[QoL] Summary option when new Pokemon caught and party is full (#2242)

* Option to view Summary before adding new Pokemon to party

* Fixed issues described by HopsWas

* Adjusted makeRoomForConfirmUi to improve window spacing

* Fixed ESLint issue + addressed OrangeRed review

* Fixed Github pages issue

* Removed duplicate unshiftPhase

* Fixed phase order

---------

Co-authored-by: Frutescens <info@laptop>
This commit is contained in:
Mumble 2024-07-05 10:46:36 -07:00 committed by GitHub
parent 732ce1c330
commit 759e4d0288
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GPG Key ID: B5690EEEBB952194
4 changed files with 64 additions and 10 deletions

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@ -4890,7 +4890,10 @@ export class AttemptCapturePhase extends PokemonPhase {
});
}
},
onComplete: () => this.catch()
onComplete: () => {
this.scene.gameData.setPokemonCaught(pokemon);
this.catch();
}
});
};
@ -4931,7 +4934,6 @@ export class AttemptCapturePhase extends PokemonPhase {
catch() {
const pokemon = this.getPokemon() as EnemyPokemon;
this.scene.unshiftPhase(new VictoryPhase(this.scene, this.battlerIndex));
const speciesForm = !pokemon.fusionSpecies ? pokemon.getSpeciesForm() : pokemon.getFusionSpeciesForm();
@ -4957,6 +4959,7 @@ export class AttemptCapturePhase extends PokemonPhase {
this.scene.ui.showText(i18next.t("battle:pokemonCaught", { pokemonName: pokemon.name }), null, () => {
const end = () => {
this.scene.unshiftPhase(new VictoryPhase(this.scene, this.battlerIndex));
this.scene.pokemonInfoContainer.hide();
this.removePb();
this.end();
@ -4985,12 +4988,18 @@ export class AttemptCapturePhase extends PokemonPhase {
}
});
};
Promise.all([pokemon.hideInfo(), this.scene.gameData.setPokemonCaught(pokemon)]).then(() => {
Promise.all([pokemon.hideInfo()]).then(() => {
if (this.scene.getParty().length === 6) {
const promptRelease = () => {
this.scene.ui.showText(i18next.t("battle:partyFull", { pokemonName: pokemon.name }), null, () => {
this.scene.pokemonInfoContainer.makeRoomForConfirmUi();
this.scene.pokemonInfoContainer.makeRoomForConfirmUi(1, true);
this.scene.ui.setMode(Mode.CONFIRM, () => {
const newPokemon = this.scene.addPlayerPokemon(pokemon.species, pokemon.level, pokemon.abilityIndex, pokemon.formIndex, pokemon.gender, pokemon.shiny, pokemon.variant, pokemon.ivs, pokemon.nature, pokemon);
this.scene.ui.setMode(Mode.SUMMARY, newPokemon).then(() => {
this.catch();
return;
});
}, () => {
this.scene.ui.setMode(Mode.PARTY, PartyUiMode.RELEASE, this.fieldIndex, (slotIndex: integer, _option: PartyOption) => {
this.scene.ui.setMode(Mode.MESSAGE).then(() => {
if (slotIndex < 6) {

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@ -20,7 +20,45 @@ export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler {
}
show(args: any[]): boolean {
if (args.length >= 2 && args[0] instanceof Function && args[1] instanceof Function) {
if (args.length === 3 && args[0].toString().includes("newPokemon")) {
const config: OptionSelectConfig = {
options: [
{
label: i18next.t("partyUiHandler:SUMMARY"),
handler: () => {
args[0]();
return false;
},
}, {
label: i18next.t("menu:yes"),
handler: () => {
args[1]();
return true;
}
}, {
label: i18next.t("menu:no"),
handler: () => {
args[2]();
return true;
}
}
],
delay: args.length >= 7 && args[6] !== null ? args[6] as integer : 0
};
super.show([ config ]);
this.switchCheck = args.length >= 4 && args[3] !== null && args[3] as boolean;
const xOffset = (args.length >= 5 && args[4] !== null ? args[4] as number : 0);
const yOffset = (args.length >= 6 && args[5] !== null ? args[5] as number : 0);
this.optionSelectContainer.setPosition((this.scene.game.canvas.width / 6) - 1 + xOffset, -48 + yOffset);
this.setCursor(this.switchCheck ? this.switchCheckCursor : 0);
return true;
} else if (args.length >= 2 && args[0] instanceof Function && args[1] instanceof Function) {
const config: OptionSelectConfig = {
options: [
{
@ -54,7 +92,6 @@ export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler {
return true;
}
return false;
}

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@ -364,13 +364,14 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container {
});
}
makeRoomForConfirmUi(speedMultiplier: number = 1): Promise<void> {
makeRoomForConfirmUi(speedMultiplier: number = 1, fromCatch: boolean = false): Promise<void> {
const xPosition = fromCatch ? this.initialX - this.infoWindowWidth - 65 : this.initialX - this.infoWindowWidth - ConfirmUiHandler.windowWidth;
return new Promise<void>(resolve => {
this.scene.tweens.add({
targets: this,
duration: Utils.fixedInt(Math.floor(150 / speedMultiplier)),
ease: "Cubic.easeInOut",
x: this.initialX - this.infoWindowWidth - ConfirmUiHandler.windowWidth,
x: xPosition,
onComplete: () => {
resolve();
}

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@ -397,7 +397,7 @@ export default class SummaryUiHandler extends UiHandler {
}
const ui = this.getUi();
const fromPartyMode = ui.handlers[Mode.PARTY].active;
let success = false;
let error = false;
@ -485,7 +485,12 @@ export default class SummaryUiHandler extends UiHandler {
if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE) {
this.hideMoveSelect();
} else {
ui.setMode(Mode.PARTY);
if (!fromPartyMode) {
ui.setMode(Mode.MESSAGE);
} else {
ui.setMode(Mode.PARTY);
}
}
success = true;
} else {
@ -495,6 +500,8 @@ export default class SummaryUiHandler extends UiHandler {
case Button.DOWN:
if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE) {
break;
} else if (!fromPartyMode) {
break;
}
const isDown = button === Button.DOWN;
const party = this.scene.getParty();