diff --git a/src/phases.ts b/src/phases.ts index 011b0e07f54..57c6fc5b7f7 100644 --- a/src/phases.ts +++ b/src/phases.ts @@ -4198,7 +4198,7 @@ export class GameOverPhase extends BattlePhase { If Offline, execute offlineNewClear(), a localStorage implementation of newClear daily run checks */ if (this.victory) { if (!Utils.isLocal) { - Utils.apiFetch(`savedata/newclear?slot=${this.scene.sessionSlotId}`, true) + Utils.apiFetch(`savedata/session/newclear?slot=${this.scene.sessionSlotId}`, true) .then(response => response.json()) .then(newClear => doGameOver(newClear)); } else { diff --git a/src/system/game-data.ts b/src/system/game-data.ts index 119842cb621..9fb253df092 100644 --- a/src/system/game-data.ts +++ b/src/system/game-data.ts @@ -313,7 +313,7 @@ export class GameData { localStorage.setItem(`data_${loggedInUser.username}`, encrypt(systemData, bypassLogin)); if (!bypassLogin) { - Utils.apiPost(`savedata/update?datatype=${GameDataType.SYSTEM}&clientSessionId=${clientSessionId}`, systemData, undefined, true) + Utils.apiPost(`savedata/system/update?clientSessionId=${clientSessionId}`, systemData, undefined, true) .then(response => response.text()) .then(error => { this.scene.ui.savingIcon.hide(); @@ -347,7 +347,7 @@ export class GameData { } if (!bypassLogin) { - Utils.apiFetch(`savedata/system?clientSessionId=${clientSessionId}`, true) + Utils.apiFetch(`savedata/system/get?clientSessionId=${clientSessionId}`, true) .then(response => response.text()) .then(response => { if (!response.length || response[0] !== "{") { @@ -545,7 +545,7 @@ export class GameData { return true; } - const response = await Utils.apiPost("savedata/system/verify", JSON.stringify({ clientSessionId: clientSessionId }), undefined, true) + const response = await Utils.apiFetch(`savedata/system/verify?clientSessionId=${clientSessionId}`, true) .then(response => response.json()); if (!response.valid) { @@ -815,7 +815,7 @@ export class GameData { }; if (!bypassLogin && !localStorage.getItem(`sessionData${slotId ? slotId : ""}_${loggedInUser.username}`)) { - Utils.apiFetch(`savedata/session?slot=${slotId}&clientSessionId=${clientSessionId}`, true) + Utils.apiFetch(`savedata/session/get?slot=${slotId}&clientSessionId=${clientSessionId}`, true) .then(response => response.text()) .then(async response => { if (!response.length || response[0] !== "{") { @@ -963,7 +963,7 @@ export class GameData { if (success !== null && !success) { return resolve(false); } - Utils.apiFetch(`savedata/delete?datatype=${GameDataType.SESSION}&slot=${slotId}&clientSessionId=${clientSessionId}`, true).then(response => { + Utils.apiFetch(`savedata/session/delete?slot=${slotId}&clientSessionId=${clientSessionId}`, true).then(response => { if (response.ok) { loggedInUser.lastSessionSlot = -1; localStorage.removeItem(`sessionData${this.scene.sessionSlotId ? this.scene.sessionSlotId : ""}_${loggedInUser.username}`); @@ -1027,7 +1027,7 @@ export class GameData { return resolve([false, false]); } const sessionData = this.getSessionSaveData(scene); - Utils.apiPost(`savedata/clear?slot=${slotId}&trainerId=${this.trainerId}&secretId=${this.secretId}&clientSessionId=${clientSessionId}`, JSON.stringify(sessionData), undefined, true).then(response => { + Utils.apiPost(`savedata/session/clear?slot=${slotId}&trainerId=${this.trainerId}&secretId=${this.secretId}&clientSessionId=${clientSessionId}`, JSON.stringify(sessionData), undefined, true).then(response => { if (response.ok) { loggedInUser.lastSessionSlot = -1; localStorage.removeItem(`sessionData${this.scene.sessionSlotId ? this.scene.sessionSlotId : ""}_${loggedInUser.username}`); @@ -1184,7 +1184,7 @@ export class GameData { link.remove(); }; if (!bypassLogin && dataType < GameDataType.SETTINGS) { - Utils.apiFetch(`savedata/${dataType === GameDataType.SYSTEM ? "system" : "session"}?clientSessionId=${clientSessionId}${dataType === GameDataType.SESSION ? `&slot=${slotId}` : ""}`, true) + Utils.apiFetch(`savedata/${dataType === GameDataType.SYSTEM ? "system" : "session"}/get?clientSessionId=${clientSessionId}${dataType === GameDataType.SESSION ? `&slot=${slotId}` : ""}`, true) .then(response => response.text()) .then(response => { if (!response.length || response[0] !== "{") { @@ -1264,7 +1264,13 @@ export class GameData { if (!success) { return displayError(`Could not contact the server. Your ${dataName} data could not be imported.`); } - Utils.apiPost(`savedata/update?datatype=${dataType}${dataType === GameDataType.SESSION ? `&slot=${slotId}` : ""}&trainerId=${this.trainerId}&secretId=${this.secretId}&clientSessionId=${clientSessionId}`, dataStr, undefined, true) + let url: string; + if (dataType === GameDataType.SESSION) { + url = `savedata/session/update?slot=${slotId}&trainerId=${this.trainerId}&secretId=${this.secretId}&clientSessionId=${clientSessionId}`; + } else { + url = `savedata/system/update?trainerId=${this.trainerId}&secretId=${this.secretId}&clientSessionId=${clientSessionId}`; + } + Utils.apiPost(url, dataStr, undefined, true) .then(response => response.text()) .then(error => { if (error) {