Implement Mind Blown

This commit is contained in:
Flashfyre 2024-01-12 18:22:00 -05:00
parent e2dd0cd32c
commit 7c5acc527c
1 changed files with 2 additions and 1 deletions

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@ -4614,7 +4614,8 @@ export function initMoves() {
/* Unused */
new AttackMove(Moves.TEN_MILLION_VOLT_THUNDERBOLT, "10,000,000 Volt Thunderbolt (N)", Type.ELECTRIC, MoveCategory.SPECIAL, 195, -1, 1, -1, "The user, Pikachu wearing a cap, powers up a jolt of electricity using its Z-Power and unleashes it. Critical hits land more easily.", -1, 0, 7),
/* End Unused */
new AttackMove(Moves.MIND_BLOWN, "Mind Blown (N)", Type.FIRE, MoveCategory.SPECIAL, 150, 100, 5, -1, "The user attacks everything around it by causing its own head to explode. This also damages the user.", -1, 0, 7)
new AttackMove(Moves.MIND_BLOWN, "Mind Blown", Type.FIRE, MoveCategory.SPECIAL, 150, 100, 5, -1, "The user attacks everything around it by causing its own head to explode. This also damages the user.", -1, 0, 7)
.attr(RecoilAttr, true, 0.5)
.target(MoveTarget.ALL_NEAR_OTHERS),
new AttackMove(Moves.PLASMA_FISTS, "Plasma Fists (N)", Type.ELECTRIC, MoveCategory.PHYSICAL, 100, 100, 15, -1, "The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves.", -1, 0, 7)
.punchingMove(),