[Bug] Fix fusions learning moves of wrong component mon on evolution (#4921)
* Fix fusions learning moves of wrong component mon on evolution * Apply suggestions from code review Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com> --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
This commit is contained in:
parent
9ce4d5eeca
commit
7b06314940
|
@ -16,9 +16,9 @@ interface PokemonSpeciesFormLevelMoves {
|
|||
}
|
||||
|
||||
/** Moves that can only be learned with a memory-mushroom */
|
||||
const RELEARN_MOVE = -1;
|
||||
export const RELEARN_MOVE = -1;
|
||||
/** Moves that can only be learned with an evolve */
|
||||
const EVOLVE_MOVE = 0;
|
||||
export const EVOLVE_MOVE = 0;
|
||||
|
||||
export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
|
||||
[Species.BULBASAUR]: [
|
||||
|
|
|
@ -29,7 +29,7 @@ import { BattlerIndex } from "#app/battle";
|
|||
import { Mode } from "#app/ui/ui";
|
||||
import PartyUiHandler, { PartyOption, PartyUiMode } from "#app/ui/party-ui-handler";
|
||||
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
|
||||
import { LevelMoves } from "#app/data/balance/pokemon-level-moves";
|
||||
import { EVOLVE_MOVE, LevelMoves, RELEARN_MOVE } from "#app/data/balance/pokemon-level-moves";
|
||||
import { DamageAchv, achvs } from "#app/system/achv";
|
||||
import { DexAttr, StarterDataEntry, StarterMoveset } from "#app/system/game-data";
|
||||
import { QuantizerCelebi, argbFromRgba, rgbaFromArgb } from "@material/material-color-utilities";
|
||||
|
@ -71,6 +71,15 @@ import { Nature } from "#enums/nature";
|
|||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { doShinySparkleAnim } from "#app/field/anims";
|
||||
|
||||
export enum LearnMoveSituation {
|
||||
MISC,
|
||||
LEVEL_UP,
|
||||
RELEARN,
|
||||
EVOLUTION,
|
||||
EVOLUTION_FUSED, // If fusionSpecies has Evolved
|
||||
EVOLUTION_FUSED_BASE // If fusion's base species has Evolved
|
||||
}
|
||||
|
||||
export enum FieldPosition {
|
||||
CENTER,
|
||||
LEFT,
|
||||
|
@ -1817,40 +1826,44 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
* @param {boolean} includeRelearnerMoves Whether to include moves that would require a relearner. Note the move relearner inherently allows evolution moves
|
||||
* @returns {LevelMoves} A list of moves and the levels they can be learned at
|
||||
*/
|
||||
getLevelMoves(startingLevel?: integer, includeEvolutionMoves: boolean = false, simulateEvolutionChain: boolean = false, includeRelearnerMoves: boolean = false): LevelMoves {
|
||||
getLevelMoves(startingLevel?: integer, includeEvolutionMoves: boolean = false, simulateEvolutionChain: boolean = false, includeRelearnerMoves: boolean = false, learnSituation: LearnMoveSituation = LearnMoveSituation.MISC): LevelMoves {
|
||||
const ret: LevelMoves = [];
|
||||
let levelMoves: LevelMoves = [];
|
||||
if (!startingLevel) {
|
||||
startingLevel = this.level;
|
||||
}
|
||||
if (simulateEvolutionChain) {
|
||||
const evolutionChain = this.species.getSimulatedEvolutionChain(this.level, this.hasTrainer(), this.isBoss(), this.isPlayer());
|
||||
for (let e = 0; e < evolutionChain.length; e++) {
|
||||
// TODO: Might need to pass specific form index in simulated evolution chain
|
||||
const speciesLevelMoves = getPokemonSpeciesForm(evolutionChain[e][0], this.formIndex).getLevelMoves();
|
||||
if (includeRelearnerMoves) {
|
||||
levelMoves.push(...speciesLevelMoves);
|
||||
} else {
|
||||
levelMoves.push(...speciesLevelMoves.filter(lm => (includeEvolutionMoves && lm[0] === 0) || ((!e || lm[0] > 1) && (e === evolutionChain.length - 1 || lm[0] <= evolutionChain[e + 1][1]))));
|
||||
}
|
||||
}
|
||||
if (learnSituation === LearnMoveSituation.EVOLUTION_FUSED && this.fusionSpecies) { // For fusion evolutions, get ONLY the moves of the component mon that evolved
|
||||
levelMoves = this.getFusionSpeciesForm(true).getLevelMoves().filter(lm => (includeEvolutionMoves && lm[0] === EVOLVE_MOVE) || (includeRelearnerMoves && lm[0] === RELEARN_MOVE) || lm[0] > 0);
|
||||
} else {
|
||||
levelMoves = this.getSpeciesForm(true).getLevelMoves().filter(lm => (includeEvolutionMoves && lm[0] === 0) || (includeRelearnerMoves && lm[0] === -1) || lm[0] > 0);
|
||||
}
|
||||
if (this.fusionSpecies) {
|
||||
if (simulateEvolutionChain) {
|
||||
const fusionEvolutionChain = this.fusionSpecies.getSimulatedEvolutionChain(this.level, this.hasTrainer(), this.isBoss(), this.isPlayer());
|
||||
for (let e = 0; e < fusionEvolutionChain.length; e++) {
|
||||
const evolutionChain = this.species.getSimulatedEvolutionChain(this.level, this.hasTrainer(), this.isBoss(), this.isPlayer());
|
||||
for (let e = 0; e < evolutionChain.length; e++) {
|
||||
// TODO: Might need to pass specific form index in simulated evolution chain
|
||||
const speciesLevelMoves = getPokemonSpeciesForm(fusionEvolutionChain[e][0], this.fusionFormIndex).getLevelMoves();
|
||||
const speciesLevelMoves = getPokemonSpeciesForm(evolutionChain[e][0], this.formIndex).getLevelMoves();
|
||||
if (includeRelearnerMoves) {
|
||||
levelMoves.push(...speciesLevelMoves.filter(lm => (includeEvolutionMoves && lm[0] === 0) || lm[0] !== 0));
|
||||
levelMoves.push(...speciesLevelMoves);
|
||||
} else {
|
||||
levelMoves.push(...speciesLevelMoves.filter(lm => (includeEvolutionMoves && lm[0] === 0) || ((!e || lm[0] > 1) && (e === fusionEvolutionChain.length - 1 || lm[0] <= fusionEvolutionChain[e + 1][1]))));
|
||||
levelMoves.push(...speciesLevelMoves.filter(lm => (includeEvolutionMoves && lm[0] === EVOLVE_MOVE) || ((!e || lm[0] > 1) && (e === evolutionChain.length - 1 || lm[0] <= evolutionChain[e + 1][1]))));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
levelMoves.push(...this.getFusionSpeciesForm(true).getLevelMoves().filter(lm => (includeEvolutionMoves && lm[0] === 0) || (includeRelearnerMoves && lm[0] === -1) || lm[0] > 0));
|
||||
levelMoves = this.getSpeciesForm(true).getLevelMoves().filter(lm => (includeEvolutionMoves && lm[0] === EVOLVE_MOVE) || (includeRelearnerMoves && lm[0] === RELEARN_MOVE) || lm[0] > 0);
|
||||
}
|
||||
if (this.fusionSpecies && learnSituation !== LearnMoveSituation.EVOLUTION_FUSED_BASE) { // For fusion evolutions, get ONLY the moves of the component mon that evolved
|
||||
if (simulateEvolutionChain) {
|
||||
const fusionEvolutionChain = this.fusionSpecies.getSimulatedEvolutionChain(this.level, this.hasTrainer(), this.isBoss(), this.isPlayer());
|
||||
for (let e = 0; e < fusionEvolutionChain.length; e++) {
|
||||
// TODO: Might need to pass specific form index in simulated evolution chain
|
||||
const speciesLevelMoves = getPokemonSpeciesForm(fusionEvolutionChain[e][0], this.fusionFormIndex).getLevelMoves();
|
||||
if (includeRelearnerMoves) {
|
||||
levelMoves.push(...speciesLevelMoves.filter(lm => (includeEvolutionMoves && lm[0] === EVOLVE_MOVE) || lm[0] !== EVOLVE_MOVE));
|
||||
} else {
|
||||
levelMoves.push(...speciesLevelMoves.filter(lm => (includeEvolutionMoves && lm[0] === EVOLVE_MOVE) || ((!e || lm[0] > 1) && (e === fusionEvolutionChain.length - 1 || lm[0] <= fusionEvolutionChain[e + 1][1]))));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
levelMoves.push(...this.getFusionSpeciesForm(true).getLevelMoves().filter(lm => (includeEvolutionMoves && lm[0] === EVOLVE_MOVE) || (includeRelearnerMoves && lm[0] === RELEARN_MOVE) || lm[0] > 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
levelMoves.sort((lma: [integer, integer], lmb: [integer, integer]) => lma[0] > lmb[0] ? 1 : lma[0] < lmb[0] ? -1 : 0);
|
||||
|
|
|
@ -1,17 +1,18 @@
|
|||
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
|
||||
import { Phase } from "#app/phase";
|
||||
import BattleScene, { AnySound } from "#app/battle-scene";
|
||||
import { SpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
|
||||
import { FusionSpeciesFormEvolution, SpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
|
||||
import EvolutionSceneHandler from "#app/ui/evolution-scene-handler";
|
||||
import * as Utils from "#app/utils";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
import { cos, sin } from "#app/field/anims";
|
||||
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
|
||||
import Pokemon, { LearnMoveSituation, PlayerPokemon } from "#app/field/pokemon";
|
||||
import { getTypeRgb } from "#app/data/type";
|
||||
import i18next from "i18next";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { LearnMovePhase } from "#app/phases/learn-move-phase";
|
||||
import { EndEvolutionPhase } from "#app/phases/end-evolution-phase";
|
||||
import { EVOLVE_MOVE } from "#app/data/balance/pokemon-level-moves";
|
||||
|
||||
export class EvolutionPhase extends Phase {
|
||||
protected pokemon: PlayerPokemon;
|
||||
|
@ -20,6 +21,7 @@ export class EvolutionPhase extends Phase {
|
|||
private preEvolvedPokemonName: string;
|
||||
|
||||
private evolution: SpeciesFormEvolution | null;
|
||||
private fusionSpeciesEvolved: boolean; // Whether the evolution is of the fused species
|
||||
private evolutionBgm: AnySound;
|
||||
private evolutionHandler: EvolutionSceneHandler;
|
||||
|
||||
|
@ -39,6 +41,7 @@ export class EvolutionPhase extends Phase {
|
|||
this.pokemon = pokemon;
|
||||
this.evolution = evolution;
|
||||
this.lastLevel = lastLevel;
|
||||
this.fusionSpeciesEvolved = evolution instanceof FusionSpeciesFormEvolution;
|
||||
}
|
||||
|
||||
validate(): boolean {
|
||||
|
@ -261,7 +264,8 @@ export class EvolutionPhase extends Phase {
|
|||
this.evolutionHandler.canCancel = false;
|
||||
|
||||
this.pokemon.evolve(this.evolution, this.pokemon.species).then(() => {
|
||||
const levelMoves = this.pokemon.getLevelMoves(this.lastLevel + 1, true);
|
||||
const learnSituation: LearnMoveSituation = this.fusionSpeciesEvolved ? LearnMoveSituation.EVOLUTION_FUSED : this.pokemon.fusionSpecies ? LearnMoveSituation.EVOLUTION_FUSED_BASE : LearnMoveSituation.EVOLUTION;
|
||||
const levelMoves = this.pokemon.getLevelMoves(this.lastLevel + 1, true, false, false, learnSituation).filter(lm => lm[0] === EVOLVE_MOVE);
|
||||
for (const lm of levelMoves) {
|
||||
this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.scene.getPlayerParty().indexOf(this.pokemon), lm[1]));
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue