Alter average level formula
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@ -13,10 +13,10 @@ export class Battle {
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}
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private getLevelForWave(): number {
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let averageLevel = 1 + this.waveIndex * 0.5;
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let averageLevel = 1 + this.waveIndex / 2 + Math.pow(this.waveIndex / 25, 2);
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if (!(this.waveIndex % 10))
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return Math.floor(averageLevel * 1.25);
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return Math.floor(averageLevel * 1.2);
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const deviation = 10 / this.waveIndex;
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