[Feature] Refactored Game Settings UI navigation menu and sorting (#1860)
* Refactored settings UI menu options and added the battle style setting * Removed the new Battle Style setting. It will be added in a seperate PR. * Fixed typo and spacing
This commit is contained in:
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@ -146,8 +146,8 @@ body {
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margin-left: 10%;
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}
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#touchControls:not([data-ui-mode='STARTER_SELECT']):not([data-ui-mode='SETTINGS']):not([data-ui-mode='SETTINGS_ACCESSIBILITY']):not([data-ui-mode='SETTINGS_GAMEPAD']):not([data-ui-mode='SETTINGS_KEYBOARD']) #apad .apadRectBtnContainer > .apadSqBtn:not(.apadBattle),
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#touchControls:not([data-ui-mode='STARTER_SELECT']):not([data-ui-mode='SETTINGS']):not([data-ui-mode='SETTINGS_ACCESSIBILITY']):not([data-ui-mode='SETTINGS_GAMEPAD']):not([data-ui-mode='SETTINGS_KEYBOARD']) #apad .apadSqBtnContainer > .apadSqBtn:not(.apadBattle)
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#touchControls:not([data-ui-mode='STARTER_SELECT']):not([data-ui-mode='SETTINGS']):not([data-ui-mode='SETTINGS_DISPLAY']):not([data-ui-mode='SETTINGS_AUDIO']):not([data-ui-mode='SETTINGS_GAMEPAD']):not([data-ui-mode='SETTINGS_KEYBOARD']) #apad .apadRectBtnContainer > .apadSqBtn,
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#touchControls:not([data-ui-mode='STARTER_SELECT']):not([data-ui-mode='SETTINGS']):not([data-ui-mode='SETTINGS_DISPLAY']):not([data-ui-mode='SETTINGS_AUDIO']):not([data-ui-mode='SETTINGS_GAMEPAD']):not([data-ui-mode='SETTINGS_KEYBOARD']) #apad .apadSqBtnContainer
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{
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display: none;
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}
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@ -19,7 +19,8 @@ const AUTO_DISABLED = ["Auto", "Disabled"];
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*/
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export enum SettingType {
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GENERAL,
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ACCESSIBILITY
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DISPLAY,
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AUDIO
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}
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export interface Setting {
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@ -37,34 +38,34 @@ export interface Setting {
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*/
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export const SettingKeys = {
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Game_Speed: "GAME_SPEED",
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Master_Volume: "MASTER_VOLUME",
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BGM_Volume: "BGM_VOLUME",
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SE_Volume: "SE_VOLUME",
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HP_Bar_Speed: "HP_BAR_SPEED",
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EXP_Gains_Speed: "EXP_GAINS_SPEED",
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EXP_Party_Display: "EXP_PARTY_DISPLAY",
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Skip_Seen_Dialogues: "SKIP_SEEN_DIALOGUES",
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Enable_Retries: "ENABLE_RETRIES",
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Tutorials: "TUTORIALS",
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Touch_Controls: "TOUCH_CONTROLS",
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Vibration: "VIBRATION",
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Language: "LANGUAGE",
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Damage_Numbers: "DAMAGE_NUMBERS",
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UI_Theme: "UI_THEME",
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Window_Type: "WINDOW_TYPE",
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Tutorials: "TUTORIALS",
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Move_Info: "MOVE_INFO",
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Enable_Retries: "ENABLE_RETRIES",
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Skip_Seen_Dialogues: "SKIP_SEEN_DIALOGUES",
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Money_Format: "MONEY_FORMAT",
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Damage_Numbers: "DAMAGE_NUMBERS",
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Move_Animations: "MOVE_ANIMATIONS",
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Show_Stats_on_Level_Up: "SHOW_LEVEL_UP_STATS",
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Candy_Upgrade_Notification: "CANDY_UPGRADE_NOTIFICATION",
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Candy_Upgrade_Display: "CANDY_UPGRADE_DISPLAY",
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Money_Format: "MONEY_FORMAT",
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Sprite_Set: "SPRITE_SET",
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Move_Animations: "MOVE_ANIMATIONS",
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Move_Info: "MOVE_INFO",
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Show_Moveset_Flyout: "SHOW_MOVESET_FLYOUT",
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Show_Arena_Flyout: "SHOW_ARENA_FLYOUT",
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Show_Time_Of_Day_Widget: "SHOW_TIME_OF_DAY_WIDGET",
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Time_Of_Day_Animation: "TIME_OF_DAY_ANIMATION",
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Show_Stats_on_Level_Up: "SHOW_LEVEL_UP_STATS",
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EXP_Gains_Speed: "EXP_GAINS_SPEED",
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EXP_Party_Display: "EXP_PARTY_DISPLAY",
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HP_Bar_Speed: "HP_BAR_SPEED",
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Sprite_Set: "SPRITE_SET",
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Fusion_Palette_Swaps: "FUSION_PALETTE_SWAPS",
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Player_Gender: "PLAYER_GENDER",
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Touch_Controls: "TOUCH_CONTROLS",
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Vibration: "VIBRATION"
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Master_Volume: "MASTER_VOLUME",
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BGM_Volume: "BGM_VOLUME",
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SE_Volume: "SE_VOLUME"
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};
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/**
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@ -79,155 +80,10 @@ export const Setting: Array<Setting> = [
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type: SettingType.GENERAL
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},
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{
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key: SettingKeys.Master_Volume,
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label: "Master Volume",
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options: VOLUME_OPTIONS,
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default: 5,
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type: SettingType.GENERAL
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},
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{
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key: SettingKeys.BGM_Volume,
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label: "BGM Volume",
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options: VOLUME_OPTIONS,
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default: 10,
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type: SettingType.GENERAL
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},
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{
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key: SettingKeys.SE_Volume,
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label: "SE Volume",
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options: VOLUME_OPTIONS,
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default: 10,
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type: SettingType.GENERAL
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},
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{
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key: SettingKeys.Language,
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label: "Language",
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options: ["English", "Change"],
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key: SettingKeys.HP_Bar_Speed,
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label: "HP Bar Speed",
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options: ["Normal", "Fast", "Faster", "Skip"],
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default: 0,
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type: SettingType.GENERAL,
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requireReload: true
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},
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{
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key: SettingKeys.Damage_Numbers,
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label: "Damage Numbers",
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options: ["Off", "Simple", "Fancy"],
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default: 0,
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type: SettingType.GENERAL
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},
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{
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key: SettingKeys.UI_Theme,
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label: "UI Theme",
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options: ["Default", "Legacy"],
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default: 0,
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type: SettingType.GENERAL,
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requireReload: true
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},
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{
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key: SettingKeys.Window_Type,
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label: "Window Type",
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options: new Array(5).fill(null).map((_, i) => (i + 1).toString()),
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default: 0,
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type: SettingType.GENERAL
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},
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{
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key: SettingKeys.Tutorials,
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label: "Tutorials",
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options: OFF_ON,
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default: 1,
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type: SettingType.GENERAL
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},
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{
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key: SettingKeys.Move_Info,
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label: "Move Info",
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options: OFF_ON,
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default: 1,
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type: SettingType.ACCESSIBILITY
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},
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{
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key: SettingKeys.Enable_Retries,
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label: "Enable Retries",
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options: OFF_ON,
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default: 0,
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type: SettingType.ACCESSIBILITY
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},
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{
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key: SettingKeys.Skip_Seen_Dialogues,
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label: "Skip Seen Dialogues",
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options: OFF_ON,
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default: 0,
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type: SettingType.GENERAL
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},
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{
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key: SettingKeys.Candy_Upgrade_Notification,
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label: "Candy Upgrade Notification",
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options: ["Off", "Passives Only", "On"],
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default: 0,
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type: SettingType.ACCESSIBILITY
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},
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{
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key: SettingKeys.Candy_Upgrade_Display,
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label: "Candy Upgrade Display",
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options: ["Icon", "Animation"],
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default: 0,
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type: SettingType.ACCESSIBILITY,
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requireReload: true
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},
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{
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key: SettingKeys.Money_Format,
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label: "Money Format",
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options: ["Normal", "Abbreviated"],
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default: 0,
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type: SettingType.ACCESSIBILITY
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},
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{
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key: SettingKeys.Sprite_Set,
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label: "Sprite Set",
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options: ["Consistent", "Mixed Animated"],
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default: 0,
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type: SettingType.GENERAL,
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requireReload: true
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},
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{
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key: SettingKeys.Move_Animations,
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label: "Move Animations",
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options: OFF_ON,
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default: 1,
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type: SettingType.GENERAL
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},
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{
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key: SettingKeys.Show_Moveset_Flyout,
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label: "Show Moveset Flyout",
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options: OFF_ON,
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default: 1,
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type: SettingType.ACCESSIBILITY
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},
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{
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key: SettingKeys.Show_Arena_Flyout,
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label: "Show Battle Effects Flyout",
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options: OFF_ON,
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default: 1,
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type: SettingType.ACCESSIBILITY
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},
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{
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key: SettingKeys.Show_Time_Of_Day_Widget,
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label: "Show Time of Day Widget",
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options: OFF_ON,
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default: 1,
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type: SettingType.ACCESSIBILITY,
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requireReload: true,
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},
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{
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key: SettingKeys.Time_Of_Day_Animation,
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label: "Time of Day Animation",
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options: ["Bounce", "Back"],
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default: 0,
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type: SettingType.ACCESSIBILITY
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},
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{
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key: SettingKeys.Show_Stats_on_Level_Up,
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label: "Show Stats on Level Up",
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options: OFF_ON,
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default: 1,
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type: SettingType.GENERAL
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},
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{
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@ -245,26 +101,26 @@ export const Setting: Array<Setting> = [
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type: SettingType.GENERAL
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},
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{
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key: SettingKeys.HP_Bar_Speed,
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label: "HP Bar Speed",
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options: ["Normal", "Fast", "Faster", "Skip"],
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key: SettingKeys.Skip_Seen_Dialogues,
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label: "Skip Seen Dialogues",
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options: OFF_ON,
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default: 0,
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type: SettingType.GENERAL
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},
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{
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key: SettingKeys.Fusion_Palette_Swaps,
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label: "Fusion Palette Swaps",
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key: SettingKeys.Enable_Retries,
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label: "Enable Retries",
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options: OFF_ON,
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default: 0,
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type: SettingType.GENERAL
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},
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{
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key: SettingKeys.Tutorials,
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label: "Tutorials",
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options: OFF_ON,
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default: 1,
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type: SettingType.GENERAL
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},
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{
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key: SettingKeys.Player_Gender,
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label: "Player Gender",
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options: ["Boy", "Girl"],
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default: 0,
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type: SettingType.GENERAL
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},
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{
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key: SettingKeys.Touch_Controls,
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label: "Touch Controls",
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@ -278,6 +134,151 @@ export const Setting: Array<Setting> = [
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options: AUTO_DISABLED,
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default: 0,
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type: SettingType.GENERAL
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},
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{
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key: SettingKeys.Language,
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label: "Language",
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options: ["English", "Change"],
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default: 0,
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type: SettingType.DISPLAY,
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requireReload: true
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},
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{
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key: SettingKeys.UI_Theme,
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label: "UI Theme",
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options: ["Default", "Legacy"],
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default: 0,
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type: SettingType.DISPLAY,
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requireReload: true
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},
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{
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key: SettingKeys.Window_Type,
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label: "Window Type",
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options: new Array(5).fill(null).map((_, i) => (i + 1).toString()),
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default: 0,
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type: SettingType.DISPLAY
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},
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{
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key: SettingKeys.Money_Format,
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label: "Money Format",
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options: ["Normal", "Abbreviated"],
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default: 0,
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type: SettingType.DISPLAY
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},
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{
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key: SettingKeys.Damage_Numbers,
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label: "Damage Numbers",
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options: ["Off", "Simple", "Fancy"],
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default: 0,
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type: SettingType.DISPLAY
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},
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{
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key: SettingKeys.Move_Animations,
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label: "Move Animations",
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options: OFF_ON,
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default: 1,
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type: SettingType.DISPLAY
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},
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{
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key: SettingKeys.Show_Stats_on_Level_Up,
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label: "Show Stats on Level Up",
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options: OFF_ON,
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default: 1,
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type: SettingType.DISPLAY
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},
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{
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key: SettingKeys.Candy_Upgrade_Notification,
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label: "Candy Upgrade Notification",
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options: ["Off", "Passives Only", "On"],
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default: 0,
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type: SettingType.DISPLAY
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},
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{
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key: SettingKeys.Candy_Upgrade_Display,
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label: "Candy Upgrade Display",
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options: ["Icon", "Animation"],
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default: 0,
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type: SettingType.DISPLAY,
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requireReload: true
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},
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{
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key: SettingKeys.Move_Info,
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label: "Move Info",
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options: OFF_ON,
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default: 1,
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type: SettingType.DISPLAY
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},
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{
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key: SettingKeys.Show_Moveset_Flyout,
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label: "Show Moveset Flyout",
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options: OFF_ON,
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default: 1,
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type: SettingType.DISPLAY
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},
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{
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key: SettingKeys.Show_Arena_Flyout,
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label: "Show Battle Effects Flyout",
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options: OFF_ON,
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default: 1,
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type: SettingType.DISPLAY
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},
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{
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key: SettingKeys.Show_Time_Of_Day_Widget,
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label: "Show Time of Day Widget",
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options: OFF_ON,
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default: 1,
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type: SettingType.DISPLAY,
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requireReload: true,
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},
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{
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key: SettingKeys.Time_Of_Day_Animation,
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label: "Time of Day Animation",
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options: ["Bounce", "Back"],
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default: 0,
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type: SettingType.DISPLAY
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},
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{
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key: SettingKeys.Sprite_Set,
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label: "Sprite Set",
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options: ["Consistent", "Mixed Animated"],
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default: 0,
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type: SettingType.DISPLAY,
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requireReload: true
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},
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{
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key: SettingKeys.Fusion_Palette_Swaps,
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label: "Fusion Palette Swaps",
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options: OFF_ON,
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default: 1,
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type: SettingType.DISPLAY
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},
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{
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key: SettingKeys.Player_Gender,
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label: "Player Gender",
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options: ["Boy", "Girl"],
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default: 0,
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type: SettingType.DISPLAY
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},
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{
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key: SettingKeys.Master_Volume,
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label: "Master Volume",
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options: VOLUME_OPTIONS,
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default: 5,
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type: SettingType.AUDIO
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},
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{
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key: SettingKeys.BGM_Volume,
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label: "BGM Volume",
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options: VOLUME_OPTIONS,
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default: 10,
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type: SettingType.AUDIO
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},
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{
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key: SettingKeys.SE_Volume,
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label: "SE Volume",
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options: VOLUME_OPTIONS,
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default: 10,
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type: SettingType.AUDIO
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}
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];
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@ -9,7 +9,8 @@ import {Button} from "./enums/buttons";
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import SettingsGamepadUiHandler from "./ui/settings/settings-gamepad-ui-handler";
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import SettingsKeyboardUiHandler from "#app/ui/settings/settings-keyboard-ui-handler";
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import BattleScene from "./battle-scene";
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import SettingsAccessibilityUiHandler from "./ui/settings/settings-accessiblity-ui-handler";
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import SettingsDisplayUiHandler from "./ui/settings/settings-display-ui-handler";
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import SettingsAudioUiHandler from "./ui/settings/settings-audio-ui-handler";
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type ActionKeys = Record<Button, () => void>;
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@ -169,7 +170,7 @@ export class UiInputs {
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}
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buttonCycleOption(button: Button): void {
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const whitelist = [StarterSelectUiHandler, SettingsUiHandler, SettingsAccessibilityUiHandler, SettingsGamepadUiHandler, SettingsKeyboardUiHandler];
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const whitelist = [StarterSelectUiHandler, SettingsUiHandler, SettingsDisplayUiHandler, SettingsAudioUiHandler, SettingsGamepadUiHandler, SettingsKeyboardUiHandler];
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const uiHandler = this.scene.ui?.getHandler();
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if (whitelist.some(handler => uiHandler instanceof handler)) {
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this.scene.ui.processInput(button);
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@ -27,11 +27,12 @@ export class NavigationManager {
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constructor() {
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this.modes = [
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Mode.SETTINGS,
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Mode.SETTINGS_ACCESSIBILITY,
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Mode.SETTINGS_DISPLAY,
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Mode.SETTINGS_AUDIO,
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Mode.SETTINGS_GAMEPAD,
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Mode.SETTINGS_KEYBOARD,
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];
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this.labels = ["General", "Accessibility", "Gamepad", "Keyboard"];
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this.labels = ["General", "Display", "Audio", "Gamepad", "Keyboard"];
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}
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public reset() {
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|
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@ -4,7 +4,7 @@ import { Mode } from "../ui";
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import AbstractSettingsUiHandler from "./abstract-settings-ui-handler";
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import { Setting, SettingType } from "#app/system/settings/settings";
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export default class SettingsAccessibilityUiHandler extends AbstractSettingsUiHandler {
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export default class SettingsAudioUiHandler extends AbstractSettingsUiHandler {
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/**
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* Creates an instance of SettingsGamepadUiHandler.
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*
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@ -13,8 +13,8 @@ export default class SettingsAccessibilityUiHandler extends AbstractSettingsUiHa
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*/
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constructor(scene: BattleScene, mode?: Mode) {
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super(scene, mode);
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this.title = "Accessibility";
|
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this.settings = Setting.filter(s => s.type === SettingType.ACCESSIBILITY);
|
||||
this.title = "Audio";
|
||||
this.settings = Setting.filter(s => s.type === SettingType.AUDIO);
|
||||
this.localStorageKey = "settings";
|
||||
}
|
||||
}
|
|
@ -0,0 +1,20 @@
|
|||
import BattleScene from "../../battle-scene";
|
||||
import { Mode } from "../ui";
|
||||
"#app/inputs-controller.js";
|
||||
import AbstractSettingsUiHandler from "./abstract-settings-ui-handler";
|
||||
import { Setting, SettingType } from "#app/system/settings/settings";
|
||||
|
||||
export default class SettingsDisplayUiHandler extends AbstractSettingsUiHandler {
|
||||
/**
|
||||
* Creates an instance of SettingsGamepadUiHandler.
|
||||
*
|
||||
* @param scene - The BattleScene instance.
|
||||
* @param mode - The UI mode, optional.
|
||||
*/
|
||||
constructor(scene: BattleScene, mode?: Mode) {
|
||||
super(scene, mode);
|
||||
this.title = "Display";
|
||||
this.settings = Setting.filter(s => s.type === SettingType.DISPLAY);
|
||||
this.localStorageKey = "settings";
|
||||
}
|
||||
}
|
12
src/ui/ui.ts
12
src/ui/ui.ts
|
@ -42,7 +42,8 @@ import { PlayerGender } from "#app/data/enums/player-gender";
|
|||
import GamepadBindingUiHandler from "./settings/gamepad-binding-ui-handler";
|
||||
import SettingsKeyboardUiHandler from "#app/ui/settings/settings-keyboard-ui-handler";
|
||||
import KeyboardBindingUiHandler from "#app/ui/settings/keyboard-binding-ui-handler";
|
||||
import SettingsAccessibilityUiHandler from "./settings/settings-accessiblity-ui-handler";
|
||||
import SettingsDisplayUiHandler from "./settings/settings-display-ui-handler";
|
||||
import SettingsAudioUiHandler from "./settings/settings-audio-ui-handler";
|
||||
|
||||
export enum Mode {
|
||||
MESSAGE,
|
||||
|
@ -63,7 +64,8 @@ export enum Mode {
|
|||
MENU,
|
||||
MENU_OPTION_SELECT,
|
||||
SETTINGS,
|
||||
SETTINGS_ACCESSIBILITY,
|
||||
SETTINGS_DISPLAY,
|
||||
SETTINGS_AUDIO,
|
||||
SETTINGS_GAMEPAD,
|
||||
GAMEPAD_BINDING,
|
||||
SETTINGS_KEYBOARD,
|
||||
|
@ -101,7 +103,8 @@ const noTransitionModes = [
|
|||
Mode.GAMEPAD_BINDING,
|
||||
Mode.KEYBOARD_BINDING,
|
||||
Mode.SETTINGS,
|
||||
Mode.SETTINGS_ACCESSIBILITY,
|
||||
Mode.SETTINGS_AUDIO,
|
||||
Mode.SETTINGS_DISPLAY,
|
||||
Mode.SETTINGS_GAMEPAD,
|
||||
Mode.SETTINGS_KEYBOARD,
|
||||
Mode.ACHIEVEMENTS,
|
||||
|
@ -154,7 +157,8 @@ export default class UI extends Phaser.GameObjects.Container {
|
|||
new MenuUiHandler(scene),
|
||||
new OptionSelectUiHandler(scene, Mode.MENU_OPTION_SELECT),
|
||||
new SettingsUiHandler(scene),
|
||||
new SettingsAccessibilityUiHandler(scene),
|
||||
new SettingsDisplayUiHandler(scene),
|
||||
new SettingsAudioUiHandler(scene),
|
||||
new SettingsGamepadUiHandler(scene),
|
||||
new GamepadBindingUiHandler(scene),
|
||||
new SettingsKeyboardUiHandler(scene),
|
||||
|
|
Loading…
Reference in New Issue