Fix moveset generation priority reversed
This commit is contained in:
parent
77cf3032cf
commit
563ff21ad4
|
@ -932,6 +932,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
}
|
||||
}
|
||||
|
||||
movePool.reverse();
|
||||
|
||||
const attackMovePool = movePool.filter(m => {
|
||||
const move = allMoves[m];
|
||||
return move.category !== MoveCategory.STATUS;
|
||||
|
|
Loading…
Reference in New Issue