apply game.override.starterSpecies
This commit is contained in:
parent
f8e6230a14
commit
5a173df24d
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@ -31,7 +31,7 @@ describe("Abilities - Dry Skin", () => {
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game.override.enemyMoveset(SPLASH_ONLY);
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game.override.enemyMoveset(SPLASH_ONLY);
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game.override.enemySpecies(Species.CHARMANDER);
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game.override.enemySpecies(Species.CHARMANDER);
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vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.UNNERVE);
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vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.UNNERVE);
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vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.CHANDELURE);
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game.override.starterSpecies(Species.CHANDELURE);
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});
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});
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it("during sunlight, lose 1/8 of maximum health at the end of each turn", async () => {
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it("during sunlight, lose 1/8 of maximum health at the end of each turn", async () => {
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@ -27,7 +27,7 @@ describe("Abilities - Quick Draw", () => {
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game = new GameManager(phaserGame);
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game = new GameManager(phaserGame);
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game.override.battleType("single");
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game.override.battleType("single");
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vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
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game.override.starterSpecies(Species.MAGIKARP);
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vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.QUICK_DRAW);
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vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.QUICK_DRAW);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.TAIL_WHIP]);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.TAIL_WHIP]);
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@ -32,7 +32,7 @@ describe("Abilities - Sturdy", () => {
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game = new GameManager(phaserGame);
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game = new GameManager(phaserGame);
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game.override.battleType("single");
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game.override.battleType("single");
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vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.LUCARIO);
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game.override.starterSpecies(Species.LUCARIO);
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vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
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vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.CLOSE_COMBAT, Moves.FISSURE]);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.CLOSE_COMBAT, Moves.FISSURE]);
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@ -27,7 +27,7 @@ describe("Abilities - Unseen Fist", () => {
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beforeEach(() => {
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game = new GameManager(phaserGame);
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game.override.battleType("single");
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game.override.battleType("single");
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vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.URSHIFU);
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game.override.starterSpecies(Species.URSHIFU);
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game.override.enemySpecies(Species.SNORLAX);
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game.override.enemySpecies(Species.SNORLAX);
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game.override.enemyMoveset([Moves.PROTECT, Moves.PROTECT, Moves.PROTECT, Moves.PROTECT]);
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game.override.enemyMoveset([Moves.PROTECT, Moves.PROTECT, Moves.PROTECT, Moves.PROTECT]);
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vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
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vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
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@ -103,10 +103,10 @@ describe("RibbonAchv", () => {
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});
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});
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beforeEach(() => {
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beforeEach(() => {
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vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(0);
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vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(0);
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vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(0);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([]);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([]);
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game = new GameManager(phaserGame);
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game = new GameManager(phaserGame);
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game.override.starterSpecies(0);
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game.override.enemyMoveset([]);
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game.override.enemyMoveset([]);
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game.override.enemySpecies(0);
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game.override.enemySpecies(0);
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game.override.startingWave(0);
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game.override.startingWave(0);
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@ -90,7 +90,7 @@ describe("Test Battle Phase", () => {
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}, 20000);
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}, 20000);
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it("do attack wave 3 - single battle - regular - OHKO", async() => {
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it("do attack wave 3 - single battle - regular - OHKO", async() => {
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vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MEWTWO);
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game.override.starterSpecies(Species.MEWTWO);
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game.override.enemySpecies(Species.RATTATA);
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game.override.enemySpecies(Species.RATTATA);
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vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
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vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
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game.override
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game.override
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@ -111,7 +111,7 @@ describe("Test Battle Phase", () => {
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}, 20000);
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}, 20000);
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it("do attack wave 3 - single battle - regular - NO OHKO with opponent using non damage attack", async() => {
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it("do attack wave 3 - single battle - regular - NO OHKO with opponent using non damage attack", async() => {
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vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MEWTWO);
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game.override.starterSpecies(Species.MEWTWO);
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game.override.enemySpecies(Species.RATTATA);
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game.override.enemySpecies(Species.RATTATA);
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vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(5);
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vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(5);
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game.override.startingWave(3);
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game.override.startingWave(3);
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@ -262,7 +262,7 @@ describe("Test Battle Phase", () => {
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it("kill opponent pokemon", async() => {
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it("kill opponent pokemon", async() => {
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const moveToUse = Moves.SPLASH;
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const moveToUse = Moves.SPLASH;
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game.override.battleType("single");
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game.override.battleType("single");
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vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MEWTWO);
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game.override.starterSpecies(Species.MEWTWO);
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game.override.enemySpecies(Species.RATTATA);
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game.override.enemySpecies(Species.RATTATA);
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game.override.enemyAbility(Abilities.HYDRATION);
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game.override.enemyAbility(Abilities.HYDRATION);
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vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE);
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vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE);
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@ -291,7 +291,7 @@ describe("Test Battle Phase", () => {
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it("to next turn", async() => {
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it("to next turn", async() => {
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const moveToUse = Moves.SPLASH;
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const moveToUse = Moves.SPLASH;
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game.override.battleType("single");
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game.override.battleType("single");
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vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MEWTWO);
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game.override.starterSpecies(Species.MEWTWO);
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game.override.enemySpecies(Species.RATTATA);
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game.override.enemySpecies(Species.RATTATA);
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game.override.enemyAbility(Abilities.HYDRATION);
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game.override.enemyAbility(Abilities.HYDRATION);
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vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE);
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vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE);
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@ -309,7 +309,7 @@ describe("Test Battle Phase", () => {
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it("to next wave with pokemon killed, single", async() => {
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it("to next wave with pokemon killed, single", async() => {
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const moveToUse = Moves.SPLASH;
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const moveToUse = Moves.SPLASH;
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game.override.battleType("single");
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game.override.battleType("single");
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vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MEWTWO);
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game.override.starterSpecies(Species.MEWTWO);
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game.override.enemySpecies(Species.RATTATA);
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game.override.enemySpecies(Species.RATTATA);
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game.override.enemyAbility(Abilities.HYDRATION);
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game.override.enemyAbility(Abilities.HYDRATION);
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vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE);
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vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE);
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@ -26,7 +26,7 @@ describe("Test Battle Phase", () => {
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game.override
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game.override
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.battleType("single")
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.battleType("single")
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.startingWave(3);
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.startingWave(3);
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vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MEWTWO);
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game.override.starterSpecies(Species.MEWTWO);
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game.override.enemySpecies(Species.RATTATA);
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game.override.enemySpecies(Species.RATTATA);
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game.override.enemyAbility(Abilities.HYDRATION);
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game.override.enemyAbility(Abilities.HYDRATION);
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vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE);
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vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE);
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@ -38,7 +38,7 @@ describe("Moves - Dragon Rage", () => {
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game.override.battleType("single");
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game.override.battleType("single");
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vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
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game.override.starterSpecies(Species.SNORLAX);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.DRAGON_RAGE]);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.DRAGON_RAGE]);
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vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
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vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
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vi.spyOn(Overrides, "PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
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vi.spyOn(Overrides, "PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
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@ -33,7 +33,7 @@ describe("Moves - Fissure", () => {
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game.override.battleType("single");
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game.override.battleType("single");
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vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
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game.override.starterSpecies(Species.SNORLAX);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.FISSURE]);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.FISSURE]);
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vi.spyOn(Overrides, "PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
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vi.spyOn(Overrides, "PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
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vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
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vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
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@ -33,7 +33,7 @@ describe("Moves - Follow Me", () => {
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beforeEach(() => {
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game = new GameManager(phaserGame);
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game.override.battleType("double");
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game.override.battleType("double");
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vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.AMOONGUSS);
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game.override.starterSpecies(Species.AMOONGUSS);
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game.override.enemySpecies(Species.SNORLAX);
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game.override.enemySpecies(Species.SNORLAX);
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vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
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vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
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vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
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vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
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@ -31,7 +31,7 @@ describe("Moves - Glaive Rush", () => {
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game.override.enemySpecies(Species.MAGIKARP);
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game.override.enemySpecies(Species.MAGIKARP);
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game.override.enemyAbility(Abilities.BALL_FETCH);
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game.override.enemyAbility(Abilities.BALL_FETCH);
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game.override.enemyMoveset(Array(4).fill(Moves.GLAIVE_RUSH));
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game.override.enemyMoveset(Array(4).fill(Moves.GLAIVE_RUSH));
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vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.KLINK);
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game.override.starterSpecies(Species.KLINK);
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vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.UNNERVE);
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vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.UNNERVE);
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vi.spyOn(Overrides, "PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.FUR_COAT);
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vi.spyOn(Overrides, "PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.FUR_COAT);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SHADOW_SNEAK, Moves.AVALANCHE, Moves.SPLASH, Moves.GLAIVE_RUSH]);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SHADOW_SNEAK, Moves.AVALANCHE, Moves.SPLASH, Moves.GLAIVE_RUSH]);
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@ -111,7 +111,7 @@ describe("Moves - Glaive Rush", () => {
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it("secondary effects are removed upon switching", async() => {
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it("secondary effects are removed upon switching", async() => {
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game.override.enemyMoveset(Array(4).fill(Moves.SHADOW_SNEAK));
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game.override.enemyMoveset(Array(4).fill(Moves.SHADOW_SNEAK));
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vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(0);
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game.override.starterSpecies(0);
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await game.startBattle([Species.KLINK, Species.FEEBAS]);
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await game.startBattle([Species.KLINK, Species.FEEBAS]);
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const player = game.scene.getPlayerPokemon();
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const player = game.scene.getPlayerPokemon();
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const enemy = game.scene.getEnemyPokemon();
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const enemy = game.scene.getEnemyPokemon();
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@ -24,7 +24,7 @@ describe("Moves - Magnet Rise", () => {
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game = new GameManager(phaserGame);
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game = new GameManager(phaserGame);
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const moveToUse = Moves.MAGNET_RISE;
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const moveToUse = Moves.MAGNET_RISE;
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game.override.battleType("single");
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game.override.battleType("single");
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vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGNEZONE);
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game.override.starterSpecies(Species.MAGNEZONE);
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game.override.enemySpecies(Species.RATTATA);
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game.override.enemySpecies(Species.RATTATA);
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game.override.enemyMoveset([Moves.DRILL_RUN, Moves.DRILL_RUN, Moves.DRILL_RUN, Moves.DRILL_RUN]);
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game.override.enemyMoveset([Moves.DRILL_RUN, Moves.DRILL_RUN, Moves.DRILL_RUN, Moves.DRILL_RUN]);
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vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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@ -31,7 +31,7 @@ describe("Moves - Purify", () => {
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game = new GameManager(phaserGame);
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game = new GameManager(phaserGame);
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game.override.battleType("single");
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game.override.battleType("single");
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vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.PYUKUMUKU);
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game.override.starterSpecies(Species.PYUKUMUKU);
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vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(10);
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vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(10);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.PURIFY, Moves.SIZZLY_SLIDE]);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.PURIFY, Moves.SIZZLY_SLIDE]);
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@ -32,7 +32,7 @@ describe("Moves - Rage Powder", () => {
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beforeEach(() => {
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game = new GameManager(phaserGame);
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game.override.battleType("double");
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game.override.battleType("double");
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vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.AMOONGUSS);
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game.override.starterSpecies(Species.AMOONGUSS);
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game.override.enemySpecies(Species.SNORLAX);
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game.override.enemySpecies(Species.SNORLAX);
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vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
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vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
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vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
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vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
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@ -28,7 +28,7 @@ describe("Moves - Rollout", () => {
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game = new GameManager(phaserGame);
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game = new GameManager(phaserGame);
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vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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game.override.battleType("single");
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game.override.battleType("single");
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vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
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game.override.starterSpecies(Species.RATTATA);
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vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
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vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
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game.override.enemySpecies(Species.BIDOOF);
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game.override.enemySpecies(Species.BIDOOF);
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game.override.enemyAbility(Abilities.NONE);
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game.override.enemyAbility(Abilities.NONE);
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@ -32,7 +32,7 @@ describe("Moves - Spotlight", () => {
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beforeEach(() => {
|
beforeEach(() => {
|
||||||
game = new GameManager(phaserGame);
|
game = new GameManager(phaserGame);
|
||||||
game.override.battleType("double");
|
game.override.battleType("double");
|
||||||
vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.AMOONGUSS);
|
game.override.starterSpecies(Species.AMOONGUSS);
|
||||||
game.override.enemySpecies(Species.SNORLAX);
|
game.override.enemySpecies(Species.SNORLAX);
|
||||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||||
|
|
|
@ -32,7 +32,7 @@ describe("Moves - Tidy Up", () => {
|
||||||
game.override.enemySpecies(Species.MAGIKARP);
|
game.override.enemySpecies(Species.MAGIKARP);
|
||||||
game.override.enemyAbility(Abilities.BALL_FETCH);
|
game.override.enemyAbility(Abilities.BALL_FETCH);
|
||||||
game.override.enemyMoveset(SPLASH_ONLY);
|
game.override.enemyMoveset(SPLASH_ONLY);
|
||||||
vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.FEEBAS);
|
game.override.starterSpecies(Species.FEEBAS);
|
||||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TIDY_UP]);
|
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TIDY_UP]);
|
||||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(50);
|
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(50);
|
||||||
|
|
Loading…
Reference in New Issue