Fix tests

This commit is contained in:
NightKev 2024-09-01 01:13:37 -07:00
parent 2a2ef7d50c
commit 6373a86011
1 changed files with 44 additions and 32 deletions

View File

@ -1,10 +1,11 @@
import { Abilities } from "#app/enums/abilities";
import { Moves } from "#app/enums/moves";
import { MapModifier } from "#app/modifier/modifier";
import { poolHasBlackHole, poolHasEviolite } from "#app/modifier/modifier-type";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
import GameManager from "./utils/gameManager";
import { MapModifier } from "#app/modifier/modifier.js";
import { SelectModifierPhase } from "../phases/select-modifier-phase";
import { Moves } from "#app/enums/moves.js";
import { Abilities } from "#app/enums/abilities.js";
import { poolHasEviolite, poolHasBlackHole } from "#app/modifier/modifier-type.js";
const TIMEOUT = 20 * 1000;
describe("Daily Mode", () => {
let phaserGame: Phaser.Game;
@ -35,8 +36,17 @@ describe("Daily Mode", () => {
});
expect(game.scene.getModifiers(MapModifier).length).toBeGreaterThan(0);
});
});
describe("Shop modifications", async () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
beforeEach(() => {
game = new GameManager(phaserGame);
@ -46,24 +56,26 @@ describe("Daily Mode", () => {
.moveset([Moves.SURF])
.enemyAbility(Abilities.BALL_FETCH);
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
it("should only allow Mini Black Hole and Eviolite outside of Daily if unlocked", async () => {
await game.classicMode.startBattle();
game.move.select(Moves.SURF);
await game.phaseInterceptor.to(SelectModifierPhase, false);
await game.phaseInterceptor.to("SelectModifierPhase", false);
expect(poolHasEviolite).toBeFalsy();
expect(poolHasBlackHole).toBeFalsy();
});
}, TIMEOUT);
it("should allow Eviolite and Mini Black Hole in shop when in Daily Run", async () => {
await game.dailyMode.startBattle();
game.move.select(Moves.SURF);
await game.phaseInterceptor.to(SelectModifierPhase, false);
await game.phaseInterceptor.to("SelectModifierPhase", false);
expect(poolHasEviolite).toBeTruthy();
expect(poolHasBlackHole).toBeTruthy();
});
});
}, TIMEOUT);
});