommandPhaseQueue = [];
this.eventManager = new TimedEventManager();
this.updateGameInfo();
initGlobalScene(this);
}
loadPokemonAtlas(key: string, atlasPath: string, experimental?: boolean) {
@ -349,40 +363,41 @@ export default class BattleScene extends SceneBase {
/**
* Load the variant assets for the given sprite and stores them in {@linkcode variantColorCache}
*/
loadPokemonVariantAssets(spriteKey: string, fileRoot: string, variant?: Variant) {
public async loadPokemonVariantAssets(spriteKey: string, fileRoot: string, variant?: Variant): Promise<void> {
const useExpSprite = this.experimentalSprites && this.hasExpSprite(spriteKey);
if (useExpSprite) {
fileRoot = `exp/${fileRoot}`;
}
let variantConfig = variantData;
fileRoot.split("/").map(p => variantConfig ? variantConfig = variantConfig[p] : null);
fileRoot.split("/").map((p) => (variantConfig ? (variantConfig = variantConfig[p]) : null));
const variantSet = variantConfig as VariantSet;
if (variantSet && (variant !== undefined && variantSet[variant] === 1)) {
const populateVariantColors = (key: string): Promise<void> => {
return new Promise(resolve => {
if (variantColorCache.hasOwnProperty(key)) {
return resolve();
}
this.cachedFetch(`./images/pokemon/variant/${fileRoot}.json`).then(res => res.json()).then(c => {
variantColorCache[key] = c;
return new Promise<void>((resolve) => {
if (variantSet && variant !== undefined && variantSet[variant] === 1) {
if (variantColorCache.hasOwnProperty(spriteKey)) {
return resolve();
}
this.cachedFetch(`./images/pokemon/variant/${fileRoot}.json`)
.then((res) => res.json())
.then((c) => {
variantColorCache[spriteKey] = c;
resolve();
});
});
};
populateVariantColors(spriteKey);
}
} else {
resolve();
}
});
}
async preload() {
if (DEBUG_RNG) {
const scene = this;
const originalRealInRange = Phaser.Math.RND.realInRange;
Phaser.Math.RND.realInRange = function (min: number, max: number): number {
const ret = originalRealInRange.apply(this, [ min, max ]);
const args = [ "RNG", ++scene.rngCounter, ret / (max - min), `min: ${min} / max: ${max}` ];
args.push(`seed: ${scene.rngSeedOverride || scene.waveSeed || scene.seed}`);
if (scene.rngOffset) {
args.push(`offset: ${scene.rngOffset}`);
const args = [ "RNG", ++this.rngCounter, ret / (max - min), `min: ${min} / max: ${max}` ];
args.push(`seed: ${this.rngSeedOverride || this.waveSeed || this.seed}`);
if (this.rngOffset) {
args.push(`offset: ${this.rngOffset}`);
}
console.log(...args);
return ret;
@ -397,12 +412,12 @@ export default class BattleScene extends SceneBase {
create() {
this.scene.remove(LoadingScene.KEY);
initGameSpeed.apply(this);
this.inputController = new InputsController(this);
this.uiInputs = new UiInputs(this, this.inputController);
this.inputController = new InputsController();
this.uiInputs = new UiInputs(this.inputController);
this.gameData = new GameData(this);
this.gameData = new GameData();
addUiThemeOverrides(this);
addUiThemeOverrides();
this.load.setBaseURL();
@ -489,76 +504,76 @@ export default class BattleScene extends SceneBase {
this.modifiers = [];
this.enemyModifiers = [];
this.modifierBar = new ModifierBar(this);
this.modifierBar = new ModifierBar();
this.modifierBar.setName("modifier-bar");
this.add.existing(this.modifierBar);
uiContainer.add(this.modifierBar);
this.enemyModifierBar = new ModifierBar(this, true);
this.enemyModifierBar = new ModifierBar(true);
this.enemyModifierBar.setName("enemy-modifier-bar");
this.add.existing(this.enemyModifierBar);
uiContainer.add(this.enemyModifierBar);
this.charSprite = new CharSprite(this);
this.charSprite = new CharSprite();
this.charSprite.setName("sprite-char");
this.charSprite.setup();
this.fieldUI.add(this.charSprite);
this.pbTray = new PokeballTray(this, true);
this.pbTray = new PokeballTray(true);
this.pbTray.setName("pb-tray");
this.pbTray.setup();
this.pbTrayEnemy = new PokeballTray(this, false);
this.pbTrayEnemy = new PokeballTray(false);
this.pbTrayEnemy.setName("enemy-pb-tray");
this.pbTrayEnemy.setup();
this.fieldUI.add(this.pbTray);
this.fieldUI.add(this.pbTrayEnemy);
this.abilityBar = new AbilityBar(this);
this.abilityBar = new AbilityBar();
this.abilityBar.setName("ability-bar");
this.abilityBar.setup();
this.fieldUI.add(this.abilityBar);
this.partyExpBar = new PartyExpBar(this);
this.partyExpBar = new PartyExpBar();
this.partyExpBar.setName("party-exp-bar");
this.partyExpBar.setup();
this.fieldUI.add(this.partyExpBar);
this.candyBar = new CandyBar(this);
this.candyBar = new CandyBar();
this.candyBar.setName("candy-bar");
this.candyBar.setup();
this.fieldUI.add(this.candyBar);
this.biomeWaveText = addTextObject(this, (this.game.canvas.width / 6) - 2, 0, startingWave.toString(), TextStyle.BATTLE_INFO);
this.biomeWaveText = addTextObject((this.game.canvas.width / 6) - 2, 0, startingWave.toString(), TextStyle.BATTLE_INFO);
this.biomeWaveText.setName("text-biome-wave");
this.biomeWaveText.setOrigin(1, 0.5);
this.fieldUI.add(this.biomeWaveText);
this.moneyText = addTextObject(this, (this.game.canvas.width / 6) - 2, 0, "", TextStyle.MONEY);
this.moneyText = addTextObject((this.game.canvas.width / 6) - 2, 0, "", TextStyle.MONEY);
this.moneyText.setName("text-money");
this.moneyText.setOrigin(1, 0.5);
this.fieldUI.add(this.moneyText);
this.scoreText = addTextObject(this, (this.game.canvas.width / 6) - 2, 0, "", TextStyle.PARTY, { fontSize: "54px" });
this.scoreText = addTextObject((this.game.canvas.width / 6) - 2, 0, "", TextStyle.PARTY, { fontSize: "54px" });
this.scoreText.setName("text-score");
this.scoreText.setOrigin(1, 0.5);
this.fieldUI.add(this.scoreText);
this.luckText = addTextObject(this, (this.game.canvas.width / 6) - 2, 0, "", TextStyle.PARTY, { fontSize: "54px" });
this.luckText = addTextObject((this.game.canvas.width / 6) - 2, 0, "", TextStyle.PARTY, { fontSize: "54px" });
this.luckText.setName("text-luck");
this.luckText.setOrigin(1, 0.5);
this.luckText.setVisible(false);
this.fieldUI.add(this.luckText);
this.luckLabelText = addTextObject(this, (this.game.canvas.width / 6) - 2, 0, i18next.t("common:luckIndicator"), TextStyle.PARTY, { fontSize: "54px" });
this.luckLabelText = addTextObject((this.game.canvas.width / 6) - 2, 0, i18next.t("common:luckIndicator"), TextStyle.PARTY, { fontSize: "54px" });
this.luckLabelText.setName("text-luck-label");
this.luckLabelText.setOrigin(1, 0.5);
this.luckLabelText.setVisible(false);
this.fieldUI.add(this.luckLabelText);
this.arenaFlyout = new ArenaFlyout(this);
this.arenaFlyout = new ArenaFlyout();
this.fieldUI.add(this.arenaFlyout);
this.fieldUI.moveBelow<Phaser.GameObjects.GameObject>(this.arenaFlyout, this.fieldOverlay);
@ -567,9 +582,9 @@ export default class BattleScene extends SceneBase {
this.damageNumberHandler = new DamageNumberHandler();
this.spriteSparkleHandler = new PokemonSpriteSparkleHandler();
this.spriteSparkleHandler.setup(this);
this.spriteSparkleHandler.setup();
this.pokemonInfoContainer = new PokemonInfoContainer(this, (this.game.canvas.width / 6) + 52, -(this.game.canvas.height / 6) + 66);
this.pokemonInfoContainer = new PokemonInfoContainer((this.game.canvas.width / 6) + 52, -(this.game.canvas.height / 6) + 66);
this.pokemonInfoContainer.setup();
this.fieldUI.add(this.pokemonInfoContainer);
@ -578,13 +593,13 @@ export default class BattleScene extends SceneBase {
const loadPokemonAssets = [];
this.arenaPlayer = new ArenaBase(this, true);
this.arenaPlayer = new ArenaBase(true);
this.arenaPlayer.setName("arena-player");
this.arenaPlayerTransition = new ArenaBase(this, true);
this.arenaPlayerTransition = new ArenaBase(true);
this.arenaPlayerTransition.setName("arena-player-transition");
this.arenaEnemy = new ArenaBase(this, false);
this.arenaEnemy = new ArenaBase(false);
this.arenaEnemy.setName("arena-enemy");
this.arenaNextEnemy = new ArenaBase(this, false);
this.arenaNextEnemy = new ArenaBase(false);
this.arenaNextEnemy.setName("arena-next-enemy");
this.arenaBgTransition.setVisible(false);
@ -625,7 +640,7 @@ export default class BattleScene extends SceneBase {
this.reset(false, false, true);
const ui = new UI(this);
const ui = new UI();
this.uiContainer.add(ui);
this.ui = ui;
@ -636,12 +651,12 @@ export default class BattleScene extends SceneBase {
Promise.all([
Promise.all(loadPokemonAssets),
initCommonAnims(this).then(() => loadCommonAnimAssets(this, true)),
Promise.all([ Moves.TACKLE, Moves.TAIL_WHIP, Moves.FOCUS_ENERGY, Moves.STRUGGLE ].map(m => initMoveAnim(this, m))).then(() => loadMoveAnimAssets(this, defaultMoves, true)),
initCommonAnims().then(() => loadCommonAnimAssets(true)),
Promise.all([ Moves.TACKLE, Moves.TAIL_WHIP, Moves.FOCUS_ENERGY, Moves.STRUGGLE ].map(m => initMoveAnim(m))).then(() => loadMoveAnimAssets(defaultMoves, true)),
this.initStarterColors()
]).then(() => {
this.pushPhase(new LoginPhase(this));
this.pushPhase(new TitlePhase(this));
this.pushPhase(new LoginPhase());
this.pushPhase(new TitlePhase());
this.shiftPhase();
});
@ -911,7 +926,7 @@ export default class BattleScene extends SceneBase {
}
addPlayerPokemon(species: PokemonSpecies, level: integer, abilityIndex?: integer, formIndex?: integer, gender?: Gender, shiny?: boolean, variant?: Variant, ivs?: integer[], nature?: Nature, dataSource?: Pokemon | PokemonData, postProcess?: (playerPokemon: PlayerPokemon) => void): PlayerPokemon {
const pokemon = new PlayerPokemon(this, species, level, abilityIndex, formIndex, gender, shiny, variant, ivs, nature, dataSource);
const pokemon = new PlayerPokemon(species, level, abilityIndex, formIndex, gender, shiny, variant, ivs, nature, dataSource);
if (postProcess) {
postProcess(pokemon);
}
@ -929,7 +944,7 @@ export default class BattleScene extends SceneBase {
boss = this.getEncounterBossSegments(this.currentBattle.waveIndex, level, species) > 1;
}
const pokemon = new EnemyPokemon(this, species, level, trainerSlot, boss, shinyLock, dataSource);
const pokemon = new EnemyPokemon(species, level, trainerSlot, boss, shinyLock, dataSource);
if (Overrides.OPP_FUSION_OVERRIDE) {
pokemon.generateFusionSpecies();
}
@ -1064,7 +1079,7 @@ export default class BattleScene extends SceneBase {
/**
* Generates a random number using the current battle's seed
*
* This calls {@linkcode Battle.randSeedInt}(`scene`, {@linkcode range}, {@linkcode min}) in `src/battle.ts`
* This calls {@linkcode Battle.randSeedInt}({@linkcode range}, {@linkcode min}) in `src/battle.ts`
* which calls {@linkcode Utils.randSeedInt randSeedInt}({@linkcode range}, {@linkcode min}) in `src/utils.ts`
*
* @param range How large of a range of random numbers to choose from. If {@linkcode range} <= 1, returns {@linkcode min}
@ -1072,12 +1087,12 @@ export default class BattleScene extends SceneBase {
* @returns A random integer between {@linkcode min} and ({@linkcode min} + {@linkcode range} - 1)
*/
randBattleSeedInt(range: integer, min: integer = 0): integer {
return this.currentBattle?.randSeedInt(this, range, min);
return this.currentBattle?.randSeedInt(range, min);
}
reset(clearScene: boolean = false, clearData: boolean = false, reloadI18n: boolean = false): void {
if (clearData) {
this.gameData = new GameData(this);
this.gameData = new GameData();
}
this.gameMode = getGameMode(GameModes.CLASSIC);
@ -1178,6 +1193,9 @@ export default class BattleScene extends SceneBase {
onComplete: () => {
this.clearPhaseQueue();
this.ui.freeUIData();
this.uiContainer.remove(this.ui, true);
this.uiContainer.destroy();
this.children.removeAll(true);
this.game.domContainer.innerHTML = "";
this.launchBattle();
@ -1210,7 +1228,7 @@ export default class BattleScene extends SceneBase {
battleConfig = this.gameMode.getFixedBattle(newWaveIndex);
newDouble = battleConfig.double;
newBattleType = battleConfig.battleType;
this.executeWithSeedOffset(() => newTrainer = battleConfig?.getTrainer(this), (battleConfig.seedOffsetWaveIndex || newWaveIndex) << 8);
this.executeWithSeedOffset(() => newTrainer = battleConfig?.getTrainer(), (battleConfig.seedOffsetWaveIndex || newWaveIndex) << 8);
if (newTrainer) {
this.field.add(newTrainer);
}
@ -1236,7 +1254,7 @@ export default class BattleScene extends SceneBase {
}
}
const variant = doubleTrainer ? TrainerVariant.DOUBLE : (Utils.randSeedInt(2) ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT);
newTrainer = trainerData !== undefined ? trainerData.toTrainer(this) : new Trainer(this, trainerType, variant);
newTrainer = trainerData !== undefined ? trainerData.toTrainer() : new Trainer(trainerType, variant);
this.field.add(newTrainer);
}
@ -1314,7 +1332,7 @@ export default class BattleScene extends SceneBase {
this.executeWithSeedOffset(() => {
this.currentBattle = new Battle(this.gameMode, newWaveIndex, newBattleType, newTrainer, newDouble);
}, newWaveIndex << 3, this.waveSeed);
this.currentBattle.incrementTurn(this);
this.currentBattle.incrementTurn();
if (newBattleType === BattleType.MYSTERY_ENCOUNTER) {
// Will generate the actual Mystery Encounter during NextEncounterPhase, to ensure it uses proper biome
@ -1342,7 +1360,7 @@ export default class BattleScene extends SceneBase {
playerField.forEach((pokemon, p) => {
if (pokemon.isOnField()) {
this.pushPhase(new ReturnPhase(this, p));
this.pushPhase(new ReturnPhase(p));
}
});
@ -1352,7 +1370,7 @@ export default class BattleScene extends SceneBase {
}
if (!this.trainer.visible) {
this.pushPhase(new ShowTrainerPhase(this));
this.pushPhase(new ShowTrainerPhase());
}
}
@ -1361,14 +1379,14 @@ export default class BattleScene extends SceneBase {
}
if (!this.gameMode.hasRandomBiomes && !isNewBiome) {
this.pushPhase(new NextEncounterPhase(this));
this.pushPhase(new NextEncounterPhase());
} else {
this.pushPhase(new SelectBiomePhase(this));
this.pushPhase(new NewBiomeEncounterPhase(this));
this.pushPhase(new SelectBiomePhase());
this.pushPhase(new NewBiomeEncounterPhase());
const newMaxExpLevel = this.getMaxExpLevel();
if (newMaxExpLevel > maxExpLevel) {
this.pushPhase(new LevelCapPhase(this));
this.pushPhase(new LevelCapPhase());
}
}
}
@ -1377,7 +1395,7 @@ export default class BattleScene extends SceneBase {
}
newArena(biome: Biome): Arena {
this.arena = new Arena(this, biome, Biome[biome].toLowerCase());
this.arena = new Arena(biome, Biome[biome].toLowerCase());
this.eventTarget.dispatchEvent(new NewArenaEvent());
this.arenaBg.pipelineData = { terrainColorRatio: this.arena.getBgTerrainColorRatioForBiome() };
@ -1424,6 +1442,8 @@ export default class BattleScene extends SceneBase {
return 0;
}
const isEggPhase: boolean = [ "EggLapsePhase", "EggHatchPhase" ].includes(this.getCurrentPhase()?.constructor.name ?? "");
switch (species.speciesId) {
case Species.UNOWN:
case Species.SHELLOS:
@ -1455,7 +1475,7 @@ export default class BattleScene extends SceneBase {
}
return Utils.randSeedInt(8);
case Species.EEVEE:
if (this.currentBattle?.battleType === BattleType.TRAINER && this.currentBattle?.waveIndex < 30) {
if (this.currentBattle?.battleType === BattleType.TRAINER && this.currentBattle?.waveIndex < 30 && !isEggPhase) {
return 0; // No Partner Eevee for Wave 12 Preschoolers
}
return Utils.randSeedInt(2);
@ -1483,7 +1503,7 @@ export default class BattleScene extends SceneBase {
return 0;
case Species.GIMMIGHOUL:
// Chest form can only be found in Mysterious Chest Encounter, if this is a game mode with MEs
if (this.gameMode.hasMysteryEncounters) {
if (this.gameMode.hasMysteryEncounters && !isEggPhase) {
return 1; // Wandering form
} else {
return Utils.randSeedInt(species.forms.length);
@ -1791,7 +1811,7 @@ export default class BattleScene extends SceneBase {
}
updateUIPositions(): void {
const enemyModifierCount = this.enemyModifiers.filter(m => m.isIconVisible(this)).length;
const enemyModifierCount = this.enemyModifiers.filter(m => m.isIconVisible()).length;
const biomeWaveTextHeight = this.biomeWaveText.getBottomLeft().y - this.biomeWaveText.getTopLeft().y;
this.biomeWaveText.setY(
-(this.game.canvas.height / 6) + (enemyModifierCount ? enemyModifierCount <= 12 ? 15 : 24 : 0) + (biomeWaveTextHeight / 2)
@ -1823,8 +1843,10 @@ export default class BattleScene extends SceneBase {
this.currentBattle.battleScore += Math.ceil(scoreIncrease);
}
getMaxExpLevel(ignoreLevelCap?: boolean): integer {
if (ignoreLevelCap) {
getMaxExpLevel(ignoreLevelCap: boolean = false): integer {
if (Overrides.LEVEL_CAP_OVERRIDE > 0) {
return Overrides.LEVEL_CAP_OVERRIDE;
} else if (ignoreLevelCap || Overrides.LEVEL_CAP_OVERRIDE < 0) {
return Number.MAX_SAFE_INTEGER;
}
const waveIndex = Math.ceil((this.currentBattle?.waveIndex || 1) / 10) * 10;
@ -1850,7 +1872,7 @@ export default class BattleScene extends SceneBase {
generateRandomBiome(waveIndex: integer): Biome {
const relWave = waveIndex % 250;
const biomes = Utils.getEnumValues(Biome).slice(1, Utils.getEnumValues(Biome).filter(b => b >= 40).length * -1);
const biomes = Utils.getEnumValues(Biome).filter(b => b !== Biome.TOWN && b !== Biome.END);
const maxDepth = biomeDepths[Biome.END][0] - 2;
const depthWeights = new Array(maxDepth + 1).fill(null)
.map((_, i: integer) => ((1 - Math.min(Math.abs((i / (maxDepth - 1)) - (relWave / 250)) + 0.25, 1)) / 0.75) * 250);
@ -1863,9 +1885,9 @@ export default class BattleScene extends SceneBase {
const randInt = Utils.randSeedInt(totalWeight);
for (const biome of biomes) {
if (randInt < biomeThresholds[biome]) {
return biome;
for (let i = 0; i < biomes.length; i++) {
if (randInt < biomeThresholds[i]) {
return biomes[i];
}
}
@ -1878,7 +1900,7 @@ export default class BattleScene extends SceneBase {
playBgm(bgmName?: string, fadeOut?: boolean): void {
if (bgmName === undefined) {
bgmName = this.currentBattle?.getBgmOverride(this) || this.arena?.bgm;
bgmName = this.currentBattle?.getBgmOverride() || this.arena?.bgm;
}
if (this.bgm && bgmName === this.bgm.key) {
if (!this.bgm.isPlaying) {
@ -2497,7 +2519,7 @@ export default class BattleScene extends SceneBase {
* @param defer boolean for which queue to add it to, false -> add to PhaseQueuePrepend, true -> nextCommandPhaseQueue
*/
queueMessage(message: string, callbackDelay?: integer | null, prompt?: boolean | null, promptDelay?: integer | null, defer?: boolean | null) {
const phase = new MessagePhase(this, message, callbackDelay, prompt, promptDelay);
const phase = new MessagePhase(message, callbackDelay, prompt, promptDelay);
if (!defer) {
// adds to the end of PhaseQueuePrepend
this.unshiftPhase(phase);
@ -2515,7 +2537,7 @@ export default class BattleScene extends SceneBase {
this.phaseQueue.push(...this.nextCommandPhaseQueue);
this.nextCommandPhaseQueue.splice(0, this.nextCommandPhaseQueue.length);
}
this.phaseQueue.push(new TurnInitPhase(this));
this.phaseQueue.push(new TurnInitPhase());
}
addMoney(amount: integer): void {
@ -2546,7 +2568,7 @@ export default class BattleScene extends SceneBase {
if (modifier instanceof TerastallizeModifier) {
modifiersToRemove.push(...(this.findModifiers(m => m instanceof TerastallizeModifier && m.pokemonId === modifier.pokemonId)));
}
if ((modifier as PersistentModifier).add(this.modifiers, !!virtual, this)) {
if ((modifier as PersistentModifier).add(this.modifiers, !!virtual)) {
if (modifier instanceof PokemonFormChangeItemModifier || modifier instanceof TerastallizeModifier) {
const pokemon = this.getPokemonById(modifier.pokemonId);
if (pokemon) {
@ -2627,7 +2649,7 @@ export default class BattleScene extends SceneBase {
if (modifier instanceof TerastallizeModifier) {
modifiersToRemove.push(...(this.findModifiers(m => m instanceof TerastallizeModifier && m.pokemonId === modifier.pokemonId, false)));
}
if ((modifier as PersistentModifier).add(this.enemyModifiers, false, this)) {
if ((modifier as PersistentModifier).add(this.enemyModifiers, false)) {
if (modifier instanceof PokemonFormChangeItemModifier || modifier instanceof TerastallizeModifier) {
const pokemon = this.getPokemonById(modifier.pokemonId);
if (pokemon) {
@ -2662,7 +2684,7 @@ export default class BattleScene extends SceneBase {
*/
tryTransferHeldItemModifier(itemModifier: PokemonHeldItemModifier, target: Pokemon, playSound: boolean, transferQuantity: number = 1, instant?: boolean, ignoreUpdate?: boolean, itemLost: boolean = true): Promise<boolean> {
return new Promise(resolve => {
const source = itemModifier.pokemonId ? itemModifier.getPokemon(target.scene) : null;
const source = itemModifier.pokemonId ? itemModifier.getPokemon() : null;
const cancelled = new Utils.BooleanHolder(false);
Utils.executeIf(!!source && source.isPlayer() !== target.isPlayer(), () => applyAbAttrs(BlockItemTheftAbAttr, source! /* checked in condition*/, cancelled)).then(() => {
if (cancelled.value) {
@ -2670,11 +2692,11 @@ export default class BattleScene extends SceneBase {
}
const newItemModifier = itemModifier.clone() as PokemonHeldItemModifier;
newItemModifier.pokemonId = target.id;
const matchingModifier = target.scene.findModifier(m => m instanceof PokemonHeldItemModifier
const matchingModifier = this.findModifier(m => m instanceof PokemonHeldItemModifier
&& (m as PokemonHeldItemModifier).matchType(itemModifier) && m.pokemonId === target.id, target.isPlayer()) as PokemonHeldItemModifier;
let removeOld = true;
if (matchingModifier) {
const maxStackCount = matchingModifier.getMaxStackCount(target.scene);
const maxStackCount = matchingModifier.getMaxStackCount();
if (matchingModifier.stackCount >= maxStackCount) {
return resolve(false);
}
@ -2791,7 +2813,7 @@ export default class BattleScene extends SceneBase {
count = Math.max(count, Math.floor(chances / 2));
}
getEnemyModifierTypesForWave(difficultyWaveIndex, count, [ enemyPokemon ], this.currentBattle.battleType === BattleType.TRAINER ? ModifierPoolType.TRAINER : ModifierPoolType.WILD, upgradeChance)
.map(mt => mt.newModifier(enemyPokemon).add(this.enemyModifiers, false, this));
.map(mt => mt.newModifier(enemyPokemon).add(this.enemyModifiers, false));
}
return true;
});
@ -2815,7 +2837,7 @@ export default class BattleScene extends SceneBase {
* @param pokemon - If specified, only removes held items from that {@linkcode Pokemon}
*/
clearEnemyHeldItemModifiers(pokemon?: Pokemon): void {
const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PokemonHeldItemModifier && (!pokemon || m.getPokemon(this) === pokemon));
const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PokemonHeldItemModifier && (!pokemon || m.getPokemon() === pokemon));
for (const m of modifiersToRemove) {
this.enemyModifiers.splice(this.enemyModifiers.indexOf(m), 1);
}
@ -2864,9 +2886,7 @@ export default class BattleScene extends SceneBase {
updatePartyForModifiers(party: Pokemon[], instant?: boolean): Promise<void> {
return new Promise(resolve => {
Promise.allSettled(party.map(p => {
if (p.scene) {
p.calculateStats();
}
p.calculateStats();
return p.updateInfo(instant);
})).then(() => resolve());
});
@ -2929,15 +2949,14 @@ export default class BattleScene extends SceneBase {
/**
* Apply all modifiers that match `modifierType` in a random order
* @param scene {@linkcode BattleScene} used to randomize the order of modifiers
* @param modifierType The type of modifier to apply; must extend {@linkcode PersistentModifier}
* @param player Whether to search the player (`true`) or the enemy (`false`); Defaults to `true`
* @param ...args The list of arguments needed to invoke `modifierType.apply`
* @returns the list of all modifiers that matched `modifierType` and were applied.
*/
applyShuffledModifiers<T extends PersistentModifier>(scene: BattleScene, modifierType: Constructor<T>, player: boolean = true, ...args: Parameters<T["apply"]>): T[] {
applyShuffledModifiers<T extends PersistentModifier>(modifierType: Constructor<T>, player: boolean = true, ...args: Parameters<T["apply"]>): T[] {
let modifiers = (player ? this.modifiers : this.enemyModifiers).filter((m): m is T => m instanceof modifierType && m.shouldApply(...args));
scene.executeWithSeedOffset(() => {
this.executeWithSeedOffset(() => {
const shuffleModifiers = mods => {
if (mods.length < 1) {
return mods;
@ -2946,7 +2965,7 @@ export default class BattleScene extends SceneBase {
return [ mods[rand], ...shuffleModifiers(mods.filter((_, i) => i !== rand)) ];
};
modifiers = shuffleModifiers(modifiers);
}, scene.currentBattle.turn << 4, scene.waveSeed);
}, this.currentBattle.turn << 4, this.waveSeed);
return this.applyModifiersInternal(modifiers, player, args);
}
@ -3016,9 +3035,9 @@ export default class BattleScene extends SceneBase {
if (matchingFormChange) {
let phase: Phase;
if (pokemon instanceof PlayerPokemon && !matchingFormChange.quiet) {
phase = new FormChangePhase(this, pokemon, matchingFormChange, modal);
phase = new FormChangePhase(pokemon, matchingFormChange, modal);
} else {
phase = new QuietFormChangePhase(this, pokemon, matchingFormChange);
phase = new QuietFormChangePhase(pokemon, matchingFormChange);
}
if (pokemon instanceof PlayerPokemon && !matchingFormChange.quiet && modal) {
this.overridePhase(phase);
@ -3035,7 +3054,7 @@ export default class BattleScene extends SceneBase {
}
triggerPokemonBattleAnim(pokemon: Pokemon, battleAnimType: PokemonAnimType, fieldAssets?: Phaser.GameObjects.Sprite[], delayed: boolean = false): boolean {
const phase: Phase = new PokemonAnimPhase(this, battleAnimType, pokemon, fieldAssets);
const phase: Phase = new PokemonAnimPhase(battleAnimType, pokemon, fieldAssets);
if (delayed) {
this.pushPhase(phase);
} else {
@ -3053,7 +3072,7 @@ export default class BattleScene extends SceneBase {
validateAchv(achv: Achv, args?: unknown[]): boolean {
if ((!this.gameData.achvUnlocks.hasOwnProperty(achv.id) || Overrides.ACHIEVEMENTS_REUNLOCK_OVERRIDE)
&& achv.validate(this, args)) {
&& achv.validate(args)) {
this.gameData.achvUnlocks[achv.id] = new Date().getTime();
this.ui.achvBar.showAchv(achv);
if (vouchers.hasOwnProperty(achv.id)) {
@ -3066,7 +3085,7 @@ export default class BattleScene extends SceneBase {
}
validateVoucher(voucher: Voucher, args?: unknown[]): boolean {
if (!this.gameData.voucherUnlocks.hasOwnProperty(voucher.id) && voucher.validate(this, args)) {
if (!this.gameData.voucherUnlocks.hasOwnProperty(voucher.id) && voucher.validate(args)) {
this.gameData.voucherUnlocks[voucher.id] = new Date().getTime();
this.ui.achvBar.showAchv(voucher);
this.gameData.voucherCounts[voucher.voucherType]++;
@ -3139,9 +3158,9 @@ export default class BattleScene extends SceneBase {
this.currentBattle.double = true;
const availablePartyMembers = this.getPlayerParty().filter((p) => p.isAllowedInBattle());
if (availablePartyMembers.length > 1) {
this.pushPhase(new ToggleDoublePositionPhase(this, true));
this.pushPhase(new ToggleDoublePositionPhase(true));
if (!availablePartyMembers[1].isOnField()) {
this.pushPhase(new SummonPhase(this, 1));
this.pushPhase(new SummonPhase(1));
}
}
@ -3186,7 +3205,7 @@ export default class BattleScene extends SceneBase {
if (participated && pokemonDefeated) {
partyMember.addFriendship(FRIENDSHIP_GAIN_FROM_BATTLE);
const machoBraceModifier = partyMember.getHeldItems().find(m => m instanceof PokemonIncrementingStatModifier);
if (machoBraceModifier && machoBraceModifier.stackCount < machoBraceModifier.getMaxStackCount(this)) {
if (machoBraceModifier && machoBraceModifier.stackCount < machoBraceModifier.getMaxStackCount()) {
machoBraceModifier.stackCount++;
this.updateModifiers(true, true);
partyMember.updateInfo();
@ -3248,7 +3267,7 @@ export default class BattleScene extends SceneBase {
if (exp) {
const partyMemberIndex = party.indexOf(expPartyMembers[pm]);
this.unshiftPhase(expPartyMembers[pm].isOnField() ? new ExpPhase(this, partyMemberIndex, exp) : new ShowPartyExpBarPhase(this, partyMemberIndex, exp));
this.unshiftPhase(expPartyMembers[pm].isOnField() ? new ExpPhase(partyMemberIndex, exp) : new ShowPartyExpBarPhase(partyMemberIndex, exp));
}
}
}
@ -3340,7 +3359,7 @@ export default class BattleScene extends SceneBase {
if (encounter) {
encounter = new MysteryEncounter(encounter);
encounter.populateDialogueTokensFromRequirements(this);
encounter.populateDialogueTokensFromRequirements();
return encounter;
}
@ -3368,9 +3387,11 @@ export default class BattleScene extends SceneBase {
}
let availableEncounters: MysteryEncounter[] = [];
// New encounter should never be the same as the most recent encounter
const previousEncounter = this.mysteryEncounterSaveData.encounteredEvents.length > 0 ? this.mysteryEncounterSaveData.encounteredEvents[this.mysteryEncounterSaveData.encounteredEvents.length - 1].type : null;
const biomeMysteryEncounters = mysteryEncountersByBiome.get(this.arena.biomeType) ?? [];
const previousEncounter = this.mysteryEncounterSaveData.encounteredEvents.length > 0 ?
this.mysteryEncounterSaveData.encounteredEvents[this.mysteryEncounterSaveData.encounteredEvents.length - 1].type
: null;
const disabledEncounters = this.eventManager.getEventMysteryEncountersDisabled();
const biomeMysteryEncounters = mysteryEncountersByBiome.get(this.arena.biomeType)?.filter(enc => !disabledEncounters.includes(enc)) ?? [];
// If no valid encounters exist at tier, checks next tier down, continuing until there are some encounters available
while (availableEncounters.length === 0 && tier !== null) {
availableEncounters = biomeMysteryEncounters
@ -3379,27 +3400,27 @@ export default class BattleScene extends SceneBase {
if (!encounterCandidate) {
return false;
}
if (encounterCandidate.encounterTier !== tier) { // Encounter is in tier
if (this.eventManager.getMysteryEncounterTierForEvent(encounterType, encounterCandidate.encounterTier) !== tier) {
return false;
}
const disallowedGameModes = encounterCandidate.disallowedGameModes;
if (disallowedGameModes && disallowedGameModes.length > 0
&& disallowedGameModes.includes(this.gameMode.modeId)) { // Encounter is enabled for game mode
&& disallowedGameModes.includes(this.gameMode.modeId)) {
return false;
}
if (this.gameMode.modeId === GameModes.CHALLENGE) { // Encounter is enabled for challenges
if (this.gameMode.modeId === GameModes.CHALLENGE) {
const disallowedChallenges = encounterCandidate.disallowedChallenges;
if (disallowedChallenges && disallowedChallenges.length > 0 && this.gameMode.challenges.some(challenge => disallowedChallenges.includes(challenge.id))) {
return false;
}
}
if (!encounterCandidate.meetsRequirements(this)) { // Meets encounter requirements
if (!encounterCandidate.meetsRequirements()) {
return false;
}
if (previousEncounter !== null && encounterType === previousEncounter) { // Previous encounter was not this one
if (previousEncounter !== null && encounterType === previousEncounter) {
return false;
}
if (this.mysteryEncounterSaveData.encounteredEvents.length > 0 && // Encounter has not exceeded max allowed encounters
if (this.mysteryEncounterSaveData.encounteredEvents.length > 0 &&
(encounterCandidate.maxAllowedEncounters && encounterCandidate.maxAllowedEncounters > 0)
&& this.mysteryEncounterSaveData.encounteredEvents.filter(e => e.type === encounterType).length >= encounterCandidate.maxAllowedEncounters) {
return false;
@ -3427,7 +3448,7 @@ export default class BattleScene extends SceneBase {
encounter = availableEncounters[Utils.randSeedInt(availableEncounters.length)];
// New encounter object to not dirty flags
encounter = new MysteryEncounter(encounter);
encounter.populateDialogueTokensFromRequirements(this);
encounter.populateDialogueTokensFromRequirements();
return encounter;
}
}

View File

@ -1,31 +1,49 @@
import BattleScene from "./battle-scene";
import { Command } from "./ui/command-ui-handler";
import { globalScene } from "#app/global-scene";
import type { Command } from "./ui/command-ui-handler";
import * as Utils from "./utils";
import Trainer, { TrainerVariant } from "./field/trainer";
import { GameMode } from "./game-mode";
import type { GameMode } from "./game-mode";
import { MoneyMultiplierModifier, PokemonHeldItemModifier } from "./modifier/modifier";
import { PokeballType } from "#enums/pokeball";
import type { PokeballType } from "#enums/pokeball";
import { trainerConfigs } from "#app/data/trainer-config";
import { SpeciesFormKey } from "#enums/species-form-key";
import Pokemon, { EnemyPokemon, PlayerPokemon, QueuedMove } from "#app/field/pokemon";
import type { EnemyPokemon, PlayerPokemon, TurnMove } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { ArenaTagType } from "#enums/arena-tag-type";
import { BattleSpec } from "#enums/battle-spec";
import { Moves } from "#enums/moves";
import type { Moves } from "#enums/moves";
import { PlayerGender } from "#enums/player-gender";
import { MusicPreference } from "#app/system/settings/settings";
import { Species } from "#enums/species";
import { TrainerType } from "#enums/trainer-type";
import i18next from "#app/plugins/i18n";
import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import { CustomModifierSettings } from "#app/modifier/modifier-type";
import type { CustomModifierSettings } from "#app/modifier/modifier-type";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
export enum ClassicFixedBossWaves {
// TODO: other fixed wave battles should be added here
TOWN_YOUNGSTER = 5,
RIVAL_1 = 8,
RIVAL_2 = 25,
EVIL_GRUNT_1 = 35,
RIVAL_3 = 55,
EVIL_GRUNT_2 = 62,
EVIL_GRUNT_3 = 64,
EVIL_ADMIN_1 = 66,
RIVAL_4 = 95,
EVIL_GRUNT_4 = 112,
EVIL_ADMIN_2 = 114,
EVIL_BOSS_1 = 115,
RIVAL_5 = 145,
EVIL_BOSS_2 = 165,
ELITE_FOUR_1 = 182,
ELITE_FOUR_2 = 184,
ELITE_FOUR_3 = 186,
ELITE_FOUR_4 = 188,
CHAMPION = 190,
RIVAL_6 = 195,
}
export enum BattleType {
@ -44,12 +62,12 @@ export enum BattlerIndex {
}
export interface TurnCommand {
command: Command;
cursor?: number;
move?: QueuedMove;
targets?: BattlerIndex[];
skip?: boolean;
args?: any[];
command: Command;
cursor?: number;
move?: TurnMove;
targets?: BattlerIndex[];
skip?: boolean;
args?: any[];
}
export interface FaintLogEntry {
@ -154,7 +172,7 @@ export default class Battle {
return this.double ? 2 : 1;
}
incrementTurn(scene: BattleScene): void {
incrementTurn(): void {
this.turn++;
this.turnCommands = Object.fromEntries(Utils.getEnumValues(BattlerIndex).map(bt => [ bt, null ]));
this.battleSeedState = null;
@ -169,7 +187,7 @@ export default class Battle {
}
addPostBattleLoot(enemyPokemon: EnemyPokemon): void {
this.postBattleLoot.push(...enemyPokemon.scene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === enemyPokemon.id && m.isTransferable, false).map(i => {
this.postBattleLoot.push(...globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === enemyPokemon.id && m.isTransferable, false).map(i => {
const ret = i as PokemonHeldItemModifier;
//@ts-ignore - this is awful to fix/change
ret.pokemonId = null;
@ -177,43 +195,43 @@ export default class Battle {
}));
}
pickUpScatteredMoney(scene: BattleScene): void {
const moneyAmount = new Utils.IntegerHolder(scene.currentBattle.moneyScattered);
scene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount);
pickUpScatteredMoney(): void {
const moneyAmount = new Utils.IntegerHolder(globalScene.currentBattle.moneyScattered);
globalScene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount);
if (scene.arena.getTag(ArenaTagType.HAPPY_HOUR)) {
if (globalScene.arena.getTag(ArenaTagType.HAPPY_HOUR)) {
moneyAmount.value *= 2;
}
scene.addMoney(moneyAmount.value);
globalScene.addMoney(moneyAmount.value);
const userLocale = navigator.language || "en-US";
const formattedMoneyAmount = moneyAmount.value.toLocaleString(userLocale);
const message = i18next.t("battle:moneyPickedUp", { moneyAmount: formattedMoneyAmount });
scene.queueMessage(message, undefined, true);
globalScene.queueMessage(message, undefined, true);
scene.currentBattle.moneyScattered = 0;
globalScene.currentBattle.moneyScattered = 0;
}
addBattleScore(scene: BattleScene): void {
let partyMemberTurnMultiplier = scene.getEnemyParty().length / 2 + 0.5;
addBattleScore(): void {
let partyMemberTurnMultiplier = globalScene.getEnemyParty().length / 2 + 0.5;
if (this.double) {
partyMemberTurnMultiplier /= 1.5;
}
for (const p of scene.getEnemyParty()) {
for (const p of globalScene.getEnemyParty()) {
if (p.isBoss()) {
partyMemberTurnMultiplier *= (p.bossSegments / 1.5) / scene.getEnemyParty().length;
partyMemberTurnMultiplier *= (p.bossSegments / 1.5) / globalScene.getEnemyParty().length;
}
}
const turnMultiplier = Phaser.Tweens.Builders.GetEaseFunction("Sine.easeIn")(1 - Math.min(this.turn - 2, 10 * partyMemberTurnMultiplier) / (10 * partyMemberTurnMultiplier));
const finalBattleScore = Math.ceil(this.battleScore * turnMultiplier);
scene.score += finalBattleScore;
globalScene.score += finalBattleScore;
console.log(`Battle Score: ${finalBattleScore} (${this.turn - 1} Turns x${Math.floor(turnMultiplier * 100) / 100})`);
console.log(`Total Score: ${scene.score}`);
scene.updateScoreText();
console.log(`Total Score: ${globalScene.score}`);
globalScene.updateScoreText();
}
getBgmOverride(scene: BattleScene): string | null {
getBgmOverride(): string | null {
if (this.isBattleMysteryEncounter() && this.mysteryEncounter?.encounterMode === MysteryEncounterMode.DEFAULT) {
// Music is overridden for MEs during ME onInit()
// Should not use any BGM overrides before swapping from DEFAULT mode
@ -222,7 +240,7 @@ export default class Battle {
if (!this.started && this.trainer?.config.encounterBgm && this.trainer?.getEncounterMessages()?.length) {
return `encounter_${this.trainer?.getEncounterBgm()}`;
}
if (scene.musicPreference === MusicPreference.GENFIVE) {
if (globalScene.musicPreference === MusicPreference.GENFIVE) {
return this.trainer?.getBattleBgm() ?? null;
} else {
return this.trainer?.getMixedBattleBgm() ?? null;
@ -230,7 +248,7 @@ export default class Battle {
} else if (this.gameMode.isClassic && this.waveIndex > 195 && this.battleSpec !== BattleSpec.FINAL_BOSS) {
return "end_summit";
}
const wildOpponents = scene.getEnemyParty();
const wildOpponents = globalScene.getEnemyParty();
for (const pokemon of wildOpponents) {
if (this.battleSpec === BattleSpec.FINAL_BOSS) {
if (pokemon.species.getFormSpriteKey(pokemon.formIndex) === SpeciesFormKey.ETERNAMAX) {
@ -239,7 +257,7 @@ export default class Battle {
return "battle_final_encounter";
}
if (pokemon.species.legendary || pokemon.species.subLegendary || pokemon.species.mythical) {
if (scene.musicPreference === MusicPreference.GENFIVE) {
if (globalScene.musicPreference === MusicPreference.GENFIVE) {
switch (pokemon.species.speciesId) {
case Species.REGIROCK:
case Species.REGICE:
@ -256,7 +274,7 @@ export default class Battle {
}
return "battle_legendary_unova";
}
} else if (scene.musicPreference === MusicPreference.ALLGENS) {
} else if (globalScene.musicPreference === MusicPreference.ALLGENS) {
switch (pokemon.species.speciesId) {
case Species.ARTICUNO:
case Species.ZAPDOS:
@ -396,7 +414,7 @@ export default class Battle {
}
}
if (scene.gameMode.isClassic && this.waveIndex <= 4) {
if (globalScene.gameMode.isClassic && this.waveIndex <= 4) {
return "battle_wild";
}
@ -409,12 +427,12 @@ export default class Battle {
* @param min The minimum integer to pick, default `0`
* @returns A random integer between {@linkcode min} and ({@linkcode min} + {@linkcode range} - 1)
*/
randSeedInt(scene: BattleScene, range: number, min: number = 0): number {
randSeedInt(range: number, min: number = 0): number {
if (range <= 1) {
return min;
}
const tempRngCounter = scene.rngCounter;
const tempSeedOverride = scene.rngSeedOverride;
const tempRngCounter = globalScene.rngCounter;
const tempSeedOverride = globalScene.rngSeedOverride;
const state = Phaser.Math.RND.state();
if (this.battleSeedState) {
Phaser.Math.RND.state(this.battleSeedState);
@ -422,13 +440,13 @@ export default class Battle {
Phaser.Math.RND.sow([ Utils.shiftCharCodes(this.battleSeed, this.turn << 6) ]);
console.log("Battle Seed:", this.battleSeed);
}
scene.rngCounter = this.rngCounter++;
scene.rngSeedOverride = this.battleSeed;
globalScene.rngCounter = this.rngCounter++;
globalScene.rngSeedOverride = this.battleSeed;
const ret = Utils.randSeedInt(range, min);
this.battleSeedState = Phaser.Math.RND.state();
Phaser.Math.RND.state(state);
scene.rngCounter = tempRngCounter;
scene.rngSeedOverride = tempSeedOverride;
globalScene.rngCounter = tempRngCounter;
globalScene.rngSeedOverride = tempSeedOverride;
return ret;
}
@ -441,16 +459,16 @@ export default class Battle {
}
export class FixedBattle extends Battle {
constructor(scene: BattleScene, waveIndex: number, config: FixedBattleConfig) {
super(scene.gameMode, waveIndex, config.battleType, config.battleType === BattleType.TRAINER ? config.getTrainer(scene) : undefined, config.double);
constructor(waveIndex: number, config: FixedBattleConfig) {
super(globalScene.gameMode, waveIndex, config.battleType, config.battleType === BattleType.TRAINER ? config.getTrainer() : undefined, config.double);
if (config.getEnemyParty) {
this.enemyParty = config.getEnemyParty(scene);
this.enemyParty = config.getEnemyParty();
}
}
}
type GetTrainerFunc = (scene: BattleScene) => Trainer;
type GetEnemyPartyFunc = (scene: BattleScene) => EnemyPokemon[];
type GetTrainerFunc = () => Trainer;
type GetEnemyPartyFunc = () => EnemyPokemon[];
export class FixedBattleConfig {
public battleType: BattleType;
@ -499,12 +517,12 @@ export class FixedBattleConfig {
* @param seedOffset the seed offset to use for the random generation of the trainer
* @returns the generated trainer
*/
function getRandomTrainerFunc(trainerPool: (TrainerType | TrainerType[])[], randomGender: boolean = false, seedOffset: number = 0): GetTrainerFunc {
return (scene: BattleScene) => {
export function getRandomTrainerFunc(trainerPool: (TrainerType | TrainerType[])[], randomGender: boolean = false, seedOffset: number = 0): GetTrainerFunc {
return () => {
const rand = Utils.randSeedInt(trainerPool.length);
const trainerTypes: TrainerType[] = [];
scene.executeWithSeedOffset(() => {
globalScene.executeWithSeedOffset(() => {
for (const trainerPoolEntry of trainerPool) {
const trainerType = Array.isArray(trainerPoolEntry)
? Utils.randSeedItem(trainerPoolEntry)
@ -523,10 +541,10 @@ function getRandomTrainerFunc(trainerPool: (TrainerType | TrainerType[])[], rand
const isEvilTeamGrunt = evilTeamGrunts.includes(trainerTypes[rand]);
if (trainerConfigs[trainerTypes[rand]].hasDouble && isEvilTeamGrunt) {
return new Trainer(scene, trainerTypes[rand], (Utils.randInt(3) === 0) ? TrainerVariant.DOUBLE : trainerGender);
return new Trainer(trainerTypes[rand], (Utils.randInt(3) === 0) ? TrainerVariant.DOUBLE : trainerGender);
}
return new Trainer(scene, trainerTypes[rand], trainerGender);
return new Trainer(trainerTypes[rand], trainerGender);
};
}
@ -543,51 +561,51 @@ export interface FixedBattleConfigs {
* Champion on 190
*/
export const classicFixedBattles: FixedBattleConfigs = {
[5]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(scene => new Trainer(scene, TrainerType.YOUNGSTER, Utils.randSeedInt(2) ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)),
[8]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)),
[25]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_2, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT))
[ClassicFixedBossWaves.TOWN_YOUNGSTER]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(() => new Trainer(TrainerType.YOUNGSTER, Utils.randSeedInt(2) ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)),
[ClassicFixedBossWaves.RIVAL_1]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(() => new Trainer(TrainerType.RIVAL, globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)),
[ClassicFixedBossWaves.RIVAL_2]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(() => new Trainer(TrainerType.RIVAL_2, globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT))
.setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT ], allowLuckUpgrades: false }),
[35]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
[ClassicFixedBossWaves.EVIL_GRUNT_1]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT, TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ], true)),
[55]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_3, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT))
[ClassicFixedBossWaves.RIVAL_3]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(() => new Trainer(TrainerType.RIVAL_3, globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT))
.setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT ], allowLuckUpgrades: false }),
[62]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35)
[ClassicFixedBossWaves.EVIL_GRUNT_2]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1)
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT, TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ], true)),
[64]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35)
[ClassicFixedBossWaves.EVIL_GRUNT_3]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1)
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT, TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ], true)),
[66]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35)
[ClassicFixedBossWaves.EVIL_ADMIN_1]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1)
.setGetTrainerFunc(getRandomTrainerFunc([[ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [ TrainerType.TABITHA, TrainerType.COURTNEY ], [ TrainerType.MATT, TrainerType.SHELLY ], [ TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN ], [ TrainerType.ZINZOLIN, TrainerType.ROOD ], [ TrainerType.XEROSIC, TrainerType.BRYONY ], TrainerType.FABA, TrainerType.PLUMERIA, TrainerType.OLEANA, [ TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI ]], true)),
[95]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_4, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT))
[ClassicFixedBossWaves.RIVAL_4]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(() => new Trainer(TrainerType.RIVAL_4, globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT))
.setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA ], allowLuckUpgrades: false }),
[112]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35)
[ClassicFixedBossWaves.EVIL_GRUNT_4]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1)
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT, TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ], true)),
[114]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35)
[ClassicFixedBossWaves.EVIL_ADMIN_2]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1)
.setGetTrainerFunc(getRandomTrainerFunc([[ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [ TrainerType.TABITHA, TrainerType.COURTNEY ], [ TrainerType.MATT, TrainerType.SHELLY ], [ TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN ], [ TrainerType.ZINZOLIN, TrainerType.ROOD ], [ TrainerType.XEROSIC, TrainerType.BRYONY ], TrainerType.FABA, TrainerType.PLUMERIA, TrainerType.OLEANA, [ TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI ]], true, 1)),
[ClassicFixedBossWaves.EVIL_BOSS_1]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35)
[ClassicFixedBossWaves.EVIL_BOSS_1]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1)
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_BOSS_GIOVANNI_1, TrainerType.MAXIE, TrainerType.ARCHIE, TrainerType.CYRUS, TrainerType.GHETSIS, TrainerType.LYSANDRE, TrainerType.LUSAMINE, TrainerType.GUZMA, TrainerType.ROSE, TrainerType.PENNY ]))
.setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA ], allowLuckUpgrades: false }),
[145]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_5, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT))
[ClassicFixedBossWaves.RIVAL_5]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(() => new Trainer(TrainerType.RIVAL_5, globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT))
.setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA ], allowLuckUpgrades: false }),
[ClassicFixedBossWaves.EVIL_BOSS_2]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35)
[ClassicFixedBossWaves.EVIL_BOSS_2]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1)
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_BOSS_GIOVANNI_2, TrainerType.MAXIE_2, TrainerType.ARCHIE_2, TrainerType.CYRUS_2, TrainerType.GHETSIS_2, TrainerType.LYSANDRE_2, TrainerType.LUSAMINE_2, TrainerType.GUZMA_2, TrainerType.ROSE_2, TrainerType.PENNY_2 ]))
.setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA ], allowLuckUpgrades: false }),
[182]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
[ClassicFixedBossWaves.ELITE_FOUR_1]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.LORELEI, TrainerType.WILL, TrainerType.SIDNEY, TrainerType.AARON, TrainerType.SHAUNTAL, TrainerType.MALVA, [ TrainerType.HALA, TrainerType.MOLAYNE ], TrainerType.MARNIE_ELITE, TrainerType.RIKA, TrainerType.CRISPIN ])),
[184]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(182)
[ClassicFixedBossWaves.ELITE_FOUR_2]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.ELITE_FOUR_1)
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.BRUNO, TrainerType.KOGA, TrainerType.PHOEBE, TrainerType.BERTHA, TrainerType.MARSHAL, TrainerType.SIEBOLD, TrainerType.OLIVIA, TrainerType.NESSA_ELITE, TrainerType.POPPY, TrainerType.AMARYS ])),
[186]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(182)
[ClassicFixedBossWaves.ELITE_FOUR_3]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.ELITE_FOUR_1)
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.AGATHA, TrainerType.BRUNO, TrainerType.GLACIA, TrainerType.FLINT, TrainerType.GRIMSLEY, TrainerType.WIKSTROM, TrainerType.ACEROLA, [ TrainerType.BEA_ELITE, TrainerType.ALLISTER_ELITE ], TrainerType.LARRY_ELITE, TrainerType.LACEY ])),
[188]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(182)
[ClassicFixedBossWaves.ELITE_FOUR_4]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.ELITE_FOUR_1)
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.LANCE, TrainerType.KAREN, TrainerType.DRAKE, TrainerType.LUCIAN, TrainerType.CAITLIN, TrainerType.DRASNA, TrainerType.KAHILI, TrainerType.RAIHAN_ELITE, TrainerType.HASSEL, TrainerType.DRAYTON ])),
[190]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(182)
[ClassicFixedBossWaves.CHAMPION]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.ELITE_FOUR_1)
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.BLUE, [ TrainerType.RED, TrainerType.LANCE_CHAMPION ], [ TrainerType.STEVEN, TrainerType.WALLACE ], TrainerType.CYNTHIA, [ TrainerType.ALDER, TrainerType.IRIS ], TrainerType.DIANTHA, TrainerType.HAU, TrainerType.LEON, [ TrainerType.GEETA, TrainerType.NEMONA ], TrainerType.KIERAN ])),
[195]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_6, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT))
[ClassicFixedBossWaves.RIVAL_6]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(() => new Trainer(TrainerType.RIVAL_6, globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT))
.setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT ], allowLuckUpgrades: false })
};

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@ -1,12 +1,13 @@
import { Arena } from "#app/field/arena";
import BattleScene from "#app/battle-scene";
import { globalScene } from "#app/global-scene";
import type { Arena } from "#app/field/arena";
import { Type } from "#enums/type";
import { BooleanHolder, NumberHolder, toDmgValue } from "#app/utils";
import { MoveCategory, allMoves, MoveTarget } from "#app/data/move";
import { getPokemonNameWithAffix } from "#app/messages";
import Pokemon, { HitResult, PokemonMove } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { HitResult, PokemonMove } from "#app/field/pokemon";
import { StatusEffect } from "#enums/status-effect";
import { BattlerIndex } from "#app/battle";
import type { BattlerIndex } from "#app/battle";
import { BlockNonDirectDamageAbAttr, InfiltratorAbAttr, ProtectStatAbAttr, applyAbAttrs } from "#app/data/ability";
import { Stat } from "#enums/stat";
import { CommonAnim, CommonBattleAnim } from "#app/data/battle-anims";
@ -44,7 +45,7 @@ export abstract class ArenaTag {
onRemove(arena: Arena, quiet: boolean = false): void {
if (!quiet) {
arena.scene.queueMessage(i18next.t(`arenaTag:arenaOnRemove${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`, { moveName: this.getMoveName() }));
globalScene.queueMessage(i18next.t(`arenaTag:arenaOnRemove${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`, { moveName: this.getMoveName() }));
}
}
@ -74,27 +75,25 @@ export abstract class ArenaTag {
/**
* Helper function that retrieves the source Pokemon
* @param scene medium to retrieve the source Pokemon
* @returns The source {@linkcode Pokemon} or `null` if none is found
*/
public getSourcePokemon(scene: BattleScene): Pokemon | null {
return this.sourceId ? scene.getPokemonById(this.sourceId) : null;
public getSourcePokemon(): Pokemon | null {
return this.sourceId ? globalScene.getPokemonById(this.sourceId) : null;
}
/**
* Helper function that retrieves the Pokemon affected
* @param scene - medium to retrieve the involved Pokemon
* @returns list of PlayerPokemon or EnemyPokemon on the field
*/
public getAffectedPokemon(scene: BattleScene): Pokemon[] {
public getAffectedPokemon(): Pokemon[] {
switch (this.side) {
case ArenaTagSide.PLAYER:
return scene.getPlayerField() ?? [];
return globalScene.getPlayerField() ?? [];
case ArenaTagSide.ENEMY:
return scene.getEnemyField() ?? [];
return globalScene.getEnemyField() ?? [];
case ArenaTagSide.BOTH:
default:
return scene.getField(true) ?? [];
return globalScene.getField(true) ?? [];
}
}
}
@ -112,10 +111,10 @@ export class MistTag extends ArenaTag {
super.onAdd(arena);
if (this.sourceId) {
const source = arena.scene.getPokemonById(this.sourceId);
const source = globalScene.getPokemonById(this.sourceId);
if (!quiet && source) {
arena.scene.queueMessage(i18next.t("arenaTag:mistOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(source) }));
globalScene.queueMessage(i18next.t("arenaTag:mistOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(source) }));
} else if (!quiet) {
console.warn("Failed to get source for MistTag onAdd");
}
@ -146,7 +145,7 @@ export class MistTag extends ArenaTag {
cancelled.value = true;
if (!simulated) {
arena.scene.queueMessage(i18next.t("arenaTag:mistApply"));
globalScene.queueMessage(i18next.t("arenaTag:mistApply"));
}
return true;
@ -193,7 +192,7 @@ export class WeakenMoveScreenTag extends ArenaTag {
if (bypassed.value) {
return false;
}
damageMultiplier.value = arena.scene.currentBattle.double ? 2732 / 4096 : 0.5;
damageMultiplier.value = globalScene.currentBattle.double ? 2732 / 4096 : 0.5;
return true;
}
return false;
@ -211,7 +210,7 @@ class ReflectTag extends WeakenMoveScreenTag {
onAdd(arena: Arena, quiet: boolean = false): void {
if (!quiet) {
arena.scene.queueMessage(i18next.t(`arenaTag:reflectOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
globalScene.queueMessage(i18next.t(`arenaTag:reflectOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
}
}
}
@ -227,7 +226,7 @@ class LightScreenTag extends WeakenMoveScreenTag {
onAdd(arena: Arena, quiet: boolean = false): void {
if (!quiet) {
arena.scene.queueMessage(i18next.t(`arenaTag:lightScreenOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
globalScene.queueMessage(i18next.t(`arenaTag:lightScreenOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
}
}
}
@ -243,7 +242,7 @@ class AuroraVeilTag extends WeakenMoveScreenTag {
onAdd(arena: Arena, quiet: boolean = false): void {
if (!quiet) {
arena.scene.queueMessage(i18next.t(`arenaTag:auroraVeilOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
globalScene.queueMessage(i18next.t(`arenaTag:auroraVeilOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
}
}
}
@ -268,7 +267,7 @@ export class ConditionalProtectTag extends ArenaTag {
}
onAdd(arena: Arena): void {
arena.scene.queueMessage(i18next.t(`arenaTag:conditionalProtectOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`, { moveName: super.getMoveName() }));
globalScene.queueMessage(i18next.t(`arenaTag:conditionalProtectOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`, { moveName: super.getMoveName() }));
}
// Removes default message for effect removal
@ -296,8 +295,8 @@ export class ConditionalProtectTag extends ArenaTag {
if (!simulated) {
attacker.stopMultiHit(defender);
new CommonBattleAnim(CommonAnim.PROTECT, defender).play(arena.scene);
arena.scene.queueMessage(i18next.t("arenaTag:conditionalProtectApply", { moveName: super.getMoveName(), pokemonNameWithAffix: getPokemonNameWithAffix(defender) }));
new CommonBattleAnim(CommonAnim.PROTECT, defender).play();
globalScene.queueMessage(i18next.t("arenaTag:conditionalProtectApply", { moveName: super.getMoveName(), pokemonNameWithAffix: getPokemonNameWithAffix(defender) }));
}
}
@ -318,7 +317,7 @@ export class ConditionalProtectTag extends ArenaTag {
*/
const QuickGuardConditionFunc: ProtectConditionFunc = (arena, moveId) => {
const move = allMoves[moveId];
const effectPhase = arena.scene.getCurrentPhase();
const effectPhase = globalScene.getCurrentPhase();
if (effectPhase instanceof MoveEffectPhase) {
const attacker = effectPhase.getUserPokemon();
@ -393,9 +392,9 @@ class MatBlockTag extends ConditionalProtectTag {
onAdd(arena: Arena) {
if (this.sourceId) {
const source = arena.scene.getPokemonById(this.sourceId);
const source = globalScene.getPokemonById(this.sourceId);
if (source) {
arena.scene.queueMessage(i18next.t("arenaTag:matBlockOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(source) }));
globalScene.queueMessage(i18next.t("arenaTag:matBlockOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(source) }));
} else {
console.warn("Failed to get source for MatBlockTag onAdd");
}
@ -448,15 +447,15 @@ export class NoCritTag extends ArenaTag {
/** Queues a message upon adding this effect to the field */
onAdd(arena: Arena): void {
arena.scene.queueMessage(i18next.t(`arenaTag:noCritOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : "Enemy"}`, {
globalScene.queueMessage(i18next.t(`arenaTag:noCritOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : "Enemy"}`, {
moveName: this.getMoveName()
}));
}
/** Queues a message upon removing this effect from the field */
onRemove(arena: Arena): void {
const source = arena.scene.getPokemonById(this.sourceId!); // TODO: is this bang correct?
arena.scene.queueMessage(i18next.t("arenaTag:noCritOnRemove", {
const source = globalScene.getPokemonById(this.sourceId!); // TODO: is this bang correct?
globalScene.queueMessage(i18next.t("arenaTag:noCritOnRemove", {
pokemonNameWithAffix: getPokemonNameWithAffix(source ?? undefined),
moveName: this.getMoveName()
}));
@ -478,7 +477,7 @@ class WishTag extends ArenaTag {
onAdd(arena: Arena): void {
if (this.sourceId) {
const user = arena.scene.getPokemonById(this.sourceId);
const user = globalScene.getPokemonById(this.sourceId);
if (user) {
this.battlerIndex = user.getBattlerIndex();
this.triggerMessage = i18next.t("arenaTag:wishTagOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(user) });
@ -490,10 +489,10 @@ class WishTag extends ArenaTag {
}
onRemove(arena: Arena): void {
const target = arena.scene.getField()[this.battlerIndex];
const target = globalScene.getField()[this.battlerIndex];
if (target?.isActive(true)) {
arena.scene.queueMessage(this.triggerMessage);
arena.scene.unshiftPhase(new PokemonHealPhase(target.scene, target.getBattlerIndex(), this.healHp, null, true, false));
globalScene.queueMessage(this.triggerMessage);
globalScene.unshiftPhase(new PokemonHealPhase(target.getBattlerIndex(), this.healHp, null, true, false));
}
}
}
@ -546,11 +545,11 @@ class MudSportTag extends WeakenMoveTypeTag {
}
onAdd(arena: Arena): void {
arena.scene.queueMessage(i18next.t("arenaTag:mudSportOnAdd"));
globalScene.queueMessage(i18next.t("arenaTag:mudSportOnAdd"));
}
onRemove(arena: Arena): void {
arena.scene.queueMessage(i18next.t("arenaTag:mudSportOnRemove"));
globalScene.queueMessage(i18next.t("arenaTag:mudSportOnRemove"));
}
}
@ -564,11 +563,11 @@ class WaterSportTag extends WeakenMoveTypeTag {
}
onAdd(arena: Arena): void {
arena.scene.queueMessage(i18next.t("arenaTag:waterSportOnAdd"));
globalScene.queueMessage(i18next.t("arenaTag:waterSportOnAdd"));
}
onRemove(arena: Arena): void {
arena.scene.queueMessage(i18next.t("arenaTag:waterSportOnRemove"));
globalScene.queueMessage(i18next.t("arenaTag:waterSportOnRemove"));
}
}
@ -584,7 +583,7 @@ export class IonDelugeTag extends ArenaTag {
/** Queues an on-add message */
onAdd(arena: Arena): void {
arena.scene.queueMessage(i18next.t("arenaTag:plasmaFistsOnAdd"));
globalScene.queueMessage(i18next.t("arenaTag:plasmaFistsOnAdd"));
}
onRemove(arena: Arena): void { } // Removes default on-remove message
@ -679,9 +678,9 @@ class SpikesTag extends ArenaTrapTag {
onAdd(arena: Arena, quiet: boolean = false): void {
super.onAdd(arena);
const source = this.sourceId ? arena.scene.getPokemonById(this.sourceId) : null;
const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null;
if (!quiet && source) {
arena.scene.queueMessage(i18next.t("arenaTag:spikesOnAdd", { moveName: this.getMoveName(), opponentDesc: source.getOpponentDescriptor() }));
globalScene.queueMessage(i18next.t("arenaTag:spikesOnAdd", { moveName: this.getMoveName(), opponentDesc: source.getOpponentDescriptor() }));
}
}
@ -698,7 +697,7 @@ class SpikesTag extends ArenaTrapTag {
const damageHpRatio = 1 / (10 - 2 * this.layers);
const damage = toDmgValue(pokemon.getMaxHp() * damageHpRatio);
pokemon.scene.queueMessage(i18next.t("arenaTag:spikesActivateTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
globalScene.queueMessage(i18next.t("arenaTag:spikesActivateTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.damageAndUpdate(damage, HitResult.OTHER);
if (pokemon.turnData) {
pokemon.turnData.damageTaken += damage;
@ -728,9 +727,9 @@ class ToxicSpikesTag extends ArenaTrapTag {
onAdd(arena: Arena, quiet: boolean = false): void {
super.onAdd(arena);
const source = this.sourceId ? arena.scene.getPokemonById(this.sourceId) : null;
const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null;
if (!quiet && source) {
arena.scene.queueMessage(i18next.t("arenaTag:toxicSpikesOnAdd", { moveName: this.getMoveName(), opponentDesc: source.getOpponentDescriptor() }));
globalScene.queueMessage(i18next.t("arenaTag:toxicSpikesOnAdd", { moveName: this.getMoveName(), opponentDesc: source.getOpponentDescriptor() }));
}
}
@ -747,8 +746,8 @@ class ToxicSpikesTag extends ArenaTrapTag {
}
if (pokemon.isOfType(Type.POISON)) {
this.neutralized = true;
if (pokemon.scene.arena.removeTag(this.tagType)) {
pokemon.scene.queueMessage(i18next.t("arenaTag:toxicSpikesActivateTrapPoison", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: this.getMoveName() }));
if (globalScene.arena.removeTag(this.tagType)) {
globalScene.queueMessage(i18next.t("arenaTag:toxicSpikesActivateTrapPoison", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: this.getMoveName() }));
return true;
}
} else if (!pokemon.status) {
@ -792,7 +791,7 @@ export class DelayedAttackTag extends ArenaTag {
const ret = super.lapse(arena);
if (!ret) {
arena.scene.unshiftPhase(new MoveEffectPhase(arena.scene, this.sourceId!, [ this.targetIndex ], new PokemonMove(this.sourceMove!, 0, 0, true))); // TODO: are those bangs correct?
globalScene.unshiftPhase(new MoveEffectPhase(this.sourceId!, [ this.targetIndex ], new PokemonMove(this.sourceMove!, 0, 0, true))); // TODO: are those bangs correct?
}
return ret;
@ -814,9 +813,9 @@ class StealthRockTag extends ArenaTrapTag {
onAdd(arena: Arena, quiet: boolean = false): void {
super.onAdd(arena);
const source = this.sourceId ? arena.scene.getPokemonById(this.sourceId) : null;
const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null;
if (!quiet && source) {
arena.scene.queueMessage(i18next.t("arenaTag:stealthRockOnAdd", { opponentDesc: source.getOpponentDescriptor() }));
globalScene.queueMessage(i18next.t("arenaTag:stealthRockOnAdd", { opponentDesc: source.getOpponentDescriptor() }));
}
}
@ -864,7 +863,7 @@ class StealthRockTag extends ArenaTrapTag {
return true;
}
const damage = toDmgValue(pokemon.getMaxHp() * damageHpRatio);
pokemon.scene.queueMessage(i18next.t("arenaTag:stealthRockActivateTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
globalScene.queueMessage(i18next.t("arenaTag:stealthRockActivateTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.damageAndUpdate(damage, HitResult.OTHER);
if (pokemon.turnData) {
pokemon.turnData.damageTaken += damage;
@ -893,9 +892,9 @@ class StickyWebTag extends ArenaTrapTag {
onAdd(arena: Arena, quiet: boolean = false): void {
super.onAdd(arena);
const source = this.sourceId ? arena.scene.getPokemonById(this.sourceId) : null;
const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null;
if (!quiet && source) {
arena.scene.queueMessage(i18next.t("arenaTag:stickyWebOnAdd", { moveName: this.getMoveName(), opponentDesc: source.getOpponentDescriptor() }));
globalScene.queueMessage(i18next.t("arenaTag:stickyWebOnAdd", { moveName: this.getMoveName(), opponentDesc: source.getOpponentDescriptor() }));
}
}
@ -909,9 +908,9 @@ class StickyWebTag extends ArenaTrapTag {
}
if (!cancelled.value) {
pokemon.scene.queueMessage(i18next.t("arenaTag:stickyWebActivateTrap", { pokemonName: pokemon.getNameToRender() }));
globalScene.queueMessage(i18next.t("arenaTag:stickyWebActivateTrap", { pokemonName: pokemon.getNameToRender() }));
const stages = new NumberHolder(-1);
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), false, [ Stat.SPD ], stages.value));
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), false, [ Stat.SPD ], stages.value));
return true;
}
}
@ -945,14 +944,14 @@ export class TrickRoomTag extends ArenaTag {
}
onAdd(arena: Arena): void {
const source = this.sourceId ? arena.scene.getPokemonById(this.sourceId) : null;
const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null;
if (source) {
arena.scene.queueMessage(i18next.t("arenaTag:trickRoomOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(source) }));
globalScene.queueMessage(i18next.t("arenaTag:trickRoomOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(source) }));
}
}
onRemove(arena: Arena): void {
arena.scene.queueMessage(i18next.t("arenaTag:trickRoomOnRemove"));
globalScene.queueMessage(i18next.t("arenaTag:trickRoomOnRemove"));
}
}
@ -967,8 +966,8 @@ export class GravityTag extends ArenaTag {
}
onAdd(arena: Arena): void {
arena.scene.queueMessage(i18next.t("arenaTag:gravityOnAdd"));
arena.scene.getField(true).forEach((pokemon) => {
globalScene.queueMessage(i18next.t("arenaTag:gravityOnAdd"));
globalScene.getField(true).forEach((pokemon) => {
if (pokemon !== null) {
pokemon.removeTag(BattlerTagType.FLOATING);
pokemon.removeTag(BattlerTagType.TELEKINESIS);
@ -980,7 +979,7 @@ export class GravityTag extends ArenaTag {
}
onRemove(arena: Arena): void {
arena.scene.queueMessage(i18next.t("arenaTag:gravityOnRemove"));
globalScene.queueMessage(i18next.t("arenaTag:gravityOnRemove"));
}
}
@ -996,29 +995,29 @@ class TailwindTag extends ArenaTag {
onAdd(arena: Arena, quiet: boolean = false): void {
if (!quiet) {
arena.scene.queueMessage(i18next.t(`arenaTag:tailwindOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
globalScene.queueMessage(i18next.t(`arenaTag:tailwindOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
}
const source = arena.scene.getPokemonById(this.sourceId!); //TODO: this bang is questionable!
const party = (source?.isPlayer() ? source.scene.getPlayerField() : source?.scene.getEnemyField()) ?? [];
const source = globalScene.getPokemonById(this.sourceId!); //TODO: this bang is questionable!
const party = (source?.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField()) ?? [];
for (const pokemon of party) {
// Apply the CHARGED tag to party members with the WIND_POWER ability
if (pokemon.hasAbility(Abilities.WIND_POWER) && !pokemon.getTag(BattlerTagType.CHARGED)) {
pokemon.addTag(BattlerTagType.CHARGED);
pokemon.scene.queueMessage(i18next.t("abilityTriggers:windPowerCharged", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: this.getMoveName() }));
globalScene.queueMessage(i18next.t("abilityTriggers:windPowerCharged", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: this.getMoveName() }));
}
// Raise attack by one stage if party member has WIND_RIDER ability
if (pokemon.hasAbility(Abilities.WIND_RIDER)) {
pokemon.scene.unshiftPhase(new ShowAbilityPhase(pokemon.scene, pokemon.getBattlerIndex()));
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ Stat.ATK ], 1, true));
globalScene.unshiftPhase(new ShowAbilityPhase(pokemon.getBattlerIndex()));
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ Stat.ATK ], 1, true));
}
}
}
onRemove(arena: Arena, quiet: boolean = false): void {
if (!quiet) {
arena.scene.queueMessage(i18next.t(`arenaTag:tailwindOnRemove${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
globalScene.queueMessage(i18next.t(`arenaTag:tailwindOnRemove${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
}
}
}
@ -1033,11 +1032,11 @@ class HappyHourTag extends ArenaTag {
}
onAdd(arena: Arena): void {
arena.scene.queueMessage(i18next.t("arenaTag:happyHourOnAdd"));
globalScene.queueMessage(i18next.t("arenaTag:happyHourOnAdd"));
}
onRemove(arena: Arena): void {
arena.scene.queueMessage(i18next.t("arenaTag:happyHourOnRemove"));
globalScene.queueMessage(i18next.t("arenaTag:happyHourOnRemove"));
}
}
@ -1047,11 +1046,11 @@ class SafeguardTag extends ArenaTag {
}
onAdd(arena: Arena): void {
arena.scene.queueMessage(i18next.t(`arenaTag:safeguardOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
globalScene.queueMessage(i18next.t(`arenaTag:safeguardOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
}
onRemove(arena: Arena): void {
arena.scene.queueMessage(i18next.t(`arenaTag:safeguardOnRemove${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
globalScene.queueMessage(i18next.t(`arenaTag:safeguardOnRemove${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
}
}
@ -1074,16 +1073,16 @@ class ImprisonTag extends ArenaTrapTag {
* This function applies the effects of Imprison to the opposing Pokemon already present on the field.
* @param arena
*/
override onAdd({ scene }: Arena) {
const source = this.getSourcePokemon(scene);
override onAdd() {
const source = this.getSourcePokemon();
if (source) {
const party = this.getAffectedPokemon(scene);
const party = this.getAffectedPokemon();
party?.forEach((p: Pokemon ) => {
if (p.isAllowedInBattle()) {
p.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId);
}
});
scene.queueMessage(i18next.t("battlerTags:imprisonOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(source) }));
globalScene.queueMessage(i18next.t("battlerTags:imprisonOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(source) }));
}
}
@ -1092,8 +1091,8 @@ class ImprisonTag extends ArenaTrapTag {
* @param _arena
* @returns `true` if the source of the tag is still active on the field | `false` if not
*/
override lapse({ scene }: Arena): boolean {
const source = this.getSourcePokemon(scene);
override lapse(): boolean {
const source = this.getSourcePokemon();
return source ? source.isActive(true) : false;
}
@ -1103,7 +1102,7 @@ class ImprisonTag extends ArenaTrapTag {
* @returns `true`
*/
override activateTrap(pokemon: Pokemon): boolean {
const source = this.getSourcePokemon(pokemon.scene);
const source = this.getSourcePokemon();
if (source && source.isActive(true) && pokemon.isAllowedInBattle()) {
pokemon.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId);
}
@ -1114,8 +1113,8 @@ class ImprisonTag extends ArenaTrapTag {
* When the arena tag is removed, it also attempts to remove any related Battler Tags if they haven't already been removed from the affected Pokemon
* @param arena
*/
override onRemove({ scene }: Arena): void {
const party = this.getAffectedPokemon(scene);
override onRemove(): void {
const party = this.getAffectedPokemon();
party?.forEach((p: Pokemon) => {
p.removeTag(BattlerTagType.IMPRISON);
});
@ -1136,19 +1135,19 @@ class FireGrassPledgeTag extends ArenaTag {
override onAdd(arena: Arena): void {
// "A sea of fire enveloped your/the opposing team!"
arena.scene.queueMessage(i18next.t(`arenaTag:fireGrassPledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
globalScene.queueMessage(i18next.t(`arenaTag:fireGrassPledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
}
override lapse(arena: Arena): boolean {
const field: Pokemon[] = (this.side === ArenaTagSide.PLAYER)
? arena.scene.getPlayerField()
: arena.scene.getEnemyField();
? globalScene.getPlayerField()
: globalScene.getEnemyField();
field.filter(pokemon => !pokemon.isOfType(Type.FIRE) && !pokemon.switchOutStatus).forEach(pokemon => {
// "{pokemonNameWithAffix} was hurt by the sea of fire!"
pokemon.scene.queueMessage(i18next.t("arenaTag:fireGrassPledgeLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
globalScene.queueMessage(i18next.t("arenaTag:fireGrassPledgeLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
// TODO: Replace this with a proper animation
pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.MAGMA_STORM));
globalScene.unshiftPhase(new CommonAnimPhase(pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.MAGMA_STORM));
pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 8));
});
@ -1170,7 +1169,7 @@ class WaterFirePledgeTag extends ArenaTag {
override onAdd(arena: Arena): void {
// "A rainbow appeared in the sky on your/the opposing team's side!"
arena.scene.queueMessage(i18next.t(`arenaTag:waterFirePledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
globalScene.queueMessage(i18next.t(`arenaTag:waterFirePledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
}
/**
@ -1200,7 +1199,7 @@ class GrassWaterPledgeTag extends ArenaTag {
override onAdd(arena: Arena): void {
// "A swamp enveloped your/the opposing team!"
arena.scene.queueMessage(i18next.t(`arenaTag:grassWaterPledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
globalScene.queueMessage(i18next.t(`arenaTag:grassWaterPledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
}
}
@ -1217,7 +1216,7 @@ export class FairyLockTag extends ArenaTag {
}
onAdd(arena: Arena): void {
arena.scene.queueMessage(i18next.t("arenaTag:fairyLockOnAdd"));
globalScene.queueMessage(i18next.t("arenaTag:fairyLockOnAdd"));
}
}

View File

@ -1,6 +1,7 @@
import { Type } from "#enums/type";
import * as Utils from "#app/utils";
import { pokemonEvolutions, SpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
import type { SpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
import { pokemonEvolutions } from "#app/data/balance/pokemon-evolutions";
import i18next from "i18next";
import { Biome } from "#enums/biome";
import { Species } from "#enums/species";

View File

@ -1,6 +1,7 @@
import { globalScene } from "#app/global-scene";
import { Gender } from "#app/data/gender";
import { PokeballType } from "#enums/pokeball";
import Pokemon from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { Type } from "#enums/type";
import * as Utils from "#app/utils";
import { WeatherType } from "#enums/weather-type";
@ -11,6 +12,8 @@ import { Species } from "#enums/species";
import { TimeOfDay } from "#enums/time-of-day";
import { DamageMoneyRewardModifier, ExtraModifierModifier, MoneyMultiplierModifier, TempExtraModifierModifier } from "#app/modifier/modifier";
import { SpeciesFormKey } from "#enums/species-form-key";
import { speciesStarterCosts } from "./starters";
import i18next from "i18next";
export enum SpeciesWildEvolutionDelay {
@ -119,17 +122,214 @@ export class FusionSpeciesFormEvolution extends SpeciesFormEvolution {
export class SpeciesEvolutionCondition {
public predicate: EvolutionConditionPredicate;
public enforceFunc: EvolutionConditionEnforceFunc | undefined;
public enforceFunc?: EvolutionConditionEnforceFunc;
public description: string;
constructor(predicate: EvolutionConditionPredicate, enforceFunc?: EvolutionConditionEnforceFunc) {
this.predicate = predicate;
this.enforceFunc = enforceFunc;
this.description = "";
}
}
export class SpeciesFriendshipEvolutionCondition extends SpeciesEvolutionCondition {
constructor(friendshipAmount: integer, predicate?: EvolutionConditionPredicate, enforceFunc?: EvolutionConditionEnforceFunc) {
super(p => p.friendship >= friendshipAmount && (!predicate || predicate(p)), enforceFunc);
class GenderEvolutionCondition extends SpeciesEvolutionCondition {
public gender: Gender;
constructor(gender: Gender) {
super(p => p.gender === gender, p => p.gender = gender);
this.gender = gender;
this.description = i18next.t("pokemonEvolutions:gender", { gender: i18next.t(`pokemonEvolutions:${Gender[gender]}`) });
}
}
class TimeOfDayEvolutionCondition extends SpeciesEvolutionCondition {
public timesOfDay: TimeOfDay[];
constructor(tod: "day" | "night") {
if (tod === "day") {
super(() => globalScene.arena.getTimeOfDay() === TimeOfDay.DAWN || globalScene.arena.getTimeOfDay() === TimeOfDay.DAY);
this.timesOfDay = [ TimeOfDay.DAWN, TimeOfDay.DAY ];
} else if (tod === "night") {
super(() => globalScene.arena.getTimeOfDay() === TimeOfDay.DUSK || globalScene.arena.getTimeOfDay() === TimeOfDay.NIGHT);
this.timesOfDay = [ TimeOfDay.DUSK, TimeOfDay.NIGHT ];
} else {
super(() => false);
this.timesOfDay = [];
}
this.description = i18next.t("pokemonEvolutions:timeOfDay", { tod: i18next.t(`pokemonEvolutions:${tod}`) });
}
}
class MoveEvolutionCondition extends SpeciesEvolutionCondition {
public move: Moves;
constructor(move: Moves) {
super(p => p.moveset.filter(m => m?.moveId === move).length > 0);
this.move = move;
const moveKey = Moves[this.move].split("_").filter(f => f).map((f, i) => i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()).join("");
this.description = i18next.t("pokemonEvolutions:move", { move: i18next.t(`move:${moveKey}.name`) });
}
}
class FriendshipEvolutionCondition extends SpeciesEvolutionCondition {
public amount: integer;
constructor(amount: number) {
super(p => p.friendship >= amount);
this.amount = amount;
this.description = i18next.t("pokemonEvolutions:friendship");
}
}
class FriendshipTimeOfDayEvolutionCondition extends SpeciesEvolutionCondition {
public amount: integer;
public timesOfDay: TimeOfDay[];
constructor(amount: number, tod: "day" | "night") {
if (tod === "day") {
super(p => p.friendship >= amount && (globalScene.arena.getTimeOfDay() === TimeOfDay.DAWN || globalScene.arena.getTimeOfDay() === TimeOfDay.DAY));
this.timesOfDay = [ TimeOfDay.DAWN, TimeOfDay.DAY ];
} else if (tod === "night") {
super(p => p.friendship >= amount && (globalScene.arena.getTimeOfDay() === TimeOfDay.DUSK || globalScene.arena.getTimeOfDay() === TimeOfDay.NIGHT));
this.timesOfDay = [ TimeOfDay.DUSK, TimeOfDay.NIGHT ];
} else {
super(p => false);
this.timesOfDay = [];
}
this.amount = amount;
this.description = i18next.t("pokemonEvolutions:friendshipTimeOfDay", { tod: i18next.t(`pokemonEvolutions:${tod}`) });
}
}
class FriendshipMoveTypeEvolutionCondition extends SpeciesEvolutionCondition {
public amount: integer;
public type: Type;
constructor(amount: number, type: Type) {
super(p => p.friendship >= amount && !!p.getMoveset().find(m => m?.getMove().type === type));
this.amount = amount;
this.type = type;
this.description = i18next.t("pokemonEvolutions:friendshipMoveType", { type: i18next.t(`pokemonInfo:Type.${Type[this.type]}`) });
}
}
class ShedinjaEvolutionCondition extends SpeciesEvolutionCondition {
constructor() {
super(() => globalScene.getPlayerParty().length < 6 && globalScene.pokeballCounts[PokeballType.POKEBALL] > 0);
this.description = i18next.t("pokemonEvolutions:shedinja");
}
}
class PartyTypeEvolutionCondition extends SpeciesEvolutionCondition {
public type: Type;
constructor(type: Type) {
super(() => !!globalScene.getPlayerParty().find(p => p.getTypes(false, false, true).indexOf(type) > -1));
this.type = type;
this.description = i18next.t("pokemonEvolutions:partyType", { type: i18next.t(`pokemonInfo:Type.${Type[this.type]}`) });
}
}
class CaughtEvolutionCondition extends SpeciesEvolutionCondition {
public species: Species;
constructor(species: Species) {
super(() => !!globalScene.gameData.dexData[species].caughtAttr);
this.species = species;
this.description = i18next.t("pokemonEvolutions:caught", { species: i18next.t(`pokemon:${Species[this.species].toLowerCase()}`) });
}
}
class WeatherEvolutionCondition extends SpeciesEvolutionCondition {
public weatherTypes: WeatherType[];
constructor(weatherTypes: WeatherType[]) {
super(() => weatherTypes.indexOf(globalScene.arena.weather?.weatherType || WeatherType.NONE) > -1);
this.weatherTypes = weatherTypes;
}
}
class MoveTypeEvolutionCondition extends SpeciesEvolutionCondition {
public type: Type;
constructor(type: Type) {
super(p => p.moveset.filter(m => m?.getMove().type === type).length > 0);
this.type = type;
this.description = i18next.t("pokemonEvolutions:moveType", { type: i18next.t(`pokemonInfo:Type.${Type[this.type]}`) });
}
}
class TreasureEvolutionCondition extends SpeciesEvolutionCondition {
constructor() {
super(p => p.evoCounter
+ p.getHeldItems().filter(m => m instanceof DamageMoneyRewardModifier).length
+ globalScene.findModifiers(m => m instanceof MoneyMultiplierModifier
|| m instanceof ExtraModifierModifier || m instanceof TempExtraModifierModifier).length > 9);
this.description = i18next.t("pokemonEvolutions:treasure");
}
}
class TyrogueEvolutionCondition extends SpeciesEvolutionCondition {
public move: Moves;
constructor(move: Moves) {
super(p =>
p.getMoveset(true).find(m => m && [ Moves.LOW_SWEEP, Moves.MACH_PUNCH, Moves.RAPID_SPIN ].includes(m?.moveId))?.moveId === move);
this.move = move;
const moveKey = Moves[this.move].split("_").filter(f => f).map((f, i) => i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()).join("");
this.description = i18next.t("pokemonEvolutions:move", { move: i18next.t(`move:${moveKey}.name`) });
}
}
class NatureEvolutionCondition extends SpeciesEvolutionCondition {
public natures: Nature[];
constructor(natures: Nature[]) {
super(p => natures.indexOf(p.getNature()) > -1);
this.natures = natures;
this.description = i18next.t("pokemonEvolutions:nature");
}
}
class MoveTimeOfDayEvolutionCondition extends SpeciesEvolutionCondition {
public move: Moves;
public timesOfDay: TimeOfDay[];
constructor(move: Moves, tod: "day" | "night") {
if (tod === "day") {
super(p => p.moveset.filter(m => m?.moveId === move).length > 0 && (globalScene.arena.getTimeOfDay() === TimeOfDay.DAWN || globalScene.arena.getTimeOfDay() === TimeOfDay.DAY));
this.move = move;
this.timesOfDay = [ TimeOfDay.DAWN, TimeOfDay.DAY ];
} else if (tod === "night") {
super(p => p.moveset.filter(m => m?.moveId === move).length > 0 && (globalScene.arena.getTimeOfDay() === TimeOfDay.DUSK || globalScene.arena.getTimeOfDay() === TimeOfDay.NIGHT));
this.move = move;
this.timesOfDay = [ TimeOfDay.DUSK, TimeOfDay.NIGHT ];
} else {
super(() => false);
this.timesOfDay = [];
}
const moveKey = Moves[this.move].split("_").filter(f => f).map((f, i) => i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()).join("");
this.description = i18next.t("pokemonEvolutions:moveTimeOfDay", { move: i18next.t(`move:${moveKey}.name`), tod: i18next.t(`pokemonEvolutions:${tod}`) });
}
}
class BiomeEvolutionCondition extends SpeciesEvolutionCondition {
public biomes: Biome[];
constructor(biomes: Biome[]) {
super(() => biomes.filter(b => b === globalScene.arena.biomeType).length > 0);
this.biomes = biomes;
this.description = i18next.t("pokemonEvolutions:biome");
}
}
class DunsparceEvolutionCondition extends SpeciesEvolutionCondition {
constructor() {
super(p => {
let ret = false;
if (p.moveset.filter(m => m?.moveId === Moves.HYPER_DRILL).length > 0) {
globalScene.executeWithSeedOffset(() => ret = !Utils.randSeedInt(4), p.id);
}
return ret;
});
const moveKey = Moves[Moves.HYPER_DRILL].split("_").filter(f => f).map((f, i) => i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()).join("");
this.description = i18next.t("pokemonEvolutions:move", { move: i18next.t(`move:${moveKey}.name`) });
}
}
class TandemausEvolutionCondition extends SpeciesEvolutionCondition {
constructor() {
super(p => {
let ret = false;
globalScene.executeWithSeedOffset(() => ret = !Utils.randSeedInt(4), p.id);
return ret;
});
}
}
@ -266,8 +466,8 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.ELECTRODE, 30, null, null)
],
[Species.CUBONE]: [
new SpeciesEvolution(Species.ALOLA_MAROWAK, 28, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)),
new SpeciesEvolution(Species.MAROWAK, 28, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
new SpeciesEvolution(Species.ALOLA_MAROWAK, 28, null, new TimeOfDayEvolutionCondition("night")),
new SpeciesEvolution(Species.MAROWAK, 28, null, new TimeOfDayEvolutionCondition("day"))
],
[Species.TYROGUE]: [
/**
@ -276,19 +476,13 @@ export const pokemonEvolutions: PokemonEvolutions = {
* If Tyrogue knows multiple of these moves, its evolution is based on
* the first qualifying move in its moveset.
*/
new SpeciesEvolution(Species.HITMONLEE, 20, null, new SpeciesEvolutionCondition(p =>
p.getMoveset(true).find(move => move && [ Moves.LOW_SWEEP, Moves.MACH_PUNCH, Moves.RAPID_SPIN ].includes(move?.moveId))?.moveId === Moves.LOW_SWEEP
)),
new SpeciesEvolution(Species.HITMONCHAN, 20, null, new SpeciesEvolutionCondition(p =>
p.getMoveset(true).find(move => move && [ Moves.LOW_SWEEP, Moves.MACH_PUNCH, Moves.RAPID_SPIN ].includes(move?.moveId))?.moveId === Moves.MACH_PUNCH
)),
new SpeciesEvolution(Species.HITMONTOP, 20, null, new SpeciesEvolutionCondition(p =>
p.getMoveset(true).find(move => move && [ Moves.LOW_SWEEP, Moves.MACH_PUNCH, Moves.RAPID_SPIN ].includes(move?.moveId))?.moveId === Moves.RAPID_SPIN
)),
new SpeciesEvolution(Species.HITMONLEE, 20, null, new TyrogueEvolutionCondition(Moves.LOW_SWEEP)),
new SpeciesEvolution(Species.HITMONCHAN, 20, null, new TyrogueEvolutionCondition(Moves.MACH_PUNCH)),
new SpeciesEvolution(Species.HITMONTOP, 20, null, new TyrogueEvolutionCondition(Moves.RAPID_SPIN)),
],
[Species.KOFFING]: [
new SpeciesEvolution(Species.GALAR_WEEZING, 35, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)),
new SpeciesEvolution(Species.WEEZING, 35, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
new SpeciesEvolution(Species.GALAR_WEEZING, 35, null, new TimeOfDayEvolutionCondition("night")),
new SpeciesEvolution(Species.WEEZING, 35, null, new TimeOfDayEvolutionCondition("day"))
],
[Species.RHYHORN]: [
new SpeciesEvolution(Species.RHYDON, 42, null, null)
@ -333,8 +527,8 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.QUILAVA, 14, null, null)
],
[Species.QUILAVA]: [
new SpeciesEvolution(Species.HISUI_TYPHLOSION, 36, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)),
new SpeciesEvolution(Species.TYPHLOSION, 36, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
new SpeciesEvolution(Species.HISUI_TYPHLOSION, 36, null, new TimeOfDayEvolutionCondition("night")),
new SpeciesEvolution(Species.TYPHLOSION, 36, null, new TimeOfDayEvolutionCondition("day"))
],
[Species.TOTODILE]: [
new SpeciesEvolution(Species.CROCONAW, 18, null, null)
@ -436,8 +630,8 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.LINOONE, 20, null, null)
],
[Species.WURMPLE]: [
new SpeciesEvolution(Species.SILCOON, 7, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY)),
new SpeciesEvolution(Species.CASCOON, 7, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT))
new SpeciesEvolution(Species.SILCOON, 7, null, new TimeOfDayEvolutionCondition("day")),
new SpeciesEvolution(Species.CASCOON, 7, null, new TimeOfDayEvolutionCondition("night"))
],
[Species.SILCOON]: [
new SpeciesEvolution(Species.BEAUTIFLY, 10, null, null)
@ -461,8 +655,8 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.KIRLIA, 20, null, null)
],
[Species.KIRLIA]: [
new SpeciesEvolution(Species.GARDEVOIR, 30, null, new SpeciesEvolutionCondition(p => p.gender === Gender.FEMALE, p => p.gender = Gender.FEMALE)),
new SpeciesEvolution(Species.GALLADE, 30, null, new SpeciesEvolutionCondition(p => p.gender === Gender.MALE, p => p.gender = Gender.MALE))
new SpeciesEvolution(Species.GARDEVOIR, 30, null, new GenderEvolutionCondition(Gender.FEMALE)),
new SpeciesEvolution(Species.GALLADE, 30, null, new GenderEvolutionCondition(Gender.MALE))
],
[Species.SURSKIT]: [
new SpeciesEvolution(Species.MASQUERAIN, 22, null, null)
@ -478,7 +672,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
],
[Species.NINCADA]: [
new SpeciesEvolution(Species.NINJASK, 20, null, null),
new SpeciesEvolution(Species.SHEDINJA, 20, null, new SpeciesEvolutionCondition(p => p.scene.getPlayerParty().length < 6 && p.scene.pokeballCounts[PokeballType.POKEBALL] > 0))
new SpeciesEvolution(Species.SHEDINJA, 20, null, new ShedinjaEvolutionCondition())
],
[Species.WHISMUR]: [
new SpeciesEvolution(Species.LOUDRED, 20, null, null)
@ -550,8 +744,8 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.DUSCLOPS, 37, null, null)
],
[Species.SNORUNT]: [
new SpeciesEvolution(Species.GLALIE, 42, null, new SpeciesEvolutionCondition(p => p.gender === Gender.MALE, p => p.gender = Gender.MALE)),
new SpeciesEvolution(Species.FROSLASS, 42, null, new SpeciesEvolutionCondition(p => p.gender === Gender.FEMALE, p => p.gender = Gender.FEMALE))
new SpeciesEvolution(Species.GLALIE, 42, null, new GenderEvolutionCondition(Gender.MALE)),
new SpeciesEvolution(Species.FROSLASS, 42, null, new GenderEvolutionCondition(Gender.FEMALE))
],
[Species.SPHEAL]: [
new SpeciesEvolution(Species.SEALEO, 32, null, null)
@ -614,11 +808,11 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.BASTIODON, 30, null, null)
],
[Species.BURMY]: [
new SpeciesEvolution(Species.MOTHIM, 20, null, new SpeciesEvolutionCondition(p => p.gender === Gender.MALE, p => p.gender = Gender.MALE)),
new SpeciesEvolution(Species.WORMADAM, 20, null, new SpeciesEvolutionCondition(p => p.gender === Gender.FEMALE, p => p.gender = Gender.FEMALE))
new SpeciesEvolution(Species.MOTHIM, 20, null, new GenderEvolutionCondition(Gender.MALE)),
new SpeciesEvolution(Species.WORMADAM, 20, null, new GenderEvolutionCondition(Gender.FEMALE))
],
[Species.COMBEE]: [
new SpeciesEvolution(Species.VESPIQUEN, 21, null, new SpeciesEvolutionCondition(p => p.gender === Gender.FEMALE, p => p.gender = Gender.FEMALE))
new SpeciesEvolution(Species.VESPIQUEN, 21, null, new GenderEvolutionCondition(Gender.FEMALE))
],
[Species.BUIZEL]: [
new SpeciesEvolution(Species.FLOATZEL, 26, null, null)
@ -660,7 +854,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.LUMINEON, 31, null, null)
],
[Species.MANTYKE]: [
new SpeciesEvolution(Species.MANTINE, 32, null, new SpeciesEvolutionCondition(p => !!p.scene.gameData.dexData[Species.REMORAID].caughtAttr), SpeciesWildEvolutionDelay.MEDIUM)
new SpeciesEvolution(Species.MANTINE, 32, null, new CaughtEvolutionCondition(Species.REMORAID), SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.SNOVER]: [
new SpeciesEvolution(Species.ABOMASNOW, 40, null, null)
@ -681,8 +875,8 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.DEWOTT, 17, null, null)
],
[Species.DEWOTT]: [
new SpeciesEvolution(Species.HISUI_SAMUROTT, 36, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)),
new SpeciesEvolution(Species.SAMUROTT, 36, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
new SpeciesEvolution(Species.HISUI_SAMUROTT, 36, null, new TimeOfDayEvolutionCondition("night")),
new SpeciesEvolution(Species.SAMUROTT, 36, null, new TimeOfDayEvolutionCondition("day"))
],
[Species.PATRAT]: [
new SpeciesEvolution(Species.WATCHOG, 20, null, null)
@ -832,8 +1026,8 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.KINGAMBIT, 1, EvolutionItem.LEADERS_CREST, null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.RUFFLET]: [
new SpeciesEvolution(Species.HISUI_BRAVIARY, 54, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)),
new SpeciesEvolution(Species.BRAVIARY, 54, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
new SpeciesEvolution(Species.HISUI_BRAVIARY, 54, null, new TimeOfDayEvolutionCondition("night")),
new SpeciesEvolution(Species.BRAVIARY, 54, null, new TimeOfDayEvolutionCondition("day"))
],
[Species.VULLABY]: [
new SpeciesEvolution(Species.MANDIBUZZ, 54, null, null)
@ -890,11 +1084,11 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.GOGOAT, 32, null, null)
],
[Species.PANCHAM]: [
new SpeciesEvolution(Species.PANGORO, 32, null, new SpeciesEvolutionCondition(p => !!p.scene.getPlayerParty().find(p => p.getTypes(false, false, true).indexOf(Type.DARK) > -1)), SpeciesWildEvolutionDelay.MEDIUM)
new SpeciesEvolution(Species.PANGORO, 32, null, new PartyTypeEvolutionCondition(Type.DARK), SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.ESPURR]: [
new SpeciesFormEvolution(Species.MEOWSTIC, "", "female", 25, null, new SpeciesEvolutionCondition(p => p.gender === Gender.FEMALE, p => p.gender = Gender.FEMALE)),
new SpeciesFormEvolution(Species.MEOWSTIC, "", "", 25, null, new SpeciesEvolutionCondition(p => p.gender === Gender.MALE, p => p.gender = Gender.MALE))
new SpeciesFormEvolution(Species.MEOWSTIC, "", "female", 25, null, new GenderEvolutionCondition(Gender.FEMALE)),
new SpeciesFormEvolution(Species.MEOWSTIC, "", "", 25, null, new GenderEvolutionCondition(Gender.MALE))
],
[Species.HONEDGE]: [
new SpeciesEvolution(Species.DOUBLADE, 35, null, null)
@ -912,21 +1106,21 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.CLAWITZER, 37, null, null)
],
[Species.TYRUNT]: [
new SpeciesEvolution(Species.TYRANTRUM, 39, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
new SpeciesEvolution(Species.TYRANTRUM, 39, null, new TimeOfDayEvolutionCondition("day"))
],
[Species.AMAURA]: [
new SpeciesEvolution(Species.AURORUS, 39, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT))
new SpeciesEvolution(Species.AURORUS, 39, null, new TimeOfDayEvolutionCondition("night"))
],
[Species.GOOMY]: [
new SpeciesEvolution(Species.HISUI_SLIGGOO, 40, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)),
new SpeciesEvolution(Species.SLIGGOO, 40, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
new SpeciesEvolution(Species.HISUI_SLIGGOO, 40, null, new TimeOfDayEvolutionCondition("night")),
new SpeciesEvolution(Species.SLIGGOO, 40, null, new TimeOfDayEvolutionCondition("day"))
],
[Species.SLIGGOO]: [
new SpeciesEvolution(Species.GOODRA, 50, null, new SpeciesEvolutionCondition(p => [ WeatherType.RAIN, WeatherType.FOG, WeatherType.HEAVY_RAIN ].indexOf(p.scene.arena.weather?.weatherType || WeatherType.NONE) > -1), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.GOODRA, 50, null, new WeatherEvolutionCondition([ WeatherType.RAIN, WeatherType.FOG, WeatherType.HEAVY_RAIN ]), SpeciesWildEvolutionDelay.LONG)
],
[Species.BERGMITE]: [
new SpeciesEvolution(Species.HISUI_AVALUGG, 37, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)),
new SpeciesEvolution(Species.AVALUGG, 37, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
new SpeciesEvolution(Species.HISUI_AVALUGG, 37, null, new TimeOfDayEvolutionCondition("night")),
new SpeciesEvolution(Species.AVALUGG, 37, null, new TimeOfDayEvolutionCondition("day"))
],
[Species.NOIBAT]: [
new SpeciesEvolution(Species.NOIVERN, 48, null, null)
@ -935,8 +1129,8 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.DARTRIX, 17, null, null)
],
[Species.DARTRIX]: [
new SpeciesEvolution(Species.HISUI_DECIDUEYE, 36, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)),
new SpeciesEvolution(Species.DECIDUEYE, 34, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
new SpeciesEvolution(Species.HISUI_DECIDUEYE, 36, null, new TimeOfDayEvolutionCondition("night")),
new SpeciesEvolution(Species.DECIDUEYE, 34, null, new TimeOfDayEvolutionCondition("day"))
],
[Species.LITTEN]: [
new SpeciesEvolution(Species.TORRACAT, 17, null, null)
@ -957,7 +1151,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.TOUCANNON, 28, null, null)
],
[Species.YUNGOOS]: [
new SpeciesEvolution(Species.GUMSHOOS, 20, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
new SpeciesEvolution(Species.GUMSHOOS, 20, null, new TimeOfDayEvolutionCondition("day"))
],
[Species.GRUBBIN]: [
new SpeciesEvolution(Species.CHARJABUG, 20, null, null)
@ -975,13 +1169,13 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.ARAQUANID, 22, null, null)
],
[Species.FOMANTIS]: [
new SpeciesEvolution(Species.LURANTIS, 34, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY))
new SpeciesEvolution(Species.LURANTIS, 34, null, new TimeOfDayEvolutionCondition("day"))
],
[Species.MORELULL]: [
new SpeciesEvolution(Species.SHIINOTIC, 24, null, null)
],
[Species.SALANDIT]: [
new SpeciesEvolution(Species.SALAZZLE, 33, null, new SpeciesEvolutionCondition(p => p.gender === Gender.FEMALE, p => p.gender = Gender.FEMALE))
new SpeciesEvolution(Species.SALAZZLE, 33, null, new GenderEvolutionCondition(Gender.FEMALE))
],
[Species.STUFFUL]: [
new SpeciesEvolution(Species.BEWEAR, 27, null, null)
@ -1012,7 +1206,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.MELMETAL, 48, null, null)
],
[Species.ALOLA_RATTATA]: [
new SpeciesEvolution(Species.ALOLA_RATICATE, 20, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT))
new SpeciesEvolution(Species.ALOLA_RATICATE, 20, null, new TimeOfDayEvolutionCondition("night"))
],
[Species.ALOLA_DIGLETT]: [
new SpeciesEvolution(Species.ALOLA_DUGTRIO, 26, null, null)
@ -1085,7 +1279,8 @@ export const pokemonEvolutions: PokemonEvolutions = {
],
[Species.TOXEL]: [
new SpeciesFormEvolution(Species.TOXTRICITY, "", "lowkey", 30, null,
new SpeciesEvolutionCondition(p => [ Nature.LONELY, Nature.BOLD, Nature.RELAXED, Nature.TIMID, Nature.SERIOUS, Nature.MODEST, Nature.MILD, Nature.QUIET, Nature.BASHFUL, Nature.CALM, Nature.GENTLE, Nature.CAREFUL ].indexOf(p.getNature()) > -1)),
new NatureEvolutionCondition([ Nature.LONELY, Nature.BOLD, Nature.RELAXED, Nature.TIMID, Nature.SERIOUS, Nature.MODEST, Nature.MILD, Nature.QUIET, Nature.BASHFUL, Nature.CALM, Nature.GENTLE, Nature.CAREFUL ])
),
new SpeciesFormEvolution(Species.TOXTRICITY, "", "amped", 30, null, null)
],
[Species.SIZZLIPEDE]: [
@ -1135,7 +1330,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.GALAR_LINOONE, 20, null, null)
],
[Species.GALAR_LINOONE]: [
new SpeciesEvolution(Species.OBSTAGOON, 35, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT))
new SpeciesEvolution(Species.OBSTAGOON, 35, null, new TimeOfDayEvolutionCondition("night"))
],
[Species.GALAR_YAMASK]: [
new SpeciesEvolution(Species.RUNERIGUS, 34, null, null)
@ -1144,7 +1339,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.HISUI_ZOROARK, 30, null, null)
],
[Species.HISUI_SLIGGOO]: [
new SpeciesEvolution(Species.HISUI_GOODRA, 50, null, new SpeciesEvolutionCondition(p => [ WeatherType.RAIN, WeatherType.FOG, WeatherType.HEAVY_RAIN ].indexOf(p.scene.arena.weather?.weatherType || WeatherType.NONE) > -1), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.HISUI_GOODRA, 50, null, new WeatherEvolutionCondition([ WeatherType.RAIN, WeatherType.FOG, WeatherType.HEAVY_RAIN ]), SpeciesWildEvolutionDelay.LONG)
],
[Species.SPRIGATITO]: [
new SpeciesEvolution(Species.FLORAGATO, 16, null, null)
@ -1165,8 +1360,8 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.QUAQUAVAL, 36, null, null)
],
[Species.LECHONK]: [
new SpeciesFormEvolution(Species.OINKOLOGNE, "", "female", 18, null, new SpeciesEvolutionCondition(p => p.gender === Gender.FEMALE, p => p.gender = Gender.FEMALE)),
new SpeciesFormEvolution(Species.OINKOLOGNE, "", "", 18, null, new SpeciesEvolutionCondition(p => p.gender === Gender.MALE, p => p.gender = Gender.MALE))
new SpeciesFormEvolution(Species.OINKOLOGNE, "", "female", 18, null, new GenderEvolutionCondition(Gender.FEMALE)),
new SpeciesFormEvolution(Species.OINKOLOGNE, "", "", 18, null, new GenderEvolutionCondition(Gender.MALE))
],
[Species.TAROUNTULA]: [
new SpeciesEvolution(Species.SPIDOPS, 15, null, null)
@ -1181,11 +1376,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.PAWMOT, 32, null, null)
],
[Species.TANDEMAUS]: [
new SpeciesFormEvolution(Species.MAUSHOLD, "", "three", 25, null, new SpeciesEvolutionCondition(p => {
let ret = false;
p.scene.executeWithSeedOffset(() => ret = !Utils.randSeedInt(4), p.id);
return ret;
})),
new SpeciesFormEvolution(Species.MAUSHOLD, "", "three", 25, null, new TandemausEvolutionCondition()),
new SpeciesEvolution(Species.MAUSHOLD, 25, null, null)
],
[Species.FIDOUGH]: [
@ -1243,7 +1434,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.GLIMMORA, 35, null, null)
],
[Species.GREAVARD]: [
new SpeciesEvolution(Species.HOUNDSTONE, 30, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT))
new SpeciesEvolution(Species.HOUNDSTONE, 30, null, new TimeOfDayEvolutionCondition("night"))
],
[Species.FRIGIBAX]: [
new SpeciesEvolution(Species.ARCTIBAX, 35, null, null)
@ -1300,21 +1491,21 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.EXEGGUTOR, 1, EvolutionItem.LEAF_STONE, null, SpeciesWildEvolutionDelay.LONG)
],
[Species.TANGELA]: [
new SpeciesEvolution(Species.TANGROWTH, 34, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.ANCIENT_POWER).length > 0), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.TANGROWTH, 34, null, new MoveEvolutionCondition(Moves.ANCIENT_POWER), SpeciesWildEvolutionDelay.LONG)
],
[Species.LICKITUNG]: [
new SpeciesEvolution(Species.LICKILICKY, 32, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.ROLLOUT).length > 0), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.LICKILICKY, 32, null, new MoveEvolutionCondition(Moves.ROLLOUT), SpeciesWildEvolutionDelay.LONG)
],
[Species.STARYU]: [
new SpeciesEvolution(Species.STARMIE, 1, EvolutionItem.WATER_STONE, null, SpeciesWildEvolutionDelay.LONG)
],
[Species.EEVEE]: [
new SpeciesFormEvolution(Species.SYLVEON, "", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => !!p.getMoveset().find(m => m?.getMove().type === Type.FAIRY)), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.SYLVEON, "partner", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => !!p.getMoveset().find(m => m?.getMove().type === Type.FAIRY)), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ESPEON, "", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ESPEON, "partner", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.UMBREON, "", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.UMBREON, "partner", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.SYLVEON, "", "", 1, null, new FriendshipMoveTypeEvolutionCondition(120, Type.FAIRY), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.SYLVEON, "partner", "", 1, null, new FriendshipMoveTypeEvolutionCondition(120, Type.FAIRY), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ESPEON, "", "", 1, null, new FriendshipTimeOfDayEvolutionCondition(120, "day"), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ESPEON, "partner", "", 1, null, new FriendshipTimeOfDayEvolutionCondition(120, "day"), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.UMBREON, "", "", 1, null, new FriendshipTimeOfDayEvolutionCondition(120, "night"), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.UMBREON, "partner", "", 1, null, new FriendshipTimeOfDayEvolutionCondition(120, "night"), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.VAPOREON, "", "", 1, EvolutionItem.WATER_STONE, null, SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.VAPOREON, "partner", "", 1, EvolutionItem.WATER_STONE, null, SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.JOLTEON, "", "", 1, EvolutionItem.THUNDER_STONE, null, SpeciesWildEvolutionDelay.LONG),
@ -1330,13 +1521,13 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.TOGEKISS, 1, EvolutionItem.SHINY_STONE, null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.AIPOM]: [
new SpeciesEvolution(Species.AMBIPOM, 32, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.DOUBLE_HIT).length > 0), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.AMBIPOM, 32, null, new MoveEvolutionCondition(Moves.DOUBLE_HIT), SpeciesWildEvolutionDelay.LONG)
],
[Species.SUNKERN]: [
new SpeciesEvolution(Species.SUNFLORA, 1, EvolutionItem.SUN_STONE, null, SpeciesWildEvolutionDelay.LONG)
],
[Species.YANMA]: [
new SpeciesEvolution(Species.YANMEGA, 33, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.ANCIENT_POWER).length > 0), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.YANMEGA, 33, null, new MoveEvolutionCondition(Moves.ANCIENT_POWER), SpeciesWildEvolutionDelay.LONG)
],
[Species.MURKROW]: [
new SpeciesEvolution(Species.HONCHKROW, 1, EvolutionItem.DUSK_STONE, null, SpeciesWildEvolutionDelay.VERY_LONG)
@ -1345,32 +1536,26 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.MISMAGIUS, 1, EvolutionItem.DUSK_STONE, null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.GIRAFARIG]: [
new SpeciesEvolution(Species.FARIGIRAF, 32, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.TWIN_BEAM).length > 0), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.FARIGIRAF, 32, null, new MoveEvolutionCondition(Moves.TWIN_BEAM), SpeciesWildEvolutionDelay.LONG)
],
[Species.DUNSPARCE]: [
new SpeciesFormEvolution(Species.DUDUNSPARCE, "", "three-segment", 32, null, new SpeciesEvolutionCondition(p => {
let ret = false;
if (p.moveset.filter(m => m?.moveId === Moves.HYPER_DRILL).length > 0) {
p.scene.executeWithSeedOffset(() => ret = !Utils.randSeedInt(4), p.id);
}
return ret;
}), SpeciesWildEvolutionDelay.LONG),
new SpeciesEvolution(Species.DUDUNSPARCE, 32, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.HYPER_DRILL).length > 0), SpeciesWildEvolutionDelay.LONG)
new SpeciesFormEvolution(Species.DUDUNSPARCE, "", "three-segment", 32, null, new DunsparceEvolutionCondition(), SpeciesWildEvolutionDelay.LONG),
new SpeciesEvolution(Species.DUDUNSPARCE, 32, null, new MoveEvolutionCondition(Moves.HYPER_DRILL), SpeciesWildEvolutionDelay.LONG)
],
[Species.GLIGAR]: [
new SpeciesEvolution(Species.GLISCOR, 1, EvolutionItem.RAZOR_FANG, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT /* Razor fang at night*/), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(Species.GLISCOR, 1, EvolutionItem.RAZOR_FANG, new TimeOfDayEvolutionCondition("night") /* Razor fang at night*/, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.SNEASEL]: [
new SpeciesEvolution(Species.WEAVILE, 1, EvolutionItem.RAZOR_CLAW, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT /* Razor claw at night*/), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(Species.WEAVILE, 1, EvolutionItem.RAZOR_CLAW, new TimeOfDayEvolutionCondition("night") /* Razor claw at night*/, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.URSARING]: [
new SpeciesEvolution(Species.URSALUNA, 1, EvolutionItem.PEAT_BLOCK, null, SpeciesWildEvolutionDelay.VERY_LONG) //Ursaring does not evolve into Bloodmoon Ursaluna
],
[Species.PILOSWINE]: [
new SpeciesEvolution(Species.MAMOSWINE, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.ANCIENT_POWER).length > 0), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(Species.MAMOSWINE, 1, null, new MoveEvolutionCondition(Moves.ANCIENT_POWER), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.STANTLER]: [
new SpeciesEvolution(Species.WYRDEER, 25, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.PSYSHIELD_BASH).length > 0), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(Species.WYRDEER, 25, null, new MoveEvolutionCondition(Moves.PSYSHIELD_BASH), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.LOMBRE]: [
new SpeciesEvolution(Species.LUDICOLO, 1, EvolutionItem.WATER_STONE, null, SpeciesWildEvolutionDelay.LONG)
@ -1388,11 +1573,11 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.ROSERADE, 1, EvolutionItem.SHINY_STONE, null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.BONSLY]: [
new SpeciesEvolution(Species.SUDOWOODO, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.MIMIC).length > 0), SpeciesWildEvolutionDelay.MEDIUM)
new SpeciesEvolution(Species.SUDOWOODO, 1, null, new MoveEvolutionCondition(Moves.MIMIC), SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.MIME_JR]: [
new SpeciesEvolution(Species.GALAR_MR_MIME, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.MIMIC).length > 0 && (p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)), SpeciesWildEvolutionDelay.MEDIUM),
new SpeciesEvolution(Species.MR_MIME, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.MIMIC).length > 0 && (p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY)), SpeciesWildEvolutionDelay.MEDIUM)
new SpeciesEvolution(Species.GALAR_MR_MIME, 1, null, new MoveTimeOfDayEvolutionCondition(Moves.MIMIC, "night"), SpeciesWildEvolutionDelay.MEDIUM),
new SpeciesEvolution(Species.MR_MIME, 1, null, new MoveTimeOfDayEvolutionCondition(Moves.MIMIC, "day"), SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.PANSAGE]: [
new SpeciesEvolution(Species.SIMISAGE, 1, EvolutionItem.LEAF_STONE, null, SpeciesWildEvolutionDelay.LONG)
@ -1414,8 +1599,8 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.LILLIGANT, 1, EvolutionItem.SUN_STONE, null, SpeciesWildEvolutionDelay.LONG)
],
[Species.BASCULIN]: [
new SpeciesFormEvolution(Species.BASCULEGION, "white-striped", "female", 40, null, new SpeciesEvolutionCondition(p => p.gender === Gender.FEMALE, p => p.gender = Gender.FEMALE), SpeciesWildEvolutionDelay.VERY_LONG),
new SpeciesFormEvolution(Species.BASCULEGION, "white-striped", "male", 40, null, new SpeciesEvolutionCondition(p => p.gender === Gender.MALE, p => p.gender = Gender.MALE), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesFormEvolution(Species.BASCULEGION, "white-striped", "female", 40, null, new GenderEvolutionCondition(Gender.FEMALE), SpeciesWildEvolutionDelay.VERY_LONG),
new SpeciesFormEvolution(Species.BASCULEGION, "white-striped", "male", 40, null, new GenderEvolutionCondition(Gender.MALE), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.MINCCINO]: [
new SpeciesEvolution(Species.CINCCINO, 1, EvolutionItem.SHINY_STONE, null, SpeciesWildEvolutionDelay.LONG)
@ -1442,15 +1627,15 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.CRABOMINABLE, 1, EvolutionItem.ICE_STONE, null, SpeciesWildEvolutionDelay.LONG)
],
[Species.ROCKRUFF]: [
new SpeciesFormEvolution(Species.LYCANROC, "", "midday", 25, null, new SpeciesEvolutionCondition(p => (p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY) && (p.formIndex === 0))),
new SpeciesFormEvolution(Species.LYCANROC, "own-tempo", "dusk", 25, null, new SpeciesEvolutionCondition(p => p.formIndex === 1)),
new SpeciesFormEvolution(Species.LYCANROC, "", "midnight", 25, null, new SpeciesEvolutionCondition(p => (p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT) && (p.formIndex === 0)))
new SpeciesFormEvolution(Species.LYCANROC, "own-tempo", "dusk", 25, null, null),
new SpeciesFormEvolution(Species.LYCANROC, "", "midday", 25, null, new TimeOfDayEvolutionCondition("day")),
new SpeciesFormEvolution(Species.LYCANROC, "", "midnight", 25, null, new TimeOfDayEvolutionCondition("night"))
],
[Species.STEENEE]: [
new SpeciesEvolution(Species.TSAREENA, 28, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.STOMP).length > 0), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.TSAREENA, 28, null, new MoveEvolutionCondition(Moves.STOMP), SpeciesWildEvolutionDelay.LONG)
],
[Species.POIPOLE]: [
new SpeciesEvolution(Species.NAGANADEL, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.DRAGON_PULSE).length > 0), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.NAGANADEL, 1, null, new MoveEvolutionCondition(Moves.DRAGON_PULSE), SpeciesWildEvolutionDelay.LONG)
],
[Species.ALOLA_SANDSHREW]: [
new SpeciesEvolution(Species.ALOLA_SANDSLASH, 1, EvolutionItem.ICE_STONE, null, SpeciesWildEvolutionDelay.LONG)
@ -1464,22 +1649,40 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.APPLETUN, 1, EvolutionItem.SWEET_APPLE, null, SpeciesWildEvolutionDelay.LONG)
],
[Species.CLOBBOPUS]: [
new SpeciesEvolution(Species.GRAPPLOCT, 35, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.TAUNT).length > 0)/*Once Taunt is implemented, change evo level to 1 and delay to LONG*/)
new SpeciesEvolution(Species.GRAPPLOCT, 35, null, new MoveEvolutionCondition(Moves.TAUNT)/*Once Taunt is implemented, change evo level to 1 and delay to LONG*/)
],
[Species.SINISTEA]: [
new SpeciesFormEvolution(Species.POLTEAGEIST, "phony", "phony", 1, EvolutionItem.CRACKED_POT, null, SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.POLTEAGEIST, "antique", "antique", 1, EvolutionItem.CHIPPED_POT, null, SpeciesWildEvolutionDelay.LONG)
],
[Species.MILCERY]: [
new SpeciesFormEvolution(Species.ALCREMIE, "", "vanilla-cream", 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.TOWN || p.scene.arena.biomeType === Biome.PLAINS || p.scene.arena.biomeType === Biome.GRASS || p.scene.arena.biomeType === Biome.TALL_GRASS || p.scene.arena.biomeType === Biome.METROPOLIS), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ALCREMIE, "", "ruby-cream", 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.BADLANDS || p.scene.arena.biomeType === Biome.VOLCANO || p.scene.arena.biomeType === Biome.GRAVEYARD || p.scene.arena.biomeType === Biome.FACTORY || p.scene.arena.biomeType === Biome.SLUM), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ALCREMIE, "", "matcha-cream", 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.FOREST || p.scene.arena.biomeType === Biome.SWAMP || p.scene.arena.biomeType === Biome.MEADOW || p.scene.arena.biomeType === Biome.JUNGLE), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ALCREMIE, "", "mint-cream", 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.SEA || p.scene.arena.biomeType === Biome.BEACH || p.scene.arena.biomeType === Biome.LAKE || p.scene.arena.biomeType === Biome.SEABED), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ALCREMIE, "", "lemon-cream", 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.DESERT || p.scene.arena.biomeType === Biome.POWER_PLANT || p.scene.arena.biomeType === Biome.DOJO || p.scene.arena.biomeType === Biome.RUINS || p.scene.arena.biomeType === Biome.CONSTRUCTION_SITE), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ALCREMIE, "", "salted-cream", 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.MOUNTAIN || p.scene.arena.biomeType === Biome.CAVE || p.scene.arena.biomeType === Biome.ICE_CAVE || p.scene.arena.biomeType === Biome.FAIRY_CAVE || p.scene.arena.biomeType === Biome.SNOWY_FOREST), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ALCREMIE, "", "ruby-swirl", 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.WASTELAND || p.scene.arena.biomeType === Biome.LABORATORY), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ALCREMIE, "", "caramel-swirl", 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.TEMPLE || p.scene.arena.biomeType === Biome.ISLAND), SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ALCREMIE, "", "rainbow-swirl", 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.ABYSS || p.scene.arena.biomeType === Biome.SPACE || p.scene.arena.biomeType === Biome.END), SpeciesWildEvolutionDelay.LONG)
new SpeciesFormEvolution(Species.ALCREMIE, "", "vanilla-cream", 1, EvolutionItem.STRAWBERRY_SWEET,
new BiomeEvolutionCondition([ Biome.TOWN, Biome.PLAINS, Biome.GRASS, Biome.TALL_GRASS, Biome.METROPOLIS ]),
SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ALCREMIE, "", "ruby-cream", 1, EvolutionItem.STRAWBERRY_SWEET,
new BiomeEvolutionCondition([ Biome.BADLANDS, Biome.VOLCANO, Biome.GRAVEYARD, Biome.FACTORY, Biome.SLUM ]),
SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ALCREMIE, "", "matcha-cream", 1, EvolutionItem.STRAWBERRY_SWEET,
new BiomeEvolutionCondition([ Biome.FOREST, Biome.SWAMP, Biome.MEADOW, Biome.JUNGLE ]),
SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ALCREMIE, "", "mint-cream", 1, EvolutionItem.STRAWBERRY_SWEET,
new BiomeEvolutionCondition([ Biome.SEA, Biome.BEACH, Biome.LAKE, Biome.SEABED ]),
SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ALCREMIE, "", "lemon-cream", 1, EvolutionItem.STRAWBERRY_SWEET,
new BiomeEvolutionCondition([ Biome.DESERT, Biome.POWER_PLANT, Biome.DOJO, Biome.RUINS, Biome.CONSTRUCTION_SITE ]),
SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ALCREMIE, "", "salted-cream", 1, EvolutionItem.STRAWBERRY_SWEET,
new BiomeEvolutionCondition([ Biome.MOUNTAIN, Biome.CAVE, Biome.ICE_CAVE, Biome.FAIRY_CAVE, Biome.SNOWY_FOREST ]),
SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ALCREMIE, "", "ruby-swirl", 1, EvolutionItem.STRAWBERRY_SWEET,
new BiomeEvolutionCondition([ Biome.WASTELAND, Biome.LABORATORY ]),
SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ALCREMIE, "", "caramel-swirl", 1, EvolutionItem.STRAWBERRY_SWEET,
new BiomeEvolutionCondition([ Biome.TEMPLE, Biome.ISLAND ]),
SpeciesWildEvolutionDelay.LONG),
new SpeciesFormEvolution(Species.ALCREMIE, "", "rainbow-swirl", 1, EvolutionItem.STRAWBERRY_SWEET,
new BiomeEvolutionCondition([ Biome.ABYSS, Biome.SPACE, Biome.END ]),
SpeciesWildEvolutionDelay.LONG)
],
[Species.DURALUDON]: [
new SpeciesFormEvolution(Species.ARCHALUDON, "", "", 1, EvolutionItem.METAL_ALLOY, null, SpeciesWildEvolutionDelay.VERY_LONG)
@ -1498,10 +1701,10 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.HISUI_ELECTRODE, 1, EvolutionItem.LEAF_STONE, null, SpeciesWildEvolutionDelay.LONG)
],
[Species.HISUI_QWILFISH]: [
new SpeciesEvolution(Species.OVERQWIL, 28, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.BARB_BARRAGE).length > 0), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.OVERQWIL, 28, null, new MoveEvolutionCondition(Moves.BARB_BARRAGE), SpeciesWildEvolutionDelay.LONG)
],
[Species.HISUI_SNEASEL]: [
new SpeciesEvolution(Species.SNEASLER, 1, EvolutionItem.RAZOR_CLAW, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY /* Razor claw at day*/), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(Species.SNEASLER, 1, EvolutionItem.RAZOR_CLAW, new TimeOfDayEvolutionCondition("day") /* Razor claw at day*/, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.CHARCADET]: [
new SpeciesEvolution(Species.ARMAROUGE, 1, EvolutionItem.AUSPICIOUS_ARMOR, null, SpeciesWildEvolutionDelay.LONG),
@ -1521,7 +1724,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesFormEvolution(Species.SINISTCHA, "artisan", "masterpiece", 1, EvolutionItem.MASTERPIECE_TEACUP, null, SpeciesWildEvolutionDelay.LONG)
],
[Species.DIPPLIN]: [
new SpeciesEvolution(Species.HYDRAPPLE, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.DRAGON_CHEER).length > 0), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(Species.HYDRAPPLE, 1, null, new MoveEvolutionCondition(Moves.DRAGON_CHEER), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.KADABRA]: [
new SpeciesEvolution(Species.ALAKAZAM, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG)
@ -1536,9 +1739,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.GENGAR, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.ONIX]: [
new SpeciesEvolution(Species.STEELIX, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(
p => p.moveset.filter(m => m?.getMove().type === Type.STEEL).length > 0),
SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(Species.STEELIX, 1, EvolutionItem.LINKING_CORD, new MoveTypeEvolutionCondition(Type.STEEL), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.RHYDON]: [
new SpeciesEvolution(Species.RHYPERIOR, 1, EvolutionItem.PROTECTOR, null, SpeciesWildEvolutionDelay.VERY_LONG)
@ -1547,9 +1748,7 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.KINGDRA, 1, EvolutionItem.DRAGON_SCALE, null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.SCYTHER]: [
new SpeciesEvolution(Species.SCIZOR, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(
p => p.moveset.filter(m => m?.getMove().type === Type.STEEL).length > 0),
SpeciesWildEvolutionDelay.VERY_LONG),
new SpeciesEvolution(Species.SCIZOR, 1, EvolutionItem.LINKING_CORD, new MoveTypeEvolutionCondition(Type.STEEL), SpeciesWildEvolutionDelay.VERY_LONG),
new SpeciesEvolution(Species.KLEAVOR, 1, EvolutionItem.BLACK_AUGURITE, null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.ELECTABUZZ]: [
@ -1571,8 +1770,8 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.DUSKNOIR, 1, EvolutionItem.REAPER_CLOTH, null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.CLAMPERL]: [
new SpeciesEvolution(Species.HUNTAIL, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => p.gender === Gender.MALE, p => p.gender = Gender.MALE /* Deep Sea Tooth */), SpeciesWildEvolutionDelay.VERY_LONG),
new SpeciesEvolution(Species.GOREBYSS, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => p.gender === Gender.FEMALE, p => p.gender = Gender.FEMALE /* Deep Sea Scale */), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(Species.HUNTAIL, 1, EvolutionItem.LINKING_CORD, new GenderEvolutionCondition(Gender.MALE /* Deep Sea Tooth */), SpeciesWildEvolutionDelay.VERY_LONG),
new SpeciesEvolution(Species.GOREBYSS, 1, EvolutionItem.LINKING_CORD, new GenderEvolutionCondition(Gender.FEMALE /* Deep Sea Scale */), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.BOLDORE]: [
new SpeciesEvolution(Species.GIGALITH, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG)
@ -1581,10 +1780,10 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.CONKELDURR, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.KARRABLAST]: [
new SpeciesEvolution(Species.ESCAVALIER, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => !!p.scene.gameData.dexData[Species.SHELMET].caughtAttr), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(Species.ESCAVALIER, 1, EvolutionItem.LINKING_CORD, new CaughtEvolutionCondition(Species.SHELMET), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.SHELMET]: [
new SpeciesEvolution(Species.ACCELGOR, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => !!p.scene.gameData.dexData[Species.KARRABLAST].caughtAttr), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(Species.ACCELGOR, 1, EvolutionItem.LINKING_CORD, new CaughtEvolutionCondition(Species.KARRABLAST), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.SPRITZEE]: [
new SpeciesEvolution(Species.AROMATISSE, 1, EvolutionItem.SACHET, null, SpeciesWildEvolutionDelay.VERY_LONG)
@ -1602,72 +1801,66 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.ALOLA_GOLEM, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.PRIMEAPE]: [
new SpeciesEvolution(Species.ANNIHILAPE, 35, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.RAGE_FIST).length > 0), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(Species.ANNIHILAPE, 35, null, new MoveEvolutionCondition(Moves.RAGE_FIST), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.GOLBAT]: [
new SpeciesEvolution(Species.CROBAT, 1, null, new SpeciesFriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesEvolution(Species.CROBAT, 1, null, new FriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.CHANSEY]: [
new SpeciesEvolution(Species.BLISSEY, 1, null, new SpeciesFriendshipEvolutionCondition(200), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.BLISSEY, 1, null, new FriendshipEvolutionCondition(200), SpeciesWildEvolutionDelay.LONG)
],
[Species.PICHU]: [
new SpeciesFormEvolution(Species.PIKACHU, "spiky", "partner", 1, null, new SpeciesFriendshipEvolutionCondition(90), SpeciesWildEvolutionDelay.SHORT),
new SpeciesFormEvolution(Species.PIKACHU, "", "", 1, null, new SpeciesFriendshipEvolutionCondition(90), SpeciesWildEvolutionDelay.SHORT),
new SpeciesFormEvolution(Species.PIKACHU, "spiky", "partner", 1, null, new FriendshipEvolutionCondition(90), SpeciesWildEvolutionDelay.SHORT),
new SpeciesFormEvolution(Species.PIKACHU, "", "", 1, null, new FriendshipEvolutionCondition(90), SpeciesWildEvolutionDelay.SHORT),
],
[Species.CLEFFA]: [
new SpeciesEvolution(Species.CLEFAIRY, 1, null, new SpeciesFriendshipEvolutionCondition(160), SpeciesWildEvolutionDelay.SHORT)
new SpeciesEvolution(Species.CLEFAIRY, 1, null, new FriendshipEvolutionCondition(160), SpeciesWildEvolutionDelay.SHORT)
],
[Species.IGGLYBUFF]: [
new SpeciesEvolution(Species.JIGGLYPUFF, 1, null, new SpeciesFriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.SHORT)
new SpeciesEvolution(Species.JIGGLYPUFF, 1, null, new FriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.SHORT)
],
[Species.TOGEPI]: [
new SpeciesEvolution(Species.TOGETIC, 1, null, new SpeciesFriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.SHORT)
new SpeciesEvolution(Species.TOGETIC, 1, null, new FriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.SHORT)
],
[Species.AZURILL]: [
new SpeciesEvolution(Species.MARILL, 1, null, new SpeciesFriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.SHORT)
new SpeciesEvolution(Species.MARILL, 1, null, new FriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.SHORT)
],
[Species.BUDEW]: [
new SpeciesEvolution(Species.ROSELIA, 1, null, new SpeciesFriendshipEvolutionCondition(70, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), SpeciesWildEvolutionDelay.SHORT)
new SpeciesEvolution(Species.ROSELIA, 1, null, new FriendshipTimeOfDayEvolutionCondition(70, "day"), SpeciesWildEvolutionDelay.SHORT)
],
[Species.BUNEARY]: [
new SpeciesEvolution(Species.LOPUNNY, 1, null, new SpeciesFriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.MEDIUM)
new SpeciesEvolution(Species.LOPUNNY, 1, null, new FriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.CHINGLING]: [
new SpeciesEvolution(Species.CHIMECHO, 1, null, new SpeciesFriendshipEvolutionCondition(90, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), SpeciesWildEvolutionDelay.MEDIUM)
new SpeciesEvolution(Species.CHIMECHO, 1, null, new FriendshipTimeOfDayEvolutionCondition(90, "night"), SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.HAPPINY]: [
new SpeciesEvolution(Species.CHANSEY, 1, null, new SpeciesFriendshipEvolutionCondition(160), SpeciesWildEvolutionDelay.SHORT)
new SpeciesEvolution(Species.CHANSEY, 1, null, new FriendshipEvolutionCondition(160), SpeciesWildEvolutionDelay.SHORT)
],
[Species.MUNCHLAX]: [
new SpeciesEvolution(Species.SNORLAX, 1, null, new SpeciesFriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.SNORLAX, 1, null, new FriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.LONG)
],
[Species.RIOLU]: [
new SpeciesEvolution(Species.LUCARIO, 1, null, new SpeciesFriendshipEvolutionCondition(120, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.LUCARIO, 1, null, new FriendshipTimeOfDayEvolutionCondition(120, "day"), SpeciesWildEvolutionDelay.LONG)
],
[Species.WOOBAT]: [
new SpeciesEvolution(Species.SWOOBAT, 1, null, new SpeciesFriendshipEvolutionCondition(90), SpeciesWildEvolutionDelay.MEDIUM)
new SpeciesEvolution(Species.SWOOBAT, 1, null, new FriendshipEvolutionCondition(90), SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.SWADLOON]: [
new SpeciesEvolution(Species.LEAVANNY, 1, null, new SpeciesFriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.LEAVANNY, 1, null, new FriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.LONG)
],
[Species.TYPE_NULL]: [
new SpeciesEvolution(Species.SILVALLY, 1, null, new SpeciesFriendshipEvolutionCondition(100), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.SILVALLY, 1, null, new FriendshipEvolutionCondition(100), SpeciesWildEvolutionDelay.LONG)
],
[Species.ALOLA_MEOWTH]: [
new SpeciesEvolution(Species.ALOLA_PERSIAN, 1, null, new SpeciesFriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.LONG)
new SpeciesEvolution(Species.ALOLA_PERSIAN, 1, null, new FriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.LONG)
],
[Species.SNOM]: [
new SpeciesEvolution(Species.FROSMOTH, 1, null, new SpeciesFriendshipEvolutionCondition(90, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), SpeciesWildEvolutionDelay.MEDIUM)
new SpeciesEvolution(Species.FROSMOTH, 1, null, new FriendshipTimeOfDayEvolutionCondition(90, "night"), SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.GIMMIGHOUL]: [
new SpeciesFormEvolution(Species.GHOLDENGO, "chest", "", 1, null, new SpeciesEvolutionCondition(p => p.evoCounter
+ p.getHeldItems().filter(m => m instanceof DamageMoneyRewardModifier).length
+ p.scene.findModifiers(m => m instanceof MoneyMultiplierModifier
|| m instanceof ExtraModifierModifier || m instanceof TempExtraModifierModifier).length > 9), SpeciesWildEvolutionDelay.VERY_LONG),
new SpeciesFormEvolution(Species.GHOLDENGO, "roaming", "", 1, null, new SpeciesEvolutionCondition(p => p.evoCounter
+ p.getHeldItems().filter(m => m instanceof DamageMoneyRewardModifier).length
+ p.scene.findModifiers(m => m instanceof MoneyMultiplierModifier
|| m instanceof ExtraModifierModifier || m instanceof TempExtraModifierModifier).length > 9), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesFormEvolution(Species.GHOLDENGO, "chest", "", 1, null, new TreasureEvolutionCondition(), SpeciesWildEvolutionDelay.VERY_LONG),
new SpeciesFormEvolution(Species.GHOLDENGO, "roaming", "", 1, null, new TreasureEvolutionCondition(), SpeciesWildEvolutionDelay.VERY_LONG)
]
};
@ -1690,3 +1883,19 @@ export function initPokemonPrevolutions(): void {
}
});
}
// TODO: This may cause funny business for double starters such as Pichu/Pikachu
export const pokemonStarters: PokemonPrevolutions = {};
export function initPokemonStarters(): void {
const starterKeys = Object.keys(pokemonPrevolutions);
starterKeys.forEach(pk => {
const prevolution = pokemonPrevolutions[pk];
if (speciesStarterCosts.hasOwnProperty(prevolution)) {
pokemonStarters[pk] = prevolution;
} else {
pokemonStarters[pk] = pokemonPrevolutions[prevolution];
}
});
}

View File

@ -19718,6 +19718,44 @@ export const pokemonFormLevelMoves: PokemonSpeciesFormLevelMoves = {
[ 48, Moves.CLOSE_COMBAT ],
[ 52, Moves.FOCUS_PUNCH ],
],
2: [
[ EVOLVE_MOVE, Moves.WICKED_BLOW ],
[ 1, Moves.LEER ],
[ 1, Moves.FOCUS_ENERGY ],
[ 1, Moves.ENDURE ],
[ 1, Moves.ROCK_SMASH ],
[ 1, Moves.SUCKER_PUNCH ],
[ 12, Moves.AERIAL_ACE ],
[ 16, Moves.SCARY_FACE ],
[ 20, Moves.HEADBUTT ],
[ 24, Moves.BRICK_BREAK ],
[ 28, Moves.DETECT ],
[ 32, Moves.BULK_UP ],
[ 36, Moves.IRON_HEAD ],
[ 40, Moves.DYNAMIC_PUNCH ],
[ 44, Moves.COUNTER ],
[ 48, Moves.CLOSE_COMBAT ],
[ 52, Moves.FOCUS_PUNCH ],
],
3: [
[ EVOLVE_MOVE, Moves.SURGING_STRIKES ],
[ 1, Moves.LEER ],
[ 1, Moves.FOCUS_ENERGY ],
[ 1, Moves.ENDURE ],
[ 1, Moves.ROCK_SMASH ],
[ 1, Moves.AQUA_JET ],
[ 12, Moves.AERIAL_ACE ],
[ 16, Moves.SCARY_FACE ],
[ 20, Moves.HEADBUTT ],
[ 24, Moves.BRICK_BREAK ],
[ 28, Moves.DETECT ],
[ 32, Moves.BULK_UP ],
[ 36, Moves.IRON_HEAD ],
[ 40, Moves.DYNAMIC_PUNCH ],
[ 44, Moves.COUNTER ],
[ 48, Moves.CLOSE_COMBAT ],
[ 52, Moves.FOCUS_PUNCH ],
],
},
[Species.CALYREX]: {
1: [

View File

@ -51,9 +51,7 @@ export const speciesStarterCosts = {
[Species.SANDSHREW]: 2,
[Species.NIDORAN_F]: 3,
[Species.NIDORAN_M]: 3,
[Species.CLEFAIRY]: 3,
[Species.VULPIX]: 3,
[Species.JIGGLYPUFF]: 2,
[Species.ZUBAT]: 3,
[Species.ODDISH]: 3,
[Species.PARAS]: 2,
@ -84,22 +82,15 @@ export const speciesStarterCosts = {
[Species.VOLTORB]: 2,
[Species.EXEGGCUTE]: 3,
[Species.CUBONE]: 3,
[Species.HITMONLEE]: 4,
[Species.HITMONCHAN]: 4,
[Species.LICKITUNG]: 3,
[Species.KOFFING]: 2,
[Species.RHYHORN]: 4,
[Species.CHANSEY]: 3,
[Species.TANGELA]: 3,
[Species.KANGASKHAN]: 4,
[Species.HORSEA]: 3,
[Species.GOLDEEN]: 2,
[Species.STARYU]: 3,
[Species.MR_MIME]: 3,
[Species.SCYTHER]: 5,
[Species.JYNX]: 4,
[Species.ELECTABUZZ]: 4,
[Species.MAGMAR]: 4,
[Species.PINSIR]: 4,
[Species.TAUROS]: 4,
[Species.MAGIKARP]: 4,
@ -110,7 +101,6 @@ export const speciesStarterCosts = {
[Species.OMANYTE]: 3,
[Species.KABUTO]: 3,
[Species.AERODACTYL]: 5,
[Species.SNORLAX]: 5,
[Species.ARTICUNO]: 5,
[Species.ZAPDOS]: 6,
[Species.MOLTRES]: 6,
@ -132,8 +122,6 @@ export const speciesStarterCosts = {
[Species.TOGEPI]: 3,
[Species.NATU]: 2,
[Species.MAREEP]: 2,
[Species.MARILL]: 4,
[Species.SUDOWOODO]: 3,
[Species.HOPPIP]: 2,
[Species.AIPOM]: 2,
[Species.SUNKERN]: 1,
@ -142,7 +130,6 @@ export const speciesStarterCosts = {
[Species.MURKROW]: 3,
[Species.MISDREAVUS]: 2,
[Species.UNOWN]: 1,
[Species.WOBBUFFET]: 2,
[Species.GIRAFARIG]: 3,
[Species.PINECO]: 2,
[Species.DUNSPARCE]: 3,
@ -158,7 +145,6 @@ export const speciesStarterCosts = {
[Species.CORSOLA]: 2,
[Species.REMORAID]: 2,
[Species.DELIBIRD]: 2,
[Species.MANTINE]: 3,
[Species.SKARMORY]: 4,
[Species.HOUNDOUR]: 3,
[Species.PHANPY]: 3,
@ -206,7 +192,6 @@ export const speciesStarterCosts = {
[Species.MINUN]: 2,
[Species.VOLBEAT]: 2,
[Species.ILLUMISE]: 2,
[Species.ROSELIA]: 3,
[Species.GULPIN]: 1,
[Species.CARVANHA]: 3,
[Species.WAILMER]: 2,
@ -232,7 +217,6 @@ export const speciesStarterCosts = {
[Species.SHUPPET]: 2,
[Species.DUSKULL]: 3,
[Species.TROPIUS]: 3,
[Species.CHIMECHO]: 3,
[Species.ABSOL]: 4,
[Species.WYNAUT]: 2,
[Species.SNORUNT]: 2,
@ -543,7 +527,6 @@ export const speciesStarterCosts = {
[Species.GALAR_PONYTA]: 2,
[Species.GALAR_SLOWPOKE]: 3,
[Species.GALAR_FARFETCHD]: 3,
[Species.GALAR_MR_MIME]: 3,
[Species.GALAR_ARTICUNO]: 6,
[Species.GALAR_ZAPDOS]: 6,
[Species.GALAR_MOLTRES]: 6,

View File

@ -1,16 +1,14 @@
//import { battleAnimRawData } from "./battle-anim-raw-data";
import BattleScene from "../battle-scene";
import { globalScene } from "#app/global-scene";
import { AttackMove, BeakBlastHeaderAttr, DelayedAttackAttr, MoveFlags, SelfStatusMove, allMoves } from "./move";
import Pokemon from "../field/pokemon";
import type Pokemon from "../field/pokemon";
import * as Utils from "../utils";
import { BattlerIndex } from "../battle";
import { Element } from "json-stable-stringify";
import type { BattlerIndex } from "../battle";
import type { Element } from "json-stable-stringify";
import { Moves } from "#enums/moves";
import { SubstituteTag } from "./battler-tags";
import { isNullOrUndefined } from "../utils";
import Phaser from "phaser";
import { EncounterAnim } from "#enums/encounter-anims";
//import fs from 'vite-plugin-fs/browser';
export enum AnimFrameTarget {
USER,
@ -308,7 +306,7 @@ abstract class AnimTimedEvent {
this.resourceName = resourceName;
}
abstract execute(scene: BattleScene, battleAnim: BattleAnim, priority?: number): integer;
abstract execute(battleAnim: BattleAnim, priority?: number): integer;
abstract getEventType(): string;
}
@ -326,15 +324,15 @@ class AnimTimedSoundEvent extends AnimTimedEvent {
}
}
execute(scene: BattleScene, battleAnim: BattleAnim, priority?: number): integer {
execute(battleAnim: BattleAnim, priority?: number): integer {
const soundConfig = { rate: (this.pitch * 0.01), volume: (this.volume * 0.01) };
if (this.resourceName) {
try {
scene.playSound(`battle_anims/${this.resourceName}`, soundConfig);
globalScene.playSound(`battle_anims/${this.resourceName}`, soundConfig);
} catch (err) {
console.error(err);
}
return Math.ceil((scene.sound.get(`battle_anims/${this.resourceName}`).totalDuration * 1000) / 33.33);
return Math.ceil((globalScene.sound.get(`battle_anims/${this.resourceName}`).totalDuration * 1000) / 33.33);
} else {
return Math.ceil((battleAnim.user!.cry(soundConfig).totalDuration * 1000) / 33.33); // TODO: is the bang behind user correct?
}
@ -388,7 +386,7 @@ class AnimTimedUpdateBgEvent extends AnimTimedBgEvent {
super(frameIndex, resourceName, source);
}
execute(scene: BattleScene, moveAnim: MoveAnim, priority?: number): integer {
execute(moveAnim: MoveAnim, priority?: number): integer {
const tweenProps = {};
if (this.bgX !== undefined) {
tweenProps["x"] = (this.bgX * 0.5) - 320;
@ -400,7 +398,7 @@ class AnimTimedUpdateBgEvent extends AnimTimedBgEvent {
tweenProps["alpha"] = (this.opacity || 0) / 255;
}
if (Object.keys(tweenProps).length) {
scene.tweens.add(Object.assign({
globalScene.tweens.add(Object.assign({
targets: moveAnim.bgSprite,
duration: Utils.getFrameMs(this.duration * 3)
}, tweenProps));
@ -418,25 +416,25 @@ class AnimTimedAddBgEvent extends AnimTimedBgEvent {
super(frameIndex, resourceName, source);
}
execute(scene: BattleScene, moveAnim: MoveAnim, priority?: number): integer {
execute(moveAnim: MoveAnim, priority?: number): integer {
if (moveAnim.bgSprite) {
moveAnim.bgSprite.destroy();
}
moveAnim.bgSprite = this.resourceName
? scene.add.tileSprite(this.bgX - 320, this.bgY - 284, 896, 576, this.resourceName)
: scene.add.rectangle(this.bgX - 320, this.bgY - 284, 896, 576, 0);
? globalScene.add.tileSprite(this.bgX - 320, this.bgY - 284, 896, 576, this.resourceName)
: globalScene.add.rectangle(this.bgX - 320, this.bgY - 284, 896, 576, 0);
moveAnim.bgSprite.setOrigin(0, 0);
moveAnim.bgSprite.setScale(1.25);
moveAnim.bgSprite.setAlpha(this.opacity / 255);
scene.field.add(moveAnim.bgSprite);
const fieldPokemon = scene.getEnemyPokemon(false) ?? scene.getPlayerPokemon(false);
globalScene.field.add(moveAnim.bgSprite);
const fieldPokemon = globalScene.getEnemyPokemon(false) ?? globalScene.getPlayerPokemon(false);
if (!isNullOrUndefined(priority)) {
scene.field.moveTo(moveAnim.bgSprite as Phaser.GameObjects.GameObject, priority);
globalScene.field.moveTo(moveAnim.bgSprite as Phaser.GameObjects.GameObject, priority);
} else if (fieldPokemon?.isOnField()) {
scene.field.moveBelow(moveAnim.bgSprite as Phaser.GameObjects.GameObject, fieldPokemon);
globalScene.field.moveBelow(moveAnim.bgSprite as Phaser.GameObjects.GameObject, fieldPokemon);
}
scene.tweens.add({
globalScene.tweens.add({
targets: moveAnim.bgSprite,
duration: Utils.getFrameMs(this.duration * 3)
});
@ -454,14 +452,14 @@ export const chargeAnims = new Map<ChargeAnim, AnimConfig | [AnimConfig, AnimCon
export const commonAnims = new Map<CommonAnim, AnimConfig>();
export const encounterAnims = new Map<EncounterAnim, AnimConfig>();
export function initCommonAnims(scene: BattleScene): Promise<void> {
export function initCommonAnims(): Promise<void> {
return new Promise(resolve => {
const commonAnimNames = Utils.getEnumKeys(CommonAnim);
const commonAnimIds = Utils.getEnumValues(CommonAnim);
const commonAnimFetches: Promise<Map<CommonAnim, AnimConfig>>[] = [];
for (let ca = 0; ca < commonAnimIds.length; ca++) {
const commonAnimId = commonAnimIds[ca];
commonAnimFetches.push(scene.cachedFetch(`./battle-anims/common-${commonAnimNames[ca].toLowerCase().replace(/\_/g, "-")}.json`)
commonAnimFetches.push(globalScene.cachedFetch(`./battle-anims/common-${commonAnimNames[ca].toLowerCase().replace(/\_/g, "-")}.json`)
.then(response => response.json())
.then(cas => commonAnims.set(commonAnimId, new AnimConfig(cas))));
}
@ -469,7 +467,7 @@ export function initCommonAnims(scene: BattleScene): Promise<void> {
});
}
export function initMoveAnim(scene: BattleScene, move: Moves): Promise<void> {
export function initMoveAnim(move: Moves): Promise<void> {
return new Promise(resolve => {
if (moveAnims.has(move)) {
if (moveAnims.get(move) !== null) {
@ -494,7 +492,7 @@ export function initMoveAnim(scene: BattleScene, move: Moves): Promise<void> {
const defaultMoveAnim = allMoves[move] instanceof AttackMove ? Moves.TACKLE : allMoves[move] instanceof SelfStatusMove ? Moves.FOCUS_ENERGY : Moves.TAIL_WHIP;
const fetchAnimAndResolve = (move: Moves) => {
scene.cachedFetch(`./battle-anims/${Utils.animationFileName(move)}.json`)
globalScene.cachedFetch(`./battle-anims/${Utils.animationFileName(move)}.json`)
.then(response => {
const contentType = response.headers.get("content-type");
if (!response.ok || contentType?.indexOf("application/json") === -1) {
@ -516,7 +514,7 @@ export function initMoveAnim(scene: BattleScene, move: Moves): Promise<void> {
: (allMoves[move].getAttrs(DelayedAttackAttr)[0]
?? allMoves[move].getAttrs(BeakBlastHeaderAttr)[0]);
if (chargeAnimSource) {
initMoveChargeAnim(scene, chargeAnimSource.chargeAnim).then(() => resolve());
initMoveChargeAnim(chargeAnimSource.chargeAnim).then(() => resolve());
} else {
resolve();
}
@ -557,10 +555,9 @@ function logMissingMoveAnim(move: Moves, ...optionalParams: any[]) {
/**
* Fetches animation configs to be used in a Mystery Encounter
* @param scene
* @param encounterAnim one or more animations to fetch
*/
export async function initEncounterAnims(scene: BattleScene, encounterAnim: EncounterAnim | EncounterAnim[]): Promise<void> {
export async function initEncounterAnims(encounterAnim: EncounterAnim | EncounterAnim[]): Promise<void> {
const anims = Array.isArray(encounterAnim) ? encounterAnim : [ encounterAnim ];
const encounterAnimNames = Utils.getEnumKeys(EncounterAnim);
const encounterAnimFetches: Promise<Map<EncounterAnim, AnimConfig>>[] = [];
@ -568,14 +565,14 @@ export async function initEncounterAnims(scene: BattleScene, encounterAnim: Enco
if (encounterAnims.has(anim) && !isNullOrUndefined(encounterAnims.get(anim))) {
continue;
}
encounterAnimFetches.push(scene.cachedFetch(`./battle-anims/encounter-${encounterAnimNames[anim].toLowerCase().replace(/\_/g, "-")}.json`)
encounterAnimFetches.push(globalScene.cachedFetch(`./battle-anims/encounter-${encounterAnimNames[anim].toLowerCase().replace(/\_/g, "-")}.json`)
.then(response => response.json())
.then(cas => encounterAnims.set(anim, new AnimConfig(cas))));
}
await Promise.allSettled(encounterAnimFetches);
}
export function initMoveChargeAnim(scene: BattleScene, chargeAnim: ChargeAnim): Promise<void> {
export function initMoveChargeAnim(chargeAnim: ChargeAnim): Promise<void> {
return new Promise(resolve => {
if (chargeAnims.has(chargeAnim)) {
if (chargeAnims.get(chargeAnim) !== null) {
@ -590,7 +587,7 @@ export function initMoveChargeAnim(scene: BattleScene, chargeAnim: ChargeAnim):
}
} else {
chargeAnims.set(chargeAnim, null);
scene.cachedFetch(`./battle-anims/${ChargeAnim[chargeAnim].toLowerCase().replace(/\_/g, "-")}.json`)
globalScene.cachedFetch(`./battle-anims/${ChargeAnim[chargeAnim].toLowerCase().replace(/\_/g, "-")}.json`)
.then(response => response.json())
.then(ca => {
if (Array.isArray(ca)) {
@ -623,23 +620,22 @@ function populateMoveChargeAnim(chargeAnim: ChargeAnim, animSource: any) {
chargeAnims.set(chargeAnim, [ chargeAnims.get(chargeAnim) as AnimConfig, moveChargeAnim ]);
}
export function loadCommonAnimAssets(scene: BattleScene, startLoad?: boolean): Promise<void> {
export function loadCommonAnimAssets(startLoad?: boolean): Promise<void> {
return new Promise(resolve => {
loadAnimAssets(scene, Array.from(commonAnims.values()), startLoad).then(() => resolve());
loadAnimAssets(Array.from(commonAnims.values()), startLoad).then(() => resolve());
});
}
/**
* Loads encounter animation assets to scene
* MUST be called after {@linkcode initEncounterAnims()} to load all required animations properly
* @param scene
* @param startLoad
*/
export async function loadEncounterAnimAssets(scene: BattleScene, startLoad?: boolean): Promise<void> {
await loadAnimAssets(scene, Array.from(encounterAnims.values()), startLoad);
export async function loadEncounterAnimAssets(startLoad?: boolean): Promise<void> {
await loadAnimAssets(Array.from(encounterAnims.values()), startLoad);
}
export function loadMoveAnimAssets(scene: BattleScene, moveIds: Moves[], startLoad?: boolean): Promise<void> {
export function loadMoveAnimAssets(moveIds: Moves[], startLoad?: boolean): Promise<void> {
return new Promise(resolve => {
const moveAnimations = moveIds.map(m => moveAnims.get(m) as AnimConfig).flat();
for (const moveId of moveIds) {
@ -655,11 +651,11 @@ export function loadMoveAnimAssets(scene: BattleScene, moveIds: Moves[], startLo
}
}
}
loadAnimAssets(scene, moveAnimations, startLoad).then(() => resolve());
loadAnimAssets(moveAnimations, startLoad).then(() => resolve());
});
}
function loadAnimAssets(scene: BattleScene, anims: AnimConfig[], startLoad?: boolean): Promise<void> {
function loadAnimAssets(anims: AnimConfig[], startLoad?: boolean): Promise<void> {
return new Promise(resolve => {
const backgrounds = new Set<string>();
const sounds = new Set<string>();
@ -676,19 +672,19 @@ function loadAnimAssets(scene: BattleScene, anims: AnimConfig[], startLoad?: boo
backgrounds.add(abg);
}
if (a.graphic) {
scene.loadSpritesheet(a.graphic, "battle_anims", 96);
globalScene.loadSpritesheet(a.graphic, "battle_anims", 96);
}
}
for (const bg of backgrounds) {
scene.loadImage(bg, "battle_anims");
globalScene.loadImage(bg, "battle_anims");
}
for (const s of sounds) {
scene.loadSe(s, "battle_anims", s);
globalScene.loadSe(s, "battle_anims", s);
}
if (startLoad) {
scene.load.once(Phaser.Loader.Events.COMPLETE, () => resolve());
if (!scene.load.isLoading()) {
scene.load.start();
globalScene.load.once(Phaser.Loader.Events.COMPLETE, () => resolve());
if (!globalScene.load.isLoading()) {
globalScene.load.start();
}
} else {
resolve();
@ -778,7 +774,7 @@ export abstract class BattleAnim {
return false;
}
private getGraphicFrameData(scene: BattleScene, frames: AnimFrame[], onSubstitute?: boolean): Map<integer, Map<AnimFrameTarget, GraphicFrameData>> {
private getGraphicFrameData(frames: AnimFrame[], onSubstitute?: boolean): Map<integer, Map<AnimFrameTarget, GraphicFrameData>> {
const ret: Map<integer, Map<AnimFrameTarget, GraphicFrameData>> = new Map([
[ AnimFrameTarget.GRAPHIC, new Map<AnimFrameTarget, GraphicFrameData>() ],
[ AnimFrameTarget.USER, new Map<AnimFrameTarget, GraphicFrameData>() ],
@ -835,7 +831,7 @@ export abstract class BattleAnim {
return ret;
}
play(scene: BattleScene, onSubstitute?: boolean, callback?: Function) {
play(onSubstitute?: boolean, callback?: Function) {
const isOppAnim = this.isOppAnim();
const user = !isOppAnim ? this.user! : this.target!; // TODO: are those bangs correct?
const target = !isOppAnim ? this.target! : this.user!;
@ -907,7 +903,7 @@ export abstract class BattleAnim {
}
};
if (!scene.moveAnimations && !this.playRegardlessOfIssues) {
if (!globalScene.moveAnimations && !this.playRegardlessOfIssues) {
return cleanUpAndComplete();
}
@ -924,7 +920,7 @@ export abstract class BattleAnim {
let r = anim?.frames.length ?? 0;
let f = 0;
scene.tweens.addCounter({
globalScene.tweens.addCounter({
duration: Utils.getFrameMs(3),
repeat: anim?.frames.length ?? 0,
onRepeat: () => {
@ -934,7 +930,7 @@ export abstract class BattleAnim {
}
const spriteFrames = anim!.frames[f]; // TODO: is the bang correcT?
const frameData = this.getGraphicFrameData(scene, anim!.frames[f], onSubstitute); // TODO: is the bang correct?
const frameData = this.getGraphicFrameData(anim!.frames[f], onSubstitute); // TODO: is the bang correct?
let u = 0;
let t = 0;
let g = 0;
@ -950,19 +946,19 @@ export abstract class BattleAnim {
const spriteSource = isUser ? userSprite : targetSprite;
if ((isUser ? u : t) === sprites.length) {
if (isUser || !targetSubstitute) {
const sprite = scene.addPokemonSprite(isUser ? user! : target, 0, 0, spriteSource!.texture, spriteSource!.frame.name, true); // TODO: are those bangs correct?
const sprite = globalScene.addPokemonSprite(isUser ? user! : target, 0, 0, spriteSource!.texture, spriteSource!.frame.name, true); // TODO: are those bangs correct?
[ "spriteColors", "fusionSpriteColors" ].map(k => sprite.pipelineData[k] = (isUser ? user! : target).getSprite().pipelineData[k]); // TODO: are those bangs correct?
sprite.setPipelineData("spriteKey", (isUser ? user! : target).getBattleSpriteKey());
sprite.setPipelineData("shiny", (isUser ? user : target).shiny);
sprite.setPipelineData("variant", (isUser ? user : target).variant);
sprite.setPipelineData("ignoreFieldPos", true);
spriteSource.on("animationupdate", (_anim, frame) => sprite.setFrame(frame.textureFrame));
scene.field.add(sprite);
globalScene.field.add(sprite);
sprites.push(sprite);
} else {
const sprite = scene.addFieldSprite(spriteSource.x, spriteSource.y, spriteSource.texture);
const sprite = globalScene.addFieldSprite(spriteSource.x, spriteSource.y, spriteSource.texture);
spriteSource.on("animationupdate", (_anim, frame) => sprite.setFrame(frame.textureFrame));
scene.field.add(sprite);
globalScene.field.add(sprite);
sprites.push(sprite);
}
}
@ -987,9 +983,9 @@ export abstract class BattleAnim {
} else {
const sprites = spriteCache[AnimFrameTarget.GRAPHIC];
if (g === sprites.length) {
const newSprite: Phaser.GameObjects.Sprite = scene.addFieldSprite(0, 0, anim!.graphic, 1); // TODO: is the bang correct?
const newSprite: Phaser.GameObjects.Sprite = globalScene.addFieldSprite(0, 0, anim!.graphic, 1); // TODO: is the bang correct?
sprites.push(newSprite);
scene.field.add(newSprite);
globalScene.field.add(newSprite);
spritePriorities.push(1);
}
@ -1000,22 +996,22 @@ export abstract class BattleAnim {
const setSpritePriority = (priority: integer) => {
switch (priority) {
case 0:
scene.field.moveBelow(moveSprite as Phaser.GameObjects.GameObject, scene.getEnemyPokemon(false) ?? scene.getPlayerPokemon(false)!); // TODO: is this bang correct?
globalScene.field.moveBelow(moveSprite as Phaser.GameObjects.GameObject, globalScene.getEnemyPokemon(false) ?? globalScene.getPlayerPokemon(false)!); // TODO: is this bang correct?
break;
case 1:
scene.field.moveTo(moveSprite, scene.field.getAll().length - 1);
globalScene.field.moveTo(moveSprite, globalScene.field.getAll().length - 1);
break;
case 2:
switch (frame.focus) {
case AnimFocus.USER:
if (this.bgSprite) {
scene.field.moveAbove(moveSprite as Phaser.GameObjects.GameObject, this.bgSprite);
globalScene.field.moveAbove(moveSprite as Phaser.GameObjects.GameObject, this.bgSprite);
} else {
scene.field.moveBelow(moveSprite as Phaser.GameObjects.GameObject, this.user!); // TODO: is this bang correct?
globalScene.field.moveBelow(moveSprite as Phaser.GameObjects.GameObject, this.user!); // TODO: is this bang correct?
}
break;
case AnimFocus.TARGET:
scene.field.moveBelow(moveSprite as Phaser.GameObjects.GameObject, this.target!); // TODO: is this bang correct?
globalScene.field.moveBelow(moveSprite as Phaser.GameObjects.GameObject, this.target!); // TODO: is this bang correct?
break;
default:
setSpritePriority(1);
@ -1025,10 +1021,10 @@ export abstract class BattleAnim {
case 3:
switch (frame.focus) {
case AnimFocus.USER:
scene.field.moveAbove(moveSprite as Phaser.GameObjects.GameObject, this.user!); // TODO: is this bang correct?
globalScene.field.moveAbove(moveSprite as Phaser.GameObjects.GameObject, this.user!); // TODO: is this bang correct?
break;
case AnimFocus.TARGET:
scene.field.moveAbove(moveSprite as Phaser.GameObjects.GameObject, this.target!); // TODO: is this bang correct?
globalScene.field.moveAbove(moveSprite as Phaser.GameObjects.GameObject, this.target!); // TODO: is this bang correct?
break;
default:
setSpritePriority(1);
@ -1056,7 +1052,7 @@ export abstract class BattleAnim {
}
if (anim?.frameTimedEvents.has(f)) {
for (const event of anim.frameTimedEvents.get(f)!) { // TODO: is this bang correct?
r = Math.max((anim.frames.length - f) + event.execute(scene, this), r);
r = Math.max((anim.frames.length - f) + event.execute(this), r);
}
}
const targets = Utils.getEnumValues(AnimFrameTarget);
@ -1086,7 +1082,7 @@ export abstract class BattleAnim {
}
}
if (r) {
scene.tweens.addCounter({
globalScene.tweens.addCounter({
duration: Utils.getFrameMs(r),
onComplete: () => cleanUpAndComplete()
});
@ -1123,8 +1119,6 @@ export abstract class BattleAnim {
}
/**
*
* @param scene
* @param targetInitialX
* @param targetInitialY
* @param frameTimeMult
@ -1135,7 +1129,7 @@ export abstract class BattleAnim {
* - 5 is on top of player sprite
* @param callback
*/
playWithoutTargets(scene: BattleScene, targetInitialX: number, targetInitialY: number, frameTimeMult: number, frameTimedEventPriority?: 0 | 1 | 3 | 5, callback?: Function) {
playWithoutTargets(targetInitialX: number, targetInitialY: number, frameTimeMult: number, frameTimedEventPriority?: 0 | 1 | 3 | 5, callback?: Function) {
const spriteCache: SpriteCache = {
[AnimFrameTarget.GRAPHIC]: [],
[AnimFrameTarget.USER]: [],
@ -1156,7 +1150,7 @@ export abstract class BattleAnim {
}
};
if (!scene.moveAnimations && !this.playRegardlessOfIssues) {
if (!globalScene.moveAnimations && !this.playRegardlessOfIssues) {
return cleanUpAndComplete();
}
@ -1168,13 +1162,13 @@ export abstract class BattleAnim {
let totalFrames = anim!.frames.length;
let frameCount = 0;
let existingFieldSprites = scene.field.getAll().slice(0);
let existingFieldSprites = globalScene.field.getAll().slice(0);
scene.tweens.addCounter({
globalScene.tweens.addCounter({
duration: Utils.getFrameMs(3) * frameTimeMult,
repeat: anim!.frames.length,
onRepeat: () => {
existingFieldSprites = scene.field.getAll().slice(0);
existingFieldSprites = globalScene.field.getAll().slice(0);
const spriteFrames = anim!.frames[frameCount];
const frameData = this.getGraphicFrameDataWithoutTarget(anim!.frames[frameCount], targetInitialX, targetInitialY);
let graphicFrameCount = 0;
@ -1186,9 +1180,9 @@ export abstract class BattleAnim {
const sprites = spriteCache[AnimFrameTarget.GRAPHIC];
if (graphicFrameCount === sprites.length) {
const newSprite: Phaser.GameObjects.Sprite = scene.addFieldSprite(0, 0, anim!.graphic, 1);
const newSprite: Phaser.GameObjects.Sprite = globalScene.addFieldSprite(0, 0, anim!.graphic, 1);
sprites.push(newSprite);
scene.field.add(newSprite);
globalScene.field.add(newSprite);
}
const graphicIndex = graphicFrameCount++;
@ -1197,11 +1191,11 @@ export abstract class BattleAnim {
const setSpritePriority = (priority: integer) => {
if (existingFieldSprites.length > priority) {
// Move to specified priority index
const index = scene.field.getIndex(existingFieldSprites[priority]);
scene.field.moveTo(moveSprite, index);
const index = globalScene.field.getIndex(existingFieldSprites[priority]);
globalScene.field.moveTo(moveSprite, index);
} else {
// Move to top of scene
scene.field.moveTo(moveSprite, scene.field.getAll().length - 1);
globalScene.field.moveTo(moveSprite, globalScene.field.getAll().length - 1);
}
};
setSpritePriority(frame.priority);
@ -1221,7 +1215,7 @@ export abstract class BattleAnim {
}
if (anim?.frameTimedEvents.get(frameCount)) {
for (const event of anim.frameTimedEvents.get(frameCount)!) {
totalFrames = Math.max((anim.frames.length - frameCount) + event.execute(scene, this, frameTimedEventPriority), totalFrames);
totalFrames = Math.max((anim.frames.length - frameCount) + event.execute(this, frameTimedEventPriority), totalFrames);
}
}
const targets = Utils.getEnumValues(AnimFrameTarget);
@ -1248,7 +1242,7 @@ export abstract class BattleAnim {
}
}
if (totalFrames) {
scene.tweens.addCounter({
globalScene.tweens.addCounter({
duration: Utils.getFrameMs(totalFrames),
onComplete: () => cleanUpAndComplete()
});
@ -1282,7 +1276,7 @@ export class MoveAnim extends BattleAnim {
public move: Moves;
constructor(move: Moves, user: Pokemon, target: BattlerIndex, playOnEmptyField: boolean = false) {
super(user, user.scene.getField()[target], playOnEmptyField);
super(user, globalScene.getField()[target], playOnEmptyField);
this.move = move;
}

File diff suppressed because it is too large Load Diff

View File

@ -1,5 +1,6 @@
import { getPokemonNameWithAffix } from "../messages";
import Pokemon, { HitResult } from "../field/pokemon";
import type Pokemon from "../field/pokemon";
import { HitResult } from "../field/pokemon";
import { getStatusEffectHealText } from "./status-effect";
import * as Utils from "../utils";
import { DoubleBerryEffectAbAttr, PostItemLostAbAttr, ReduceBerryUseThresholdAbAttr, applyAbAttrs, applyPostItemLostAbAttrs } from "./ability";
@ -9,6 +10,7 @@ import { BerryType } from "#enums/berry-type";
import { Stat, type BattleStat } from "#app/enums/stat";
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { globalScene } from "#app/global-scene";
export function getBerryName(berryType: BerryType): string {
return i18next.t(`berry:${BerryType[berryType]}.name`);
@ -73,7 +75,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
}
const hpHealed = new Utils.NumberHolder(Utils.toDmgValue(pokemon.getMaxHp() / 4));
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, hpHealed);
pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, pokemon.getBattlerIndex(),
globalScene.unshiftPhase(new PokemonHealPhase(pokemon.getBattlerIndex(),
hpHealed.value, i18next.t("battle:hpHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), berryName: getBerryName(berryType) }), true));
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false);
};
@ -83,7 +85,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
pokemon.battleData.berriesEaten.push(berryType);
}
if (pokemon.status) {
pokemon.scene.queueMessage(getStatusEffectHealText(pokemon.status.effect, getPokemonNameWithAffix(pokemon)));
globalScene.queueMessage(getStatusEffectHealText(pokemon.status.effect, getPokemonNameWithAffix(pokemon)));
}
pokemon.resetStatus(true, true);
pokemon.updateInfo();
@ -102,7 +104,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
const stat: BattleStat = berryType - BerryType.ENIGMA;
const statStages = new Utils.NumberHolder(1);
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, statStages);
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ stat ], statStages.value));
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ stat ], statStages.value));
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false);
};
case BerryType.LANSAT:
@ -121,7 +123,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
const randStat = Utils.randSeedInt(Stat.SPD, Stat.ATK);
const stages = new Utils.NumberHolder(2);
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, stages);
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ randStat ], stages.value));
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ randStat ], stages.value));
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false);
};
case BerryType.LEPPA:
@ -132,7 +134,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
const ppRestoreMove = pokemon.getMoveset().find(m => !m?.getPpRatio()) ? pokemon.getMoveset().find(m => !m?.getPpRatio()) : pokemon.getMoveset().find(m => m!.getPpRatio() < 1); // TODO: is this bang correct?
if (ppRestoreMove !== undefined) {
ppRestoreMove!.ppUsed = Math.max(ppRestoreMove!.ppUsed - 10, 0);
pokemon.scene.queueMessage(i18next.t("battle:ppHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: ppRestoreMove!.getName(), berryName: getBerryName(berryType) }));
globalScene.queueMessage(i18next.t("battle:ppHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: ppRestoreMove!.getName(), berryName: getBerryName(berryType) }));
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false);
}
};

View File

@ -1,21 +1,26 @@
import * as Utils from "#app/utils";
import i18next from "i18next";
import { defaultStarterSpecies, DexAttrProps, GameData } from "#app/system/game-data";
import PokemonSpecies, { getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
import type { DexAttrProps, GameData } from "#app/system/game-data";
import { defaultStarterSpecies } from "#app/system/game-data";
import type PokemonSpecies from "#app/data/pokemon-species";
import { getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
import Pokemon, { PokemonMove } from "#app/field/pokemon";
import { BattleType, FixedBattleConfig } from "#app/battle";
import type Pokemon from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import type { FixedBattleConfig } from "#app/battle";
import { ClassicFixedBossWaves, BattleType, getRandomTrainerFunc } from "#app/battle";
import Trainer, { TrainerVariant } from "#app/field/trainer";
import { GameMode } from "#app/game-mode";
import type { GameMode } from "#app/game-mode";
import { Type } from "#enums/type";
import { Challenges } from "#enums/challenges";
import { Species } from "#enums/species";
import { TrainerType } from "#enums/trainer-type";
import { Nature } from "#enums/nature";
import { Moves } from "#enums/moves";
import type { Moves } from "#enums/moves";
import { TypeColor, TypeShadow } from "#enums/color";
import { pokemonEvolutions } from "#app/data/balance/pokemon-evolutions";
import { pokemonFormChanges } from "#app/data/pokemon-forms";
import { ModifierTier } from "#app/modifier/modifier-tier";
/** A constant for the default max cost of the starting party before a run */
const DEFAULT_PARTY_MAX_COST = 10;
@ -84,6 +89,11 @@ export enum ChallengeType {
* Modifies what weight AI pokemon have when generating movesets. UNIMPLEMENTED.
*/
MOVE_WEIGHT,
/**
* Modifies what the pokemon stats for Flip Stat Mode.
*/
FLIP_STAT,
}
/**
@ -401,6 +411,16 @@ export abstract class Challenge {
applyMoveWeight(pokemon: Pokemon, moveSource: MoveSourceType, move: Moves, level: Utils.IntegerHolder): boolean {
return false;
}
/**
* An apply function for FlipStats. Derived classes should alter this.
* @param pokemon {@link Pokemon} What pokemon would learn the move.
* @param baseStats What are the stats to flip.
* @returns {@link boolean} Whether this function did anything.
*/
applyFlipStat(pokemon: Pokemon, baseStats: number[]) {
return false;
}
}
type ChallengeCondition = (data: GameData) => boolean;
@ -445,30 +465,64 @@ export class SingleGenerationChallenge extends Challenge {
return false;
}
applyFixedBattle(waveIndex: Number, battleConfig: FixedBattleConfig): boolean {
let trainerTypes: TrainerType[] = [];
applyFixedBattle(waveIndex: number, battleConfig: FixedBattleConfig): boolean {
let trainerTypes: (TrainerType | TrainerType[])[] = [];
const evilTeamWaves: number[] = [ ClassicFixedBossWaves.EVIL_GRUNT_1, ClassicFixedBossWaves.EVIL_GRUNT_2, ClassicFixedBossWaves.EVIL_GRUNT_3, ClassicFixedBossWaves.EVIL_ADMIN_1, ClassicFixedBossWaves.EVIL_GRUNT_4, ClassicFixedBossWaves.EVIL_ADMIN_2, ClassicFixedBossWaves.EVIL_BOSS_1, ClassicFixedBossWaves.EVIL_BOSS_2 ];
const evilTeamGrunts = [[ TrainerType.ROCKET_GRUNT ], [ TrainerType.ROCKET_GRUNT ], [ TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT ], [ TrainerType.GALACTIC_GRUNT ], [ TrainerType.PLASMA_GRUNT ], [ TrainerType.FLARE_GRUNT ], [ TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT ], [ TrainerType.MACRO_GRUNT ], [ TrainerType.STAR_GRUNT ]];
const evilTeamAdmins = [[ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [[ TrainerType.TABITHA, TrainerType.COURTNEY ], [ TrainerType.MATT, TrainerType.SHELLY ]], [ TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN ], [ TrainerType.ZINZOLIN, TrainerType.ROOD ], [ TrainerType.XEROSIC, TrainerType.BRYONY ], [ TrainerType.FABA, TrainerType.PLUMERIA ], [ TrainerType.OLEANA ], [ TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI ]];
const evilTeamBosses = [[ TrainerType.ROCKET_BOSS_GIOVANNI_1 ], [ TrainerType.ROCKET_BOSS_GIOVANNI_1 ], [ TrainerType.MAXIE, TrainerType.ARCHIE ], [ TrainerType.CYRUS ], [ TrainerType.GHETSIS ], [ TrainerType.LYSANDRE ], [ TrainerType.LUSAMINE, TrainerType.GUZMA ], [ TrainerType.ROSE ], [ TrainerType.PENNY ]];
const evilTeamBossRematches = [[ TrainerType.ROCKET_BOSS_GIOVANNI_2 ], [ TrainerType.ROCKET_BOSS_GIOVANNI_2 ], [ TrainerType.MAXIE_2, TrainerType.ARCHIE_2 ], [ TrainerType.CYRUS_2 ], [ TrainerType.GHETSIS_2 ], [ TrainerType.LYSANDRE_2 ], [ TrainerType.LUSAMINE_2, TrainerType.GUZMA_2 ], [ TrainerType.ROSE_2 ], [ TrainerType.PENNY_2 ]];
switch (waveIndex) {
case 182:
case ClassicFixedBossWaves.EVIL_GRUNT_1:
trainerTypes = evilTeamGrunts[this.value - 1];
battleConfig.setBattleType(BattleType.TRAINER).setGetTrainerFunc(getRandomTrainerFunc(trainerTypes, true));
return true;
case ClassicFixedBossWaves.EVIL_GRUNT_2:
case ClassicFixedBossWaves.EVIL_GRUNT_3:
case ClassicFixedBossWaves.EVIL_GRUNT_4:
trainerTypes = evilTeamGrunts[this.value - 1];
break;
case ClassicFixedBossWaves.EVIL_ADMIN_1:
case ClassicFixedBossWaves.EVIL_ADMIN_2:
trainerTypes = evilTeamAdmins[this.value - 1];
break;
case ClassicFixedBossWaves.EVIL_BOSS_1:
trainerTypes = evilTeamBosses[this.value - 1];
battleConfig.setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1).setGetTrainerFunc(getRandomTrainerFunc(trainerTypes, true))
.setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA ], allowLuckUpgrades: false });
return true;
case ClassicFixedBossWaves.EVIL_BOSS_2:
trainerTypes = evilTeamBossRematches[this.value - 1];
battleConfig.setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1).setGetTrainerFunc(getRandomTrainerFunc(trainerTypes, true))
.setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA ], allowLuckUpgrades: false });
return true;
case ClassicFixedBossWaves.ELITE_FOUR_1:
trainerTypes = [ TrainerType.LORELEI, TrainerType.WILL, TrainerType.SIDNEY, TrainerType.AARON, TrainerType.SHAUNTAL, TrainerType.MALVA, Utils.randSeedItem([ TrainerType.HALA, TrainerType.MOLAYNE ]), TrainerType.MARNIE_ELITE, TrainerType.RIKA ];
break;
case 184:
case ClassicFixedBossWaves.ELITE_FOUR_2:
trainerTypes = [ TrainerType.BRUNO, TrainerType.KOGA, TrainerType.PHOEBE, TrainerType.BERTHA, TrainerType.MARSHAL, TrainerType.SIEBOLD, TrainerType.OLIVIA, TrainerType.NESSA_ELITE, TrainerType.POPPY ];
break;
case 186:
case ClassicFixedBossWaves.ELITE_FOUR_3:
trainerTypes = [ TrainerType.AGATHA, TrainerType.BRUNO, TrainerType.GLACIA, TrainerType.FLINT, TrainerType.GRIMSLEY, TrainerType.WIKSTROM, TrainerType.ACEROLA, Utils.randSeedItem([ TrainerType.BEA_ELITE, TrainerType.ALLISTER_ELITE ]), TrainerType.LARRY_ELITE ];
break;
case 188:
case ClassicFixedBossWaves.ELITE_FOUR_4:
trainerTypes = [ TrainerType.LANCE, TrainerType.KAREN, TrainerType.DRAKE, TrainerType.LUCIAN, TrainerType.CAITLIN, TrainerType.DRASNA, TrainerType.KAHILI, TrainerType.RAIHAN_ELITE, TrainerType.HASSEL ];
break;
case 190:
case ClassicFixedBossWaves.CHAMPION:
trainerTypes = [ TrainerType.BLUE, Utils.randSeedItem([ TrainerType.RED, TrainerType.LANCE_CHAMPION ]), Utils.randSeedItem([ TrainerType.STEVEN, TrainerType.WALLACE ]), TrainerType.CYNTHIA, Utils.randSeedItem([ TrainerType.ALDER, TrainerType.IRIS ]), TrainerType.DIANTHA, TrainerType.HAU, TrainerType.LEON, Utils.randSeedItem([ TrainerType.GEETA, TrainerType.NEMONA ]) ];
break;
}
if (trainerTypes.length === 0) {
return false;
} else {
battleConfig.setBattleType(BattleType.TRAINER).setGetTrainerFunc(scene => new Trainer(scene, trainerTypes[this.value - 1], TrainerVariant.DEFAULT));
} else if (evilTeamWaves.includes(waveIndex)) {
battleConfig.setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1).setGetTrainerFunc(getRandomTrainerFunc(trainerTypes, true));
return true;
} else if (waveIndex >= ClassicFixedBossWaves.ELITE_FOUR_1 && waveIndex <= ClassicFixedBossWaves.CHAMPION) {
const ttypes = trainerTypes as TrainerType[];
battleConfig.setBattleType(BattleType.TRAINER).setGetTrainerFunc(() => new Trainer(ttypes[this.value - 1], TrainerVariant.DEFAULT));
return true;
} else {
return false;
}
}
@ -701,6 +755,33 @@ export class InverseBattleChallenge extends Challenge {
}
}
/**
* Implements a flip stat challenge.
*/
export class FlipStatChallenge extends Challenge {
constructor() {
super(Challenges.FLIP_STAT, 1);
}
override applyFlipStat(pokemon: Pokemon, baseStats: number[]) {
const origStats = Utils.deepCopy(baseStats);
baseStats[0] = origStats[5];
baseStats[1] = origStats[4];
baseStats[2] = origStats[3];
baseStats[3] = origStats[2];
baseStats[4] = origStats[1];
baseStats[5] = origStats[0];
return true;
}
static loadChallenge(source: FlipStatChallenge | any): FlipStatChallenge {
const newChallenge = new FlipStatChallenge();
newChallenge.value = source.value;
newChallenge.severity = source.severity;
return newChallenge;
}
}
/**
* Lowers the amount of starter points available.
*/
@ -886,6 +967,9 @@ export function applyChallenges(gameMode: GameMode, challengeType: ChallengeType
* @returns True if any challenge was successfully applied.
*/
export function applyChallenges(gameMode: GameMode, challengeType: ChallengeType.MOVE_WEIGHT, pokemon: Pokemon, moveSource: MoveSourceType, move: Moves, weight: Utils.IntegerHolder): boolean;
export function applyChallenges(gameMode: GameMode, challengeType: ChallengeType.FLIP_STAT, pokemon: Pokemon, baseStats: number[]): boolean;
export function applyChallenges(gameMode: GameMode, challengeType: ChallengeType, ...args: any[]): boolean {
let ret = false;
gameMode.challenges.forEach(c => {
@ -930,6 +1014,9 @@ export function applyChallenges(gameMode: GameMode, challengeType: ChallengeType
case ChallengeType.MOVE_WEIGHT:
ret ||= c.applyMoveWeight(args[0], args[1], args[2], args[3]);
break;
case ChallengeType.FLIP_STAT:
ret ||= c.applyFlipStat(args[0], args[1]);
break;
}
}
});
@ -955,6 +1042,8 @@ export function copyChallenge(source: Challenge | any): Challenge {
return FreshStartChallenge.loadChallenge(source);
case Challenges.INVERSE_BATTLE:
return InverseBattleChallenge.loadChallenge(source);
case Challenges.FLIP_STAT:
return FlipStatChallenge.loadChallenge(source);
}
throw new Error("Unknown challenge copied");
}
@ -967,5 +1056,6 @@ export function initChallenges() {
new SingleTypeChallenge(),
new FreshStartChallenge(),
new InverseBattleChallenge(),
new FlipStatChallenge()
);
}

View File

@ -1,11 +1,12 @@
import { Abilities } from "#enums/abilities";
import { Type } from "#enums/type";
import type { Abilities } from "#enums/abilities";
import type { Type } from "#enums/type";
import { isNullOrUndefined } from "#app/utils";
import { Nature } from "#enums/nature";
import type { Nature } from "#enums/nature";
/**
* Data that can customize a Pokemon in non-standard ways from its Species
* Currently only used by Mystery Encounters and Mints.
* Used by Mystery Encounters and Mints
* Also used as a counter how often a Pokemon got hit until new arena encounter
*/
export class CustomPokemonData {
public spriteScale: number;
@ -13,6 +14,8 @@ export class CustomPokemonData {
public passive: Abilities | -1;
public nature: Nature | -1;
public types: Type[];
/** `hitsReceivedCount` aka `hitsRecCount` saves how often the pokemon got hit until a new arena encounter (used for Rage Fist) */
public hitsRecCount: number;
constructor(data?: CustomPokemonData | Partial<CustomPokemonData>) {
if (!isNullOrUndefined(data)) {
@ -24,5 +27,10 @@ export class CustomPokemonData {
this.passive = this.passive ?? -1;
this.nature = this.nature ?? -1;
this.types = this.types ?? [];
this.hitsRecCount = this.hitsRecCount ?? 0;
}
resetHitReceivedCount(): void {
this.hitsRecCount = 0;
}
}

View File

@ -1,12 +1,14 @@
import { PartyMemberStrength } from "#enums/party-member-strength";
import { Species } from "#enums/species";
import BattleScene from "#app/battle-scene";
import type { Species } from "#enums/species";
import { globalScene } from "#app/global-scene";
import { PlayerPokemon } from "#app/field/pokemon";
import { Starter } from "#app/ui/starter-select-ui-handler";
import type { Starter } from "#app/ui/starter-select-ui-handler";
import * as Utils from "#app/utils";
import PokemonSpecies, { PokemonSpeciesForm, getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
import type { PokemonSpeciesForm } from "#app/data/pokemon-species";
import PokemonSpecies, { getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
import { Biome } from "#app/enums/biome";
export interface DailyRunConfig {
seed: integer;
@ -21,17 +23,17 @@ export function fetchDailyRunSeed(): Promise<string | null> {
});
}
export function getDailyRunStarters(scene: BattleScene, seed: string): Starter[] {
export function getDailyRunStarters(seed: string): Starter[] {
const starters: Starter[] = [];
scene.executeWithSeedOffset(() => {
const startingLevel = scene.gameMode.getStartingLevel();
globalScene.executeWithSeedOffset(() => {
const startingLevel = globalScene.gameMode.getStartingLevel();
if (/\d{18}$/.test(seed)) {
for (let s = 0; s < 3; s++) {
const offset = 6 + s * 6;
const starterSpeciesForm = getPokemonSpeciesForm(parseInt(seed.slice(offset, offset + 4)) as Species, parseInt(seed.slice(offset + 4, offset + 6)));
starters.push(getDailyRunStarter(scene, starterSpeciesForm, startingLevel));
starters.push(getDailyRunStarter(starterSpeciesForm, startingLevel));
}
return;
}
@ -48,17 +50,17 @@ export function getDailyRunStarters(scene: BattleScene, seed: string): Starter[]
.filter(s => speciesStarterCosts[s] === cost);
const randPkmSpecies = getPokemonSpecies(Utils.randSeedItem(costSpecies));
const starterSpecies = getPokemonSpecies(randPkmSpecies.getTrainerSpeciesForLevel(startingLevel, true, PartyMemberStrength.STRONGER));
starters.push(getDailyRunStarter(scene, starterSpecies, startingLevel));
starters.push(getDailyRunStarter(starterSpecies, startingLevel));
}
}, 0, seed);
return starters;
}
function getDailyRunStarter(scene: BattleScene, starterSpeciesForm: PokemonSpeciesForm, startingLevel: integer): Starter {
function getDailyRunStarter(starterSpeciesForm: PokemonSpeciesForm, startingLevel: integer): Starter {
const starterSpecies = starterSpeciesForm instanceof PokemonSpecies ? starterSpeciesForm : getPokemonSpecies(starterSpeciesForm.speciesId);
const formIndex = starterSpeciesForm instanceof PokemonSpecies ? undefined : starterSpeciesForm.formIndex;
const pokemon = new PlayerPokemon(scene, starterSpecies, startingLevel, undefined, formIndex, undefined, undefined, undefined, undefined, undefined, undefined);
const pokemon = new PlayerPokemon(starterSpecies, startingLevel, undefined, formIndex, undefined, undefined, undefined, undefined, undefined, undefined);
const starter: Starter = {
species: starterSpecies,
dexAttr: pokemon.getDexAttr(),
@ -70,3 +72,76 @@ function getDailyRunStarter(scene: BattleScene, starterSpeciesForm: PokemonSpeci
pokemon.destroy();
return starter;
}
interface BiomeWeights {
[key: integer]: integer
}
// Initially weighted by amount of exits each biome has
// Town and End are set to 0 however
// And some other biomes were balanced +1/-1 based on average size of the total daily.
const dailyBiomeWeights: BiomeWeights = {
[Biome.CAVE]: 3,
[Biome.LAKE]: 3,
[Biome.PLAINS]: 3,
[Biome.SNOWY_FOREST]: 3,
[Biome.SWAMP]: 3, // 2 -> 3
[Biome.TALL_GRASS]: 3, // 2 -> 3
[Biome.ABYSS]: 2, // 3 -> 2
[Biome.RUINS]: 2,
[Biome.BADLANDS]: 2,
[Biome.BEACH]: 2,
[Biome.CONSTRUCTION_SITE]: 2,
[Biome.DESERT]: 2,
[Biome.DOJO]: 2, // 3 -> 2
[Biome.FACTORY]: 2,
[Biome.FAIRY_CAVE]: 2,
[Biome.FOREST]: 2,
[Biome.GRASS]: 2, // 1 -> 2
[Biome.MEADOW]: 2,
[Biome.MOUNTAIN]: 2, // 3 -> 2
[Biome.SEA]: 2,
[Biome.SEABED]: 2,
[Biome.SLUM]: 2,
[Biome.TEMPLE]: 2, // 3 -> 2
[Biome.VOLCANO]: 2,
[Biome.GRAVEYARD]: 1,
[Biome.ICE_CAVE]: 1,
[Biome.ISLAND]: 1,
[Biome.JUNGLE]: 1,
[Biome.LABORATORY]: 1,
[Biome.METROPOLIS]: 1,
[Biome.POWER_PLANT]: 1,
[Biome.SPACE]: 1,
[Biome.WASTELAND]: 1,
[Biome.TOWN]: 0,
[Biome.END]: 0,
};
export function getDailyStartingBiome(): Biome {
const biomes = Utils.getEnumValues(Biome).filter(b => b !== Biome.TOWN && b !== Biome.END);
let totalWeight = 0;
const biomeThresholds: integer[] = [];
for (const biome of biomes) {
// Keep track of the total weight
totalWeight += dailyBiomeWeights[biome];
// Keep track of each biomes cumulative weight
biomeThresholds.push(totalWeight);
}
const randInt = Utils.randSeedInt(totalWeight);
for (let i = 0; i < biomes.length; i++) {
if (randInt < biomeThresholds[i]) {
return biomes[i];
}
}
// Fallback in case something went wrong
return biomes[Utils.randSeedInt(biomes.length)];
}

View File

@ -1,6 +1,6 @@
import BattleScene from "#app/battle-scene";
import { PlayerPokemon } from "#app/field/pokemon";
import { DexEntry, StarterDataEntry } from "#app/system/game-data";
import { globalScene } from "#app/global-scene";
import type { PlayerPokemon } from "#app/field/pokemon";
import type { DexEntry, StarterDataEntry } from "#app/system/game-data";
/**
* Stores data associated with a specific egg and the hatched pokemon
@ -17,11 +17,8 @@ export class EggHatchData {
public dexEntryBeforeUpdate: DexEntry;
/** stored copy of the hatched pokemon's starter entry before it was updated due to hatch */
public starterDataEntryBeforeUpdate: StarterDataEntry;
/** reference to the battle scene to get gamedata and update dex */
private scene: BattleScene;
constructor(scene: BattleScene, pokemon: PlayerPokemon, eggMoveIndex: number) {
this.scene = scene;
constructor(pokemon: PlayerPokemon, eggMoveIndex: number) {
this.pokemon = pokemon;
this.eggMoveIndex = eggMoveIndex;
}
@ -39,8 +36,8 @@ export class EggHatchData {
* Used before updating the dex, so comparing the pokemon to these entries will show the new attributes
*/
setDex() {
const currDexEntry = this.scene.gameData.dexData[this.pokemon.species.speciesId];
const currStarterDataEntry = this.scene.gameData.starterData[this.pokemon.species.getRootSpeciesId()];
const currDexEntry = globalScene.gameData.dexData[this.pokemon.species.speciesId];
const currStarterDataEntry = globalScene.gameData.starterData[this.pokemon.species.getRootSpeciesId()];
this.dexEntryBeforeUpdate = {
seenAttr: currDexEntry.seenAttr,
caughtAttr: currDexEntry.caughtAttr,
@ -86,9 +83,9 @@ export class EggHatchData {
*/
updatePokemon(showMessage : boolean = false) {
return new Promise<void>(resolve => {
this.scene.gameData.setPokemonCaught(this.pokemon, true, true, showMessage).then(() => {
this.scene.gameData.updateSpeciesDexIvs(this.pokemon.species.speciesId, this.pokemon.ivs);
this.scene.gameData.setEggMoveUnlocked(this.pokemon.species, this.eggMoveIndex, showMessage).then((value) => {
globalScene.gameData.setPokemonCaught(this.pokemon, true, true, showMessage).then(() => {
globalScene.gameData.updateSpeciesDexIvs(this.pokemon.species.speciesId, this.pokemon.ivs);
globalScene.gameData.setEggMoveUnlocked(this.pokemon.species, this.eggMoveIndex, showMessage).then((value) => {
this.setEggMoveUnlocked(value);
resolve();
});

View File

@ -1,11 +1,13 @@
import BattleScene from "#app/battle-scene";
import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species";
import type BattleScene from "#app/battle-scene";
import { globalScene } from "#app/global-scene";
import type PokemonSpecies from "#app/data/pokemon-species";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
import { VariantTier } from "#enums/variant-tier";
import * as Utils from "#app/utils";
import Overrides from "#app/overrides";
import { pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
import { PlayerPokemon } from "#app/field/pokemon";
import type { PlayerPokemon } from "#app/field/pokemon";
import i18next from "i18next";
import { EggTier } from "#enums/egg-type";
import { Species } from "#enums/species";
@ -22,9 +24,8 @@ export interface IEggOptions {
/** Timestamp when this egg got created */
timestamp?: number;
/**
* Defines if the egg got pulled from a gacha or not. If true, egg pity and pull statistics will be applyed.
* Defines if the egg got pulled from a gacha or not. If true, egg pity and pull statistics will be applied.
* Egg will be automaticly added to the game data.
* NEEDS `scene` `eggOption` to work.
*/
pulled?: boolean;
/**
@ -32,7 +33,7 @@ export interface IEggOptions {
* Will also define the text displayed in the egg list.
*/
sourceType?: EggSourceType;
/** Needs to be defined if `eggOption` pulled is defined or if no species or `isShiny` is defined since this will be needed to generate them. */
/** Legacy field, kept for backwards-compatibility */
scene?: BattleScene;
/**
* Sets the tier of the egg. Only species of this tier can be hatched from this egg.
@ -41,10 +42,7 @@ export interface IEggOptions {
tier?: EggTier;
/** Sets how many waves it will take till this egg hatches. */
hatchWaves?: number;
/**
* Sets the exact species that will hatch from this egg.
* Needs `scene` `eggOption` if not provided.
*/
/** Sets the exact species that will hatch from this egg. */
species?: Species;
/** Defines if the hatched pokemon will be a shiny. */
isShiny?: boolean;
@ -56,8 +54,7 @@ export interface IEggOptions {
* Defines if the egg will hatch with the hidden ability of this species.
* If no hidden ability exist, a random one will get choosen.
*/
overrideHiddenAbility?: boolean,
overrideHiddenAbility?: boolean;
/** Can customize the message displayed for where the egg was obtained */
eggDescriptor?: string;
}
@ -148,7 +145,7 @@ export class Egg {
// If egg was pulled, check if egg pity needs to override the egg tier
if (eggOptions?.pulled) {
// Needs this._tier and this._sourceType to work
this.checkForPityTierOverrides(eggOptions.scene!); // TODO: is this bang correct?
this.checkForPityTierOverrides();
}
this._id = eggOptions?.id ?? Utils.randInt(EGG_SEED, EGG_SEED * this._tier);
@ -160,7 +157,7 @@ export class Egg {
// First roll shiny and variant so we can filter if species with an variant exist
this._isShiny = eggOptions?.isShiny ?? (Overrides.EGG_SHINY_OVERRIDE || this.rollShiny());
this._variantTier = eggOptions?.variantTier ?? (Overrides.EGG_VARIANT_OVERRIDE ?? this.rollVariant());
this._species = eggOptions?.species ?? this.rollSpecies(eggOptions!.scene!)!; // TODO: Are those bangs correct?
this._species = eggOptions?.species ?? this.rollSpecies()!; // TODO: Is this bang correct?
this._overrideHiddenAbility = eggOptions?.overrideHiddenAbility ?? false;
@ -178,19 +175,15 @@ export class Egg {
// Needs this._tier so it needs to be generated afer the tier override if bought from same species
this._eggMoveIndex = eggOptions?.eggMoveIndex ?? this.rollEggMoveIndex();
if (eggOptions?.pulled) {
this.increasePullStatistic(eggOptions.scene!); // TODO: is this bang correct?
this.addEggToGameData(eggOptions.scene!); // TODO: is this bang correct?
this.increasePullStatistic();
this.addEggToGameData();
}
};
if (eggOptions?.scene) {
const seedOverride = Utils.randomString(24);
eggOptions?.scene.executeWithSeedOffset(() => {
generateEggProperties(eggOptions);
}, 0, seedOverride);
} else { // For legacy eggs without scene
const seedOverride = Utils.randomString(24);
globalScene.executeWithSeedOffset(() => {
generateEggProperties(eggOptions);
}
}, 0, seedOverride);
this._eggDescriptor = eggOptions?.eggDescriptor;
}
@ -212,14 +205,14 @@ export class Egg {
}
// Generates a PlayerPokemon from an egg
public generatePlayerPokemon(scene: BattleScene): PlayerPokemon {
public generatePlayerPokemon(): PlayerPokemon {
let ret: PlayerPokemon;
const generatePlayerPokemonHelper = (scene: BattleScene) => {
const generatePlayerPokemonHelper = () => {
// Legacy egg wants to hatch. Generate missing properties
if (!this._species) {
this._isShiny = this.rollShiny();
this._species = this.rollSpecies(scene!)!; // TODO: are these bangs correct?
this._species = this.rollSpecies()!; // TODO: is this bang correct?
}
let pokemonSpecies = getPokemonSpecies(this._species);
@ -238,7 +231,7 @@ export class Egg {
}
// This function has way to many optional parameters
ret = scene.addPlayerPokemon(pokemonSpecies, 1, abilityIndex, undefined, undefined, false);
ret = globalScene.addPlayerPokemon(pokemonSpecies, 1, abilityIndex, undefined, undefined, false);
ret.shiny = this._isShiny;
ret.variant = this._variantTier;
@ -250,16 +243,16 @@ export class Egg {
};
ret = ret!; // Tell TS compiler it's defined now
scene.executeWithSeedOffset(() => {
generatePlayerPokemonHelper(scene);
globalScene.executeWithSeedOffset(() => {
generatePlayerPokemonHelper();
}, this._id, EGG_SEED.toString());
return ret;
}
// Doesn't need to be called if the egg got pulled by a gacha machiene
public addEggToGameData(scene: BattleScene): void {
scene.gameData.eggs.push(this);
public addEggToGameData(): void {
globalScene.gameData.eggs.push(this);
}
public getEggDescriptor(): string {
@ -291,12 +284,12 @@ export class Egg {
return i18next.t("egg:hatchWavesMessageLongTime");
}
public getEggTypeDescriptor(scene: BattleScene): string {
public getEggTypeDescriptor(): string {
switch (this.sourceType) {
case EggSourceType.SAME_SPECIES_EGG:
return this._eggDescriptor ?? i18next.t("egg:sameSpeciesEgg", { species: getPokemonSpecies(this._species).getName() });
case EggSourceType.GACHA_LEGENDARY:
return this._eggDescriptor ?? `${i18next.t("egg:gachaTypeLegendary")} (${getPokemonSpecies(getLegendaryGachaSpeciesForTimestamp(scene, this.timestamp)).getName()})`;
return this._eggDescriptor ?? `${i18next.t("egg:gachaTypeLegendary")} (${getPokemonSpecies(getLegendaryGachaSpeciesForTimestamp(this.timestamp)).getName()})`;
case EggSourceType.GACHA_SHINY:
return this._eggDescriptor ?? i18next.t("egg:gachaTypeShiny");
case EggSourceType.GACHA_MOVE:
@ -356,8 +349,8 @@ export class Egg {
return tierValue >= GACHA_DEFAULT_COMMON_EGG_THRESHOLD + tierValueOffset ? EggTier.COMMON : tierValue >= GACHA_DEFAULT_RARE_EGG_THRESHOLD + tierValueOffset ? EggTier.RARE : tierValue >= GACHA_DEFAULT_EPIC_EGG_THRESHOLD + tierValueOffset ? EggTier.EPIC : EggTier.LEGENDARY;
}
private rollSpecies(scene: BattleScene): Species | null {
if (!scene) {
private rollSpecies(): Species | null {
if (!globalScene) {
return null;
}
/**
@ -376,7 +369,7 @@ export class Egg {
} else if (this.tier === EggTier.LEGENDARY
&& this._sourceType === EggSourceType.GACHA_LEGENDARY) {
if (!Utils.randSeedInt(2)) {
return getLegendaryGachaSpeciesForTimestamp(scene, this.timestamp);
return getLegendaryGachaSpeciesForTimestamp(this.timestamp);
}
}
@ -410,8 +403,8 @@ export class Egg {
.filter(s => !pokemonPrevolutions.hasOwnProperty(s) && getPokemonSpecies(s).isObtainable() && ignoredSpecies.indexOf(s) === -1);
// If this is the 10th egg without unlocking something new, attempt to force it.
if (scene.gameData.unlockPity[this.tier] >= 9) {
const lockedPool = speciesPool.filter(s => !scene.gameData.dexData[s].caughtAttr && !scene.gameData.eggs.some(e => e.species === s));
if (globalScene.gameData.unlockPity[this.tier] >= 9) {
const lockedPool = speciesPool.filter(s => !globalScene.gameData.dexData[s].caughtAttr && !globalScene.gameData.eggs.some(e => e.species === s));
if (lockedPool.length) { // Skip this if everything is unlocked
speciesPool = lockedPool;
}
@ -454,10 +447,10 @@ export class Egg {
}
species = species!; // tell TS compiled it's defined now!
if (!!scene.gameData.dexData[species].caughtAttr || scene.gameData.eggs.some(e => e.species === species)) {
scene.gameData.unlockPity[this.tier] = Math.min(scene.gameData.unlockPity[this.tier] + 1, 10);
if (globalScene.gameData.dexData[species].caughtAttr || globalScene.gameData.eggs.some(e => e.species === species)) {
globalScene.gameData.unlockPity[this.tier] = Math.min(globalScene.gameData.unlockPity[this.tier] + 1, 10);
} else {
scene.gameData.unlockPity[this.tier] = 0;
globalScene.gameData.unlockPity[this.tier] = 0;
}
return species;
@ -465,7 +458,7 @@ export class Egg {
/**
* Rolls whether the egg is shiny or not.
* @returns True if the egg is shiny
* @returns `true` if the egg is shiny
**/
private rollShiny(): boolean {
let shinyChance = GACHA_DEFAULT_SHINY_RATE;
@ -485,6 +478,7 @@ export class Egg {
// Uses the same logic as pokemon.generateVariant(). I would like to only have this logic in one
// place but I don't want to touch the pokemon class.
// TODO: Remove this or replace the one in the Pokemon class.
private rollVariant(): VariantTier {
if (!this.isShiny) {
return VariantTier.STANDARD;
@ -500,38 +494,38 @@ export class Egg {
}
}
private checkForPityTierOverrides(scene: BattleScene): void {
private checkForPityTierOverrides(): void {
const tierValueOffset = this._sourceType === EggSourceType.GACHA_LEGENDARY ? GACHA_LEGENDARY_UP_THRESHOLD_OFFSET : 0;
scene.gameData.eggPity[EggTier.RARE] += 1;
scene.gameData.eggPity[EggTier.EPIC] += 1;
scene.gameData.eggPity[EggTier.LEGENDARY] += 1 + tierValueOffset;
globalScene.gameData.eggPity[EggTier.RARE] += 1;
globalScene.gameData.eggPity[EggTier.EPIC] += 1;
globalScene.gameData.eggPity[EggTier.LEGENDARY] += 1 + tierValueOffset;
// These numbers are roughly the 80% mark. That is, 80% of the time you'll get an egg before this gets triggered.
if (scene.gameData.eggPity[EggTier.LEGENDARY] >= EGG_PITY_LEGENDARY_THRESHOLD && this._tier === EggTier.COMMON) {
if (globalScene.gameData.eggPity[EggTier.LEGENDARY] >= EGG_PITY_LEGENDARY_THRESHOLD && this._tier === EggTier.COMMON) {
this._tier = EggTier.LEGENDARY;
} else if (scene.gameData.eggPity[EggTier.EPIC] >= EGG_PITY_EPIC_THRESHOLD && this._tier === EggTier.COMMON) {
} else if (globalScene.gameData.eggPity[EggTier.EPIC] >= EGG_PITY_EPIC_THRESHOLD && this._tier === EggTier.COMMON) {
this._tier = EggTier.EPIC;
} else if (scene.gameData.eggPity[EggTier.RARE] >= EGG_PITY_RARE_THRESHOLD && this._tier === EggTier.COMMON) {
} else if (globalScene.gameData.eggPity[EggTier.RARE] >= EGG_PITY_RARE_THRESHOLD && this._tier === EggTier.COMMON) {
this._tier = EggTier.RARE;
}
scene.gameData.eggPity[this._tier] = 0;
globalScene.gameData.eggPity[this._tier] = 0;
}
private increasePullStatistic(scene: BattleScene): void {
scene.gameData.gameStats.eggsPulled++;
private increasePullStatistic(): void {
globalScene.gameData.gameStats.eggsPulled++;
if (this.isManaphyEgg()) {
scene.gameData.gameStats.manaphyEggsPulled++;
globalScene.gameData.gameStats.manaphyEggsPulled++;
this._hatchWaves = this.getEggTierDefaultHatchWaves(EggTier.EPIC);
return;
}
switch (this.tier) {
case EggTier.RARE:
scene.gameData.gameStats.rareEggsPulled++;
globalScene.gameData.gameStats.rareEggsPulled++;
break;
case EggTier.EPIC:
scene.gameData.gameStats.epicEggsPulled++;
globalScene.gameData.gameStats.epicEggsPulled++;
break;
case EggTier.LEGENDARY:
scene.gameData.gameStats.legendaryEggsPulled++;
globalScene.gameData.gameStats.legendaryEggsPulled++;
break;
}
}
@ -552,7 +546,7 @@ export function getValidLegendaryGachaSpecies() : Species[] {
.filter(s => getPokemonSpecies(s).isObtainable() && s !== Species.ETERNATUS);
}
export function getLegendaryGachaSpeciesForTimestamp(scene: BattleScene, timestamp: number): Species {
export function getLegendaryGachaSpeciesForTimestamp(timestamp: number): Species {
const legendarySpecies = getValidLegendaryGachaSpecies();
let ret: Species;
@ -563,7 +557,7 @@ export function getLegendaryGachaSpeciesForTimestamp(scene: BattleScene, timesta
const offset = Math.floor(Math.floor(dayTimestamp / 86400000) / legendarySpecies.length); // Cycle number
const index = Math.floor(dayTimestamp / 86400000) % legendarySpecies.length; // Index within cycle
scene.executeWithSeedOffset(() => {
globalScene.executeWithSeedOffset(() => {
ret = Phaser.Math.RND.shuffle(legendarySpecies)[index];
}, offset, EGG_SEED.toString());
ret = ret!; // tell TS compiler it's

File diff suppressed because it is too large Load Diff

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@ -1,15 +1,17 @@
import { EnemyPartyConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { globalScene } from "#app/global-scene";
import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { trainerConfigs, } from "#app/data/trainer-config";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import BattleScene from "#app/battle-scene";
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { TrainerType } from "#enums/trainer-type";
import { Species } from "#enums/species";
import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { randSeedInt } from "#app/utils";
import i18next from "i18next";
import { IEggOptions } from "#app/data/egg";
import type { IEggOptions } from "#app/data/egg";
import { EggSourceType } from "#enums/egg-source-types";
import { EggTier } from "#enums/egg-type";
import { PartyHealPhase } from "#app/phases/party-heal-phase";
@ -36,8 +38,8 @@ export const ATrainersTestEncounter: MysteryEncounter =
},
])
.withAutoHideIntroVisuals(false)
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Randomly pick from 1 of the 5 stat trainers to spawn
let trainerType: TrainerType;
@ -138,23 +140,22 @@ export const ATrainersTestEncounter: MysteryEncounter =
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`
},
async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Battle the stat trainer for an Egg and great rewards
const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0];
await transitionMysteryEncounterIntroVisuals(scene);
await transitionMysteryEncounterIntroVisuals();
const eggOptions: IEggOptions = {
scene,
pulled: false,
sourceType: EggSourceType.EVENT,
eggDescriptor: encounter.misc.trainerEggDescription,
tier: EggTier.EPIC
};
encounter.setDialogueToken("eggType", i18next.t(`${namespace}:eggTypes.epic`));
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.SACRED_ASH ], guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ULTRA ], fillRemaining: true }, [ eggOptions ]);
await initBattleWithEnemyConfig(scene, config);
setEncounterRewards({ guaranteedModifierTypeFuncs: [ modifierTypes.SACRED_ASH ], guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ULTRA ], fillRemaining: true }, [ eggOptions ]);
await initBattleWithEnemyConfig(config);
}
)
.withSimpleOption(
@ -162,21 +163,20 @@ export const ATrainersTestEncounter: MysteryEncounter =
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`
},
async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Full heal party
scene.unshiftPhase(new PartyHealPhase(scene, true));
globalScene.unshiftPhase(new PartyHealPhase(true));
const eggOptions: IEggOptions = {
scene,
pulled: false,
sourceType: EggSourceType.EVENT,
eggDescriptor: encounter.misc.trainerEggDescription,
tier: EggTier.RARE
};
encounter.setDialogueToken("eggType", i18next.t(`${namespace}:eggTypes.rare`));
setEncounterRewards(scene, { fillRemaining: false, rerollMultiplier: -1 }, [ eggOptions ]);
leaveEncounterWithoutBattle(scene);
setEncounterRewards({ fillRemaining: false, rerollMultiplier: -1 }, [ eggOptions ]);
leaveEncounterWithoutBattle();
}
)
.withOutroDialogue([

View File

@ -1,10 +1,14 @@
import { EnemyPartyConfig, generateModifierType, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import Pokemon, { EnemyPokemon, PokemonMove } from "#app/field/pokemon";
import { BerryModifierType, modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { generateModifierType, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import type Pokemon from "#app/field/pokemon";
import { EnemyPokemon, PokemonMove } from "#app/field/pokemon";
import type { BerryModifierType, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import BattleScene from "#app/battle-scene";
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { PersistentModifierRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
@ -19,8 +23,8 @@ import { BattlerIndex } from "#app/battle";
import { applyModifierTypeToPlayerPokemon, catchPokemon, getHighestLevelPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { TrainerSlot } from "#app/data/trainer-config";
import { PokeballType } from "#enums/pokeball";
import HeldModifierConfig from "#app/interfaces/held-modifier-config";
import { BerryType } from "#enums/berry-type";
import type HeldModifierConfig from "#app/interfaces/held-modifier-config";
import type { BerryType } from "#enums/berry-type";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { Stat } from "#enums/stat";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
@ -170,18 +174,18 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
scene.loadSe("PRSFX- Bug Bite", "battle_anims", "PRSFX- Bug Bite.wav");
scene.loadSe("Follow Me", "battle_anims", "Follow Me.mp3");
globalScene.loadSe("PRSFX- Bug Bite", "battle_anims", "PRSFX- Bug Bite.wav");
globalScene.loadSe("Follow Me", "battle_anims", "Follow Me.mp3");
// Get all player berry items, remove from party, and store reference
const berryItems = scene.findModifiers(m => m instanceof BerryModifier) as BerryModifier[];
const berryItems = globalScene.findModifiers(m => m instanceof BerryModifier) as BerryModifier[];
// Sort berries by party member ID to more easily re-add later if necessary
const berryItemsMap = new Map<number, BerryModifier[]>();
scene.getPlayerParty().forEach(pokemon => {
globalScene.getPlayerParty().forEach(pokemon => {
const pokemonBerries = berryItems.filter(b => b.pokemonId === pokemon.id);
if (pokemonBerries?.length > 0) {
berryItemsMap.set(pokemon.id, pokemonBerries);
@ -196,7 +200,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
// Can't define stack count on a ModifierType, have to just create separate instances for each stack
// Overflow berries will be "lost" on the boss, but it's un-catchable anyway
for (let i = 0; i < berryMod.stackCount; i++) {
const modifierType = generateModifierType(scene, modifierTypes.BERRY, [ berryMod.berryType ]) as PokemonHeldItemModifierType;
const modifierType = generateModifierType(modifierTypes.BERRY, [ berryMod.berryType ]) as PokemonHeldItemModifierType;
bossModifierConfigs.push({ modifier: modifierType });
}
});
@ -204,7 +208,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
// Do NOT remove the real berries yet or else it will be persisted in the session data
// SpDef buff below wave 50, +1 to all stats otherwise
const statChangesForBattle: (Stat.ATK | Stat.DEF | Stat.SPATK | Stat.SPDEF | Stat.SPD | Stat.ACC | Stat.EVA)[] = scene.currentBattle.waveIndex < 50 ?
const statChangesForBattle: (Stat.ATK | Stat.DEF | Stat.SPATK | Stat.SPDEF | Stat.SPD | Stat.ACC | Stat.EVA)[] = globalScene.currentBattle.waveIndex < 50 ?
[ Stat.SPDEF ] :
[ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ];
@ -221,8 +225,8 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
modifierConfigs: bossModifierConfigs,
tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(pokemon.scene, `${namespace}:option.1.boss_enraged`);
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, statChangesForBattle, 1));
queueEncounterMessage(`${namespace}:option.1.boss_enraged`);
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, statChangesForBattle, 1));
}
}
],
@ -233,18 +237,18 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
return true;
})
.withOnVisualsStart((scene: BattleScene) => {
doGreedentSpriteSteal(scene);
doBerrySpritePile(scene);
.withOnVisualsStart(() => {
doGreedentSpriteSteal();
doBerrySpritePile();
// Remove the berries from the party
// Session has been safely saved at this point, so data won't be lost
const berryItems = scene.findModifiers(m => m instanceof BerryModifier) as BerryModifier[];
const berryItems = globalScene.findModifiers(m => m instanceof BerryModifier) as BerryModifier[];
berryItems.forEach(berryMod => {
scene.removeModifier(berryMod);
globalScene.removeModifier(berryMod);
});
scene.updateModifiers(true);
globalScene.updateModifiers(true);
return true;
})
@ -260,26 +264,26 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
},
],
})
.withOptionPhase(async (scene: BattleScene) => {
.withOptionPhase(async () => {
// Pick battle
const encounter = scene.currentBattle.mysteryEncounter!;
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Provides 1x Reviver Seed to each party member at end of battle
const revSeed = generateModifierType(scene, modifierTypes.REVIVER_SEED);
const revSeed = generateModifierType(modifierTypes.REVIVER_SEED);
encounter.setDialogueToken("foodReward", revSeed?.name ?? i18next.t("modifierType:ModifierType.REVIVER_SEED.name"));
const givePartyPokemonReviverSeeds = () => {
const party = scene.getPlayerParty();
const party = globalScene.getPlayerParty();
party.forEach(p => {
const heldItems = p.getHeldItems();
if (revSeed && !heldItems.some(item => item instanceof PokemonInstantReviveModifier)) {
const seedModifier = revSeed.newModifier(p);
scene.addModifier(seedModifier, false, false, false, true);
globalScene.addModifier(seedModifier, false, false, false, true);
}
});
queueEncounterMessage(scene, `${namespace}:option.1.food_stash`);
queueEncounterMessage(`${namespace}:option.1.food_stash`);
};
setEncounterRewards(scene, { fillRemaining: true }, undefined, givePartyPokemonReviverSeeds);
setEncounterRewards({ fillRemaining: true }, undefined, givePartyPokemonReviverSeeds);
encounter.startOfBattleEffects.push({
sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [ BattlerIndex.ENEMY ],
@ -287,8 +291,8 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
ignorePp: true
});
await transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
await initBattleWithEnemyConfig(scene, encounter.enemyPartyConfigs[0]);
await transitionMysteryEncounterIntroVisuals(true, true, 500);
await initBattleWithEnemyConfig(encounter.enemyPartyConfigs[0]);
})
.build()
)
@ -304,12 +308,12 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
},
],
})
.withOptionPhase(async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withOptionPhase(async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const berryMap = encounter.misc.berryItemsMap;
// Returns 2/5 of the berries stolen to each Pokemon
const party = scene.getPlayerParty();
const party = globalScene.getPlayerParty();
party.forEach(pokemon => {
const stolenBerries: BerryModifier[] = berryMap.get(pokemon.id);
const berryTypesAsArray: BerryType[] = [];
@ -322,15 +326,15 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
Phaser.Math.RND.shuffle(berryTypesAsArray);
const randBerryType = berryTypesAsArray.pop();
const berryModType = generateModifierType(scene, modifierTypes.BERRY, [ randBerryType ]) as BerryModifierType;
applyModifierTypeToPlayerPokemon(scene, pokemon, berryModType);
const berryModType = generateModifierType(modifierTypes.BERRY, [ randBerryType ]) as BerryModifierType;
applyModifierTypeToPlayerPokemon(pokemon, berryModType);
}
}
});
await scene.updateModifiers(true);
await globalScene.updateModifiers(true);
await transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
leaveEncounterWithoutBattle(scene, true);
await transitionMysteryEncounterIntroVisuals(true, true, 500);
leaveEncounterWithoutBattle(true);
})
.build()
)
@ -346,36 +350,36 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
},
],
})
.withPreOptionPhase(async (scene: BattleScene) => {
.withPreOptionPhase(async () => {
// Animate berries being eaten
doGreedentEatBerries(scene);
doBerrySpritePile(scene, true);
doGreedentEatBerries();
doBerrySpritePile(true);
return true;
})
.withOptionPhase(async (scene: BattleScene) => {
.withOptionPhase(async () => {
// Let it have the food
// Greedent joins the team, level equal to 2 below highest party member (shiny locked)
const level = getHighestLevelPlayerPokemon(scene, false, true).level - 2;
const greedent = new EnemyPokemon(scene, getPokemonSpecies(Species.GREEDENT), level, TrainerSlot.NONE, false, true);
const level = getHighestLevelPlayerPokemon(false, true).level - 2;
const greedent = new EnemyPokemon(getPokemonSpecies(Species.GREEDENT), level, TrainerSlot.NONE, false, true);
greedent.moveset = [ new PokemonMove(Moves.THRASH), new PokemonMove(Moves.BODY_PRESS), new PokemonMove(Moves.STUFF_CHEEKS), new PokemonMove(Moves.SLACK_OFF) ];
greedent.passive = true;
await transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
await catchPokemon(scene, greedent, null, PokeballType.POKEBALL, false);
leaveEncounterWithoutBattle(scene, true);
await transitionMysteryEncounterIntroVisuals(true, true, 500);
await catchPokemon(greedent, null, PokeballType.POKEBALL, false);
leaveEncounterWithoutBattle(true);
})
.build()
)
.build();
function doGreedentSpriteSteal(scene: BattleScene) {
function doGreedentSpriteSteal() {
const shakeDelay = 50;
const slideDelay = 500;
const greedentSprites = scene.currentBattle.mysteryEncounter!.introVisuals?.getSpriteAtIndex(1);
const greedentSprites = globalScene.currentBattle.mysteryEncounter!.introVisuals?.getSpriteAtIndex(1);
scene.playSound("battle_anims/Follow Me");
scene.tweens.chain({
globalScene.playSound("battle_anims/Follow Me");
globalScene.tweens.chain({
targets: greedentSprites,
tweens: [
{ // Slide Greedent diagonally
@ -445,10 +449,10 @@ function doGreedentSpriteSteal(scene: BattleScene) {
});
}
function doGreedentEatBerries(scene: BattleScene) {
const greedentSprites = scene.currentBattle.mysteryEncounter!.introVisuals?.getSpriteAtIndex(1);
function doGreedentEatBerries() {
const greedentSprites = globalScene.currentBattle.mysteryEncounter!.introVisuals?.getSpriteAtIndex(1);
let index = 1;
scene.tweens.add({
globalScene.tweens.add({
targets: greedentSprites,
duration: 150,
ease: "Cubic.easeOut",
@ -456,11 +460,11 @@ function doGreedentEatBerries(scene: BattleScene) {
y: "-=8",
loop: 5,
onStart: () => {
scene.playSound("battle_anims/PRSFX- Bug Bite");
globalScene.playSound("battle_anims/PRSFX- Bug Bite");
},
onLoop: () => {
if (index % 2 === 0) {
scene.playSound("battle_anims/PRSFX- Bug Bite");
globalScene.playSound("battle_anims/PRSFX- Bug Bite");
}
index++;
}
@ -468,17 +472,15 @@ function doGreedentEatBerries(scene: BattleScene) {
}
/**
*
* @param scene
* @param isEat Default false. Will "create" pile when false, and remove pile when true.
*/
function doBerrySpritePile(scene: BattleScene, isEat: boolean = false) {
function doBerrySpritePile(isEat: boolean = false) {
const berryAddDelay = 150;
let animationOrder = [ "starf", "sitrus", "lansat", "salac", "apicot", "enigma", "liechi", "ganlon", "lum", "petaya", "leppa" ];
if (isEat) {
animationOrder = animationOrder.reverse();
}
const encounter = scene.currentBattle.mysteryEncounter!;
const encounter = globalScene.currentBattle.mysteryEncounter!;
animationOrder.forEach((berry, i) => {
const introVisualsIndex = encounter.spriteConfigs.findIndex(config => config.spriteKey?.includes(berry));
let sprite: Phaser.GameObjects.Sprite, tintSprite: Phaser.GameObjects.Sprite;
@ -487,7 +489,7 @@ function doBerrySpritePile(scene: BattleScene, isEat: boolean = false) {
sprite = sprites[0];
tintSprite = sprites[1];
}
scene.time.delayedCall(berryAddDelay * i + 400, () => {
globalScene.time.delayedCall(berryAddDelay * i + 400, () => {
if (sprite) {
sprite.setVisible(!isEat);
}
@ -497,20 +499,20 @@ function doBerrySpritePile(scene: BattleScene, isEat: boolean = false) {
// Animate Petaya berry falling off the pile
if (berry === "petaya" && sprite && tintSprite && !isEat) {
scene.time.delayedCall(200, () => {
doBerryBounce(scene, [ sprite, tintSprite ], 30, 500);
globalScene.time.delayedCall(200, () => {
doBerryBounce([ sprite, tintSprite ], 30, 500);
});
}
});
});
}
function doBerryBounce(scene: BattleScene, berrySprites: Phaser.GameObjects.Sprite[], yd: number, baseBounceDuration: number) {
function doBerryBounce(berrySprites: Phaser.GameObjects.Sprite[], yd: number, baseBounceDuration: number) {
let bouncePower = 1;
let bounceYOffset = yd;
const doBounce = () => {
scene.tweens.add({
globalScene.tweens.add({
targets: berrySprites,
y: "+=" + bounceYOffset,
x: { value: "+=" + (bouncePower * bouncePower * 10), ease: "Linear" },
@ -522,7 +524,7 @@ function doBerryBounce(scene: BattleScene, berrySprites: Phaser.GameObjects.Spri
if (bouncePower) {
bounceYOffset = bounceYOffset * bouncePower;
scene.tweens.add({
globalScene.tweens.add({
targets: berrySprites,
y: "-=" + bounceYOffset,
x: { value: "+=" + (bouncePower * bouncePower * 10), ease: "Linear" },

View File

@ -2,8 +2,9 @@ import { generateModifierType, leaveEncounterWithoutBattle, setEncounterExp, upd
import { modifierTypes } from "#app/modifier/modifier-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import BattleScene from "#app/battle-scene";
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { AbilityRequirement, CombinationPokemonRequirement, MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { getHighestStatTotalPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
@ -69,14 +70,14 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter =
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
const pokemon = getHighestStatTotalPlayerPokemon(scene, true, true);
.withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const pokemon = getHighestStatTotalPlayerPokemon(true, true);
const baseSpecies = pokemon.getSpeciesForm().getRootSpeciesId();
const starterValue: number = speciesStarterCosts[baseSpecies] ?? 1;
const multiplier = Math.max(MONEY_MAXIMUM_MULTIPLIER / 10 * starterValue, MONEY_MINIMUM_MULTIPLIER);
const price = scene.getWaveMoneyAmount(multiplier);
const price = globalScene.getWaveMoneyAmount(multiplier);
encounter.setDialogueToken("strongestPokemon", pokemon.getNameToRender());
encounter.setDialogueToken("price", price.toString());
@ -89,7 +90,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter =
// If player meets the combo OR requirements for option 2, populate the token
const opt2Req = encounter.options[1].primaryPokemonRequirements[0];
if (opt2Req.meetsRequirement(scene)) {
if (opt2Req.meetsRequirement()) {
const abilityToken = encounter.dialogueTokens["option2PrimaryAbility"];
const moveToken = encounter.dialogueTokens["option2PrimaryMove"];
if (abilityToken) {
@ -99,7 +100,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter =
}
}
const shinyCharm = generateModifierType(scene, modifierTypes.SHINY_CHARM);
const shinyCharm = generateModifierType(modifierTypes.SHINY_CHARM);
encounter.setDialogueToken("itemName", shinyCharm?.name ?? i18next.t("modifierType:ModifierType.SHINY_CHARM.name"));
encounter.setDialogueToken("liepardName", getPokemonSpecies(Species.LIEPARD).getName());
@ -118,17 +119,17 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter =
},
],
})
.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Update money and remove pokemon from party
updatePlayerMoney(scene, encounter.misc.price);
scene.removePokemonFromPlayerParty(encounter.misc.pokemon);
updatePlayerMoney(encounter.misc.price);
globalScene.removePokemonFromPlayerParty(encounter.misc.pokemon);
return true;
})
.withOptionPhase(async (scene: BattleScene) => {
.withOptionPhase(async () => {
// Give the player a Shiny Charm
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.SHINY_CHARM));
leaveEncounterWithoutBattle(scene, true);
globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.SHINY_CHARM));
leaveEncounterWithoutBattle(true);
})
.build()
)
@ -152,15 +153,15 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter =
},
],
})
.withOptionPhase(async (scene: BattleScene) => {
.withOptionPhase(async () => {
// Extort the rich kid for money
const encounter = scene.currentBattle.mysteryEncounter!;
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Update money and remove pokemon from party
updatePlayerMoney(scene, encounter.misc.price);
updatePlayerMoney(encounter.misc.price);
setEncounterExp(scene, encounter.options[1].primaryPokemon!.id, getPokemonSpecies(Species.LIEPARD).baseExp, true);
setEncounterExp(encounter.options[1].primaryPokemon!.id, getPokemonSpecies(Species.LIEPARD).baseExp, true);
leaveEncounterWithoutBattle(scene, true);
leaveEncounterWithoutBattle(true);
})
.build()
)
@ -175,9 +176,9 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter =
},
],
},
async (scene: BattleScene) => {
async () => {
// Leave encounter with no rewards or exp
leaveEncounterWithoutBattle(scene, true);
leaveEncounterWithoutBattle(true);
return true;
}
)

View File

@ -1,28 +1,35 @@
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import type {
EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import {
EnemyPartyConfig, generateModifierType, generateModifierTypeOption,
generateModifierType,
generateModifierTypeOption,
getRandomEncounterSpecies,
initBattleWithEnemyConfig,
leaveEncounterWithoutBattle, setEncounterExp,
leaveEncounterWithoutBattle,
setEncounterExp,
setEncounterRewards
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import Pokemon, { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
import {
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import type {
BerryModifierType,
getPartyLuckValue,
ModifierTypeOption } from "#app/modifier/modifier-type";
import {
ModifierPoolType,
ModifierTypeOption, modifierTypes,
modifierTypes,
regenerateModifierPoolThresholds,
} from "#app/modifier/modifier-type";
import { randSeedInt, randSeedItem } from "#app/utils";
import { randSeedInt } from "#app/utils";
import { BattlerTagType } from "#enums/battler-tag-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import BattleScene from "#app/battle-scene";
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { getPokemonNameWithAffix } from "#app/messages";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { TrainerSlot } from "#app/data/trainer-config";
import { applyModifierTypeToPlayerPokemon, getEncounterPokemonLevelForWave, getHighestStatPlayerPokemon, getSpriteKeysFromPokemon, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import PokemonData from "#app/system/pokemon-data";
import { BerryModifier } from "#app/modifier/modifier";
@ -31,7 +38,6 @@ import { BerryType } from "#enums/berry-type";
import { PERMANENT_STATS, Stat } from "#enums/stat";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounters/berriesAbound";
@ -54,25 +60,17 @@ export const BerriesAboundEncounter: MysteryEncounter =
text: `${namespace}:intro`,
},
])
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Calculate boss mon
const level = getEncounterPokemonLevelForWave(scene, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER);
let bossSpecies: PokemonSpecies;
if (scene.eventManager.isEventActive() && scene.eventManager.activeEvent()?.uncommonBreedEncounters && randSeedInt(2) === 1) {
const eventEncounter = randSeedItem(scene.eventManager.activeEvent()!.uncommonBreedEncounters!);
const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, eventEncounter.allowEvolution ?? false, true, scene.gameMode);
bossSpecies = getPokemonSpecies( levelSpecies );
} else {
bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getPlayerParty()), true);
}
const bossPokemon = new EnemyPokemon(scene, bossSpecies, level, TrainerSlot.NONE, true);
const level = getEncounterPokemonLevelForWave(STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER);
const bossPokemon = getRandomEncounterSpecies(level, true);
encounter.setDialogueToken("enemyPokemon", getPokemonNameWithAffix(bossPokemon));
const config: EnemyPartyConfig = {
pokemonConfigs: [{
level: level,
species: bossSpecies,
species: bossPokemon.species,
dataSource: new PokemonData(bossPokemon),
isBoss: true
}],
@ -82,10 +80,10 @@ export const BerriesAboundEncounter: MysteryEncounter =
// Calculate the number of extra berries that player receives
// 10-40: 2, 40-120: 4, 120-160: 5, 160-180: 7
const numBerries =
scene.currentBattle.waveIndex > 160 ? 7
: scene.currentBattle.waveIndex > 120 ? 5
: scene.currentBattle.waveIndex > 40 ? 4 : 2;
regenerateModifierPoolThresholds(scene.getPlayerParty(), ModifierPoolType.PLAYER, 0);
globalScene.currentBattle.waveIndex > 160 ? 7
: globalScene.currentBattle.waveIndex > 120 ? 5
: globalScene.currentBattle.waveIndex > 40 ? 4 : 2;
regenerateModifierPoolThresholds(globalScene.getPlayerParty(), ModifierPoolType.PLAYER, 0);
encounter.misc = { numBerries };
const { spriteKey, fileRoot } = getSpriteKeysFromPokemon(bossPokemon);
@ -113,7 +111,7 @@ export const BerriesAboundEncounter: MysteryEncounter =
];
// Get fastest party pokemon for option 2
const fastestPokemon = getHighestStatPlayerPokemon(scene, PERMANENT_STATS[Stat.SPD], true, false);
const fastestPokemon = getHighestStatPlayerPokemon(PERMANENT_STATS[Stat.SPD], true, false);
encounter.misc.fastestPokemon = fastestPokemon;
encounter.misc.enemySpeed = bossPokemon.getStat(Stat.SPD);
encounter.setDialogueToken("fastestPokemon", fastestPokemon.getNameToRender());
@ -134,34 +132,34 @@ export const BerriesAboundEncounter: MysteryEncounter =
},
],
},
async (scene: BattleScene) => {
async () => {
// Pick battle
const encounter = scene.currentBattle.mysteryEncounter!;
const encounter = globalScene.currentBattle.mysteryEncounter!;
const numBerries = encounter.misc.numBerries;
const doBerryRewards = () => {
const berryText = i18next.t(`${namespace}:berries`);
scene.playSound("item_fanfare");
queueEncounterMessage(scene, i18next.t("battle:rewardGainCount", { modifierName: berryText, count: numBerries }));
globalScene.playSound("item_fanfare");
queueEncounterMessage(i18next.t("battle:rewardGainCount", { modifierName: berryText, count: numBerries }));
// Generate a random berry and give it to the first Pokemon with room for it
for (let i = 0; i < numBerries; i++) {
tryGiveBerry(scene);
tryGiveBerry();
}
};
const shopOptions: ModifierTypeOption[] = [];
for (let i = 0; i < 5; i++) {
// Generate shop berries
const mod = generateModifierTypeOption(scene, modifierTypes.BERRY);
const mod = generateModifierTypeOption(modifierTypes.BERRY);
if (mod) {
shopOptions.push(mod);
}
}
setEncounterRewards(scene, { guaranteedModifierTypeOptions: shopOptions, fillRemaining: false }, undefined, doBerryRewards);
await initBattleWithEnemyConfig(scene, scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]);
setEncounterRewards({ guaranteedModifierTypeOptions: shopOptions, fillRemaining: false }, undefined, doBerryRewards);
await initBattleWithEnemyConfig(globalScene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]);
}
)
.withOption(
@ -171,9 +169,9 @@ export const BerriesAboundEncounter: MysteryEncounter =
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`
})
.withOptionPhase(async (scene: BattleScene) => {
.withOptionPhase(async () => {
// Pick race for berries
const encounter = scene.currentBattle.mysteryEncounter!;
const encounter = globalScene.currentBattle.mysteryEncounter!;
const fastestPokemon: PlayerPokemon = encounter.misc.fastestPokemon;
const enemySpeed: number = encounter.misc.enemySpeed;
const speedDiff = fastestPokemon.getStat(Stat.SPD) / (enemySpeed * 1.1);
@ -182,7 +180,7 @@ export const BerriesAboundEncounter: MysteryEncounter =
const shopOptions: ModifierTypeOption[] = [];
for (let i = 0; i < 5; i++) {
// Generate shop berries
const mod = generateModifierTypeOption(scene, modifierTypes.BERRY);
const mod = generateModifierTypeOption(modifierTypes.BERRY);
if (mod) {
shopOptions.push(mod);
}
@ -193,29 +191,29 @@ export const BerriesAboundEncounter: MysteryEncounter =
const doBerryRewards = () => {
const berryText = i18next.t(`${namespace}:berries`);
scene.playSound("item_fanfare");
queueEncounterMessage(scene, i18next.t("battle:rewardGainCount", { modifierName: berryText, count: numBerries }));
globalScene.playSound("item_fanfare");
queueEncounterMessage(i18next.t("battle:rewardGainCount", { modifierName: berryText, count: numBerries }));
// Generate a random berry and give it to the first Pokemon with room for it
for (let i = 0; i < numBerries; i++) {
tryGiveBerry(scene);
tryGiveBerry();
}
};
// Defense/Spd buffs below wave 50, +1 to all stats otherwise
const statChangesForBattle: (Stat.ATK | Stat.DEF | Stat.SPATK | Stat.SPDEF | Stat.SPD | Stat.ACC | Stat.EVA)[] = scene.currentBattle.waveIndex < 50 ?
const statChangesForBattle: (Stat.ATK | Stat.DEF | Stat.SPATK | Stat.SPDEF | Stat.SPD | Stat.ACC | Stat.EVA)[] = globalScene.currentBattle.waveIndex < 50 ?
[ Stat.DEF, Stat.SPDEF, Stat.SPD ] :
[ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ];
const config = scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0];
const config = globalScene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0];
config.pokemonConfigs![0].tags = [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ];
config.pokemonConfigs![0].mysteryEncounterBattleEffects = (pokemon: Pokemon) => {
queueEncounterMessage(pokemon.scene, `${namespace}:option.2.boss_enraged`);
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, statChangesForBattle, 1));
queueEncounterMessage(`${namespace}:option.2.boss_enraged`);
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, statChangesForBattle, 1));
};
setEncounterRewards(scene, { guaranteedModifierTypeOptions: shopOptions, fillRemaining: false }, undefined, doBerryRewards);
await showEncounterText(scene, `${namespace}:option.2.selected_bad`);
await initBattleWithEnemyConfig(scene, config);
setEncounterRewards({ guaranteedModifierTypeOptions: shopOptions, fillRemaining: false }, undefined, doBerryRewards);
await showEncounterText(`${namespace}:option.2.selected_bad`);
await initBattleWithEnemyConfig(config);
return;
} else {
// Gains 1 berry for every 10% faster the player's pokemon is than the enemy, up to a max of numBerries, minimum of 2
@ -224,19 +222,19 @@ export const BerriesAboundEncounter: MysteryEncounter =
const doFasterBerryRewards = () => {
const berryText = i18next.t(`${namespace}:berries`);
scene.playSound("item_fanfare");
queueEncounterMessage(scene, i18next.t("battle:rewardGainCount", { modifierName: berryText, count: numBerriesGrabbed }));
globalScene.playSound("item_fanfare");
queueEncounterMessage(i18next.t("battle:rewardGainCount", { modifierName: berryText, count: numBerriesGrabbed }));
// Generate a random berry and give it to the first Pokemon with room for it (trying to give to fastest first)
for (let i = 0; i < numBerriesGrabbed; i++) {
tryGiveBerry(scene, fastestPokemon);
tryGiveBerry(fastestPokemon);
}
};
setEncounterExp(scene, fastestPokemon.id, encounter.enemyPartyConfigs[0].pokemonConfigs![0].species.baseExp);
setEncounterRewards(scene, { guaranteedModifierTypeOptions: shopOptions, fillRemaining: false }, undefined, doFasterBerryRewards);
await showEncounterText(scene, `${namespace}:option.2.selected`);
leaveEncounterWithoutBattle(scene);
setEncounterExp(fastestPokemon.id, encounter.enemyPartyConfigs[0].pokemonConfigs![0].species.baseExp);
setEncounterRewards({ guaranteedModifierTypeOptions: shopOptions, fillRemaining: false }, undefined, doFasterBerryRewards);
await showEncounterText(`${namespace}:option.2.selected`);
leaveEncounterWithoutBattle();
}
})
.build()
@ -251,38 +249,38 @@ export const BerriesAboundEncounter: MysteryEncounter =
},
],
},
async (scene: BattleScene) => {
async () => {
// Leave encounter with no rewards or exp
leaveEncounterWithoutBattle(scene, true);
leaveEncounterWithoutBattle(true);
return true;
}
)
.build();
function tryGiveBerry(scene: BattleScene, prioritizedPokemon?: PlayerPokemon) {
function tryGiveBerry(prioritizedPokemon?: PlayerPokemon) {
const berryType = randSeedInt(Object.keys(BerryType).filter(s => !isNaN(Number(s))).length) as BerryType;
const berry = generateModifierType(scene, modifierTypes.BERRY, [ berryType ]) as BerryModifierType;
const berry = generateModifierType(modifierTypes.BERRY, [ berryType ]) as BerryModifierType;
const party = scene.getPlayerParty();
const party = globalScene.getPlayerParty();
// Will try to apply to prioritized pokemon first, then do normal application method if it fails
if (prioritizedPokemon) {
const heldBerriesOfType = scene.findModifier(m => m instanceof BerryModifier
const heldBerriesOfType = globalScene.findModifier(m => m instanceof BerryModifier
&& m.pokemonId === prioritizedPokemon.id && (m as BerryModifier).berryType === berryType, true) as BerryModifier;
if (!heldBerriesOfType || heldBerriesOfType.getStackCount() < heldBerriesOfType.getMaxStackCount(scene)) {
applyModifierTypeToPlayerPokemon(scene, prioritizedPokemon, berry);
if (!heldBerriesOfType || heldBerriesOfType.getStackCount() < heldBerriesOfType.getMaxStackCount()) {
applyModifierTypeToPlayerPokemon(prioritizedPokemon, berry);
return;
}
}
// Iterate over the party until berry was successfully given
for (const pokemon of party) {
const heldBerriesOfType = scene.findModifier(m => m instanceof BerryModifier
const heldBerriesOfType = globalScene.findModifier(m => m instanceof BerryModifier
&& m.pokemonId === pokemon.id && (m as BerryModifier).berryType === berryType, true) as BerryModifier;
if (!heldBerriesOfType || heldBerriesOfType.getStackCount() < heldBerriesOfType.getMaxStackCount(scene)) {
applyModifierTypeToPlayerPokemon(scene, pokemon, berry);
if (!heldBerriesOfType || heldBerriesOfType.getStackCount() < heldBerriesOfType.getMaxStackCount()) {
applyModifierTypeToPlayerPokemon(pokemon, berry);
return;
}
}

View File

@ -1,5 +1,7 @@
import type {
EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import {
EnemyPartyConfig, generateModifierType,
generateModifierType,
generateModifierTypeOption,
initBattleWithEnemyConfig,
leaveEncounterWithoutBattle,
@ -17,17 +19,20 @@ import {
} from "#app/data/trainer-config";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { PartyMemberStrength } from "#enums/party-member-strength";
import BattleScene from "#app/battle-scene";
import { globalScene } from "#app/global-scene";
import { isNullOrUndefined, randSeedInt, randSeedShuffle } from "#app/utils";
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { TrainerType } from "#enums/trainer-type";
import { Species } from "#enums/species";
import Pokemon, { PlayerPokemon, PokemonMove } from "#app/field/pokemon";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { getEncounterText, showEncounterDialogue } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { LearnMovePhase } from "#app/phases/learn-move-phase";
import { Moves } from "#enums/moves";
import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import {
@ -37,14 +42,17 @@ import {
TypeRequirement
} from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { Type } from "#enums/type";
import { AttackTypeBoosterModifierType, ModifierTypeOption, modifierTypes } from "#app/modifier/modifier-type";
import type { AttackTypeBoosterModifierType, ModifierTypeOption } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import type {
PokemonHeldItemModifier
} from "#app/modifier/modifier";
import {
AttackTypeBoosterModifier,
BypassSpeedChanceModifier,
ContactHeldItemTransferChanceModifier,
GigantamaxAccessModifier,
MegaEvolutionAccessModifier,
PokemonHeldItemModifier
MegaEvolutionAccessModifier
} from "#app/modifier/modifier";
import i18next from "i18next";
import MoveInfoOverlay from "#app/ui/move-info-overlay";
@ -214,12 +222,12 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
text: `${namespace}:intro_dialogue`,
},
])
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Calculates what trainers are available for battle in the encounter
// Bug type superfan trainer config
const config = getTrainerConfigForWave(scene.currentBattle.waveIndex);
const config = getTrainerConfigForWave(globalScene.currentBattle.waveIndex);
const spriteKey = config.getSpriteKey();
encounter.enemyPartyConfigs.push({
trainerConfig: config,
@ -227,7 +235,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
});
let beedrillKeys: { spriteKey: string, fileRoot: string }, butterfreeKeys: { spriteKey: string, fileRoot: string };
if (scene.currentBattle.waveIndex < WAVE_LEVEL_BREAKPOINTS[3]) {
if (globalScene.currentBattle.waveIndex < WAVE_LEVEL_BREAKPOINTS[3]) {
beedrillKeys = getSpriteKeysFromSpecies(Species.BEEDRILL, false);
butterfreeKeys = getSpriteKeysFromSpecies(Species.BUTTERFREE, false);
} else {
@ -270,9 +278,9 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
];
const requiredItems = [
generateModifierType(scene, modifierTypes.QUICK_CLAW),
generateModifierType(scene, modifierTypes.GRIP_CLAW),
generateModifierType(scene, modifierTypes.ATTACK_TYPE_BOOSTER, [ Type.BUG ]),
generateModifierType(modifierTypes.QUICK_CLAW),
generateModifierType(modifierTypes.GRIP_CLAW),
generateModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, [ Type.BUG ]),
];
const requiredItemString = requiredItems.map(m => m?.name ?? "unknown").join("/");
@ -295,9 +303,9 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
},
],
},
async (scene: BattleScene) => {
async () => {
// Select battle the bug trainer
const encounter = scene.currentBattle.mysteryEncounter!;
const encounter = globalScene.currentBattle.mysteryEncounter!;
const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0];
// Init the moves available for tutor
@ -313,9 +321,9 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
// Assigns callback that teaches move before continuing to rewards
encounter.onRewards = doBugTypeMoveTutor;
setEncounterRewards(scene, { fillRemaining: true });
await transitionMysteryEncounterIntroVisuals(scene, true, true);
await initBattleWithEnemyConfig(scene, config);
setEncounterRewards({ fillRemaining: true });
await transitionMysteryEncounterIntroVisuals(true, true);
await initBattleWithEnemyConfig(config);
}
)
.withOption(MysteryEncounterOptionBuilder
@ -326,17 +334,17 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`
})
.withPreOptionPhase(async (scene: BattleScene) => {
.withPreOptionPhase(async () => {
// Player shows off their bug types
const encounter = scene.currentBattle.mysteryEncounter!;
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Player gets different rewards depending on the number of bug types they have
const numBugTypes = scene.getPlayerParty().filter(p => p.isOfType(Type.BUG, true)).length;
const numBugTypes = globalScene.getPlayerParty().filter(p => p.isOfType(Type.BUG, true)).length;
const numBugTypesText = i18next.t(`${namespace}:numBugTypes`, { count: numBugTypes });
encounter.setDialogueToken("numBugTypes", numBugTypesText);
if (numBugTypes < 2) {
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.SUPER_LURE, modifierTypes.GREAT_BALL ], fillRemaining: false });
setEncounterRewards({ guaranteedModifierTypeFuncs: [ modifierTypes.SUPER_LURE, modifierTypes.GREAT_BALL ], fillRemaining: false });
encounter.selectedOption!.dialogue!.selected = [
{
speaker: `${namespace}:speaker`,
@ -344,7 +352,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
},
];
} else if (numBugTypes < 4) {
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.QUICK_CLAW, modifierTypes.MAX_LURE, modifierTypes.ULTRA_BALL ], fillRemaining: false });
setEncounterRewards({ guaranteedModifierTypeFuncs: [ modifierTypes.QUICK_CLAW, modifierTypes.MAX_LURE, modifierTypes.ULTRA_BALL ], fillRemaining: false });
encounter.selectedOption!.dialogue!.selected = [
{
speaker: `${namespace}:speaker`,
@ -352,7 +360,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
},
];
} else if (numBugTypes < 6) {
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.GRIP_CLAW, modifierTypes.MAX_LURE, modifierTypes.ROGUE_BALL ], fillRemaining: false });
setEncounterRewards({ guaranteedModifierTypeFuncs: [ modifierTypes.GRIP_CLAW, modifierTypes.MAX_LURE, modifierTypes.ROGUE_BALL ], fillRemaining: false });
encounter.selectedOption!.dialogue!.selected = [
{
speaker: `${namespace}:speaker`,
@ -362,28 +370,28 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
} else {
// If the player has any evolution/form change items that are valid for their party,
// spawn one of those items in addition to Dynamax Band, Mega Band, and Master Ball
const modifierOptions: ModifierTypeOption[] = [ generateModifierTypeOption(scene, modifierTypes.MASTER_BALL)! ];
const modifierOptions: ModifierTypeOption[] = [ generateModifierTypeOption(modifierTypes.MASTER_BALL)! ];
const specialOptions: ModifierTypeOption[] = [];
if (!scene.findModifier(m => m instanceof MegaEvolutionAccessModifier)) {
modifierOptions.push(generateModifierTypeOption(scene, modifierTypes.MEGA_BRACELET)!);
if (!globalScene.findModifier(m => m instanceof MegaEvolutionAccessModifier)) {
modifierOptions.push(generateModifierTypeOption(modifierTypes.MEGA_BRACELET)!);
}
if (!scene.findModifier(m => m instanceof GigantamaxAccessModifier)) {
modifierOptions.push(generateModifierTypeOption(scene, modifierTypes.DYNAMAX_BAND)!);
if (!globalScene.findModifier(m => m instanceof GigantamaxAccessModifier)) {
modifierOptions.push(generateModifierTypeOption(modifierTypes.DYNAMAX_BAND)!);
}
const nonRareEvolutionModifier = generateModifierTypeOption(scene, modifierTypes.EVOLUTION_ITEM);
const nonRareEvolutionModifier = generateModifierTypeOption(modifierTypes.EVOLUTION_ITEM);
if (nonRareEvolutionModifier) {
specialOptions.push(nonRareEvolutionModifier);
}
const rareEvolutionModifier = generateModifierTypeOption(scene, modifierTypes.RARE_EVOLUTION_ITEM);
const rareEvolutionModifier = generateModifierTypeOption(modifierTypes.RARE_EVOLUTION_ITEM);
if (rareEvolutionModifier) {
specialOptions.push(rareEvolutionModifier);
}
const formChangeModifier = generateModifierTypeOption(scene, modifierTypes.FORM_CHANGE_ITEM);
const formChangeModifier = generateModifierTypeOption(modifierTypes.FORM_CHANGE_ITEM);
if (formChangeModifier) {
specialOptions.push(formChangeModifier);
}
const rareFormChangeModifier = generateModifierTypeOption(scene, modifierTypes.RARE_FORM_CHANGE_ITEM);
const rareFormChangeModifier = generateModifierTypeOption(modifierTypes.RARE_FORM_CHANGE_ITEM);
if (rareFormChangeModifier) {
specialOptions.push(rareFormChangeModifier);
}
@ -391,7 +399,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
modifierOptions.push(specialOptions[randSeedInt(specialOptions.length)]);
}
setEncounterRewards(scene, { guaranteedModifierTypeOptions: modifierOptions, fillRemaining: false });
setEncounterRewards({ guaranteedModifierTypeOptions: modifierOptions, fillRemaining: false });
encounter.selectedOption!.dialogue!.selected = [
{
speaker: `${namespace}:speaker`,
@ -400,9 +408,9 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
];
}
})
.withOptionPhase(async (scene: BattleScene) => {
.withOptionPhase(async () => {
// Player shows off their bug types
leaveEncounterWithoutBattle(scene);
leaveEncounterWithoutBattle();
})
.build())
.withOption(MysteryEncounterOptionBuilder
@ -429,8 +437,8 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
],
secondOptionPrompt: `${namespace}:option.3.select_prompt`,
})
.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const onPokemonSelected = (pokemon: PlayerPokemon) => {
// Get Pokemon held items and filter for valid ones
@ -466,27 +474,27 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
(item instanceof AttackTypeBoosterModifier && (item.type as AttackTypeBoosterModifierType).moveType === Type.BUG);
});
if (!hasValidItem) {
return getEncounterText(scene, `${namespace}:option.3.invalid_selection`) ?? null;
return getEncounterText(`${namespace}:option.3.invalid_selection`) ?? null;
}
return null;
};
return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter);
return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter);
})
.withOptionPhase(async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withOptionPhase(async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const modifier = encounter.misc.chosenModifier;
const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon;
chosenPokemon.loseHeldItem(modifier, false);
scene.updateModifiers(true, true);
globalScene.updateModifiers(true, true);
const bugNet = generateModifierTypeOption(scene, modifierTypes.MYSTERY_ENCOUNTER_GOLDEN_BUG_NET)!;
const bugNet = generateModifierTypeOption(modifierTypes.MYSTERY_ENCOUNTER_GOLDEN_BUG_NET)!;
bugNet.type.tier = ModifierTier.ROGUE;
setEncounterRewards(scene, { guaranteedModifierTypeOptions: [ bugNet ], guaranteedModifierTypeFuncs: [ modifierTypes.REVIVER_SEED ], fillRemaining: false });
leaveEncounterWithoutBattle(scene, true);
setEncounterRewards({ guaranteedModifierTypeOptions: [ bugNet ], guaranteedModifierTypeFuncs: [ modifierTypes.REVIVER_SEED ], fillRemaining: false });
leaveEncounterWithoutBattle(true);
})
.build())
.withOutroDialogue([
@ -642,22 +650,22 @@ function getTrainerConfigForWave(waveIndex: number) {
return config;
}
function doBugTypeMoveTutor(scene: BattleScene): Promise<void> {
function doBugTypeMoveTutor(): Promise<void> {
return new Promise<void>(async resolve => {
const moveOptions = scene.currentBattle.mysteryEncounter!.misc.moveTutorOptions;
await showEncounterDialogue(scene, `${namespace}:battle_won`, `${namespace}:speaker`);
const moveOptions = globalScene.currentBattle.mysteryEncounter!.misc.moveTutorOptions;
await showEncounterDialogue(`${namespace}:battle_won`, `${namespace}:speaker`);
const overlayScale = 1;
const moveInfoOverlay = new MoveInfoOverlay(scene, {
const moveInfoOverlay = new MoveInfoOverlay({
delayVisibility: false,
scale: overlayScale,
onSide: true,
right: true,
x: 1,
y: -MoveInfoOverlay.getHeight(overlayScale, true) - 1,
width: (scene.game.canvas.width / 6) - 2,
width: (globalScene.game.canvas.width / 6) - 2,
});
scene.ui.add(moveInfoOverlay);
globalScene.ui.add(moveInfoOverlay);
const optionSelectItems = moveOptions.map((move: PokemonMove) => {
const option: OptionSelectItem = {
@ -680,7 +688,7 @@ function doBugTypeMoveTutor(scene: BattleScene): Promise<void> {
moveInfoOverlay.setVisible(false);
};
const result = await selectOptionThenPokemon(scene, optionSelectItems, `${namespace}:teach_move_prompt`, undefined, onHoverOverCancel);
const result = await selectOptionThenPokemon(optionSelectItems, `${namespace}:teach_move_prompt`, undefined, onHoverOverCancel);
// let forceExit = !!result;
if (!result) {
moveInfoOverlay.active = false;
@ -691,7 +699,7 @@ function doBugTypeMoveTutor(scene: BattleScene): Promise<void> {
// Option select complete, handle if they are learning a move
if (result && result.selectedOptionIndex < moveOptions.length) {
scene.unshiftPhase(new LearnMovePhase(scene, result.selectedPokemonIndex, moveOptions[result.selectedOptionIndex].moveId));
globalScene.unshiftPhase(new LearnMovePhase(result.selectedPokemonIndex, moveOptions[result.selectedOptionIndex].moveId));
}
// Complete battle and go to rewards

View File

@ -1,26 +1,30 @@
import { EnemyPartyConfig, generateModifierType, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, loadCustomMovesForEncounter, selectPokemonForOption, setEncounterRewards, transitionMysteryEncounterIntroVisuals } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { generateModifierType, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, loadCustomMovesForEncounter, selectPokemonForOption, setEncounterRewards, transitionMysteryEncounterIntroVisuals } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { trainerConfigs, TrainerPartyCompoundTemplate, TrainerPartyTemplate, } from "#app/data/trainer-config";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { ModifierPoolType, modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { ModifierPoolType, modifierTypes } from "#app/modifier/modifier-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { PartyMemberStrength } from "#enums/party-member-strength";
import BattleScene from "#app/battle-scene";
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { Species } from "#enums/species";
import { TrainerType } from "#enums/trainer-type";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Abilities } from "#enums/abilities";
import { applyAbilityOverrideToPokemon, applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { Type } from "#enums/type";
import type { Type } from "#enums/type";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { randSeedInt, randSeedShuffle } from "#app/utils";
import { showEncounterDialogue, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { Mode } from "#app/ui/ui";
import i18next from "i18next";
import { OptionSelectConfig } from "#app/ui/abstact-option-select-ui-handler";
import { PlayerPokemon, PokemonMove } from "#app/field/pokemon";
import type { OptionSelectConfig } from "#app/ui/abstact-option-select-ui-handler";
import type { PlayerPokemon } from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { Ability } from "#app/data/ability";
import { BerryModifier } from "#app/modifier/modifier";
import { BerryType } from "#enums/berry-type";
@ -105,8 +109,8 @@ export const ClowningAroundEncounter: MysteryEncounter =
speaker: `${namespace}:speaker`
},
])
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const clownTrainerType = TrainerType.HARLEQUIN;
const clownConfig = trainerConfigs[clownTrainerType].clone();
@ -142,7 +146,7 @@ export const ClowningAroundEncounter: MysteryEncounter =
});
// Load animations/sfx for start of fight moves
loadCustomMovesForEncounter(scene, [ Moves.ROLE_PLAY, Moves.TAUNT ]);
loadCustomMovesForEncounter([ Moves.ROLE_PLAY, Moves.TAUNT ]);
encounter.setDialogueToken("blacephalonName", getPokemonSpecies(Species.BLACEPHALON).getName());
@ -165,12 +169,12 @@ export const ClowningAroundEncounter: MysteryEncounter =
},
],
})
.withOptionPhase(async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withOptionPhase(async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Spawn battle
const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0];
setEncounterRewards(scene, { fillRemaining: true });
setEncounterRewards({ fillRemaining: true });
// TODO: when Magic Room and Wonder Room are implemented, add those to start of battle
encounter.startOfBattleEffects.push(
@ -193,28 +197,28 @@ export const ClowningAroundEncounter: MysteryEncounter =
ignorePp: true
});
await transitionMysteryEncounterIntroVisuals(scene);
await initBattleWithEnemyConfig(scene, config);
await transitionMysteryEncounterIntroVisuals();
await initBattleWithEnemyConfig(config);
})
.withPostOptionPhase(async (scene: BattleScene): Promise<boolean> => {
.withPostOptionPhase(async (): Promise<boolean> => {
// After the battle, offer the player the opportunity to permanently swap ability
const abilityWasSwapped = await handleSwapAbility(scene);
const abilityWasSwapped = await handleSwapAbility();
if (abilityWasSwapped) {
await showEncounterText(scene, `${namespace}:option.1.ability_gained`);
await showEncounterText(`${namespace}:option.1.ability_gained`);
}
// Play animations once ability swap is complete
// Trainer sprite that is shown at end of battle is not the same as mystery encounter intro visuals
scene.tweens.add({
targets: scene.currentBattle.trainer,
globalScene.tweens.add({
targets: globalScene.currentBattle.trainer,
x: "+=16",
y: "-=16",
alpha: 0,
ease: "Sine.easeInOut",
duration: 250
});
const background = new EncounterBattleAnim(EncounterAnim.SMOKESCREEN, scene.getPlayerPokemon()!, scene.getPlayerPokemon());
background.playWithoutTargets(scene, 230, 40, 2);
const background = new EncounterBattleAnim(EncounterAnim.SMOKESCREEN, globalScene.getPlayerPokemon()!, globalScene.getPlayerPokemon());
background.playWithoutTargets(230, 40, 2);
return true;
})
.build()
@ -239,13 +243,13 @@ export const ClowningAroundEncounter: MysteryEncounter =
},
],
})
.withPreOptionPhase(async (scene: BattleScene) => {
.withPreOptionPhase(async () => {
// Swap player's items on pokemon with the most items
// Item comparisons look at whichever Pokemon has the greatest number of TRANSFERABLE, non-berry items
// So Vitamins, form change items, etc. are not included
const encounter = scene.currentBattle.mysteryEncounter!;
const encounter = globalScene.currentBattle.mysteryEncounter!;
const party = scene.getPlayerParty();
const party = globalScene.getPlayerParty();
let mostHeldItemsPokemon = party[0];
let count = mostHeldItemsPokemon.getHeldItems()
.filter(m => m.isTransferable && !(m instanceof BerryModifier))
@ -270,10 +274,10 @@ export const ClowningAroundEncounter: MysteryEncounter =
items.filter(m => m instanceof BerryModifier)
.forEach(m => {
numBerries += m.stackCount;
scene.removeModifier(m);
globalScene.removeModifier(m);
});
generateItemsOfTier(scene, mostHeldItemsPokemon, numBerries, "Berries");
generateItemsOfTier(mostHeldItemsPokemon, numBerries, "Berries");
// Shuffle Transferable held items in the same tier (only shuffles Ultra and Rogue atm)
// For the purpose of this ME, Soothe Bells and Lucky Eggs are counted as Ultra tier
@ -286,24 +290,24 @@ export const ClowningAroundEncounter: MysteryEncounter =
const tier = type.tier ?? ModifierTier.ULTRA;
if (type.id === "GOLDEN_EGG" || tier === ModifierTier.ROGUE) {
numRogue += m.stackCount;
scene.removeModifier(m);
globalScene.removeModifier(m);
} else if (type.id === "LUCKY_EGG" || type.id === "SOOTHE_BELL" || tier === ModifierTier.ULTRA) {
numUltra += m.stackCount;
scene.removeModifier(m);
globalScene.removeModifier(m);
}
});
generateItemsOfTier(scene, mostHeldItemsPokemon, numUltra, ModifierTier.ULTRA);
generateItemsOfTier(scene, mostHeldItemsPokemon, numRogue, ModifierTier.ROGUE);
generateItemsOfTier(mostHeldItemsPokemon, numUltra, ModifierTier.ULTRA);
generateItemsOfTier(mostHeldItemsPokemon, numRogue, ModifierTier.ROGUE);
})
.withOptionPhase(async (scene: BattleScene) => {
leaveEncounterWithoutBattle(scene, true);
.withOptionPhase(async () => {
leaveEncounterWithoutBattle(true);
})
.withPostOptionPhase(async (scene: BattleScene) => {
.withPostOptionPhase(async () => {
// Play animations
const background = new EncounterBattleAnim(EncounterAnim.SMOKESCREEN, scene.getPlayerPokemon()!, scene.getPlayerPokemon());
background.playWithoutTargets(scene, 230, 40, 2);
await transitionMysteryEncounterIntroVisuals(scene, true, true, 200);
const background = new EncounterBattleAnim(EncounterAnim.SMOKESCREEN, globalScene.getPlayerPokemon()!, globalScene.getPlayerPokemon());
background.playWithoutTargets(230, 40, 2);
await transitionMysteryEncounterIntroVisuals(true, true, 200);
})
.build()
)
@ -327,10 +331,10 @@ export const ClowningAroundEncounter: MysteryEncounter =
},
],
})
.withPreOptionPhase(async (scene: BattleScene) => {
.withPreOptionPhase(async () => {
// Randomize the second type of all player's pokemon
// If the pokemon does not normally have a second type, it will gain 1
for (const pokemon of scene.getPlayerParty()) {
for (const pokemon of globalScene.getPlayerParty()) {
const originalTypes = pokemon.getTypes(false, false, true);
// If the Pokemon has non-status moves that don't match the Pokemon's type, prioritizes those as the new type
@ -367,14 +371,14 @@ export const ClowningAroundEncounter: MysteryEncounter =
}
}
})
.withOptionPhase(async (scene: BattleScene) => {
leaveEncounterWithoutBattle(scene, true);
.withOptionPhase(async () => {
leaveEncounterWithoutBattle(true);
})
.withPostOptionPhase(async (scene: BattleScene) => {
.withPostOptionPhase(async () => {
// Play animations
const background = new EncounterBattleAnim(EncounterAnim.SMOKESCREEN, scene.getPlayerPokemon()!, scene.getPlayerPokemon());
background.playWithoutTargets(scene, 230, 40, 2);
await transitionMysteryEncounterIntroVisuals(scene, true, true, 200);
const background = new EncounterBattleAnim(EncounterAnim.SMOKESCREEN, globalScene.getPlayerPokemon()!, globalScene.getPlayerPokemon());
background.playWithoutTargets(230, 40, 2);
await transitionMysteryEncounterIntroVisuals(true, true, 200);
})
.build()
)
@ -385,24 +389,24 @@ export const ClowningAroundEncounter: MysteryEncounter =
])
.build();
async function handleSwapAbility(scene: BattleScene) {
async function handleSwapAbility() {
return new Promise<boolean>(async resolve => {
await showEncounterDialogue(scene, `${namespace}:option.1.apply_ability_dialogue`, `${namespace}:speaker`);
await showEncounterText(scene, `${namespace}:option.1.apply_ability_message`);
await showEncounterDialogue(`${namespace}:option.1.apply_ability_dialogue`, `${namespace}:speaker`);
await showEncounterText(`${namespace}:option.1.apply_ability_message`);
scene.ui.setMode(Mode.MESSAGE).then(() => {
displayYesNoOptions(scene, resolve);
globalScene.ui.setMode(Mode.MESSAGE).then(() => {
displayYesNoOptions(resolve);
});
});
}
function displayYesNoOptions(scene: BattleScene, resolve) {
showEncounterText(scene, `${namespace}:option.1.ability_prompt`, null, 500, false);
function displayYesNoOptions(resolve) {
showEncounterText(`${namespace}:option.1.ability_prompt`, null, 500, false);
const fullOptions = [
{
label: i18next.t("menu:yes"),
handler: () => {
onYesAbilitySwap(scene, resolve);
onYesAbilitySwap(resolve);
return true;
}
},
@ -420,29 +424,29 @@ function displayYesNoOptions(scene: BattleScene, resolve) {
maxOptions: 7,
yOffset: 0
};
scene.ui.setModeWithoutClear(Mode.OPTION_SELECT, config, null, true);
globalScene.ui.setModeWithoutClear(Mode.OPTION_SELECT, config, null, true);
}
function onYesAbilitySwap(scene: BattleScene, resolve) {
function onYesAbilitySwap(resolve) {
const onPokemonSelected = (pokemon: PlayerPokemon) => {
// Do ability swap
const encounter = scene.currentBattle.mysteryEncounter!;
const encounter = globalScene.currentBattle.mysteryEncounter!;
applyAbilityOverrideToPokemon(pokemon, encounter.misc.ability);
encounter.setDialogueToken("chosenPokemon", pokemon.getNameToRender());
scene.ui.setMode(Mode.MESSAGE).then(() => resolve(true));
globalScene.ui.setMode(Mode.MESSAGE).then(() => resolve(true));
};
const onPokemonNotSelected = () => {
scene.ui.setMode(Mode.MESSAGE).then(() => {
displayYesNoOptions(scene, resolve);
globalScene.ui.setMode(Mode.MESSAGE).then(() => {
displayYesNoOptions(resolve);
});
};
selectPokemonForOption(scene, onPokemonSelected, onPokemonNotSelected);
selectPokemonForOption(onPokemonSelected, onPokemonNotSelected);
}
function generateItemsOfTier(scene: BattleScene, pokemon: PlayerPokemon, numItems: number, tier: ModifierTier | "Berries") {
function generateItemsOfTier(pokemon: PlayerPokemon, numItems: number, tier: ModifierTier | "Berries") {
// These pools have to be defined at runtime so that modifierTypes exist
// Pools have instances of the modifier type equal to the max stacks that modifier can be applied to any one pokemon
// This is to prevent "over-generating" a random item of a certain type during item swaps
@ -495,11 +499,11 @@ function generateItemsOfTier(scene: BattleScene, pokemon: PlayerPokemon, numItem
const newItemType = pool[randIndex];
let newMod: PokemonHeldItemModifierType;
if (tier === "Berries") {
newMod = generateModifierType(scene, modifierTypes.BERRY, [ newItemType[0] ]) as PokemonHeldItemModifierType;
newMod = generateModifierType(modifierTypes.BERRY, [ newItemType[0] ]) as PokemonHeldItemModifierType;
} else {
newMod = generateModifierType(scene, newItemType[0]) as PokemonHeldItemModifierType;
newMod = generateModifierType(newItemType[0]) as PokemonHeldItemModifierType;
}
applyModifierTypeToPlayerPokemon(scene, pokemon, newMod);
applyModifierTypeToPlayerPokemon(pokemon, newMod);
// Decrement max stacks and remove from pool if at max
newItemType[1]--;
if (newItemType[1] <= 0) {

View File

@ -1,22 +1,26 @@
import { BattlerIndex } from "#app/battle";
import BattleScene from "#app/battle-scene";
import { globalScene } from "#app/global-scene";
import { EncounterBattleAnim } from "#app/data/battle-anims";
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { DANCING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
import { getEncounterText, queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { EnemyPartyConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterRewards } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { initBattleWithEnemyConfig, leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterRewards } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { catchPokemon, getEncounterPokemonLevelForWave, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { TrainerSlot } from "#app/data/trainer-config";
import Pokemon, { EnemyPokemon, PlayerPokemon, PokemonMove } from "#app/field/pokemon";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { EnemyPokemon, PokemonMove } from "#app/field/pokemon";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import { modifierTypes } from "#app/modifier/modifier-type";
import { LearnMovePhase } from "#app/phases/learn-move-phase";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import PokemonData from "#app/system/pokemon-data";
import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { BattlerTagType } from "#enums/battler-tag-type";
import { Biome } from "#enums/biome";
import { EncounterAnim } from "#enums/encounter-anims";
@ -91,10 +95,10 @@ export const DancingLessonsEncounter: MysteryEncounter =
.withAutoHideIntroVisuals(false)
.withCatchAllowed(true)
.withFleeAllowed(false)
.withOnVisualsStart((scene: BattleScene) => {
const oricorio = scene.getEnemyPokemon()!;
const danceAnim = new EncounterBattleAnim(EncounterAnim.DANCE, oricorio, scene.getPlayerPokemon()!);
danceAnim.play(scene, false, () => {
.withOnVisualsStart(() => {
const oricorio = globalScene.getEnemyPokemon()!;
const danceAnim = new EncounterBattleAnim(EncounterAnim.DANCE, oricorio, globalScene.getPlayerPokemon()!);
danceAnim.play(false, () => {
if (oricorio.shiny) {
oricorio.sparkle();
}
@ -110,12 +114,12 @@ export const DancingLessonsEncounter: MysteryEncounter =
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const species = getPokemonSpecies(Species.ORICORIO);
const level = getEncounterPokemonLevelForWave(scene, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER);
const enemyPokemon = new EnemyPokemon(scene, species, level, TrainerSlot.NONE, false);
const level = getEncounterPokemonLevelForWave(STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER);
const enemyPokemon = new EnemyPokemon(species, level, TrainerSlot.NONE, false);
if (!enemyPokemon.moveset.some(m => m && m.getMove().id === Moves.REVELATION_DANCE)) {
if (enemyPokemon.moveset.length < 4) {
enemyPokemon.moveset.push(new PokemonMove(Moves.REVELATION_DANCE));
@ -126,7 +130,7 @@ export const DancingLessonsEncounter: MysteryEncounter =
// Set the form index based on the biome
// Defaults to Baile style if somehow nothing matches
const currentBiome = scene.arena.biomeType;
const currentBiome = globalScene.arena.biomeType;
if (BAILE_STYLE_BIOMES.includes(currentBiome)) {
enemyPokemon.formIndex = 0;
} else if (POM_POM_STYLE_BIOMES.includes(currentBiome)) {
@ -140,14 +144,14 @@ export const DancingLessonsEncounter: MysteryEncounter =
}
const oricorioData = new PokemonData(enemyPokemon);
const oricorio = scene.addEnemyPokemon(species, level, TrainerSlot.NONE, false, false, oricorioData);
const oricorio = globalScene.addEnemyPokemon(species, level, TrainerSlot.NONE, false, false, oricorioData);
// Adds a real Pokemon sprite to the field (required for the animation)
scene.getEnemyParty().forEach(enemyPokemon => {
scene.field.remove(enemyPokemon, true);
globalScene.getEnemyParty().forEach(enemyPokemon => {
globalScene.field.remove(enemyPokemon, true);
});
scene.currentBattle.enemyParty = [ oricorio ];
scene.field.add(oricorio);
globalScene.currentBattle.enemyParty = [ oricorio ];
globalScene.field.add(oricorio);
// Spawns on offscreen field
oricorio.x -= 300;
encounter.loadAssets.push(oricorio.loadAssets());
@ -160,8 +164,8 @@ export const DancingLessonsEncounter: MysteryEncounter =
// Gets +1 to all stats except SPD on battle start
tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(pokemon.scene, `${namespace}:option.1.boss_enraged`);
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF ], 1));
queueEncounterMessage(`${namespace}:option.1.boss_enraged`);
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF ], 1));
}
}],
};
@ -186,9 +190,9 @@ export const DancingLessonsEncounter: MysteryEncounter =
},
],
})
.withOptionPhase(async (scene: BattleScene) => {
.withOptionPhase(async () => {
// Pick battle
const encounter = scene.currentBattle.mysteryEncounter!;
const encounter = globalScene.currentBattle.mysteryEncounter!;
encounter.startOfBattleEffects.push({
sourceBattlerIndex: BattlerIndex.ENEMY,
@ -197,9 +201,9 @@ export const DancingLessonsEncounter: MysteryEncounter =
ignorePp: true
});
await hideOricorioPokemon(scene);
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.BATON ], fillRemaining: true });
await initBattleWithEnemyConfig(scene, encounter.enemyPartyConfigs[0]);
await hideOricorioPokemon();
setEncounterRewards({ guaranteedModifierTypeFuncs: [ modifierTypes.BATON ], fillRemaining: true });
await initBattleWithEnemyConfig(encounter.enemyPartyConfigs[0]);
})
.build()
)
@ -215,25 +219,25 @@ export const DancingLessonsEncounter: MysteryEncounter =
},
],
})
.withPreOptionPhase(async (scene: BattleScene) => {
.withPreOptionPhase(async () => {
// Learn its Dance
const encounter = scene.currentBattle.mysteryEncounter!;
const encounter = globalScene.currentBattle.mysteryEncounter!;
const onPokemonSelected = (pokemon: PlayerPokemon) => {
encounter.setDialogueToken("selectedPokemon", pokemon.getNameToRender());
scene.unshiftPhase(new LearnMovePhase(scene, scene.getPlayerParty().indexOf(pokemon), Moves.REVELATION_DANCE));
globalScene.unshiftPhase(new LearnMovePhase(globalScene.getPlayerParty().indexOf(pokemon), Moves.REVELATION_DANCE));
// Play animation again to "learn" the dance
const danceAnim = new EncounterBattleAnim(EncounterAnim.DANCE, scene.getEnemyPokemon()!, scene.getPlayerPokemon());
danceAnim.play(scene);
const danceAnim = new EncounterBattleAnim(EncounterAnim.DANCE, globalScene.getEnemyPokemon()!, globalScene.getPlayerPokemon());
danceAnim.play();
};
return selectPokemonForOption(scene, onPokemonSelected);
return selectPokemonForOption(onPokemonSelected);
})
.withOptionPhase(async (scene: BattleScene) => {
.withOptionPhase(async () => {
// Learn its Dance
await hideOricorioPokemon(scene);
leaveEncounterWithoutBattle(scene, true);
await hideOricorioPokemon();
leaveEncounterWithoutBattle(true);
})
.build()
)
@ -252,9 +256,9 @@ export const DancingLessonsEncounter: MysteryEncounter =
},
],
})
.withPreOptionPhase(async (scene: BattleScene) => {
.withPreOptionPhase(async () => {
// Open menu for selecting pokemon with a Dancing move
const encounter = scene.currentBattle.mysteryEncounter!;
const encounter = globalScene.currentBattle.mysteryEncounter!;
const onPokemonSelected = (pokemon: PlayerPokemon) => {
// Return the options for nature selection
return pokemon.moveset
@ -281,20 +285,20 @@ export const DancingLessonsEncounter: MysteryEncounter =
if (!pokemon.isAllowedInBattle()) {
return i18next.t("partyUiHandler:cantBeUsed", { pokemonName: pokemon.getNameToRender() }) ?? null;
}
const meetsReqs = encounter.options[2].pokemonMeetsPrimaryRequirements(scene, pokemon);
const meetsReqs = encounter.options[2].pokemonMeetsPrimaryRequirements(pokemon);
if (!meetsReqs) {
return getEncounterText(scene, `${namespace}:invalid_selection`) ?? null;
return getEncounterText(`${namespace}:invalid_selection`) ?? null;
}
return null;
};
return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter);
return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter);
})
.withOptionPhase(async (scene: BattleScene) => {
.withOptionPhase(async () => {
// Show the Oricorio a dance, and recruit it
const encounter = scene.currentBattle.mysteryEncounter!;
const oricorio = encounter.misc.oricorioData.toPokemon(scene);
const encounter = globalScene.currentBattle.mysteryEncounter!;
const oricorio = encounter.misc.oricorioData.toPokemon();
oricorio.passive = true;
// Ensure the Oricorio's moveset gains the Dance move the player used
@ -307,18 +311,18 @@ export const DancingLessonsEncounter: MysteryEncounter =
}
}
await hideOricorioPokemon(scene);
await catchPokemon(scene, oricorio, null, PokeballType.POKEBALL, false);
leaveEncounterWithoutBattle(scene, true);
await hideOricorioPokemon();
await catchPokemon(oricorio, null, PokeballType.POKEBALL, false);
leaveEncounterWithoutBattle(true);
})
.build()
)
.build();
function hideOricorioPokemon(scene: BattleScene) {
function hideOricorioPokemon() {
return new Promise<void>(resolve => {
const oricorioSprite = scene.getEnemyParty()[0];
scene.tweens.add({
const oricorioSprite = globalScene.getEnemyParty()[0];
globalScene.tweens.add({
targets: oricorioSprite,
x: "+=16",
y: "-=16",
@ -326,7 +330,7 @@ function hideOricorioPokemon(scene: BattleScene) {
ease: "Sine.easeInOut",
duration: 750,
onComplete: () => {
scene.field.remove(oricorioSprite, true);
globalScene.field.remove(oricorioSprite, true);
resolve();
}
});

View File

@ -1,18 +1,21 @@
import { Type } from "#enums/type";
import type { Type } from "#enums/type";
import { isNullOrUndefined, randSeedInt } from "#app/utils";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import BattleScene from "#app/battle-scene";
import { globalScene } from "#app/global-scene";
import { modifierTypes } from "#app/modifier/modifier-type";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { EnemyPartyConfig, EnemyPokemonConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, } from "../utils/encounter-phase-utils";
import type { EnemyPartyConfig, EnemyPokemonConfig } from "../utils/encounter-phase-utils";
import { initBattleWithEnemyConfig, leaveEncounterWithoutBattle, } from "../utils/encounter-phase-utils";
import { getRandomPlayerPokemon, getRandomSpeciesByStarterCost } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
import { PokemonFormChangeItemModifier, PokemonHeldItemModifier } from "#app/modifier/modifier";
import type { PokemonHeldItemModifier } from "#app/modifier/modifier";
import { PokemonFormChangeItemModifier } from "#app/modifier/modifier";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import { Challenges } from "#enums/challenges";
@ -138,16 +141,16 @@ export const DarkDealEncounter: MysteryEncounter =
},
],
})
.withPreOptionPhase(async (scene: BattleScene) => {
.withPreOptionPhase(async () => {
// Removes random pokemon (including fainted) from party and adds name to dialogue data tokens
// Will never return last battle able mon and instead pick fainted/unable to battle
const removedPokemon = getRandomPlayerPokemon(scene, true, false, true);
const removedPokemon = getRandomPlayerPokemon(true, false, true);
// Get all the pokemon's held items
const modifiers = removedPokemon.getHeldItems().filter(m => !(m instanceof PokemonFormChangeItemModifier));
scene.removePokemonFromPlayerParty(removedPokemon);
globalScene.removePokemonFromPlayerParty(removedPokemon);
const encounter = scene.currentBattle.mysteryEncounter!;
const encounter = globalScene.currentBattle.mysteryEncounter!;
encounter.setDialogueToken("pokeName", removedPokemon.getNameToRender());
// Store removed pokemon types
@ -156,16 +159,16 @@ export const DarkDealEncounter: MysteryEncounter =
modifiers
};
})
.withOptionPhase(async (scene: BattleScene) => {
.withOptionPhase(async () => {
// Give the player 5 Rogue Balls
const encounter = scene.currentBattle.mysteryEncounter!;
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.ROGUE_BALL));
const encounter = globalScene.currentBattle.mysteryEncounter!;
globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.ROGUE_BALL));
// Start encounter with random legendary (7-10 starter strength) that has level additive
// If this is a mono-type challenge, always ensure the required type is filtered for
let bossTypes: Type[] = encounter.misc.removedTypes;
const singleTypeChallenges = scene.gameMode.challenges.filter(c => c.value && c.id === Challenges.SINGLE_TYPE);
if (scene.gameMode.isChallenge && singleTypeChallenges.length > 0) {
const singleTypeChallenges = globalScene.gameMode.challenges.filter(c => c.value && c.id === Challenges.SINGLE_TYPE);
if (globalScene.gameMode.isChallenge && singleTypeChallenges.length > 0) {
bossTypes = singleTypeChallenges.map(c => (c.value - 1) as Type);
}
@ -191,7 +194,7 @@ export const DarkDealEncounter: MysteryEncounter =
const config: EnemyPartyConfig = {
pokemonConfigs: [ pokemonConfig ],
};
await initBattleWithEnemyConfig(scene, config);
await initBattleWithEnemyConfig(config);
})
.build()
)
@ -206,9 +209,9 @@ export const DarkDealEncounter: MysteryEncounter =
},
],
},
async (scene: BattleScene) => {
async () => {
// Leave encounter with no rewards or exp
leaveEncounterWithoutBattle(scene, true);
leaveEncounterWithoutBattle(true);
return true;
}
)

View File

@ -1,18 +1,22 @@
import BattleScene from "#app/battle-scene";
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { CombinationPokemonRequirement, HeldItemRequirement, MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { generateModifierType, leaveEncounterWithoutBattle, selectPokemonForOption, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import { BerryModifier, HealingBoosterModifier, LevelIncrementBoosterModifier, MoneyMultiplierModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, PreserveBerryModifier } from "#app/modifier/modifier";
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import type { PokemonHeldItemModifier, PokemonInstantReviveModifier } from "#app/modifier/modifier";
import { BerryModifier, HealingBoosterModifier, LevelIncrementBoosterModifier, MoneyMultiplierModifier, PreserveBerryModifier } from "#app/modifier/modifier";
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
import i18next from "#app/plugins/i18n";
import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { randSeedItem } from "#app/utils";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
@ -36,19 +40,19 @@ const OPTION_3_DISALLOWED_MODIFIERS = [
const DELIBIRDY_MONEY_PRICE_MULTIPLIER = 2;
const doEventReward = (scene: BattleScene) => {
const event_buff = scene.eventManager.activeEvent()?.delibirdyBuff ?? [];
const doEventReward = () => {
const event_buff = globalScene.eventManager.getDelibirdyBuff();
if (event_buff.length > 0) {
const candidates = event_buff.filter((c => {
const mtype = generateModifierType(scene, modifierTypes[c]);
const existingCharm = scene.findModifier(m => m.type.id === mtype?.id);
return !(existingCharm && existingCharm.getStackCount() >= existingCharm.getMaxStackCount(scene));
const mtype = generateModifierType(modifierTypes[c]);
const existingCharm = globalScene.findModifier(m => m.type.id === mtype?.id);
return !(existingCharm && existingCharm.getStackCount() >= existingCharm.getMaxStackCount());
}));
if (candidates.length > 0) {
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes[randSeedItem(candidates)]));
globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes[randSeedItem(candidates)]));
} else {
// At max stacks, give a Voucher instead
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.VOUCHER));
globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.VOUCHER));
}
}
};
@ -114,15 +118,15 @@ export const DelibirdyEncounter: MysteryEncounter =
text: `${namespace}:outro`,
}
])
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
encounter.setDialogueToken("delibirdName", getPokemonSpecies(Species.DELIBIRD).getName());
scene.loadBgm("mystery_encounter_delibirdy", "mystery_encounter_delibirdy.mp3");
globalScene.loadBgm("mystery_encounter_delibirdy", "mystery_encounter_delibirdy.mp3");
return true;
})
.withOnVisualsStart((scene: BattleScene) => {
scene.fadeAndSwitchBgm("mystery_encounter_delibirdy");
.withOnVisualsStart(() => {
globalScene.fadeAndSwitchBgm("mystery_encounter_delibirdy");
return true;
})
.withOption(
@ -138,29 +142,29 @@ export const DelibirdyEncounter: MysteryEncounter =
},
],
})
.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
const encounter = scene.currentBattle.mysteryEncounter!;
updatePlayerMoney(scene, -(encounter.options[0].requirements[0] as MoneyRequirement).requiredMoney, true, false);
.withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
updatePlayerMoney(-(encounter.options[0].requirements[0] as MoneyRequirement).requiredMoney, true, false);
return true;
})
.withOptionPhase(async (scene: BattleScene) => {
.withOptionPhase(async () => {
// Give the player an Amulet Coin
// Check if the player has max stacks of that item already
const existing = scene.findModifier(m => m instanceof MoneyMultiplierModifier) as MoneyMultiplierModifier;
const existing = globalScene.findModifier(m => m instanceof MoneyMultiplierModifier) as MoneyMultiplierModifier;
if (existing && existing.getStackCount() >= existing.getMaxStackCount(scene)) {
if (existing && existing.getStackCount() >= existing.getMaxStackCount()) {
// At max stacks, give the first party pokemon a Shell Bell instead
const shellBell = generateModifierType(scene, modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType;
await applyModifierTypeToPlayerPokemon(scene, scene.getPlayerPokemon()!, shellBell);
scene.playSound("item_fanfare");
await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, undefined, true);
doEventReward(scene);
const shellBell = generateModifierType(modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType;
await applyModifierTypeToPlayerPokemon(globalScene.getPlayerPokemon()!, shellBell);
globalScene.playSound("item_fanfare");
await showEncounterText(i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, undefined, true);
doEventReward();
} else {
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.AMULET_COIN));
doEventReward(scene);
globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.AMULET_COIN));
doEventReward();
}
leaveEncounterWithoutBattle(scene, true);
leaveEncounterWithoutBattle(true);
})
.build()
)
@ -178,8 +182,8 @@ export const DelibirdyEncounter: MysteryEncounter =
},
],
})
.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const onPokemonSelected = (pokemon: PlayerPokemon) => {
// Get Pokemon held items and filter for valid ones
const validItems = pokemon.getHeldItems().filter((it) => {
@ -205,57 +209,57 @@ export const DelibirdyEncounter: MysteryEncounter =
const selectableFilter = (pokemon: Pokemon) => {
// If pokemon has valid item, it can be selected
const meetsReqs = encounter.options[1].pokemonMeetsPrimaryRequirements(scene, pokemon);
const meetsReqs = encounter.options[1].pokemonMeetsPrimaryRequirements(pokemon);
if (!meetsReqs) {
return getEncounterText(scene, `${namespace}:invalid_selection`) ?? null;
return getEncounterText(`${namespace}:invalid_selection`) ?? null;
}
return null;
};
return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter);
return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter);
})
.withOptionPhase(async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withOptionPhase(async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const modifier: BerryModifier | PokemonInstantReviveModifier = encounter.misc.chosenModifier;
const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon;
// Give the player a Candy Jar if they gave a Berry, and a Berry Pouch for Reviver Seed
if (modifier instanceof BerryModifier) {
// Check if the player has max stacks of that Candy Jar already
const existing = scene.findModifier(m => m instanceof LevelIncrementBoosterModifier) as LevelIncrementBoosterModifier;
const existing = globalScene.findModifier(m => m instanceof LevelIncrementBoosterModifier) as LevelIncrementBoosterModifier;
if (existing && existing.getStackCount() >= existing.getMaxStackCount(scene)) {
if (existing && existing.getStackCount() >= existing.getMaxStackCount()) {
// At max stacks, give the first party pokemon a Shell Bell instead
const shellBell = generateModifierType(scene, modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType;
await applyModifierTypeToPlayerPokemon(scene, scene.getPlayerPokemon()!, shellBell);
scene.playSound("item_fanfare");
await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, undefined, true);
doEventReward(scene);
const shellBell = generateModifierType(modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType;
await applyModifierTypeToPlayerPokemon(globalScene.getPlayerPokemon()!, shellBell);
globalScene.playSound("item_fanfare");
await showEncounterText(i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, undefined, true);
doEventReward();
} else {
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.CANDY_JAR));
doEventReward(scene);
globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.CANDY_JAR));
doEventReward();
}
} else {
// Check if the player has max stacks of that Berry Pouch already
const existing = scene.findModifier(m => m instanceof PreserveBerryModifier) as PreserveBerryModifier;
const existing = globalScene.findModifier(m => m instanceof PreserveBerryModifier) as PreserveBerryModifier;
if (existing && existing.getStackCount() >= existing.getMaxStackCount(scene)) {
if (existing && existing.getStackCount() >= existing.getMaxStackCount()) {
// At max stacks, give the first party pokemon a Shell Bell instead
const shellBell = generateModifierType(scene, modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType;
await applyModifierTypeToPlayerPokemon(scene, scene.getPlayerPokemon()!, shellBell);
scene.playSound("item_fanfare");
await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, undefined, true);
doEventReward(scene);
const shellBell = generateModifierType(modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType;
await applyModifierTypeToPlayerPokemon(globalScene.getPlayerPokemon()!, shellBell);
globalScene.playSound("item_fanfare");
await showEncounterText(i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, undefined, true);
doEventReward();
} else {
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.BERRY_POUCH));
doEventReward(scene);
globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.BERRY_POUCH));
doEventReward();
}
}
chosenPokemon.loseHeldItem(modifier, false);
leaveEncounterWithoutBattle(scene, true);
leaveEncounterWithoutBattle(true);
})
.build()
)
@ -273,8 +277,8 @@ export const DelibirdyEncounter: MysteryEncounter =
},
],
})
.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const onPokemonSelected = (pokemon: PlayerPokemon) => {
// Get Pokemon held items and filter for valid ones
const validItems = pokemon.getHeldItems().filter((it) => {
@ -300,39 +304,39 @@ export const DelibirdyEncounter: MysteryEncounter =
const selectableFilter = (pokemon: Pokemon) => {
// If pokemon has valid item, it can be selected
const meetsReqs = encounter.options[2].pokemonMeetsPrimaryRequirements(scene, pokemon);
const meetsReqs = encounter.options[2].pokemonMeetsPrimaryRequirements(pokemon);
if (!meetsReqs) {
return getEncounterText(scene, `${namespace}:invalid_selection`) ?? null;
return getEncounterText(`${namespace}:invalid_selection`) ?? null;
}
return null;
};
return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter);
return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter);
})
.withOptionPhase(async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withOptionPhase(async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const modifier = encounter.misc.chosenModifier;
const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon;
// Check if the player has max stacks of Healing Charm already
const existing = scene.findModifier(m => m instanceof HealingBoosterModifier) as HealingBoosterModifier;
const existing = globalScene.findModifier(m => m instanceof HealingBoosterModifier) as HealingBoosterModifier;
if (existing && existing.getStackCount() >= existing.getMaxStackCount(scene)) {
if (existing && existing.getStackCount() >= existing.getMaxStackCount()) {
// At max stacks, give the first party pokemon a Shell Bell instead
const shellBell = generateModifierType(scene, modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType;
await applyModifierTypeToPlayerPokemon(scene, scene.getPlayerParty()[0], shellBell);
scene.playSound("item_fanfare");
await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, undefined, true);
doEventReward(scene);
const shellBell = generateModifierType(modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType;
await applyModifierTypeToPlayerPokemon(globalScene.getPlayerParty()[0], shellBell);
globalScene.playSound("item_fanfare");
await showEncounterText(i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, undefined, true);
doEventReward();
} else {
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.HEALING_CHARM));
doEventReward(scene);
globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.HEALING_CHARM));
doEventReward();
}
chosenPokemon.loseHeldItem(modifier, false);
leaveEncounterWithoutBattle(scene, true);
leaveEncounterWithoutBattle(true);
})
.build()
)

View File

@ -2,12 +2,13 @@ import {
leaveEncounterWithoutBattle,
setEncounterRewards,
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { ModifierTypeFunc, modifierTypes } from "#app/modifier/modifier-type";
import type { ModifierTypeFunc } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import { randSeedInt } from "#app/utils";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import BattleScene from "#app/battle-scene";
import MysteryEncounter, {
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import {
MysteryEncounterBuilder,
} from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
@ -60,7 +61,7 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter =
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
},
async (scene: BattleScene) => {
async () => {
// Choose TMs
const modifiers: ModifierTypeFunc[] = [];
let i = 0;
@ -77,8 +78,8 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter =
i++;
}
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: modifiers, fillRemaining: false, });
leaveEncounterWithoutBattle(scene);
setEncounterRewards({ guaranteedModifierTypeFuncs: modifiers, fillRemaining: false, });
leaveEncounterWithoutBattle();
}
)
.withSimpleOption(
@ -86,7 +87,7 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter =
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
},
async (scene: BattleScene) => {
async () => {
// Choose Vitamins
const modifiers: ModifierTypeFunc[] = [];
let i = 0;
@ -101,8 +102,8 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter =
i++;
}
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: modifiers, fillRemaining: false, });
leaveEncounterWithoutBattle(scene);
setEncounterRewards({ guaranteedModifierTypeFuncs: modifiers, fillRemaining: false, });
leaveEncounterWithoutBattle();
}
)
.withSimpleOption(
@ -110,7 +111,7 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter =
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
},
async (scene: BattleScene) => {
async () => {
// Choose X Items
const modifiers: ModifierTypeFunc[] = [];
let i = 0;
@ -125,8 +126,8 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter =
i++;
}
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: modifiers, fillRemaining: false, });
leaveEncounterWithoutBattle(scene);
setEncounterRewards({ guaranteedModifierTypeFuncs: modifiers, fillRemaining: false, });
leaveEncounterWithoutBattle();
}
)
.withSimpleOption(
@ -134,7 +135,7 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter =
buttonLabel: `${namespace}:option.4.label`,
buttonTooltip: `${namespace}:option.4.tooltip`,
},
async (scene: BattleScene) => {
async () => {
// Choose Pokeballs
const modifiers: ModifierTypeFunc[] = [];
let i = 0;
@ -153,8 +154,8 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter =
i++;
}
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: modifiers, fillRemaining: false, });
leaveEncounterWithoutBattle(scene);
setEncounterRewards({ guaranteedModifierTypeFuncs: modifiers, fillRemaining: false, });
leaveEncounterWithoutBattle();
}
)
.withOutroDialogue([

View File

@ -1,12 +1,13 @@
import { MoveCategory } from "#app/data/move";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { generateModifierTypeOption, leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterExp, setEncounterRewards } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { PlayerPokemon, PokemonMove } from "#app/field/pokemon";
import type { PlayerPokemon, PokemonMove } from "#app/field/pokemon";
import { modifierTypes } from "#app/modifier/modifier-type";
import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import BattleScene from "#app/battle-scene";
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { Stat } from "#enums/stat";
@ -64,8 +65,8 @@ export const FieldTripEncounter: MysteryEncounter =
buttonTooltip: `${namespace}:option.1.tooltip`,
secondOptionPrompt: `${namespace}:second_option_prompt`,
})
.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const onPokemonSelected = (pokemon: PlayerPokemon) => {
// Return the options for Pokemon move valid for this option
return pokemon.moveset.map((move: PokemonMove) => {
@ -74,7 +75,7 @@ export const FieldTripEncounter: MysteryEncounter =
handler: () => {
// Pokemon and move selected
encounter.setDialogueToken("moveCategory", i18next.t(`${namespace}:physical`));
pokemonAndMoveChosen(scene, pokemon, move, MoveCategory.PHYSICAL);
pokemonAndMoveChosen(pokemon, move, MoveCategory.PHYSICAL);
return true;
},
};
@ -82,23 +83,23 @@ export const FieldTripEncounter: MysteryEncounter =
});
};
return selectPokemonForOption(scene, onPokemonSelected);
return selectPokemonForOption(onPokemonSelected);
})
.withOptionPhase(async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withOptionPhase(async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
if (encounter.misc.correctMove) {
const modifiers = [
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.ATK ])!,
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.DEF ])!,
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPD ])!,
generateModifierTypeOption(scene, modifierTypes.DIRE_HIT)!,
generateModifierTypeOption(scene, modifierTypes.RARER_CANDY)!,
generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.ATK ])!,
generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.DEF ])!,
generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPD ])!,
generateModifierTypeOption(modifierTypes.DIRE_HIT)!,
generateModifierTypeOption(modifierTypes.RARER_CANDY)!,
];
setEncounterRewards(scene, { guaranteedModifierTypeOptions: modifiers, fillRemaining: false });
setEncounterRewards({ guaranteedModifierTypeOptions: modifiers, fillRemaining: false });
}
leaveEncounterWithoutBattle(scene, !encounter.misc.correctMove);
leaveEncounterWithoutBattle(!encounter.misc.correctMove);
})
.build()
)
@ -110,8 +111,8 @@ export const FieldTripEncounter: MysteryEncounter =
buttonTooltip: `${namespace}:option.2.tooltip`,
secondOptionPrompt: `${namespace}:second_option_prompt`,
})
.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const onPokemonSelected = (pokemon: PlayerPokemon) => {
// Return the options for Pokemon move valid for this option
return pokemon.moveset.map((move: PokemonMove) => {
@ -120,7 +121,7 @@ export const FieldTripEncounter: MysteryEncounter =
handler: () => {
// Pokemon and move selected
encounter.setDialogueToken("moveCategory", i18next.t(`${namespace}:special`));
pokemonAndMoveChosen(scene, pokemon, move, MoveCategory.SPECIAL);
pokemonAndMoveChosen(pokemon, move, MoveCategory.SPECIAL);
return true;
},
};
@ -128,23 +129,23 @@ export const FieldTripEncounter: MysteryEncounter =
});
};
return selectPokemonForOption(scene, onPokemonSelected);
return selectPokemonForOption(onPokemonSelected);
})
.withOptionPhase(async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withOptionPhase(async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
if (encounter.misc.correctMove) {
const modifiers = [
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPATK ])!,
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPDEF ])!,
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPD ])!,
generateModifierTypeOption(scene, modifierTypes.DIRE_HIT)!,
generateModifierTypeOption(scene, modifierTypes.RARER_CANDY)!,
generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPATK ])!,
generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPDEF ])!,
generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPD ])!,
generateModifierTypeOption(modifierTypes.DIRE_HIT)!,
generateModifierTypeOption(modifierTypes.RARER_CANDY)!,
];
setEncounterRewards(scene, { guaranteedModifierTypeOptions: modifiers, fillRemaining: false });
setEncounterRewards({ guaranteedModifierTypeOptions: modifiers, fillRemaining: false });
}
leaveEncounterWithoutBattle(scene, !encounter.misc.correctMove);
leaveEncounterWithoutBattle(!encounter.misc.correctMove);
})
.build()
)
@ -156,8 +157,8 @@ export const FieldTripEncounter: MysteryEncounter =
buttonTooltip: `${namespace}:option.3.tooltip`,
secondOptionPrompt: `${namespace}:second_option_prompt`,
})
.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const onPokemonSelected = (pokemon: PlayerPokemon) => {
// Return the options for Pokemon move valid for this option
return pokemon.moveset.map((move: PokemonMove) => {
@ -166,7 +167,7 @@ export const FieldTripEncounter: MysteryEncounter =
handler: () => {
// Pokemon and move selected
encounter.setDialogueToken("moveCategory", i18next.t(`${namespace}:status`));
pokemonAndMoveChosen(scene, pokemon, move, MoveCategory.STATUS);
pokemonAndMoveChosen(pokemon, move, MoveCategory.STATUS);
return true;
},
};
@ -174,30 +175,30 @@ export const FieldTripEncounter: MysteryEncounter =
});
};
return selectPokemonForOption(scene, onPokemonSelected);
return selectPokemonForOption(onPokemonSelected);
})
.withOptionPhase(async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withOptionPhase(async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
if (encounter.misc.correctMove) {
const modifiers = [
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.ACC ])!,
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPD ])!,
generateModifierTypeOption(scene, modifierTypes.GREAT_BALL)!,
generateModifierTypeOption(scene, modifierTypes.IV_SCANNER)!,
generateModifierTypeOption(scene, modifierTypes.RARER_CANDY)!,
generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.ACC ])!,
generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPD ])!,
generateModifierTypeOption(modifierTypes.GREAT_BALL)!,
generateModifierTypeOption(modifierTypes.IV_SCANNER)!,
generateModifierTypeOption(modifierTypes.RARER_CANDY)!,
];
setEncounterRewards(scene, { guaranteedModifierTypeOptions: modifiers, fillRemaining: false });
setEncounterRewards({ guaranteedModifierTypeOptions: modifiers, fillRemaining: false });
}
leaveEncounterWithoutBattle(scene, !encounter.misc.correctMove);
leaveEncounterWithoutBattle(!encounter.misc.correctMove);
})
.build()
)
.build();
function pokemonAndMoveChosen(scene: BattleScene, pokemon: PlayerPokemon, move: PokemonMove, correctMoveCategory: MoveCategory) {
const encounter = scene.currentBattle.mysteryEncounter!;
function pokemonAndMoveChosen(pokemon: PlayerPokemon, move: PokemonMove, correctMoveCategory: MoveCategory) {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const correctMove = move.getMove().category === correctMoveCategory;
encounter.setDialogueToken("pokeName", pokemon.getNameToRender());
encounter.setDialogueToken("move", move.getName());
@ -214,7 +215,7 @@ function pokemonAndMoveChosen(scene: BattleScene, pokemon: PlayerPokemon, move:
text: `${namespace}:incorrect_exp`,
},
];
setEncounterExp(scene, scene.getPlayerParty().map((p) => p.id), 50);
setEncounterExp(globalScene.getPlayerParty().map((p) => p.id), 50);
} else {
encounter.selectedOption!.dialogue!.selected = [
{
@ -228,7 +229,7 @@ function pokemonAndMoveChosen(scene: BattleScene, pokemon: PlayerPokemon, move:
text: `${namespace}:correct_exp`,
},
];
setEncounterExp(scene, [ pokemon.id ], 100);
setEncounterExp([ pokemon.id ], 100);
}
encounter.misc = {
correctMove: correctMove,

View File

@ -1,16 +1,20 @@
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { EnemyPartyConfig, initBattleWithEnemyConfig, loadCustomMovesForEncounter, leaveEncounterWithoutBattle, setEncounterExp, setEncounterRewards, transitionMysteryEncounterIntroVisuals, generateModifierType } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { AttackTypeBoosterModifierType, modifierTypes, } from "#app/modifier/modifier-type";
import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { initBattleWithEnemyConfig, loadCustomMovesForEncounter, leaveEncounterWithoutBattle, setEncounterExp, setEncounterRewards, transitionMysteryEncounterIntroVisuals, generateModifierType } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import type { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type";
import { modifierTypes, } from "#app/modifier/modifier-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import BattleScene from "#app/battle-scene";
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { AbilityRequirement, CombinationPokemonRequirement, TypeRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { Species } from "#enums/species";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Gender } from "#app/data/gender";
import { Type } from "#enums/type";
import { BattlerIndex } from "#app/battle";
import Pokemon, { PokemonMove } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { Moves } from "#enums/moves";
import { EncounterBattleAnim } from "#app/data/battle-anims";
import { WeatherType } from "#enums/weather-type";
@ -58,8 +62,8 @@ export const FieryFalloutEncounter: MysteryEncounter =
text: `${namespace}:intro`,
},
])
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Calculate boss mons
const volcaronaSpecies = getPokemonSpecies(Species.VOLCARONA);
@ -71,7 +75,7 @@ export const FieryFalloutEncounter: MysteryEncounter =
gender: Gender.MALE,
tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ Stat.SPDEF, Stat.SPD ], 1));
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ Stat.SPDEF, Stat.SPD ], 1));
}
},
{
@ -80,7 +84,7 @@ export const FieryFalloutEncounter: MysteryEncounter =
gender: Gender.FEMALE,
tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ Stat.SPDEF, Stat.SPD ], 1));
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ Stat.SPDEF, Stat.SPD ], 1));
}
}
],
@ -113,25 +117,25 @@ export const FieryFalloutEncounter: MysteryEncounter =
];
// Load animations/sfx for Volcarona moves
loadCustomMovesForEncounter(scene, [ Moves.FIRE_SPIN, Moves.QUIVER_DANCE ]);
loadCustomMovesForEncounter([ Moves.FIRE_SPIN, Moves.QUIVER_DANCE ]);
scene.arena.trySetWeather(WeatherType.SUNNY, true);
globalScene.arena.trySetWeather(WeatherType.SUNNY, true);
encounter.setDialogueToken("volcaronaName", getPokemonSpecies(Species.VOLCARONA).getName());
return true;
})
.withOnVisualsStart((scene: BattleScene) => {
.withOnVisualsStart(() => {
// Play animations
const background = new EncounterBattleAnim(EncounterAnim.MAGMA_BG, scene.getPlayerPokemon()!, scene.getPlayerPokemon());
background.playWithoutTargets(scene, 200, 70, 2, 3);
const animation = new EncounterBattleAnim(EncounterAnim.MAGMA_SPOUT, scene.getPlayerPokemon()!, scene.getPlayerPokemon());
animation.playWithoutTargets(scene, 80, 100, 2);
scene.time.delayedCall(600, () => {
animation.playWithoutTargets(scene, -20, 100, 2);
const background = new EncounterBattleAnim(EncounterAnim.MAGMA_BG, globalScene.getPlayerPokemon()!, globalScene.getPlayerPokemon());
background.playWithoutTargets(200, 70, 2, 3);
const animation = new EncounterBattleAnim(EncounterAnim.MAGMA_SPOUT, globalScene.getPlayerPokemon()!, globalScene.getPlayerPokemon());
animation.playWithoutTargets(80, 100, 2);
globalScene.time.delayedCall(600, () => {
animation.playWithoutTargets(-20, 100, 2);
});
scene.time.delayedCall(1200, () => {
animation.playWithoutTargets(scene, 140, 150, 2);
globalScene.time.delayedCall(1200, () => {
animation.playWithoutTargets(140, 150, 2);
});
return true;
@ -150,10 +154,10 @@ export const FieryFalloutEncounter: MysteryEncounter =
},
],
},
async (scene: BattleScene) => {
async () => {
// Pick battle
const encounter = scene.currentBattle.mysteryEncounter!;
setEncounterRewards(scene, { fillRemaining: true }, undefined, () => giveLeadPokemonAttackTypeBoostItem(scene));
const encounter = globalScene.currentBattle.mysteryEncounter!;
setEncounterRewards({ fillRemaining: true }, undefined, () => giveLeadPokemonAttackTypeBoostItem());
encounter.startOfBattleEffects.push(
{
@ -168,7 +172,7 @@ export const FieryFalloutEncounter: MysteryEncounter =
move: new PokemonMove(Moves.FIRE_SPIN),
ignorePp: true
});
await initBattleWithEnemyConfig(scene, scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]);
await initBattleWithEnemyConfig(globalScene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]);
}
)
.withSimpleOption(
@ -181,15 +185,15 @@ export const FieryFalloutEncounter: MysteryEncounter =
},
],
},
async (scene: BattleScene) => {
async () => {
// Damage non-fire types and burn 1 random non-fire type member + give it Heatproof
const encounter = scene.currentBattle.mysteryEncounter!;
const nonFireTypes = scene.getPlayerParty().filter((p) => p.isAllowedInBattle() && !p.getTypes().includes(Type.FIRE));
const encounter = globalScene.currentBattle.mysteryEncounter!;
const nonFireTypes = globalScene.getPlayerParty().filter((p) => p.isAllowedInBattle() && !p.getTypes().includes(Type.FIRE));
for (const pkm of nonFireTypes) {
const percentage = DAMAGE_PERCENTAGE / 100;
const damage = Math.floor(pkm.getMaxHp() * percentage);
applyDamageToPokemon(scene, pkm, damage);
applyDamageToPokemon(pkm, damage);
}
// Burn random member
@ -201,7 +205,7 @@ export const FieryFalloutEncounter: MysteryEncounter =
// Burn applied
encounter.setDialogueToken("burnedPokemon", chosenPokemon.getNameToRender());
encounter.setDialogueToken("abilityName", new Ability(Abilities.HEATPROOF, 3).name);
queueEncounterMessage(scene, `${namespace}:option.2.target_burned`);
queueEncounterMessage(`${namespace}:option.2.target_burned`);
// Also permanently change the burned Pokemon's ability to Heatproof
applyAbilityOverrideToPokemon(chosenPokemon, Abilities.HEATPROOF);
@ -209,7 +213,7 @@ export const FieryFalloutEncounter: MysteryEncounter =
}
// No rewards
leaveEncounterWithoutBattle(scene, true);
leaveEncounterWithoutBattle(true);
}
)
.withOption(
@ -231,44 +235,44 @@ export const FieryFalloutEncounter: MysteryEncounter =
},
],
})
.withPreOptionPhase(async (scene: BattleScene) => {
.withPreOptionPhase(async () => {
// Do NOT await this, to prevent player from repeatedly pressing options
transitionMysteryEncounterIntroVisuals(scene, false, false, 2000);
transitionMysteryEncounterIntroVisuals(false, false, 2000);
})
.withOptionPhase(async (scene: BattleScene) => {
.withOptionPhase(async () => {
// Fire types help calm the Volcarona
const encounter = scene.currentBattle.mysteryEncounter!;
await transitionMysteryEncounterIntroVisuals(scene);
setEncounterRewards(scene,
const encounter = globalScene.currentBattle.mysteryEncounter!;
await transitionMysteryEncounterIntroVisuals();
setEncounterRewards(
{ fillRemaining: true },
undefined,
() => {
giveLeadPokemonAttackTypeBoostItem(scene);
giveLeadPokemonAttackTypeBoostItem();
});
const primary = encounter.options[2].primaryPokemon!;
setEncounterExp(scene, [ primary.id ], getPokemonSpecies(Species.VOLCARONA).baseExp * 2);
leaveEncounterWithoutBattle(scene);
setEncounterExp([ primary.id ], getPokemonSpecies(Species.VOLCARONA).baseExp * 2);
leaveEncounterWithoutBattle();
})
.build()
)
.build();
function giveLeadPokemonAttackTypeBoostItem(scene: BattleScene) {
function giveLeadPokemonAttackTypeBoostItem() {
// Give first party pokemon attack type boost item for free at end of battle
const leadPokemon = scene.getPlayerParty()?.[0];
const leadPokemon = globalScene.getPlayerParty()?.[0];
if (leadPokemon) {
// Generate type booster held item, default to Charcoal if item fails to generate
let boosterModifierType = generateModifierType(scene, modifierTypes.ATTACK_TYPE_BOOSTER) as AttackTypeBoosterModifierType;
let boosterModifierType = generateModifierType(modifierTypes.ATTACK_TYPE_BOOSTER) as AttackTypeBoosterModifierType;
if (!boosterModifierType) {
boosterModifierType = generateModifierType(scene, modifierTypes.ATTACK_TYPE_BOOSTER, [ Type.FIRE ]) as AttackTypeBoosterModifierType;
boosterModifierType = generateModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, [ Type.FIRE ]) as AttackTypeBoosterModifierType;
}
applyModifierTypeToPlayerPokemon(scene, leadPokemon, boosterModifierType);
applyModifierTypeToPlayerPokemon(leadPokemon, boosterModifierType);
const encounter = scene.currentBattle.mysteryEncounter!;
const encounter = globalScene.currentBattle.mysteryEncounter!;
encounter.setDialogueToken("itemName", boosterModifierType.name);
encounter.setDialogueToken("leadPokemon", leadPokemon.getNameToRender());
queueEncounterMessage(scene, `${namespace}:found_item`);
queueEncounterMessage(`${namespace}:found_item`);
}
}

View File

@ -1,35 +1,37 @@
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import type {
EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import {
EnemyPartyConfig,
getRandomEncounterSpecies,
initBattleWithEnemyConfig,
leaveEncounterWithoutBattle, setEncounterExp,
leaveEncounterWithoutBattle,
setEncounterExp,
setEncounterRewards
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { STEALING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
import Pokemon, { EnemyPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { ModifierTier } from "#app/modifier/modifier-tier";
import type {
ModifierTypeOption } from "#app/modifier/modifier-type";
import {
getPartyLuckValue,
getPlayerModifierTypeOptions,
ModifierPoolType,
ModifierTypeOption,
regenerateModifierPoolThresholds,
} from "#app/modifier/modifier-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import BattleScene from "#app/battle-scene";
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { TrainerSlot } from "#app/data/trainer-config";
import { getEncounterPokemonLevelForWave, getSpriteKeysFromPokemon, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import PokemonData from "#app/system/pokemon-data";
import { BattlerTagType } from "#enums/battler-tag-type";
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { randSeedInt, randSeedItem } from "#app/utils";
import { randSeedInt } from "#app/utils";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounters/fightOrFlight";
@ -52,33 +54,25 @@ export const FightOrFlightEncounter: MysteryEncounter =
text: `${namespace}:intro`,
},
])
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Calculate boss mon
const level = getEncounterPokemonLevelForWave(scene, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER);
let bossSpecies: PokemonSpecies;
if (scene.eventManager.isEventActive() && scene.eventManager.activeEvent()?.uncommonBreedEncounters && randSeedInt(2) === 1) {
const eventEncounter = randSeedItem(scene.eventManager.activeEvent()!.uncommonBreedEncounters!);
const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, eventEncounter.allowEvolution ?? false, true, scene.gameMode);
bossSpecies = getPokemonSpecies( levelSpecies );
} else {
bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getPlayerParty()), true);
}
const bossPokemon = new EnemyPokemon(scene, bossSpecies, level, TrainerSlot.NONE, true);
const level = getEncounterPokemonLevelForWave(STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER);
const bossPokemon = getRandomEncounterSpecies(level, true);
encounter.setDialogueToken("enemyPokemon", bossPokemon.getNameToRender());
const config: EnemyPartyConfig = {
pokemonConfigs: [{
level: level,
species: bossSpecies,
species: bossPokemon.species,
dataSource: new PokemonData(bossPokemon),
isBoss: true,
tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(pokemon.scene, `${namespace}:option.1.stat_boost`);
queueEncounterMessage(`${namespace}:option.1.stat_boost`);
// Randomly boost 1 stat 2 stages
// Cannot boost Spd, Acc, or Evasion
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ randSeedInt(4, 1) ], 2));
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ randSeedInt(4, 1) ], 2));
}
}],
};
@ -87,18 +81,18 @@ export const FightOrFlightEncounter: MysteryEncounter =
// Calculate item
// Waves 10-40 GREAT, 60-120 ULTRA, 120-160 ROGUE, 160-180 MASTER
const tier =
scene.currentBattle.waveIndex > 160
globalScene.currentBattle.waveIndex > 160
? ModifierTier.MASTER
: scene.currentBattle.waveIndex > 120
: globalScene.currentBattle.waveIndex > 120
? ModifierTier.ROGUE
: scene.currentBattle.waveIndex > 40
: globalScene.currentBattle.waveIndex > 40
? ModifierTier.ULTRA
: ModifierTier.GREAT;
regenerateModifierPoolThresholds(scene.getPlayerParty(), ModifierPoolType.PLAYER, 0);
regenerateModifierPoolThresholds(globalScene.getPlayerParty(), ModifierPoolType.PLAYER, 0);
let item: ModifierTypeOption | null = null;
// TMs and Candy Jar excluded from possible rewards as they're too swingy in value for a singular item reward
while (!item || item.type.id.includes("TM_") || item.type.id === "CANDY_JAR") {
item = getPlayerModifierTypeOptions(1, scene.getPlayerParty(), [], { guaranteedModifierTiers: [ tier ], allowLuckUpgrades: false })[0];
item = getPlayerModifierTypeOptions(1, globalScene.getPlayerParty(), [], { guaranteedModifierTiers: [ tier ], allowLuckUpgrades: false })[0];
}
encounter.setDialogueToken("itemName", item.type.name);
encounter.misc = item;
@ -144,12 +138,12 @@ export const FightOrFlightEncounter: MysteryEncounter =
},
],
},
async (scene: BattleScene) => {
async () => {
// Pick battle
// Pokemon will randomly boost 1 stat by 2 stages
const item = scene.currentBattle.mysteryEncounter!.misc as ModifierTypeOption;
setEncounterRewards(scene, { guaranteedModifierTypeOptions: [ item ], fillRemaining: false });
await initBattleWithEnemyConfig(scene, scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]);
const item = globalScene.currentBattle.mysteryEncounter!.misc as ModifierTypeOption;
setEncounterRewards({ guaranteedModifierTypeOptions: [ item ], fillRemaining: false });
await initBattleWithEnemyConfig(globalScene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]);
}
)
.withOption(
@ -166,16 +160,16 @@ export const FightOrFlightEncounter: MysteryEncounter =
}
]
})
.withOptionPhase(async (scene: BattleScene) => {
.withOptionPhase(async () => {
// Pick steal
const encounter = scene.currentBattle.mysteryEncounter!;
const item = scene.currentBattle.mysteryEncounter!.misc as ModifierTypeOption;
setEncounterRewards(scene, { guaranteedModifierTypeOptions: [ item ], fillRemaining: false });
const encounter = globalScene.currentBattle.mysteryEncounter!;
const item = globalScene.currentBattle.mysteryEncounter!.misc as ModifierTypeOption;
setEncounterRewards({ guaranteedModifierTypeOptions: [ item ], fillRemaining: false });
// Use primaryPokemon to execute the thievery
const primaryPokemon = encounter.options[1].primaryPokemon!;
setEncounterExp(scene, primaryPokemon.id, encounter.enemyPartyConfigs[0].pokemonConfigs![0].species.baseExp);
leaveEncounterWithoutBattle(scene);
setEncounterExp(primaryPokemon.id, encounter.enemyPartyConfigs[0].pokemonConfigs![0].species.baseExp);
leaveEncounterWithoutBattle();
})
.build()
)
@ -189,9 +183,9 @@ export const FightOrFlightEncounter: MysteryEncounter =
},
],
},
async (scene: BattleScene) => {
async () => {
// Leave encounter with no rewards or exp
leaveEncounterWithoutBattle(scene, true);
leaveEncounterWithoutBattle(true);
return true;
}
)

View File

@ -1,10 +1,13 @@
import { leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterRewards, transitionMysteryEncounterIntroVisuals, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import BattleScene from "#app/battle-scene";
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { TrainerSlot } from "#app/data/trainer-config";
import Pokemon, { FieldPosition, PlayerPokemon } from "#app/field/pokemon";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { FieldPosition } from "#app/field/pokemon";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
@ -80,14 +83,14 @@ export const FunAndGamesEncounter: MysteryEncounter =
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
scene.loadBgm("mystery_encounter_fun_and_games", "mystery_encounter_fun_and_games.mp3");
.withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
globalScene.loadBgm("mystery_encounter_fun_and_games", "mystery_encounter_fun_and_games.mp3");
encounter.setDialogueToken("wobbuffetName", getPokemonSpecies(Species.WOBBUFFET).getName());
return true;
})
.withOnVisualsStart((scene: BattleScene) => {
scene.fadeAndSwitchBgm("mystery_encounter_fun_and_games");
.withOnVisualsStart(() => {
globalScene.fadeAndSwitchBgm("mystery_encounter_fun_and_games");
return true;
})
.withOption(MysteryEncounterOptionBuilder
@ -102,9 +105,9 @@ export const FunAndGamesEncounter: MysteryEncounter =
},
],
})
.withPreOptionPhase(async (scene: BattleScene) => {
.withPreOptionPhase(async () => {
// Select Pokemon for minigame
const encounter = scene.currentBattle.mysteryEncounter!;
const encounter = globalScene.currentBattle.mysteryEncounter!;
const onPokemonSelected = (pokemon: PlayerPokemon) => {
encounter.misc = {
playerPokemon: pokemon,
@ -113,28 +116,28 @@ export const FunAndGamesEncounter: MysteryEncounter =
// Only Pokemon that are not KOed/legal can be selected
const selectableFilter = (pokemon: Pokemon) => {
return isPokemonValidForEncounterOptionSelection(pokemon, scene, `${namespace}:invalid_selection`);
return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalid_selection`);
};
return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter);
return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter);
})
.withOptionPhase(async (scene: BattleScene) => {
.withOptionPhase(async () => {
// Start minigame
const encounter = scene.currentBattle.mysteryEncounter!;
const encounter = globalScene.currentBattle.mysteryEncounter!;
encounter.misc.turnsRemaining = 3;
// Update money
const moneyCost = (encounter.options[0].requirements[0] as MoneyRequirement).requiredMoney;
updatePlayerMoney(scene, -moneyCost, true, false);
await showEncounterText(scene, i18next.t("mysteryEncounterMessages:paid_money", { amount: moneyCost }));
updatePlayerMoney(-moneyCost, true, false);
await showEncounterText(i18next.t("mysteryEncounterMessages:paid_money", { amount: moneyCost }));
// Handlers for battle events
encounter.onTurnStart = handleNextTurn; // triggered during TurnInitPhase
encounter.doContinueEncounter = handleLoseMinigame; // triggered during MysteryEncounterRewardsPhase, post VictoryPhase if the player KOs Wobbuffet
hideShowmanIntroSprite(scene);
await summonPlayerPokemon(scene);
await showWobbuffetHealthBar(scene);
hideShowmanIntroSprite();
await summonPlayerPokemon();
await showWobbuffetHealthBar();
return true;
})
@ -150,22 +153,22 @@ export const FunAndGamesEncounter: MysteryEncounter =
},
],
},
async (scene: BattleScene) => {
async () => {
// Leave encounter with no rewards or exp
await transitionMysteryEncounterIntroVisuals(scene, true, true);
leaveEncounterWithoutBattle(scene, true);
await transitionMysteryEncounterIntroVisuals(true, true);
leaveEncounterWithoutBattle(true);
return true;
}
)
.build();
async function summonPlayerPokemon(scene: BattleScene) {
async function summonPlayerPokemon() {
return new Promise<void>(async resolve => {
const encounter = scene.currentBattle.mysteryEncounter!;
const encounter = globalScene.currentBattle.mysteryEncounter!;
const playerPokemon = encounter.misc.playerPokemon;
// Swaps the chosen Pokemon and the first player's lead Pokemon in the party
const party = scene.getPlayerParty();
const party = globalScene.getPlayerParty();
const chosenIndex = party.indexOf(playerPokemon);
if (chosenIndex !== 0) {
const leadPokemon = party[0];
@ -175,36 +178,36 @@ async function summonPlayerPokemon(scene: BattleScene) {
// Do trainer summon animation
let playerAnimationPromise: Promise<void> | undefined;
scene.ui.showText(i18next.t("battle:playerGo", { pokemonName: getPokemonNameWithAffix(playerPokemon) }));
scene.pbTray.hide();
scene.trainer.setTexture(`trainer_${scene.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back_pb`);
scene.time.delayedCall(562, () => {
scene.trainer.setFrame("2");
scene.time.delayedCall(64, () => {
scene.trainer.setFrame("3");
globalScene.ui.showText(i18next.t("battle:playerGo", { pokemonName: getPokemonNameWithAffix(playerPokemon) }));
globalScene.pbTray.hide();
globalScene.trainer.setTexture(`trainer_${globalScene.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back_pb`);
globalScene.time.delayedCall(562, () => {
globalScene.trainer.setFrame("2");
globalScene.time.delayedCall(64, () => {
globalScene.trainer.setFrame("3");
});
});
scene.tweens.add({
targets: scene.trainer,
globalScene.tweens.add({
targets: globalScene.trainer,
x: -36,
duration: 1000,
onComplete: () => scene.trainer.setVisible(false)
onComplete: () => globalScene.trainer.setVisible(false)
});
scene.time.delayedCall(750, () => {
playerAnimationPromise = summonPlayerPokemonAnimation(scene, playerPokemon);
globalScene.time.delayedCall(750, () => {
playerAnimationPromise = summonPlayerPokemonAnimation(playerPokemon);
});
// Also loads Wobbuffet data (cannot be shiny)
const enemySpecies = getPokemonSpecies(Species.WOBBUFFET);
scene.currentBattle.enemyParty = [];
const wobbuffet = scene.addEnemyPokemon(enemySpecies, encounter.misc.playerPokemon.level, TrainerSlot.NONE, false, true);
globalScene.currentBattle.enemyParty = [];
const wobbuffet = globalScene.addEnemyPokemon(enemySpecies, encounter.misc.playerPokemon.level, TrainerSlot.NONE, false, true);
wobbuffet.ivs = [ 0, 0, 0, 0, 0, 0 ];
wobbuffet.setNature(Nature.MILD);
wobbuffet.setAlpha(0);
wobbuffet.setVisible(false);
wobbuffet.calculateStats();
scene.currentBattle.enemyParty[0] = wobbuffet;
scene.gameData.setPokemonSeen(wobbuffet, true);
globalScene.currentBattle.enemyParty[0] = wobbuffet;
globalScene.gameData.setPokemonSeen(wobbuffet, true);
await wobbuffet.loadAssets();
const id = setInterval(checkPlayerAnimationPromise, 500);
async function checkPlayerAnimationPromise() {
@ -217,37 +220,37 @@ async function summonPlayerPokemon(scene: BattleScene) {
});
}
function handleLoseMinigame(scene: BattleScene) {
function handleLoseMinigame() {
return new Promise<void>(async resolve => {
// Check Wobbuffet is still alive
const wobbuffet = scene.getEnemyPokemon();
const wobbuffet = globalScene.getEnemyPokemon();
if (!wobbuffet || wobbuffet.isFainted(true) || wobbuffet.hp === 0) {
// Player loses
// End the battle
if (wobbuffet) {
wobbuffet.hideInfo();
scene.field.remove(wobbuffet);
globalScene.field.remove(wobbuffet);
}
transitionMysteryEncounterIntroVisuals(scene, true, true);
scene.currentBattle.enemyParty = [];
scene.currentBattle.mysteryEncounter!.doContinueEncounter = undefined;
leaveEncounterWithoutBattle(scene, true);
await showEncounterText(scene, `${namespace}:ko`);
const reviveCost = scene.getWaveMoneyAmount(1.5);
updatePlayerMoney(scene, -reviveCost, true, false);
transitionMysteryEncounterIntroVisuals(true, true);
globalScene.currentBattle.enemyParty = [];
globalScene.currentBattle.mysteryEncounter!.doContinueEncounter = undefined;
leaveEncounterWithoutBattle(true);
await showEncounterText(`${namespace}:ko`);
const reviveCost = globalScene.getWaveMoneyAmount(1.5);
updatePlayerMoney(-reviveCost, true, false);
}
resolve();
});
}
function handleNextTurn(scene: BattleScene) {
const encounter = scene.currentBattle.mysteryEncounter!;
function handleNextTurn() {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const wobbuffet = scene.getEnemyPokemon();
const wobbuffet = globalScene.getEnemyPokemon();
if (!wobbuffet) {
// Should never be triggered, just handling the edge case
handleLoseMinigame(scene);
handleLoseMinigame();
return true;
}
if (encounter.misc.turnsRemaining <= 0) {
@ -257,15 +260,15 @@ function handleNextTurn(scene: BattleScene) {
let isHealPhase = false;
if (healthRatio < 0.03) {
// Grand prize
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.MULTI_LENS ], fillRemaining: false });
setEncounterRewards({ guaranteedModifierTypeFuncs: [ modifierTypes.MULTI_LENS ], fillRemaining: false });
resultMessageKey = `${namespace}:best_result`;
} else if (healthRatio < 0.15) {
// 2nd prize
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.SCOPE_LENS ], fillRemaining: false });
setEncounterRewards({ guaranteedModifierTypeFuncs: [ modifierTypes.SCOPE_LENS ], fillRemaining: false });
resultMessageKey = `${namespace}:great_result`;
} else if (healthRatio < 0.33) {
// 3rd prize
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.WIDE_LENS ], fillRemaining: false });
setEncounterRewards({ guaranteedModifierTypeFuncs: [ modifierTypes.WIDE_LENS ], fillRemaining: false });
resultMessageKey = `${namespace}:good_result`;
} else {
// No prize
@ -275,22 +278,22 @@ function handleNextTurn(scene: BattleScene) {
// End the battle
wobbuffet.hideInfo();
scene.field.remove(wobbuffet);
scene.currentBattle.enemyParty = [];
scene.currentBattle.mysteryEncounter!.doContinueEncounter = undefined;
leaveEncounterWithoutBattle(scene, isHealPhase);
globalScene.field.remove(wobbuffet);
globalScene.currentBattle.enemyParty = [];
globalScene.currentBattle.mysteryEncounter!.doContinueEncounter = undefined;
leaveEncounterWithoutBattle(isHealPhase);
// Must end the TurnInit phase prematurely so battle phases aren't added to queue
queueEncounterMessage(scene, `${namespace}:end_game`);
queueEncounterMessage(scene, resultMessageKey);
queueEncounterMessage(`${namespace}:end_game`);
queueEncounterMessage(resultMessageKey);
// Skip remainder of TurnInitPhase
return true;
} else {
if (encounter.misc.turnsRemaining < 3) {
// Display charging messages on turns that aren't the initial turn
queueEncounterMessage(scene, `${namespace}:charging_continue`);
queueEncounterMessage(`${namespace}:charging_continue`);
}
queueEncounterMessage(scene, `${namespace}:turn_remaining_${encounter.misc.turnsRemaining}`);
queueEncounterMessage(`${namespace}:turn_remaining_${encounter.misc.turnsRemaining}`);
encounter.misc.turnsRemaining--;
}
@ -298,33 +301,33 @@ function handleNextTurn(scene: BattleScene) {
return false;
}
async function showWobbuffetHealthBar(scene: BattleScene) {
const wobbuffet = scene.getEnemyPokemon()!;
async function showWobbuffetHealthBar() {
const wobbuffet = globalScene.getEnemyPokemon()!;
scene.add.existing(wobbuffet);
scene.field.add(wobbuffet);
globalScene.add.existing(wobbuffet);
globalScene.field.add(wobbuffet);
const playerPokemon = scene.getPlayerPokemon() as Pokemon;
const playerPokemon = globalScene.getPlayerPokemon() as Pokemon;
if (playerPokemon?.isOnField()) {
scene.field.moveBelow(wobbuffet, playerPokemon);
globalScene.field.moveBelow(wobbuffet, playerPokemon);
}
// Show health bar and trigger cry
wobbuffet.showInfo();
scene.time.delayedCall(1000, () => {
globalScene.time.delayedCall(1000, () => {
wobbuffet.cry();
});
wobbuffet.resetSummonData();
// Track the HP change across turns
scene.currentBattle.mysteryEncounter!.misc.wobbuffetHealth = wobbuffet.hp;
globalScene.currentBattle.mysteryEncounter!.misc.wobbuffetHealth = wobbuffet.hp;
}
function summonPlayerPokemonAnimation(scene: BattleScene, pokemon: PlayerPokemon): Promise<void> {
function summonPlayerPokemonAnimation(pokemon: PlayerPokemon): Promise<void> {
return new Promise<void>(resolve => {
const pokeball = scene.addFieldSprite(36, 80, "pb", getPokeballAtlasKey(pokemon.pokeball));
const pokeball = globalScene.addFieldSprite(36, 80, "pb", getPokeballAtlasKey(pokemon.pokeball));
pokeball.setVisible(false);
pokeball.setOrigin(0.5, 0.625);
scene.field.add(pokeball);
globalScene.field.add(pokeball);
pokemon.setFieldPosition(FieldPosition.CENTER, 0);
@ -332,32 +335,32 @@ function summonPlayerPokemonAnimation(scene: BattleScene, pokemon: PlayerPokemon
pokeball.setVisible(true);
scene.tweens.add({
globalScene.tweens.add({
targets: pokeball,
duration: 650,
x: 100 + fpOffset[0]
});
scene.tweens.add({
globalScene.tweens.add({
targets: pokeball,
duration: 150,
ease: "Cubic.easeOut",
y: 70 + fpOffset[1],
onComplete: () => {
scene.tweens.add({
globalScene.tweens.add({
targets: pokeball,
duration: 500,
ease: "Cubic.easeIn",
angle: 1440,
y: 132 + fpOffset[1],
onComplete: () => {
scene.playSound("se/pb_rel");
globalScene.playSound("se/pb_rel");
pokeball.destroy();
scene.add.existing(pokemon);
scene.field.add(pokemon);
addPokeballOpenParticles(scene, pokemon.x, pokemon.y - 16, pokemon.pokeball);
scene.updateModifiers(true);
scene.updateFieldScale();
globalScene.add.existing(pokemon);
globalScene.field.add(pokemon);
addPokeballOpenParticles(pokemon.x, pokemon.y - 16, pokemon.pokeball);
globalScene.updateModifiers(true);
globalScene.updateFieldScale();
pokemon.showInfo();
pokemon.playAnim();
pokemon.setVisible(true);
@ -365,8 +368,8 @@ function summonPlayerPokemonAnimation(scene: BattleScene, pokemon: PlayerPokemon
pokemon.setScale(0.5);
pokemon.tint(getPokeballTintColor(pokemon.pokeball));
pokemon.untint(250, "Sine.easeIn");
scene.updateFieldScale();
scene.tweens.add({
globalScene.updateFieldScale();
globalScene.tweens.add({
targets: pokemon,
duration: 250,
ease: "Sine.easeIn",
@ -375,15 +378,15 @@ function summonPlayerPokemonAnimation(scene: BattleScene, pokemon: PlayerPokemon
pokemon.cry(pokemon.getHpRatio() > 0.25 ? undefined : { rate: 0.85 });
pokemon.getSprite().clearTint();
pokemon.resetSummonData();
scene.time.delayedCall(1000, () => {
globalScene.time.delayedCall(1000, () => {
if (pokemon.isShiny()) {
scene.unshiftPhase(new ShinySparklePhase(scene, pokemon.getBattlerIndex()));
globalScene.unshiftPhase(new ShinySparklePhase(pokemon.getBattlerIndex()));
}
pokemon.resetTurnData();
scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeActiveTrigger, true);
scene.pushPhase(new PostSummonPhase(scene, pokemon.getBattlerIndex()));
globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeActiveTrigger, true);
globalScene.pushPhase(new PostSummonPhase(pokemon.getBattlerIndex()));
resolve();
});
}
@ -395,13 +398,13 @@ function summonPlayerPokemonAnimation(scene: BattleScene, pokemon: PlayerPokemon
});
}
function hideShowmanIntroSprite(scene: BattleScene) {
const carnivalGame = scene.currentBattle.mysteryEncounter!.introVisuals?.getSpriteAtIndex(0)[0];
const wobbuffet = scene.currentBattle.mysteryEncounter!.introVisuals?.getSpriteAtIndex(1)[0];
const showMan = scene.currentBattle.mysteryEncounter!.introVisuals?.getSpriteAtIndex(2)[0];
function hideShowmanIntroSprite() {
const carnivalGame = globalScene.currentBattle.mysteryEncounter!.introVisuals?.getSpriteAtIndex(0)[0];
const wobbuffet = globalScene.currentBattle.mysteryEncounter!.introVisuals?.getSpriteAtIndex(1)[0];
const showMan = globalScene.currentBattle.mysteryEncounter!.introVisuals?.getSpriteAtIndex(2)[0];
// Hide the showman
scene.tweens.add({
globalScene.tweens.add({
targets: showMan,
x: "+=16",
y: "-=16",
@ -411,7 +414,7 @@ function hideShowmanIntroSprite(scene: BattleScene) {
});
// Slide the Wobbuffet and Game over slightly
scene.tweens.add({
globalScene.tweens.add({
targets: [ wobbuffet, carnivalGame ],
x: "+=16",
ease: "Sine.easeInOut",

View File

@ -2,20 +2,26 @@ import { leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterReward
import { TrainerSlot, } from "#app/data/trainer-config";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { MusicPreference } from "#app/system/settings/settings";
import { getPlayerModifierTypeOptions, ModifierPoolType, ModifierTypeOption, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
import type { ModifierTypeOption } from "#app/modifier/modifier-type";
import { getPlayerModifierTypeOptions, ModifierPoolType, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import BattleScene from "#app/battle-scene";
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { Species } from "#enums/species";
import PokemonSpecies, { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species";
import type PokemonSpecies from "#app/data/pokemon-species";
import { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species";
import { getTypeRgb } from "#app/data/type";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { NumberHolder, isNullOrUndefined, randInt, randSeedInt, randSeedShuffle } from "#app/utils";
import Pokemon, { EnemyPokemon, PlayerPokemon, PokemonMove } from "#app/field/pokemon";
import { HiddenAbilityRateBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, ShinyRateBoosterModifier, SpeciesStatBoosterModifier } from "#app/modifier/modifier";
import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { EnemyPokemon, PokemonMove } from "#app/field/pokemon";
import type { PokemonHeldItemModifier } from "#app/modifier/modifier";
import { HiddenAbilityRateBoosterModifier, PokemonFormChangeItemModifier, ShinyRateBoosterModifier, SpeciesStatBoosterModifier } from "#app/modifier/modifier";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import PokemonData from "#app/system/pokemon-data";
import i18next from "i18next";
import { Gender, getGenderSymbol } from "#app/data/gender";
@ -102,24 +108,24 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Load bgm
let bgmKey: string;
if (scene.musicPreference === MusicPreference.GENFIVE) {
if (globalScene.musicPreference === MusicPreference.GENFIVE) {
bgmKey = "mystery_encounter_gen_5_gts";
scene.loadBgm(bgmKey, `${bgmKey}.mp3`);
globalScene.loadBgm(bgmKey, `${bgmKey}.mp3`);
} else {
// Mixed option
bgmKey = "mystery_encounter_gen_6_gts";
scene.loadBgm(bgmKey, `${bgmKey}.mp3`);
globalScene.loadBgm(bgmKey, `${bgmKey}.mp3`);
}
// Load possible trade options
// Maps current party member's id to 3 EnemyPokemon objects
// None of the trade options can be the same species
const tradeOptionsMap: Map<number, EnemyPokemon[]> = getPokemonTradeOptions(scene);
const tradeOptionsMap: Map<number, EnemyPokemon[]> = getPokemonTradeOptions();
encounter.misc = {
tradeOptionsMap,
bgmKey
@ -127,8 +133,8 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
return true;
})
.withOnVisualsStart((scene: BattleScene) => {
scene.fadeAndSwitchBgm(scene.currentBattle.mysteryEncounter!.misc.bgmKey);
.withOnVisualsStart(() => {
globalScene.fadeAndSwitchBgm(globalScene.currentBattle.mysteryEncounter!.misc.bgmKey);
return true;
})
.withOption(
@ -140,8 +146,8 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
buttonTooltip: `${namespace}:option.1.tooltip`,
secondOptionPrompt: `${namespace}:option.1.trade_options_prompt`,
})
.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const onPokemonSelected = (pokemon: PlayerPokemon) => {
// Get the trade species options for the selected pokemon
const tradeOptionsMap: Map<number, EnemyPokemon[]> = encounter.misc.tradeOptionsMap;
@ -165,17 +171,17 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
const formName = tradePokemon.species.forms && tradePokemon.species.forms.length > tradePokemon.formIndex ? tradePokemon.species.forms[tradePokemon.formIndex].formName : null;
const line1 = i18next.t("pokemonInfoContainer:ability") + " " + tradePokemon.getAbility().name + (tradePokemon.getGender() !== Gender.GENDERLESS ? " | " + i18next.t("pokemonInfoContainer:gender") + " " + getGenderSymbol(tradePokemon.getGender()) : "");
const line2 = i18next.t("pokemonInfoContainer:nature") + " " + getNatureName(tradePokemon.getNature()) + (formName ? " | " + i18next.t("pokemonInfoContainer:form") + " " + formName : "");
showEncounterText(scene, `${line1}\n${line2}`, 0, 0, false);
showEncounterText(`${line1}\n${line2}`, 0, 0, false);
},
};
return option;
});
};
return selectPokemonForOption(scene, onPokemonSelected);
return selectPokemonForOption(onPokemonSelected);
})
.withOptionPhase(async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withOptionPhase(async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const tradedPokemon: PlayerPokemon = encounter.misc.tradedPokemon;
const receivedPokemonData: EnemyPokemon = encounter.misc.receivedPokemon;
const modifiers = tradedPokemon.getHeldItems().filter(m => !(m instanceof PokemonFormChangeItemModifier) && !(m instanceof SpeciesStatBoosterModifier));
@ -185,32 +191,32 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
encounter.setDialogueToken("tradeTrainerName", traderName.trim());
// Remove the original party member from party
scene.removePokemonFromPlayerParty(tradedPokemon, false);
globalScene.removePokemonFromPlayerParty(tradedPokemon, false);
// Set data properly, then generate the new Pokemon's assets
receivedPokemonData.passive = tradedPokemon.passive;
// Pokeball to Ultra ball, randomly
receivedPokemonData.pokeball = randInt(4) as PokeballType;
const dataSource = new PokemonData(receivedPokemonData);
const newPlayerPokemon = scene.addPlayerPokemon(receivedPokemonData.species, receivedPokemonData.level, dataSource.abilityIndex, dataSource.formIndex, dataSource.gender, dataSource.shiny, dataSource.variant, dataSource.ivs, dataSource.nature, dataSource);
scene.getPlayerParty().push(newPlayerPokemon);
const newPlayerPokemon = globalScene.addPlayerPokemon(receivedPokemonData.species, receivedPokemonData.level, dataSource.abilityIndex, dataSource.formIndex, dataSource.gender, dataSource.shiny, dataSource.variant, dataSource.ivs, dataSource.nature, dataSource);
globalScene.getPlayerParty().push(newPlayerPokemon);
await newPlayerPokemon.loadAssets();
for (const mod of modifiers) {
mod.pokemonId = newPlayerPokemon.id;
scene.addModifier(mod, true, false, false, true);
globalScene.addModifier(mod, true, false, false, true);
}
// Show the trade animation
await showTradeBackground(scene);
await doPokemonTradeSequence(scene, tradedPokemon, newPlayerPokemon);
await showEncounterText(scene, `${namespace}:trade_received`, null, 0, true, 4000);
scene.playBgm(encounter.misc.bgmKey);
await addPokemonDataToDexAndValidateAchievements(scene, newPlayerPokemon);
await hideTradeBackground(scene);
await showTradeBackground();
await doPokemonTradeSequence(tradedPokemon, newPlayerPokemon);
await showEncounterText(`${namespace}:trade_received`, null, 0, true, 4000);
globalScene.playBgm(encounter.misc.bgmKey);
await addPokemonDataToDexAndValidateAchievements(newPlayerPokemon);
await hideTradeBackground();
tradedPokemon.destroy();
leaveEncounterWithoutBattle(scene, true);
leaveEncounterWithoutBattle(true);
})
.build()
)
@ -222,19 +228,19 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
})
.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const onPokemonSelected = (pokemon: PlayerPokemon) => {
// Randomly generate a Wonder Trade pokemon
const randomTradeOption = generateTradeOption(scene.getPlayerParty().map(p => p.species));
const tradePokemon = new EnemyPokemon(scene, randomTradeOption, pokemon.level, TrainerSlot.NONE, false);
const randomTradeOption = generateTradeOption(globalScene.getPlayerParty().map(p => p.species));
const tradePokemon = new EnemyPokemon(randomTradeOption, pokemon.level, TrainerSlot.NONE, false);
// Extra shiny roll at 1/128 odds (boosted by events and charms)
if (!tradePokemon.shiny) {
const shinyThreshold = new NumberHolder(WONDER_TRADE_SHINY_CHANCE);
if (scene.eventManager.isEventActive()) {
shinyThreshold.value *= scene.eventManager.getShinyMultiplier();
if (globalScene.eventManager.isEventActive()) {
shinyThreshold.value *= globalScene.eventManager.getShinyMultiplier();
}
scene.applyModifiers(ShinyRateBoosterModifier, true, shinyThreshold);
globalScene.applyModifiers(ShinyRateBoosterModifier, true, shinyThreshold);
// Base shiny chance of 512/65536 -> 1/128, affected by events and Shiny Charms
// Maximum shiny chance of 4096/65536 -> 1/16, cannot improve further after that
@ -248,7 +254,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
if (tradePokemon.species.abilityHidden) {
if (tradePokemon.abilityIndex < hiddenIndex) {
const hiddenAbilityChance = new NumberHolder(64);
scene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance);
globalScene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance);
const hasHiddenAbility = !randSeedInt(hiddenAbilityChance.value);
@ -281,10 +287,10 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
encounter.misc.receivedPokemon = tradePokemon;
};
return selectPokemonForOption(scene, onPokemonSelected);
return selectPokemonForOption(onPokemonSelected);
})
.withOptionPhase(async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withOptionPhase(async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const tradedPokemon: PlayerPokemon = encounter.misc.tradedPokemon;
const receivedPokemonData: EnemyPokemon = encounter.misc.receivedPokemon;
const modifiers = tradedPokemon.getHeldItems().filter(m => !(m instanceof PokemonFormChangeItemModifier) && !(m instanceof SpeciesStatBoosterModifier));
@ -294,31 +300,31 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
encounter.setDialogueToken("tradeTrainerName", traderName.trim());
// Remove the original party member from party
scene.removePokemonFromPlayerParty(tradedPokemon, false);
globalScene.removePokemonFromPlayerParty(tradedPokemon, false);
// Set data properly, then generate the new Pokemon's assets
receivedPokemonData.passive = tradedPokemon.passive;
receivedPokemonData.pokeball = randInt(4) as PokeballType;
const dataSource = new PokemonData(receivedPokemonData);
const newPlayerPokemon = scene.addPlayerPokemon(receivedPokemonData.species, receivedPokemonData.level, dataSource.abilityIndex, dataSource.formIndex, dataSource.gender, dataSource.shiny, dataSource.variant, dataSource.ivs, dataSource.nature, dataSource);
scene.getPlayerParty().push(newPlayerPokemon);
const newPlayerPokemon = globalScene.addPlayerPokemon(receivedPokemonData.species, receivedPokemonData.level, dataSource.abilityIndex, dataSource.formIndex, dataSource.gender, dataSource.shiny, dataSource.variant, dataSource.ivs, dataSource.nature, dataSource);
globalScene.getPlayerParty().push(newPlayerPokemon);
await newPlayerPokemon.loadAssets();
for (const mod of modifiers) {
mod.pokemonId = newPlayerPokemon.id;
scene.addModifier(mod, true, false, false, true);
globalScene.addModifier(mod, true, false, false, true);
}
// Show the trade animation
await showTradeBackground(scene);
await doPokemonTradeSequence(scene, tradedPokemon, newPlayerPokemon);
await showEncounterText(scene, `${namespace}:trade_received`, null, 0, true, 4000);
scene.playBgm(encounter.misc.bgmKey);
await addPokemonDataToDexAndValidateAchievements(scene, newPlayerPokemon);
await hideTradeBackground(scene);
await showTradeBackground();
await doPokemonTradeSequence(tradedPokemon, newPlayerPokemon);
await showEncounterText(`${namespace}:trade_received`, null, 0, true, 4000);
globalScene.playBgm(encounter.misc.bgmKey);
await addPokemonDataToDexAndValidateAchievements(newPlayerPokemon);
await hideTradeBackground();
tradedPokemon.destroy();
leaveEncounterWithoutBattle(scene, true);
leaveEncounterWithoutBattle(true);
})
.build()
)
@ -330,8 +336,8 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
buttonTooltip: `${namespace}:option.3.tooltip`,
secondOptionPrompt: `${namespace}:option.3.trade_options_prompt`,
})
.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const onPokemonSelected = (pokemon: PlayerPokemon) => {
// Get Pokemon held items and filter for valid ones
const validItems = pokemon.getHeldItems().filter((it) => {
@ -359,18 +365,18 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
return it.isTransferable;
}).length > 0;
if (!meetsReqs) {
return getEncounterText(scene, `${namespace}:option.3.invalid_selection`) ?? null;
return getEncounterText(`${namespace}:option.3.invalid_selection`) ?? null;
}
return null;
};
return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter);
return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter);
})
.withOptionPhase(async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withOptionPhase(async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const modifier = encounter.misc.chosenModifier as PokemonHeldItemModifier;
const party = scene.getPlayerParty();
const party = globalScene.getPlayerParty();
const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon;
// Check tier of the traded item, the received item will be one tier up
@ -397,16 +403,16 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
}
encounter.setDialogueToken("itemName", item.type.name);
setEncounterRewards(scene, { guaranteedModifierTypeOptions: [ item ], fillRemaining: false });
setEncounterRewards({ guaranteedModifierTypeOptions: [ item ], fillRemaining: false });
chosenPokemon.loseHeldItem(modifier, false);
await scene.updateModifiers(true, true);
await globalScene.updateModifiers(true, true);
// Generate a trainer name
const traderName = generateRandomTraderName();
encounter.setDialogueToken("tradeTrainerName", traderName.trim());
await showEncounterText(scene, `${namespace}:item_trade_selected`);
leaveEncounterWithoutBattle(scene);
await showEncounterText(`${namespace}:item_trade_selected`);
leaveEncounterWithoutBattle();
})
.build()
)
@ -420,26 +426,26 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
},
],
},
async (scene: BattleScene) => {
async () => {
// Leave encounter with no rewards or exp
leaveEncounterWithoutBattle(scene, true);
leaveEncounterWithoutBattle(true);
return true;
}
)
.build();
function getPokemonTradeOptions(scene: BattleScene): Map<number, EnemyPokemon[]> {
function getPokemonTradeOptions(): Map<number, EnemyPokemon[]> {
const tradeOptionsMap: Map<number, EnemyPokemon[]> = new Map<number, EnemyPokemon[]>();
// Starts by filtering out any current party members as valid resulting species
const alreadyUsedSpecies: PokemonSpecies[] = scene.getPlayerParty().map(p => p.species);
const alreadyUsedSpecies: PokemonSpecies[] = globalScene.getPlayerParty().map(p => p.species);
scene.getPlayerParty().forEach(pokemon => {
globalScene.getPlayerParty().forEach(pokemon => {
// If the party member is legendary/mythical, the only trade options available are always pulled from generation-specific legendary trade pools
if (pokemon.species.legendary || pokemon.species.subLegendary || pokemon.species.mythical) {
const generation = pokemon.species.generation;
const tradeOptions: EnemyPokemon[] = LEGENDARY_TRADE_POOLS[generation].map(s => {
const pokemonSpecies = getPokemonSpecies(s);
return new EnemyPokemon(scene, pokemonSpecies, 5, TrainerSlot.NONE, false);
return new EnemyPokemon(pokemonSpecies, 5, TrainerSlot.NONE, false);
});
tradeOptionsMap.set(pokemon.id, tradeOptions);
} else {
@ -454,7 +460,7 @@ function getPokemonTradeOptions(scene: BattleScene): Map<number, EnemyPokemon[]>
// Add trade options to map
tradeOptionsMap.set(pokemon.id, tradeOptions.map(s => {
return new EnemyPokemon(scene, s, pokemon.level, TrainerSlot.NONE, false);
return new EnemyPokemon(s, pokemon.level, TrainerSlot.NONE, false);
}));
}
});
@ -497,28 +503,28 @@ function generateTradeOption(alreadyUsedSpecies: PokemonSpecies[], originalBst?:
return newSpecies!;
}
function showTradeBackground(scene: BattleScene) {
function showTradeBackground() {
return new Promise<void>(resolve => {
const tradeContainer = scene.add.container(0, -scene.game.canvas.height / 6);
const tradeContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6);
tradeContainer.setName("Trade Background");
const flyByStaticBg = scene.add.rectangle(0, 0, scene.game.canvas.width / 6, scene.game.canvas.height / 6, 0);
const flyByStaticBg = globalScene.add.rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6, 0);
flyByStaticBg.setName("Black Background");
flyByStaticBg.setOrigin(0, 0);
flyByStaticBg.setVisible(false);
tradeContainer.add(flyByStaticBg);
const tradeBaseBg = scene.add.image(0, 0, "default_bg");
const tradeBaseBg = globalScene.add.image(0, 0, "default_bg");
tradeBaseBg.setName("Trade Background Image");
tradeBaseBg.setOrigin(0, 0);
tradeContainer.add(tradeBaseBg);
scene.fieldUI.add(tradeContainer);
scene.fieldUI.bringToTop(tradeContainer);
globalScene.fieldUI.add(tradeContainer);
globalScene.fieldUI.bringToTop(tradeContainer);
tradeContainer.setVisible(true);
tradeContainer.alpha = 0;
scene.tweens.add({
globalScene.tweens.add({
targets: tradeContainer,
alpha: 1,
duration: 500,
@ -530,17 +536,17 @@ function showTradeBackground(scene: BattleScene) {
});
}
function hideTradeBackground(scene: BattleScene) {
function hideTradeBackground() {
return new Promise<void>(resolve => {
const transformationContainer = scene.fieldUI.getByName("Trade Background");
const transformationContainer = globalScene.fieldUI.getByName("Trade Background");
scene.tweens.add({
globalScene.tweens.add({
targets: transformationContainer,
alpha: 0,
duration: 1000,
ease: "Sine.easeInOut",
onComplete: () => {
scene.fieldUI.remove(transformationContainer, true);
globalScene.fieldUI.remove(transformationContainer, true);
resolve();
}
});
@ -549,13 +555,12 @@ function hideTradeBackground(scene: BattleScene) {
/**
* Initiates an "evolution-like" animation to transform a previousPokemon (presumably from the player's party) into a new one, not necessarily an evolution species.
* @param scene
* @param tradedPokemon
* @param receivedPokemon
*/
function doPokemonTradeSequence(scene: BattleScene, tradedPokemon: PlayerPokemon, receivedPokemon: PlayerPokemon) {
function doPokemonTradeSequence(tradedPokemon: PlayerPokemon, receivedPokemon: PlayerPokemon) {
return new Promise<void>(resolve => {
const tradeContainer = scene.fieldUI.getByName("Trade Background") as Phaser.GameObjects.Container;
const tradeContainer = globalScene.fieldUI.getByName("Trade Background") as Phaser.GameObjects.Container;
const tradeBaseBg = tradeContainer.getByName("Trade Background Image") as Phaser.GameObjects.Image;
let tradedPokemonSprite: Phaser.GameObjects.Sprite;
@ -564,8 +569,8 @@ function doPokemonTradeSequence(scene: BattleScene, tradedPokemon: PlayerPokemon
let receivedPokemonTintSprite: Phaser.GameObjects.Sprite;
const getPokemonSprite = () => {
const ret = scene.addPokemonSprite(tradedPokemon, tradeBaseBg.displayWidth / 2, tradeBaseBg.displayHeight / 2, "pkmn__sub");
ret.setPipeline(scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true });
const ret = globalScene.addPokemonSprite(tradedPokemon, tradeBaseBg.displayWidth / 2, tradeBaseBg.displayHeight / 2, "pkmn__sub");
ret.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true });
return ret;
};
@ -589,7 +594,7 @@ function doPokemonTradeSequence(scene: BattleScene, tradedPokemon: PlayerPokemon
console.error(`Failed to play animation for ${spriteKey}`, err);
}
sprite.setPipeline(scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(tradedPokemon.getTeraType()) });
sprite.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(tradedPokemon.getTeraType()) });
sprite.setPipelineData("ignoreTimeTint", true);
sprite.setPipelineData("spriteKey", tradedPokemon.getSpriteKey());
sprite.setPipelineData("shiny", tradedPokemon.shiny);
@ -610,7 +615,7 @@ function doPokemonTradeSequence(scene: BattleScene, tradedPokemon: PlayerPokemon
console.error(`Failed to play animation for ${spriteKey}`, err);
}
sprite.setPipeline(scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(tradedPokemon.getTeraType()) });
sprite.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(tradedPokemon.getTeraType()) });
sprite.setPipelineData("ignoreTimeTint", true);
sprite.setPipelineData("spriteKey", receivedPokemon.getSpriteKey());
sprite.setPipelineData("shiny", receivedPokemon.shiny);
@ -625,45 +630,45 @@ function doPokemonTradeSequence(scene: BattleScene, tradedPokemon: PlayerPokemon
// Traded pokemon pokeball
const tradedPbAtlasKey = getPokeballAtlasKey(tradedPokemon.pokeball);
const tradedPokeball: Phaser.GameObjects.Sprite = scene.add.sprite(tradeBaseBg.displayWidth / 2, tradeBaseBg.displayHeight / 2, "pb", tradedPbAtlasKey);
const tradedPokeball: Phaser.GameObjects.Sprite = globalScene.add.sprite(tradeBaseBg.displayWidth / 2, tradeBaseBg.displayHeight / 2, "pb", tradedPbAtlasKey);
tradedPokeball.setVisible(false);
tradeContainer.add(tradedPokeball);
// Received pokemon pokeball
const receivedPbAtlasKey = getPokeballAtlasKey(receivedPokemon.pokeball);
const receivedPokeball: Phaser.GameObjects.Sprite = scene.add.sprite(tradeBaseBg.displayWidth / 2, tradeBaseBg.displayHeight / 2, "pb", receivedPbAtlasKey);
const receivedPokeball: Phaser.GameObjects.Sprite = globalScene.add.sprite(tradeBaseBg.displayWidth / 2, tradeBaseBg.displayHeight / 2, "pb", receivedPbAtlasKey);
receivedPokeball.setVisible(false);
tradeContainer.add(receivedPokeball);
scene.tweens.add({
globalScene.tweens.add({
targets: tradedPokemonSprite,
alpha: 1,
ease: "Cubic.easeInOut",
duration: 500,
onComplete: async () => {
scene.fadeOutBgm(1000, false);
await showEncounterText(scene, `${namespace}:pokemon_trade_selected`);
globalScene.fadeOutBgm(1000, false);
await showEncounterText(`${namespace}:pokemon_trade_selected`);
tradedPokemon.cry();
scene.playBgm("evolution");
await showEncounterText(scene, `${namespace}:pokemon_trade_goodbye`);
globalScene.playBgm("evolution");
await showEncounterText(`${namespace}:pokemon_trade_goodbye`);
tradedPokeball.setAlpha(0);
tradedPokeball.setVisible(true);
scene.tweens.add({
globalScene.tweens.add({
targets: tradedPokeball,
alpha: 1,
ease: "Cubic.easeInOut",
duration: 250,
onComplete: () => {
tradedPokeball.setTexture("pb", `${tradedPbAtlasKey}_opening`);
scene.time.delayedCall(17, () => tradedPokeball.setTexture("pb", `${tradedPbAtlasKey}_open`));
scene.playSound("se/pb_rel");
globalScene.time.delayedCall(17, () => tradedPokeball.setTexture("pb", `${tradedPbAtlasKey}_open`));
globalScene.playSound("se/pb_rel");
tradedPokemonTintSprite.setVisible(true);
// TODO: need to add particles to fieldUI instead of field
// addPokeballOpenParticles(scene, tradedPokemon.x, tradedPokemon.y, tradedPokemon.pokeball);
// addPokeballOpenParticles(tradedPokemon.x, tradedPokemon.y, tradedPokemon.pokeball);
scene.tweens.add({
globalScene.tweens.add({
targets: [ tradedPokemonTintSprite, tradedPokemonSprite ],
duration: 500,
ease: "Sine.easeIn",
@ -672,30 +677,30 @@ function doPokemonTradeSequence(scene: BattleScene, tradedPokemon: PlayerPokemon
tradedPokemonSprite.setVisible(false);
tradedPokeball.setTexture("pb", `${tradedPbAtlasKey}_opening`);
tradedPokemonTintSprite.setVisible(false);
scene.playSound("se/pb_catch");
scene.time.delayedCall(17, () => tradedPokeball.setTexture("pb", `${tradedPbAtlasKey}`));
globalScene.playSound("se/pb_catch");
globalScene.time.delayedCall(17, () => tradedPokeball.setTexture("pb", `${tradedPbAtlasKey}`));
scene.tweens.add({
globalScene.tweens.add({
targets: tradedPokeball,
y: "+=10",
duration: 200,
delay: 250,
ease: "Cubic.easeIn",
onComplete: () => {
scene.playSound("se/pb_bounce_1");
globalScene.playSound("se/pb_bounce_1");
scene.tweens.add({
globalScene.tweens.add({
targets: tradedPokeball,
y: "-=100",
duration: 200,
delay: 1000,
ease: "Cubic.easeInOut",
onStart: () => {
scene.playSound("se/pb_throw");
globalScene.playSound("se/pb_throw");
},
onComplete: async () => {
await doPokemonTradeFlyBySequence(scene, tradedPokemonSprite, receivedPokemonSprite);
await doTradeReceivedSequence(scene, receivedPokemon, receivedPokemonSprite, receivedPokemonTintSprite, receivedPokeball, receivedPbAtlasKey);
await doPokemonTradeFlyBySequence(tradedPokemonSprite, receivedPokemonSprite);
await doTradeReceivedSequence(receivedPokemon, receivedPokemonSprite, receivedPokemonTintSprite, receivedPokeball, receivedPbAtlasKey);
resolve();
}
});
@ -710,9 +715,9 @@ function doPokemonTradeSequence(scene: BattleScene, tradedPokemon: PlayerPokemon
});
}
function doPokemonTradeFlyBySequence(scene: BattleScene, tradedPokemonSprite: Phaser.GameObjects.Sprite, receivedPokemonSprite: Phaser.GameObjects.Sprite) {
function doPokemonTradeFlyBySequence(tradedPokemonSprite: Phaser.GameObjects.Sprite, receivedPokemonSprite: Phaser.GameObjects.Sprite) {
return new Promise<void>(resolve => {
const tradeContainer = scene.fieldUI.getByName("Trade Background") as Phaser.GameObjects.Container;
const tradeContainer = globalScene.fieldUI.getByName("Trade Background") as Phaser.GameObjects.Container;
const tradeBaseBg = tradeContainer.getByName("Trade Background Image") as Phaser.GameObjects.Image;
const flyByStaticBg = tradeContainer.getByName("Black Background") as Phaser.GameObjects.Rectangle;
flyByStaticBg.setVisible(true);
@ -733,47 +738,47 @@ function doPokemonTradeFlyBySequence(scene: BattleScene, tradedPokemonSprite: Ph
const BASE_ANIM_DURATION = 1000;
// Fade out trade background
scene.tweens.add({
globalScene.tweens.add({
targets: tradeBaseBg,
alpha: 0,
ease: "Cubic.easeInOut",
duration: FADE_DELAY,
onComplete: () => {
scene.tweens.add({
globalScene.tweens.add({
targets: [ receivedPokemonSprite, tradedPokemonSprite ],
y: tradeBaseBg.displayWidth / 2 - 100,
ease: "Cubic.easeInOut",
duration: BASE_ANIM_DURATION * 3,
onComplete: () => {
scene.tweens.add({
globalScene.tweens.add({
targets: receivedPokemonSprite,
x: tradeBaseBg.displayWidth / 4,
ease: "Cubic.easeInOut",
duration: BASE_ANIM_DURATION / 2,
delay: ANIM_DELAY
});
scene.tweens.add({
globalScene.tweens.add({
targets: tradedPokemonSprite,
x: tradeBaseBg.displayWidth * 3 / 4,
ease: "Cubic.easeInOut",
duration: BASE_ANIM_DURATION / 2,
delay: ANIM_DELAY,
onComplete: () => {
scene.tweens.add({
globalScene.tweens.add({
targets: receivedPokemonSprite,
y: "+=200",
ease: "Cubic.easeInOut",
duration: BASE_ANIM_DURATION * 2,
delay: ANIM_DELAY,
});
scene.tweens.add({
globalScene.tweens.add({
targets: tradedPokemonSprite,
y: "-=200",
ease: "Cubic.easeInOut",
duration: BASE_ANIM_DURATION * 2,
delay: ANIM_DELAY,
onComplete: () => {
scene.tweens.add({
globalScene.tweens.add({
targets: tradeBaseBg,
alpha: 1,
ease: "Cubic.easeInOut",
@ -793,9 +798,9 @@ function doPokemonTradeFlyBySequence(scene: BattleScene, tradedPokemonSprite: Ph
});
}
function doTradeReceivedSequence(scene: BattleScene, receivedPokemon: PlayerPokemon, receivedPokemonSprite: Phaser.GameObjects.Sprite, receivedPokemonTintSprite: Phaser.GameObjects.Sprite, receivedPokeballSprite: Phaser.GameObjects.Sprite, receivedPbAtlasKey: string) {
function doTradeReceivedSequence(receivedPokemon: PlayerPokemon, receivedPokemonSprite: Phaser.GameObjects.Sprite, receivedPokemonTintSprite: Phaser.GameObjects.Sprite, receivedPokeballSprite: Phaser.GameObjects.Sprite, receivedPbAtlasKey: string) {
return new Promise<void>(resolve => {
const tradeContainer = scene.fieldUI.getByName("Trade Background") as Phaser.GameObjects.Container;
const tradeContainer = globalScene.fieldUI.getByName("Trade Background") as Phaser.GameObjects.Container;
const tradeBaseBg = tradeContainer.getByName("Trade Background Image") as Phaser.GameObjects.Image;
receivedPokemonSprite.setVisible(false);
@ -812,7 +817,7 @@ function doTradeReceivedSequence(scene: BattleScene, receivedPokemon: PlayerPoke
// Received pokemon sparkles
let pokemonShinySparkle: Phaser.GameObjects.Sprite;
if (receivedPokemon.shiny) {
pokemonShinySparkle = scene.add.sprite(receivedPokemonSprite.x, receivedPokemonSprite.y, "shiny");
pokemonShinySparkle = globalScene.add.sprite(receivedPokemonSprite.x, receivedPokemonSprite.y, "shiny");
pokemonShinySparkle.setVisible(false);
tradeContainer.add(pokemonShinySparkle);
}
@ -820,19 +825,19 @@ function doTradeReceivedSequence(scene: BattleScene, receivedPokemon: PlayerPoke
const BASE_ANIM_DURATION = 1000;
// Pokeball falls to the screen
scene.playSound("se/pb_throw");
scene.tweens.add({
globalScene.playSound("se/pb_throw");
globalScene.tweens.add({
targets: receivedPokeballSprite,
y: "+=100",
ease: "Cubic.easeInOut",
duration: BASE_ANIM_DURATION,
onComplete: () => {
scene.playSound("se/pb_bounce_1");
scene.time.delayedCall(100, () => scene.playSound("se/pb_bounce_1"));
globalScene.playSound("se/pb_bounce_1");
globalScene.time.delayedCall(100, () => globalScene.playSound("se/pb_bounce_1"));
scene.time.delayedCall(2000, () => {
scene.playSound("se/pb_rel");
scene.fadeOutBgm(500, false);
globalScene.time.delayedCall(2000, () => {
globalScene.playSound("se/pb_rel");
globalScene.fadeOutBgm(500, false);
receivedPokemon.cry();
receivedPokemonTintSprite.scale = 0.25;
receivedPokemonTintSprite.alpha = 1;
@ -841,14 +846,14 @@ function doTradeReceivedSequence(scene: BattleScene, receivedPokemon: PlayerPoke
receivedPokemonTintSprite.alpha = 1;
receivedPokemonTintSprite.setVisible(true);
receivedPokeballSprite.setTexture("pb", `${receivedPbAtlasKey}_opening`);
scene.time.delayedCall(17, () => receivedPokeballSprite.setTexture("pb", `${receivedPbAtlasKey}_open`));
scene.tweens.add({
globalScene.time.delayedCall(17, () => receivedPokeballSprite.setTexture("pb", `${receivedPbAtlasKey}_open`));
globalScene.tweens.add({
targets: receivedPokemonSprite,
duration: 250,
ease: "Sine.easeOut",
scale: 1
});
scene.tweens.add({
globalScene.tweens.add({
targets: receivedPokemonTintSprite,
duration: 250,
ease: "Sine.easeOut",
@ -856,12 +861,12 @@ function doTradeReceivedSequence(scene: BattleScene, receivedPokemon: PlayerPoke
alpha: 0,
onComplete: () => {
if (receivedPokemon.shiny) {
scene.time.delayedCall(500, () => {
doShinySparkleAnim(scene, pokemonShinySparkle, receivedPokemon.variant);
globalScene.time.delayedCall(500, () => {
doShinySparkleAnim(pokemonShinySparkle, receivedPokemon.variant);
});
}
receivedPokeballSprite.destroy();
scene.time.delayedCall(2000, () => resolve());
globalScene.time.delayedCall(2000, () => resolve());
}
});
});

View File

@ -2,8 +2,9 @@ import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Moves } from "#app/enums/moves";
import { Species } from "#app/enums/species";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import BattleScene from "#app/battle-scene";
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { leaveEncounterWithoutBattle, setEncounterExp } from "../utils/encounter-phase-utils";
import { applyDamageToPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
@ -41,8 +42,8 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
},
])
.withIntroDialogue([{ text: `${namespace}:intro` }])
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
encounter.setDialogueToken("damagePercentage", String(DAMAGE_PERCENTAGE));
encounter.setDialogueToken("option1RequiredMove", new PokemonMove(OPTION_1_REQUIRED_MOVE).getName());
@ -70,7 +71,7 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
},
],
})
.withOptionPhase(async (scene: BattleScene) => handlePokemonGuidingYouPhase(scene))
.withOptionPhase(async () => handlePokemonGuidingYouPhase())
.build()
)
.withOption(
@ -89,7 +90,7 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
},
],
})
.withOptionPhase(async (scene: BattleScene) => handlePokemonGuidingYouPhase(scene))
.withOptionPhase(async () => handlePokemonGuidingYouPhase())
.build()
)
.withSimpleOption(
@ -103,16 +104,16 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
},
],
},
async (scene: BattleScene) => {
const allowedPokemon = scene.getPlayerParty().filter((p) => p.isAllowedInBattle());
async () => {
const allowedPokemon = globalScene.getPlayerParty().filter((p) => p.isAllowedInBattle());
for (const pkm of allowedPokemon) {
const percentage = DAMAGE_PERCENTAGE / 100;
const damage = Math.floor(pkm.getMaxHp() * percentage);
applyDamageToPokemon(scene, pkm, damage);
applyDamageToPokemon(pkm, damage);
}
leaveEncounterWithoutBattle(scene);
leaveEncounterWithoutBattle();
return true;
}
@ -126,19 +127,17 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
/**
* Generic handler for using a guiding pokemon to guide you back.
*
* @param scene Battle scene
*/
function handlePokemonGuidingYouPhase(scene: BattleScene) {
function handlePokemonGuidingYouPhase() {
const laprasSpecies = getPokemonSpecies(Species.LAPRAS);
const { mysteryEncounter } = scene.currentBattle;
const { mysteryEncounter } = globalScene.currentBattle;
if (mysteryEncounter?.selectedOption?.primaryPokemon?.id) {
setEncounterExp(scene, mysteryEncounter.selectedOption.primaryPokemon.id, laprasSpecies.baseExp, true);
setEncounterExp(mysteryEncounter.selectedOption.primaryPokemon.id, laprasSpecies.baseExp, true);
} else {
console.warn("Lost at sea: No guide pokemon found but pokemon guides player. huh!?");
}
leaveEncounterWithoutBattle(scene);
leaveEncounterWithoutBattle();
return true;
}

View File

@ -1,5 +1,6 @@
import type {
EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import {
EnemyPartyConfig,
initBattleWithEnemyConfig,
setEncounterRewards,
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
@ -13,9 +14,10 @@ import { ModifierTier } from "#app/modifier/modifier-tier";
import { modifierTypes } from "#app/modifier/modifier-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { PartyMemberStrength } from "#enums/party-member-strength";
import BattleScene from "#app/battle-scene";
import { globalScene } from "#app/global-scene";
import * as Utils from "#app/utils";
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
@ -37,12 +39,12 @@ export const MysteriousChallengersEncounter: MysteryEncounter =
text: `${namespace}:intro`,
},
])
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Calculates what trainers are available for battle in the encounter
// Normal difficulty trainer is randomly pulled from biome
const normalTrainerType = scene.arena.randomTrainerType(scene.currentBattle.waveIndex);
const normalTrainerType = globalScene.arena.randomTrainerType(globalScene.currentBattle.waveIndex);
const normalConfig = trainerConfigs[normalTrainerType].clone();
let female = false;
if (normalConfig.hasGenders) {
@ -57,16 +59,16 @@ export const MysteriousChallengersEncounter: MysteryEncounter =
// Hard difficulty trainer is another random trainer, but with AVERAGE_BALANCED config
// Number of mons is based off wave: 1-20 is 2, 20-40 is 3, etc. capping at 6 after wave 100
let retries = 0;
let hardTrainerType = scene.arena.randomTrainerType(scene.currentBattle.waveIndex);
let hardTrainerType = globalScene.arena.randomTrainerType(globalScene.currentBattle.waveIndex);
while (retries < 5 && hardTrainerType === normalTrainerType) {
// Will try to use a different trainer from the normal trainer type
hardTrainerType = scene.arena.randomTrainerType(scene.currentBattle.waveIndex);
hardTrainerType = globalScene.arena.randomTrainerType(globalScene.currentBattle.waveIndex);
retries++;
}
const hardTemplate = new TrainerPartyCompoundTemplate(
new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER, false, true),
new TrainerPartyTemplate(
Math.min(Math.ceil(scene.currentBattle.waveIndex / 20), 5),
Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 20), 5),
PartyMemberStrength.AVERAGE,
false,
true
@ -87,8 +89,8 @@ export const MysteriousChallengersEncounter: MysteryEncounter =
// Brutal trainer is pulled from pool of boss trainers (gym leaders) for the biome
// They are given an E4 template team, so will be stronger than usual boss encounter and always have 6 mons
const brutalTrainerType = scene.arena.randomTrainerType(
scene.currentBattle.waveIndex,
const brutalTrainerType = globalScene.arena.randomTrainerType(
globalScene.currentBattle.waveIndex,
true
);
const e4Template = trainerPartyTemplates.ELITE_FOUR;
@ -145,18 +147,18 @@ export const MysteriousChallengersEncounter: MysteryEncounter =
},
],
},
async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Spawn standard trainer battle with memory mushroom reward
const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0];
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.TM_COMMON, modifierTypes.TM_GREAT, modifierTypes.MEMORY_MUSHROOM ], fillRemaining: true });
setEncounterRewards({ guaranteedModifierTypeFuncs: [ modifierTypes.TM_COMMON, modifierTypes.TM_GREAT, modifierTypes.MEMORY_MUSHROOM ], fillRemaining: true });
// Seed offsets to remove possibility of different trainers having exact same teams
let initBattlePromise: Promise<void>;
scene.executeWithSeedOffset(() => {
initBattlePromise = initBattleWithEnemyConfig(scene, config);
}, scene.currentBattle.waveIndex * 10);
globalScene.executeWithSeedOffset(() => {
initBattlePromise = initBattleWithEnemyConfig(config);
}, globalScene.currentBattle.waveIndex * 10);
await initBattlePromise!;
}
)
@ -170,18 +172,18 @@ export const MysteriousChallengersEncounter: MysteryEncounter =
},
],
},
async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Spawn hard fight
const config: EnemyPartyConfig = encounter.enemyPartyConfigs[1];
setEncounterRewards(scene, { guaranteedModifierTiers: [ ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT ], fillRemaining: true });
setEncounterRewards({ guaranteedModifierTiers: [ ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT ], fillRemaining: true });
// Seed offsets to remove possibility of different trainers having exact same teams
let initBattlePromise: Promise<void>;
scene.executeWithSeedOffset(() => {
initBattlePromise = initBattleWithEnemyConfig(scene, config);
}, scene.currentBattle.waveIndex * 100);
globalScene.executeWithSeedOffset(() => {
initBattlePromise = initBattleWithEnemyConfig(config);
}, globalScene.currentBattle.waveIndex * 100);
await initBattlePromise!;
}
)
@ -195,21 +197,21 @@ export const MysteriousChallengersEncounter: MysteryEncounter =
},
],
},
async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Spawn brutal fight
const config: EnemyPartyConfig = encounter.enemyPartyConfigs[2];
// To avoid player level snowballing from picking this option
encounter.expMultiplier = 0.9;
setEncounterRewards(scene, { guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.GREAT ], fillRemaining: true });
setEncounterRewards({ guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.GREAT ], fillRemaining: true });
// Seed offsets to remove possibility of different trainers having exact same teams
let initBattlePromise: Promise<void>;
scene.executeWithSeedOffset(() => {
initBattlePromise = initBattleWithEnemyConfig(scene, config);
}, scene.currentBattle.waveIndex * 1000);
globalScene.executeWithSeedOffset(() => {
initBattlePromise = initBattleWithEnemyConfig(config);
}, globalScene.currentBattle.waveIndex * 1000);
await initBattlePromise!;
}
)

View File

@ -1,8 +1,10 @@
import BattleScene from "#app/battle-scene";
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { EnemyPartyConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { getHighestLevelPlayerPokemon, koPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
@ -66,8 +68,8 @@ export const MysteriousChestEncounter: MysteryEncounter =
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Calculate boss mon
const config: EnemyPartyConfig = {
@ -106,9 +108,9 @@ export const MysteriousChestEncounter: MysteryEncounter =
},
],
})
.withPreOptionPhase(async (scene: BattleScene) => {
.withPreOptionPhase(async () => {
// Play animation
const encounter = scene.currentBattle.mysteryEncounter!;
const encounter = globalScene.currentBattle.mysteryEncounter!;
const introVisuals = encounter.introVisuals!;
// Determine roll first
@ -128,13 +130,13 @@ export const MysteriousChestEncounter: MysteryEncounter =
introVisuals.spriteConfigs[1].disableAnimation = false;
introVisuals.playAnim();
})
.withOptionPhase(async (scene: BattleScene) => {
.withOptionPhase(async () => {
// Open the chest
const encounter = scene.currentBattle.mysteryEncounter!;
const encounter = globalScene.currentBattle.mysteryEncounter!;
const roll = encounter.misc.roll;
if (roll >= RAND_LENGTH - COMMON_REWARDS_PERCENT) {
// Choose between 2 COMMON / 2 GREAT tier items (20%)
setEncounterRewards(scene, {
setEncounterRewards({
guaranteedModifierTiers: [
ModifierTier.COMMON,
ModifierTier.COMMON,
@ -143,11 +145,11 @@ export const MysteriousChestEncounter: MysteryEncounter =
],
});
// Display result message then proceed to rewards
queueEncounterMessage(scene, `${namespace}:option.1.normal`);
leaveEncounterWithoutBattle(scene);
queueEncounterMessage(`${namespace}:option.1.normal`);
leaveEncounterWithoutBattle();
} else if (roll >= RAND_LENGTH - COMMON_REWARDS_PERCENT - ULTRA_REWARDS_PERCENT) {
// Choose between 3 ULTRA tier items (30%)
setEncounterRewards(scene, {
setEncounterRewards({
guaranteedModifierTiers: [
ModifierTier.ULTRA,
ModifierTier.ULTRA,
@ -155,39 +157,39 @@ export const MysteriousChestEncounter: MysteryEncounter =
],
});
// Display result message then proceed to rewards
queueEncounterMessage(scene, `${namespace}:option.1.good`);
leaveEncounterWithoutBattle(scene);
queueEncounterMessage(`${namespace}:option.1.good`);
leaveEncounterWithoutBattle();
} else if (roll >= RAND_LENGTH - COMMON_REWARDS_PERCENT - ULTRA_REWARDS_PERCENT - ROGUE_REWARDS_PERCENT) {
// Choose between 2 ROGUE tier items (10%)
setEncounterRewards(scene, { guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE ]});
setEncounterRewards({ guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE ]});
// Display result message then proceed to rewards
queueEncounterMessage(scene, `${namespace}:option.1.great`);
leaveEncounterWithoutBattle(scene);
queueEncounterMessage(`${namespace}:option.1.great`);
leaveEncounterWithoutBattle();
} else if (roll >= RAND_LENGTH - COMMON_REWARDS_PERCENT - ULTRA_REWARDS_PERCENT - ROGUE_REWARDS_PERCENT - MASTER_REWARDS_PERCENT) {
// Choose 1 MASTER tier item (5%)
setEncounterRewards(scene, { guaranteedModifierTiers: [ ModifierTier.MASTER ]});
setEncounterRewards({ guaranteedModifierTiers: [ ModifierTier.MASTER ]});
// Display result message then proceed to rewards
queueEncounterMessage(scene, `${namespace}:option.1.amazing`);
leaveEncounterWithoutBattle(scene);
queueEncounterMessage(`${namespace}:option.1.amazing`);
leaveEncounterWithoutBattle();
} else {
// Your highest level unfainted Pokemon gets OHKO. Start battle against a Gimmighoul (35%)
const highestLevelPokemon = getHighestLevelPlayerPokemon(scene, true, false);
koPlayerPokemon(scene, highestLevelPokemon);
const highestLevelPokemon = getHighestLevelPlayerPokemon(true, false);
koPlayerPokemon(highestLevelPokemon);
encounter.setDialogueToken("pokeName", highestLevelPokemon.getNameToRender());
await showEncounterText(scene, `${namespace}:option.1.bad`);
await showEncounterText(`${namespace}:option.1.bad`);
// Handle game over edge case
const allowedPokemon = scene.getPokemonAllowedInBattle();
const allowedPokemon = globalScene.getPokemonAllowedInBattle();
if (allowedPokemon.length === 0) {
// If there are no longer any legal pokemon in the party, game over.
scene.clearPhaseQueue();
scene.unshiftPhase(new GameOverPhase(scene));
globalScene.clearPhaseQueue();
globalScene.unshiftPhase(new GameOverPhase());
} else {
// Show which Pokemon was KOed, then start battle against Gimmighoul
await transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
setEncounterRewards(scene, { fillRemaining: true });
await initBattleWithEnemyConfig(scene, encounter.enemyPartyConfigs[0]);
await transitionMysteryEncounterIntroVisuals(true, true, 500);
setEncounterRewards({ fillRemaining: true });
await initBattleWithEnemyConfig(encounter.enemyPartyConfigs[0]);
}
}
})
@ -203,9 +205,9 @@ export const MysteriousChestEncounter: MysteryEncounter =
},
],
},
async (scene: BattleScene) => {
async () => {
// Leave encounter with no rewards or exp
leaveEncounterWithoutBattle(scene, true);
leaveEncounterWithoutBattle(true);
return true;
}
)

View File

@ -1,8 +1,9 @@
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterExp, setEncounterRewards, transitionMysteryEncounterIntroVisuals, updatePlayerMoney } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import BattleScene from "#app/battle-scene";
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
@ -10,7 +11,8 @@ import { Stat } from "#enums/stat";
import { CHARMING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
import { showEncounterDialogue, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import i18next from "i18next";
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import { isPokemonValidForEncounterOptionSelection } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
@ -52,20 +54,20 @@ export const PartTimerEncounter: MysteryEncounter =
text: `${namespace}:intro_dialogue`,
},
])
.withOnInit((scene: BattleScene) => {
.withOnInit(() => {
// Load sfx
scene.loadSe("PRSFX- Horn Drill1", "battle_anims", "PRSFX- Horn Drill1.wav");
scene.loadSe("PRSFX- Horn Drill3", "battle_anims", "PRSFX- Horn Drill3.wav");
scene.loadSe("PRSFX- Guillotine2", "battle_anims", "PRSFX- Guillotine2.wav");
scene.loadSe("PRSFX- Heavy Slam2", "battle_anims", "PRSFX- Heavy Slam2.wav");
globalScene.loadSe("PRSFX- Horn Drill1", "battle_anims", "PRSFX- Horn Drill1.wav");
globalScene.loadSe("PRSFX- Horn Drill3", "battle_anims", "PRSFX- Horn Drill3.wav");
globalScene.loadSe("PRSFX- Guillotine2", "battle_anims", "PRSFX- Guillotine2.wav");
globalScene.loadSe("PRSFX- Heavy Slam2", "battle_anims", "PRSFX- Heavy Slam2.wav");
scene.loadSe("PRSFX- Agility", "battle_anims", "PRSFX- Agility.wav");
scene.loadSe("PRSFX- Extremespeed1", "battle_anims", "PRSFX- Extremespeed1.wav");
scene.loadSe("PRSFX- Accelerock1", "battle_anims", "PRSFX- Accelerock1.wav");
globalScene.loadSe("PRSFX- Agility", "battle_anims", "PRSFX- Agility.wav");
globalScene.loadSe("PRSFX- Extremespeed1", "battle_anims", "PRSFX- Extremespeed1.wav");
globalScene.loadSe("PRSFX- Accelerock1", "battle_anims", "PRSFX- Accelerock1.wav");
scene.loadSe("PRSFX- Captivate", "battle_anims", "PRSFX- Captivate.wav");
scene.loadSe("PRSFX- Attract2", "battle_anims", "PRSFX- Attract2.wav");
scene.loadSe("PRSFX- Aurora Veil2", "battle_anims", "PRSFX- Aurora Veil2.wav");
globalScene.loadSe("PRSFX- Captivate", "battle_anims", "PRSFX- Captivate.wav");
globalScene.loadSe("PRSFX- Attract2", "battle_anims", "PRSFX- Attract2.wav");
globalScene.loadSe("PRSFX- Aurora Veil2", "battle_anims", "PRSFX- Aurora Veil2.wav");
return true;
})
@ -84,8 +86,8 @@ export const PartTimerEncounter: MysteryEncounter =
}
]
})
.withPreOptionPhase(async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withPreOptionPhase(async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const onPokemonSelected = (pokemon: PlayerPokemon) => {
encounter.setDialogueToken("selectedPokemon", pokemon.getNameToRender());
@ -109,41 +111,41 @@ export const PartTimerEncounter: MysteryEncounter =
}
});
setEncounterExp(scene, pokemon.id, 100);
setEncounterExp(pokemon.id, 100);
// Hide intro visuals
transitionMysteryEncounterIntroVisuals(scene, true, false);
transitionMysteryEncounterIntroVisuals(true, false);
// Play sfx for "working"
doDeliverySfx(scene);
doDeliverySfx();
};
// Only Pokemon non-KOd pokemon can be selected
const selectableFilter = (pokemon: Pokemon) => {
return isPokemonValidForEncounterOptionSelection(pokemon, scene, `${namespace}:invalid_selection`);
return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalid_selection`);
};
return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter);
return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter);
})
.withOptionPhase(async (scene: BattleScene) => {
.withOptionPhase(async () => {
// Pick Deliveries
// Bring visuals back in
await transitionMysteryEncounterIntroVisuals(scene, false, false);
await transitionMysteryEncounterIntroVisuals(false, false);
const moneyMultiplier = scene.currentBattle.mysteryEncounter!.misc.moneyMultiplier;
const moneyMultiplier = globalScene.currentBattle.mysteryEncounter!.misc.moneyMultiplier;
// Give money and do dialogue
if (moneyMultiplier > 2.5) {
await showEncounterDialogue(scene, `${namespace}:job_complete_good`, `${namespace}:speaker`);
await showEncounterDialogue(`${namespace}:job_complete_good`, `${namespace}:speaker`);
} else {
await showEncounterDialogue(scene, `${namespace}:job_complete_bad`, `${namespace}:speaker`);
await showEncounterDialogue(`${namespace}:job_complete_bad`, `${namespace}:speaker`);
}
const moneyChange = scene.getWaveMoneyAmount(moneyMultiplier);
updatePlayerMoney(scene, moneyChange, true, false);
await showEncounterText(scene, i18next.t("mysteryEncounterMessages:receive_money", { amount: moneyChange }));
await showEncounterText(scene, `${namespace}:pokemon_tired`);
const moneyChange = globalScene.getWaveMoneyAmount(moneyMultiplier);
updatePlayerMoney(moneyChange, true, false);
await showEncounterText(i18next.t("mysteryEncounterMessages:receive_money", { amount: moneyChange }));
await showEncounterText(`${namespace}:pokemon_tired`);
setEncounterRewards(scene, { fillRemaining: true });
leaveEncounterWithoutBattle(scene);
setEncounterRewards({ fillRemaining: true });
leaveEncounterWithoutBattle();
})
.build()
)
@ -158,8 +160,8 @@ export const PartTimerEncounter: MysteryEncounter =
}
]
})
.withPreOptionPhase(async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withPreOptionPhase(async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const onPokemonSelected = (pokemon: PlayerPokemon) => {
encounter.setDialogueToken("selectedPokemon", pokemon.getNameToRender());
@ -186,41 +188,41 @@ export const PartTimerEncounter: MysteryEncounter =
}
});
setEncounterExp(scene, pokemon.id, 100);
setEncounterExp(pokemon.id, 100);
// Hide intro visuals
transitionMysteryEncounterIntroVisuals(scene, true, false);
transitionMysteryEncounterIntroVisuals(true, false);
// Play sfx for "working"
doStrongWorkSfx(scene);
doStrongWorkSfx();
};
// Only Pokemon non-KOd pokemon can be selected
const selectableFilter = (pokemon: Pokemon) => {
return isPokemonValidForEncounterOptionSelection(pokemon, scene, `${namespace}:invalid_selection`);
return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalid_selection`);
};
return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter);
return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter);
})
.withOptionPhase(async (scene: BattleScene) => {
.withOptionPhase(async () => {
// Pick Move Warehouse items
// Bring visuals back in
await transitionMysteryEncounterIntroVisuals(scene, false, false);
await transitionMysteryEncounterIntroVisuals(false, false);
const moneyMultiplier = scene.currentBattle.mysteryEncounter!.misc.moneyMultiplier;
const moneyMultiplier = globalScene.currentBattle.mysteryEncounter!.misc.moneyMultiplier;
// Give money and do dialogue
if (moneyMultiplier > 2.5) {
await showEncounterDialogue(scene, `${namespace}:job_complete_good`, `${namespace}:speaker`);
await showEncounterDialogue(`${namespace}:job_complete_good`, `${namespace}:speaker`);
} else {
await showEncounterDialogue(scene, `${namespace}:job_complete_bad`, `${namespace}:speaker`);
await showEncounterDialogue(`${namespace}:job_complete_bad`, `${namespace}:speaker`);
}
const moneyChange = scene.getWaveMoneyAmount(moneyMultiplier);
updatePlayerMoney(scene, moneyChange, true, false);
await showEncounterText(scene, i18next.t("mysteryEncounterMessages:receive_money", { amount: moneyChange }));
await showEncounterText(scene, `${namespace}:pokemon_tired`);
const moneyChange = globalScene.getWaveMoneyAmount(moneyMultiplier);
updatePlayerMoney(moneyChange, true, false);
await showEncounterText(i18next.t("mysteryEncounterMessages:receive_money", { amount: moneyChange }));
await showEncounterText(`${namespace}:pokemon_tired`);
setEncounterRewards(scene, { fillRemaining: true });
leaveEncounterWithoutBattle(scene);
setEncounterRewards({ fillRemaining: true });
leaveEncounterWithoutBattle();
})
.build()
)
@ -238,8 +240,8 @@ export const PartTimerEncounter: MysteryEncounter =
},
],
})
.withPreOptionPhase(async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
.withPreOptionPhase(async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const selectedPokemon = encounter.selectedOption?.primaryPokemon!;
encounter.setDialogueToken("selectedPokemon", selectedPokemon.getNameToRender());
@ -251,28 +253,28 @@ export const PartTimerEncounter: MysteryEncounter =
}
});
setEncounterExp(scene, selectedPokemon.id, 100);
setEncounterExp(selectedPokemon.id, 100);
// Hide intro visuals
transitionMysteryEncounterIntroVisuals(scene, true, false);
transitionMysteryEncounterIntroVisuals(true, false);
// Play sfx for "working"
doSalesSfx(scene);
doSalesSfx();
return true;
})
.withOptionPhase(async (scene: BattleScene) => {
.withOptionPhase(async () => {
// Assist with Sales
// Bring visuals back in
await transitionMysteryEncounterIntroVisuals(scene, false, false);
await transitionMysteryEncounterIntroVisuals(false, false);
// Give money and do dialogue
await showEncounterDialogue(scene, `${namespace}:job_complete_good`, `${namespace}:speaker`);
const moneyChange = scene.getWaveMoneyAmount(2.5);
updatePlayerMoney(scene, moneyChange, true, false);
await showEncounterText(scene, i18next.t("mysteryEncounterMessages:receive_money", { amount: moneyChange }));
await showEncounterText(scene, `${namespace}:pokemon_tired`);
await showEncounterDialogue(`${namespace}:job_complete_good`, `${namespace}:speaker`);
const moneyChange = globalScene.getWaveMoneyAmount(2.5);
updatePlayerMoney(moneyChange, true, false);
await showEncounterText(i18next.t("mysteryEncounterMessages:receive_money", { amount: moneyChange }));
await showEncounterText(`${namespace}:pokemon_tired`);
setEncounterRewards(scene, { fillRemaining: true });
leaveEncounterWithoutBattle(scene);
setEncounterRewards({ fillRemaining: true });
leaveEncounterWithoutBattle();
})
.build()
)
@ -284,51 +286,51 @@ export const PartTimerEncounter: MysteryEncounter =
])
.build();
function doStrongWorkSfx(scene: BattleScene) {
scene.playSound("battle_anims/PRSFX- Horn Drill1");
scene.playSound("battle_anims/PRSFX- Horn Drill1");
function doStrongWorkSfx() {
globalScene.playSound("battle_anims/PRSFX- Horn Drill1");
globalScene.playSound("battle_anims/PRSFX- Horn Drill1");
scene.time.delayedCall(1000, () => {
scene.playSound("battle_anims/PRSFX- Guillotine2");
globalScene.time.delayedCall(1000, () => {
globalScene.playSound("battle_anims/PRSFX- Guillotine2");
});
scene.time.delayedCall(2000, () => {
scene.playSound("battle_anims/PRSFX- Heavy Slam2");
globalScene.time.delayedCall(2000, () => {
globalScene.playSound("battle_anims/PRSFX- Heavy Slam2");
});
scene.time.delayedCall(2500, () => {
scene.playSound("battle_anims/PRSFX- Guillotine2");
globalScene.time.delayedCall(2500, () => {
globalScene.playSound("battle_anims/PRSFX- Guillotine2");
});
}
function doDeliverySfx(scene: BattleScene) {
scene.playSound("battle_anims/PRSFX- Accelerock1");
function doDeliverySfx() {
globalScene.playSound("battle_anims/PRSFX- Accelerock1");
scene.time.delayedCall(1500, () => {
scene.playSound("battle_anims/PRSFX- Extremespeed1");
globalScene.time.delayedCall(1500, () => {
globalScene.playSound("battle_anims/PRSFX- Extremespeed1");
});
scene.time.delayedCall(2000, () => {
scene.playSound("battle_anims/PRSFX- Extremespeed1");
globalScene.time.delayedCall(2000, () => {
globalScene.playSound("battle_anims/PRSFX- Extremespeed1");
});
scene.time.delayedCall(2250, () => {
scene.playSound("battle_anims/PRSFX- Agility");
globalScene.time.delayedCall(2250, () => {
globalScene.playSound("battle_anims/PRSFX- Agility");
});
}
function doSalesSfx(scene: BattleScene) {
scene.playSound("battle_anims/PRSFX- Captivate");
function doSalesSfx() {
globalScene.playSound("battle_anims/PRSFX- Captivate");
scene.time.delayedCall(1500, () => {
scene.playSound("battle_anims/PRSFX- Attract2");
globalScene.time.delayedCall(1500, () => {
globalScene.playSound("battle_anims/PRSFX- Attract2");
});
scene.time.delayedCall(2000, () => {
scene.playSound("battle_anims/PRSFX- Aurora Veil2");
globalScene.time.delayedCall(2000, () => {
globalScene.playSound("battle_anims/PRSFX- Aurora Veil2");
});
scene.time.delayedCall(3000, () => {
scene.playSound("battle_anims/PRSFX- Attract2");
globalScene.time.delayedCall(3000, () => {
globalScene.playSound("battle_anims/PRSFX- Attract2");
});
}

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