[Test] Fix Chilly Reception Test Ability Overrides (#5543)

* Fix ability overrides

* Remove extraneous resets
This commit is contained in:
Dean 2025-03-19 16:25:14 -07:00 committed by GitHub
parent 3f887988a6
commit 585f040057
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
1 changed files with 2 additions and 4 deletions

View File

@ -27,8 +27,8 @@ describe("Moves - Chilly Reception", () => {
.battleType("single")
.moveset([Moves.CHILLY_RECEPTION, Moves.SNOWSCAPE])
.enemyMoveset(Array(4).fill(Moves.SPLASH))
.enemyAbility(Abilities.NONE)
.ability(Abilities.NONE);
.enemyAbility(Abilities.BALL_FETCH)
.ability(Abilities.BALL_FETCH);
});
it("should still change the weather if user can't switch out", async () => {
@ -72,7 +72,6 @@ describe("Moves - Chilly Reception", () => {
game.override
.battleType("single")
.enemyMoveset([Moves.CHILLY_RECEPTION, Moves.TACKLE])
.enemyAbility(Abilities.NONE)
.moveset(Array(4).fill(Moves.SPLASH));
await game.classicMode.startBattle([Species.SLOWKING, Species.MEOWTH]);
@ -89,7 +88,6 @@ describe("Moves - Chilly Reception", () => {
.battleType("single")
.startingWave(8)
.enemyMoveset(Array(4).fill(Moves.CHILLY_RECEPTION))
.enemyAbility(Abilities.NONE)
.enemySpecies(Species.MAGIKARP)
.moveset([Moves.SPLASH, Moves.THUNDERBOLT]);