Add Maylene (#193)
* Implement Rivalry * Implement Quick Feet, Liquid Voice, and Normalize * Forgot paralysis is half speed instead of a quarter * Remove log statements * Fix minor edge case in rivalry for gendered vs genderless * Add Maylene
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@ -1844,7 +1844,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
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[BiomePoolTier.RARE]: [],
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[BiomePoolTier.RARE]: [],
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[BiomePoolTier.SUPER_RARE]: [],
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[BiomePoolTier.SUPER_RARE]: [],
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[BiomePoolTier.ULTRA_RARE]: [],
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[BiomePoolTier.ULTRA_RARE]: [],
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[BiomePoolTier.BOSS]: [ TrainerType.BRAWLY, TrainerType.KORRINA, TrainerType.BEA ],
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[BiomePoolTier.BOSS]: [ TrainerType.BRAWLY, TrainerType.KORRINA, TrainerType.BEA, TrainerType.MAYLENE ],
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[BiomePoolTier.BOSS_RARE]: [],
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[BiomePoolTier.BOSS_RARE]: [],
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[BiomePoolTier.BOSS_SUPER_RARE]: [],
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[BiomePoolTier.BOSS_SUPER_RARE]: [],
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[BiomePoolTier.BOSS_ULTRA_RARE]: []
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[BiomePoolTier.BOSS_ULTRA_RARE]: []
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@ -7408,6 +7408,10 @@ export const biomeTrainerPools: BiomeTrainerPools = {
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[ Biome.LAKE, BiomePoolTier.BOSS ]
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[ Biome.LAKE, BiomePoolTier.BOSS ]
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]
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]
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],
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],
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[ TrainerType.MAYLENE, [
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[ Biome.DOJO, BiomePoolTier.BOSS ]
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]
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],
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[ TrainerType.FANTINA, [
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[ TrainerType.FANTINA, [
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[ Biome.TEMPLE, BiomePoolTier.BOSS ]
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[ Biome.TEMPLE, BiomePoolTier.BOSS ]
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]
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]
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