From 5cded35e364d4b08751c4bd07fb71d3efe34bb66 Mon Sep 17 00:00:00 2001 From: Felix Staud Date: Tue, 16 Jul 2024 17:04:29 -0700 Subject: [PATCH] minor changes to encounterTestUtils.ts --- src/test/mystery-encounter/encounterTestUtils.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/test/mystery-encounter/encounterTestUtils.ts b/src/test/mystery-encounter/encounterTestUtils.ts index 246c763690a..10fa9e7c648 100644 --- a/src/test/mystery-encounter/encounterTestUtils.ts +++ b/src/test/mystery-encounter/encounterTestUtils.ts @@ -23,7 +23,7 @@ export async function runSelectMysteryEncounterOption(game: GameManager, optionN // select the desired option game.onNextPrompt("MysteryEncounterPhase", Mode.MYSTERY_ENCOUNTER, () => { const uiHandler = game.scene.ui.getHandler(); - uiHandler.unblockInput(); + uiHandler.unblockInput(); // input are blocked by 1s to prevent accidental input. Tests need to handle that switch (optionNo) { case 1: