[Bug] Fix critical hits not bypassing screens (#5470)
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@ -2886,7 +2886,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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/** Reduces damage if this Pokemon has a relevant screen (e.g. Light Screen for special attacks) */
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const screenMultiplier = new Utils.NumberHolder(1);
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globalScene.arena.applyTagsForSide(WeakenMoveScreenTag, defendingSide, simulated, source, moveCategory, screenMultiplier);
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// Critical hits should bypass screens
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if (!isCritical) {
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globalScene.arena.applyTagsForSide(WeakenMoveScreenTag, defendingSide, simulated, source, moveCategory, screenMultiplier);
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}
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/**
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* For each {@linkcode HitsTagAttr} the move has, doubles the damage of the move if:
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@ -1,7 +1,7 @@
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import type BattleScene from "#app/battle-scene";
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import { ArenaTagSide } from "#app/data/arena-tag";
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import type Move from "#app/data/move";
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import { allMoves } from "#app/data/move";
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import { allMoves, CritOnlyAttr } from "#app/data/move";
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import { ArenaTagType } from "#app/enums/arena-tag-type";
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import type Pokemon from "#app/field/pokemon";
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import { TurnEndPhase } from "#app/phases/turn-end-phase";
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@ -12,7 +12,7 @@ import { Species } from "#enums/species";
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import { WeatherType } from "#enums/weather-type";
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import GameManager from "#test/testUtils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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let globalScene: BattleScene;
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@ -47,7 +47,7 @@ describe("Moves - Aurora Veil", () => {
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it("reduces damage of physical attacks by half in a single battle", async () => {
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const moveToUse = Moves.TACKLE;
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await game.startBattle([ Species.SHUCKLE ]);
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await game.classicMode.startBattle([ Species.SHUCKLE ]);
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game.move.select(moveToUse);
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@ -61,7 +61,7 @@ describe("Moves - Aurora Veil", () => {
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game.override.battleType("double");
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const moveToUse = Moves.ROCK_SLIDE;
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await game.startBattle([ Species.SHUCKLE, Species.SHUCKLE ]);
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await game.classicMode.startBattle([ Species.SHUCKLE, Species.SHUCKLE ]);
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game.move.select(moveToUse);
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game.move.select(moveToUse, 1);
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@ -74,7 +74,7 @@ describe("Moves - Aurora Veil", () => {
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it("reduces damage of special attacks by half in a single battle", async () => {
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const moveToUse = Moves.ABSORB;
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await game.startBattle([ Species.SHUCKLE ]);
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await game.classicMode.startBattle([ Species.SHUCKLE ]);
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game.move.select(moveToUse);
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@ -89,7 +89,7 @@ describe("Moves - Aurora Veil", () => {
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game.override.battleType("double");
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const moveToUse = Moves.DAZZLING_GLEAM;
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await game.startBattle([ Species.SHUCKLE, Species.SHUCKLE ]);
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await game.classicMode.startBattle([ Species.SHUCKLE, Species.SHUCKLE ]);
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game.move.select(moveToUse);
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game.move.select(moveToUse, 1);
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@ -99,6 +99,31 @@ describe("Moves - Aurora Veil", () => {
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expect(mockedDmg).toBe(allMoves[moveToUse].power * doubleBattleMultiplier);
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});
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it("does not affect physical critical hits", async () => {
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game.override.moveset([ Moves.WICKED_BLOW ]);
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const moveToUse = Moves.WICKED_BLOW;
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await game.classicMode.startBattle([ Species.SHUCKLE ]);
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game.move.select(moveToUse);
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await game.phaseInterceptor.to(TurnEndPhase);
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const mockedDmg = getMockedMoveDamage(game.scene.getEnemyPokemon()!, game.scene.getPlayerPokemon()!, allMoves[moveToUse]);
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expect(mockedDmg).toBe(allMoves[moveToUse].power);
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});
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it("does not affect critical hits", async () => {
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game.override.moveset([ Moves.FROST_BREATH ]);
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const moveToUse = Moves.FROST_BREATH;
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vi.spyOn(allMoves[Moves.FROST_BREATH], "accuracy", "get").mockReturnValue(100);
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await game.classicMode.startBattle([ Species.SHUCKLE ]);
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game.move.select(moveToUse);
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await game.phaseInterceptor.to(TurnEndPhase);
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const mockedDmg = getMockedMoveDamage(game.scene.getEnemyPokemon()!, game.scene.getPlayerPokemon()!, allMoves[moveToUse]);
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expect(mockedDmg).toBe(allMoves[moveToUse].power);
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});
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});
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/**
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@ -115,7 +140,9 @@ const getMockedMoveDamage = (defender: Pokemon, attacker: Pokemon, move: Move) =
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const side = defender.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
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if (globalScene.arena.getTagOnSide(ArenaTagType.AURORA_VEIL, side)) {
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globalScene.arena.applyTagsForSide(ArenaTagType.AURORA_VEIL, side, false, attacker, move.category, multiplierHolder);
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if (move.getAttrs(CritOnlyAttr).length === 0) {
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globalScene.arena.applyTagsForSide(ArenaTagType.AURORA_VEIL, side, false, attacker, move.category, multiplierHolder);
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}
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}
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return move.power * multiplierHolder.value;
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@ -1,7 +1,7 @@
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import type BattleScene from "#app/battle-scene";
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import { ArenaTagSide } from "#app/data/arena-tag";
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import type Move from "#app/data/move";
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import { allMoves } from "#app/data/move";
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import { allMoves, CritOnlyAttr } from "#app/data/move";
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import { Abilities } from "#app/enums/abilities";
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import { ArenaTagType } from "#app/enums/arena-tag-type";
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import type Pokemon from "#app/field/pokemon";
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@ -11,7 +11,7 @@ import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import GameManager from "#test/testUtils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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let globalScene: BattleScene;
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@ -45,7 +45,7 @@ describe("Moves - Light Screen", () => {
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it("reduces damage of special attacks by half in a single battle", async () => {
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const moveToUse = Moves.ABSORB;
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await game.startBattle([ Species.SHUCKLE ]);
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await game.classicMode.startBattle([ Species.SHUCKLE ]);
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game.move.select(moveToUse);
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@ -60,7 +60,7 @@ describe("Moves - Light Screen", () => {
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game.override.battleType("double");
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const moveToUse = Moves.DAZZLING_GLEAM;
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await game.startBattle([ Species.SHUCKLE, Species.SHUCKLE ]);
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await game.classicMode.startBattle([ Species.SHUCKLE, Species.SHUCKLE ]);
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game.move.select(moveToUse);
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game.move.select(moveToUse, 1);
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@ -73,7 +73,7 @@ describe("Moves - Light Screen", () => {
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it("does not affect physical attacks", async () => {
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const moveToUse = Moves.TACKLE;
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await game.startBattle([ Species.SHUCKLE ]);
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await game.classicMode.startBattle([ Species.SHUCKLE ]);
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game.move.select(moveToUse);
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@ -82,6 +82,19 @@ describe("Moves - Light Screen", () => {
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expect(mockedDmg).toBe(allMoves[moveToUse].power);
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});
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it("does not affect critical hits", async () => {
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game.override.moveset([ Moves.FROST_BREATH ]);
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const moveToUse = Moves.FROST_BREATH;
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vi.spyOn(allMoves[Moves.FROST_BREATH], "accuracy", "get").mockReturnValue(100);
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await game.classicMode.startBattle([ Species.SHUCKLE ]);
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game.move.select(moveToUse);
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await game.phaseInterceptor.to(TurnEndPhase);
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const mockedDmg = getMockedMoveDamage(game.scene.getEnemyPokemon()!, game.scene.getPlayerPokemon()!, allMoves[moveToUse]);
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expect(mockedDmg).toBe(allMoves[moveToUse].power);
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});
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});
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/**
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@ -98,7 +111,9 @@ const getMockedMoveDamage = (defender: Pokemon, attacker: Pokemon, move: Move) =
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const side = defender.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
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if (globalScene.arena.getTagOnSide(ArenaTagType.LIGHT_SCREEN, side)) {
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globalScene.arena.applyTagsForSide(ArenaTagType.LIGHT_SCREEN, side, false, attacker, move.category, multiplierHolder);
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if (move.getAttrs(CritOnlyAttr).length === 0) {
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globalScene.arena.applyTagsForSide(ArenaTagType.LIGHT_SCREEN, side, false, attacker, move.category, multiplierHolder);
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}
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}
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return move.power * multiplierHolder.value;
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@ -1,7 +1,7 @@
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import type BattleScene from "#app/battle-scene";
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import { ArenaTagSide } from "#app/data/arena-tag";
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import type Move from "#app/data/move";
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import { allMoves } from "#app/data/move";
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import { allMoves, CritOnlyAttr } from "#app/data/move";
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import { Abilities } from "#app/enums/abilities";
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import { ArenaTagType } from "#app/enums/arena-tag-type";
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import type Pokemon from "#app/field/pokemon";
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@ -45,7 +45,7 @@ describe("Moves - Reflect", () => {
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it("reduces damage of physical attacks by half in a single battle", async () => {
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const moveToUse = Moves.TACKLE;
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await game.startBattle([ Species.SHUCKLE ]);
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await game.classicMode.startBattle([ Species.SHUCKLE ]);
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game.move.select(moveToUse);
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@ -59,7 +59,7 @@ describe("Moves - Reflect", () => {
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game.override.battleType("double");
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const moveToUse = Moves.ROCK_SLIDE;
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await game.startBattle([ Species.SHUCKLE, Species.SHUCKLE ]);
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await game.classicMode.startBattle([ Species.SHUCKLE, Species.SHUCKLE ]);
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game.move.select(moveToUse);
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game.move.select(moveToUse, 1);
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@ -72,7 +72,7 @@ describe("Moves - Reflect", () => {
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it("does not affect special attacks", async () => {
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const moveToUse = Moves.ABSORB;
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await game.startBattle([ Species.SHUCKLE ]);
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await game.classicMode.startBattle([ Species.SHUCKLE ]);
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game.move.select(moveToUse);
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@ -82,6 +82,18 @@ describe("Moves - Reflect", () => {
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expect(mockedDmg).toBe(allMoves[moveToUse].power);
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});
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it("does not affect critical hits", async () => {
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game.override.moveset([ Moves.WICKED_BLOW ]);
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const moveToUse = Moves.WICKED_BLOW;
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await game.classicMode.startBattle([ Species.SHUCKLE ]);
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game.move.select(moveToUse);
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await game.phaseInterceptor.to(TurnEndPhase);
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const mockedDmg = getMockedMoveDamage(game.scene.getEnemyPokemon()!, game.scene.getPlayerPokemon()!, allMoves[moveToUse]);
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expect(mockedDmg).toBe(allMoves[moveToUse].power);
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});
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});
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/**
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@ -98,7 +110,9 @@ const getMockedMoveDamage = (defender: Pokemon, attacker: Pokemon, move: Move) =
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const side = defender.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
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if (globalScene.arena.getTagOnSide(ArenaTagType.REFLECT, side)) {
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globalScene.arena.applyTagsForSide(ArenaTagType.REFLECT, side, false, attacker, move.category, multiplierHolder);
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if (move.getAttrs(CritOnlyAttr).length === 0) {
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globalScene.arena.applyTagsForSide(ArenaTagType.REFLECT, side, false, attacker, move.category, multiplierHolder);
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}
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}
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return move.power * multiplierHolder.value;
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