Add capability to view Pokemon Status screen when learning moves (#756)
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@ -494,20 +494,16 @@ export default class SummaryUiHandler extends UiHandler {
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}
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}
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break;
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break;
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case Button.LEFT:
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case Button.LEFT:
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if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE)
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break;
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if (this.cursor)
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if (this.cursor)
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success = this.setCursor(this.cursor - 1);
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success = this.setCursor(this.cursor - 1);
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break;
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break;
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case Button.RIGHT:
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case Button.RIGHT:
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if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE) {
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if (this.cursor < pages.length - 1) {
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this.setCursor(Page.MOVES);
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this.moveSelect = true;
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success = true;
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break;
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}
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if (this.cursor < pages.length - 1)
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success = this.setCursor(this.cursor + 1);
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success = this.setCursor(this.cursor + 1);
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if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE && this.cursor === Page.MOVES) {
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this.moveSelect = true;
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}
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}
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break;
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break;
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}
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}
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}
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}
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@ -614,13 +610,7 @@ export default class SummaryUiHandler extends UiHandler {
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onComplete: () => {
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onComplete: () => {
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if (forward){
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if (forward){
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this.populatePageContainer(this.summaryPageContainer);
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this.populatePageContainer(this.summaryPageContainer);
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if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE) {
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if (this.cursor===Page.MOVES) {
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this.moveCursorObj = null;
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this.extraMoveRowContainer.setVisible(true);
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this.setCursor(0, true);
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this.showMoveEffect();
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}
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else if (this.cursor===Page.MOVES) {
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this.moveCursorObj = null;
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this.moveCursorObj = null;
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this.showMoveSelect();
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this.showMoveSelect();
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this.showMoveEffect();
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this.showMoveEffect();
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