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MoveTarget.ALL_NEAR_OTHERS) { - power.value /= 2; - } - applyMoveAttrs(VariablePowerAttr, source, target, this, power); source.scene.applyModifiers(PokemonMultiHitModifier, source.isPlayer(), source, new Utils.IntegerHolder(0), power); @@ -6956,6 +6952,7 @@ export function initMoves() { .makesContact(false), new AttackMove(Moves.EARTHQUAKE, Type.GROUND, MoveCategory.PHYSICAL, 100, 100, 10, -1, 0, 1) .attr(HitsTagAttr, BattlerTagType.UNDERGROUND, true) + .attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() ? 0.5 : 1) .makesContact(false) .target(MoveTarget.ALL_NEAR_OTHERS), new AttackMove(Moves.FISSURE, Type.GROUND, MoveCategory.PHYSICAL, 200, 30, 5, -1, 0, 1) @@ -7349,6 +7346,7 @@ export function initMoves() { new AttackMove(Moves.MAGNITUDE, Type.GROUND, MoveCategory.PHYSICAL, -1, 100, 30, -1, 0, 2) .attr(PreMoveMessageAttr, magnitudeMessageFunc) .attr(MagnitudePowerAttr) + .attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() ? 0.5 : 1) .attr(HitsTagAttr, BattlerTagType.UNDERGROUND, true) .makesContact(false) .target(MoveTarget.ALL_NEAR_OTHERS), @@ -8223,6 +8221,7 @@ export function initMoves() { .target(MoveTarget.ALL_NEAR_ENEMIES), new AttackMove(Moves.BULLDOZE, Type.GROUND, MoveCategory.PHYSICAL, 60, 100, 20, 100, 0, 5) .attr(StatStageChangeAttr, [ Stat.SPD ], -1) + .attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() ? 0.5 : 1) .makesContact(false) .target(MoveTarget.ALL_NEAR_OTHERS), new AttackMove(Moves.FROST_BREATH, Type.ICE, MoveCategory.SPECIAL, 60, 90, 10, 100, 0, 5) @@ -9112,7 +9111,7 @@ export function initMoves() { .condition(failIfDampCondition) .makesContact(false), new AttackMove(Moves.GRASSY_GLIDE, Type.GRASS, MoveCategory.PHYSICAL, 55, 100, 20, -1, 0, 8) - .attr(IncrementMovePriorityAttr, (user, target, move) =>user.scene.arena.getTerrainType()===TerrainType.GRASSY&&user.isGrounded()), + .attr(IncrementMovePriorityAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.GRASSY && user.isGrounded()), new AttackMove(Moves.RISING_VOLTAGE, Type.ELECTRIC, MoveCategory.SPECIAL, 70, 100, 20, -1, 0, 8) .attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.ELECTRIC && target.isGrounded() ? 2 : 1), new AttackMove(Moves.TERRAIN_PULSE, Type.NORMAL, MoveCategory.SPECIAL, 50, 100, 10, -1, 0, 8) diff --git a/src/data/pokemon-forms.ts b/src/data/pokemon-forms.ts index 4fc833939e4..a904f497b0f 100644 --- a/src/data/pokemon-forms.ts +++ b/src/data/pokemon-forms.ts @@ -684,7 +684,7 @@ export const pokemonFormChanges: PokemonFormChanges = { new SpeciesFormChange(Species.GROUDON, "", SpeciesFormKey.PRIMAL, new SpeciesFormChangeItemTrigger(FormChangeItem.RED_ORB)) ], [Species.RAYQUAZA]: [ - new SpeciesFormChange(Species.RAYQUAZA, "", SpeciesFormKey.MEGA, new SpeciesFormChangeCompoundTrigger(new SpeciesFormChangeItemTrigger(FormChangeItem.RAYQUAZITE), new SpeciesFormChangeMoveLearnedTrigger(Moves.DRAGON_ASCENT))) + new SpeciesFormChange(Species.RAYQUAZA, "", SpeciesFormKey.MEGA, new SpeciesFormChangeItemTrigger(FormChangeItem.RAYQUAZITE)) ], [Species.DEOXYS]: [ new SpeciesFormChange(Species.DEOXYS, "normal", "attack", new SpeciesFormChangeItemTrigger(FormChangeItem.SHARP_METEORITE)), diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index 9c8c1e6ce46..ed36bcfe4b3 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -95,6 +95,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { public metLevel: integer; public metBiome: Biome | -1; public metSpecies: Species; + public metWave: number; public luck: integer; public pauseEvolutions: boolean; public pokerus: boolean; @@ -194,6 +195,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.luck = dataSource.luck; this.metBiome = dataSource.metBiome; this.metSpecies = dataSource.metSpecies ?? (this.metBiome !== -1 ? this.species.speciesId : this.species.getRootSpeciesId(true)); + this.metWave = dataSource.metWave ?? (this.metBiome === -1 ? -1 : 0); this.pauseEvolutions = dataSource.pauseEvolutions; this.pokerus = !!dataSource.pokerus; this.evoCounter = dataSource.evoCounter ?? 0; @@ -240,6 +242,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.metLevel = level; this.metBiome = scene.currentBattle ? scene.arena.biomeType : -1; this.metSpecies = species.speciesId; + this.metWave = scene.currentBattle ? scene.currentBattle.waveIndex : -1; this.pokerus = false; if (level > 1) { @@ -4081,6 +4084,7 @@ export class PlayerPokemon extends Pokemon { newPokemon.metLevel = this.metLevel; newPokemon.metBiome = this.metBiome; newPokemon.metSpecies = this.metSpecies; + newPokemon.metWave = this.metWave; newPokemon.fusionSpecies = this.fusionSpecies; newPokemon.fusionFormIndex = this.fusionFormIndex; newPokemon.fusionAbilityIndex = this.fusionAbilityIndex; @@ -4088,6 +4092,7 @@ export class PlayerPokemon extends Pokemon { newPokemon.fusionVariant = this.fusionVariant; newPokemon.fusionGender = this.fusionGender; newPokemon.fusionLuck = this.fusionLuck; + newPokemon.usedTMs = this.usedTMs; this.scene.getParty().push(newPokemon); newPokemon.evolve((!isFusion ? newEvolution : new FusionSpeciesFormEvolution(this.id, newEvolution)), evoSpecies); @@ -4779,6 +4784,7 @@ export class EnemyPokemon extends Pokemon { this.pokeball = pokeballType; this.metLevel = this.level; this.metBiome = this.scene.arena.biomeType; + this.metWave = this.scene.currentBattle.waveIndex; this.metSpecies = this.species.speciesId; const newPokemon = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this); diff --git a/src/loading-scene.ts b/src/loading-scene.ts index d0818aa1e19..c3cb494d497 100644 --- a/src/loading-scene.ts +++ b/src/loading-scene.ts @@ -241,12 +241,15 @@ export class LoadingScene extends SceneBase { const lang = i18next.resolvedLanguage; if (lang !== "en") { if (Utils.verifyLang(lang)) { + this.loadAtlas(`statuses_${lang}`, ""); this.loadAtlas(`types_${lang}`, ""); } else { // Fallback to English + this.loadAtlas("statuses", ""); this.loadAtlas("types", ""); } } else { + this.loadAtlas("statuses", ""); this.loadAtlas("types", ""); } const availableLangs = ["en", "de", "it", "fr", "ja", "ko", "es", "pt-BR", "zh-CN"]; diff --git a/src/locales/de/bgm-name.json b/src/locales/de/bgm-name.json index 6355c33c49c..9db48c25377 100644 --- a/src/locales/de/bgm-name.json +++ b/src/locales/de/bgm-name.json @@ -77,18 +77,18 @@ "end_summit": "PMDDX Gipfel des Himmelturms", "battle_rocket_grunt": "HGSS Vs. Team Rocket Rüpel", "battle_aqua_magma_grunt": "ORAS Vs. Team Aqua & Magma", - "battle_galactic_grunt": "BDSP Vs. Team Galaktik Rüpel", + "battle_galactic_grunt": "SDLP Vs. Team Galaktik Rüpel", "battle_plasma_grunt": "SW Vs. Team Plasma Rüpel", "battle_flare_grunt": "XY Vs. Team Flare Rüpel", "battle_aether_grunt": "SM Vs. Æther Foundation", "battle_skull_grunt": "SM Vs. Team Skull Rüpel", "battle_macro_grunt": "SWSH Vs. Trainer", - "battle_galactic_admin": "BDSP Vs. Team Galactic Commander", + "battle_galactic_admin": "SDLP Vs. Team Galactic Commander", "battle_skull_admin": "SM Vs. Team Skull Vorstand", "battle_oleana": "SWSH Vs. Oleana", "battle_rocket_boss": "USUM Vs. Giovanni", "battle_aqua_magma_boss": "ORAS Vs. Team Aqua & Magma Boss", - "battle_galactic_boss": "BDSP Vs. Zyrus", + "battle_galactic_boss": "SDLP Vs. Zyrus", "battle_plasma_boss": "S2W2 Vs. G-Cis", "battle_flare_boss": "XY Vs. Flordelis", "battle_aether_boss": "SM Vs. Samantha", @@ -149,7 +149,7 @@ "title": "PMD Erkundungsteam Himmel Top-Menü-Thema", "mystery_encounter_weird_dream": "PMD Erkundungsteam Himmel Zeitturmspitze", - "mystery_encounter_fun_and_games": "PMD Erkundungsteam Himmel Gildenmeister Knuddeluff\n", + "mystery_encounter_fun_and_games": "PMD Erkundungsteam Himmel Gildenmeister Knuddeluff", "mystery_encounter_gen_5_gts": "SW GTS", "mystery_encounter_gen_6_gts": "XY GTS" } diff --git a/src/locales/de/mystery-encounters/trash-to-treasure-dialogue.json b/src/locales/de/mystery-encounters/trash-to-treasure-dialogue.json index 36d5ca5d303..da744ccb697 100644 --- a/src/locales/de/mystery-encounters/trash-to-treasure-dialogue.json +++ b/src/locales/de/mystery-encounters/trash-to-treasure-dialogue.json @@ -6,8 +6,9 @@ "option": { "1": { "label": "Nach Wertsachen suchen", - "tooltip": "(-) Keine Heilitems in Läden\n(+) Erhalte tolle Items", - "selected": "Du arbeitest dich durch den Müllhaufen und wirst von Dreck überzogen.$Kein respektabler Ladenbesitzer wird dir in deinem schmutzigen Zustand etwas verkaufen!$Du musst ohne Heilitems auskommen.$Aber du hast einige unglaubliche Items im Müll gefunden!" + "tooltip": "(-) Heilitems kosten ab jetzt das Dreifache\n(+) Erhalte tolle Items", + "selected": "Du arbeitest dich durch den Müllhaufen und wirst von Dreck überzogen.$Kein respektabler Ladenbesitzer wird dir in deinem schmutzigen Zustand etwas verkaufen!$Aber es gibt ja auch andere... weniger respektable.$Natürlich verlangen sie höhere Preise.$Aber du hast einige unglaubliche Items im Müll gefunden!" + }, "2": { "label": "Genauer untersuchen", @@ -16,4 +17,4 @@ "selected_2": "Der Müll bewegt sich! Es war nicht nur Müll, es war ein Pokémon!" } } -} \ No newline at end of file +} diff --git a/src/locales/de/pokemon-summary.json b/src/locales/de/pokemon-summary.json index 1790c6878b9..3104fc10151 100644 --- a/src/locales/de/pokemon-summary.json +++ b/src/locales/de/pokemon-summary.json @@ -11,7 +11,7 @@ "cancel": "Abbrechen", "memoString": "Wesen: {{natureFragment}}\n{{metFragment}}", "metFragment": { - "normal": "Herkunft: {{biome}}\nMit Lv. {{level}} erhalten.", + "normal": "Herkunft: {{biome}} - Welle {{wave}}\nMit Lv. {{level}} erhalten.", "apparently": "Herkunft: {{biome}}\nOffenbar mit Lv. {{level}} erhalten." }, "natureFragment": { diff --git a/src/locales/en/mystery-encounters/trash-to-treasure-dialogue.json b/src/locales/en/mystery-encounters/trash-to-treasure-dialogue.json index ae6e63ed800..fe2cb54f5b1 100644 --- a/src/locales/en/mystery-encounters/trash-to-treasure-dialogue.json +++ b/src/locales/en/mystery-encounters/trash-to-treasure-dialogue.json @@ -6,8 +6,8 @@ "option": { "1": { "label": "Dig for Valuables", - "tooltip": "(-) Lose Healing Items in Shops\n(+) Gain Amazing Items", - "selected": "You wade through the garbage pile, becoming mired in filth.$There's no way any respectable shopkeepers\nwill sell you anything in your grimy state!$You'll just have to make do without shop healing items.$However, you found some incredible items in the garbage!" + "tooltip": "(-) Items in Shops Cost 3x\n(+) Gain Amazing Items", + "selected": "You wade through the garbage pile, becoming mired in filth.$There's no way any respectable shopkeeper would\nsell you items at the normal rate in your grimy state!$You'll have to pay extra for items now.$However, you found some incredible items in the garbage!" }, "2": { "label": "Investigate Further", diff --git a/src/locales/en/pokemon-summary.json b/src/locales/en/pokemon-summary.json index 80e0cdab010..458fad0efe0 100644 --- a/src/locales/en/pokemon-summary.json +++ b/src/locales/en/pokemon-summary.json @@ -11,7 +11,7 @@ "cancel": "Cancel", "memoString": "{{natureFragment}} nature,\n{{metFragment}}", "metFragment": { - "normal": "met at Lv{{level}},\n{{biome}}.", + "normal": "met at Lv{{level}},\n{{biome}}, Wave {{wave}}.", "apparently": "apparently met at Lv{{level}},\n{{biome}}." }, "natureFragment": { diff --git a/src/locales/es/mystery-encounters/a-trainers-test-dialogue.json b/src/locales/es/mystery-encounters/a-trainers-test-dialogue.json index 5341755531d..ec781abcd5a 100644 --- a/src/locales/es/mystery-encounters/a-trainers-test-dialogue.json +++ b/src/locales/es/mystery-encounters/a-trainers-test-dialogue.json @@ -31,11 +31,11 @@ "option": { "1": { "label": "Aceptar el Desafío", - "tooltip": "(-) Batalla Difícil\n(+) Obtén un @[TOOLTIP_TITLE]{Very Rare Egg}" + "tooltip": "(-) Batalla Ardua\n(+) Obtén un @[TOOLTIP_TITLE]{Huevo muy raro}" }, "2": { "label": "Rechazar el Desafío", - "tooltip": "(+) Equipo Curado\n(+) Obtén un @[TOOLTIP_TITLE]{Egg}" + "tooltip": "(+) Equipo Curado\n(+) Obtén un @[TOOLTIP_TITLE]{Huevo}" } }, "eggTypes": { diff --git a/src/locales/es/mystery-encounters/absolute-avarice-dialogue.json b/src/locales/es/mystery-encounters/absolute-avarice-dialogue.json index c288c3d7bdc..f3700c1d60b 100644 --- a/src/locales/es/mystery-encounters/absolute-avarice-dialogue.json +++ b/src/locales/es/mystery-encounters/absolute-avarice-dialogue.json @@ -6,7 +6,7 @@ "option": { "1": { "label": "Combatir", - "tooltip": "(-) Batalla Difícil\n(+) Recompensas de su Alijo de Bayas", + "tooltip": "(-) Batalla Ardua\n(+) Recompensas de su Alijo de Bayas", "selected": "El {{greedentName}} llena sus mejillas y se prepara para la batalla!", "boss_enraged": "¡El feroz amor de {{greedentName}} por la comida lo tiene enfurecido!", "food_stash": "¡Parece que el {{greedentName}} estaba protegiendo un enorme alijo de comida!$@s{item_fanfare}¡Cada Pokémon en tu grupo obtiene una {{foodReward}}!" diff --git a/src/locales/es/mystery-encounters/an-offer-you-cant-refuse-dialogue.json b/src/locales/es/mystery-encounters/an-offer-you-cant-refuse-dialogue.json index d4e050592d8..07396cbc3b2 100644 --- a/src/locales/es/mystery-encounters/an-offer-you-cant-refuse-dialogue.json +++ b/src/locales/es/mystery-encounters/an-offer-you-cant-refuse-dialogue.json @@ -1,14 +1,14 @@ { "intro": "Te detiene un chico de aspecto rico.", "speaker": "Niño Bien", - "intro_dialogue": "Buenos días a usted.$¡No puedo evitar notar que tu\n{{strongestPokemon}} se ve absolutamente divino!$¡Siempre he querido tener una mascota así!$¡Te pagaría generosamente,\n también te daría este viejo abalorio!", + "intro_dialogue": "Buenos días a usted.$¡No puedo evitar notar que tu\n{{strongestPokemon}} se ve absolutamente divino!$¡Siempre he querido tener un Pokémon así!$¡Te pagaría generosamente,\n también te daría este viejo abalorio!", "title": "Una oferta que no puedes rechazar", "description": "Te están ofreciendo @[TOOLTIP_TITLE]{Amuleto Iris} y {{price, money}} por tu {{strongestPokemon}}!¡Es un trato extremadamente bueno, pero ¿realmente puedes soportar separarte de un miembro tan fuerte de tu equipo?", "query": "¿Qué harás?", "option": { "1": { "label": "Aceptar el trato", - "tooltip": "(-) Pierdes a {{strongestPokemon}}\n(+) Obtén un @[TOOLTIP_TITLE]{Shiny Charm}\n(+) Obtén {{price, money}}", + "tooltip": "(-) Pierdes a {{strongestPokemon}}\n(+) Obtén un @[TOOLTIP_TITLE]{Amuleto Iris}\n(+) Obtén {{price, money}}", "selected": "¡Maravilloso!@d{32} ¡Ven, John!, {{strongestPokemon}}!$¡Es hora de mostrarte a todos en el club náutico!$¡Estarán tan celosos!" }, "2": { diff --git a/src/locales/es/mystery-encounters/dancing-lessons-dialogue.json b/src/locales/es/mystery-encounters/dancing-lessons-dialogue.json index 8e2883ecb16..c4494e3efa8 100644 --- a/src/locales/es/mystery-encounters/dancing-lessons-dialogue.json +++ b/src/locales/es/mystery-encounters/dancing-lessons-dialogue.json @@ -1,27 +1,27 @@ { - "intro": "An {{oricorioName}} dances sadly alone, without a partner.", - "title": "Dancing Lessons", - "description": "The {{oricorioName}} doesn't seem aggressive, if anything it seems sad.\n\nMaybe it just wants someone to dance with...", - "query": "What will you do?", + "intro": "Un {{oricorioName}} baila tristemente solo, sin pareja.", + "title": "Clases de baile", + "description": "El {{oricorioName}} no parece agresivo, más bien parece triste.\nTal vez solo quiera alguien con quien bailar...", + "query": "¿Qué harás?", "option": { "1": { - "label": "Battle It", - "tooltip": "(-) Tough Battle\n(+) Gain a Baton", - "selected": "The {{oricorioName}} is distraught and moves to defend itself!", - "boss_enraged": "The {{oricorioName}}'s fear boosted its stats!" + "label": "Enfrentarse", + "tooltip": "(-) Batalla Ardua\n(+) Obtén el objeto Relevo", + "selected": "¡El {{oricorioName}} está angustiado e intenta defenderse!", + "boss_enraged": "¡El miedo del {{oricorioName}} aumentó sus estadísticas!" }, "2": { - "label": "Learn Its Dance", - "tooltip": "(+) Teach a Pokémon Revelation Dance", - "selected": "You watch the {{oricorioName}} closely as it performs its dance...$@s{level_up_fanfare}Your {{selectedPokemon}} learned from the {{oricorioName}}!" + "label": "Aprende su danza", + "tooltip": "(+) Enseña a un Pokémon Danza despertar", + "selected": "Observas atentamente al {{oricorioName}} mientras realiza su danza…$@s{level_up_fanfare}¡Tu {{selectedPokemon}} aprendió del {{oricorioName}}!" }, "3": { - "label": "Show It a Dance", - "tooltip": "(-) Teach the {{oricorioName}} a Dance Move\n(+) The {{oricorioName}} Will Like You", - "disabled_tooltip": "Your Pokémon need to know a Dance move for this.", - "select_prompt": "Select a Dance type move to use.", - "selected": "The {{oricorioName}} watches in fascination as\n{{selectedPokemon}} shows off {{selectedMove}}!$It loves the display!$@s{level_up_fanfare}The {{oricorioName}} wants to join your party!" + "label": "Muéstrale una danza", + "tooltip": "(-) Enseña al {{oricorioName}} un movimiento de danza\n(+) Le gustaras al {{oricorioName}}", + "disabled_tooltip": "Tus Pokémon necesitan conocer un movimiento de danza para esto.", + "select_prompt": "Selecciona un movimiento de tipo danza para usar.", + "selected": "¡El {{oricorioName}} observa fascinado mientras\n{{selectedPokemon}} muestra {{selectedMove}}!$¡Le encanta la exhibición!$@s{level_up_fanfare}¡El {{oricorioName}} quiere unirse a tu equipo!" } }, - "invalid_selection": "This Pokémon doesn't know a Dance move" + "invalid_selection": "Este Pokémon no conoce ningún movimiento de danza" } \ No newline at end of file diff --git a/src/locales/es/mystery-encounters/dark-deal-dialogue.json b/src/locales/es/mystery-encounters/dark-deal-dialogue.json index 3086ebb0f9b..19b5c5c5b78 100644 --- a/src/locales/es/mystery-encounters/dark-deal-dialogue.json +++ b/src/locales/es/mystery-encounters/dark-deal-dialogue.json @@ -1,24 +1,24 @@ { - "intro": "A strange man in a tattered coat\nstands in your way...", - "speaker": "Shady Guy", - "intro_dialogue": "Hey, you!$I've been working on a new device\nto bring out a Pokémon's latent power!$It completely rebinds the Pokémon's atoms\nat a molecular level into a far more powerful form.$Hehe...@d{64} I just need some sac-@d{32}\nErr, test subjects, to prove it works.", - "title": "Dark Deal", - "description": "The disturbing fellow holds up some Pokéballs.\n\"I'll make it worth your while! You can have these strong Pokéballs as payment, All I need is a Pokémon from your team! Hehe...\"", - "query": "What will you do?", + "intro": "Un hombre extraño con un abrigo andrajoso se interpone en tu camino...", + "speaker": "Tipo sombrío", + "intro_dialogue": "¡Oye, tú!$He estado trabajando en un nuevo dispositivo\npara sacar el poder latente de un Pokémon!$Reorganiza completamente los átomos del Pokémon\na nivel molecular en una forma mucho más poderosa.$Jeje…@d{64} Solo necesito algunos sac-@d{32}\nEh, sujetos de prueba, para demostrar que funciona.", + "title": "Pacto Oscuro", + "description": "El tipo inquietante sostiene unas Pokéballs.\n\"¡Te lo compensaré! Puedes tener estas Pokéballs fuertes como pago. ¡Todo lo que necesito es un Pokémon de tu equipo! Jeje...", + "query": "¿Qué harás?", "option": { "1": { - "label": "Accept", - "tooltip": "(+) 5 Rogue Balls\n(?) Enhance a Random Pokémon", - "selected_dialogue": "Let's see, that {{pokeName}} will do nicely!$Remember, I'm not responsible\nif anything bad happens!@d{32} Hehe...", - "selected_message": "The man hands you 5 Rogue Balls.${{pokeName}} hops into the strange machine...$Flashing lights and weird noises\nstart coming from the machine!$...@d{96} Something emerges\nfrom the device, raging wildly!" + "label": "Acceptar", + "tooltip": "(+) 5 Rogue Balls\n(?) Mejora un Pokémon aleatorio", + "selected_dialogue": "Veamos, ¡Ese {{pokeName}} servirá muy bien!$Recuerda, no soy responsable\nsi algo malo sucede!@d{32} Jeje...", + "selected_message": "El hombre te entrega 5 Rogue Balls.${{pokeName}} entra dentro de la máquina...$¡Luces intermitentes y ruidos extraños\ncomienzan a salir de la máquina!$...@d{96} Algo emerge\ndel dispositivo, ¡furiosamente!" }, "2": { - "label": "Refuse", - "tooltip": "(-) No Rewards", - "selected": "Not gonna help a poor fellow out?\nPah!" + "label": "Rechazar", + "tooltip": "(-) Ninguna Recompensa", + "selected": "¿No vas a ayudar a un pobre hombre?\n¡Bah!" } }, - "outro": "After the harrowing encounter,\nyou collect yourself and depart." + "outro": "Después del encuentro angustioso, te recuperas y te marchas." } \ No newline at end of file diff --git a/src/locales/es/mystery-encounters/delibirdy-dialogue.json b/src/locales/es/mystery-encounters/delibirdy-dialogue.json index ca1fefa3a39..79e0b457b01 100644 --- a/src/locales/es/mystery-encounters/delibirdy-dialogue.json +++ b/src/locales/es/mystery-encounters/delibirdy-dialogue.json @@ -1,29 +1,29 @@ { - "intro": "A pack of {{delibirdName}} have appeared!", - "title": "Delibir-dy", - "description": "The {{delibirdName}}s are looking at you expectantly, as if they want something. Perhaps giving them an item or some money would satisfy them?", - "query": "What will you give them?", - "invalid_selection": "Pokémon doesn't have that kind of item.", + "intro": "¡Ha aparecido una bandada de {{delibirdName}}!", + "title": "Pajarradas", + "description": "Los {{delibirdName}} te miran expectantes, como si quisieran algo. Tal vez darles un objeto o algo de dinero los satisfaría.", + "query": "¿Qué les darás?", + "invalid_selection": "Pokémon no tienen ese tipo de objeto.", "option": { "1": { - "label": "Give Money", - "tooltip": "(-) Give the {{delibirdName}}s {{money, money}}\n(+) Receive a Gift Item", - "selected": "You toss the money to the {{delibirdName}}s,\nwho chatter amongst themselves excitedly.$They turn back to you and happily give you a present!" + "label": "Dar dinero", + "tooltip": "(-) Dar a los {{delibirdName}}s {{money, money}}\n(+) Recibe un objeto de regalo", + "selected": "Lanzas el dinero a los {{delibirdName}}s, \nque charlan emocionados entre ellos.$Luego se vuelven hacia ti y te dan un regalo con alegría." }, "2": { - "label": "Give Food", - "tooltip": "(-) Give the {{delibirdName}}s a Berry or Reviver Seed\n(+) Receive a Gift Item", - "select_prompt": "Select an item to give.", - "selected": "You toss the {{chosenItem}} to the {{delibirdName}}s,\nwho chatter amongst themselves excitedly.$They turn back to you and happily give you a present!" + "label": "Dar comida", + "tooltip": "(-) Dar a los {{delibirdName}}s una Baya o Semilla milagro\n(+) Recibe un objeto de regalo", + "select_prompt": "Selecciona un objeto para dar.", + "selected": "Lanzas el {{chosenItem}} a los {{delibirdName}},\nque charlan emocionados entre ellos.$Se vuelven hacia ti y te dan un regalo alegremente." }, "3": { - "label": "Give an Item", - "tooltip": "(-) Give the {{delibirdName}}s a Held Item\n(+) Receive a Gift Item", - "select_prompt": "Select an item to give.", - "selected": "You toss the {{chosenItem}} to the {{delibirdName}}s,\nwho chatter amongst themselves excitedly.$They turn back to you and happily give you a present!" + "label": "Dar objeto", + "tooltip": "(-) Dar a los {{delibirdName}}s un objeto equipado\n(+) Recibe un objeto de regalo", + "select_prompt": "Selecciona un objeto para dar.", + "selected": "Lanzas el {{chosenItem}} a los {{delibirdName}},\nque charlan emocionados entre ellos.$Se vuelven hacia ti y te dan un regalo alegremente." } }, - "outro": "The {{delibirdName}} pack happily waddles off into the distance.$What a curious little exchange!" -} \ No newline at end of file + "outro": "La bandada de {{delibirdName}} se aleja felizmente a lo lejos. ¡Qué intercambio tan curioso!" +} diff --git a/src/locales/es/pokemon-summary.json b/src/locales/es/pokemon-summary.json index e47335c8394..fe33c9418cc 100644 --- a/src/locales/es/pokemon-summary.json +++ b/src/locales/es/pokemon-summary.json @@ -11,7 +11,7 @@ "cancel": "Salir", "memoString": "Naturaleza {{natureFragment}},\n{{metFragment}}", "metFragment": { - "normal": "encontrado al Nv. {{level}},\n{{biome}}.", + "normal": "encontrado al Nv. {{level}},\n{{biome}}, Oleada {{wave}}.", "apparently": "aparentemente encontrado al Nv. {{level}},\n{{biome}}." } -} \ No newline at end of file +} diff --git a/src/locales/es/status-effect.json b/src/locales/es/status-effect.json index eeb8c251e8a..66534d11983 100644 --- a/src/locales/es/status-effect.json +++ b/src/locales/es/status-effect.json @@ -40,7 +40,7 @@ "description": "dormir", "obtain": "¡{{pokemonNameWithAffix}}\nse ha dormido!", "obtainSource": "¡{{pokemonNameWithAffix}}\nse ha dormido\npor culpa de {{sourceText}}!", - "activation": "¡{{pokemonNameWithAffix}} está/ndormido como un tronco.", + "activation": "¡{{pokemonNameWithAffix}} está\ndormido como un tronco.", "overlap": "¡{{pokemonNameWithAffix}} ya\nestá dormido!", "heal": "¡{{pokemonNameWithAffix}} se despertó!" }, @@ -62,4 +62,4 @@ "overlap": "¡{{pokemonNameWithAffix}} ya\nestá quemado!", "heal": "¡{{pokemonNameWithAffix}} ya no\nestá quemado!" } -} \ No newline at end of file +} diff --git a/src/locales/fr/battle.json b/src/locales/fr/battle.json index c1b762560e1..8b6bddb745d 100644 --- a/src/locales/fr/battle.json +++ b/src/locales/fr/battle.json @@ -48,7 +48,10 @@ "moveNotImplemented": "{{moveName}} n’est pas encore implémenté et ne peut pas être sélectionné.", "moveNoPP": "Il n’y a plus de PP pour\ncette capacité !", "moveDisabled": "{{moveName}} est sous entrave !", + "canOnlyUseMove": "{{pokemonName}} ne peut utiliser\nque la capacité {{moveName}} !", + "moveCannotBeSelected": "La capacité {{moveName}}\nne peut pas être choisie !", "disableInterruptedMove": "Il y a une entrave sur la capacité {{moveName}}\nde{{pokemonNameWithAffix}} !", + "throatChopInterruptedMove": "Exécu-Son empêche {{pokemonName}}\nd’utiliser la capacité !", "noPokeballForce": "Une force mystérieuse\nempêche l’utilisation des Poké Balls.", "noPokeballTrainer": "Le Dresseur détourne la Ball\nVoler, c’est mal !", "noPokeballMulti": "Impossible ! On ne peut pas viser\nquand il y a deux Pokémon !", diff --git a/src/locales/fr/menu.json b/src/locales/fr/menu.json index 277b0f5fd04..35cd06606a7 100644 --- a/src/locales/fr/menu.json +++ b/src/locales/fr/menu.json @@ -46,7 +46,7 @@ "yes": "Oui", "no": "Non", "disclaimer": "AVERTISSEMENT", - "disclaimerDescription": "Ce jeu n’est pas un produit fini et peut contenir des problèmes de jouabilité, dont de possibles pertes de sauvegardes,\ndes modifications sans avertissement et pourrait ou non encore être mis à jour ou terminé.", + "disclaimerDescription": "Ce jeu n’est pas un produit fini.\nIl peut contenir des problèmes de jouabilité, dont de possibles pertes de sauvegardes,\ndes modifications sans avertissement et pourrait à tout moment cesser d’être mis à jour.", "choosePokemon": "Sélectionnez un Pokémon.", "renamePokemon": "Renommer le Pokémon", "rename": "Renommer", diff --git a/src/locales/fr/move-trigger.json b/src/locales/fr/move-trigger.json index 3704bc90718..6f9d9d4dd63 100644 --- a/src/locales/fr/move-trigger.json +++ b/src/locales/fr/move-trigger.json @@ -7,6 +7,7 @@ "switchedStat": "{{pokemonName}} et sa cible échangent leur {{stat}} !", "sharedGuard": "{{pokemonName}} additionne sa garde à celle de sa cible et redistribue le tout équitablement !", "sharedPower": "{{pokemonName}} additionne sa force à celle de sa cible et redistribue le tout équitablement !", + "shiftedStats": "{{pokemonName}} échange {{statToSwitch}} et {{statToSwitchWith}} !", "goingAllOutForAttack": "{{pokemonName}} a pris\ncette capacité au sérieux !", "regainedHealth": "{{pokemonName}}\nrécupère des PV !", "keptGoingAndCrashed": "{{pokemonName}}\ns’écrase au sol !", @@ -67,5 +68,7 @@ "swapArenaTags": "Les effets affectant chaque côté du terrain\nont été échangés par {{pokemonName}} !", "exposedMove": "{{targetPokemonName}} est identifié\npar {{pokemonName}} !", "safeguard": "{{targetName}} est protégé\npar la capacité Rune Protect !", + "substituteOnOverlap": "{{pokemonName}} a déjà\nun clone !", + "substituteNotEnoughHp": "Mais il est trop faible\npour créer un clone !", "afterYou": "{{pokemonName}} accepte\navec joie !" } diff --git a/src/locales/fr/mystery-encounters/a-trainers-test-dialogue.json b/src/locales/fr/mystery-encounters/a-trainers-test-dialogue.json index aa7cfae1e31..d82af9b5eca 100644 --- a/src/locales/fr/mystery-encounters/a-trainers-test-dialogue.json +++ b/src/locales/fr/mystery-encounters/a-trainers-test-dialogue.json @@ -25,7 +25,7 @@ "accept": "Ce regard…\nBattons-nous.", "decline": "Je comprends, ton équpie m’a l’air lessivée.$Laisse-moi t’aider." }, - "title": "Épreuve de valeur", + "title": "Prouver sa valeur", "description": "Cette personne semble déterminée à vous donner un Œuf, qu’importe votre décision. Cependant, si vous parvenez à la battre, vous recevrez l’Œuf le plus rare.", "query": "Que voulez-vous faire ?", "option": { diff --git a/src/locales/fr/mystery-encounters/absolute-avarice-dialogue.json b/src/locales/fr/mystery-encounters/absolute-avarice-dialogue.json index a4f91c01087..47c1889227d 100644 --- a/src/locales/fr/mystery-encounters/absolute-avarice-dialogue.json +++ b/src/locales/fr/mystery-encounters/absolute-avarice-dialogue.json @@ -8,18 +8,18 @@ "label": "L’affronter", "tooltip": "(-) Combat difficile\n(+) Récompenses de sa planque à Baies", "selected": "Le {{greedentName}} gonfle ses joues\net se prépare au combat !", - "boss_enraged": "L’insatiable amour de {{greedentName}} pour la nourriture le rend furieux !", - "food_stash": "Il semblerait que {{greedentName}} gardait une pile de nourriture colossale !$@s{item_fanfare}Tous les Pokémon de votre équipe remportent une {{foodReward}} !" + "boss_enraged": "L’insatiable amour de {{greedentName}}\npour la nourriture le rend fou !", + "food_stash": "Il semblerait que {{greedentName}}\ngardait une pile de nourriture colossale !$@s{item_fanfare}Tous les Pokémon de votre équipe\nremportent une {{foodReward}} !" }, "2": { "label": "Négocier", "tooltip": "(+) Regagner quelques Baies", - "selected": "Vos arguments ont touché {{greedentName}} sur sa corde sensible.$Il ne vous rend pas toutes vos Baies, mais vous en balance quelques-unes." + "selected": "Vos arguments ont touché {{greedentName}}\nsur sa corde sensible.$Il accepte malgré tout de vous balancer\nquelques Baies et se garde le reste." }, "3": { "label": "Lui laisser les Baies", "tooltip": "(-) Baies définitement perdues\n(?) {{greedentName}} vous apprécie", - "selected": "Le {{greedentName}} engloutit l’intégralité\ndes Baies en un éclair !$Il vous regarde avec tendresse\nen se tapotant le ventre.$Peut-être pourriez-vous lui\nen donner encore pendant votre périple…$@s{level_up_fanfare}Le {{greedentName}} veut rejoindre votre équipe !" + "selected": "Le {{greedentName}} engloutit l’intégralité\ndes Baies en un éclair !$Il vous regarde avec tendresse\nen se tapotant le ventre.$Peut-être pourriez-vous lui en donner encore\nplus pendant votre périple…$@s{level_up_fanfare}Le {{greedentName}} veut rejoindre votre équipe !" } } } diff --git a/src/locales/fr/mystery-encounters/an-offer-you-cant-refuse-dialogue.json b/src/locales/fr/mystery-encounters/an-offer-you-cant-refuse-dialogue.json index 64b784bb8fe..e87cbc4dfbc 100644 --- a/src/locales/fr/mystery-encounters/an-offer-you-cant-refuse-dialogue.json +++ b/src/locales/fr/mystery-encounters/an-offer-you-cant-refuse-dialogue.json @@ -1,7 +1,7 @@ { "intro": "Un jeune garçon aux airs très bougeois vous arrête.", "speaker": "Richard", - "intro_dialogue": "Bonchour-haann !$Je ne puis carrément pas ignorer que votre\n{{strongestPokemon}} m’a l’air fa-bu-leux !$J’ai toujours désiré posséder un tel Pokémon !$Je peux vous payer grassement,\nainsi que vous donner petite babiole !", + "intro_dialogue": "Bonchour-haann !$Je ne puis carrément pas ignorer que votre\n{{strongestPokemon}} m’a l’air fa-bu-leux-han !$J’ai toujours désiré posséder un tel Pokémon !$Je peux vous payer grassement,\nainsi que vous donner petite babiole-han !", "title": "L’affaire du siècle", "description": "Un fils à papa vous offre un @[TOOLTIP_TITLE]{Charme Chroma} et {{price, money}} en échange de votre {{strongestPokemon}} !\n\nÇa semble être une bonne affaire, mais pourrez vous supporter de priver votre équipe d’un tel atout ?", "query": "Que voulez-vous faire ?", @@ -9,7 +9,7 @@ "1": { "label": "Accepter l’offre", "tooltip": "(-) Vous perdez {{strongestPokemon}}\n(+) Gain d’un @[TOOLTIP_TITLE]{Charme Chroma}\n(+) Gain de {{price, money}}", - "selected": "Fa-bu-leux!@d{32} Par ici, {{strongestPokemon}} !$Viens que je te montre fièrement au club de yacht !$Ils vont trooop avoir le seum-haann !" + "selected": "Fa-bu-leux-han !@d{32} Par ici, {{strongestPokemon}} !$Viens que je te montre fièrement au club de yacht !$Ils vont trooop avoir le seum-haann !" }, "2": { "label": "Le racketter", diff --git a/src/locales/fr/mystery-encounters/clowning-around-dialogue.json b/src/locales/fr/mystery-encounters/clowning-around-dialogue.json index cd606478fa3..c6ed0008eaf 100644 --- a/src/locales/fr/mystery-encounters/clowning-around-dialogue.json +++ b/src/locales/fr/mystery-encounters/clowning-around-dialogue.json @@ -1,9 +1,9 @@ { "intro": "Mais c’est…@d{64} un clown ?", "speaker": "Clown", - "intro_dialogue": "T’as l’air clownesque, prépare-toi pour un combat magistral !$Je vais te montrer ce que sont les arts de la rue !", + "intro_dialogue": "Eh toi, tu m’as l’air clownesque !\nPrépare-toi pour un combat magistral !$Je vais te montrer ce que sont les arts de la rue !", "title": "Bouffonneries", - "description": "Quelque chose semble louche. Ce Clown a l’air très motivé de vous provoquer en combat, mais dans quel but ?\n\nLe {{blacephalonName}} est très étrange, comme s’il possédait @[TOOLTIP_TITLE]{des types et un talent inhabituels.}", + "description": "Quelque chose semble louche. Ce Clown a l’air très motivé de vous provoquer en combat, mais dans quel but ?\n\nSon {{blacephalonName}} est très étrange, comme s’il possédait @[TOOLTIP_TITLE]{des types et un talent inhabituels.}", "query": "Que voulez-vous faire ?", "option": { "1": { @@ -18,14 +18,14 @@ "2": { "label": "Rester de marbre", "tooltip": "(-) Agace le Clown\n(?) Affecte les objets de vos Pokémon", - "selected": "Ça se défile lâchement d’un duel exceptionnel ?\nTâte ma colère !", + "selected": "Ça se défile lâchement d’un duel exceptionnel ?\nDans ce cas, tâte à ma colère !", "selected_2": "Le {{blacephalonName}} du Clown utilise\nTour de Magie !$Tous les objets de {{switchPokemon}}\nsont échangés au hasard !", "selected_3": "Sombre imbécile, tombe dans mon piège !" }, "3": { "label": "Retouner les insultes", "tooltip": "(-) Agace le Clown\n(?) Affecte les types de vos Pokémon", - "selected": "Ça se défile lâchement d’un duel exceptionnel ?\nTâte ma colère !", + "selected": "Ça se défile lâchement d’un duel exceptionnel ?\nDans ce cas, tâte à ma colère !", "selected_2": "Le {{blacephalonName}} du Clown utilise\nune étrange capacité !$Tous les types de votre équipe\nsont échangés au hasard !", "selected_3": "Sombre imbécile, tombe dans mon piège !" } diff --git a/src/locales/fr/mystery-encounters/delibirdy-dialogue.json b/src/locales/fr/mystery-encounters/delibirdy-dialogue.json index 1404bd2b1ac..20c878db24f 100644 --- a/src/locales/fr/mystery-encounters/delibirdy-dialogue.json +++ b/src/locales/fr/mystery-encounters/delibirdy-dialogue.json @@ -15,13 +15,13 @@ "2": { "label": "Donner de la nourriture", "tooltip": "(-) Donner une Baie ou une Résugraine aux {{delibirdName}}\n(+) Recevez un objet", - "select_prompt": "Sélectionner un objet à donner.", + "select_prompt": "Sélectionnez un objet à donner.", "selected": "Vous lancez la {{chosenItem}} aux {{delibirdName}},\nqui se lancent dans une grande délibération.$Ils reviennent ravis vers vous avec un cadeau !" }, "3": { "label": "Donner un objet", "tooltip": "(-) Donner un objet tenu aux {{delibirdName}}\n(+) Recevez un objet", - "select_prompt": "Sélectionner un objet à donner.", + "select_prompt": "Sélectionnez un objet à donner.", "selected": "Vous lancez l’objet {{chosenItem}} aux {{delibirdName}},\nqui se lancent dans une grande délibération.$Ils reviennent ravis vers vous avec un cadeau !" } }, diff --git a/src/locales/fr/mystery-encounters/department-store-sale-dialogue.json b/src/locales/fr/mystery-encounters/department-store-sale-dialogue.json index cb1763c6015..fc06aa05582 100644 --- a/src/locales/fr/mystery-encounters/department-store-sale-dialogue.json +++ b/src/locales/fr/mystery-encounters/department-store-sale-dialogue.json @@ -1,26 +1,26 @@ { - "intro": "Il y a une dame avec des tas de sacs de courses.", + "intro": "Il y a une dame avec des tas de sacs de courses\nà ne savoir qu’en faire.", "speaker": "Cliente", "intro_dialogue": "Bonjour !\nToi aussi t’es là pour les incroyables promos ?$Il y a un coupon spécial que tu peux utiliser en échange\nd’un objet gratuit pendant toute la durée de la promo !$J’en ai un en trop.\nTiens, prends-le !", "title": "Promos au Centre Commercial", - "description": "Vous voyez des produits où que vous regardez ! Il y a 4 comptoirs auprès desquels vous pouvez dépenser ce coupon contre une grande variété d’objets. Que de choix !", + "description": "Tellement de choix que votre regard ne sait plus où se porter !\nIl y a 4 comptoirs auprès desquels vous pouvez dépenser ce coupon parmi une grande variété d’objets.", "query": "À quel comptoir se rendre ?", "option": { "1": { "label": "CT", - "tooltip": "(+) Boutique de CT" + "tooltip": "(+) CT dans la boutique" }, "2": { "label": "Accélérateurs", - "tooltip": "(+) Boutique d’Accélérateurs" + "tooltip": "(+) Accélérateurs dans la boutique" }, "3": { "label": "Objets de Combat", - "tooltip": "(+) Boutique d’objets de boost" + "tooltip": "(+) Objets de boost dans la boutique" }, "4": { "label": "Poké Balls", - "tooltip": "(+) Boutique de Poké Balls" + "tooltip": "(+) Poké Balls dans la boutique" } }, "outro": "Quelle affaire !\nVous devriez revenir y faire vos achats plus souvent." diff --git a/src/locales/fr/mystery-encounters/shady-vitamin-dealer-dialogue.json b/src/locales/fr/mystery-encounters/shady-vitamin-dealer-dialogue.json index 5c5972d7b1c..95628cdfb84 100644 --- a/src/locales/fr/mystery-encounters/shady-vitamin-dealer-dialogue.json +++ b/src/locales/fr/mystery-encounters/shady-vitamin-dealer-dialogue.json @@ -2,18 +2,18 @@ "intro": "Un homme en manteau noir vous aborde.", "speaker": "Dealer", "intro_dialogue": ".@d{16}.@d{16}.@d{16}$J’ai de la bonne came pour toi, mais seulement\nsi t’as les thunes.$Assure-toi quand même que tes Pokémon\npuissent encaisser.", - "title": "Le Dealer d’Accélérateurs", - "description": "L’homme ouvre son manteau et vous laisse apercevoir des Accélérateurs pour Pokémon. Le tarif qu’il annonce semble être une bonne affaire. Peut-être même un peu trop belle…\nIl vous laisse le choix entre deux offres.", + "title": "Le Dealer d’accélérateurs", + "description": "L’homme ouvre son manteau et vous laisse apercevoir des accélérateurs pour Pokémon. Le tarif qu’il annonce semble être une bonne affaire. Peut-être même un peu trop belle…\nIl vous laisse le choix entre deux offres.", "query": "Laquelle choisissez-vous ?", "invalid_selection": "Le Pokémon doit être en bonne santé.", "option": { "1": { "label": "Offre douteuse", - "tooltip": "(-) Payer {{option1Money, money}}\n(-) Effets secondaires ?\n(+) Le Pokémon choisi gagne 2 Accélérateurs au hasard" + "tooltip": "(-) Payer {{option1Money, money}}\n(-) Effets secondaires ?\n(+) Le Pokémon choisi gagne 2 accélérateurs au hasard" }, "2": { "label": "Offre honnête", - "tooltip": "(-) Payer {{option2Money, money}}\n(+) Le Pokémon choisi gagne 2 Accélérateurs au hasard" + "tooltip": "(-) Payer {{option2Money, money}}\n(+) Le Pokémon choisi gagne 2 accélérateurs au hasard" }, "3": { "label": "Partir", diff --git a/src/locales/fr/mystery-encounters/trash-to-treasure-dialogue.json b/src/locales/fr/mystery-encounters/trash-to-treasure-dialogue.json index 99d84d894fd..fb39a1d12a1 100644 --- a/src/locales/fr/mystery-encounters/trash-to-treasure-dialogue.json +++ b/src/locales/fr/mystery-encounters/trash-to-treasure-dialogue.json @@ -6,8 +6,8 @@ "option": { "1": { "label": "Le fouiller", - "tooltip": "(-) Aucun objet de soin en boutique\n(+) Gain d’objets exceptionnels", - "selected": "Vous barbotez dans le tas d’ordures et\nvous vous couvrez de crasse.$Vu votre état, il n’y a vraiment plus aucune chance qu’une boutique accpete de vous donner quoi que ce soit !$Vous aller devoir vous débrouiller sans objet de soin.$Mais ça valait le coup, car ce que vous avez trouvé\ndans les ordures est incroyable !" + "tooltip": "(-) Prix de la boutique triplés\n(+) Gain d’objets exceptionnels", + "selected": "Vous barbotez dans le tas d’ordures et\nvous vous couvrez de crasse.$Vu votre état, la prochaine boutique va pour sûr\nfortement gonfler ses prix pour vous forcer à fuir !$Mais ça valait le coup, car ce que vous avez trouvé\ndans les ordures est incroyable !" }, "2": { "label": "Enquêter sur le tas", diff --git a/src/locales/fr/party-ui-handler.json b/src/locales/fr/party-ui-handler.json index 3b263157695..5491551e4a1 100644 --- a/src/locales/fr/party-ui-handler.json +++ b/src/locales/fr/party-ui-handler.json @@ -13,6 +13,7 @@ "ALL": "Tout", "PASS_BATON": "Relais", "UNPAUSE_EVOLUTION": "Réactiver Évolution", + "PAUSE_EVOLUTION": "Interrompre Évolution", "REVIVE": "Ranimer", "RENAME": "Renommer", "SELECT": "Sélectionner", @@ -24,6 +25,7 @@ "tooManyItems": "{{pokemonName}} porte trop\nd’exemplaires de cet objet !", "anyEffect": "Cela n’aura aucun effet.", "unpausedEvolutions": "{{pokemonName}} peut de nouveau évoluer.", + "pausedEvolutions": "{{pokemonName}} ne peut plus évoluer.", "unspliceConfirmation": "Voulez-vous vraiment séparer {{fusionName}}\nde {{pokemonName}} ? {{fusionName}} sera perdu.", "wasReverted": "{{fusionName}} est redevenu {{pokemonName}}.", "releaseConfirmation": "Voulez-vous relâcher {{pokemonName}} ?", diff --git a/src/locales/fr/pokemon-summary.json b/src/locales/fr/pokemon-summary.json index 01e712c8468..a038b3a51f9 100644 --- a/src/locales/fr/pokemon-summary.json +++ b/src/locales/fr/pokemon-summary.json @@ -11,7 +11,7 @@ "cancel": "Annuler", "memoString": "{{natureFragment}} de nature,\n{{metFragment}}", "metFragment": { - "normal": "rencontré au N.{{level}},\n{{biome}}.", + "normal": "rencontré au N.{{level}},\n{{biome}}, Vague {{wave}}.", "apparently": "apparemment rencontré au N.{{level}},\n{{biome}}." }, "natureFragment": { diff --git a/src/locales/fr/trainer-names.json b/src/locales/fr/trainer-names.json index 4175ef8c63f..08f5485901b 100644 --- a/src/locales/fr/trainer-names.json +++ b/src/locales/fr/trainer-names.json @@ -94,7 +94,7 @@ "caitlin": "Percila", "malva": "Malva", "siebold": "Narcisse", - "wikstrom": "Tileo", + "wikstrom": "Thyméo", "drasna": "Dracéna", "hala": "Pectorius", "molayne": "Molène", diff --git a/src/locales/fr/tutorial.json b/src/locales/fr/tutorial.json index 7936987457f..3236bdafea2 100644 --- a/src/locales/fr/tutorial.json +++ b/src/locales/fr/tutorial.json @@ -6,5 +6,5 @@ "pokerus": "Chaque jour, 3 starters tirés aléatoirement ont un contour violet.\n$Si un starter que vous possédez l’a, essayez de l’ajouter à votre équipe. Vérifiez bien son résumé !", "statChange": "Les changements de stats persistent à travers\nles combats tant que le Pokémon n’est pas rappelé.\n$Vos Pokémon sont rappelés avant un combat de\nDresseur et avant d’entrer dans un nouveau biome.\n$Vous pouvez voir en combat les changements de stats\nd’un Pokémon en maintenant C ou Maj.\n$Vous pouvez également voir les capacités de l’adversaire\nen maintenant V.\n$Seules les capacités que le Pokémon a utilisées dans\nce combat sont consultables.", "selectItem": "Après chaque combat, vous avez le choix entre 3 objets\ntirés au sort. Vous ne pouvez en prendre qu’un.\n$Cela peut être des objets consommables, des objets à\nfaire tenir, ou des objets passifs aux effets permanents.\n$La plupart des effets des objets non-consommables se cumuleront de diverses manières.\n$Certains objets n’apparaitront que s’ils ont une utilité immédiate, comme les objets d’évolution.\n$Vous pouvez aussi transférer des objets tenus entre\nPokémon en utilisant l’option de transfert.\n$L’option de transfert apparait en bas à droite dès\nqu’un Pokémon de l’équipe porte un objet.\n$Vous pouvez acheter des consommables avec de\nl’argent. Plus vous progressez, plus le choix sera large.\n$Choisir un des objets gratuits déclenchera le prochain\ncombat, donc faites bien tous vos achats avant.", - "eggGacha": "Depuis cet écran, vous pouvez utiliser vos coupons\npour recevoir Œufs de Pokémon au hasard.\n$Les Œufs éclosent après avoir remporté un certain nombre de combats. Plus ils sont rares, plus ils mettent de temps.\n$Les Pokémon éclos ne rejoindront pas votre équipe, mais seront ajoutés à vos starters.\n$Les Pokémon issus d’Œufs ont généralement de meilleurs IV que les Pokémon sauvages.\n$Certains Pokémon ne peuvent être obtenus que dans des Œufs.\n$Il y a 3 différentes machines à actionner avec différents\nbonus, prenez celle qui vous convient le mieux !" + "eggGacha": "Depuis cet écran, vous pouvez utiliser vos coupons\npour recevoir Œufs de Pokémon au hasard.\n$Les Œufs éclosent après avoir remporté un certain nombre de combats.\n$Plus ils sont rares, plus ils mettent de temps.\n$Les Pokémon éclos ne rejoindront pas votre équipe, mais seront ajoutés à vos starters.\n$Les Pokémon issus d’Œufs ont généralement de meilleurs IV que les Pokémon sauvages.\n$Certains Pokémon ne peuvent être obtenus que dans des Œufs.\n$Il y a 3 différentes machines à actionner avec différents\nbonus, prenez celle qui vous convient le mieux !" } diff --git a/src/locales/it/modifier-select-ui-handler.json b/src/locales/it/modifier-select-ui-handler.json index f9d93e9d9f0..62770999817 100644 --- a/src/locales/it/modifier-select-ui-handler.json +++ b/src/locales/it/modifier-select-ui-handler.json @@ -9,6 +9,6 @@ "checkTeamDesc": "Controlla la squadra Pokémon.", "rerollCost": "{{formattedMoney}}₽", "itemCost": "{{formattedMoney}}₽", - "continueNextWaveButton": "Continue", - "continueNextWaveDescription": "Continue to the next wave" + "continueNextWaveButton": "Continua", + "continueNextWaveDescription": "Continua alla onda successiva" } diff --git a/src/locales/it/mystery-encounter-messages.json b/src/locales/it/mystery-encounter-messages.json index 240eca57c5a..4f8b528d18b 100644 --- a/src/locales/it/mystery-encounter-messages.json +++ b/src/locales/it/mystery-encounter-messages.json @@ -3,5 +3,5 @@ "receive_money": "Hai ricevuto {{amount, number}}₽!", "affects_pokedex": "Influisce sul Pokédex", "cancel_option": "Torna alla scelta dell'incontro.", - "view_party_button": "View Party" + "view_party_button": "Info squadra" } diff --git a/src/locales/it/mystery-encounters/a-trainers-test-dialogue.json b/src/locales/it/mystery-encounters/a-trainers-test-dialogue.json index c96c0d5f327..a9f67b577a6 100644 --- a/src/locales/it/mystery-encounters/a-trainers-test-dialogue.json +++ b/src/locales/it/mystery-encounters/a-trainers-test-dialogue.json @@ -1,47 +1,47 @@ { - "intro": "An extremely strong trainer approaches you...", + "intro": "Un allenatore davvero forte ti si avvicina...", "buck": { - "intro_dialogue": "Yo, trainer! My name's Buck.$I have a super awesome proposal\nfor a strong trainer such as yourself!$I'm carrying two rare Pokémon Eggs with me,\nbut I'd like someone else to care for one.$If you can prove your strength as a trainer to me,\nI'll give you the rarer egg!", - "accept": "Whoooo, I'm getting fired up!", - "decline": "Darn, it looks like your\nteam isn't in peak condition.$Here, let me help with that." + "intro_dialogue": "Yo, allenatore! Sono Buck.$Ho una proposta super fantastica\nper allenatori forti come te!$Ho qui con me due uova Pokémon rare,\nma vorrei affidarne una a qualcuno.$Se mi darai prova delle tue doti di allenatore,\nti darò quella più rara!", + "accept": "Whoooo, comincio a scaldarmi!", + "decline": "Accidenti, pare che la tua\nsquadra non se la passi bene.$Lascia che ti aiuti." }, "cheryl": { - "intro_dialogue": "Hello, my name's Cheryl.$I have a particularly interesting request,\nfor a strong trainer such as yourself.$I'm carrying two rare Pokémon Eggs with me,\nbut I'd like someone else to care for one.$If you can prove your strength as a trainer to me,\nI'll give you the rarer Egg!", - "accept": "I hope you're ready!", - "decline": "I understand, it looks like your team\nisn't in the best condition at the moment.$Here, let me help with that." + "intro_dialogue": "Ciao, mi chiamo Cheryl.$Ho una particolare richiesta,\nmirata ad allenatori come te.$Ho qui con me due uova Pokémon rare,\nma vorrei affidarne una a qualcuno.$Se mi darai prova delle tue doti di allenatore,\nti darò quella più rara!", + "accept": "Spero tu sia pronto/a!", + "decline": "Capisco, mi sa che i tuoi Pokémon\nnon stanno benissimo al momento.$Ti do una mano." }, "marley": { - "intro_dialogue": "...@d{64} I'm Marley.$I have an offer for you...$I'm carrying two Pokémon Eggs with me,\nbut I'd like someone else to care for one.$If you're stronger than me,\nI'll give you the rarer Egg.", - "accept": "... I see.", - "decline": "... I see.$Your Pokémon look hurt...\nLet me help." + "intro_dialogue": "...@d{64} Sono Marley.$Ho da farti un'offerta...$Ho con me due uova Pokémon rare,\nma voglio regalarne una.$Se ti dimostri più forte di me,\nti darò la più rara tra le due.", + "accept": "... capisco.", + "decline": "...capisco.$I tuoi Pokémon hanno una brutta cera...\nLasciami aiutare." }, "mira": { - "intro_dialogue": "Hi! I'm Mira!$Mira has a request\nfor a strong trainer like you!$Mira has two rare Pokémon Eggs,\nbut Mira wants someone else to take one!$If you show Mira that you're strong,\nMira will give you the rarer Egg!", - "accept": "You'll battle Mira?\nYay!", - "decline": "Aww, no battle?\nThat's okay!$Here, Mira will heal your team!" + "intro_dialogue": "Ciaoo! Sono Mira!$Mira ha una richiesta\nper un allenatore forte come te!$Mira ha due uova Pokémon rare,\nma Mira vuole darne via una delle due!$Se dimostri a Mira che te la cavi,\nMira ti da la più rara!", + "accept": "Affronterai Mira?\nYuppi!", + "decline": "Aww, niente lotta?\nVa bene!$Ecco, ora Mira cura la tua squadra!" }, "riley": { - "intro_dialogue": "I'm Riley.$I have an odd proposal\nfor a strong trainer such as yourself.$I'm carrying two rare Pokémon Eggs with me,\nbut I'd like to give one to another trainer.$If you can prove your strength to me,\nI'll give you the rarer Egg!", - "accept": "That look you have...\nLet's do this.", - "decline": "I understand, your team looks beat up.$Here, let me help with that." + "intro_dialogue": "Sono Riley.$Ho una strana proposta\nper gli allenatori forti.$Ho qui due uova Pokémon rare,\nma vorrei darne via una.$Dimostrami quanto vali,\ne ti darò la più rara!", + "accept": "Lo sguardo nei tuoi occhi...\nDiamoci dentro.", + "decline": "Capisco, la tua squadra non se la passa bene.$Lasciami rimediare." }, - "title": "A Trainer's Test", - "description": "It seems this trainer is willing to give you an Egg regardless of your decision. However, if you can manage to defeat this strong trainer, you'll receive a much rarer Egg.", - "query": "What will you do?", + "title": "La prova di un allenatore", + "description": "Pare che questo allenatore ti darà un uovo a prescindere dalla tua volontà. Tuttavia, sconfiggendolo, potrai riceverne uno nettamente più raro.", + "query": "Che cosa farai?", "option": { "1": { - "label": "Accept the Challenge", - "tooltip": "(-) Tough Battle\n(+) Gain a @[TOOLTIP_TITLE]{Very Rare Egg}" + "label": "Accetta la sfida", + "tooltip": "(-) Ardua lotta\n(+) Ottieni un @[TOOLTIP_TITLE]{Very Rare Egg}" }, "2": { - "label": "Refuse the Challenge", - "tooltip": "(+) Full Heal Party\n(+) Gain an @[TOOLTIP_TITLE]{Egg}" + "label": "Rifiuta la sfida", + "tooltip": "(+) Squadra completamente curata\n(+) Ottieni un @[TOOLTIP_TITLE]{Egg}" } }, "eggTypes": { - "rare": "a Rare Egg", - "epic": "an Epic Egg", - "legendary": "a Legendary Egg" + "rare": "un uovo raro", + "epic": "un uovo epico", + "legendary": "un uovo leggendario" }, - "outro": "{{statTrainerName}} gave you {{eggType}}!" + "outro": "{{statTrainerName}} ti dona {{eggType}}!" } \ No newline at end of file diff --git a/src/locales/it/pokemon-summary.json b/src/locales/it/pokemon-summary.json index f6c9290f783..81cd9a278b8 100644 --- a/src/locales/it/pokemon-summary.json +++ b/src/locales/it/pokemon-summary.json @@ -11,7 +11,7 @@ "cancel": "Annulla", "memoString": "Natura {{natureFragment}},\n{{metFragment}}", "metFragment": { - "normal": "incontrato al Lv.{{level}},\n{{biome}}.", + "normal": "incontrato al Lv.{{level}},\n{{biome}}, Onda {{wave}}.", "apparently": "apparentemente incontrato al Lv.{{level}},\n{{biome}}." } -} \ No newline at end of file +} diff --git a/src/locales/ja/pokemon-summary.json b/src/locales/ja/pokemon-summary.json index cf35befe6fd..9465bcd346d 100644 --- a/src/locales/ja/pokemon-summary.json +++ b/src/locales/ja/pokemon-summary.json @@ -11,7 +11,7 @@ "cancel": "キャンセル", "memoString": "{{natureFragment}}な性格。\n{{metFragment}}", "metFragment": { - "normal": "{{biome}}で\nLv.{{level}}の時に出会った。", + "normal": "ラウンド{{wave}}に{{biome}}で\nLv.{{level}}の時に出会った。", "apparently": "{{biome}}で\nLv.{{level}}の時に出会ったようだ。" }, "natureFragment": { diff --git a/src/locales/ko/pokemon-summary.json b/src/locales/ko/pokemon-summary.json index d9119623662..ca4b7a22b65 100644 --- a/src/locales/ko/pokemon-summary.json +++ b/src/locales/ko/pokemon-summary.json @@ -11,7 +11,7 @@ "cancel": "그만둔다", "memoString": "{{natureFragment}}.\n{{metFragment}}", "metFragment": { - "normal": "{{biome}}에서\n레벨 {{level}}일 때 만났다.", + "normal": "{{biome}}에서 웨이브{{wave}},\n레벨 {{level}}일 때 만났다.", "apparently": "{{biome}}에서\n레벨 {{level}}일 때 만난 것 같다." }, "natureFragment": { diff --git a/src/locales/pt_BR/ability-trigger.json b/src/locales/pt_BR/ability-trigger.json index cd47fd8e3dc..60e86f3723c 100644 --- a/src/locales/pt_BR/ability-trigger.json +++ b/src/locales/pt_BR/ability-trigger.json @@ -60,4 +60,4 @@ "postSummonTabletsOfRuin": "Tablets of Ruin de {{pokemonNameWithAffix}} reduziu o {{statName}}\nde todos os Pokémon em volta!", "postSummonBeadsOfRuin": "Beads of Ruin de {{pokemonNameWithAffix}} reduziu a {{statName}}\nde todos os Pokémon em volta!", "preventBerryUse": "{{pokemonNameWithAffix}} está nervoso\ndemais para comer frutas!" -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/ability.json b/src/locales/pt_BR/ability.json index c4180ff01dd..57af4354225 100644 --- a/src/locales/pt_BR/ability.json +++ b/src/locales/pt_BR/ability.json @@ -421,7 +421,7 @@ }, "aftermath": { "name": "Aftermath", - "description": "Caso o Pokémon seja derrotado em decorrência de um movimento de contato, o atacante recebe dano." + "description": "Causa dano ao atacante se ele entrar em contato com o Pokémon com um golpe final." }, "anticipation": { "name": "Anticipation", diff --git a/src/locales/pt_BR/arena-tag.json b/src/locales/pt_BR/arena-tag.json index 7ab1ecea721..3a1476dcef6 100644 --- a/src/locales/pt_BR/arena-tag.json +++ b/src/locales/pt_BR/arena-tag.json @@ -54,4 +54,4 @@ "safeguardOnRemove": "O campo não está mais protegido por Safeguard!", "safeguardOnRemovePlayer": "Sua equipe não está mais protegido por Safeguard!", "safeguardOnRemoveEnemy": "A equipe adversária não está mais protegido por Safeguard!" -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/battle-info.json b/src/locales/pt_BR/battle-info.json index 0fd211c5c85..8a43839efb1 100644 --- a/src/locales/pt_BR/battle-info.json +++ b/src/locales/pt_BR/battle-info.json @@ -1,3 +1,3 @@ { "generation": "Geração {{generation}}" -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/battle-message-ui-handler.json b/src/locales/pt_BR/battle-message-ui-handler.json index ee7062bccba..d82fd665821 100644 --- a/src/locales/pt_BR/battle-message-ui-handler.json +++ b/src/locales/pt_BR/battle-message-ui-handler.json @@ -5,4 +5,4 @@ "ivPrettyGood": "Bom", "ivDecent": "Regular", "ivNoGood": "Ruim" -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/battle-scene.json b/src/locales/pt_BR/battle-scene.json index a0288475d69..de2232b4edf 100644 --- a/src/locales/pt_BR/battle-scene.json +++ b/src/locales/pt_BR/battle-scene.json @@ -1,3 +1,3 @@ { "moneyOwned": "₽{{formattedMoney}}" -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/battle.json b/src/locales/pt_BR/battle.json index fc5ed6e894c..38eec73fdd4 100644 --- a/src/locales/pt_BR/battle.json +++ b/src/locales/pt_BR/battle.json @@ -14,10 +14,10 @@ "moneyWon": "Você ganhou\n₽{{moneyAmount}} por vencer!", "moneyPickedUp": "Você pegou ₽{{moneyAmount}} do chão!", "pokemonCaught": "{{pokemonName}} foi capturado!", - "pokemonObtained": "You got {{pokemonName}}!", - "pokemonBrokeFree": "Oh no!\nThe Pokémon broke free!", - "pokemonFled": "The wild {{pokemonName}} fled!", - "playerFled": "You fled from the {{pokemonName}}!", + "pokemonObtained": "Você recebeu um {{pokemonName}}!", + "pokemonBrokeFree": "Não!\nO Pokémon escapou!", + "pokemonFled": "{{pokemonName}} selvagem fugiu!", + "playerFled": "Você fugiu de {{pokemonName}}!", "addedAsAStarter": "{{pokemonName}} foi adicionado\naos seus iniciais!", "partyFull": "Sua equipe está cheia.\nSolte um Pokémon para ter espaço para {{pokemonName}}?", "pokemon": "Pokémon", @@ -53,7 +53,7 @@ "noPokeballTrainer": "Não se pode capturar\nPokémon dos outros!", "noPokeballMulti": "Não se pode lançar Poké Bolas\nquando há mais de um Pokémon!", "noPokeballStrong": "Este Pokémon é forte demais para ser capturado!\nÉ preciso enfraquecê-lo primeiro!", - "noPokeballMysteryEncounter": "You aren't able to\ncatch this Pokémon!", + "noPokeballMysteryEncounter": "Você não pode capturar\nesse Pokémon!", "noEscapeForce": "Uma força misteriosa\nte impede de fugir.", "noEscapeTrainer": "Não se pode fugir de\nbatalhas contra treinadores!", "noEscapePokemon": "O movimento {{moveName}} de {{pokemonName}} te impede de fugir!", @@ -102,5 +102,5 @@ "unlockedSomething": "{{unlockedThing}}\nfoi desbloqueado.", "congratulations": "Parabéns!", "beatModeFirstTime": "{{speciesName}} venceu o Modo {{gameMode}} pela primeira vez!\nVocê recebeu {{newModifier}}!", - "mysteryEncounterAppeared": "What's this?" + "mysteryEncounterAppeared": "O que é isso?" } diff --git a/src/locales/pt_BR/berry.json b/src/locales/pt_BR/berry.json index 0ca5d3de286..7cd5e5c14dd 100644 --- a/src/locales/pt_BR/berry.json +++ b/src/locales/pt_BR/berry.json @@ -43,4 +43,4 @@ "name": "Fruta Leppa", "effect": "Restaura 10 PP de um movimento se seus PP acabarem" } -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/bgm-name.json b/src/locales/pt_BR/bgm-name.json index 124665e0c8b..8f73dffaee0 100644 --- a/src/locales/pt_BR/bgm-name.json +++ b/src/locales/pt_BR/bgm-name.json @@ -91,7 +91,7 @@ "battle_galactic_boss": "BDSP Batalha do Cyrus", "battle_plasma_boss": "B2W2 Batalha do Ghetsis", "battle_flare_boss": "XY Batalha do Lysandre", - "battle_aether_boss": "SM Batalha da Lusamine", + "battle_aether_boss": "SM Batalha da Lusamine", "battle_skull_boss": "SM Batalha do Guzma", "battle_macro_boss": "SWSH Batalha do Rose", diff --git a/src/locales/pt_BR/biome.json b/src/locales/pt_BR/biome.json index d10f22eb487..6235ebc4c3f 100644 --- a/src/locales/pt_BR/biome.json +++ b/src/locales/pt_BR/biome.json @@ -35,4 +35,4 @@ "ISLAND": "Ilha", "LABORATORY": "Laboratório", "END": "???" -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/challenges.json b/src/locales/pt_BR/challenges.json index 9dc613651a6..b8249882033 100644 --- a/src/locales/pt_BR/challenges.json +++ b/src/locales/pt_BR/challenges.json @@ -34,4 +34,4 @@ "value.0": "Desligado", "value.1": "Ligado" } -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/command-ui-handler.json b/src/locales/pt_BR/command-ui-handler.json index fcd8e7026b4..1e541e60b9a 100644 --- a/src/locales/pt_BR/command-ui-handler.json +++ b/src/locales/pt_BR/command-ui-handler.json @@ -4,4 +4,4 @@ "pokemon": "Pokémon", "run": "Fugir", "actionMessage": "O que {{pokemonName}}\ndeve fazer?" -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/common.json b/src/locales/pt_BR/common.json index a5ec4381f26..9c04c3ec811 100644 --- a/src/locales/pt_BR/common.json +++ b/src/locales/pt_BR/common.json @@ -5,4 +5,4 @@ "commonShiny": "Comum", "rareShiny": "Raro", "epicShiny": "Épico" -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/config.ts b/src/locales/pt_BR/config.ts index e1fe63f69ec..69ff87c2585 100644 --- a/src/locales/pt_BR/config.ts +++ b/src/locales/pt_BR/config.ts @@ -1,89 +1,89 @@ -import common from "./common.json"; -import settings from "./settings.json"; -import ability from "./ability.json"; import abilityTriggers from "./ability-trigger.json"; +import ability from "./ability.json"; +import achv from "./achv.json"; import arenaFlyout from "./arena-flyout.json"; import arenaTag from "./arena-tag.json"; -import achv from "./achv.json"; -import battle from "./battle.json"; -import battleScene from "./battle-scene.json"; import battleInfo from "./battle-info.json"; import battleMessageUiHandler from "./battle-message-ui-handler.json"; +import battleScene from "./battle-scene.json"; +import battle from "./battle.json"; import battlerTags from "./battler-tags.json"; import berry from "./berry.json"; import bgmName from "./bgm-name.json"; import biome from "./biome.json"; import challenges from "./challenges.json"; import commandUiHandler from "./command-ui-handler.json"; -import dialogue from "./dialogue.json"; +import common from "./common.json"; +import doubleBattleDialogue from "./dialogue-double-battle.json"; import battleSpecDialogue from "./dialogue-final-boss.json"; import miscDialogue from "./dialogue-misc.json"; -import doubleBattleDialogue from "./dialogue-double-battle.json"; +import dialogue from "./dialogue.json"; import egg from "./egg.json"; import fightUiHandler from "./fight-ui-handler.json"; import filterBar from "./filter-bar.json"; import gameMode from "./game-mode.json"; import gameStatsUiHandler from "./game-stats-ui-handler.json"; import growth from "./growth.json"; -import menu from "./menu.json"; import menuUiHandler from "./menu-ui-handler.json"; -import modifier from "./modifier.json"; -import modifierType from "./modifier-type.json"; -import move from "./move.json"; -import nature from "./nature.json"; -import partyUiHandler from "./party-ui-handler.json"; -import pokeball from "./pokeball.json"; -import pokemon from "./pokemon.json"; -import pokemonForm from "./pokemon-form.json"; -import battlePokemonForm from "./pokemon-form-battle.json"; -import pokemonInfo from "./pokemon-info.json"; -import pokemonInfoContainer from "./pokemon-info-container.json"; -import pokemonSummary from "./pokemon-summary.json"; -import saveSlotSelectUiHandler from "./save-slot-select-ui-handler.json"; -import splashMessages from "./splash-messages.json"; -import starterSelectUiHandler from "./starter-select-ui-handler.json"; -import statusEffect from "./status-effect.json"; -import trainerTitles from "./trainer-titles.json"; -import trainerClasses from "./trainer-classes.json"; -import trainerNames from "./trainer-names.json"; -import tutorial from "./tutorial.json"; -import voucher from "./voucher.json"; -import weather from "./weather.json"; -import terrain from "./terrain.json"; +import menu from "./menu.json"; import modifierSelectUiHandler from "./modifier-select-ui-handler.json"; +import modifierType from "./modifier-type.json"; +import modifier from "./modifier.json"; import moveTriggers from "./move-trigger.json"; -import runHistory from "./run-history.json"; +import move from "./move.json"; import mysteryEncounterMessages from "./mystery-encounter-messages.json"; -import lostAtSea from "./mystery-encounters/lost-at-sea-dialogue.json"; -import mysteriousChest from "./mystery-encounters/mysterious-chest-dialogue.json"; -import mysteriousChallengers from "./mystery-encounters/mysterious-challengers-dialogue.json"; +import aTrainersTest from "./mystery-encounters/a-trainers-test-dialogue.json"; +import absoluteAvarice from "./mystery-encounters/absolute-avarice-dialogue.json"; +import offerYouCantRefuse from "./mystery-encounters/an-offer-you-cant-refuse-dialogue.json"; +import berriesAbound from "./mystery-encounters/berries-abound-dialogue.json"; +import bugTypeSuperfan from "./mystery-encounters/bug-type-superfan-dialogue.json"; +import clowningAround from "./mystery-encounters/clowning-around-dialogue.json"; +import dancingLessons from "./mystery-encounters/dancing-lessons-dialogue.json"; import darkDeal from "./mystery-encounters/dark-deal-dialogue.json"; +import delibirdy from "./mystery-encounters/delibirdy-dialogue.json"; import departmentStoreSale from "./mystery-encounters/department-store-sale-dialogue.json"; import fieldTrip from "./mystery-encounters/field-trip-dialogue.json"; import fieryFallout from "./mystery-encounters/fiery-fallout-dialogue.json"; import fightOrFlight from "./mystery-encounters/fight-or-flight-dialogue.json"; +import funAndGames from "./mystery-encounters/fun-and-games-dialogue.json"; +import globalTradeSystem from "./mystery-encounters/global-trade-system-dialogue.json"; +import lostAtSea from "./mystery-encounters/lost-at-sea-dialogue.json"; +import mysteriousChallengers from "./mystery-encounters/mysterious-challengers-dialogue.json"; +import mysteriousChest from "./mystery-encounters/mysterious-chest-dialogue.json"; +import partTimer from "./mystery-encounters/part-timer-dialogue.json"; import safariZone from "./mystery-encounters/safari-zone-dialogue.json"; import shadyVitaminDealer from "./mystery-encounters/shady-vitamin-dealer-dialogue.json"; import slumberingSnorlax from "./mystery-encounters/slumbering-snorlax-dialogue.json"; -import trainingSession from "./mystery-encounters/training-session-dialogue.json"; -import theStrongStuff from "./mystery-encounters/the-strong-stuff-dialogue.json"; -import pokemonSalesman from "./mystery-encounters/the-pokemon-salesman-dialogue.json"; -import offerYouCantRefuse from "./mystery-encounters/an-offer-you-cant-refuse-dialogue.json"; -import delibirdy from "./mystery-encounters/delibirdy-dialogue.json"; -import absoluteAvarice from "./mystery-encounters/absolute-avarice-dialogue.json"; -import aTrainersTest from "./mystery-encounters/a-trainers-test-dialogue.json"; -import trashToTreasure from "./mystery-encounters/trash-to-treasure-dialogue.json"; -import berriesAbound from "./mystery-encounters/berries-abound-dialogue.json"; -import clowningAround from "./mystery-encounters/clowning-around-dialogue.json"; -import partTimer from "./mystery-encounters/part-timer-dialogue.json"; -import dancingLessons from "./mystery-encounters/dancing-lessons-dialogue.json"; -import weirdDream from "./mystery-encounters/weird-dream-dialogue.json"; -import theWinstrateChallenge from "./mystery-encounters/the-winstrate-challenge-dialogue.json"; import teleportingHijinks from "./mystery-encounters/teleporting-hijinks-dialogue.json"; -import bugTypeSuperfan from "./mystery-encounters/bug-type-superfan-dialogue.json"; -import funAndGames from "./mystery-encounters/fun-and-games-dialogue.json"; +import pokemonSalesman from "./mystery-encounters/the-pokemon-salesman-dialogue.json"; +import theStrongStuff from "./mystery-encounters/the-strong-stuff-dialogue.json"; +import theWinstrateChallenge from "./mystery-encounters/the-winstrate-challenge-dialogue.json"; +import trainingSession from "./mystery-encounters/training-session-dialogue.json"; +import trashToTreasure from "./mystery-encounters/trash-to-treasure-dialogue.json"; import uncommonBreed from "./mystery-encounters/uncommon-breed-dialogue.json"; -import globalTradeSystem from "./mystery-encounters/global-trade-system-dialogue.json"; +import weirdDream from "./mystery-encounters/weird-dream-dialogue.json"; +import nature from "./nature.json"; +import partyUiHandler from "./party-ui-handler.json"; +import pokeball from "./pokeball.json"; +import battlePokemonForm from "./pokemon-form-battle.json"; +import pokemonForm from "./pokemon-form.json"; +import pokemonInfoContainer from "./pokemon-info-container.json"; +import pokemonInfo from "./pokemon-info.json"; +import pokemonSummary from "./pokemon-summary.json"; +import pokemon from "./pokemon.json"; +import runHistory from "./run-history.json"; +import saveSlotSelectUiHandler from "./save-slot-select-ui-handler.json"; +import settings from "./settings.json"; +import splashMessages from "./splash-messages.json"; +import starterSelectUiHandler from "./starter-select-ui-handler.json"; +import statusEffect from "./status-effect.json"; +import terrain from "./terrain.json"; +import trainerClasses from "./trainer-classes.json"; +import trainerNames from "./trainer-names.json"; +import trainerTitles from "./trainer-titles.json"; +import tutorial from "./tutorial.json"; +import voucher from "./voucher.json"; +import weather from "./weather.json"; /** * Dialogue/Text token injection patterns that can be used: diff --git a/src/locales/pt_BR/dialogue-double-battle.json b/src/locales/pt_BR/dialogue-double-battle.json index 4d1c7d90c9b..e796a6ea2a2 100644 --- a/src/locales/pt_BR/dialogue-double-battle.json +++ b/src/locales/pt_BR/dialogue-double-battle.json @@ -80,4 +80,4 @@ "1": "Piers: Agora esse foi um ótimo show!\n$Marnie: Irmão..." } } -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/dialogue-final-boss.json b/src/locales/pt_BR/dialogue-final-boss.json index 7009f00db5b..c1e492a41ef 100644 --- a/src/locales/pt_BR/dialogue-final-boss.json +++ b/src/locales/pt_BR/dialogue-final-boss.json @@ -3,4 +3,4 @@ "encounter_female": "Parece que a hora finalmente chegou novamente.\nVocê sabe por que veio aqui, não sabe?\n$Você foi atraída para cá, porque já esteve aqui antes.\nInúmeras vezes.\n$Embora talvez isso possa ser contado.\nPara ser preciso, este é de fato o seu {{cycleCount}}º ciclo.\n$A cada ciclo, sua mente retorna ao seu estado anterior.\nMesmo assim, de alguma forma, vestígios de seus antigos \"eus\" permanecem.\n$Até agora, você ainda não conseguiu, mas sinto uma presença diferente em você desta vez.\n\n$Você é a única aqui, embora pareça haver... outro.\n$Você finalmente vai se mostrar um desafio formidável para mim?\nO desafio que anseio há milênios?\n$Vamos começar.", "firstStageWin": "Entendo. A presença que senti era realmente real.\nParece que não preciso mais me segurar.\n$Não me decepcione.", "secondStageWin": "…Magnífico." -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/dialogue.json b/src/locales/pt_BR/dialogue.json index c09066b8744..56cd5333d12 100644 --- a/src/locales/pt_BR/dialogue.json +++ b/src/locales/pt_BR/dialogue.json @@ -970,112 +970,115 @@ }, "stat_trainer_buck": { "encounter": { - "1": "...I'm telling you right now. I'm seriously tough. Act surprised!", - "2": "I can feel my Pokémon shivering inside their Pokéballs!" + "1": "...Estou te falando agora. Eu sou muito durão. Finge surpresa!", + "2": "Posso sentir meus Pokémon tremendo dentro de suas Pokébolas!" }, "victory": { - "1": "Heeheehee!\nSo hot, you!", - "2": "Heeheehee!\nSo hot, you!" + "1": "Hehehe!\nVocê é uma máquina!", + "2": "Hehehe!\nVocê é uma máquina!" }, "defeat": { - "1": "Whoa! You're all out of gas, I guess.", - "2": "Whoa! You're all out of gas, I guess." + "1": "Uau! Acho que vocês estão sem gás.", + "2": "Uau! Acho que vocês estão sem gás." } }, "stat_trainer_cheryl": { "encounter": { - "1": "My Pokémon have been itching for a battle.", - "2": "I should warn you, my Pokémon can be quite rambunctious." + "1": "Meus Pokémon estavam ansiosos por uma batalha.", + "2": "Devo avisá-lo, meus Pokémon podem ser bastante agitados.", + "2_female": "Devo avisá-la, meus Pokémon podem ser bastante agitados." }, "victory": { - "1": "Striking the right balance of offense and defense... It's not easy to do.", - "2": "Striking the right balance of offense and defense... It's not easy to do." + "1": "Acertar o equilíbrio certo entre ataque e defesa... Não é fácil de fazer.", + "2": "Acertar o equilíbrio certo entre ataque e defesa... Não é fácil de fazer." }, "defeat": { - "1": "Do your Pokémon need any healing?", - "2": "Do your Pokémon need any healing?" + "1": "Seus Pokémon precisam de cura?", + "2": "Seus Pokémon precisam de cura?" } }, "stat_trainer_marley": { "encounter": { - "1": "... OK.\nI'll do my best.", - "2": "... OK.\nI... won't lose...!" + "1": "... Tá.\nVou dar o meu melhor.", + "2": "... Tá.\nEu... não vou perder...!" }, "victory": { "1": "... Awww.", "2": "... Awww." }, "defeat": { - "1": "... Goodbye.", - "2": "... Goodbye." + "1": "... Adeus.", + "2": "... Adeus." } }, "stat_trainer_mira": { "encounter": { - "1": "You will be shocked by Mira!", - "2": "Mira will show you that Mira doesn't get lost anymore!" + "1": "Você ficará surpreso com a Mira!", + "1_female": "Você ficará surpresa com a Mira!", + "2": "Mira vai te mostrar que ela não se perde mais!" }, "victory": { - "1": "Mira wonders if she can get very far in this land.", - "2": "Mira wonders if she can get very far in this land." + "1": "Mira se pergunta se conseguirá ir longe nessa terra.", + "2": "Mira se pergunta se conseguirá ir longe nessa terra." }, "defeat": { - "1": "Mira knew she would win!", - "2": "Mira knew she would win!" + "1": "Mira sabia que venceria!", + "2": "Mira sabia que venceria!" } }, "stat_trainer_riley": { "encounter": { - "1": "Battling is our way of greeting!", - "2": "We're pulling out all the stops to put your Pokémon down." + "1": "Lutar é nossa forma de saudação!", + "2": "Estamos fazendo de tudo para derrubar seus Pokémon." }, "victory": { - "1": "At times we battle, and sometimes we team up...$It's great how Trainers can interact.", - "2": "At times we battle, and sometimes we team up...$It's great how Trainers can interact." + "1": "Às vezes, lutamos e, às vezes, nos unimos...$É ótimo como Treinadores podem interagir.", + "2": "Às vezes, lutamos e, às vezes, nos unimos...$É ótimo como Treinadores podem interagir." }, "defeat": { - "1": "You put up quite the display.\nBetter luck next time.", - "2": "You put up quite the display.\nBetter luck next time." + "1": "Você fez uma bela exibição.\nMelhor sorte na próxima vez.", + "2": "Você fez uma bela exibição.\nMelhor sorte na próxima vez." } }, "winstrates_victor": { "encounter": { - "1": "That's the spirit! I like you!" + "1": "Esse é o espírito! Gosto de você!" }, "victory": { - "1": "A-ha! You're stronger than I thought!" + "1": "A-ha! Você é mais forte do que eu pensei!" } }, "winstrates_victoria": { "encounter": { - "1": "My goodness! Aren't you young?$You must be quite the trainer to beat my husband, though.$Now I suppose it's my turn to battle!" + "1": "Meu Deus! Você não é jovem?$Deve ser um grande Treinador para derrotar meu marido.$Acho que agora é a minha vez de lutar!", + "1_female": "Meu Deus! Você não é jovem?$Deve ser uma grande Treinadora para derrotar meu marido.$Acho que agora é a minha vez de lutar!" }, "victory": { - "1": "Uwah! Just how strong are you?!" + "1": "Uwah! Quão forte você é?!" } }, "winstrates_vivi": { "encounter": { - "1": "You're stronger than Mom? Wow!$But I'm strong, too!\nReally! Honestly!" + "1": "Você é mais forte que a Mamãe? Uau!$Mas eu também sou forte!\nDe verdade! Falando sério!" }, "victory": { - "1": "Huh? Did I really lose?\nSnivel... Grandmaaa!" + "1": "Ahn? Eu perdi mesmo?\nSnif... Vovóóó!" } }, "winstrates_vicky": { "encounter": { - "1": "How dare you make my precious\ngranddaughter cry!$I see I need to teach you a lesson.\nPrepare to feel the sting of defeat!" + "1": "Como ousa fazer minha preciosa\nneta chorar!$Vejo que preciso lhe dar uma lição.\nPrepare-se para sentir o ferrão da derrota!" }, "victory": { - "1": "Whoa! So strong!\nMy granddaughter wasn't lying." + "1": "Uau! Tão forte!\nMinha neta não estava mentindo." } }, "winstrates_vito": { "encounter": { - "1": "I trained together with my whole family,\nevery one of us!$I'm not losing to anyone!" + "1": "Treinei com toda a minha família,\ncada um de nós!$Não vou perder para para ninguém!" }, "victory": { - "1": "I was better than everyone in my family.\nI've never lost before..." + "1": "Eu era melhor do que todos em minha família.\nEu nunca perdi antes..." } }, "brock": { diff --git a/src/locales/pt_BR/egg.json b/src/locales/pt_BR/egg.json index 2a7a07f5206..cbe31d27ed4 100644 --- a/src/locales/pt_BR/egg.json +++ b/src/locales/pt_BR/egg.json @@ -11,7 +11,7 @@ "gachaTypeLegendary": "Chance de Lendário Aumentada", "gachaTypeMove": "Chance de Movimento de Ovo Raro Aumentada", "gachaTypeShiny": "Chance de Shiny Aumentada", - "eventType": "Mystery Event", + "eventType": "Evento Misterioso", "selectMachine": "Escolha uma máquina.", "notEnoughVouchers": "Você não tem vouchers suficientes!", "tooManyEggs": "Você já tem muitos ovos!", diff --git a/src/locales/pt_BR/filter-bar.json b/src/locales/pt_BR/filter-bar.json index 05898796d9f..45b17c33077 100644 --- a/src/locales/pt_BR/filter-bar.json +++ b/src/locales/pt_BR/filter-bar.json @@ -35,4 +35,4 @@ "sortByCandies": "# Doces", "sortByIVs": "IVs", "sortByName": "Nome" -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/game-mode.json b/src/locales/pt_BR/game-mode.json index 9aa0f286959..674552bd923 100644 --- a/src/locales/pt_BR/game-mode.json +++ b/src/locales/pt_BR/game-mode.json @@ -5,4 +5,4 @@ "dailyRun": "Desafio Diário", "unknown": "Desconhecido", "challenge": "Desafio" -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/game-stats-ui-handler.json b/src/locales/pt_BR/game-stats-ui-handler.json index eb36f484cc3..b473aa09c2f 100644 --- a/src/locales/pt_BR/game-stats-ui-handler.json +++ b/src/locales/pt_BR/game-stats-ui-handler.json @@ -39,4 +39,4 @@ "epicEggsPulled": "Ovos Épicos Ganhos", "legendaryEggsPulled": "Ovos Lendários Ganhos", "manaphyEggsPulled": "Ovos de Manaphy Ganhos" -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/growth.json b/src/locales/pt_BR/growth.json index d9b11dc23c3..272856a006c 100644 --- a/src/locales/pt_BR/growth.json +++ b/src/locales/pt_BR/growth.json @@ -5,4 +5,4 @@ "Medium_Slow": "Meio Lento", "Slow": "Lento", "Fluctuating": "Muito Lento" -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/menu.json b/src/locales/pt_BR/menu.json index 415796f91ed..97acc63400f 100644 --- a/src/locales/pt_BR/menu.json +++ b/src/locales/pt_BR/menu.json @@ -52,4 +52,4 @@ "rename": "Renomear", "nickname": "Apelido", "errorServerDown": "Opa! Não foi possível conectar-se ao servidor.\n\nVocê pode deixar essa janela aberta,\npois o jogo irá se reconectar automaticamente." -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/modifier-select-ui-handler.json b/src/locales/pt_BR/modifier-select-ui-handler.json index b111c41cc98..e741eaa5f21 100644 --- a/src/locales/pt_BR/modifier-select-ui-handler.json +++ b/src/locales/pt_BR/modifier-select-ui-handler.json @@ -9,6 +9,6 @@ "checkTeamDesc": "Cheque seu time ou use um item de mudança de forma.", "rerollCost": "₽{{formattedMoney}}", "itemCost": "₽{{formattedMoney}}", - "continueNextWaveButton": "Continue", - "continueNextWaveDescription": "Continue to the next wave" + "continueNextWaveButton": "Continuar", + "continueNextWaveDescription": "Continuar para a próxima onda" } diff --git a/src/locales/pt_BR/modifier-type.json b/src/locales/pt_BR/modifier-type.json index d5e32c45126..ae7a2cba93e 100644 --- a/src/locales/pt_BR/modifier-type.json +++ b/src/locales/pt_BR/modifier-type.json @@ -69,18 +69,18 @@ "description": "Aumenta o atributo base de {{stat}} em 10%. Quanto maior os IVs, maior o limite de aumento." }, "PokemonBaseStatTotalModifierType": { - "name": "Shuckle Juice", - "description": "{{increaseDecrease}} all of the holder's base stats by {{statValue}}. You were {{blessCurse}} by the Shuckle.", + "name": "Suco Shuckle", + "description": "{{increaseDecrease}} todos os atributos base de quem o segurar por {{statValue}}. Você foi {{blessCurse}} por Shuckle.", "extra": { - "increase": "Increases", - "decrease": "Decreases", - "blessed": "blessed", - "cursed": "cursed" + "increase": "Aumenta", + "decrease": "Diminui", + "blessed": "abençoado", + "cursed": "amaldiçoado" } }, "PokemonBaseStatFlatModifierType": { - "name": "Old Gateau", - "description": "Increases the holder's {{stats}} base stats by {{statValue}}. Found after a strange dream." + "name": "Doce Antigo", + "description": "Aumenta os atributos base de {{stats}} de quem o segurar por {{statValue}}. Encontrado depois de um sonho estranho." }, "AllPokemonFullHpRestoreModifierType": { "description": "Restaura totalmente os PS de todos os Pokémon." @@ -266,11 +266,11 @@ "name": "Lentes de Mira", "description": "Estas lentes facilitam o foco em pontos fracos. Aumenta a chance de acerto crítico de quem a segurar." }, - "DIRE_HIT": { - "name": "Direto", - "extra": { - "raises": "Chance de Acerto Crítico" - } + "DIRE_HIT": { + "name": "Direto", + "extra": { + "raises": "Chance de Acerto Crítico" + } }, "LEEK": { "name": "Alho-poró", @@ -417,11 +417,23 @@ "description": "Adiciona uma chance de 1% de que um Pokémon selvagem seja uma fusão." }, - "MYSTERY_ENCOUNTER_SHUCKLE_JUICE": { "name": "Shuckle Juice" }, - "MYSTERY_ENCOUNTER_BLACK_SLUDGE": { "name": "Black Sludge", "description": "The stench is so powerful that shops will only sell you items at a steep cost increase." }, - "MYSTERY_ENCOUNTER_MACHO_BRACE": { "name": "Macho Brace", "description": "Defeating a Pokémon grants the holder a Macho Brace stack. Each stack slightly boosts stats, with an extra bonus at max stacks." }, - "MYSTERY_ENCOUNTER_OLD_GATEAU": { "name": "Old Gateau", "description": "Increases the holder's {{stats}} stats by {{statValue}}." }, - "MYSTERY_ENCOUNTER_GOLDEN_BUG_NET": { "name": "Golden Bug Net", "description": "Imbues the owner with luck to find Bug Type Pokémon more often. Has a strange heft to it." } + "MYSTERY_ENCOUNTER_SHUCKLE_JUICE": { "name": "Suco Shuckle" }, + "MYSTERY_ENCOUNTER_BLACK_SLUDGE": { + "name": "Lodo Escuro", + "description": "O fedor é tão forte que as lojas só venderão itens com um grande aumento de custo." + }, + "MYSTERY_ENCOUNTER_MACHO_BRACE": { + "name": "Pulseira Macho", + "description": "Derrotar um Pokémon concede a quem segura uma pilha de Pulseira Macho. Cada pilha aumenta ligeiramente os atributos, com um bônus extra no máximo de pilhas." + }, + "MYSTERY_ENCOUNTER_OLD_GATEAU": { + "name": "Doce Antigo", + "description_pt": "Aumenta os atributos de {{stats}} de quem o segurar por {{statValue}}." + }, + "MYSTERY_ENCOUNTER_GOLDEN_BUG_NET": { + "name": "Rede de Insetos Dourada", + "description": "Concede ao dono sorte para encontrar Pokémon do tipo Inseto com mais frequência. Tem um peso estranho." + } }, "SpeciesBoosterItem": { "LIGHT_BALL": { diff --git a/src/locales/pt_BR/modifier.json b/src/locales/pt_BR/modifier.json index 38622de579e..6d1a1222f73 100644 --- a/src/locales/pt_BR/modifier.json +++ b/src/locales/pt_BR/modifier.json @@ -9,4 +9,4 @@ "contactHeldItemTransferApply": "{{itemName}} de {{pokemonNameWithAffix}} foi pego(a)\npela {{typeName}} de {{pokemonName}}!", "enemyTurnHealApply": "{{pokemonNameWithAffix}}\nrestaurou um pouco de seus PS!", "bypassSpeedChanceApply": "{{pokemonName}} se move mais rápido que o normal graças à sua {{itemName}}!" -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/move-trigger.json b/src/locales/pt_BR/move-trigger.json index 4549f83cdf1..a2ffa6500b4 100644 --- a/src/locales/pt_BR/move-trigger.json +++ b/src/locales/pt_BR/move-trigger.json @@ -4,11 +4,11 @@ "absorbedElectricity": "{{pokemonName}} absorveu eletricidade!", "switchedStatChanges": "{{pokemonName}} trocou as mudanças de atributo com o alvo!", "goingAllOutForAttack": "{{pokemonName}} está arriscando tudo nesse ataque!", - "regainedHealth": "{{pokemonName}} recuperou/nsaúde!", - "keptGoingAndCrashed": "{{pokemonName}} errou o alvo/ne se arrebentou!", + "regainedHealth": "{{pokemonName}} recuperou\nsaúde!", + "keptGoingAndCrashed": "{{pokemonName}} errou o alvo\ne se arrebentou!", "fled": "{{pokemonName}} fugiu!", "cannotBeSwitchedOut": "{{pokemonName}} não pode ser trocado!", - "swappedAbilitiesWithTarget": "{{pokemonName}} trocou/nde habilidades com o alvo!", + "swappedAbilitiesWithTarget": "{{pokemonName}} trocou\nde habilidades com o alvo!", "coinsScatteredEverywhere": "Moedas foram espalhadas por toda parte!", "attackedByItem": "{{pokemonName}} está prestes a ser atacado por {{itemName}}!", "whippedUpAWhirlwind": "{{pokemonName}} criou\num redemoinho de vento!", @@ -18,23 +18,23 @@ "loweredItsHead": "{{pokemonName}} abaixou sua cabeça!", "isGlowing": "{{pokemonName}} ficou envolto em uma luz forte!", "bellChimed": "Um sino tocou!", - "foresawAnAttack": "{{pokemonName}} previu/num ataque!", + "foresawAnAttack": "{{pokemonName}} previu\num ataque!", "isTighteningFocus": "{{pokemonName}} está\naumentando seu foco!", - "hidUnderwater": "{{pokemonName}} se escondeu/nembaixo d'água!", + "hidUnderwater": "{{pokemonName}} se escondeu\nembaixo d'água!", "soothingAromaWaftedThroughArea": "Um aroma suave se espalhou pelo ambiente!", "sprangUp": "{{pokemonName}} se levantou!", "choseDoomDesireAsDestiny": "{{pokemonName}} escolheu\no Desejo da Perdição como seu destino!", "vanishedInstantly": "{{pokemonName}} desapareceu\nde repente!", "tookTargetIntoSky": "{{pokemonName}} levou {{targetName}}\npara o céu!", - "becameCloakedInFreezingLight": "{{pokemonName}} ficou envolto/nem uma luz congelante!", - "becameCloakedInFreezingAir": "{{pokemonName}} ficou envolto/nem ar congelante!", + "becameCloakedInFreezingLight": "{{pokemonName}} ficou envolto\nem uma luz congelante!", + "becameCloakedInFreezingAir": "{{pokemonName}} ficou envolto\nem ar congelante!", "isChargingPower": "{{pokemonName}} está absorvendo energia!", "burnedItselfOut": "{{pokemonName}} apagou seu próprio fogo!", "startedHeatingUpBeak": "{{pokemonName}} começou\na esquentar seu bico!", "setUpShellTrap": "{{pokemonName}} armou uma armadilha de carapaça!", "isOverflowingWithSpacePower": "{{pokemonName}} está sobrecarregado\ncom energia espacial!", "usedUpAllElectricity": "{{pokemonName}} usou toda a sua eletricidade!", - "stoleItem": "{{pokemonName}} roubou/no(a) {{itemName}} de {{targetName}}!", + "stoleItem": "{{pokemonName}} roubou\no(a) {{itemName}} de {{targetName}}!", "incineratedItem": "{{pokemonName}} incinerou\na {{itemName}} de {{targetName}}!", "knockedOffItem": "{{pokemonName}} derrubou\no(a) {{itemName}} de {{targetName}}!", "tookMoveAttack": "{{pokemonName}} pegou\no movimento {{moveName}}!", diff --git a/src/locales/pt_BR/mystery-encounter-messages.json b/src/locales/pt_BR/mystery-encounter-messages.json index 3b81c8e46f0..2c8b3738949 100644 --- a/src/locales/pt_BR/mystery-encounter-messages.json +++ b/src/locales/pt_BR/mystery-encounter-messages.json @@ -1,7 +1,7 @@ { - "paid_money": "You paid ₽{{amount, number}}.", - "receive_money": "You received ₽{{amount, number}}!", - "affects_pokedex": "Affects Pokédex Data", - "cancel_option": "Return to encounter option select.", - "view_party_button": "View Party" + "paid_money": "Você pagou ₽{{amount, number}}.", + "receive_money": "Você recebeu ₽{{amount, number}}!", + "affects_pokedex": "Afeta Dados da Pokédex", + "cancel_option": "Voltar para a seleção de opções de encontro.", + "view_party_button": "Ver Equipe" } diff --git a/src/locales/pt_BR/nature.json b/src/locales/pt_BR/nature.json index 5678c74061c..11be27d6f53 100644 --- a/src/locales/pt_BR/nature.json +++ b/src/locales/pt_BR/nature.json @@ -24,4 +24,4 @@ "Sassy": "Atrevida", "Careful": "Cuidadosa", "Quirky": "Peculiar" -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/pokeball.json b/src/locales/pt_BR/pokeball.json index 3a059654bb3..5f1dff974ec 100644 --- a/src/locales/pt_BR/pokeball.json +++ b/src/locales/pt_BR/pokeball.json @@ -5,4 +5,4 @@ "rogueBall": "Bola Rogue", "masterBall": "Bola Mestra", "luxuryBall": "Bola Luxo" -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/pokemon-form-battle.json b/src/locales/pt_BR/pokemon-form-battle.json index 6ea7947fb66..50fbeeef29e 100644 --- a/src/locales/pt_BR/pokemon-form-battle.json +++ b/src/locales/pt_BR/pokemon-form-battle.json @@ -11,4 +11,4 @@ "revertChange": "{{pokemonName}} voltou\npara sua forma original!", "formChange": "{{preName}} mudou de forma!", "disguiseChange": "O seu disfarce serviu-lhe de isca!" -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/pokemon-info-container.json b/src/locales/pt_BR/pokemon-info-container.json index dcf1fc4e0b5..3ba3312a401 100644 --- a/src/locales/pt_BR/pokemon-info-container.json +++ b/src/locales/pt_BR/pokemon-info-container.json @@ -4,4 +4,4 @@ "ability": "Habilidade:", "nature": "Natureza:", "form": "Forma:" -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/pokemon-summary.json b/src/locales/pt_BR/pokemon-summary.json index 4c427dbac4f..14b736a0cf2 100644 --- a/src/locales/pt_BR/pokemon-summary.json +++ b/src/locales/pt_BR/pokemon-summary.json @@ -11,7 +11,7 @@ "cancel": "Cancelar", "memoString": "Natureza {{natureFragment}},\n{{metFragment}}", "metFragment": { - "normal": "encontrado no Nv.{{level}},\n{{biome}}.", + "normal": "encontrado no Nv.{{level}},\n{{biome}}, Onda {{wave}}.", "apparently": "aparentemente encontrado no Nv.{{level}},\n{{biome}}." }, "natureFragment": { diff --git a/src/locales/pt_BR/pokemon.json b/src/locales/pt_BR/pokemon.json index f780d2accbd..f50b89c4f70 100644 --- a/src/locales/pt_BR/pokemon.json +++ b/src/locales/pt_BR/pokemon.json @@ -1081,4 +1081,4 @@ "paldea_tauros": "Tauros", "paldea_wooper": "Wooper", "bloodmoon_ursaluna": "Ursaluna" -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/run-history.json b/src/locales/pt_BR/run-history.json index 74cc2c35d28..a615b598bcf 100644 --- a/src/locales/pt_BR/run-history.json +++ b/src/locales/pt_BR/run-history.json @@ -34,4 +34,4 @@ "hallofFameText_female": "Bem-vinda ao Hall da Fama!", "viewHallOfFame": "Veja o Hall da Fama!", "viewEndingSplash": "Veja a arte final!" -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/save-slot-select-ui-handler.json b/src/locales/pt_BR/save-slot-select-ui-handler.json index 31fe28de691..60ea7b073e9 100644 --- a/src/locales/pt_BR/save-slot-select-ui-handler.json +++ b/src/locales/pt_BR/save-slot-select-ui-handler.json @@ -4,4 +4,4 @@ "wave": "Onda", "lv": "Nv", "empty": "Vazio" -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/settings.json b/src/locales/pt_BR/settings.json index 74f3918bed8..6c4eae23a82 100644 --- a/src/locales/pt_BR/settings.json +++ b/src/locales/pt_BR/settings.json @@ -104,4 +104,4 @@ "reroll": "Atualizar", "shop": "Loja", "checkTeam": "Checar Time" -} +} \ No newline at end of file diff --git a/src/locales/pt_BR/splash-messages.json b/src/locales/pt_BR/splash-messages.json index 55c0b1b9e74..7e4001610e2 100644 --- a/src/locales/pt_BR/splash-messages.json +++ b/src/locales/pt_BR/splash-messages.json @@ -33,4 +33,4 @@ "eeveeExpo": "Eevee Expo!", "ynoproject": "YNOproject!", "breedersInSpace": "Criadores Pokémon no Espaço!" -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/starter-select-ui-handler.json b/src/locales/pt_BR/starter-select-ui-handler.json index 1d83e43f12c..8de6c8bcae4 100644 --- a/src/locales/pt_BR/starter-select-ui-handler.json +++ b/src/locales/pt_BR/starter-select-ui-handler.json @@ -42,4 +42,4 @@ "locked": "Bloqueada", "disabled": "Desativada", "uncaught": "Não capturado" -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/status-effect.json b/src/locales/pt_BR/status-effect.json index 5a851a0bdeb..9b33b9fa8f7 100644 --- a/src/locales/pt_BR/status-effect.json +++ b/src/locales/pt_BR/status-effect.json @@ -62,4 +62,4 @@ "overlap": "{{pokemonNameWithAffix}} já\nestá queimado!", "heal": "{{pokemonNameWithAffix}} foi\ncurado de sua queimadura!" } -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/terrain.json b/src/locales/pt_BR/terrain.json index 73df2b441ac..a672c58ca82 100644 --- a/src/locales/pt_BR/terrain.json +++ b/src/locales/pt_BR/terrain.json @@ -13,4 +13,4 @@ "psychicStartMessage": "O campo de batalha ficou esquisito!", "psychicClearMessage": "A esquisitice sumiu do campo de batalha!", "defaultBlockMessage": "{{pokemonNameWithAffix}} está protegido pelo Terreno {{terrainName}}!" -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/trainer-classes.json b/src/locales/pt_BR/trainer-classes.json index 482265d00c6..cfa5fc5e0a4 100644 --- a/src/locales/pt_BR/trainer-classes.json +++ b/src/locales/pt_BR/trainer-classes.json @@ -127,5 +127,4 @@ "macro_grunt": "Treinador da Macro Cosmos", "macro_grunt_female": "Treinadora da Macro Cosmos", "macro_grunts": "Treinadores da Macro Cosmos" - } diff --git a/src/locales/pt_BR/tutorial.json b/src/locales/pt_BR/tutorial.json index 92ea0dd080f..09199a9e31c 100644 --- a/src/locales/pt_BR/tutorial.json +++ b/src/locales/pt_BR/tutorial.json @@ -1,7 +1,7 @@ { "intro": "Bem-vindo ao PokéRogue!\n$Este é um fangame Pokémon focado em batalhas com elementos roguelite.\n$Este jogo não é monetizado e não reivindicamos propriedade do Pokémon nem dos ativos protegidos$por direitos autorais usados.\n$O jogo é um trabalho em andamento,\nmas totalmente jogável.\n$Para relatórios de bugs, use a comunidade do Discord.\n$Se o jogo rodar lentamente, certifique-se de que\na 'Aceleração de Hardware' esteja ativada$nas configurações do seu navegador.", "accessMenu": "Para acessar o menu, pressione M ou Esc.\n$O menu contém configurações e diversas funções.", - "menu": "A partir deste menu, você pode\\nacessar as configurações.\n$A partir das configurações, você\npode alterar a velocidade do jogo,\n$o estilo da janela e outras opções.\n$Há também vários outros recursos aqui.\nCertifique-se de verificar todos eles!", + "menu": "A partir deste menu, você pode\nacessar as configurações.\n$A partir das configurações, você\npode alterar a velocidade do jogo,\n$o estilo da janela e outras opções.\n$Há também vários outros recursos aqui.\nCertifique-se de verificar todos eles!", "starterSelect": "Nesta tela, você pode selecionar seus iniciais\npressionando Z ou a barra de espaço.\n$Esses serão os primeiros membros da sua equipe.\n$Cada inicial tem um custo. Sua equipe pode ter até 6 membros,\ndesde que desde que o custo total não exceda 10.\n$Você pode escolher o gênero, a habilidade\ne até a forma do seu inicial.\n$Essas opções dependem das variantes dessa\nespécie que você já capturou ou chocou.\n$Os IVs de cada inicial são os melhores de todos os Pokémon\ndaquela espécie que você já capturou ou chocou.\n$Sempre capture vários Pokémon de todas as espécies!", "pokerus": "Todo dia, 3 Pokémon iniciais ficam com uma borda roxa.\n$Caso veja um inicial que você possui com uma dessa, tente\nadicioná-lo a sua equipe. Lembre-se de olhar seu sumário!", "statChange": "As mudanças de atributos se mantém após a batalha desde que o Pokémon não seja trocado.\n$Seus Pokémon voltam a suas Poké Bolas antes de batalhas contra treinadores e de entrar em um novo bioma.\n$Para ver as mudanças de atributos dos Pokémon em campo, mantena C ou Shift pressionado durante a batalha.", diff --git a/src/locales/pt_BR/voucher.json b/src/locales/pt_BR/voucher.json index c33dfa20e0f..7430fecaece 100644 --- a/src/locales/pt_BR/voucher.json +++ b/src/locales/pt_BR/voucher.json @@ -6,4 +6,4 @@ "eggVoucherGold": "Voucher de Ovo Dourado", "locked": "Bloqueado", "defeatTrainer": "Derrote {{trainerName}}" -} \ No newline at end of file +} diff --git a/src/locales/pt_BR/weather.json b/src/locales/pt_BR/weather.json index 54b929da0b9..eb3b3a74005 100644 --- a/src/locales/pt_BR/weather.json +++ b/src/locales/pt_BR/weather.json @@ -29,4 +29,4 @@ "strongWindsLapseMessage": "Os ventos fortes continuam.", "strongWindsEffectMessage": "A corrente de ar misteriosa enfraqueceu o ataque!", "strongWindsClearMessage": "Os ventos fortes diminuíram." -} \ No newline at end of file +} diff --git a/src/locales/zh_TW/pokemon-summary.json b/src/locales/zh_TW/pokemon-summary.json index ddbbea63a3a..331330f5bdd 100644 --- a/src/locales/zh_TW/pokemon-summary.json +++ b/src/locales/zh_TW/pokemon-summary.json @@ -12,7 +12,7 @@ "memoString": "{{natureFragment}} 性格,\n{{metFragment}}", "metFragment": { - "normal": "met at Lv{{level}},\n{{biome}}.", + "normal": "met at Lv{{level}},\n{{biome}}, Wave {{wave}}.", "apparently": "命中注定般地相遇于Lv.{{level}},\n{{biome}}。" }, "natureFragment": { diff --git a/src/overrides.ts b/src/overrides.ts index 6b550d152c2..ec0577ceb3d 100644 --- a/src/overrides.ts +++ b/src/overrides.ts @@ -70,6 +70,8 @@ class DefaultOverrides { [PokeballType.MASTER_BALL]: 0, }, }; + /** Set to `true` to show all tutorials */ + readonly BYPASS_TUTORIAL_SKIP: boolean = false; // ---------------- // PLAYER OVERRIDES diff --git a/src/phases/encounter-phase.ts b/src/phases/encounter-phase.ts index 1d9567ee9b3..012738df9ab 100644 --- a/src/phases/encounter-phase.ts +++ b/src/phases/encounter-phase.ts @@ -216,8 +216,8 @@ export class EncounterPhase extends BattlePhase { this.scene.ui.setMode(Mode.MESSAGE).then(() => { if (!this.loaded) { - //@ts-ignore - this.scene.gameData.saveAll(this.scene, true, battle.waveIndex % 10 === 1 || this.scene.lastSavePlayTime >= 300).then(success => { // TODO: get rid of ts-ignore + this.trySetWeatherIfNewBiome(); // Set weather before session gets saved + this.scene.gameData.saveAll(this.scene, true, battle.waveIndex % 10 === 1 || (this.scene.lastSavePlayTime ?? 0) >= 300).then(success => { this.scene.disableMenu = false; if (!success) { return this.scene.reset(true); @@ -250,10 +250,6 @@ export class EncounterPhase extends BattlePhase { } } - if (!this.loaded) { - this.scene.arena.trySetWeather(getRandomWeatherType(this.scene.arena), false); - } - const enemyField = this.scene.getEnemyField(); this.scene.tweens.add({ targets: [this.scene.arenaEnemy, this.scene.currentBattle.trainer, enemyField, this.scene.arenaPlayer, this.scene.trainer].flat(), @@ -519,4 +515,18 @@ export class EncounterPhase extends BattlePhase { } return false; } + + /** + * Set biome weather if and only if this encounter is the start of a new biome. + * + * By using function overrides, this should happen if and only if this phase + * is exactly a NewBiomeEncounterPhase or an EncounterPhase (to account for + * Wave 1 of a Daily Run), but NOT NextEncounterPhase (which starts the next + * wave in the same biome). + */ + trySetWeatherIfNewBiome(): void { + if (!this.loaded) { + this.scene.arena.trySetWeather(getRandomWeatherType(this.scene.arena), false); + } + } } diff --git a/src/phases/new-biome-encounter-phase.ts b/src/phases/new-biome-encounter-phase.ts index 48d928402de..2a526a22ee2 100644 --- a/src/phases/new-biome-encounter-phase.ts +++ b/src/phases/new-biome-encounter-phase.ts @@ -17,8 +17,6 @@ export class NewBiomeEncounterPhase extends NextEncounterPhase { } } - this.scene.arena.trySetWeather(getRandomWeatherType(this.scene.arena), false); - for (const pokemon of this.scene.getParty().filter(p => p.isOnField())) { applyAbAttrs(PostBiomeChangeAbAttr, pokemon, null); } @@ -41,4 +39,11 @@ export class NewBiomeEncounterPhase extends NextEncounterPhase { } }); } + + /** + * Set biome weather. + */ + trySetWeatherIfNewBiome(): void { + this.scene.arena.trySetWeather(getRandomWeatherType(this.scene.arena), false); + } } diff --git a/src/phases/next-encounter-phase.ts b/src/phases/next-encounter-phase.ts index 7de2472dd35..d63823e4167 100644 --- a/src/phases/next-encounter-phase.ts +++ b/src/phases/next-encounter-phase.ts @@ -67,4 +67,10 @@ export class NextEncounterPhase extends EncounterPhase { } }); } + + /** + * Do nothing (since this is simply the next wave in the same biome). + */ + trySetWeatherIfNewBiome(): void { + } } diff --git a/src/system/pokemon-data.ts b/src/system/pokemon-data.ts index 5e6c0d93c8c..0fd90e448a1 100644 --- a/src/system/pokemon-data.ts +++ b/src/system/pokemon-data.ts @@ -38,8 +38,9 @@ export default class PokemonData { public status: Status | null; public friendship: integer; public metLevel: integer; - public metBiome: Biome | -1; + public metBiome: Biome | -1; // -1 for starters public metSpecies: Species; + public metWave: number; // 0 for unknown (previous saves), -1 for starters public luck: integer; public pauseEvolutions: boolean; public pokerus: boolean; @@ -90,14 +91,14 @@ export default class PokemonData { this.metLevel = source.metLevel || 5; this.metBiome = source.metBiome !== undefined ? source.metBiome : -1; this.metSpecies = source.metSpecies; + this.metWave = source.metWave ?? (this.metBiome === -1 ? -1 : 0); this.luck = source.luck !== undefined ? source.luck : (source.shiny ? (source.variant + 1) : 0); if (!forHistory) { this.pauseEvolutions = !!source.pauseEvolutions; + this.evoCounter = source.evoCounter ?? 0; } this.pokerus = !!source.pokerus; - this.evoCounter = source.evoCounter ?? 0; - this.fusionSpecies = sourcePokemon ? sourcePokemon.fusionSpecies?.speciesId : source.fusionSpecies; this.fusionFormIndex = source.fusionFormIndex; this.fusionAbilityIndex = source.fusionAbilityIndex; diff --git a/src/test/arena/grassy_terrain.test.ts b/src/test/arena/grassy_terrain.test.ts new file mode 100644 index 00000000000..efb2539885d --- /dev/null +++ b/src/test/arena/grassy_terrain.test.ts @@ -0,0 +1,71 @@ +import { allMoves } from "#app/data/move"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Arena - Grassy Terrain", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + const TIMEOUT = 20 * 1000; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .battleType("single") + .disableCrits() + .enemyLevel(1) + .enemySpecies(Species.SHUCKLE) + .enemyAbility(Abilities.STURDY) + .enemyMoveset(Moves.FLY) + .moveset([Moves.GRASSY_TERRAIN, Moves.EARTHQUAKE]) + .ability(Abilities.NO_GUARD); + }); + + it("halves the damage of Earthquake", async () => { + await game.classicMode.startBattle([Species.TAUROS]); + + const eq = allMoves[Moves.EARTHQUAKE]; + vi.spyOn(eq, "calculateBattlePower"); + + game.move.select(Moves.EARTHQUAKE); + await game.toNextTurn(); + + expect(eq.calculateBattlePower).toHaveReturnedWith(100); + + game.move.select(Moves.GRASSY_TERRAIN); + await game.toNextTurn(); + + game.move.select(Moves.EARTHQUAKE); + await game.phaseInterceptor.to("BerryPhase"); + + expect(eq.calculateBattlePower).toHaveReturnedWith(50); + }, TIMEOUT); + + it("Does not halve the damage of Earthquake if opponent is not grounded", async () => { + await game.classicMode.startBattle([Species.NINJASK]); + + const eq = allMoves[Moves.EARTHQUAKE]; + vi.spyOn(eq, "calculateBattlePower"); + + game.move.select(Moves.GRASSY_TERRAIN); + await game.toNextTurn(); + + game.move.select(Moves.EARTHQUAKE); + await game.phaseInterceptor.to("BerryPhase"); + + expect(eq.calculateBattlePower).toHaveReturnedWith(100); + }, TIMEOUT); +}); diff --git a/src/test/battle/battle.test.ts b/src/test/battle/battle.test.ts index 6e15bbd99d9..554692374d2 100644 --- a/src/test/battle/battle.test.ts +++ b/src/test/battle/battle.test.ts @@ -24,7 +24,8 @@ import { Moves } from "#enums/moves"; import { PlayerGender } from "#enums/player-gender"; import { Species } from "#enums/species"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { Biome } from "#app/enums/biome"; describe("Test Battle Phase", () => { let phaserGame: Phaser.Game; @@ -290,22 +291,27 @@ describe("Test Battle Phase", () => { expect(game.scene.currentBattle.turn).toBeGreaterThan(turn); }, 20000); - it("to next wave with pokemon killed, single", async () => { + it("does not set new weather if staying in same biome", async () => { const moveToUse = Moves.SPLASH; - game.override.battleType("single"); - game.override.starterSpecies(Species.MEWTWO); - game.override.enemySpecies(Species.RATTATA); - game.override.enemyAbility(Abilities.HYDRATION); - game.override.ability(Abilities.ZEN_MODE); - game.override.startingLevel(2000); - game.override.startingWave(3); - game.override.moveset([moveToUse]); + game.override + .battleType("single") + .starterSpecies(Species.MEWTWO) + .enemySpecies(Species.RATTATA) + .enemyAbility(Abilities.HYDRATION) + .ability(Abilities.ZEN_MODE) + .startingLevel(2000) + .startingWave(3) + .startingBiome(Biome.LAKE) + .moveset([moveToUse]); game.override.enemyMoveset([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]); - await game.startBattle(); + await game.classicMode.startBattle(); const waveIndex = game.scene.currentBattle.waveIndex; game.move.select(moveToUse); + + vi.spyOn(game.scene.arena, "trySetWeather"); await game.doKillOpponents(); await game.toNextWave(); + expect(game.scene.arena.trySetWeather).not.toHaveBeenCalled(); expect(game.scene.currentBattle.waveIndex).toBeGreaterThan(waveIndex); }, 20000); diff --git a/src/test/reload.test.ts b/src/test/reload.test.ts index a96a525ca2d..7c4523dd9ef 100644 --- a/src/test/reload.test.ts +++ b/src/test/reload.test.ts @@ -38,16 +38,15 @@ describe("Reload", () => { it("should not have RNG inconsistencies after a biome switch", async () => { game.override .startingWave(10) - .startingBiome(Biome.CAVE) // Will lead to biomes with randomly generated weather .battleType("single") - .startingLevel(100) - .enemyLevel(1000) + .startingLevel(100) // Avoid levelling up + .enemyLevel(1000) // Avoid opponent dying before game.doKillOpponents() .disableTrainerWaves() .moveset([Moves.KOWTOW_CLEAVE]) .enemyMoveset(Moves.SPLASH); await game.dailyMode.startBattle(); - // Transition from Daily Run Wave 10 to Wave 11 in order to trigger biome switch + // Transition from Wave 10 to Wave 11 in order to trigger biome switch game.move.select(Moves.KOWTOW_CLEAVE); await game.phaseInterceptor.to("DamagePhase"); await game.doKillOpponents(); @@ -63,6 +62,34 @@ describe("Reload", () => { expect(preReloadRngState).toBe(postReloadRngState); }, 20000); + it("should not have weather inconsistencies after a biome switch", async () => { + game.override + .startingWave(10) + .startingBiome(Biome.ICE_CAVE) // Will lead to Snowy Forest with randomly generated weather + .battleType("single") + .startingLevel(100) // Avoid levelling up + .enemyLevel(1000) // Avoid opponent dying before game.doKillOpponents() + .disableTrainerWaves() + .moveset([Moves.KOWTOW_CLEAVE]) + .enemyMoveset(Moves.SPLASH); + await game.classicMode.startBattle(); // Apparently daily mode would override the biome + + // Transition from Wave 10 to Wave 11 in order to trigger biome switch + game.move.select(Moves.KOWTOW_CLEAVE); + await game.phaseInterceptor.to("DamagePhase"); + await game.doKillOpponents(); + await game.toNextWave(); + expect(game.phaseInterceptor.log).toContain("NewBiomeEncounterPhase"); + + const preReloadWeather = game.scene.arena.weather; + + await game.reload.reloadSession(); + + const postReloadWeather = game.scene.arena.weather; + + expect(postReloadWeather).toStrictEqual(preReloadWeather); + }, 20000); + it("should not have RNG inconsistencies at a Daily run wild Pokemon fight", async () => { await game.dailyMode.startBattle(); diff --git a/src/test/utils/gameManager.ts b/src/test/utils/gameManager.ts index 452956ab466..36423c5e18f 100644 --- a/src/test/utils/gameManager.ts +++ b/src/test/utils/gameManager.ts @@ -31,7 +31,6 @@ import TargetSelectUiHandler from "#app/ui/target-select-ui-handler"; import { Mode } from "#app/ui/ui"; import { Button } from "#enums/buttons"; import { ExpNotification } from "#enums/exp-notification"; -import { GameDataType } from "#enums/game-data-type"; import { PlayerGender } from "#enums/player-gender"; import { Species } from "#enums/species"; import { generateStarter, waitUntil } from "#test/utils/gameManagerUtils"; @@ -371,13 +370,11 @@ export default class GameManager { * @returns A promise that resolves with the exported save data. */ exportSaveToTest(): Promise { + const saveKey = "x0i2O7WRiANTqPmZ"; return new Promise(async (resolve) => { - await this.scene.gameData.saveAll(this.scene, true, true, true, true); - this.scene.reset(true); - await waitUntil(() => this.scene.ui?.getMode() === Mode.TITLE); - await this.scene.gameData.tryExportData(GameDataType.SESSION, 0); - await waitUntil(() => localStorage.hasOwnProperty("toExport")); - return resolve(localStorage.getItem("toExport")!); // TODO: is this bang correct?; + const sessionSaveData = this.scene.gameData.getSessionSaveData(this.scene); + const encryptedSaveData = AES.encrypt(JSON.stringify(sessionSaveData), saveKey).toString(); + resolve(encryptedSaveData); }); } diff --git a/src/test/utils/helpers/reloadHelper.ts b/src/test/utils/helpers/reloadHelper.ts index c15347b08c9..e0e538120cc 100644 --- a/src/test/utils/helpers/reloadHelper.ts +++ b/src/test/utils/helpers/reloadHelper.ts @@ -5,11 +5,27 @@ import { vi } from "vitest"; import { BattleStyle } from "#app/enums/battle-style"; import { CommandPhase } from "#app/phases/command-phase"; import { TurnInitPhase } from "#app/phases/turn-init-phase"; +import { SessionSaveData } from "#app/system/game-data"; +import GameManager from "../gameManager"; /** * Helper to allow reloading sessions in unit tests. */ export class ReloadHelper extends GameManagerHelper { + sessionData: SessionSaveData; + + constructor(game: GameManager) { + super(game); + + // Whenever the game saves the session, save it to the reloadHelper instead + vi.spyOn(game.scene.gameData, "saveAll").mockImplementation((scene) => { + return new Promise((resolve, reject) => { + this.sessionData = scene.gameData.getSessionSaveData(scene); + resolve(true); + }); + }); + } + /** * Simulate reloading the session from the title screen, until reaching the * beginning of the first turn (equivalent to running `startBattle()`) for @@ -17,7 +33,6 @@ export class ReloadHelper extends GameManagerHelper { */ async reloadSession() : Promise { const scene = this.game.scene; - const sessionData = scene.gameData.getSessionSaveData(scene); const titlePhase = new TitlePhase(scene); scene.clearPhaseQueue(); @@ -25,7 +40,7 @@ export class ReloadHelper extends GameManagerHelper { // Set the last saved session to the desired session data vi.spyOn(scene.gameData, "getSession").mockReturnValue( new Promise((resolve, reject) => { - resolve(sessionData); + resolve(this.sessionData); }) ); scene.unshiftPhase(titlePhase); diff --git a/src/tutorial.ts b/src/tutorial.ts index c4482839779..18d8291d227 100644 --- a/src/tutorial.ts +++ b/src/tutorial.ts @@ -1,7 +1,9 @@ import BattleScene from "./battle-scene"; import AwaitableUiHandler from "./ui/awaitable-ui-handler"; +import UiHandler from "./ui/ui-handler"; import { Mode } from "./ui/ui"; import i18next from "i18next"; +import Overrides from "#app/overrides"; export enum Tutorial { Intro = "INTRO", @@ -39,7 +41,7 @@ const tutorialHandlers = { scene.ui.showText(i18next.t("tutorial:starterSelect"), null, () => scene.ui.showText("", null, () => resolve()), null, true); }); }, - [Tutorial.Pokerus]: (scene: BattleScene) => { + [Tutorial.Pokerus]: (scene: BattleScene) => { return new Promise(resolve => { scene.ui.showText(i18next.t("tutorial:pokerus"), null, () => scene.ui.showText("", null, () => resolve()), null, true); }); @@ -63,26 +65,87 @@ const tutorialHandlers = { }, }; -export function handleTutorial(scene: BattleScene, tutorial: Tutorial): Promise { - return new Promise(resolve => { - if (!scene.enableTutorials) { - return resolve(false); - } +/** + * Run through the specified tutorial if it hasn't been seen before and mark it as seen once done + * This will show a tutorial overlay if defined in the current {@linkcode AwaitableUiHandler} + * The main menu will also get disabled while the tutorial is running + * @param scene the current {@linkcode BattleScene} + * @param tutorial the {@linkcode Tutorial} to play + * @returns a promise with result `true` if the tutorial was run and finished, `false` otherwise + */ +export async function handleTutorial(scene: BattleScene, tutorial: Tutorial): Promise { + if (!scene.enableTutorials && !Overrides.BYPASS_TUTORIAL_SKIP) { + return false; + } - if (scene.gameData.getTutorialFlags()[tutorial]) { - return resolve(false); - } + if (scene.gameData.getTutorialFlags()[tutorial] && !Overrides.BYPASS_TUTORIAL_SKIP) { + return false; + } - const handler = scene.ui.getHandler(); - if (handler instanceof AwaitableUiHandler) { - handler.tutorialActive = true; - } - tutorialHandlers[tutorial](scene).then(() => { - scene.gameData.saveTutorialFlag(tutorial, true); - if (handler instanceof AwaitableUiHandler) { - handler.tutorialActive = false; - } - resolve(true); - }); - }); + const handler = scene.ui.getHandler(); + const isMenuDisabled = scene.disableMenu; + + // starting tutorial, disable menu + scene.disableMenu = true; + if (handler instanceof AwaitableUiHandler) { + handler.tutorialActive = true; + } + + await showTutorialOverlay(scene, handler); + await tutorialHandlers[tutorial](scene); + await hideTutorialOverlay(scene, handler); + + // tutorial finished and overlay gone, re-enable menu, save tutorial as seen + scene.disableMenu = isMenuDisabled; + scene.gameData.saveTutorialFlag(tutorial, true); + if (handler instanceof AwaitableUiHandler) { + handler.tutorialActive = false; + } + + return true; } + +/** + * Show the tutorial overlay if there is one + * @param scene the current BattleScene + * @param handler the current UiHandler + * @returns `true` once the overlay has finished appearing, or if there is no overlay + */ +async function showTutorialOverlay(scene: BattleScene, handler: UiHandler) { + if (handler instanceof AwaitableUiHandler && handler.tutorialOverlay) { + scene.tweens.add({ + targets: handler.tutorialOverlay, + alpha: 0.5, + duration: 750, + ease: "Sine.easeOut", + onComplete: () => { + return true; + } + }); + } else { + return true; + } +} + +/** + * Hide the tutorial overlay if there is one + * @param scene the current BattleScene + * @param handler the current UiHandler + * @returns `true` once the overlay has finished disappearing, or if there is no overlay + */ +async function hideTutorialOverlay(scene: BattleScene, handler: UiHandler) { + if (handler instanceof AwaitableUiHandler && handler.tutorialOverlay) { + scene.tweens.add({ + targets: handler.tutorialOverlay, + alpha: 0, + duration: 500, + ease: "Sine.easeOut", + onComplete: () => { + return true; + } + }); + } else { + return true; + } +} + diff --git a/src/ui/awaitable-ui-handler.ts b/src/ui/awaitable-ui-handler.ts index 2052c6e2ade..c6dc717aa3a 100644 --- a/src/ui/awaitable-ui-handler.ts +++ b/src/ui/awaitable-ui-handler.ts @@ -7,6 +7,7 @@ export default abstract class AwaitableUiHandler extends UiHandler { protected awaitingActionInput: boolean; protected onActionInput: Function | null; public tutorialActive: boolean = false; + public tutorialOverlay: Phaser.GameObjects.Rectangle; constructor(scene: BattleScene, mode: Mode | null = null) { super(scene, mode); @@ -24,4 +25,21 @@ export default abstract class AwaitableUiHandler extends UiHandler { return false; } + + /** + * Create a semi transparent overlay that will get shown during tutorials + * @param container the container to add the overlay to + */ + initTutorialOverlay(container: Phaser.GameObjects.Container) { + if (!this.tutorialOverlay) { + this.tutorialOverlay = new Phaser.GameObjects.Rectangle(this.scene, -1, -1, this.scene.scaledCanvas.width, this.scene.scaledCanvas.height, 0x070707); + this.tutorialOverlay.setName("tutorial-overlay"); + this.tutorialOverlay.setOrigin(0, 0); + this.tutorialOverlay.setAlpha(0); + } + + if (container) { + container.add(this.tutorialOverlay); + } + } } diff --git a/src/ui/battle-info.ts b/src/ui/battle-info.ts index 8e7e5bc4060..4fac75932ae 100644 --- a/src/ui/battle-info.ts +++ b/src/ui/battle-info.ts @@ -162,7 +162,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.splicedIcon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 12, 15), Phaser.Geom.Rectangle.Contains); this.add(this.splicedIcon); - this.statusIndicator = this.scene.add.sprite(0, 0, "statuses"); + this.statusIndicator = this.scene.add.sprite(0, 0, `statuses_${i18next.resolvedLanguage}`); this.statusIndicator.setName("icon_status"); this.statusIndicator.setVisible(false); this.statusIndicator.setOrigin(0, 0); diff --git a/src/ui/battle-message-ui-handler.ts b/src/ui/battle-message-ui-handler.ts index 9a694d50b29..c27c6974192 100644 --- a/src/ui/battle-message-ui-handler.ts +++ b/src/ui/battle-message-ui-handler.ts @@ -83,12 +83,7 @@ export default class BattleMessageUiHandler extends MessageUiHandler { this.nameBoxContainer.add(this.nameText); messageContainer.add(this.nameBoxContainer); - const prompt = this.scene.add.sprite(0, 0, "prompt"); - prompt.setVisible(false); - prompt.setOrigin(0, 0); - messageContainer.add(prompt); - - this.prompt = prompt; + this.initPromptSprite(messageContainer); const levelUpStatsContainer = this.scene.add.container(0, 0); levelUpStatsContainer.setVisible(false); diff --git a/src/ui/egg-gacha-ui-handler.ts b/src/ui/egg-gacha-ui-handler.ts index 9497dfe58c6..b109eda5370 100644 --- a/src/ui/egg-gacha-ui-handler.ts +++ b/src/ui/egg-gacha-ui-handler.ts @@ -287,7 +287,6 @@ export default class EggGachaUiHandler extends MessageUiHandler { this.eggGachaContainer.add(this.eggGachaSummaryContainer); const gachaMessageBoxContainer = this.scene.add.container(0, 148); - this.eggGachaContainer.add(gachaMessageBoxContainer); const gachaMessageBox = addWindow(this.scene, 0, 0, 320, 32); gachaMessageBox.setOrigin(0, 0); @@ -301,8 +300,11 @@ export default class EggGachaUiHandler extends MessageUiHandler { this.message = gachaMessageText; + this.initTutorialOverlay(this.eggGachaContainer); this.eggGachaContainer.add(gachaMessageBoxContainer); + this.initPromptSprite(gachaMessageBoxContainer); + this.setCursor(0); } diff --git a/src/ui/evolution-scene-handler.ts b/src/ui/evolution-scene-handler.ts index ffbd06afde3..76d148d083e 100644 --- a/src/ui/evolution-scene-handler.ts +++ b/src/ui/evolution-scene-handler.ts @@ -45,12 +45,7 @@ export default class EvolutionSceneHandler extends MessageUiHandler { this.message = message; - const prompt = this.scene.add.sprite(0, 0, "prompt"); - prompt.setVisible(false); - prompt.setOrigin(0, 0); - this.messageContainer.add(prompt); - - this.prompt = prompt; + this.initPromptSprite(this.messageContainer); } show(_args: any[]): boolean { diff --git a/src/ui/menu-ui-handler.ts b/src/ui/menu-ui-handler.ts index b8c3cfd1364..0af527e518f 100644 --- a/src/ui/menu-ui-handler.ts +++ b/src/ui/menu-ui-handler.ts @@ -157,6 +157,9 @@ export default class MenuUiHandler extends MessageUiHandler { menuMessageText.setOrigin(0, 0); this.menuMessageBoxContainer.add(menuMessageText); + this.initTutorialOverlay(this.menuContainer); + this.initPromptSprite(this.menuMessageBoxContainer); + this.message = menuMessageText; // By default we use the general purpose message window @@ -433,6 +436,9 @@ export default class MenuUiHandler extends MessageUiHandler { this.scene.playSound("ui/menu_open"); + // Make sure the tutorial overlay sits above everything, but below the message box + this.menuContainer.bringToTop(this.tutorialOverlay); + this.menuContainer.bringToTop(this.menuMessageBoxContainer); handleTutorial(this.scene, Tutorial.Menu); this.bgmBar.toggleBgmBar(true); diff --git a/src/ui/message-ui-handler.ts b/src/ui/message-ui-handler.ts index 93e00cb6b70..54965a590fc 100644 --- a/src/ui/message-ui-handler.ts +++ b/src/ui/message-ui-handler.ts @@ -17,6 +17,23 @@ export default abstract class MessageUiHandler extends AwaitableUiHandler { this.pendingPrompt = false; } + /** + * Add the sprite to be displayed at the end of messages with prompts + * @param container the container to add the sprite to + */ + initPromptSprite(container: Phaser.GameObjects.Container) { + if (!this.prompt) { + const promptSprite = this.scene.add.sprite(0, 0, "prompt"); + promptSprite.setVisible(false); + promptSprite.setOrigin(0, 0); + this.prompt = promptSprite; + } + + if (container) { + container.add(this.prompt); + } + } + showText(text: string, delay?: integer | null, callback?: Function | null, callbackDelay?: integer | null, prompt?: boolean | null, promptDelay?: integer | null) { this.showTextInternal(text, delay, callback, callbackDelay, prompt, promptDelay); } @@ -180,7 +197,7 @@ export default abstract class MessageUiHandler extends AwaitableUiHandler { const lastLineWidth = lastLineTest.displayWidth; lastLineTest.destroy(); if (this.prompt) { - this.prompt.setPosition(lastLineWidth + 2, (textLinesCount - 1) * 18 + 2); + this.prompt.setPosition(this.message.x + lastLineWidth + 2, this.message.y + (textLinesCount - 1) * 18 + 2); this.prompt.play("prompt"); } this.pendingPrompt = false; diff --git a/src/ui/party-ui-handler.ts b/src/ui/party-ui-handler.ts index a793dad6a73..b5c9e76bf8c 100644 --- a/src/ui/party-ui-handler.ts +++ b/src/ui/party-ui-handler.ts @@ -1272,7 +1272,7 @@ class PartySlot extends Phaser.GameObjects.Container { } if (this.pokemon.status) { - const statusIndicator = this.scene.add.sprite(0, 0, "statuses"); + const statusIndicator = this.scene.add.sprite(0, 0, `statuses_${i18next.resolvedLanguage}`); statusIndicator.setFrame(StatusEffect[this.pokemon.status?.effect].toLowerCase()); statusIndicator.setOrigin(0, 0); statusIndicator.setPositionRelative(slotLevelLabel, this.slotIndex >= battlerCount ? 43 : 55, 0); diff --git a/src/ui/starter-select-ui-handler.ts b/src/ui/starter-select-ui-handler.ts index ee56a3631dd..0e101d30ce7 100644 --- a/src/ui/starter-select-ui-handler.ts +++ b/src/ui/starter-select-ui-handler.ts @@ -760,7 +760,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonCaughtHatchedContainer.add(this.pokemonHatchedCountText); this.pokemonMovesContainer = this.scene.add.container(102, 16); - this.pokemonMovesContainer.setScale(0.5); + this.pokemonMovesContainer.setScale(0.375); for (let m = 0; m < 4; m++) { const moveContainer = this.scene.add.container(0, 14 * m); @@ -894,6 +894,9 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.message.setOrigin(0, 0); this.starterSelectMessageBoxContainer.add(this.message); + // arrow icon for the message box + this.initPromptSprite(this.starterSelectMessageBoxContainer); + this.statsContainer = new StatsContainer(this.scene, 6, 16); this.scene.add.existing(this.statsContainer); @@ -911,7 +914,11 @@ export default class StarterSelectUiHandler extends MessageUiHandler { y: this.scene.game.canvas.height / 6 - MoveInfoOverlay.getHeight(overlayScale) - 29, }); this.starterSelectContainer.add(this.moveInfoOverlay); + + // Filter bar sits above everything, except the tutorial overlay and message box this.starterSelectContainer.bringToTop(this.filterBarContainer); + this.initTutorialOverlay(this.starterSelectContainer); + this.starterSelectContainer.bringToTop(this.starterSelectMessageBoxContainer); this.scene.eventTarget.addEventListener(BattleSceneEventType.CANDY_UPGRADE_NOTIFICATION_CHANGED, (e) => this.onCandyUpgradeDisplayChanged(e)); diff --git a/src/ui/stats-container.ts b/src/ui/stats-container.ts index c6e0ea3a71c..06dd6e7c035 100644 --- a/src/ui/stats-container.ts +++ b/src/ui/stats-container.ts @@ -4,12 +4,15 @@ import { TextStyle, addBBCodeTextObject, addTextObject, getTextColor } from "./t import { PERMANENT_STATS, getStatKey } from "#app/enums/stat"; import i18next from "i18next"; + const ivChartSize = 24; const ivChartStatCoordMultipliers = [[0, -1], [0.825, -0.5], [0.825, 0.5], [-0.825, -0.5], [-0.825, 0.5], [0, 1]]; const speedLabelOffset = -3; const sideLabelOffset = 1; const ivLabelOffset = [0, sideLabelOffset, -sideLabelOffset, sideLabelOffset, -sideLabelOffset, speedLabelOffset]; +const ivChartLabelyOffset= [0, 5, 0, 5, 0, 0]; // doing this so attack does not overlap with (+N) const ivChartStatIndexes = [0, 1, 2, 5, 4, 3]; // swap special attack and speed + const defaultIvChartData = new Array(12).fill(null).map(() => 0); export class StatsContainer extends Phaser.GameObjects.Container { @@ -29,7 +32,6 @@ export class StatsContainer extends Phaser.GameObjects.Container { setup() { this.setName("stats"); const ivChartBgData = new Array(6).fill(null).map((_, i: integer) => [ ivChartSize * ivChartStatCoordMultipliers[ivChartStatIndexes[i]][0], ivChartSize * ivChartStatCoordMultipliers[ivChartStatIndexes[i]][1] ] ).flat(); - const ivChartBg = this.scene.add.polygon(48, 44, ivChartBgData, 0xd8e0f0, 0.625); ivChartBg.setOrigin(0, 0); @@ -55,12 +57,19 @@ export class StatsContainer extends Phaser.GameObjects.Container { this.ivStatValueTexts = []; for (const s of PERMANENT_STATS) { - const statLabel = addTextObject(this.scene, ivChartBg.x + (ivChartSize) * ivChartStatCoordMultipliers[s][0] * 1.325, ivChartBg.y + (ivChartSize) * ivChartStatCoordMultipliers[s][1] * 1.325 - 4 + ivLabelOffset[s], i18next.t(getStatKey(s)), TextStyle.TOOLTIP_CONTENT); + const statLabel = addTextObject( + this.scene, + ivChartBg.x + (ivChartSize) * ivChartStatCoordMultipliers[s][0] * 1.325 + (this.showDiff ? 0 : ivLabelOffset[s]), + ivChartBg.y + (ivChartSize) * ivChartStatCoordMultipliers[s][1] * 1.325 - 4 + (this.showDiff ? 0 : ivChartLabelyOffset[s]), + i18next.t(getStatKey(s)), + TextStyle.TOOLTIP_CONTENT + ); statLabel.setOrigin(0.5); - this.ivStatValueTexts[s] = addBBCodeTextObject(this.scene, statLabel.x, statLabel.y + 8, "0", TextStyle.TOOLTIP_CONTENT); + this.ivStatValueTexts[s] = addBBCodeTextObject(this.scene, statLabel.x - (this.showDiff ? 0 : ivLabelOffset[s]), statLabel.y + 8, "0", TextStyle.TOOLTIP_CONTENT); this.ivStatValueTexts[s].setOrigin(0.5); + this.add(statLabel); this.add(this.ivStatValueTexts[s]); } diff --git a/src/ui/summary-ui-handler.ts b/src/ui/summary-ui-handler.ts index 8ae72f08edd..0892bf8ab1b 100644 --- a/src/ui/summary-ui-handler.ts +++ b/src/ui/summary-ui-handler.ts @@ -214,7 +214,7 @@ export default class SummaryUiHandler extends UiHandler { this.statusContainer.add(statusLabel); - this.status = this.scene.add.sprite(91, 4, "statuses"); + this.status = this.scene.add.sprite(91, 4, `statuses_${i18next.resolvedLanguage}`); this.status.setOrigin(0.5, 0); this.statusContainer.add(this.status); @@ -824,6 +824,7 @@ export default class SummaryUiHandler extends UiHandler { metFragment: i18next.t(`pokemonSummary:metFragment.${this.pokemon?.metBiome === -1? "apparently": "normal"}`, { biome: `${getBBCodeFrag(getBiomeName(this.pokemon?.metBiome!), TextStyle.SUMMARY_RED)}${closeFragment}`, // TODO: is this bang correct? level: `${getBBCodeFrag(this.pokemon?.metLevel.toString()!, TextStyle.SUMMARY_RED)}${closeFragment}`, // TODO: is this bang correct? + wave: `${getBBCodeFrag((this.pokemon?.metWave ? this.pokemon.metWave.toString()! : i18next.t("pokemonSummary:unknownTrainer")), TextStyle.SUMMARY_RED)}${closeFragment}`, }), natureFragment: i18next.t(`pokemonSummary:natureFragment.${rawNature}`, { nature: nature }) }); diff --git a/vite.config.ts b/vite.config.ts index 1fd85e2572f..946315c4b7b 100644 --- a/vite.config.ts +++ b/vite.config.ts @@ -31,6 +31,7 @@ export default defineConfig(({mode}) => { return ({ ...defaultConfig, + base: '', esbuild: { pure: mode === 'production' ? ['console.log'] : [], keepNames: true,