parent
c6c489b289
commit
752bd4f017
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@ -60,6 +60,7 @@ describe("Shop modifications", async () => {
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.startingWave(9)
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.startingWave(9)
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.startingBiome(Biome.ICE_CAVE) // Will lead to Snowy Forest with randomly generated weather
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.startingBiome(Biome.ICE_CAVE) // Will lead to Snowy Forest with randomly generated weather
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.battleType("single")
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.battleType("single")
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.shinyLevel(true, 2)
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.startingLevel(100) // Avoid levelling up
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.startingLevel(100) // Avoid levelling up
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.enemyLevel(1000) // Avoid opponent dying before game.doKillOpponents()
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.enemyLevel(1000) // Avoid opponent dying before game.doKillOpponents()
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.disableTrainerWaves()
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.disableTrainerWaves()
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@ -78,7 +79,6 @@ describe("Shop modifications", async () => {
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await game.dailyMode.runToSummon();
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await game.dailyMode.runToSummon();
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const party = game.scene.getParty();
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const party = game.scene.getParty();
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expect(party[0]).toBeDefined();
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expect(party[0]).toBeDefined();
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party[0].shiny = true;
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expect(getPartyLuckValue(party)).toBe(0);
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expect(getPartyLuckValue(party)).toBe(0);
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expect(itemPoolChecks.get("EVIOLITE")).toBeDefined();
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expect(itemPoolChecks.get("EVIOLITE")).toBeDefined();
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expect(itemPoolChecks.get("EVIOLITE")).toBeFalsy();
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expect(itemPoolChecks.get("EVIOLITE")).toBeFalsy();
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@ -90,6 +90,10 @@ describe("Shop modifications", async () => {
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await game.phaseInterceptor.to(BattleEndPhase);
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await game.phaseInterceptor.to(BattleEndPhase);
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game.onNextPrompt("SelectModifierPhase", Mode.MODIFIER_SELECT, () => {
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game.onNextPrompt("SelectModifierPhase", Mode.MODIFIER_SELECT, () => {
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expect(game.scene.ui.getHandler()).toBeInstanceOf(ModifierSelectUiHandler);
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expect(game.scene.ui.getHandler()).toBeInstanceOf(ModifierSelectUiHandler);
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expect(itemPoolChecks.get("EVIOLITE")).toBeDefined();
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expect(itemPoolChecks.get("EVIOLITE")).toBeTruthy();
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expect(itemPoolChecks.get("MINI_BLACK_HOLE")).toBeDefined();
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expect(itemPoolChecks.get("MINI_BLACK_HOLE")).toBeTruthy();
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});
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});
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});
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});
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});
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});
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