From a6d5fc66f276674cfff9e77b8c3037697359094c Mon Sep 17 00:00:00 2001 From: "Amani H." <109637146+xsn34kzx@users.noreply.github.com> Date: Wed, 11 Sep 2024 20:56:58 -0400 Subject: [PATCH 01/10] =?UTF-8?q?[Balance]=20Disable=20Eviolite=20for=20G-?= =?UTF-8?q?Max=20Pok=C3=A9mon=20(#4184)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * [Balance] Disable Eviolite for G-Max Pokémon * Add Documentation --- src/modifier/modifier.ts | 13 ++ src/test/items/eviolite.test.ts | 279 ++++++++++++++------------------ 2 files changed, 135 insertions(+), 157 deletions(-) diff --git a/src/modifier/modifier.ts b/src/modifier/modifier.ts index f5c80618396..9273eb42b90 100644 --- a/src/modifier/modifier.ts +++ b/src/modifier/modifier.ts @@ -29,6 +29,7 @@ import { Abilities } from "#app/enums/abilities"; import { LearnMovePhase } from "#app/phases/learn-move-phase"; import { LevelUpPhase } from "#app/phases/level-up-phase"; import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase"; +import { SpeciesFormKey } from "#app/data/pokemon-species"; export type ModifierPredicate = (modifier: Modifier) => boolean; @@ -923,6 +924,18 @@ export class EvolutionStatBoosterModifier extends StatBoosterModifier { return modifier instanceof EvolutionStatBoosterModifier; } + /** + * Checks if the stat boosts can apply and if the holder is not currently + * Gigantamax'd. + * @param args [0] {@linkcode Pokemon} that holds the held item + * [1] {@linkcode Stat} N/A + * [2] {@linkcode Utils.NumberHolder} N/A + * @returns true if the stat boosts can be applied, false otherwise + */ + shouldApply(args: any[]): boolean { + return super.shouldApply(args) && ((args[0] as Pokemon).getFormKey() !== SpeciesFormKey.GIGANTAMAX); + } + /** * Boosts the incoming stat value by a {@linkcode multiplier} if the holder * can evolve. Note that, if the holder is a fusion, they will receive diff --git a/src/test/items/eviolite.test.ts b/src/test/items/eviolite.test.ts index 83b00583893..d9991d47a89 100644 --- a/src/test/items/eviolite.test.ts +++ b/src/test/items/eviolite.test.ts @@ -1,16 +1,15 @@ import { Stat } from "#enums/stat"; -import { EvolutionStatBoosterModifier } from "#app/modifier/modifier"; -import { modifierTypes } from "#app/modifier/modifier-type"; -import i18next from "#app/plugins/i18n"; -import * as Utils from "#app/utils"; import { Species } from "#enums/species"; import GameManager from "#test/utils/gameManager"; import Phase from "phaser"; +import * as Utils from "#app/utils"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { StatBoosterModifier } from "#app/modifier/modifier"; describe("Items - Eviolite", () => { let phaserGame: Phaser.Game; let game: GameManager; + const TIMEOUT = 20 * 1000; beforeAll(() => { phaserGame = new Phase.Game({ @@ -25,108 +24,65 @@ describe("Items - Eviolite", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleType("single"); + game.override + .battleType("single") + .startingHeldItems([{ name: "EVIOLITE" }]); }); - it("EVIOLITE activates in battle correctly", async() => { - game.override.startingHeldItems([{ name: "EVIOLITE" }]); - const consoleSpy = vi.spyOn(console, "log"); - await game.startBattle([ + it("should provide 50% boost to DEF and SPDEF for unevolved, unfused pokemon", async() => { + await game.classicMode.startBattle([ Species.PICHU ]); - const partyMember = game.scene.getParty()[0]; + const partyMember = game.scene.getPlayerPokemon()!; - // Checking console log to make sure Eviolite is applied when getEffectiveStat (with the appropriate stat) is called - partyMember.getEffectiveStat(Stat.DEF); - expect(consoleSpy).toHaveBeenLastCalledWith("Applied", i18next.t("modifierType:ModifierType.EVIOLITE.name"), ""); + vi.spyOn(partyMember, "getEffectiveStat").mockImplementation((stat, _opponent?, _move?, _isCritical?) => { + const statValue = new Utils.NumberHolder(partyMember.getStat(stat, false)); + game.scene.applyModifiers(StatBoosterModifier, partyMember.isPlayer(), partyMember, stat, statValue); - // Printing dummy console messages along the way so subsequent checks don't pass because of the first - console.log(""); + // Ignore other calculations for simplicity - partyMember.getEffectiveStat(Stat.SPDEF); - expect(consoleSpy).toHaveBeenLastCalledWith("Applied", i18next.t("modifierType:ModifierType.EVIOLITE.name"), ""); + return Math.floor(statValue.value); + }); - console.log(""); + const defStat = partyMember.getStat(Stat.DEF, false); + const spDefStat = partyMember.getStat(Stat.SPDEF, false); - partyMember.getEffectiveStat(Stat.ATK); - expect(consoleSpy).not.toHaveBeenLastCalledWith("Applied", i18next.t("modifierType:ModifierType.EVIOLITE.name"), ""); + expect(partyMember.getEffectiveStat(Stat.DEF)).toBe(Math.floor(defStat * 1.5)); + expect(partyMember.getEffectiveStat(Stat.SPDEF)).toBe(Math.floor(spDefStat * 1.5)); + }, TIMEOUT); - console.log(""); - - partyMember.getEffectiveStat(Stat.SPATK); - expect(consoleSpy).not.toHaveBeenLastCalledWith("Applied", i18next.t("modifierType:ModifierType.EVIOLITE.name"), ""); - - console.log(""); - - partyMember.getEffectiveStat(Stat.SPD); - expect(consoleSpy).not.toHaveBeenLastCalledWith("Applied", i18next.t("modifierType:ModifierType.EVIOLITE.name"), ""); - }); - - it("EVIOLITE held by unevolved, unfused pokemon", async() => { - await game.startBattle([ - Species.PICHU - ]); - - const partyMember = game.scene.getParty()[0]; - - const defStat = partyMember.getStat(Stat.DEF); - const spDefStat = partyMember.getStat(Stat.SPDEF); - - // Making sure modifier is not applied without holding item - const defValue = new Utils.NumberHolder(defStat); - partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.DEF, defValue); - const spDefValue = new Utils.NumberHolder(spDefStat); - partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.SPDEF, spDefValue); - - expect(defValue.value / defStat).toBe(1); - expect(spDefValue.value / spDefStat).toBe(1); - - // Giving Eviolite to party member and testing if it applies - partyMember.scene.addModifier(modifierTypes.EVIOLITE().newModifier(partyMember), true); - partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.DEF, defValue); - partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.SPDEF, spDefValue); - - expect(defValue.value / defStat).toBe(1.5); - expect(spDefValue.value / spDefStat).toBe(1.5); - }, 20000); - - it("EVIOLITE held by fully evolved, unfused pokemon", async() => { - await game.startBattle([ + it("should not provide a boost for fully evolved, unfused pokemon", async() => { + await game.classicMode.startBattle([ Species.RAICHU, ]); const partyMember = game.scene.getParty()[0]; - const defStat = partyMember.getStat(Stat.DEF); - const spDefStat = partyMember.getStat(Stat.SPDEF); + vi.spyOn(partyMember, "getEffectiveStat").mockImplementation((stat, _opponent?, _move?, _isCritical?) => { + const statValue = new Utils.NumberHolder(partyMember.getStat(stat, false)); + game.scene.applyModifiers(StatBoosterModifier, partyMember.isPlayer(), partyMember, stat, statValue); - // Making sure modifier is not applied without holding item - const defValue = new Utils.NumberHolder(defStat); - partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.DEF, defValue); - const spDefValue = new Utils.NumberHolder(spDefStat); - partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.SPDEF, spDefValue); + // Ignore other calculations for simplicity - expect(defValue.value / defStat).toBe(1); - expect(spDefValue.value / spDefStat).toBe(1); + return Math.floor(statValue.value); + }); - // Giving Eviolite to party member and testing if it applies - partyMember.scene.addModifier(modifierTypes.EVIOLITE().newModifier(partyMember), true); - partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.DEF, defValue); - partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.SPDEF, spDefValue); + const defStat = partyMember.getStat(Stat.DEF, false); + const spDefStat = partyMember.getStat(Stat.SPDEF, false); - expect(defValue.value / defStat).toBe(1); - expect(spDefValue.value / spDefStat).toBe(1); - }, 20000); + expect(partyMember.getEffectiveStat(Stat.DEF)).toBe(defStat); + expect(partyMember.getEffectiveStat(Stat.SPDEF)).toBe(spDefStat); - it("EVIOLITE held by completely unevolved, fused pokemon", async() => { - await game.startBattle([ + }, TIMEOUT); + + it("should provide 50% boost to DEF and SPDEF for completely unevolved, fused pokemon", async() => { + await game.classicMode.startBattle([ Species.PICHU, Species.CLEFFA ]); - const partyMember = game.scene.getParty()[0]; - const ally = game.scene.getParty()[1]; + const [ partyMember, ally ] = game.scene.getParty(); // Fuse party members (taken from PlayerPokemon.fuse(...) function) partyMember.fusionSpecies = ally.species; @@ -137,35 +93,29 @@ describe("Items - Eviolite", () => { partyMember.fusionGender = ally.gender; partyMember.fusionLuck = ally.luck; - const defStat = partyMember.getStat(Stat.DEF); - const spDefStat = partyMember.getStat(Stat.SPDEF); + vi.spyOn(partyMember, "getEffectiveStat").mockImplementation((stat, _opponent?, _move?, _isCritical?) => { + const statValue = new Utils.NumberHolder(partyMember.getStat(stat, false)); + game.scene.applyModifiers(StatBoosterModifier, partyMember.isPlayer(), partyMember, stat, statValue); - // Making sure modifier is not applied without holding item - const defValue = new Utils.NumberHolder(defStat); - partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.DEF, defValue); - const spDefValue = new Utils.NumberHolder(spDefStat); - partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.SPDEF, spDefValue); + // Ignore other calculations for simplicity - expect(defValue.value / defStat).toBe(1); - expect(spDefValue.value / spDefStat).toBe(1); + return Math.floor(statValue.value); + }); - // Giving Eviolite to party member and testing if it applies - partyMember.scene.addModifier(modifierTypes.EVIOLITE().newModifier(partyMember), true); - partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.DEF, defValue); - partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.SPDEF, spDefValue); + const defStat = partyMember.getStat(Stat.DEF, false); + const spDefStat = partyMember.getStat(Stat.SPDEF, false); - expect(defValue.value / defStat).toBe(1.5); - expect(spDefValue.value / spDefStat).toBe(1.5); - }, 20000); + expect(partyMember.getEffectiveStat(Stat.DEF)).toBe(Math.floor(defStat * 1.5)); + expect(partyMember.getEffectiveStat(Stat.SPDEF)).toBe(Math.floor(spDefStat * 1.5)); + }, TIMEOUT); - it("EVIOLITE held by partially unevolved (base), fused pokemon", async() => { - await game.startBattle([ + it("should provide 25% boost to DEF and SPDEF for partially unevolved (base), fused pokemon", async() => { + await game.classicMode.startBattle([ Species.PICHU, Species.CLEFABLE ]); - const partyMember = game.scene.getParty()[0]; - const ally = game.scene.getParty()[1]; + const [ partyMember, ally ] = game.scene.getParty(); // Fuse party members (taken from PlayerPokemon.fuse(...) function) partyMember.fusionSpecies = ally.species; @@ -176,35 +126,29 @@ describe("Items - Eviolite", () => { partyMember.fusionGender = ally.gender; partyMember.fusionLuck = ally.luck; - const defStat = partyMember.getStat(Stat.DEF); - const spDefStat = partyMember.getStat(Stat.SPDEF); + vi.spyOn(partyMember, "getEffectiveStat").mockImplementation((stat, _opponent?, _move?, _isCritical?) => { + const statValue = new Utils.NumberHolder(partyMember.getStat(stat, false)); + game.scene.applyModifiers(StatBoosterModifier, partyMember.isPlayer(), partyMember, stat, statValue); - // Making sure modifier is not applied without holding item - const defValue = new Utils.NumberHolder(defStat); - partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.DEF, defValue); - const spDefValue = new Utils.NumberHolder(spDefStat); - partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.SPDEF, spDefValue); + // Ignore other calculations for simplicity - expect(defValue.value / defStat).toBe(1); - expect(spDefValue.value / spDefStat).toBe(1); + return Math.floor(statValue.value); + }); - // Giving Eviolite to party member and testing if it applies - partyMember.scene.addModifier(modifierTypes.EVIOLITE().newModifier(partyMember), true); - partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.DEF, defValue); - partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.SPDEF, spDefValue); + const defStat = partyMember.getStat(Stat.DEF, false); + const spDefStat = partyMember.getStat(Stat.SPDEF, false); - expect(defValue.value / defStat).toBe(1.25); - expect(spDefValue.value / spDefStat).toBe(1.25); - }, 20000); + expect(partyMember.getEffectiveStat(Stat.DEF)).toBe(Math.floor(defStat * 1.25)); + expect(partyMember.getEffectiveStat(Stat.SPDEF)).toBe(Math.floor(spDefStat * 1.25)); + }, TIMEOUT); - it("EVIOLITE held by partially unevolved (fusion), fused pokemon", async() => { - await game.startBattle([ + it("should provide 25% boost to DEF and SPDEF for partially unevolved (fusion), fused pokemon", async() => { + await game.classicMode.startBattle([ Species.RAICHU, Species.CLEFFA ]); - const partyMember = game.scene.getParty()[0]; - const ally = game.scene.getParty()[1]; + const [ partyMember, ally ] = game.scene.getParty(); // Fuse party members (taken from PlayerPokemon.fuse(...) function) partyMember.fusionSpecies = ally.species; @@ -215,35 +159,29 @@ describe("Items - Eviolite", () => { partyMember.fusionGender = ally.gender; partyMember.fusionLuck = ally.luck; - const defStat = partyMember.getStat(Stat.DEF); - const spDefStat = partyMember.getStat(Stat.SPDEF); + vi.spyOn(partyMember, "getEffectiveStat").mockImplementation((stat, _opponent?, _move?, _isCritical?) => { + const statValue = new Utils.NumberHolder(partyMember.getStat(stat, false)); + game.scene.applyModifiers(StatBoosterModifier, partyMember.isPlayer(), partyMember, stat, statValue); - // Making sure modifier is not applied without holding item - const defValue = new Utils.NumberHolder(defStat); - partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.DEF, defValue); - const spDefValue = new Utils.NumberHolder(spDefStat); - partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.SPDEF, spDefValue); + // Ignore other calculations for simplicity - expect(defValue.value / defStat).toBe(1); - expect(spDefValue.value / spDefStat).toBe(1); + return Math.floor(statValue.value); + }); - // Giving Eviolite to party member and testing if it applies - partyMember.scene.addModifier(modifierTypes.EVIOLITE().newModifier(partyMember), true); - partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.DEF, defValue); - partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.SPDEF, spDefValue); + const defStat = partyMember.getStat(Stat.DEF, false); + const spDefStat = partyMember.getStat(Stat.SPDEF, false); - expect(defValue.value / defStat).toBe(1.25); - expect(spDefValue.value / spDefStat).toBe(1.25); - }, 20000); + expect(partyMember.getEffectiveStat(Stat.DEF)).toBe(Math.floor(defStat * 1.25)); + expect(partyMember.getEffectiveStat(Stat.SPDEF)).toBe(Math.floor(spDefStat * 1.25)); + }, TIMEOUT); - it("EVIOLITE held by completely evolved, fused pokemon", async() => { - await game.startBattle([ + it("should not provide a boost for fully evolved, fused pokemon", async() => { + await game.classicMode.startBattle([ Species.RAICHU, Species.CLEFABLE ]); - const partyMember = game.scene.getParty()[0]; - const ally = game.scene.getParty()[1]; + const [ partyMember, ally ] = game.scene.getParty(); // Fuse party members (taken from PlayerPokemon.fuse(...) function) partyMember.fusionSpecies = ally.species; @@ -254,24 +192,51 @@ describe("Items - Eviolite", () => { partyMember.fusionGender = ally.gender; partyMember.fusionLuck = ally.luck; - const defStat = partyMember.getStat(Stat.DEF); - const spDefStat = partyMember.getStat(Stat.SPDEF); + vi.spyOn(partyMember, "getEffectiveStat").mockImplementation((stat, _opponent?, _move?, _isCritical?) => { + const statValue = new Utils.NumberHolder(partyMember.getStat(stat, false)); + game.scene.applyModifiers(StatBoosterModifier, partyMember.isPlayer(), partyMember, stat, statValue); - // Making sure modifier is not applied without holding item - const defValue = new Utils.NumberHolder(defStat); - partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.DEF, defValue); - const spDefValue = new Utils.NumberHolder(spDefStat); - partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.SPDEF, spDefValue); + // Ignore other calculations for simplicity - expect(defValue.value / defStat).toBe(1); - expect(spDefValue.value / spDefStat).toBe(1); + return Math.floor(statValue.value); + }); - // Giving Eviolite to party member and testing if it applies - partyMember.scene.addModifier(modifierTypes.EVIOLITE().newModifier(partyMember), true); - partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.DEF, defValue); - partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.SPDEF, spDefValue); + const defStat = partyMember.getStat(Stat.DEF, false); + const spDefStat = partyMember.getStat(Stat.SPDEF, false); - expect(defValue.value / defStat).toBe(1); - expect(spDefValue.value / spDefStat).toBe(1); - }, 20000); + expect(partyMember.getEffectiveStat(Stat.DEF)).toBe(defStat); + expect(partyMember.getEffectiveStat(Stat.SPDEF)).toBe(spDefStat); + }, TIMEOUT); + + it("should not provide a boost for Gigantamax Pokémon", async() => { + game.override.starterForms({ + [Species.PIKACHU]: 8, + [Species.EEVEE]: 2, + [Species.DURALUDON]: 1, + [Species.MEOWTH]: 1 + }); + + const gMaxablePokemon = [ Species.PIKACHU, Species.EEVEE, Species.DURALUDON, Species.MEOWTH ]; + + await game.classicMode.startBattle([ + Utils.randItem(gMaxablePokemon) + ]); + + const partyMember = game.scene.getPlayerPokemon()!; + + vi.spyOn(partyMember, "getEffectiveStat").mockImplementation((stat, _opponent?, _move?, _isCritical?) => { + const statValue = new Utils.NumberHolder(partyMember.getStat(stat, false)); + game.scene.applyModifiers(StatBoosterModifier, partyMember.isPlayer(), partyMember, stat, statValue); + + // Ignore other calculations for simplicity + + return Math.floor(statValue.value); + }); + + const defStat = partyMember.getStat(Stat.DEF, false); + const spDefStat = partyMember.getStat(Stat.SPDEF, false); + + expect(partyMember.getEffectiveStat(Stat.DEF)).toBe(defStat); + expect(partyMember.getEffectiveStat(Stat.SPDEF)).toBe(spDefStat); + }, TIMEOUT); }); From d4cd74c8b7106f11ab0518de12b656253937c270 Mon Sep 17 00:00:00 2001 From: NightKev <34855794+DayKev@users.noreply.github.com> Date: Wed, 11 Sep 2024 17:58:21 -0700 Subject: [PATCH 02/10] [P2 Bug] Baddy Bad shouldn't activate Reflect if the target uses Protect, make gravity and water/mud sport ignore protect(#4180) --- src/data/move.ts | 5 +++- src/test/moves/baddy_bad.test.ts | 43 ++++++++++++++++++++++++++++++++ 2 files changed, 47 insertions(+), 1 deletion(-) create mode 100644 src/test/moves/baddy_bad.test.ts diff --git a/src/data/move.ts b/src/data/move.ts index 7800d6df12a..bf61ed5befe 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -4747,7 +4747,7 @@ export class AddArenaTagAttr extends MoveEffectAttr { return false; } - if (move.chance < 0 || move.chance === 100 || user.randSeedInt(100) < move.chance) { + if ((move.chance < 0 || move.chance === 100 || user.randSeedInt(100) < move.chance) && user.getLastXMoves(1)[0].result === MoveResult.SUCCESS) { user.scene.arena.addTag(this.tagType, this.turnCount, move.id, user.id, (this.selfSideTarget ? user : target).isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY); return true; } @@ -7417,6 +7417,7 @@ export function initMoves() { .attr(HighCritAttr) .attr(StatusEffectAttr, StatusEffect.BURN), new StatusMove(Moves.MUD_SPORT, Type.GROUND, -1, 15, -1, 0, 3) + .ignoresProtect() .attr(AddArenaTagAttr, ArenaTagType.MUD_SPORT, 5) .target(MoveTarget.BOTH_SIDES), new AttackMove(Moves.ICE_BALL, Type.ICE, MoveCategory.PHYSICAL, 30, 90, 20, -1, 0, 3) @@ -7541,6 +7542,7 @@ export function initMoves() { .recklessMove(), new AttackMove(Moves.MAGICAL_LEAF, Type.GRASS, MoveCategory.SPECIAL, 60, -1, 20, -1, 0, 3), new StatusMove(Moves.WATER_SPORT, Type.WATER, -1, 15, -1, 0, 3) + .ignoresProtect() .attr(AddArenaTagAttr, ArenaTagType.WATER_SPORT, 5) .target(MoveTarget.BOTH_SIDES), new SelfStatusMove(Moves.CALM_MIND, Type.PSYCHIC, -1, 20, -1, 0, 3) @@ -7569,6 +7571,7 @@ export function initMoves() { .attr(AddBattlerTagAttr, BattlerTagType.ROOSTED, true, false) .triageMove(), new StatusMove(Moves.GRAVITY, Type.PSYCHIC, -1, 5, -1, 0, 4) + .ignoresProtect() .attr(AddArenaTagAttr, ArenaTagType.GRAVITY, 5) .target(MoveTarget.BOTH_SIDES), new StatusMove(Moves.MIRACLE_EYE, Type.PSYCHIC, -1, 40, -1, 0, 4) diff --git a/src/test/moves/baddy_bad.test.ts b/src/test/moves/baddy_bad.test.ts new file mode 100644 index 00000000000..d1a221453a6 --- /dev/null +++ b/src/test/moves/baddy_bad.test.ts @@ -0,0 +1,43 @@ +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Baddy Bad", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + const TIMEOUT = 20 * 1000; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([Moves.SPLASH]) + .battleType("single") + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH) + .ability(Abilities.BALL_FETCH); + }); + + it("should not activate Reflect if the move fails due to Protect", async () => { + game.override.enemyMoveset(Moves.PROTECT); + await game.classicMode.startBattle([Species.FEEBAS]); + + game.move.select(Moves.BADDY_BAD); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.arena.tags.length).toBe(0); + }, TIMEOUT); +}); From fec218b747ba7fd685d9dbd54d381884c2743c31 Mon Sep 17 00:00:00 2001 From: NightKev <34855794+DayKev@users.noreply.github.com> Date: Wed, 11 Sep 2024 17:59:57 -0700 Subject: [PATCH 03/10] [Refactor] `setTypeIcons` explicitly handles `null`, mark it as such (#4155) --- src/ui/starter-select-ui-handler.ts | 18 ++++++++---------- 1 file changed, 8 insertions(+), 10 deletions(-) diff --git a/src/ui/starter-select-ui-handler.ts b/src/ui/starter-select-ui-handler.ts index 0c3d8de61b0..d99c25bc612 100644 --- a/src/ui/starter-select-ui-handler.ts +++ b/src/ui/starter-select-ui-handler.ts @@ -28,15 +28,15 @@ import { Mode } from "./ui"; import { addWindow } from "./ui-theme"; import { Egg } from "#app/data/egg"; import Overrides from "#app/overrides"; -import {SettingKeyboard} from "#app/system/settings/settings-keyboard"; -import {Passive as PassiveAttr} from "#enums/passive"; +import { SettingKeyboard } from "#app/system/settings/settings-keyboard"; +import { Passive as PassiveAttr } from "#enums/passive"; import * as Challenge from "../data/challenge"; import MoveInfoOverlay from "./move-info-overlay"; import { getEggTierForSpecies } from "#app/data/egg"; import { Device } from "#enums/devices"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import {Button} from "#enums/buttons"; +import { Button } from "#enums/buttons"; import { EggSourceType } from "#app/enums/egg-source-types"; import AwaitableUiHandler from "./awaitable-ui-handler"; import { DropDown, DropDownLabel, DropDownOption, DropDownState, DropDownType, SortCriteria } from "./dropdown"; @@ -2905,7 +2905,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } const speciesForm = getPokemonSpeciesForm(species.speciesId, props.formIndex); - this.setTypeIcons(speciesForm.type1, speciesForm!.type2!); // TODO: are those bangs correct? + this.setTypeIcons(speciesForm.type1, speciesForm.type2); this.pokemonSprite.clearTint(); if (this.pokerusSpecies.includes(species)) { @@ -3242,13 +3242,12 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonFormText.setText(formText ? i18next.t(`pokemonForm:${speciesName}${formText}`) : ""); } - this.setTypeIcons(speciesForm.type1, speciesForm.type2!); // TODO: is this bang correct? + this.setTypeIcons(speciesForm.type1, speciesForm.type2); } else { this.pokemonAbilityText.setText(""); this.pokemonPassiveText.setText(""); this.pokemonNatureText.setText(""); - // @ts-ignore - this.setTypeIcons(null, null); // TODO: resolve ts-ignore.. huh!? + this.setTypeIcons(null, null); } } else { this.shinyOverlay.setVisible(false); @@ -3258,8 +3257,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonAbilityText.setText(""); this.pokemonPassiveText.setText(""); this.pokemonNatureText.setText(""); - // @ts-ignore - this.setTypeIcons(null, null); // TODO: resolve ts-ignore.. huh!? + this.setTypeIcons(null, null); } if (!this.starterMoveset) { @@ -3292,7 +3290,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.updateInstructions(); } - setTypeIcons(type1: Type, type2: Type): void { + setTypeIcons(type1: Type | null, type2: Type | null): void { if (type1 !== null) { this.type1Icon.setVisible(true); this.type1Icon.setFrame(Type[type1].toLowerCase()); From f294f034aa1c7ac41b67a7f4ce7374ad2fb051db Mon Sep 17 00:00:00 2001 From: Mumble <171087428+frutescens@users.noreply.github.com> Date: Wed, 11 Sep 2024 18:00:26 -0700 Subject: [PATCH 04/10] [Bug] Run History displays Pokemon that have their natures changed during the run (#4149) * Nature mints... spaghetti... * Update src/ui/run-info-ui-handler.ts Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com> * No effect when no items --------- Co-authored-by: frutescens Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com> --- src/ui/run-info-ui-handler.ts | 18 +++++++++++------- 1 file changed, 11 insertions(+), 7 deletions(-) diff --git a/src/ui/run-info-ui-handler.ts b/src/ui/run-info-ui-handler.ts index f398abed6f5..b7ad5f5adec 100644 --- a/src/ui/run-info-ui-handler.ts +++ b/src/ui/run-info-ui-handler.ts @@ -541,7 +541,9 @@ export default class RunInfoUiHandler extends UiHandler { // Contains Name, Level + Nature, Ability, Passive const pokeInfoTextContainer = this.scene.add.container(-85, 3.5); const textContainerFontSize = "34px"; - const pNature = getNatureName(pokemon.nature); + // This checks if the Pokemon's nature has been overwritten during the run and displays the change accurately + const pNature = pokemon.getNature(); + const pNatureName = getNatureName(pNature); const pName = pokemon.getNameToRender(); //With the exception of Korean/Traditional Chinese/Simplified Chinese, the code shortens the terms for ability and passive to their first letter. //These languages are exempted because they are already short enough. @@ -557,7 +559,7 @@ export default class RunInfoUiHandler extends UiHandler { // Japanese is set to a greater line spacing of 35px in addBBCodeTextObject() if lineSpacing < 12. const lineSpacing = (i18next.resolvedLanguage === "ja") ? 12 : 3; const pokeInfoText = addBBCodeTextObject(this.scene, 0, 0, pName, TextStyle.SUMMARY, {fontSize: textContainerFontSize, lineSpacing: lineSpacing}); - pokeInfoText.appendText(`${i18next.t("saveSlotSelectUiHandler:lv")}${Utils.formatFancyLargeNumber(pokemon.level, 1)} - ${pNature}`); + pokeInfoText.appendText(`${i18next.t("saveSlotSelectUiHandler:lv")}${Utils.formatFancyLargeNumber(pokemon.level, 1)} - ${pNatureName}`); pokeInfoText.appendText(pAbilityInfo); pokeInfoText.appendText(pPassiveInfo); pokeInfoTextContainer.add(pokeInfoText); @@ -568,7 +570,7 @@ export default class RunInfoUiHandler extends UiHandler { const pStats : string[]= []; pokemon.stats.forEach((element) => pStats.push(Utils.formatFancyLargeNumber(element, 1))); for (let i = 0; i < pStats.length; i++) { - const isMult = getNatureStatMultiplier(pokemon.nature, i); + const isMult = getNatureStatMultiplier(pNature, i); pStats[i] = (isMult < 1) ? pStats[i] + "[color=#40c8f8]↓[/color]" : pStats[i]; pStats[i] = (isMult > 1) ? pStats[i] + "[color=#f89890]↑[/color]" : pStats[i]; } @@ -889,10 +891,12 @@ export default class RunInfoUiHandler extends UiHandler { } break; case Button.CYCLE_ABILITY: - if (this.partyVisibility) { - this.showParty(false); - } else { - this.showParty(true); + if (this.runInfo.modifiers.length !== 0) { + if (this.partyVisibility) { + this.showParty(false); + } else { + this.showParty(true); + } } break; } From 18dc1029b789050011950bbb2246eb9e8c0e6bb8 Mon Sep 17 00:00:00 2001 From: flx-sta <50131232+flx-sta@users.noreply.github.com> Date: Wed, 11 Sep 2024 18:01:16 -0700 Subject: [PATCH 05/10] [Misc] Update issue/feature template (#4148) * simplify bug-report form. Add `Triage` label to bug & feature form * Add repro textfield to bug form * Fix typo --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> --- .github/ISSUE_TEMPLATE/bug_report.yml | 67 +++++----------------- .github/ISSUE_TEMPLATE/feature_request.yml | 2 +- 2 files changed, 16 insertions(+), 53 deletions(-) diff --git a/.github/ISSUE_TEMPLATE/bug_report.yml b/.github/ISSUE_TEMPLATE/bug_report.yml index 23c4a0a2159..eb270dc8f80 100644 --- a/.github/ISSUE_TEMPLATE/bug_report.yml +++ b/.github/ISSUE_TEMPLATE/bug_report.yml @@ -1,7 +1,7 @@ name: Bug Report description: Create a report to help us improve title: "[Bug] " -labels: ["Bug"] +labels: ["Bug", "Triage"] body: - type: markdown attributes: @@ -19,21 +19,12 @@ body: value: | --- - type: textarea - id: session-file + id: repro attributes: - label: Session export file - description: Open Menu → ManageData → Export Session → Select slot. The file should now be in your `/Downloads` directory. Change the file extension type from `.prsv` to `.txt` (How to [Windows](https://www.guidingtech.com/how-to-change-file-type-on-windows/) | [Mac](https://support.apple.com/guide/mac-help/show-or-hide-filename-extensions-on-mac-mchlp2304/mac) | [iOS](https://www.guidingtech.com/change-file-type-extension-on-iphone/)). - placeholder: Focus me and then drop your file here (or use the upload button at the bottom) + label: Reproduction + description: Describe the steps to reproduce this bug. If applicable attach user/session data at the bottom validations: - required: false - - type: textarea - id: data-file - attributes: - label: User data export file - description: Open Menu → ManageData → Export Data. The file should now be in your `/Downloads` directory. Change the file extension type from `.prsv` to `.txt` (How to [Windows](https://www.guidingtech.com/how-to-change-file-type-on-windows/) | [Mac](https://support.apple.com/guide/mac-help/show-or-hide-filename-extensions-on-mac-mchlp2304/mac) | [iOS](https://www.guidingtech.com/change-file-type-extension-on-iphone/)). - placeholder: Focus me and then drop your file here (or use the upload button at the bottom) - validations: - required: false + required: true - type: markdown attributes: value: | @@ -60,48 +51,20 @@ body: attributes: value: | --- - - type: dropdown - id: os + - type: textarea + id: session-file attributes: - label: What OS did you observe the bug on? - multiple: true - options: - - PC/Windows - - Mac/OSX - - Linux - - iOS - - Android - - Other - validations: - required: true - - type: input - id: os-other - attributes: - label: If other please specify + label: Session export file + description: Open Menu → ManageData → Export Session → Select slot. The file should now be in your `/Downloads` directory. Change the file extension type from `.prsv` to `.txt` (How to [Windows](https://www.guidingtech.com/how-to-change-file-type-on-windows/) | [Mac](https://support.apple.com/guide/mac-help/show-or-hide-filename-extensions-on-mac-mchlp2304/mac) | [iOS](https://www.guidingtech.com/change-file-type-extension-on-iphone/)). + placeholder: Focus me and then drop your file here (or use the upload button at the bottom) validations: required: false - - type: markdown + - type: textarea + id: data-file attributes: - value: | - --- - - type: dropdown - id: browser - attributes: - label: Which browser do you use? - multiple: true - options: - - Chrome - - Firefox - - Safari - - Edge - - Opera - - Other - validations: - required: true - - type: input - id: browser-other - attributes: - label: If other please specify + label: User data export file + description: Open Menu → ManageData → Export Data. The file should now be in your `/Downloads` directory. Change the file extension type from `.prsv` to `.txt` (How to [Windows](https://www.guidingtech.com/how-to-change-file-type-on-windows/) | [Mac](https://support.apple.com/guide/mac-help/show-or-hide-filename-extensions-on-mac-mchlp2304/mac) | [iOS](https://www.guidingtech.com/change-file-type-extension-on-iphone/)). + placeholder: Focus me and then drop your file here (or use the upload button at the bottom) validations: required: false - type: markdown diff --git a/.github/ISSUE_TEMPLATE/feature_request.yml b/.github/ISSUE_TEMPLATE/feature_request.yml index 843f7feab59..29a79b38158 100644 --- a/.github/ISSUE_TEMPLATE/feature_request.yml +++ b/.github/ISSUE_TEMPLATE/feature_request.yml @@ -1,7 +1,7 @@ name: Feature Request description: Suggest an idea for this project title: "[Feature] " -labels: ["Enhancement"] +labels: ["Enhancement", "Triage"] body: - type: markdown attributes: From 951b5685904949aa002eda36271747b43272d710 Mon Sep 17 00:00:00 2001 From: NightKev <34855794+DayKev@users.noreply.github.com> Date: Wed, 11 Sep 2024 18:05:43 -0700 Subject: [PATCH 06/10] [Documentation] Add some tsdocs to `move.ts`, mark rollout and iceball (P) (#4099) * Add some tsdocs to `move.ts`, some misc cleanup * Mark Rollout and Ice Ball as partial --- src/data/move.ts | 93 ++++++++++++++++++++++++++---------------------- 1 file changed, 51 insertions(+), 42 deletions(-) diff --git a/src/data/move.ts b/src/data/move.ts index bf61ed5befe..135122311ff 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -81,6 +81,16 @@ export enum MoveFlags { MAKES_CONTACT = 1 << 0, IGNORE_PROTECT = 1 << 1, IGNORE_VIRTUAL = 1 << 2, + /** + * Sound-based moves have the following effects: + * - Pokemon with the {@linkcode Abilities.SOUNDPROOF Soundproof Ability} are unaffected by other Pokemon's sound-based moves. + * - Pokemon affected by {@linkcode Moves.THROAT_CHOP Throat Chop} cannot use sound-based moves for two turns. + * - Sound-based moves used by a Pokemon with {@linkcode Abilities.LIQUID_VOICE Liquid Voice} become Water-type moves. + * - Sound-based moves used by a Pokemon with {@linkcode Abilities.PUNK_ROCK Punk Rock} are boosted by 30%. Pokemon with Punk Rock also take half damage from sound-based moves. + * - All sound-based moves (except Howl) can hit Pokemon behind an active {@linkcode Moves.SUBSTITUTE Substitute}. + * + * cf https://bulbapedia.bulbagarden.net/wiki/Sound-based_move + */ SOUND_BASED = 1 << 3, HIDE_USER = 1 << 4, HIDE_TARGET = 1 << 5, @@ -93,19 +103,20 @@ export enum MoveFlags { * @see {@linkcode Move.recklessMove()} */ RECKLESS_MOVE = 1 << 10, + /** Indicates a move should be affected by {@linkcode Abilities.BULLETPROOF} */ BALLBOMB_MOVE = 1 << 11, + /** Grass types and pokemon with {@linkcode Abilities.OVERCOAT} are immune to powder moves */ POWDER_MOVE = 1 << 12, + /** Indicates a move should trigger {@linkcode Abilities.DANCER} */ DANCE_MOVE = 1 << 13, + /** Indicates a move should trigger {@linkcode Abilities.WIND_RIDER} */ WIND_MOVE = 1 << 14, + /** Indicates a move should trigger {@linkcode Abilities.TRIAGE} */ TRIAGE_MOVE = 1 << 15, IGNORE_ABILITIES = 1 << 16, - /** - * Enables all hits of a multi-hit move to be accuracy checked individually - */ + /** Enables all hits of a multi-hit move to be accuracy checked individually */ CHECK_ALL_HITS = 1 << 17, - /** - * Indicates a move is able to be redirected to allies in a double battle if the attacker faints - */ + /** Indicates a move is able to be redirected to allies in a double battle if the attacker faints */ REDIRECT_COUNTER = 1 << 18, } @@ -118,22 +129,22 @@ export default class Move implements Localizable { private _type: Type; private _category: MoveCategory; public moveTarget: MoveTarget; - public power: integer; - public accuracy: integer; - public pp: integer; + public power: number; + public accuracy: number; + public pp: number; public effect: string; - public chance: integer; - public priority: integer; - public generation: integer; - public attrs: MoveAttr[]; - private conditions: MoveCondition[]; - private flags: integer; - private nameAppend: string; + /** The chance of a move's secondary effects activating */ + public chance: number; + public priority: number; + public generation: number; + public attrs: MoveAttr[] = []; + private conditions: MoveCondition[] = []; + /** The move's {@linkcode MoveFlags} */ + private flags: number = 0; + private nameAppend: string = ""; - constructor(id: Moves, type: Type, category: MoveCategory, defaultMoveTarget: MoveTarget, power: integer, accuracy: integer, pp: integer, chance: integer, priority: integer, generation: integer) { + constructor(id: Moves, type: Type, category: MoveCategory, defaultMoveTarget: MoveTarget, power: number, accuracy: number, pp: number, chance: number, priority: number, generation: number) { this.id = id; - - this.nameAppend = ""; this._type = type; this._category = category; this.moveTarget = defaultMoveTarget; @@ -144,10 +155,6 @@ export default class Move implements Localizable { this.priority = priority; this.generation = generation; - this.attrs = []; - this.conditions = []; - - this.flags = 0; if (defaultMoveTarget === MoveTarget.USER) { this.setFlag(MoveFlags.IGNORE_PROTECT, true); } @@ -377,7 +384,7 @@ export default class Move implements Localizable { * @param makesContact The value (boolean) to set the flag to * @returns The {@linkcode Move} that called this function */ - makesContact(makesContact: boolean = true): this { // TODO: is true the correct default? + makesContact(makesContact: boolean = true): this { this.setFlag(MoveFlags.MAKES_CONTACT, makesContact); return this; } @@ -388,7 +395,7 @@ export default class Move implements Localizable { * example: @see {@linkcode Moves.CURSE} * @returns The {@linkcode Move} that called this function */ - ignoresProtect(ignoresProtect: boolean = true): this { // TODO: is `true` the correct default? + ignoresProtect(ignoresProtect: boolean = true): this { this.setFlag(MoveFlags.IGNORE_PROTECT, ignoresProtect); return this; } @@ -399,7 +406,7 @@ export default class Move implements Localizable { * example: @see {@linkcode Moves.NATURE_POWER} * @returns The {@linkcode Move} that called this function */ - ignoresVirtual(ignoresVirtual: boolean = true): this { // TODO: is `true` the correct default? + ignoresVirtual(ignoresVirtual: boolean = true): this { this.setFlag(MoveFlags.IGNORE_VIRTUAL, ignoresVirtual); return this; } @@ -410,7 +417,7 @@ export default class Move implements Localizable { * example: @see {@linkcode Moves.UPROAR} * @returns The {@linkcode Move} that called this function */ - soundBased(soundBased: boolean = true): this { // TODO: is `true` the correct default? + soundBased(soundBased: boolean = true): this { this.setFlag(MoveFlags.SOUND_BASED, soundBased); return this; } @@ -421,7 +428,7 @@ export default class Move implements Localizable { * example: @see {@linkcode Moves.TELEPORT} * @returns The {@linkcode Move} that called this function */ - hidesUser(hidesUser: boolean = true): this { // TODO: is `true` the correct default? + hidesUser(hidesUser: boolean = true): this { this.setFlag(MoveFlags.HIDE_USER, hidesUser); return this; } @@ -432,7 +439,7 @@ export default class Move implements Localizable { * example: @see {@linkcode Moves.WHIRLWIND} * @returns The {@linkcode Move} that called this function */ - hidesTarget(hidesTarget: boolean = true): this { // TODO: is `true` the correct default? + hidesTarget(hidesTarget: boolean = true): this { this.setFlag(MoveFlags.HIDE_TARGET, hidesTarget); return this; } @@ -443,7 +450,7 @@ export default class Move implements Localizable { * example: @see {@linkcode Moves.BITE} * @returns The {@linkcode Move} that called this function */ - bitingMove(bitingMove: boolean = true): this { // TODO: is `true` the correct default? + bitingMove(bitingMove: boolean = true): this { this.setFlag(MoveFlags.BITING_MOVE, bitingMove); return this; } @@ -454,7 +461,7 @@ export default class Move implements Localizable { * example: @see {@linkcode Moves.WATER_PULSE} * @returns The {@linkcode Move} that called this function */ - pulseMove(pulseMove: boolean = true): this { // TODO: is `true` the correct default? + pulseMove(pulseMove: boolean = true): this { this.setFlag(MoveFlags.PULSE_MOVE, pulseMove); return this; } @@ -465,7 +472,7 @@ export default class Move implements Localizable { * example: @see {@linkcode Moves.DRAIN_PUNCH} * @returns The {@linkcode Move} that called this function */ - punchingMove(punchingMove: boolean = true): this { // TODO: is `true` the correct default? + punchingMove(punchingMove: boolean = true): this { this.setFlag(MoveFlags.PUNCHING_MOVE, punchingMove); return this; } @@ -476,7 +483,7 @@ export default class Move implements Localizable { * example: @see {@linkcode Moves.X_SCISSOR} * @returns The {@linkcode Move} that called this function */ - slicingMove(slicingMove: boolean = true): this { // TODO: is `true` the correct default? + slicingMove(slicingMove: boolean = true): this { this.setFlag(MoveFlags.SLICING_MOVE, slicingMove); return this; } @@ -487,7 +494,7 @@ export default class Move implements Localizable { * @param recklessMove The value to set the flag to * @returns The {@linkcode Move} that called this function */ - recklessMove(recklessMove: boolean = true): this { // TODO: is `true` the correct default? + recklessMove(recklessMove: boolean = true): this { this.setFlag(MoveFlags.RECKLESS_MOVE, recklessMove); return this; } @@ -498,7 +505,7 @@ export default class Move implements Localizable { * example: @see {@linkcode Moves.ELECTRO_BALL} * @returns The {@linkcode Move} that called this function */ - ballBombMove(ballBombMove: boolean = true): this { // TODO: is `true` the correct default? + ballBombMove(ballBombMove: boolean = true): this { this.setFlag(MoveFlags.BALLBOMB_MOVE, ballBombMove); return this; } @@ -509,7 +516,7 @@ export default class Move implements Localizable { * example: @see {@linkcode Moves.STUN_SPORE} * @returns The {@linkcode Move} that called this function */ - powderMove(powderMove: boolean = true): this { // TODO: is `true` the correct default? + powderMove(powderMove: boolean = true): this { this.setFlag(MoveFlags.POWDER_MOVE, powderMove); return this; } @@ -520,7 +527,7 @@ export default class Move implements Localizable { * example: @see {@linkcode Moves.PETAL_DANCE} * @returns The {@linkcode Move} that called this function */ - danceMove(danceMove: boolean = true): this { // TODO: is `true` the correct default? + danceMove(danceMove: boolean = true): this { this.setFlag(MoveFlags.DANCE_MOVE, danceMove); return this; } @@ -531,7 +538,7 @@ export default class Move implements Localizable { * example: @see {@linkcode Moves.HURRICANE} * @returns The {@linkcode Move} that called this function */ - windMove(windMove: boolean = true): this { // TODO: is `true` the correct default? + windMove(windMove: boolean = true): this { this.setFlag(MoveFlags.WIND_MOVE, windMove); return this; } @@ -542,7 +549,7 @@ export default class Move implements Localizable { * example: @see {@linkcode Moves.ABSORB} * @returns The {@linkcode Move} that called this function */ - triageMove(triageMove: boolean = true): this { // TODO: is `true` the correct default? + triageMove(triageMove: boolean = true): this { this.setFlag(MoveFlags.TRIAGE_MOVE, triageMove); return this; } @@ -553,7 +560,7 @@ export default class Move implements Localizable { * example: @see {@linkcode Moves.SUNSTEEL_STRIKE} * @returns The {@linkcode Move} that called this function */ - ignoresAbilities(ignoresAbilities: boolean = true): this { // TODO: is `true` the correct default? + ignoresAbilities(ignoresAbilities: boolean = true): this { this.setFlag(MoveFlags.IGNORE_ABILITIES, ignoresAbilities); return this; } @@ -564,7 +571,7 @@ export default class Move implements Localizable { * example: @see {@linkcode Moves.TRIPLE_AXEL} * @returns The {@linkcode Move} that called this function */ - checkAllHits(checkAllHits: boolean = true): this { // TODO: is `true` the correct default? + checkAllHits(checkAllHits: boolean = true): this { this.setFlag(MoveFlags.CHECK_ALL_HITS, checkAllHits); return this; } @@ -575,7 +582,7 @@ export default class Move implements Localizable { * example: @see {@linkcode Moves.METAL_BURST} * @returns The {@linkcode Move} that called this function */ - redirectCounter(redirectCounter: boolean = true): this { // TODO: is `true` the correct default? + redirectCounter(redirectCounter: boolean = true): this { this.setFlag(MoveFlags.REDIRECT_COUNTER, redirectCounter); return this; } @@ -7138,6 +7145,7 @@ export function initMoves() { new StatusMove(Moves.CHARM, Type.FAIRY, 100, 20, -1, 0, 2) .attr(StatStageChangeAttr, [ Stat.ATK ], -2), new AttackMove(Moves.ROLLOUT, Type.ROCK, MoveCategory.PHYSICAL, 30, 90, 20, -1, 0, 2) + .partial() .attr(ConsecutiveUseDoublePowerAttr, 5, true, true, Moves.DEFENSE_CURL), new AttackMove(Moves.FALSE_SWIPE, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 40, -1, 0, 2) .attr(SurviveDamageAttr), @@ -7421,6 +7429,7 @@ export function initMoves() { .attr(AddArenaTagAttr, ArenaTagType.MUD_SPORT, 5) .target(MoveTarget.BOTH_SIDES), new AttackMove(Moves.ICE_BALL, Type.ICE, MoveCategory.PHYSICAL, 30, 90, 20, -1, 0, 3) + .partial() .attr(ConsecutiveUseDoublePowerAttr, 5, true, true, Moves.DEFENSE_CURL) .ballBombMove(), new AttackMove(Moves.NEEDLE_ARM, Type.GRASS, MoveCategory.PHYSICAL, 60, 100, 15, 30, 0, 3) From 91d266ea74eaba7f20cca88a17a666c92791ed80 Mon Sep 17 00:00:00 2001 From: NightKev <34855794+DayKev@users.noreply.github.com> Date: Wed, 11 Sep 2024 18:31:38 -0700 Subject: [PATCH 07/10] [Bug] Burning Bulwark, King's Shield, Obstruct and Silk Trap no longer protect against status moves. (#4106) * Obstruct et al no longer protect against status moves * Remove `.js` from import Co-authored-by: ImperialSympathizer <110984302+ben-lear@users.noreply.github.com> * Add tsdocs for new/modified classes * List relevant moves in tsdocs --------- Co-authored-by: ImperialSympathizer <110984302+ben-lear@users.noreply.github.com> --- src/data/battler-tags.ts | 19 ++++++++- src/phases/move-effect-phase.ts | 5 ++- src/test/moves/obstruct.test.ts | 71 +++++++++++++++++++++++++++++++++ 3 files changed, 91 insertions(+), 4 deletions(-) create mode 100644 src/test/moves/obstruct.test.ts diff --git a/src/data/battler-tags.ts b/src/data/battler-tags.ts index 52e039ed874..66b6676a4f5 100644 --- a/src/data/battler-tags.ts +++ b/src/data/battler-tags.ts @@ -1298,6 +1298,13 @@ export class ProtectedTag extends BattlerTag { } } +/** Base class for `BattlerTag`s that block damaging moves but not status moves */ +export class DamageProtectedTag extends ProtectedTag {} + +/** + * `BattlerTag` class for moves that block damaging moves damage the enemy if the enemy's move makes contact + * Used by {@linkcode Moves.SPIKY_SHIELD} + */ export class ContactDamageProtectedTag extends ProtectedTag { private damageRatio: number; @@ -1333,7 +1340,11 @@ export class ContactDamageProtectedTag extends ProtectedTag { } } -export class ContactStatStageChangeProtectedTag extends ProtectedTag { +/** + * `BattlerTag` class for moves that block damaging moves and lower enemy stats if the enemy's move makes contact + * Used by {@linkcode Moves.KINGS_SHIELD}, {@linkcode Moves.OBSTRUCT}, {@linkcode Moves.SILK_TRAP} + */ +export class ContactStatStageChangeProtectedTag extends DamageProtectedTag { private stat: BattleStat; private levels: number; @@ -1389,7 +1400,11 @@ export class ContactPoisonProtectedTag extends ProtectedTag { } } -export class ContactBurnProtectedTag extends ProtectedTag { +/** + * `BattlerTag` class for moves that block damaging moves and burn the enemy if the enemy's move makes contact + * Used by {@linkcode Moves.BURNING_BULWARK} + */ +export class ContactBurnProtectedTag extends DamageProtectedTag { constructor(sourceMove: Moves) { super(sourceMove, BattlerTagType.BURNING_BULWARK); } diff --git a/src/phases/move-effect-phase.ts b/src/phases/move-effect-phase.ts index fb2b82ada03..41fb03c4f4f 100644 --- a/src/phases/move-effect-phase.ts +++ b/src/phases/move-effect-phase.ts @@ -3,7 +3,7 @@ import { BattlerIndex } from "#app/battle"; import { applyPreAttackAbAttrs, AddSecondStrikeAbAttr, IgnoreMoveEffectsAbAttr, applyPostDefendAbAttrs, PostDefendAbAttr, applyPostAttackAbAttrs, PostAttackAbAttr, MaxMultiHitAbAttr, AlwaysHitAbAttr } from "#app/data/ability"; import { ArenaTagSide, ConditionalProtectTag } from "#app/data/arena-tag"; import { MoveAnim } from "#app/data/battle-anims"; -import { BattlerTagLapseType, ProtectedTag, SemiInvulnerableTag } from "#app/data/battler-tags"; +import { BattlerTagLapseType, DamageProtectedTag, ProtectedTag, SemiInvulnerableTag } from "#app/data/battler-tags"; import { MoveTarget, applyMoveAttrs, OverrideMoveEffectAttr, MultiHitAttr, AttackMove, FixedDamageAttr, VariableTargetAttr, MissEffectAttr, MoveFlags, applyFilteredMoveAttrs, MoveAttr, MoveEffectAttr, MoveEffectTrigger, ChargeAttr, MoveCategory, NoEffectAttr, HitsTagAttr } from "#app/data/move"; import { SpeciesFormChangePostMoveTrigger } from "#app/data/pokemon-forms"; import { BattlerTagType } from "#app/enums/battler-tag-type"; @@ -152,7 +152,8 @@ export class MoveEffectPhase extends PokemonPhase { /** Is the target protected by Protect, etc. or a relevant conditional protection effect? */ const isProtected = (bypassIgnoreProtect.value || !this.move.getMove().checkFlag(MoveFlags.IGNORE_PROTECT, user, target)) - && (hasConditionalProtectApplied.value || target.findTags(t => t instanceof ProtectedTag).find(t => target.lapseTag(t.tagType))); + && (hasConditionalProtectApplied.value || (!target.findTags(t => t instanceof DamageProtectedTag).length && target.findTags(t => t instanceof ProtectedTag).find(t => target.lapseTag(t.tagType))) + || (this.move.getMove().category !== MoveCategory.STATUS && target.findTags(t => t instanceof DamageProtectedTag).find(t => target.lapseTag(t.tagType)))); /** Does this phase represent the invoked move's first strike? */ const firstHit = (user.turnData.hitsLeft === user.turnData.hitCount); diff --git a/src/test/moves/obstruct.test.ts b/src/test/moves/obstruct.test.ts new file mode 100644 index 00000000000..539b11090de --- /dev/null +++ b/src/test/moves/obstruct.test.ts @@ -0,0 +1,71 @@ +import { Moves } from "#app/enums/moves"; +import { Stat } from "#app/enums/stat"; +import { Abilities } from "#enums/abilities"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Obstruct", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + const TIMEOUT = 20 * 1000; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .battleType("single") + .enemyAbility(Abilities.BALL_FETCH) + .ability(Abilities.BALL_FETCH) + .moveset([Moves.OBSTRUCT]); + }); + + it("protects from contact damaging moves and lowers the opponent's defense by 2 stages", async () => { + game.override.enemyMoveset(Array(4).fill(Moves.ICE_PUNCH)); + await game.classicMode.startBattle(); + + game.move.select(Moves.OBSTRUCT); + await game.phaseInterceptor.to("BerryPhase"); + + const player = game.scene.getPlayerPokemon()!; + const enemy = game.scene.getEnemyPokemon()!; + + expect(player.isFullHp()).toBe(true); + expect(enemy.getStatStage(Stat.DEF)).toBe(-2); + }, TIMEOUT); + + it("protects from non-contact damaging moves and doesn't lower the opponent's defense by 2 stages", async () => { + game.override.enemyMoveset(Array(4).fill(Moves.WATER_GUN)); + await game.classicMode.startBattle(); + + game.move.select(Moves.OBSTRUCT); + await game.phaseInterceptor.to("BerryPhase"); + + const player = game.scene.getPlayerPokemon()!; + const enemy = game.scene.getEnemyPokemon()!; + + expect(player.isFullHp()).toBe(true); + expect(enemy.getStatStage(Stat.DEF)).toBe(0); + }, TIMEOUT); + + it("doesn't protect from status moves", async () => { + game.override.enemyMoveset(Array(4).fill(Moves.GROWL)); + await game.classicMode.startBattle(); + + game.move.select(Moves.OBSTRUCT); + await game.phaseInterceptor.to("BerryPhase"); + + const player = game.scene.getPlayerPokemon()!; + + expect(player.getStatStage(Stat.ATK)).toBe(-1); + }, TIMEOUT); +}); From 8195373824118b0e76bf51de260ad77a4c82ddcd Mon Sep 17 00:00:00 2001 From: Lylian BALL <131535108+PyGaVS@users.noreply.github.com> Date: Thu, 12 Sep 2024 03:31:57 +0200 Subject: [PATCH 08/10] [Move] Add Retaliate double damage condition (#1831) * Add retaliate double damage condition * undo override changes * add death history and bug fix where retaliate didn't work after 10 turns * delete the unnecassary log * optimization * made some corrections * add retaliate test as draft * add retaliate test * Update src/test/moves/retaliate.test.ts (delete log) Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * remove submodule * Update src/test/moves/retaliate.test.ts Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com> * update retaliate test * Update src/test/moves/retaliate.test.ts Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com> * update unit test * remove wide lens for retaliate test * Update src/test/moves/retaliate.test.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update src/battle.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update src/test/moves/retaliate.test.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update src/test/moves/retaliate.test.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * optimization * Fix indentation * Use default values * Add parentheses for clarity * Update src/battle.ts Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com> * Update src/battle.ts Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com> * Update src/data/move.ts Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com> * Update src/phases/faint-phase.ts Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com> * Update src/phases/faint-phase.ts Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com> * bug on import --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com> Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> --- src/battle.ts | 9 +++++- src/data/move.ts | 10 ++++++- src/phases/faint-phase.ts | 2 ++ src/test/moves/retaliate.test.ts | 49 ++++++++++++++++++++++++++++++++ 4 files changed, 68 insertions(+), 2 deletions(-) create mode 100644 src/test/moves/retaliate.test.ts diff --git a/src/battle.ts b/src/battle.ts index b80caa9e679..a3e7b0a4336 100644 --- a/src/battle.ts +++ b/src/battle.ts @@ -1,5 +1,4 @@ import BattleScene from "./battle-scene"; -import { EnemyPokemon, PlayerPokemon, QueuedMove } from "./field/pokemon"; import { Command } from "./ui/command-ui-handler"; import * as Utils from "./utils"; import Trainer, { TrainerVariant } from "./field/trainer"; @@ -7,6 +6,7 @@ import { GameMode } from "./game-mode"; import { MoneyMultiplierModifier, PokemonHeldItemModifier } from "./modifier/modifier"; import { PokeballType } from "./data/pokeball"; import { trainerConfigs } from "#app/data/trainer-config"; +import Pokemon, { EnemyPokemon, PlayerPokemon, QueuedMove } from "#app/field/pokemon"; import { ArenaTagType } from "#enums/arena-tag-type"; import { BattleSpec } from "#enums/battle-spec"; import { Moves } from "#enums/moves"; @@ -38,6 +38,11 @@ export interface TurnCommand { args?: any[]; } +export interface FaintLogEntry { + pokemon: Pokemon, + turn: number +} + interface TurnCommands { [key: number]: TurnCommand | null } @@ -69,6 +74,8 @@ export default class Battle { public playerFaints: number = 0; /** The number of times a Pokemon on the enemy's side has fainted this battle */ public enemyFaints: number = 0; + public playerFaintsHistory: FaintLogEntry[] = []; + public enemyFaintsHistory: FaintLogEntry[] = []; private rngCounter: number = 0; diff --git a/src/data/move.ts b/src/data/move.ts index 135122311ff..9916ccc1c9f 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -8024,7 +8024,15 @@ export function initMoves() { new StatusMove(Moves.REFLECT_TYPE, Type.NORMAL, -1, 15, -1, 0, 5) .attr(CopyTypeAttr), new AttackMove(Moves.RETALIATE, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 5, -1, 0, 5) - .partial(), + .attr(MovePowerMultiplierAttr, (user, target, move) => { + const turn = user.scene.currentBattle.turn; + const lastPlayerFaint = user.scene.currentBattle.playerFaintsHistory[user.scene.currentBattle.playerFaintsHistory.length - 1]; + const lastEnemyFaint = user.scene.currentBattle.enemyFaintsHistory[user.scene.currentBattle.enemyFaintsHistory.length - 1]; + return ( + (lastPlayerFaint !== undefined && turn - lastPlayerFaint.turn === 1 && user.isPlayer()) || + (lastEnemyFaint !== undefined && turn - lastEnemyFaint.turn === 1 && !user.isPlayer()) + ) ? 2 : 1; + }), new AttackMove(Moves.FINAL_GAMBIT, Type.FIGHTING, MoveCategory.SPECIAL, -1, 100, 5, -1, 0, 5) .attr(UserHpDamageAttr) .attr(SacrificialAttrOnHit), diff --git a/src/phases/faint-phase.ts b/src/phases/faint-phase.ts index c30003b79aa..169d667113a 100644 --- a/src/phases/faint-phase.ts +++ b/src/phases/faint-phase.ts @@ -55,8 +55,10 @@ export class FaintPhase extends PokemonPhase { // Track total times pokemon have been KO'd for supreme overlord/last respects if (pokemon.isPlayer()) { this.scene.currentBattle.playerFaints += 1; + this.scene.currentBattle.playerFaintsHistory.push({ pokemon: pokemon, turn: this.scene.currentBattle.turn }); } else { this.scene.currentBattle.enemyFaints += 1; + this.scene.currentBattle.enemyFaintsHistory.push({ pokemon: pokemon, turn: this.scene.currentBattle.turn }); } this.scene.queueMessage(i18next.t("battle:fainted", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), null, true); diff --git a/src/test/moves/retaliate.test.ts b/src/test/moves/retaliate.test.ts new file mode 100644 index 00000000000..62965fffba6 --- /dev/null +++ b/src/test/moves/retaliate.test.ts @@ -0,0 +1,49 @@ +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import Phaser from "phaser"; +import GameManager from "#app/test/utils/gameManager"; +import { Species } from "#enums/species"; +import { Moves } from "#enums/moves"; +import { allMoves } from "#app/data/move"; + +describe("Moves - Retaliate", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + const retaliate = allMoves[Moves.RETALIATE]; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .battleType("single") + .enemySpecies(Species.SNORLAX) + .enemyMoveset([Moves.RETALIATE, Moves.RETALIATE, Moves.RETALIATE, Moves.RETALIATE]) + .enemyLevel(100) + .moveset([Moves.RETALIATE, Moves.SPLASH]) + .startingLevel(80) + .disableCrits(); + }); + + it("increases power if ally died previous turn", async () => { + vi.spyOn(retaliate, "calculateBattlePower"); + await game.startBattle([Species.ABRA, Species.COBALION]); + game.move.select(Moves.RETALIATE); + await game.phaseInterceptor.to("TurnEndPhase"); + expect(retaliate.calculateBattlePower).toHaveLastReturnedWith(70); + game.doSelectPartyPokemon(1); + + await game.toNextTurn(); + game.move.select(Moves.RETALIATE); + await game.phaseInterceptor.to("MoveEffectPhase"); + expect(retaliate.calculateBattlePower).toHaveReturnedWith(140); + }); +}); From 6decd918e53bf93e397a1f1c22acd358ac9a17f1 Mon Sep 17 00:00:00 2001 From: Madmadness65 <59298170+Madmadness65@users.noreply.github.com> Date: Wed, 11 Sep 2024 20:47:41 -0500 Subject: [PATCH 09/10] [Enhancement] Implement Tera-based form changes (Ogerpon and Terapagos) (#4147) * Add Tera-based form changes * Make teraType property private --- src/data/pokemon-forms.ts | 126 ++++++++++++++++++++++++-------------- src/modifier/modifier.ts | 4 +- 2 files changed, 84 insertions(+), 46 deletions(-) diff --git a/src/data/pokemon-forms.ts b/src/data/pokemon-forms.ts index 0d3e511bcba..20703cebe81 100644 --- a/src/data/pokemon-forms.ts +++ b/src/data/pokemon-forms.ts @@ -1,8 +1,9 @@ -import { PokemonFormChangeItemModifier } from "../modifier/modifier"; +import { PokemonFormChangeItemModifier, TerastallizeModifier } from "../modifier/modifier"; import Pokemon from "../field/pokemon"; import { SpeciesFormKey } from "./pokemon-species"; import { StatusEffect } from "./status-effect"; import { MoveCategory, allMoves } from "./move"; +import { Type } from "./type"; import { Constructor } from "#app/utils"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; @@ -357,6 +358,41 @@ export class SpeciesDefaultFormMatchTrigger extends SpeciesFormChangeTrigger { } } +/** + * Class used for triggering form changes based on the user's Tera type. + * Used by Ogerpon and Terapagos. + * @extends SpeciesFormChangeTrigger + */ +export class SpeciesFormChangeTeraTrigger extends SpeciesFormChangeTrigger { + /** The Tera type that triggers the form change */ + private teraType: Type; + + constructor(teraType: Type) { + super(); + this.teraType = teraType; + } + + /** + * Checks if the associated Pokémon has the required Tera Shard that matches with the associated Tera type. + * @param {Pokemon} pokemon the Pokémon that is trying to do the form change + * @returns `true` if the Pokémon can change forms, `false` otherwise + */ + canChange(pokemon: Pokemon): boolean { + return !!pokemon.scene.findModifier(m => m instanceof TerastallizeModifier && m.pokemonId === pokemon.id && m.teraType === this.teraType); + } +} + +/** + * Class used for triggering form changes based on the user's lapsed Tera type. + * Used by Ogerpon and Terapagos. + * @extends SpeciesFormChangeTrigger + */ +export class SpeciesFormChangeLapseTeraTrigger extends SpeciesFormChangeTrigger { + canChange(pokemon: Pokemon): boolean { + return !!pokemon.scene.findModifier(m => m instanceof TerastallizeModifier && m.pokemonId === pokemon.id); + } +} + /** * Class used for triggering form changes based on weather. * Used by Castform and Cherrim. @@ -592,6 +628,23 @@ export const pokemonFormChanges: PokemonFormChanges = { [Species.ALTARIA]: [ new SpeciesFormChange(Species.ALTARIA, "", SpeciesFormKey.MEGA, new SpeciesFormChangeItemTrigger(FormChangeItem.ALTARIANITE)) ], + [Species.CASTFORM]: [ + new SpeciesFormChange(Species.CASTFORM, "", "sunny", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.SUNNY, WeatherType.HARSH_SUN]), true), + new SpeciesFormChange(Species.CASTFORM, "rainy", "sunny", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.SUNNY, WeatherType.HARSH_SUN]), true), + new SpeciesFormChange(Species.CASTFORM, "snowy", "sunny", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.SUNNY, WeatherType.HARSH_SUN]), true), + new SpeciesFormChange(Species.CASTFORM, "", "rainy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.RAIN, WeatherType.HEAVY_RAIN]), true), + new SpeciesFormChange(Species.CASTFORM, "sunny", "rainy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.RAIN, WeatherType.HEAVY_RAIN]), true), + new SpeciesFormChange(Species.CASTFORM, "snowy", "rainy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.RAIN, WeatherType.HEAVY_RAIN]), true), + new SpeciesFormChange(Species.CASTFORM, "", "snowy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.HAIL, WeatherType.SNOW]), true), + new SpeciesFormChange(Species.CASTFORM, "sunny", "snowy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.HAIL, WeatherType.SNOW]), true), + new SpeciesFormChange(Species.CASTFORM, "rainy", "snowy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.HAIL, WeatherType.SNOW]), true), + new SpeciesFormChange(Species.CASTFORM, "sunny", "", new SpeciesFormChangeRevertWeatherFormTrigger(Abilities.FORECAST, [WeatherType.NONE, WeatherType.SANDSTORM, WeatherType.STRONG_WINDS, WeatherType.FOG]), true), + new SpeciesFormChange(Species.CASTFORM, "rainy", "", new SpeciesFormChangeRevertWeatherFormTrigger(Abilities.FORECAST, [WeatherType.NONE, WeatherType.SANDSTORM, WeatherType.STRONG_WINDS, WeatherType.FOG]), true), + new SpeciesFormChange(Species.CASTFORM, "snowy", "", new SpeciesFormChangeRevertWeatherFormTrigger(Abilities.FORECAST, [WeatherType.NONE, WeatherType.SANDSTORM, WeatherType.STRONG_WINDS, WeatherType.FOG]), true), + new SpeciesFormChange(Species.CASTFORM, "sunny", "", new SpeciesFormChangeActiveTrigger(), true), + new SpeciesFormChange(Species.CASTFORM, "rainy", "", new SpeciesFormChangeActiveTrigger(), true), + new SpeciesFormChange(Species.CASTFORM, "snowy", "", new SpeciesFormChangeActiveTrigger(), true) + ], [Species.BANETTE]: [ new SpeciesFormChange(Species.BANETTE, "", SpeciesFormKey.MEGA, new SpeciesFormChangeItemTrigger(FormChangeItem.BANETTITE)) ], @@ -627,6 +680,11 @@ export const pokemonFormChanges: PokemonFormChanges = { new SpeciesFormChange(Species.DEOXYS, "normal", "defense", new SpeciesFormChangeItemTrigger(FormChangeItem.HARD_METEORITE)), new SpeciesFormChange(Species.DEOXYS, "normal", "speed", new SpeciesFormChangeItemTrigger(FormChangeItem.SMOOTH_METEORITE)) ], + [Species.CHERRIM]: [ + new SpeciesFormChange(Species.CHERRIM, "overcast", "sunshine", new SpeciesFormChangeWeatherTrigger(Abilities.FLOWER_GIFT, [ WeatherType.SUNNY, WeatherType.HARSH_SUN ]), true), + new SpeciesFormChange(Species.CHERRIM, "sunshine", "overcast", new SpeciesFormChangeRevertWeatherFormTrigger(Abilities.FLOWER_GIFT, [ WeatherType.NONE, WeatherType.SANDSTORM, WeatherType.STRONG_WINDS, WeatherType.FOG, WeatherType.HAIL, WeatherType.HEAVY_RAIN, WeatherType.SNOW, WeatherType.RAIN ]), true), + new SpeciesFormChange(Species.CHERRIM, "sunshine", "overcast", new SpeciesFormChangeActiveTrigger(), true) + ], [Species.LOPUNNY]: [ new SpeciesFormChange(Species.LOPUNNY, "", SpeciesFormKey.MEGA, new SpeciesFormChangeItemTrigger(FormChangeItem.LOPUNNITE)) ], @@ -822,6 +880,14 @@ export const pokemonFormChanges: PokemonFormChanges = { [Species.SANDACONDA]: [ new SpeciesFormChange(Species.SANDACONDA, "", SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)) ], + [Species.CRAMORANT]: [ + new SpeciesFormChange(Species.CRAMORANT, "", "gulping", new SpeciesFormChangeManualTrigger, true, new SpeciesFormChangeCondition(p => p.getHpRatio() >= .5)), + new SpeciesFormChange(Species.CRAMORANT, "", "gorging", new SpeciesFormChangeManualTrigger, true, new SpeciesFormChangeCondition(p => p.getHpRatio() < .5)), + new SpeciesFormChange(Species.CRAMORANT, "gulping", "", new SpeciesFormChangeManualTrigger, true), + new SpeciesFormChange(Species.CRAMORANT, "gorging", "", new SpeciesFormChangeManualTrigger, true), + new SpeciesFormChange(Species.CRAMORANT, "gulping", "", new SpeciesFormChangeActiveTrigger(false), true), + new SpeciesFormChange(Species.CRAMORANT, "gorging", "", new SpeciesFormChangeActiveTrigger(false), true) + ], [Species.TOXTRICITY]: [ new SpeciesFormChange(Species.TOXTRICITY, "amped", SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)), new SpeciesFormChange(Species.TOXTRICITY, "lowkey", SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)), @@ -848,6 +914,10 @@ export const pokemonFormChanges: PokemonFormChanges = { new SpeciesFormChange(Species.ALCREMIE, "caramel-swirl", SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)), new SpeciesFormChange(Species.ALCREMIE, "rainbow-swirl", SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)) ], + [Species.EISCUE]: [ + new SpeciesFormChange(Species.EISCUE, "", "no-ice", new SpeciesFormChangeManualTrigger(), true), + new SpeciesFormChange(Species.EISCUE, "no-ice", "", new SpeciesFormChangeManualTrigger(), true) + ], [Species.MORPEKO]: [ new SpeciesFormChange(Species.MORPEKO, "full-belly", "hangry", new SpeciesFormChangeManualTrigger(), true), new SpeciesFormChange(Species.MORPEKO, "hangry", "full-belly", new SpeciesFormChangeManualTrigger(), true) @@ -883,58 +953,24 @@ export const pokemonFormChanges: PokemonFormChanges = { new SpeciesFormChange(Species.OGERPON, "teal-mask", "wellspring-mask", new SpeciesFormChangeItemTrigger(FormChangeItem.WELLSPRING_MASK)), new SpeciesFormChange(Species.OGERPON, "teal-mask", "hearthflame-mask", new SpeciesFormChangeItemTrigger(FormChangeItem.HEARTHFLAME_MASK)), new SpeciesFormChange(Species.OGERPON, "teal-mask", "cornerstone-mask", new SpeciesFormChangeItemTrigger(FormChangeItem.CORNERSTONE_MASK)), - new SpeciesFormChange(Species.OGERPON, "teal-mask", "teal-mask-tera", new SpeciesFormChangeManualTrigger(), true), //When holding a Grass Tera Shard - new SpeciesFormChange(Species.OGERPON, "teal-mask-tera", "teal-mask", new SpeciesFormChangeManualTrigger(), true), //When no longer holding a Grass Tera Shard - new SpeciesFormChange(Species.OGERPON, "wellspring-mask", "wellspring-mask-tera", new SpeciesFormChangeManualTrigger(), true), //When holding a Water Tera Shard - new SpeciesFormChange(Species.OGERPON, "wellspring-mask-tera", "wellspring-mask", new SpeciesFormChangeManualTrigger(), true), //When no longer holding a Water Tera Shard - new SpeciesFormChange(Species.OGERPON, "hearthflame-mask", "hearthflame-mask-tera", new SpeciesFormChangeManualTrigger(), true), //When holding a Fire Tera Shard - new SpeciesFormChange(Species.OGERPON, "hearthflame-mask-tera", "hearthflame-mask", new SpeciesFormChangeManualTrigger(), true), //When no longer holding a Fire Tera Shard - new SpeciesFormChange(Species.OGERPON, "cornerstone-mask", "cornerstone-mask-tera", new SpeciesFormChangeManualTrigger(), true), //When holding a Rock Tera Shard - new SpeciesFormChange(Species.OGERPON, "cornerstone-mask-tera", "cornerstone-mask", new SpeciesFormChangeManualTrigger(), true) //When no longer holding a Rock Tera Shard + new SpeciesFormChange(Species.OGERPON, "teal-mask", "teal-mask-tera", new SpeciesFormChangeTeraTrigger(Type.GRASS)), + new SpeciesFormChange(Species.OGERPON, "teal-mask-tera", "teal-mask", new SpeciesFormChangeLapseTeraTrigger(), true, new SpeciesFormChangeCondition(p => p.getTeraType() !== Type.GRASS)), + new SpeciesFormChange(Species.OGERPON, "wellspring-mask", "wellspring-mask-tera", new SpeciesFormChangeTeraTrigger(Type.WATER)), + new SpeciesFormChange(Species.OGERPON, "wellspring-mask-tera", "wellspring-mask", new SpeciesFormChangeLapseTeraTrigger(), true, new SpeciesFormChangeCondition(p => p.getTeraType() !== Type.WATER)), + new SpeciesFormChange(Species.OGERPON, "hearthflame-mask", "hearthflame-mask-tera", new SpeciesFormChangeTeraTrigger(Type.FIRE)), + new SpeciesFormChange(Species.OGERPON, "hearthflame-mask-tera", "hearthflame-mask", new SpeciesFormChangeLapseTeraTrigger(), true, new SpeciesFormChangeCondition(p => p.getTeraType() !== Type.FIRE)), + new SpeciesFormChange(Species.OGERPON, "cornerstone-mask", "cornerstone-mask-tera", new SpeciesFormChangeTeraTrigger(Type.ROCK)), + new SpeciesFormChange(Species.OGERPON, "cornerstone-mask-tera", "cornerstone-mask", new SpeciesFormChangeLapseTeraTrigger(), true, new SpeciesFormChangeCondition(p => p.getTeraType() !== Type.ROCK)) ], [Species.TERAPAGOS]: [ new SpeciesFormChange(Species.TERAPAGOS, "", "terastal", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.TERAPAGOS, "terastal", "stellar", new SpeciesFormChangeManualTrigger(), true), //When holding a Stellar Tera Shard - new SpeciesFormChange(Species.TERAPAGOS, "stellar", "terastal", new SpeciesFormChangeManualTrigger(), true) //When no longer holding a Stellar Tera Shard + new SpeciesFormChange(Species.TERAPAGOS, "terastal", "stellar", new SpeciesFormChangeTeraTrigger(Type.STELLAR)), + new SpeciesFormChange(Species.TERAPAGOS, "stellar", "terastal", new SpeciesFormChangeLapseTeraTrigger(), true, new SpeciesFormChangeCondition(p => p.getTeraType() !== Type.STELLAR)) ], [Species.GALAR_DARMANITAN]: [ new SpeciesFormChange(Species.GALAR_DARMANITAN, "", "zen", new SpeciesFormChangeManualTrigger(), true), new SpeciesFormChange(Species.GALAR_DARMANITAN, "zen", "", new SpeciesFormChangeManualTrigger(), true) ], - [Species.EISCUE]: [ - new SpeciesFormChange(Species.EISCUE, "", "no-ice", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.EISCUE, "no-ice", "", new SpeciesFormChangeManualTrigger(), true), - ], - [Species.CRAMORANT]: [ - new SpeciesFormChange(Species.CRAMORANT, "", "gulping", new SpeciesFormChangeManualTrigger, true, new SpeciesFormChangeCondition(p => p.getHpRatio() >= .5)), - new SpeciesFormChange(Species.CRAMORANT, "", "gorging", new SpeciesFormChangeManualTrigger, true, new SpeciesFormChangeCondition(p => p.getHpRatio() < .5)), - new SpeciesFormChange(Species.CRAMORANT, "gulping", "", new SpeciesFormChangeManualTrigger, true), - new SpeciesFormChange(Species.CRAMORANT, "gorging", "", new SpeciesFormChangeManualTrigger, true), - new SpeciesFormChange(Species.CRAMORANT, "gulping", "", new SpeciesFormChangeActiveTrigger(false), true), - new SpeciesFormChange(Species.CRAMORANT, "gorging", "", new SpeciesFormChangeActiveTrigger(false), true), - ], - [Species.CASTFORM]: [ - new SpeciesFormChange(Species.CASTFORM, "", "sunny", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.SUNNY, WeatherType.HARSH_SUN]), true), - new SpeciesFormChange(Species.CASTFORM, "rainy", "sunny", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.SUNNY, WeatherType.HARSH_SUN]), true), - new SpeciesFormChange(Species.CASTFORM, "snowy", "sunny", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.SUNNY, WeatherType.HARSH_SUN]), true), - new SpeciesFormChange(Species.CASTFORM, "", "rainy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.RAIN, WeatherType.HEAVY_RAIN]), true), - new SpeciesFormChange(Species.CASTFORM, "sunny", "rainy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.RAIN, WeatherType.HEAVY_RAIN]), true), - new SpeciesFormChange(Species.CASTFORM, "snowy", "rainy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.RAIN, WeatherType.HEAVY_RAIN]), true), - new SpeciesFormChange(Species.CASTFORM, "", "snowy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.HAIL, WeatherType.SNOW]), true), - new SpeciesFormChange(Species.CASTFORM, "sunny", "snowy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.HAIL, WeatherType.SNOW]), true), - new SpeciesFormChange(Species.CASTFORM, "rainy", "snowy", new SpeciesFormChangeWeatherTrigger(Abilities.FORECAST, [WeatherType.HAIL, WeatherType.SNOW]), true), - new SpeciesFormChange(Species.CASTFORM, "sunny", "", new SpeciesFormChangeRevertWeatherFormTrigger(Abilities.FORECAST, [WeatherType.NONE, WeatherType.SANDSTORM, WeatherType.STRONG_WINDS, WeatherType.FOG]), true), - new SpeciesFormChange(Species.CASTFORM, "rainy", "", new SpeciesFormChangeRevertWeatherFormTrigger(Abilities.FORECAST, [WeatherType.NONE, WeatherType.SANDSTORM, WeatherType.STRONG_WINDS, WeatherType.FOG]), true), - new SpeciesFormChange(Species.CASTFORM, "snowy", "", new SpeciesFormChangeRevertWeatherFormTrigger(Abilities.FORECAST, [WeatherType.NONE, WeatherType.SANDSTORM, WeatherType.STRONG_WINDS, WeatherType.FOG]), true), - new SpeciesFormChange(Species.CASTFORM, "sunny", "", new SpeciesFormChangeActiveTrigger(), true), - new SpeciesFormChange(Species.CASTFORM, "rainy", "", new SpeciesFormChangeActiveTrigger(), true), - new SpeciesFormChange(Species.CASTFORM, "snowy", "", new SpeciesFormChangeActiveTrigger(), true), - ], - [Species.CHERRIM]: [ - new SpeciesFormChange(Species.CHERRIM, "overcast", "sunshine", new SpeciesFormChangeWeatherTrigger(Abilities.FLOWER_GIFT, [ WeatherType.SUNNY, WeatherType.HARSH_SUN ]), true), - new SpeciesFormChange(Species.CHERRIM, "sunshine", "overcast", new SpeciesFormChangeRevertWeatherFormTrigger(Abilities.FLOWER_GIFT, [ WeatherType.NONE, WeatherType.SANDSTORM, WeatherType.STRONG_WINDS, WeatherType.FOG, WeatherType.HAIL, WeatherType.HEAVY_RAIN, WeatherType.SNOW, WeatherType.RAIN ]), true), - new SpeciesFormChange(Species.CHERRIM, "sunshine", "overcast", new SpeciesFormChangeActiveTrigger(), true), - ], }; export function initPokemonForms() { diff --git a/src/modifier/modifier.ts b/src/modifier/modifier.ts index 9273eb42b90..14a5bac361f 100644 --- a/src/modifier/modifier.ts +++ b/src/modifier/modifier.ts @@ -15,7 +15,7 @@ import { BerryType } from "#enums/berry-type"; import { StatusEffect, getStatusEffectHealText } from "../data/status-effect"; import { achvs } from "../system/achv"; import { VoucherType } from "../system/voucher"; -import { FormChangeItem, SpeciesFormChangeItemTrigger } from "../data/pokemon-forms"; +import { FormChangeItem, SpeciesFormChangeItemTrigger, SpeciesFormChangeLapseTeraTrigger, SpeciesFormChangeTeraTrigger } from "../data/pokemon-forms"; import { Nature } from "#app/data/nature"; import Overrides from "#app/overrides"; import { ModifierType, modifierTypes } from "./modifier-type"; @@ -763,6 +763,7 @@ export class TerastallizeModifier extends LapsingPokemonHeldItemModifier { apply(args: any[]): boolean { const pokemon = args[0] as Pokemon; if (pokemon.isPlayer()) { + pokemon.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeTeraTrigger); pokemon.scene.validateAchv(achvs.TERASTALLIZE); if (this.teraType === Type.STELLAR) { pokemon.scene.validateAchv(achvs.STELLAR_TERASTALLIZE); @@ -776,6 +777,7 @@ export class TerastallizeModifier extends LapsingPokemonHeldItemModifier { const ret = super.lapse(args); if (!ret) { const pokemon = args[0] as Pokemon; + pokemon.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeLapseTeraTrigger); pokemon.updateSpritePipelineData(); } return ret; From 28012b8d859186219c4919a2f0b546f55e47aef2 Mon Sep 17 00:00:00 2001 From: schmidtc1 <62030095+schmidtc1@users.noreply.github.com> Date: Wed, 11 Sep 2024 22:20:24 -0400 Subject: [PATCH 10/10] [Bug] Fixes Freezy Frost visual bug when attacking ally, and Freezy Frost not applying effects when fainting a target (#3753) * Resolves bugs with freezy frost vs ally, and freezy frost fainting opp * Adjusts unit tests, adds one more for doubles * Refactor apply function to follow the async/await pattern * Eslint fix attempt * Update freezy_frost.test.ts Remove js file extension --- src/data/move.ts | 16 ++--- src/test/moves/freezy_frost.test.ts | 103 ++++++++++++++++++++-------- 2 files changed, 81 insertions(+), 38 deletions(-) diff --git a/src/data/move.ts b/src/data/move.ts index 9916ccc1c9f..672a1154a0e 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -2786,28 +2786,26 @@ export class ResetStatsAttr extends MoveEffectAttr { super(); this.targetAllPokemon = targetAllPokemon; } - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - if (!super.apply(user, target, move, args)) { - return false; - } - + async apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { + const promises: Promise[] = []; if (this.targetAllPokemon) { // Target all pokemon on the field when Freezy Frost or Haze are used const activePokemon = user.scene.getField(true); - activePokemon.forEach(p => this.resetStats(p)); + activePokemon.forEach(p => promises.push(this.resetStats(p))); target.scene.queueMessage(i18next.t("moveTriggers:statEliminated")); } else { // Affects only the single target when Clear Smog is used - this.resetStats(target); + promises.push(this.resetStats(target)); target.scene.queueMessage(i18next.t("moveTriggers:resetStats", {pokemonName: getPokemonNameWithAffix(target)})); } + await Promise.all(promises); return true; } - resetStats(pokemon: Pokemon) { + async resetStats(pokemon: Pokemon): Promise { for (const s of BATTLE_STATS) { pokemon.setStatStage(s, 0); } - pokemon.updateInfo(); + return pokemon.updateInfo(); } } diff --git a/src/test/moves/freezy_frost.test.ts b/src/test/moves/freezy_frost.test.ts index 05c61aab49a..ad5163dae48 100644 --- a/src/test/moves/freezy_frost.test.ts +++ b/src/test/moves/freezy_frost.test.ts @@ -1,12 +1,12 @@ import { Stat } from "#enums/stat"; -import GameManager from "#test/utils/gameManager"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { allMoves } from "#app/data/move"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; +import { CommandPhase } from "#app/phases/command-phase"; describe("Moves - Freezy Frost", () => { let phaserGame: Phaser.Game; @@ -23,38 +23,83 @@ describe("Moves - Freezy Frost", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleType("single"); + game.override + .battleType("single") + .enemySpecies(Species.RATTATA) + .enemyLevel(100) + .enemyMoveset([ Moves.HOWL, Moves.HOWL, Moves.HOWL, Moves.HOWL ]) + .enemyAbility(Abilities.BALL_FETCH) + .startingLevel(100) + .moveset([ Moves.FREEZY_FROST, Moves.HOWL, Moves.SPLASH ]) + .ability(Abilities.BALL_FETCH); - game.override.enemySpecies(Species.RATTATA); - game.override.enemyLevel(100); - game.override.enemyMoveset(Moves.SPLASH); - game.override.enemyAbility(Abilities.NONE); - - game.override.startingLevel(100); - game.override.moveset([Moves.FREEZY_FROST, Moves.SWORDS_DANCE, Moves.CHARM, Moves.SPLASH]); - vi.spyOn(allMoves[Moves.FREEZY_FROST], "accuracy", "get").mockReturnValue(100); - game.override.ability(Abilities.NONE); + vi.spyOn(allMoves[ Moves.FREEZY_FROST ], "accuracy", "get").mockReturnValue(100); }); - it("should clear all stat stage changes", { timeout: 10000 }, async () => { - await game.startBattle([Species.RATTATA]); - const user = game.scene.getPlayerPokemon()!; - const enemy = game.scene.getEnemyPokemon()!; + it( + "should clear stat changes of user and opponent", + async () => { + await game.classicMode.startBattle([ Species.SHUCKLE ]); + const user = game.scene.getPlayerPokemon()!; + const enemy = game.scene.getEnemyPokemon()!; - expect(user.getStatStage(Stat.ATK)).toBe(0); - expect(enemy.getStatStage(Stat.ATK)).toBe(0); + game.move.select(Moves.HOWL); + await game.toNextTurn(); - game.move.select(Moves.SWORDS_DANCE); - await game.phaseInterceptor.to(TurnInitPhase); + expect(user.getStatStage(Stat.ATK)).toBe(1); + expect(enemy.getStatStage(Stat.ATK)).toBe(1); - game.move.select(Moves.CHARM); - await game.phaseInterceptor.to(TurnInitPhase); - expect(user.getStatStage(Stat.ATK)).toBe(2); - expect(enemy.getStatStage(Stat.ATK)).toBe(-2); + game.move.select(Moves.FREEZY_FROST); + await game.toNextTurn(); - game.move.select(Moves.FREEZY_FROST); - await game.phaseInterceptor.to(TurnInitPhase); - expect(user.getStatStage(Stat.ATK)).toBe(0); - expect(enemy.getStatStage(Stat.ATK)).toBe(0); - }); + expect(user.getStatStage(Stat.ATK)).toBe(0); + expect(enemy.getStatStage(Stat.ATK)).toBe(0); + }); + + it( + "should clear all stat changes even when enemy uses the move", + async () => { + game.override.enemyMoveset([ Moves.FREEZY_FROST, Moves.FREEZY_FROST, Moves.FREEZY_FROST, Moves.FREEZY_FROST ]); + await game.classicMode.startBattle([ Species.SHUCKLE ]); // Shuckle for slower Howl on first turn so Freezy Frost doesn't affect it. + const user = game.scene.getPlayerPokemon()!; + + game.move.select(Moves.HOWL); + await game.toNextTurn(); + + const userAtkBefore = user.getStatStage(Stat.ATK); + expect(userAtkBefore).toBe(1); + + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + expect(user.getStatStage(Stat.ATK)).toBe(0); + }); + + it( + "should clear all stat changes in double battle", + async () => { + game.override.battleType("double"); + await game.classicMode.startBattle([ Species.SHUCKLE, Species.RATTATA ]); + const [ leftPlayer, rightPlayer ] = game.scene.getPlayerField(); + const [ leftOpp, rightOpp ] = game.scene.getEnemyField(); + + game.move.select(Moves.HOWL, 0); + await game.phaseInterceptor.to(CommandPhase); + game.move.select(Moves.SPLASH, 1); + await game.toNextTurn(); + + expect(leftPlayer.getStatStage(Stat.ATK)).toBe(1); + expect(rightPlayer.getStatStage(Stat.ATK)).toBe(1); + expect(leftOpp.getStatStage(Stat.ATK)).toBe(2); // Both enemies use Howl + expect(rightOpp.getStatStage(Stat.ATK)).toBe(2); + + game.move.select(Moves.FREEZY_FROST, 0, leftOpp.getBattlerIndex()); + await game.phaseInterceptor.to(CommandPhase); + game.move.select(Moves.SPLASH, 1); + await game.toNextTurn(); + + expect(leftPlayer.getStatStage(Stat.ATK)).toBe(0); + expect(rightPlayer.getStatStage(Stat.ATK)).toBe(0); + expect(leftOpp.getStatStage(Stat.ATK)).toBe(0); + expect(rightOpp.getStatStage(Stat.ATK)).toBe(0); + }); });