diff --git a/src/battle-scene.ts b/src/battle-scene.ts index c5acadc8eb6..c30ab2e2912 100644 --- a/src/battle-scene.ts +++ b/src/battle-scene.ts @@ -2572,14 +2572,15 @@ export default class BattleScene extends SceneBase { * The quantity to transfer is automatically capped at how much the recepient can take before reaching the maximum stack size for the item. * A transfer that moves a quantity smaller than what is specified in the transferQuantity parameter is still considered successful. * @param itemModifier {@linkcode PokemonHeldItemModifier} item to transfer (represents the whole stack) - * @param target {@linkcode Pokemon} pokemon recepient in this transfer - * @param playSound {boolean} - * @param transferQuantity {@linkcode integer} how many items of the stack to transfer. Optional, defaults to 1 - * @param instant {boolean} - * @param ignoreUpdate {boolean} - * @returns true if the transfer was successful + * @param target {@linkcode Pokemon} recepient in this transfer + * @param playSound `true` to play a sound when transferring the item + * @param transferQuantity How many items of the stack to transfer. Optional, defaults to `1` + * @param instant ??? (Optional) + * @param ignoreUpdate ??? (Optional) + * @param itemLost If `true`, treat the item's current holder as losing the item (for now, this simply enables Unburden). Default is `true`. + * @returns `true` if the transfer was successful */ - tryTransferHeldItemModifier(itemModifier: PokemonHeldItemModifier, target: Pokemon, playSound: boolean, transferQuantity: integer = 1, instant?: boolean, ignoreUpdate?: boolean): Promise { + tryTransferHeldItemModifier(itemModifier: PokemonHeldItemModifier, target: Pokemon, playSound: boolean, transferQuantity: number = 1, instant?: boolean, ignoreUpdate?: boolean, itemLost: boolean = true): Promise { return new Promise(resolve => { const source = itemModifier.pokemonId ? itemModifier.getPokemon(target.scene) : null; const cancelled = new Utils.BooleanHolder(false); @@ -2612,14 +2613,14 @@ export default class BattleScene extends SceneBase { if (!matchingModifier || this.removeModifier(matchingModifier, !target.isPlayer())) { if (target.isPlayer()) { this.addModifier(newItemModifier, ignoreUpdate, playSound, false, instant).then(() => { - if (source) { + if (source && itemLost) { applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false); } resolve(true); }); } else { this.addEnemyModifier(newItemModifier, ignoreUpdate, instant).then(() => { - if (source) { + if (source && itemLost) { applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false); } resolve(true); @@ -2791,7 +2792,15 @@ export default class BattleScene extends SceneBase { }); } - removeModifier(modifier: PersistentModifier, enemy?: boolean): boolean { + /** + * Removes a currently owned item. If the item is stacked, the entire item stack + * gets removed. This function does NOT apply in-battle effects, such as Unburden. + * If in-battle effects are needed, use {@linkcode Pokemon.loseHeldItem} instead. + * @param modifier The item to be removed. + * @param enemy If `true`, remove an item owned by the enemy. If `false`, remove an item owned by the player. Default is `false`. + * @returns `true` if the item exists and was successfully removed, `false` otherwise. + */ + removeModifier(modifier: PersistentModifier, enemy: boolean = false): boolean { const modifiers = !enemy ? this.modifiers : this.enemyModifiers; const modifierIndex = modifiers.indexOf(modifier); if (modifierIndex > -1) { diff --git a/src/data/ability.ts b/src/data/ability.ts index 736f5862530..49763991e0e 100644 --- a/src/data/ability.ts +++ b/src/data/ability.ts @@ -4152,7 +4152,7 @@ export class PostBattleLootAbAttr extends PostBattleAbAttr { if (!simulated && postBattleLoot.length) { const randItem = Utils.randSeedItem(postBattleLoot); //@ts-ignore - TODO see below - if (pokemon.scene.tryTransferHeldItemModifier(randItem, pokemon, true, 1, true)) { // TODO: fix. This is a promise!? + if (pokemon.scene.tryTransferHeldItemModifier(randItem, pokemon, true, 1, true, undefined, false)) { // TODO: fix. This is a promise!? postBattleLoot.splice(postBattleLoot.indexOf(randItem), 1); pokemon.scene.queueMessage(i18next.t("abilityTriggers:postBattleLoot", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), itemName: randItem.type.name })); return true; @@ -5616,7 +5616,9 @@ export function initAbilities() { new Ability(Abilities.ANGER_POINT, 4) .attr(PostDefendCritStatStageChangeAbAttr, Stat.ATK, 6), new Ability(Abilities.UNBURDEN, 4) - .attr(PostItemLostApplyBattlerTagAbAttr, BattlerTagType.UNBURDEN), + .attr(PostItemLostApplyBattlerTagAbAttr, BattlerTagType.UNBURDEN) + .bypassFaint() // Allows reviver seed to activate Unburden + .edgeCase(), // Should not restore Unburden boost if Pokemon loses then regains Unburden ability new Ability(Abilities.HEATPROOF, 4) .attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 0.5) .attr(ReduceBurnDamageAbAttr, 0.5) diff --git a/src/data/berry.ts b/src/data/berry.ts index d2bbd0fdd1c..dfd6a7ddcf0 100644 --- a/src/data/berry.ts +++ b/src/data/berry.ts @@ -61,13 +61,13 @@ export function getBerryPredicate(berryType: BerryType): BerryPredicate { } } -export type BerryEffectFunc = (pokemon: Pokemon) => void; +export type BerryEffectFunc = (pokemon: Pokemon, berryOwner?: Pokemon) => void; export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc { switch (berryType) { case BerryType.SITRUS: case BerryType.ENIGMA: - return (pokemon: Pokemon) => { + return (pokemon: Pokemon, berryOwner?: Pokemon) => { if (pokemon.battleData) { pokemon.battleData.berriesEaten.push(berryType); } @@ -75,10 +75,10 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc { applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, hpHealed); pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, pokemon.getBattlerIndex(), hpHealed.value, i18next.t("battle:hpHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), berryName: getBerryName(berryType) }), true)); - applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false); + applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false); }; case BerryType.LUM: - return (pokemon: Pokemon) => { + return (pokemon: Pokemon, berryOwner?: Pokemon) => { if (pokemon.battleData) { pokemon.battleData.berriesEaten.push(berryType); } @@ -87,14 +87,14 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc { } pokemon.resetStatus(true, true); pokemon.updateInfo(); - applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false); + applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false); }; case BerryType.LIECHI: case BerryType.GANLON: case BerryType.PETAYA: case BerryType.APICOT: case BerryType.SALAC: - return (pokemon: Pokemon) => { + return (pokemon: Pokemon, berryOwner?: Pokemon) => { if (pokemon.battleData) { pokemon.battleData.berriesEaten.push(berryType); } @@ -103,18 +103,18 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc { const statStages = new Utils.NumberHolder(1); applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, statStages); pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ stat ], statStages.value)); - applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false); + applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false); }; case BerryType.LANSAT: - return (pokemon: Pokemon) => { + return (pokemon: Pokemon, berryOwner?: Pokemon) => { if (pokemon.battleData) { pokemon.battleData.berriesEaten.push(berryType); } pokemon.addTag(BattlerTagType.CRIT_BOOST); - applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false); + applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false); }; case BerryType.STARF: - return (pokemon: Pokemon) => { + return (pokemon: Pokemon, berryOwner?: Pokemon) => { if (pokemon.battleData) { pokemon.battleData.berriesEaten.push(berryType); } @@ -122,10 +122,10 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc { const stages = new Utils.NumberHolder(2); applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, stages); pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ randStat ], stages.value)); - applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false); + applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false); }; case BerryType.LEPPA: - return (pokemon: Pokemon) => { + return (pokemon: Pokemon, berryOwner?: Pokemon) => { if (pokemon.battleData) { pokemon.battleData.berriesEaten.push(berryType); } @@ -133,7 +133,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc { if (ppRestoreMove !== undefined) { ppRestoreMove!.ppUsed = Math.max(ppRestoreMove!.ppUsed - 10, 0); pokemon.scene.queueMessage(i18next.t("battle:ppHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: ppRestoreMove!.getName(), berryName: getBerryName(berryType) })); - applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false); + applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false); } }; } diff --git a/src/data/move.ts b/src/data/move.ts index 37afe651861..9cd4881488c 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -2417,9 +2417,8 @@ export class RemoveHeldItemAttr extends MoveEffectAttr { const removedItem = heldItems[user.randSeedInt(heldItems.length)]; // Decrease item amount and update icon - !--removedItem.stackCount; + target.loseHeldItem(removedItem); target.scene.updateModifiers(target.isPlayer()); - applyPostItemLostAbAttrs(PostItemLostAbAttr, target, false); if (this.berriesOnly) { @@ -2489,18 +2488,15 @@ export class EatBerryAttr extends MoveEffectAttr { } reduceBerryModifier(target: Pokemon) { - if (this.chosenBerry?.stackCount === 1) { - target.scene.removeModifier(this.chosenBerry, !target.isPlayer()); - } else if (this.chosenBerry !== undefined && this.chosenBerry.stackCount > 1) { - this.chosenBerry.stackCount--; + if (this.chosenBerry) { + target.loseHeldItem(this.chosenBerry); } target.scene.updateModifiers(target.isPlayer()); } - eatBerry(consumer: Pokemon) { - getBerryEffectFunc(this.chosenBerry!.berryType)(consumer); // consumer eats the berry + eatBerry(consumer: Pokemon, berryOwner?: Pokemon) { + getBerryEffectFunc(this.chosenBerry!.berryType)(consumer, berryOwner); // consumer eats the berry applyAbAttrs(HealFromBerryUseAbAttr, consumer, new Utils.BooleanHolder(false)); - applyPostItemLostAbAttrs(PostItemLostAbAttr, consumer, false); } } @@ -2540,7 +2536,7 @@ export class StealEatBerryAttr extends EatBerryAttr { const message = i18next.t("battle:stealEatBerry", { pokemonName: user.name, targetName: target.name, berryName: this.chosenBerry.type.name }); user.scene.queueMessage(message); this.reduceBerryModifier(target); - this.eatBerry(user); + this.eatBerry(user, target); return true; } } diff --git a/src/data/mystery-encounters/encounters/bug-type-superfan-encounter.ts b/src/data/mystery-encounters/encounters/bug-type-superfan-encounter.ts index 7a03e6efdd2..ecd6972902b 100644 --- a/src/data/mystery-encounters/encounters/bug-type-superfan-encounter.ts +++ b/src/data/mystery-encounters/encounters/bug-type-superfan-encounter.ts @@ -477,12 +477,9 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = .withOptionPhase(async (scene: BattleScene) => { const encounter = scene.currentBattle.mysteryEncounter!; const modifier = encounter.misc.chosenModifier; + const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon; - // Remove the modifier if its stacks go to 0 - modifier.stackCount -= 1; - if (modifier.stackCount === 0) { - scene.removeModifier(modifier); - } + chosenPokemon.loseHeldItem(modifier, false); scene.updateModifiers(true, true); const bugNet = generateModifierTypeOption(scene, modifierTypes.MYSTERY_ENCOUNTER_GOLDEN_BUG_NET)!; diff --git a/src/data/mystery-encounters/encounters/delibirdy-encounter.ts b/src/data/mystery-encounters/encounters/delibirdy-encounter.ts index d5a938b9cef..a3a97a01238 100644 --- a/src/data/mystery-encounters/encounters/delibirdy-encounter.ts +++ b/src/data/mystery-encounters/encounters/delibirdy-encounter.ts @@ -8,7 +8,7 @@ import { applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/u import { getPokemonSpecies } from "#app/data/pokemon-species"; import Pokemon, { PlayerPokemon } from "#app/field/pokemon"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode"; -import { BerryModifier, HealingBoosterModifier, LevelIncrementBoosterModifier, MoneyMultiplierModifier, PokemonHeldItemModifier, PreserveBerryModifier } from "#app/modifier/modifier"; +import { BerryModifier, HealingBoosterModifier, LevelIncrementBoosterModifier, MoneyMultiplierModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, PreserveBerryModifier } from "#app/modifier/modifier"; import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase"; import i18next from "#app/plugins/i18n"; @@ -197,7 +197,8 @@ export const DelibirdyEncounter: MysteryEncounter = }) .withOptionPhase(async (scene: BattleScene) => { const encounter = scene.currentBattle.mysteryEncounter!; - const modifier: BerryModifier | HealingBoosterModifier = encounter.misc.chosenModifier; + const modifier: BerryModifier | PokemonInstantReviveModifier = encounter.misc.chosenModifier; + const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon; // Give the player a Candy Jar if they gave a Berry, and a Berry Pouch for Reviver Seed if (modifier instanceof BerryModifier) { @@ -228,11 +229,7 @@ export const DelibirdyEncounter: MysteryEncounter = } } - // Remove the modifier if its stacks go to 0 - modifier.stackCount -= 1; - if (modifier.stackCount === 0) { - scene.removeModifier(modifier); - } + chosenPokemon.loseHeldItem(modifier, false); leaveEncounterWithoutBattle(scene, true); }) @@ -292,6 +289,7 @@ export const DelibirdyEncounter: MysteryEncounter = .withOptionPhase(async (scene: BattleScene) => { const encounter = scene.currentBattle.mysteryEncounter!; const modifier = encounter.misc.chosenModifier; + const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon; // Check if the player has max stacks of Healing Charm already const existing = scene.findModifier(m => m instanceof HealingBoosterModifier) as HealingBoosterModifier; @@ -306,11 +304,7 @@ export const DelibirdyEncounter: MysteryEncounter = scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.HEALING_CHARM)); } - // Remove the modifier if its stacks go to 0 - modifier.stackCount -= 1; - if (modifier.stackCount === 0) { - scene.removeModifier(modifier); - } + chosenPokemon.loseHeldItem(modifier, false); leaveEncounterWithoutBattle(scene, true); }) diff --git a/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts b/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts index b0d547e36cf..2d569621449 100644 --- a/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts +++ b/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts @@ -345,6 +345,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = // Pokemon and item selected encounter.setDialogueToken("chosenItem", modifier.type.name); encounter.misc.chosenModifier = modifier; + encounter.misc.chosenPokemon = pokemon; return true; }, }; @@ -370,6 +371,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = const encounter = scene.currentBattle.mysteryEncounter!; const modifier = encounter.misc.chosenModifier as PokemonHeldItemModifier; const party = scene.getPlayerParty(); + const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon; // Check tier of the traded item, the received item will be one tier up const type = modifier.type.withTierFromPool(ModifierPoolType.PLAYER, party); @@ -397,11 +399,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = encounter.setDialogueToken("itemName", item.type.name); setEncounterRewards(scene, { guaranteedModifierTypeOptions: [ item ], fillRemaining: false }); - // Remove the chosen modifier if its stacks go to 0 - modifier.stackCount -= 1; - if (modifier.stackCount === 0) { - scene.removeModifier(modifier); - } + chosenPokemon.loseHeldItem(modifier, false); await scene.updateModifiers(true, true); // Generate a trainer name diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index d413e618381..d806a9b605c 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -23,7 +23,7 @@ import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "#app/data/balance/ import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag, AutotomizedTag, PowerTrickTag } from "../data/battler-tags"; import { WeatherType } from "#enums/weather-type"; import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag"; -import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs, InfiltratorAbAttr, AlliedFieldDamageReductionAbAttr, PostDamageAbAttr, applyPostDamageAbAttrs, PostDamageForceSwitchAbAttr, CommanderAbAttr } from "#app/data/ability"; +import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs, InfiltratorAbAttr, AlliedFieldDamageReductionAbAttr, PostDamageAbAttr, applyPostDamageAbAttrs, PostDamageForceSwitchAbAttr, CommanderAbAttr, applyPostItemLostAbAttrs, PostItemLostAbAttr } from "#app/data/ability"; import PokemonData from "#app/system/pokemon-data"; import { BattlerIndex } from "#app/battle"; import { Mode } from "#app/ui/ui"; @@ -985,7 +985,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (this.status && this.status.effect === StatusEffect.PARALYSIS) { ret >>= 1; } - if (this.getTag(BattlerTagType.UNBURDEN) && !this.scene.getField(true).some(pokemon => pokemon !== this && pokemon.hasAbilityWithAttr(SuppressFieldAbilitiesAbAttr))) { + if (this.getTag(BattlerTagType.UNBURDEN) && this.hasAbility(Abilities.UNBURDEN)) { ret *= 2; } break; @@ -4102,6 +4102,28 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } return false; } + + /** + * Reduces one of this Pokemon's held item stacks by 1, and removes the item if applicable. + * Does nothing if this Pokemon is somehow not the owner of the held item. + * @param heldItem The item stack to be reduced by 1. + * @param forBattle If `false`, do not trigger in-battle effects (such as Unburden) from losing the item. For example, set this to `false` if the Pokemon is giving away the held item for a Mystery Encounter. Default is `true`. + * @returns `true` if the item was removed successfully, `false` otherwise. + */ + public loseHeldItem(heldItem: PokemonHeldItemModifier, forBattle: boolean = true): boolean { + if (heldItem.pokemonId === -1 || heldItem.pokemonId === this.id) { + heldItem.stackCount--; + if (heldItem.stackCount <= 0) { + this.scene.removeModifier(heldItem, !this.isPlayer()); + } + if (forBattle) { + applyPostItemLostAbAttrs(PostItemLostAbAttr, this, false); + } + return true; + } else { + return false; + } + } } export default interface Pokemon { @@ -4544,7 +4566,7 @@ export class PlayerPokemon extends Pokemon { && m.pokemonId === pokemon.id, true) as PokemonHeldItemModifier[]; const transferModifiers: Promise[] = []; for (const modifier of fusedPartyMemberHeldModifiers) { - transferModifiers.push(this.scene.tryTransferHeldItemModifier(modifier, this, false, modifier.getStackCount(), true, true)); + transferModifiers.push(this.scene.tryTransferHeldItemModifier(modifier, this, false, modifier.getStackCount(), true, true, false)); } Promise.allSettled(transferModifiers).then(() => { this.scene.updateModifiers(true, true).then(() => { diff --git a/src/phases/berry-phase.ts b/src/phases/berry-phase.ts index e419aa6692d..5c33ae4b343 100644 --- a/src/phases/berry-phase.ts +++ b/src/phases/berry-phase.ts @@ -31,11 +31,8 @@ export class BerryPhase extends FieldPhase { for (const berryModifier of this.scene.applyModifiers(BerryModifier, pokemon.isPlayer(), pokemon)) { if (berryModifier.consumed) { - if (!--berryModifier.stackCount) { - this.scene.removeModifier(berryModifier); - } else { - berryModifier.consumed = false; - } + berryModifier.consumed = false; + pokemon.loseHeldItem(berryModifier); } this.scene.eventTarget.dispatchEvent(new BerryUsedEvent(berryModifier)); // Announce a berry was used } diff --git a/src/phases/faint-phase.ts b/src/phases/faint-phase.ts index d66c5b66144..1c48bdfb37a 100644 --- a/src/phases/faint-phase.ts +++ b/src/phases/faint-phase.ts @@ -55,21 +55,21 @@ export class FaintPhase extends PokemonPhase { start() { super.start(); + const faintPokemon = this.getPokemon(); + if (!isNullOrUndefined(this.destinyTag) && !isNullOrUndefined(this.source)) { this.destinyTag.lapse(this.source, BattlerTagLapseType.CUSTOM); } if (!isNullOrUndefined(this.grudgeTag) && !isNullOrUndefined(this.source)) { - this.grudgeTag.lapse(this.getPokemon(), BattlerTagLapseType.CUSTOM, this.source); + this.grudgeTag.lapse(faintPokemon, BattlerTagLapseType.CUSTOM, this.source); } if (!this.preventEndure) { - const instantReviveModifier = this.scene.applyModifier(PokemonInstantReviveModifier, this.player, this.getPokemon()) as PokemonInstantReviveModifier; + const instantReviveModifier = this.scene.applyModifier(PokemonInstantReviveModifier, this.player, faintPokemon) as PokemonInstantReviveModifier; if (instantReviveModifier) { - if (!--instantReviveModifier.stackCount) { - this.scene.removeModifier(instantReviveModifier); - } + faintPokemon.loseHeldItem(instantReviveModifier); this.scene.updateModifiers(this.player); return this.end(); } diff --git a/src/phases/select-modifier-phase.ts b/src/phases/select-modifier-phase.ts index 98975e30720..19e1ccc12ae 100644 --- a/src/phases/select-modifier-phase.ts +++ b/src/phases/select-modifier-phase.ts @@ -103,7 +103,7 @@ export class SelectModifierPhase extends BattlePhase { const itemModifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.isTransferable && m.pokemonId === party[fromSlotIndex].id) as PokemonHeldItemModifier[]; const itemModifier = itemModifiers[itemIndex]; - this.scene.tryTransferHeldItemModifier(itemModifier, party[toSlotIndex], true, itemQuantity); + this.scene.tryTransferHeldItemModifier(itemModifier, party[toSlotIndex], true, itemQuantity, undefined, undefined, false); } else { this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers)); } diff --git a/src/phases/stat-stage-change-phase.ts b/src/phases/stat-stage-change-phase.ts index ce6ebea2442..44144f9d047 100644 --- a/src/phases/stat-stage-change-phase.ts +++ b/src/phases/stat-stage-change-phase.ts @@ -125,10 +125,7 @@ export class StatStageChangePhase extends PokemonPhase { const whiteHerb = this.scene.applyModifier(ResetNegativeStatStageModifier, this.player, pokemon) as ResetNegativeStatStageModifier; // If the White Herb was applied, consume it if (whiteHerb) { - whiteHerb.stackCount--; - if (whiteHerb.stackCount <= 0) { - this.scene.removeModifier(whiteHerb); - } + pokemon.loseHeldItem(whiteHerb); this.scene.updateModifiers(this.player); } } diff --git a/src/phases/switch-summon-phase.ts b/src/phases/switch-summon-phase.ts index 51d54315165..a667e17edf1 100644 --- a/src/phases/switch-summon-phase.ts +++ b/src/phases/switch-summon-phase.ts @@ -111,7 +111,7 @@ export class SwitchSummonPhase extends SummonPhase { const batonPassModifier = this.scene.findModifier(m => m instanceof SwitchEffectTransferModifier && (m as SwitchEffectTransferModifier).pokemonId === this.lastPokemon.id) as SwitchEffectTransferModifier; if (batonPassModifier && !this.scene.findModifier(m => m instanceof SwitchEffectTransferModifier && (m as SwitchEffectTransferModifier).pokemonId === switchedInPokemon.id)) { - this.scene.tryTransferHeldItemModifier(batonPassModifier, switchedInPokemon, false); + this.scene.tryTransferHeldItemModifier(batonPassModifier, switchedInPokemon, false, undefined, undefined, undefined, false); } } } diff --git a/src/test/abilities/unburden.test.ts b/src/test/abilities/unburden.test.ts index 7cd69f4a075..ba14c7fdcd0 100644 --- a/src/test/abilities/unburden.test.ts +++ b/src/test/abilities/unburden.test.ts @@ -1,18 +1,35 @@ +import { BattlerIndex } from "#app/battle"; +import { PostItemLostAbAttr } from "#app/data/ability"; +import { allMoves, StealHeldItemChanceAttr } from "#app/data/move"; +import Pokemon from "#app/field/pokemon"; +import type { ContactHeldItemTransferChanceModifier } from "#app/modifier/modifier"; import { Abilities } from "#enums/abilities"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { BerryType } from "#enums/berry-type"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { Stat } from "#enums/stat"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { Stat } from "#enums/stat"; -import { BerryType } from "#app/enums/berry-type"; -import { allMoves, StealHeldItemChanceAttr } from "#app/data/move"; describe("Abilities - Unburden", () => { let phaserGame: Phaser.Game; let game: GameManager; + /** + * Count the number of held items a Pokemon has, accounting for stacks of multiple items. + */ + function getHeldItemCount(pokemon: Pokemon): number { + const stackCounts = pokemon.getHeldItems().map(m => m.getStackCount()); + if (stackCounts.length) { + return stackCounts.reduce((a, b) => a + b); + } else { + return 0; + } + } + beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, @@ -27,9 +44,9 @@ describe("Abilities - Unburden", () => { game = new GameManager(phaserGame); game.override .battleType("single") - .starterSpecies(Species.TREECKO) .startingLevel(1) - .moveset([ Moves.POPULATION_BOMB, Moves.KNOCK_OFF, Moves.PLUCK, Moves.THIEF ]) + .ability(Abilities.UNBURDEN) + .moveset([ Moves.SPLASH, Moves.KNOCK_OFF, Moves.PLUCK, Moves.FALSE_SWIPE ]) .startingHeldItems([ { name: "BERRY", count: 1, type: BerryType.SITRUS }, { name: "BERRY", count: 2, type: BerryType.APICOT }, @@ -37,209 +54,348 @@ describe("Abilities - Unburden", () => { ]) .enemySpecies(Species.NINJASK) .enemyLevel(100) - .enemyMoveset([ Moves.FALSE_SWIPE ]) + .enemyMoveset(Moves.SPLASH) .enemyAbility(Abilities.UNBURDEN) .enemyPassiveAbility(Abilities.NO_GUARD) .enemyHeldItems([ { name: "BERRY", type: BerryType.SITRUS, count: 1 }, { name: "BERRY", type: BerryType.LUM, count: 1 }, ]); + // For the various tests that use Thief, give it a 100% steal rate + vi.spyOn(allMoves[Moves.THIEF], "attrs", "get").mockReturnValue([ new StealHeldItemChanceAttr(1.0) ]); }); it("should activate when a berry is eaten", async () => { - await game.classicMode.startBattle(); + game.override.enemyMoveset(Moves.FALSE_SWIPE); + await game.classicMode.startBattle([ Species.TREECKO ]); const playerPokemon = game.scene.getPlayerPokemon()!; - playerPokemon.abilityIndex = 2; - const playerHeldItems = playerPokemon.getHeldItems().length; + const playerHeldItems = getHeldItemCount(playerPokemon); const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); - game.move.select(Moves.FALSE_SWIPE); + // Player gets hit by False Swipe and eats its own Sitrus Berry + game.move.select(Moves.SPLASH); await game.toNextTurn(); - expect(playerPokemon.getHeldItems().length).toBeLessThan(playerHeldItems); - expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed * 2); + expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2); }); - it("should activate when a berry is stolen", async () => { - await game.classicMode.startBattle(); + it("should activate when a berry is eaten, even if Berry Pouch preserves the berry", async () => { + game.override.enemyMoveset(Moves.FALSE_SWIPE) + .startingModifier([{ name: "BERRY_POUCH", count: 5850 }]); + await game.classicMode.startBattle([ Species.TREECKO ]); + const playerPokemon = game.scene.getPlayerPokemon()!; + const playerHeldItems = getHeldItemCount(playerPokemon); + const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); + + // Player gets hit by False Swipe and eats its own Sitrus Berry + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + + expect(getHeldItemCount(playerPokemon)).toBe(playerHeldItems); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2); + }); + + it("should activate for the target, and not the stealer, when a berry is stolen", async () => { + await game.classicMode.startBattle([ Species.TREECKO ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); const enemyPokemon = game.scene.getEnemyPokemon()!; - const enemyHeldItemCt = enemyPokemon.getHeldItems().length; + const enemyHeldItemCt = getHeldItemCount(enemyPokemon); const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD); + // Player uses Pluck and eats the opponent's berry game.move.select(Moves.PLUCK); await game.toNextTurn(); - expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt); - expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2); + expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt); + expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed); }); it("should activate when an item is knocked off", async () => { - await game.classicMode.startBattle(); + await game.classicMode.startBattle([ Species.TREECKO ]); const enemyPokemon = game.scene.getEnemyPokemon()!; - const enemyHeldItemCt = enemyPokemon.getHeldItems().length; + const enemyHeldItemCt = getHeldItemCount(enemyPokemon); const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD); + // Player uses Knock Off and removes the opponent's item game.move.select(Moves.KNOCK_OFF); await game.toNextTurn(); - expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt); - expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2); + expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt); + expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2); }); it("should activate when an item is stolen via attacking ability", async () => { game.override .ability(Abilities.MAGICIAN) - .startingHeldItems([ - { name: "MULTI_LENS", count: 3 }, - ]); - await game.classicMode.startBattle(); + .startingHeldItems([]); // Remove player's full stacks of held items so it can steal opponent's held items + await game.classicMode.startBattle([ Species.TREECKO ]); const enemyPokemon = game.scene.getEnemyPokemon()!; - const enemyHeldItemCt = enemyPokemon.getHeldItems().length; + const enemyHeldItemCt = getHeldItemCount(enemyPokemon); const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD); - game.move.select(Moves.POPULATION_BOMB); + // Player steals the opponent's item via ability Magician + game.move.select(Moves.FALSE_SWIPE); await game.toNextTurn(); - expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt); - expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2); + expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt); + expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2); }); it("should activate when an item is stolen via defending ability", async () => { game.override - .startingLevel(45) .enemyAbility(Abilities.PICKPOCKET) - .startingHeldItems([ - { name: "MULTI_LENS", count: 3 }, - { name: "SOUL_DEW", count: 1 }, - { name: "LUCKY_EGG", count: 1 }, - ]); - await game.classicMode.startBattle(); + .enemyHeldItems([]); // Remove opponent's full stacks of held items so it can steal player's held items + await game.classicMode.startBattle([ Species.TREECKO ]); const playerPokemon = game.scene.getPlayerPokemon()!; - playerPokemon.abilityIndex = 2; - const playerHeldItems = playerPokemon.getHeldItems().length; + const playerHeldItems = getHeldItemCount(playerPokemon); const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); - game.move.select(Moves.POPULATION_BOMB); + // Player's item gets stolen via ability Pickpocket + game.move.select(Moves.FALSE_SWIPE); await game.toNextTurn(); - expect(playerPokemon.getHeldItems().length).toBeLessThan(playerHeldItems); - expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed * 2); + expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2); }); it("should activate when an item is stolen via move", async () => { - vi.spyOn(allMoves[Moves.THIEF], "attrs", "get").mockReturnValue([ new StealHeldItemChanceAttr(1.0) ]); // give Thief 100% steal rate - game.override.startingHeldItems([ - { name: "MULTI_LENS", count: 3 }, - ]); - await game.classicMode.startBattle(); + game.override.moveset(Moves.THIEF) + .startingHeldItems([]); // Remove player's full stacks of held items so it can steal opponent's held items + await game.classicMode.startBattle([ Species.TREECKO ]); const enemyPokemon = game.scene.getEnemyPokemon()!; - const enemyHeldItemCt = enemyPokemon.getHeldItems().length; + const enemyHeldItemCt = getHeldItemCount(enemyPokemon); const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD); + // Player uses Thief and steals the opponent's item game.move.select(Moves.THIEF); await game.toNextTurn(); - expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt); - expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2); + expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt); + expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2); }); it("should activate when an item is stolen via grip claw", async () => { game.override - .startingLevel(5) .startingHeldItems([ - { name: "GRIP_CLAW", count: 5 }, - { name: "MULTI_LENS", count: 3 }, - ]) - .enemyHeldItems([ - { name: "SOUL_DEW", count: 1 }, - { name: "LUCKY_EGG", count: 1 }, - { name: "LEFTOVERS", count: 1 }, { name: "GRIP_CLAW", count: 1 }, - { name: "MULTI_LENS", count: 1 }, - { name: "BERRY", type: BerryType.SITRUS, count: 1 }, - { name: "BERRY", type: BerryType.LUM, count: 1 }, ]); - await game.classicMode.startBattle(); - - const enemyPokemon = game.scene.getEnemyPokemon()!; - const enemyHeldItemCt = enemyPokemon.getHeldItems().length; - const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD); - - while (enemyPokemon.getHeldItems().length === enemyHeldItemCt) { - game.move.select(Moves.POPULATION_BOMB); - await game.toNextTurn(); - } - - expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt); - expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2); - }); - - it("should not activate when a neutralizing ability is present", async () => { - game.override.enemyAbility(Abilities.NEUTRALIZING_GAS); - await game.classicMode.startBattle(); + await game.classicMode.startBattle([ Species.TREECKO ]); const playerPokemon = game.scene.getPlayerPokemon()!; - const playerHeldItems = playerPokemon.getHeldItems().length; - const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); + const gripClaw = playerPokemon.getHeldItems()[0] as ContactHeldItemTransferChanceModifier; + vi.spyOn(gripClaw, "chance", "get").mockReturnValue(100); + const enemyPokemon = game.scene.getEnemyPokemon()!; + const enemyHeldItemCt = getHeldItemCount(enemyPokemon); + const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD); + + // Player steals the opponent's item using Grip Claw game.move.select(Moves.FALSE_SWIPE); await game.toNextTurn(); - expect(playerPokemon.getHeldItems().length).toBeLessThan(playerHeldItems); - expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed); + expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt); + expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2); + }); + + it("should not activate when a neutralizing ability is present", async () => { + game.override.enemyAbility(Abilities.NEUTRALIZING_GAS) + .enemyMoveset(Moves.FALSE_SWIPE); + await game.classicMode.startBattle([ Species.TREECKO ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const playerHeldItems = getHeldItemCount(playerPokemon); + const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); + + // Player gets hit by False Swipe and eats Sitrus Berry, which should not trigger Unburden + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + + expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed); + expect(playerPokemon.getTag(BattlerTagType.UNBURDEN)).toBeUndefined(); }); it("should activate when a move that consumes a berry is used", async () => { - game.override.enemyMoveset([ Moves.STUFF_CHEEKS ]); - await game.classicMode.startBattle(); + game.override.moveset(Moves.STUFF_CHEEKS); + await game.classicMode.startBattle([ Species.TREECKO ]); - const enemyPokemon = game.scene.getEnemyPokemon()!; - const enemyHeldItemCt = enemyPokemon.getHeldItems().length; - const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD); + const playerPokemon = game.scene.getPlayerPokemon()!; + const playerHeldItemCt = getHeldItemCount(playerPokemon); + const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); + // Player uses Stuff Cheeks and eats its own berry + // Caution: Do not test this using opponent, there is a known issue where opponent can randomly generate with Salac Berry game.move.select(Moves.STUFF_CHEEKS); await game.toNextTurn(); - expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt); - expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2); + expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItemCt); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2); }); - it("should deactivate when a neutralizing gas user enters the field", async () => { + it("should deactivate temporarily when a neutralizing gas user is on the field", async () => { game.override .battleType("double") - .moveset([ Moves.SPLASH ]); + .ability(Abilities.NONE); // Disable ability override so that we can properly set abilities below await game.classicMode.startBattle([ Species.TREECKO, Species.MEOWTH, Species.WEEZING ]); - const playerPokemon = game.scene.getPlayerParty(); - const treecko = playerPokemon[0]; - const weezing = playerPokemon[2]; - treecko.abilityIndex = 2; - weezing.abilityIndex = 1; - const playerHeldItems = treecko.getHeldItems().length; + // eslint-disable-next-line @typescript-eslint/no-unused-vars + const [ treecko, _meowth, weezing ] = game.scene.getPlayerParty(); + treecko.abilityIndex = 2; // Treecko has Unburden + weezing.abilityIndex = 1; // Weezing has Neutralizing Gas + const playerHeldItems = getHeldItemCount(treecko); const initialPlayerSpeed = treecko.getStat(Stat.SPD); + // Turn 1: Treecko gets hit by False Swipe and eats Sitrus Berry, activating Unburden game.move.select(Moves.SPLASH); - game.move.select(Moves.SPLASH); + game.move.select(Moves.SPLASH, 1); await game.forceEnemyMove(Moves.FALSE_SWIPE, 0); await game.forceEnemyMove(Moves.FALSE_SWIPE, 0); await game.phaseInterceptor.to("TurnEndPhase"); - expect(treecko.getHeldItems().length).toBeLessThan(playerHeldItems); - expect(treecko.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed * 2); + expect(getHeldItemCount(treecko)).toBeLessThan(playerHeldItems); + expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2); + // Turn 2: Switch Meowth to Weezing, activating Neutralizing Gas await game.toNextTurn(); game.move.select(Moves.SPLASH); game.doSwitchPokemon(2); await game.phaseInterceptor.to("TurnEndPhase"); - expect(treecko.getHeldItems().length).toBeLessThan(playerHeldItems); - expect(treecko.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed); + expect(getHeldItemCount(treecko)).toBeLessThan(playerHeldItems); + expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed); + + // Turn 3: Switch Weezing to Meowth, deactivating Neutralizing Gas + await game.toNextTurn(); + game.move.select(Moves.SPLASH); + game.doSwitchPokemon(2); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(getHeldItemCount(treecko)).toBeLessThan(playerHeldItems); + expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2); }); + it("should not activate when passing a baton to a teammate switching in", async () => { + game.override.startingHeldItems([{ name: "BATON" }]) + .moveset(Moves.BATON_PASS); + await game.classicMode.startBattle([ Species.TREECKO, Species.PURRLOIN ]); + + const [ treecko, purrloin ] = game.scene.getPlayerParty(); + const initialTreeckoSpeed = treecko.getStat(Stat.SPD); + const initialPurrloinSpeed = purrloin.getStat(Stat.SPD); + const unburdenAttr = treecko.getAbilityAttrs(PostItemLostAbAttr)[0]; + vi.spyOn(unburdenAttr, "applyPostItemLost"); + + // Player uses Baton Pass, which also passes the Baton item + game.move.select(Moves.BATON_PASS); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + expect(getHeldItemCount(treecko)).toBe(0); + expect(getHeldItemCount(purrloin)).toBe(1); + expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialTreeckoSpeed); + expect(purrloin.getEffectiveStat(Stat.SPD)).toBe(initialPurrloinSpeed); + expect(unburdenAttr.applyPostItemLost).not.toHaveBeenCalled(); + }); + + it("should not speed up a Pokemon after it loses the ability Unburden", async () => { + game.override.enemyMoveset([ Moves.FALSE_SWIPE, Moves.WORRY_SEED ]); + await game.classicMode.startBattle([ Species.PURRLOIN ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const playerHeldItems = getHeldItemCount(playerPokemon); + const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); + + // Turn 1: Get hit by False Swipe and eat Sitrus Berry, activating Unburden + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.FALSE_SWIPE); + await game.toNextTurn(); + + expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2); + + // Turn 2: Get hit by Worry Seed, deactivating Unburden + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.WORRY_SEED); + await game.toNextTurn(); + + expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed); + }); + + it("should activate when a reviver seed is used", async () => { + game.override.startingHeldItems([{ name: "REVIVER_SEED" }]) + .enemyMoveset([ Moves.WING_ATTACK ]); + await game.classicMode.startBattle([ Species.TREECKO ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const playerHeldItems = getHeldItemCount(playerPokemon); + const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); + + // Turn 1: Get hit by Wing Attack and faint, activating Reviver Seed + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + + expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2); + }); + + // test for `.bypassFaint()` - singles + it("shouldn't persist when revived normally if activated while fainting", async () => { + game.override.enemyMoveset([ Moves.SPLASH, Moves.THIEF ]); + await game.classicMode.startBattle([ Species.TREECKO, Species.FEEBAS ]); + + const treecko = game.scene.getPlayerPokemon()!; + const treeckoInitialHeldItems = getHeldItemCount(treecko); + const initialSpeed = treecko.getStat(Stat.SPD); + + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.THIEF); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + game.doRevivePokemon(1); + game.doSwitchPokemon(1); + await game.forceEnemyMove(Moves.SPLASH); + await game.toNextTurn(); + + expect(game.scene.getPlayerPokemon()!).toBe(treecko); + expect(getHeldItemCount(treecko)).toBeLessThan(treeckoInitialHeldItems); + expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialSpeed); + }); + + // test for `.bypassFaint()` - doubles + it("shouldn't persist when revived by revival blessing if activated while fainting", async () => { + game.override + .battleType("double") + .enemyMoveset([ Moves.SPLASH, Moves.THIEF ]) + .moveset([ Moves.SPLASH, Moves.REVIVAL_BLESSING ]) + .startingHeldItems([{ name: "WIDE_LENS" }]); + await game.classicMode.startBattle([ Species.TREECKO, Species.FEEBAS, Species.MILOTIC ]); + + const treecko = game.scene.getPlayerField()[0]; + const treeckoInitialHeldItems = getHeldItemCount(treecko); + const initialSpeed = treecko.getStat(Stat.SPD); + + game.move.select(Moves.SPLASH); + game.move.select(Moves.REVIVAL_BLESSING, 1); + await game.forceEnemyMove(Moves.THIEF, BattlerIndex.PLAYER); + await game.forceEnemyMove(Moves.SPLASH); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER_2 ]); + game.doSelectPartyPokemon(0, "MoveEffectPhase"); + await game.toNextTurn(); + + expect(game.scene.getPlayerField()[0]).toBe(treecko); + expect(getHeldItemCount(treecko)).toBeLessThan(treeckoInitialHeldItems); + expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialSpeed); + }); });