Add Pokeball modifier when modifier stack is full
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@ -405,6 +405,11 @@ export class CheckSwitchPhase extends BattlePhase {
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return;
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}
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if (!this.scene.getParty().slice(1).filter(p => p.hp).length) {
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super.end();
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return;
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}
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if (this.scene.getPlayerPokemon().getTag(BattleTagType.FRENZY)) {
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super.end();
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return;
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@ -1,7 +1,7 @@
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import Phaser from 'phaser';
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import { Biome } from './biome';
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import UI from './ui/ui';
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import { EncounterPhase, SummonPhase, CommandPhase, NextEncounterPhase, NewBiomeEncounterPhase, SelectBiomePhase, SelectStarterPhase } from './battle-phases';
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import { EncounterPhase, SummonPhase, CommandPhase, NextEncounterPhase, NewBiomeEncounterPhase, SelectBiomePhase, SelectStarterPhase, MessagePhase } from './battle-phases';
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import { PlayerPokemon, EnemyPokemon } from './pokemon';
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import PokemonSpecies, { allSpecies, getPokemonSpecies } from './pokemon-species';
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import * as Utils from './utils';
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@ -18,6 +18,7 @@ import { GameData } from './game-data';
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import StarterSelectUiHandler from './ui/starter-select-ui-handler';
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import { TextStyle, addTextObject } from './text';
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import { Moves } from './move';
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import { getDefaultModifierTypeForTier } from './modifier-type';
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const enableAuto = true;
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export const startingLevel = 5;
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@ -592,15 +593,23 @@ export default class BattleScene extends Phaser.Scene {
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addModifier(modifier: Modifier, virtual?: boolean): Promise<void> {
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return new Promise(resolve => {
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const soundName = modifier.type.soundName;
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if (modifier instanceof PersistentModifier) {
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if ((modifier as PersistentModifier).add(this.modifiers, !!virtual) && !virtual && !this.sound.get('restore'))
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this.sound.play('restore');
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if ((modifier as PersistentModifier).add(this.modifiers, !!virtual)) {
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if (!virtual && !this.sound.get(soundName))
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this.sound.play(soundName);
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} if (!virtual) {
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const defaultModifierType = getDefaultModifierTypeForTier(modifier.type.tier);
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this.addModifier(defaultModifierType.newModifier()).then(() => resolve());
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this.unshiftPhase(new MessagePhase(this, `The stack for this item is full.\n You will receive ${defaultModifierType.name} instead.`, null, true));
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return;
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}
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if (!virtual)
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this.updateModifiers().then(() => resolve());
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} else if (modifier instanceof ConsumableModifier) {
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if (!this.sound.get('restore'))
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this.sound.play('restore');
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if (!this.sound.get(soundName))
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this.sound.play(soundName);
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if (modifier instanceof ConsumablePokemonModifier) {
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for (let p in this.party) {
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@ -27,14 +27,16 @@ export class ModifierType {
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public description: string;
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public iconImage: string;
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public group: string;
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public soundName: string;
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public tier: ModifierTier;
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private newModifierFunc: NewModifierFunc;
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constructor(name: string, description: string, newModifierFunc: NewModifierFunc, iconImage?: string, group?: string,) {
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constructor(name: string, description: string, newModifierFunc: NewModifierFunc, iconImage?: string, group?: string, soundName?: string) {
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this.name = name;
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this.description = description;
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this.iconImage = iconImage || name?.replace(/[ \-]/g, '_')?.toLowerCase();
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this.group = group || '';
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this.soundName = soundName || 'restore';
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this.newModifierFunc = newModifierFunc;
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}
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@ -49,7 +51,8 @@ export class ModifierType {
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class AddPokeballModifierType extends ModifierType {
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constructor(pokeballType: PokeballType, count: integer, iconImage?: string) {
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super(`${count}x ${getPokeballName(pokeballType)}`, `Receive ${getPokeballName(pokeballType)} x${count}`, (_type, _args) => new Modifiers.AddPokeballModifier(this, pokeballType, count), iconImage, 'pb');
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super(`${count}x ${getPokeballName(pokeballType)}`, `Receive ${getPokeballName(pokeballType)} x${count}`,
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(_type, _args) => new Modifiers.AddPokeballModifier(this, pokeballType, count), iconImage, 'pb', 'pb_bounce_1');
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}
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}
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@ -547,8 +550,8 @@ const modifierPool = {
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new WeightedModifierType(new ModifierType('SHINY CHARM', 'Dramatically increases the chance of a wild POKéMON being shiny', (type, _args) => new Modifiers.ShinyRateBoosterModifier(type)), 2)
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].map(m => { m.setTier(ModifierTier.MASTER); return m; }),
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[ModifierTier.LUXURY]: [
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new ExpBoosterModifierType('GOLDEN EXP CHARM', 100),
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new ModifierType(`GOLDEN ${getPokeballName(PokeballType.POKEBALL)}`, 'Adds 1 extra item option at the end of every battle', (type, _args) => new Modifiers.ExtraModifierModifier(type), 'pb_gold')
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new ModifierType(`GOLDEN ${getPokeballName(PokeballType.POKEBALL)}`, 'Adds 1 extra item option at the end of every battle', (type, _args) => new Modifiers.ExtraModifierModifier(type), 'pb_gold', null, 'pb_bounce_1'),
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new ExpBoosterModifierType('GOLDEN EXP CHARM', 100)
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].map(m => { m.setTier(ModifierTier.LUXURY); return m; }),
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};
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@ -582,7 +585,7 @@ export function regenerateModifierPoolThresholds(party: PlayerPokemon[]) {
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})));
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}
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export function getModifierTypeOptionsForWave(waveIndex: integer, count: integer, party: PlayerPokemon[], maxedTypes: ModifierType[]): ModifierTypeOption[] {
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export function getModifierTypeOptionsForWave(waveIndex: integer, count: integer, party: PlayerPokemon[]): ModifierTypeOption[] {
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if (waveIndex % 10 === 0)
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return modifierPool[ModifierTier.LUXURY].map(m => new ModifierTypeOption(m, false));
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const options: ModifierTypeOption[] = [];
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@ -631,6 +634,13 @@ function getNewModifierTypeOption(party: PlayerPokemon[], tier?: ModifierTier, u
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return new ModifierTypeOption(modifierType as ModifierType, upgrade);
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}
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export function getDefaultModifierTypeForTier(tier: ModifierTier): ModifierType {
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let modifierType: ModifierType | WeightedModifierType = modifierPool[tier][0];
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if (modifierType instanceof WeightedModifierType)
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modifierType = (modifierType as WeightedModifierType).modifierType;
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return modifierType;
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}
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export class ModifierTypeOption {
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public type: ModifierType;
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public upgraded: boolean;
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@ -72,10 +72,8 @@ export abstract class PersistentModifier extends Modifier {
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add(modifiers: PersistentModifier[], virtual: boolean): boolean {
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for (let modifier of modifiers) {
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if (this.match(modifier)) {
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modifier.incrementStack(virtual);
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return true;
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}
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if (this.match(modifier))
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return modifier.incrementStack(virtual);
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}
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if (virtual) {
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@ -88,13 +86,16 @@ export abstract class PersistentModifier extends Modifier {
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abstract clone(): PersistentModifier;
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incrementStack(virtual: boolean): void {
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incrementStack(virtual: boolean): boolean {
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if (this.getStackCount() < this.getMaxStackCount()) {
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if (!virtual)
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this.stackCount++;
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else
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this.virtualStackCount++;
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return true;
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}
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return false;
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}
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getStackCount(): integer {
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