Merge pull request #150 from AsdarDevelops/winstrate-challenge
adds Winstrate Challenge mystery encounter
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}
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After Width: | Height: | Size: 713 B |
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@ -14,7 +14,7 @@ import { Arena, ArenaBase } from "./field/arena";
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||||||
import { GameData } from "./system/game-data";
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import { GameData } from "./system/game-data";
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||||||
import { addTextObject, getTextColor, TextStyle } from "./ui/text";
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import { addTextObject, getTextColor, TextStyle } from "./ui/text";
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||||||
import { allMoves } from "./data/move";
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import { allMoves } from "./data/move";
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||||||
import { getDefaultModifierTypeForTier, getEnemyModifierTypesForWave, getLuckString, getLuckTextTint, getModifierPoolForType, getPartyLuckValue, ModifierPoolType, PokemonHeldItemModifierType } from "./modifier/modifier-type";
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import { getDefaultModifierTypeForTier, getEnemyModifierTypesForWave, getLuckString, getLuckTextTint, getModifierPoolForType, getPartyLuckValue, ModifierPoolType } from "./modifier/modifier-type";
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||||||
import AbilityBar from "./ui/ability-bar";
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import AbilityBar from "./ui/ability-bar";
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||||||
import { allAbilities, applyAbAttrs, applyPostBattleInitAbAttrs, BlockItemTheftAbAttr, DoubleBattleChanceAbAttr, IncrementMovePriorityAbAttr, PostBattleInitAbAttr } from "./data/ability";
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import { allAbilities, applyAbAttrs, applyPostBattleInitAbAttrs, BlockItemTheftAbAttr, DoubleBattleChanceAbAttr, IncrementMovePriorityAbAttr, PostBattleInitAbAttr } from "./data/ability";
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||||||
import Battle, { BattleType, FixedBattleConfig } from "./battle";
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import Battle, { BattleType, FixedBattleConfig } from "./battle";
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||||||
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@ -67,12 +67,13 @@ import { UiTheme } from "#enums/ui-theme";
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||||||
import { TimedEventManager } from "#app/timed-event-manager.js";
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import { TimedEventManager } from "#app/timed-event-manager.js";
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||||||
import i18next from "i18next";
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import i18next from "i18next";
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import { TrainerType } from "#enums/trainer-type";
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import { TrainerType } from "#enums/trainer-type";
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import IMysteryEncounter from "./data/mystery-encounters/mystery-encounter";
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import MysteryEncounter from "./data/mystery-encounters/mystery-encounter";
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||||||
import { allMysteryEncounters, AVERAGE_ENCOUNTERS_PER_RUN_TARGET, BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT, mysteryEncountersByBiome, WEIGHT_INCREMENT_ON_SPAWN_MISS } from "./data/mystery-encounters/mystery-encounters";
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import { allMysteryEncounters, AVERAGE_ENCOUNTERS_PER_RUN_TARGET, BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT, mysteryEncountersByBiome, WEIGHT_INCREMENT_ON_SPAWN_MISS } from "./data/mystery-encounters/mystery-encounters";
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import { MysteryEncounterData } from "#app/data/mystery-encounters/mystery-encounter-data";
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import { MysteryEncounterData } from "#app/data/mystery-encounters/mystery-encounter-data";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
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import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
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import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
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import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
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import HeldModifierConfig from "#app/interfaces/held-modifier-config";
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export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1";
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export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1";
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@ -223,7 +224,7 @@ export default class BattleScene extends SceneBase {
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public pokemonInfoContainer: PokemonInfoContainer;
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public pokemonInfoContainer: PokemonInfoContainer;
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private party: PlayerPokemon[];
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private party: PlayerPokemon[];
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public mysteryEncounterData: MysteryEncounterData = new MysteryEncounterData(null);
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public mysteryEncounterData: MysteryEncounterData = new MysteryEncounterData(null);
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public lastMysteryEncounter: IMysteryEncounter;
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public lastMysteryEncounter: MysteryEncounter;
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/** Combined Biome and Wave count text */
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/** Combined Biome and Wave count text */
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private biomeWaveText: Phaser.GameObjects.Text;
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private biomeWaveText: Phaser.GameObjects.Text;
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private moneyText: Phaser.GameObjects.Text;
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private moneyText: Phaser.GameObjects.Text;
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@ -1036,7 +1037,7 @@ export default class BattleScene extends SceneBase {
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}
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}
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}
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}
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newBattle(waveIndex?: integer, battleType?: BattleType, trainerData?: TrainerData, double?: boolean, mysteryEncounter?: IMysteryEncounter): Battle {
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newBattle(waveIndex?: integer, battleType?: BattleType, trainerData?: TrainerData, double?: boolean, mysteryEncounter?: MysteryEncounter): Battle {
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const _startingWave = Overrides.STARTING_WAVE_OVERRIDE || startingWave;
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const _startingWave = Overrides.STARTING_WAVE_OVERRIDE || startingWave;
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const newWaveIndex = waveIndex || ((this.currentBattle?.waveIndex || (_startingWave - 1)) + 1);
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const newWaveIndex = waveIndex || ((this.currentBattle?.waveIndex || (_startingWave - 1)) + 1);
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let newDouble: boolean;
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let newDouble: boolean;
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@ -2423,7 +2424,7 @@ export default class BattleScene extends SceneBase {
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});
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});
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}
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}
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generateEnemyModifiers(customHeldModifiers?: PokemonHeldItemModifierType[][]): Promise<void> {
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generateEnemyModifiers(heldModifiersConfigs?: HeldModifierConfig[][]): Promise<void> {
|
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return new Promise(resolve => {
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return new Promise(resolve => {
|
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if (this.currentBattle.battleSpec === BattleSpec.FINAL_BOSS) {
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if (this.currentBattle.battleSpec === BattleSpec.FINAL_BOSS) {
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return resolve();
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return resolve();
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@ -2445,8 +2446,16 @@ export default class BattleScene extends SceneBase {
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}
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}
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party.every((enemyPokemon: EnemyPokemon, i: integer) => {
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party.every((enemyPokemon: EnemyPokemon, i: integer) => {
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if (customHeldModifiers && i < customHeldModifiers.length && customHeldModifiers[i] && customHeldModifiers[i].length > 0) {
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if (heldModifiersConfigs && i < heldModifiersConfigs.length && heldModifiersConfigs[i] && heldModifiersConfigs[i].length > 0) {
|
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customHeldModifiers[i].forEach(mt => mt.newModifier(enemyPokemon).add(this.enemyModifiers, false, this));
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heldModifiersConfigs[i].forEach(mt => {
|
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const stackCount = mt.stackCount ?? 1;
|
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// const isTransferable = mt.isTransferable ?? true;
|
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const modifier = mt.modifierType.newModifier(enemyPokemon);
|
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modifier.stackCount = stackCount;
|
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// TODO: set isTransferable
|
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// modifier.setIsTransferable(isTransferable);
|
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this.addEnemyModifier(modifier, false, true);
|
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});
|
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return true;
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return true;
|
||||||
}
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}
|
||||||
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@ -2702,9 +2711,9 @@ export default class BattleScene extends SceneBase {
|
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* @param override - used to load session encounter when restarting game, etc.
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* @param override - used to load session encounter when restarting game, etc.
|
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* @returns
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* @returns
|
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*/
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*/
|
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getMysteryEncounter(override: IMysteryEncounter): IMysteryEncounter {
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getMysteryEncounter(override: MysteryEncounter): MysteryEncounter {
|
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// Loading override or session encounter
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// Loading override or session encounter
|
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let encounter: IMysteryEncounter;
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let encounter: MysteryEncounter;
|
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if (!isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_OVERRIDE) && allMysteryEncounters.hasOwnProperty(Overrides.MYSTERY_ENCOUNTER_OVERRIDE)) {
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if (!isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_OVERRIDE) && allMysteryEncounters.hasOwnProperty(Overrides.MYSTERY_ENCOUNTER_OVERRIDE)) {
|
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encounter = allMysteryEncounters[Overrides.MYSTERY_ENCOUNTER_OVERRIDE];
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encounter = allMysteryEncounters[Overrides.MYSTERY_ENCOUNTER_OVERRIDE];
|
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} else {
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} else {
|
||||||
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@ -2726,7 +2735,7 @@ export default class BattleScene extends SceneBase {
|
||||||
}
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}
|
||||||
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|
||||||
if (encounter) {
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if (encounter) {
|
||||||
encounter = new IMysteryEncounter(encounter);
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encounter = new MysteryEncounter(encounter);
|
||||||
encounter.populateDialogueTokensFromRequirements(this);
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encounter.populateDialogueTokensFromRequirements(this);
|
||||||
return encounter;
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return encounter;
|
||||||
}
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}
|
||||||
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@ -2755,7 +2764,7 @@ export default class BattleScene extends SceneBase {
|
||||||
tier = Overrides.MYSTERY_ENCOUNTER_TIER_OVERRIDE;
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tier = Overrides.MYSTERY_ENCOUNTER_TIER_OVERRIDE;
|
||||||
}
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}
|
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|
||||||
let availableEncounters: IMysteryEncounter[] = [];
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let availableEncounters: MysteryEncounter[] = [];
|
||||||
// New encounter will never be the same as the most recent encounter
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// New encounter will never be the same as the most recent encounter
|
||||||
const previousEncounter = this.mysteryEncounterData.encounteredEvents?.length > 0 ? this.mysteryEncounterData.encounteredEvents[this.mysteryEncounterData.encounteredEvents.length - 1][0] : null;
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const previousEncounter = this.mysteryEncounterData.encounteredEvents?.length > 0 ? this.mysteryEncounterData.encounteredEvents[this.mysteryEncounterData.encounteredEvents.length - 1][0] : null;
|
||||||
const biomeMysteryEncounters = mysteryEncountersByBiome.get(this.arena.biomeType) ?? [];
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const biomeMysteryEncounters = mysteryEncountersByBiome.get(this.arena.biomeType) ?? [];
|
||||||
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@ -2802,7 +2811,7 @@ export default class BattleScene extends SceneBase {
|
||||||
}
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}
|
||||||
encounter = availableEncounters[Utils.randSeedInt(availableEncounters.length)];
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encounter = availableEncounters[Utils.randSeedInt(availableEncounters.length)];
|
||||||
// New encounter object to not dirty flags
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// New encounter object to not dirty flags
|
||||||
encounter = new IMysteryEncounter(encounter);
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encounter = new MysteryEncounter(encounter);
|
||||||
encounter.populateDialogueTokensFromRequirements(this);
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encounter.populateDialogueTokensFromRequirements(this);
|
||||||
return encounter;
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return encounter;
|
||||||
}
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}
|
||||||
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|
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@ -14,7 +14,7 @@ import { PlayerGender } from "#enums/player-gender";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { TrainerType } from "#enums/trainer-type";
|
import { TrainerType } from "#enums/trainer-type";
|
||||||
import i18next from "#app/plugins/i18n";
|
import i18next from "#app/plugins/i18n";
|
||||||
import IMysteryEncounter from "./data/mystery-encounters/mystery-encounter";
|
import MysteryEncounter from "./data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
||||||
|
|
||||||
export enum BattleType {
|
export enum BattleType {
|
||||||
|
@ -70,7 +70,7 @@ export default class Battle {
|
||||||
public lastUsedPokeball: PokeballType;
|
public lastUsedPokeball: PokeballType;
|
||||||
public playerFaints: number; // The amount of times pokemon on the players side have fainted
|
public playerFaints: number; // The amount of times pokemon on the players side have fainted
|
||||||
public enemyFaints: number; // The amount of times pokemon on the enemies side have fainted
|
public enemyFaints: number; // The amount of times pokemon on the enemies side have fainted
|
||||||
public mysteryEncounter: IMysteryEncounter;
|
public mysteryEncounter: MysteryEncounter;
|
||||||
|
|
||||||
private rngCounter: integer = 0;
|
private rngCounter: integer = 0;
|
||||||
|
|
||||||
|
|
|
@ -735,6 +735,56 @@ export const trainerTypeDialogue: TrainerTypeDialogue = {
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
|
[TrainerType.VICTOR]: [
|
||||||
|
{
|
||||||
|
encounter: [
|
||||||
|
"dialogue:winstrates_victor.encounter.1",
|
||||||
|
],
|
||||||
|
victory: [
|
||||||
|
"dialogue:winstrates_victor.victory.1"
|
||||||
|
],
|
||||||
|
}
|
||||||
|
],
|
||||||
|
[TrainerType.VICTORIA]: [
|
||||||
|
{
|
||||||
|
encounter: [
|
||||||
|
"dialogue:winstrates_victoria.encounter.1",
|
||||||
|
],
|
||||||
|
victory: [
|
||||||
|
"dialogue:winstrates_victoria.victory.1"
|
||||||
|
],
|
||||||
|
}
|
||||||
|
],
|
||||||
|
[TrainerType.VIVI]: [
|
||||||
|
{
|
||||||
|
encounter: [
|
||||||
|
"dialogue:winstrates_vivi.encounter.1",
|
||||||
|
],
|
||||||
|
victory: [
|
||||||
|
"dialogue:winstrates_vivi.victory.1"
|
||||||
|
],
|
||||||
|
}
|
||||||
|
],
|
||||||
|
[TrainerType.VICKY]: [
|
||||||
|
{
|
||||||
|
encounter: [
|
||||||
|
"dialogue:winstrates_vicky.encounter.1",
|
||||||
|
],
|
||||||
|
victory: [
|
||||||
|
"dialogue:winstrates_vicky.victory.1"
|
||||||
|
],
|
||||||
|
}
|
||||||
|
],
|
||||||
|
[TrainerType.VITO]: [
|
||||||
|
{
|
||||||
|
encounter: [
|
||||||
|
"dialogue:winstrates_vito.encounter.1",
|
||||||
|
],
|
||||||
|
victory: [
|
||||||
|
"dialogue:winstrates_vito.victory.1"
|
||||||
|
],
|
||||||
|
}
|
||||||
|
],
|
||||||
[TrainerType.BROCK]: {
|
[TrainerType.BROCK]: {
|
||||||
encounter: [
|
encounter: [
|
||||||
"dialogue:brock.encounter.1",
|
"dialogue:brock.encounter.1",
|
||||||
|
|
|
@ -2,7 +2,7 @@ import { EnemyPartyConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattl
|
||||||
import { trainerConfigs, } from "#app/data/trainer-config";
|
import { trainerConfigs, } from "#app/data/trainer-config";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { TrainerType } from "#enums/trainer-type";
|
import { TrainerType } from "#enums/trainer-type";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
@ -22,10 +22,10 @@ const namespace = "mysteryEncounter:aTrainersTest";
|
||||||
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/115 | GitHub Issue #115}
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/115 | GitHub Issue #115}
|
||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const ATrainersTestEncounter: IMysteryEncounter =
|
export const ATrainersTestEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.A_TRAINERS_TEST)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.A_TRAINERS_TEST)
|
||||||
.withEncounterTier(MysteryEncounterTier.ROGUE)
|
.withEncounterTier(MysteryEncounterTier.ROGUE)
|
||||||
.withSceneWaveRangeRequirement(10, 180) // waves 10 to 180
|
.withSceneWaveRangeRequirement(100, 180)
|
||||||
.withIntroSpriteConfigs([]) // These are set in onInit()
|
.withIntroSpriteConfigs([]) // These are set in onInit()
|
||||||
.withIntroDialogue([
|
.withIntroDialogue([
|
||||||
{
|
{
|
||||||
|
@ -139,13 +139,6 @@ export const ATrainersTestEncounter: IMysteryEncounter =
|
||||||
// Spawn standard trainer battle with memory mushroom reward
|
// Spawn standard trainer battle with memory mushroom reward
|
||||||
const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0];
|
const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0];
|
||||||
|
|
||||||
let eggTier;
|
|
||||||
if (randSeedInt(64) >= 54) {
|
|
||||||
eggTier = EggTier.MASTER;
|
|
||||||
} else {
|
|
||||||
eggTier = EggTier.ULTRA;
|
|
||||||
}
|
|
||||||
|
|
||||||
await transitionMysteryEncounterIntroVisuals(scene);
|
await transitionMysteryEncounterIntroVisuals(scene);
|
||||||
|
|
||||||
const eggOptions: IEggOptions = {
|
const eggOptions: IEggOptions = {
|
||||||
|
@ -153,9 +146,9 @@ export const ATrainersTestEncounter: IMysteryEncounter =
|
||||||
pulled: false,
|
pulled: false,
|
||||||
sourceType: EggSourceType.EVENT,
|
sourceType: EggSourceType.EVENT,
|
||||||
eventEggTypeDescriptor: encounter.misc.trainerEggDescription,
|
eventEggTypeDescriptor: encounter.misc.trainerEggDescription,
|
||||||
tier: eggTier
|
tier: EggTier.ULTRA
|
||||||
};
|
};
|
||||||
encounter.setDialogueToken("eggType", i18next.t(`${namespace}.eggTypes.${eggTier === EggTier.ULTRA ? "epic" : "legendary"}`));
|
encounter.setDialogueToken("eggType", i18next.t(`${namespace}.eggTypes.epic`));
|
||||||
setEncounterRewards(scene, { fillRemaining: true }, [eggOptions]);
|
setEncounterRewards(scene, { fillRemaining: true }, [eggOptions]);
|
||||||
|
|
||||||
return initBattleWithEnemyConfig(scene, config);
|
return initBattleWithEnemyConfig(scene, config);
|
||||||
|
@ -185,7 +178,7 @@ export const ATrainersTestEncounter: IMysteryEncounter =
|
||||||
)
|
)
|
||||||
.withOutroDialogue([
|
.withOutroDialogue([
|
||||||
{
|
{
|
||||||
text: `${namespace}:outro`,
|
text: `${namespace}.outro`,
|
||||||
},
|
},
|
||||||
])
|
])
|
||||||
.build();
|
.build();
|
||||||
|
|
|
@ -1,10 +1,10 @@
|
||||||
import { EnemyPartyConfig, generateModifierTypeOption, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
import { EnemyPartyConfig, generateModifierType, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||||
import Pokemon, { EnemyPokemon, PokemonMove } from "#app/field/pokemon";
|
import Pokemon, { EnemyPokemon, PokemonMove } from "#app/field/pokemon";
|
||||||
import { BerryModifierType, modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
import { BerryModifierType, modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
||||||
import { PersistentModifierRequirement } from "../mystery-encounter-requirements";
|
import { PersistentModifierRequirement } from "../mystery-encounter-requirements";
|
||||||
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
|
@ -21,6 +21,7 @@ import { BattlerIndex } from "#app/battle";
|
||||||
import { applyModifierTypeToPlayerPokemon, catchPokemon, getHighestLevelPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { applyModifierTypeToPlayerPokemon, catchPokemon, getHighestLevelPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
import { TrainerSlot } from "#app/data/trainer-config";
|
import { TrainerSlot } from "#app/data/trainer-config";
|
||||||
import { PokeballType } from "#app/data/pokeball";
|
import { PokeballType } from "#app/data/pokeball";
|
||||||
|
import HeldModifierConfig from "#app/interfaces/held-modifier-config";
|
||||||
|
|
||||||
/** the i18n namespace for this encounter */
|
/** the i18n namespace for this encounter */
|
||||||
const namespace = "mysteryEncounter:absoluteAvarice";
|
const namespace = "mysteryEncounter:absoluteAvarice";
|
||||||
|
@ -30,7 +31,7 @@ const namespace = "mysteryEncounter:absoluteAvarice";
|
||||||
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/58 | GitHub Issue #58}
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/58 | GitHub Issue #58}
|
||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const AbsoluteAvariceEncounter: IMysteryEncounter =
|
export const AbsoluteAvariceEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.ABSOLUTE_AVARICE)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.ABSOLUTE_AVARICE)
|
||||||
.withEncounterTier(MysteryEncounterTier.GREAT)
|
.withEncounterTier(MysteryEncounterTier.GREAT)
|
||||||
.withSceneWaveRangeRequirement(10, 180)
|
.withSceneWaveRangeRequirement(10, 180)
|
||||||
|
@ -191,13 +192,13 @@ export const AbsoluteAvariceEncounter: IMysteryEncounter =
|
||||||
encounter.misc = { berryItemsMap };
|
encounter.misc = { berryItemsMap };
|
||||||
|
|
||||||
// Generates copies of the stolen berries to put on the Greedent
|
// Generates copies of the stolen berries to put on the Greedent
|
||||||
const bossModifierTypes: PokemonHeldItemModifierType[] = [];
|
const bossModifierConfigs: HeldModifierConfig[] = [];
|
||||||
berryItems.forEach(berryMod => {
|
berryItems.forEach(berryMod => {
|
||||||
// Can't define stack count on a ModifierType, have to just create separate instances for each stack
|
// Can't define stack count on a ModifierType, have to just create separate instances for each stack
|
||||||
// Overflow berries will be "lost" on the boss, but it's un-catchable anyway
|
// Overflow berries will be "lost" on the boss, but it's un-catchable anyway
|
||||||
for (let i = 0; i < berryMod.stackCount; i++) {
|
for (let i = 0; i < berryMod.stackCount; i++) {
|
||||||
const modifierType = generateModifierTypeOption(scene, modifierTypes.BERRY, [berryMod.berryType]).type as PokemonHeldItemModifierType;
|
const modifierType = generateModifierType(scene, modifierTypes.BERRY, [berryMod.berryType]) as PokemonHeldItemModifierType;
|
||||||
bossModifierTypes.push(modifierType);
|
bossModifierConfigs.push({ modifierType });
|
||||||
}
|
}
|
||||||
|
|
||||||
scene.removeModifier(berryMod);
|
scene.removeModifier(berryMod);
|
||||||
|
@ -212,7 +213,7 @@ export const AbsoluteAvariceEncounter: IMysteryEncounter =
|
||||||
isBoss: true,
|
isBoss: true,
|
||||||
bossSegments: 3,
|
bossSegments: 3,
|
||||||
moveSet: [Moves.THRASH, Moves.BODY_PRESS, Moves.STUFF_CHEEKS, Moves.SLACK_OFF],
|
moveSet: [Moves.THRASH, Moves.BODY_PRESS, Moves.STUFF_CHEEKS, Moves.SLACK_OFF],
|
||||||
modifierTypes: bossModifierTypes,
|
modifierConfigs: bossModifierConfigs,
|
||||||
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
|
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
|
||||||
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
|
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
|
||||||
queueEncounterMessage(pokemon.scene, `${namespace}.option.1.boss_enraged`);
|
queueEncounterMessage(pokemon.scene, `${namespace}.option.1.boss_enraged`);
|
||||||
|
@ -243,7 +244,7 @@ export const AbsoluteAvariceEncounter: IMysteryEncounter =
|
||||||
const encounter = scene.currentBattle.mysteryEncounter;
|
const encounter = scene.currentBattle.mysteryEncounter;
|
||||||
|
|
||||||
// Provides 1x Reviver Seed to each party member at end of battle
|
// Provides 1x Reviver Seed to each party member at end of battle
|
||||||
const revSeed = generateModifierTypeOption(scene, modifierTypes.REVIVER_SEED).type;
|
const revSeed = generateModifierType(scene, modifierTypes.REVIVER_SEED);
|
||||||
const givePartyPokemonReviverSeeds = () => {
|
const givePartyPokemonReviverSeeds = () => {
|
||||||
const party = scene.getParty();
|
const party = scene.getParty();
|
||||||
party.forEach(p => {
|
party.forEach(p => {
|
||||||
|
@ -296,7 +297,7 @@ export const AbsoluteAvariceEncounter: IMysteryEncounter =
|
||||||
Phaser.Math.RND.shuffle(berryTypesAsArray);
|
Phaser.Math.RND.shuffle(berryTypesAsArray);
|
||||||
const randBerryType = berryTypesAsArray.pop();
|
const randBerryType = berryTypesAsArray.pop();
|
||||||
|
|
||||||
const berryModType = generateModifierTypeOption(scene, modifierTypes.BERRY, [randBerryType]).type as BerryModifierType;
|
const berryModType = generateModifierType(scene, modifierTypes.BERRY, [randBerryType]) as BerryModifierType;
|
||||||
applyModifierTypeToPlayerPokemon(scene, pokemon, berryModType);
|
applyModifierTypeToPlayerPokemon(scene, pokemon, berryModType);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -3,7 +3,7 @@ import { modifierTypes } from "#app/modifier/modifier-type";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
||||||
import { AbilityRequirement, CombinationPokemonRequirement, MoveRequirement } from "../mystery-encounter-requirements";
|
import { AbilityRequirement, CombinationPokemonRequirement, MoveRequirement } from "../mystery-encounter-requirements";
|
||||||
import { getHighestStatTotalPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { getHighestStatTotalPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
|
@ -21,7 +21,7 @@ const namespace = "mysteryEncounter:offerYouCantRefuse";
|
||||||
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/72 | GitHub Issue #72}
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/72 | GitHub Issue #72}
|
||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const AnOfferYouCantRefuseEncounter: IMysteryEncounter =
|
export const AnOfferYouCantRefuseEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE)
|
||||||
.withEncounterTier(MysteryEncounterTier.GREAT)
|
.withEncounterTier(MysteryEncounterTier.GREAT)
|
||||||
.withSceneWaveRangeRequirement(10, 180)
|
.withSceneWaveRangeRequirement(10, 180)
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
import { BattleStat } from "#app/data/battle-stat";
|
import { BattleStat } from "#app/data/battle-stat";
|
||||||
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||||
import {
|
import {
|
||||||
EnemyPartyConfig, generateModifierTypeOption,
|
EnemyPartyConfig, generateModifierType, generateModifierTypeOption,
|
||||||
initBattleWithEnemyConfig,
|
initBattleWithEnemyConfig,
|
||||||
leaveEncounterWithoutBattle, setEncounterExp,
|
leaveEncounterWithoutBattle, setEncounterExp,
|
||||||
setEncounterRewards
|
setEncounterRewards
|
||||||
|
@ -19,7 +19,7 @@ import { randSeedInt } from "#app/utils";
|
||||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
||||||
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
import { getPokemonNameWithAffix } from "#app/messages";
|
import { getPokemonNameWithAffix } from "#app/messages";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
|
@ -40,7 +40,7 @@ const namespace = "mysteryEncounter:berriesAbound";
|
||||||
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/24 | GitHub Issue #24}
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/24 | GitHub Issue #24}
|
||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const BerriesAboundEncounter: IMysteryEncounter =
|
export const BerriesAboundEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.BERRIES_ABOUND)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.BERRIES_ABOUND)
|
||||||
.withEncounterTier(MysteryEncounterTier.COMMON)
|
.withEncounterTier(MysteryEncounterTier.COMMON)
|
||||||
.withSceneWaveRangeRequirement(10, 180) // waves 10 to 180
|
.withSceneWaveRangeRequirement(10, 180) // waves 10 to 180
|
||||||
|
@ -315,7 +315,7 @@ export const BerriesAboundEncounter: IMysteryEncounter =
|
||||||
|
|
||||||
async function tryGiveBerry(scene: BattleScene, prioritizedPokemon?: PlayerPokemon) {
|
async function tryGiveBerry(scene: BattleScene, prioritizedPokemon?: PlayerPokemon) {
|
||||||
const berryType = randSeedInt(Object.keys(BerryType).filter(s => !isNaN(Number(s))).length) as BerryType;
|
const berryType = randSeedInt(Object.keys(BerryType).filter(s => !isNaN(Number(s))).length) as BerryType;
|
||||||
const berry = generateModifierTypeOption(scene, modifierTypes.BERRY, [berryType]).type as BerryModifierType;
|
const berry = generateModifierType(scene, modifierTypes.BERRY, [berryType]) as BerryModifierType;
|
||||||
|
|
||||||
const party = scene.getParty();
|
const party = scene.getParty();
|
||||||
|
|
||||||
|
|
|
@ -1,11 +1,11 @@
|
||||||
import { EnemyPartyConfig, generateModifierTypeOption, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, loadCustomMovesForEncounter, selectPokemonForOption, setEncounterRewards, transitionMysteryEncounterIntroVisuals, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
import { EnemyPartyConfig, generateModifierType, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, loadCustomMovesForEncounter, selectPokemonForOption, setEncounterRewards, transitionMysteryEncounterIntroVisuals, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||||
import { trainerConfigs, TrainerPartyCompoundTemplate, TrainerPartyTemplate, } from "#app/data/trainer-config";
|
import { trainerConfigs, TrainerPartyCompoundTemplate, TrainerPartyTemplate, } from "#app/data/trainer-config";
|
||||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||||
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import { PartyMemberStrength } from "#enums/party-member-strength";
|
import { PartyMemberStrength } from "#enums/party-member-strength";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { TrainerType } from "#enums/trainer-type";
|
import { TrainerType } from "#enums/trainer-type";
|
||||||
|
@ -56,7 +56,7 @@ const RANDOM_ABILITY_POOL = [
|
||||||
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/69 | GitHub Issue #69}
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/69 | GitHub Issue #69}
|
||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const ClowningAroundEncounter: IMysteryEncounter =
|
export const ClowningAroundEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.CLOWNING_AROUND)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.CLOWNING_AROUND)
|
||||||
.withEncounterTier(MysteryEncounterTier.ULTRA)
|
.withEncounterTier(MysteryEncounterTier.ULTRA)
|
||||||
.withSceneWaveRangeRequirement(80, 180)
|
.withSceneWaveRangeRequirement(80, 180)
|
||||||
|
@ -128,8 +128,7 @@ export const ClowningAroundEncounter: IMysteryEncounter =
|
||||||
},
|
},
|
||||||
{ // Blacephalon has the random ability from pool, and 2 entirely random types to fit with the theme of the encounter
|
{ // Blacephalon has the random ability from pool, and 2 entirely random types to fit with the theme of the encounter
|
||||||
species: getPokemonSpecies(Species.BLACEPHALON),
|
species: getPokemonSpecies(Species.BLACEPHALON),
|
||||||
ability: ability,
|
mysteryEncounterData: new MysteryEncounterPokemonData(null, ability, null, [randSeedInt(18), randSeedInt(18)]),
|
||||||
mysteryEncounterData: new MysteryEncounterPokemonData(null, null, null, [randSeedInt(18), randSeedInt(18)]),
|
|
||||||
isBoss: true,
|
isBoss: true,
|
||||||
moveSet: [Moves.TRICK, Moves.HYPNOSIS, Moves.SHADOW_BALL, Moves.MIND_BLOWN]
|
moveSet: [Moves.TRICK, Moves.HYPNOSIS, Moves.SHADOW_BALL, Moves.MIND_BLOWN]
|
||||||
},
|
},
|
||||||
|
@ -483,9 +482,9 @@ function generateItemsOfTier(scene: BattleScene, pokemon: PlayerPokemon, numItem
|
||||||
const newItemType = pool[randIndex];
|
const newItemType = pool[randIndex];
|
||||||
let newMod;
|
let newMod;
|
||||||
if (tier === "Berries") {
|
if (tier === "Berries") {
|
||||||
newMod = generateModifierTypeOption(scene, modifierTypes.BERRY, [newItemType[0]]).type as PokemonHeldItemModifierType;
|
newMod = generateModifierType(scene, modifierTypes.BERRY, [newItemType[0]]) as PokemonHeldItemModifierType;
|
||||||
} else {
|
} else {
|
||||||
newMod = generateModifierTypeOption(scene, newItemType[0]).type as PokemonHeldItemModifierType;
|
newMod = generateModifierType(scene, newItemType[0]) as PokemonHeldItemModifierType;
|
||||||
}
|
}
|
||||||
applyModifierTypeToPlayerPokemon(scene, pokemon, newMod);
|
applyModifierTypeToPlayerPokemon(scene, pokemon, newMod);
|
||||||
// Decrement max stacks and remove from pool if at max
|
// Decrement max stacks and remove from pool if at max
|
||||||
|
|
|
@ -3,7 +3,7 @@ import Pokemon, { PlayerPokemon, PokemonMove } from "#app/field/pokemon";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
|
@ -77,7 +77,7 @@ const SENSU_STYLE_BIOMES = [
|
||||||
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/130 | GitHub Issue #130}
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/130 | GitHub Issue #130}
|
||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const DancingLessonsEncounter: IMysteryEncounter =
|
export const DancingLessonsEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.DANCING_LESSONS)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.DANCING_LESSONS)
|
||||||
.withEncounterTier(MysteryEncounterTier.GREAT)
|
.withEncounterTier(MysteryEncounterTier.GREAT)
|
||||||
.withSceneWaveRangeRequirement(10, 180)
|
.withSceneWaveRangeRequirement(10, 180)
|
||||||
|
|
|
@ -6,7 +6,7 @@ import { Species } from "#enums/species";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
||||||
import { EnemyPartyConfig, EnemyPokemonConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, } from "../utils/encounter-phase-utils";
|
import { EnemyPartyConfig, EnemyPokemonConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, } from "../utils/encounter-phase-utils";
|
||||||
import { getRandomPlayerPokemon, getRandomSpeciesByStarterTier } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { getRandomPlayerPokemon, getRandomSpeciesByStarterTier } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
|
@ -74,7 +74,7 @@ const excludedBosses = [
|
||||||
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/61 | GitHub Issue #61}
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/61 | GitHub Issue #61}
|
||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const DarkDealEncounter: IMysteryEncounter =
|
export const DarkDealEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.DARK_DEAL)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.DARK_DEAL)
|
||||||
.withEncounterTier(MysteryEncounterTier.ROGUE)
|
.withEncounterTier(MysteryEncounterTier.ROGUE)
|
||||||
.withIntroSpriteConfigs([
|
.withIntroSpriteConfigs([
|
||||||
|
|
|
@ -1,10 +1,10 @@
|
||||||
import { generateModifierTypeOption, leaveEncounterWithoutBattle, selectPokemonForOption, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
import { generateModifierType, leaveEncounterWithoutBattle, selectPokemonForOption, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||||
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
|
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
|
||||||
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
||||||
import { CombinationPokemonRequirement, HeldItemRequirement, MoneyRequirement } from "../mystery-encounter-requirements";
|
import { CombinationPokemonRequirement, HeldItemRequirement, MoneyRequirement } from "../mystery-encounter-requirements";
|
||||||
import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
|
@ -36,7 +36,7 @@ const OPTION_3_DISALLOWED_MODIFIERS = [
|
||||||
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/57 | GitHub Issue #57}
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/57 | GitHub Issue #57}
|
||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const DelibirdyEncounter: IMysteryEncounter =
|
export const DelibirdyEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.DELIBIRDY)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.DELIBIRDY)
|
||||||
.withEncounterTier(MysteryEncounterTier.GREAT)
|
.withEncounterTier(MysteryEncounterTier.GREAT)
|
||||||
.withSceneWaveRangeRequirement(10, 180)
|
.withSceneWaveRangeRequirement(10, 180)
|
||||||
|
@ -113,7 +113,7 @@ export const DelibirdyEncounter: IMysteryEncounter =
|
||||||
|
|
||||||
if (existing && existing.getStackCount() >= existing.getMaxStackCount(scene)) {
|
if (existing && existing.getStackCount() >= existing.getMaxStackCount(scene)) {
|
||||||
// At max stacks, give the first party pokemon a Shell Bell instead
|
// At max stacks, give the first party pokemon a Shell Bell instead
|
||||||
const shellBell = generateModifierTypeOption(scene, modifierTypes.SHELL_BELL).type as PokemonHeldItemModifierType;
|
const shellBell = generateModifierType(scene, modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType;
|
||||||
await applyModifierTypeToPlayerPokemon(scene, scene.getParty()[0], shellBell);
|
await applyModifierTypeToPlayerPokemon(scene, scene.getParty()[0], shellBell);
|
||||||
scene.playSound("item_fanfare");
|
scene.playSound("item_fanfare");
|
||||||
await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, true);
|
await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, true);
|
||||||
|
@ -169,7 +169,7 @@ export const DelibirdyEncounter: IMysteryEncounter =
|
||||||
// If pokemon meets primary pokemon reqs, it can be selected
|
// If pokemon meets primary pokemon reqs, it can be selected
|
||||||
const meetsReqs = encounter.options[1].pokemonMeetsPrimaryRequirements(scene, pokemon);
|
const meetsReqs = encounter.options[1].pokemonMeetsPrimaryRequirements(scene, pokemon);
|
||||||
if (!meetsReqs) {
|
if (!meetsReqs) {
|
||||||
return getEncounterText(scene, `${namespace}:invalid_selection`);
|
return getEncounterText(scene, `${namespace}.invalid_selection`);
|
||||||
}
|
}
|
||||||
|
|
||||||
return null;
|
return null;
|
||||||
|
@ -188,7 +188,7 @@ export const DelibirdyEncounter: IMysteryEncounter =
|
||||||
|
|
||||||
if (existing && existing.getStackCount() >= existing.getMaxStackCount(scene)) {
|
if (existing && existing.getStackCount() >= existing.getMaxStackCount(scene)) {
|
||||||
// At max stacks, give the first party pokemon a Shell Bell instead
|
// At max stacks, give the first party pokemon a Shell Bell instead
|
||||||
const shellBell = generateModifierTypeOption(scene, modifierTypes.SHELL_BELL).type as PokemonHeldItemModifierType;
|
const shellBell = generateModifierType(scene, modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType;
|
||||||
await applyModifierTypeToPlayerPokemon(scene, scene.getParty()[0], shellBell);
|
await applyModifierTypeToPlayerPokemon(scene, scene.getParty()[0], shellBell);
|
||||||
scene.playSound("item_fanfare");
|
scene.playSound("item_fanfare");
|
||||||
await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, true);
|
await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, true);
|
||||||
|
@ -201,7 +201,7 @@ export const DelibirdyEncounter: IMysteryEncounter =
|
||||||
|
|
||||||
if (existing && existing.getStackCount() >= existing.getMaxStackCount(scene)) {
|
if (existing && existing.getStackCount() >= existing.getMaxStackCount(scene)) {
|
||||||
// At max stacks, give the first party pokemon a Shell Bell instead
|
// At max stacks, give the first party pokemon a Shell Bell instead
|
||||||
const shellBell = generateModifierTypeOption(scene, modifierTypes.SHELL_BELL).type as PokemonHeldItemModifierType;
|
const shellBell = generateModifierType(scene, modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType;
|
||||||
await applyModifierTypeToPlayerPokemon(scene, scene.getParty()[0], shellBell);
|
await applyModifierTypeToPlayerPokemon(scene, scene.getParty()[0], shellBell);
|
||||||
scene.playSound("item_fanfare");
|
scene.playSound("item_fanfare");
|
||||||
await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, true);
|
await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, true);
|
||||||
|
@ -281,7 +281,7 @@ export const DelibirdyEncounter: IMysteryEncounter =
|
||||||
|
|
||||||
if (existing && existing.getStackCount() >= existing.getMaxStackCount(scene)) {
|
if (existing && existing.getStackCount() >= existing.getMaxStackCount(scene)) {
|
||||||
// At max stacks, give the first party pokemon a Shell Bell instead
|
// At max stacks, give the first party pokemon a Shell Bell instead
|
||||||
const shellBell = generateModifierTypeOption(scene, modifierTypes.SHELL_BELL).type as PokemonHeldItemModifierType;
|
const shellBell = generateModifierType(scene, modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType;
|
||||||
await applyModifierTypeToPlayerPokemon(scene, scene.getParty()[0], shellBell);
|
await applyModifierTypeToPlayerPokemon(scene, scene.getParty()[0], shellBell);
|
||||||
scene.playSound("item_fanfare");
|
scene.playSound("item_fanfare");
|
||||||
await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, true);
|
await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, true);
|
||||||
|
|
|
@ -7,7 +7,7 @@ import { randSeedInt } from "#app/utils";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import IMysteryEncounter, {
|
import MysteryEncounter, {
|
||||||
MysteryEncounterBuilder,
|
MysteryEncounterBuilder,
|
||||||
} from "../mystery-encounter";
|
} from "../mystery-encounter";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
|
@ -20,7 +20,7 @@ const namespace = "mysteryEncounter:departmentStoreSale";
|
||||||
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/33 | GitHub Issue #33}
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/33 | GitHub Issue #33}
|
||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const DepartmentStoreSaleEncounter: IMysteryEncounter =
|
export const DepartmentStoreSaleEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.DEPARTMENT_STORE_SALE)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.DEPARTMENT_STORE_SALE)
|
||||||
.withEncounterTier(MysteryEncounterTier.COMMON)
|
.withEncounterTier(MysteryEncounterTier.COMMON)
|
||||||
.withSceneWaveRangeRequirement(10, 100)
|
.withSceneWaveRangeRequirement(10, 100)
|
||||||
|
|
|
@ -7,7 +7,7 @@ import { modifierTypes } from "#app/modifier/modifier-type";
|
||||||
import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
|
import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
|
|
||||||
|
@ -19,7 +19,7 @@ const namespace = "mysteryEncounter:fieldTrip";
|
||||||
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/17 | GitHub Issue #17}
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/17 | GitHub Issue #17}
|
||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const FieldTripEncounter: IMysteryEncounter =
|
export const FieldTripEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.FIELD_TRIP)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.FIELD_TRIP)
|
||||||
.withEncounterTier(MysteryEncounterTier.COMMON)
|
.withEncounterTier(MysteryEncounterTier.COMMON)
|
||||||
.withSceneWaveRangeRequirement(10, 180)
|
.withSceneWaveRangeRequirement(10, 180)
|
||||||
|
|
|
@ -3,7 +3,7 @@ import { EnemyPartyConfig, generateModifierTypeOption, initBattleWithEnemyConfig
|
||||||
import { AttackTypeBoosterModifierType, modifierTypes, } from "#app/modifier/modifier-type";
|
import { AttackTypeBoosterModifierType, modifierTypes, } from "#app/modifier/modifier-type";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
||||||
import { TypeRequirement } from "../mystery-encounter-requirements";
|
import { TypeRequirement } from "../mystery-encounter-requirements";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
|
@ -36,7 +36,7 @@ const DAMAGE_PERCENTAGE: number = 20;
|
||||||
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/88 | GitHub Issue #88}
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/88 | GitHub Issue #88}
|
||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const FieryFalloutEncounter: IMysteryEncounter =
|
export const FieryFalloutEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.FIERY_FALLOUT)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.FIERY_FALLOUT)
|
||||||
.withEncounterTier(MysteryEncounterTier.COMMON)
|
.withEncounterTier(MysteryEncounterTier.COMMON)
|
||||||
.withSceneWaveRangeRequirement(40, 180)
|
.withSceneWaveRangeRequirement(40, 180)
|
||||||
|
|
|
@ -17,7 +17,7 @@ import {
|
||||||
} from "#app/modifier/modifier-type";
|
} from "#app/modifier/modifier-type";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
||||||
import { MoveRequirement } from "../mystery-encounter-requirements";
|
import { MoveRequirement } from "../mystery-encounter-requirements";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
|
@ -33,7 +33,7 @@ const namespace = "mysteryEncounter:fightOrFlight";
|
||||||
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/24 | GitHub Issue #24}
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/24 | GitHub Issue #24}
|
||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const FightOrFlightEncounter: IMysteryEncounter =
|
export const FightOrFlightEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.FIGHT_OR_FLIGHT)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.FIGHT_OR_FLIGHT)
|
||||||
.withEncounterTier(MysteryEncounterTier.COMMON)
|
.withEncounterTier(MysteryEncounterTier.COMMON)
|
||||||
.withSceneWaveRangeRequirement(10, 180) // waves 10 to 180
|
.withSceneWaveRangeRequirement(10, 180) // waves 10 to 180
|
||||||
|
|
|
@ -127,7 +127,7 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
|
||||||
* @param scene Battle scene
|
* @param scene Battle scene
|
||||||
* @param guidePokemon pokemon choosen as a guide
|
* @param guidePokemon pokemon choosen as a guide
|
||||||
*/
|
*/
|
||||||
function handlePokemonGuidingYouPhase(scene: BattleScene) {
|
async function handlePokemonGuidingYouPhase(scene: BattleScene) {
|
||||||
const laprasSpecies = getPokemonSpecies(Species.LAPRAS);
|
const laprasSpecies = getPokemonSpecies(Species.LAPRAS);
|
||||||
const { mysteryEncounter } = scene.currentBattle;
|
const { mysteryEncounter } = scene.currentBattle;
|
||||||
|
|
||||||
|
|
|
@ -15,7 +15,7 @@ import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import { PartyMemberStrength } from "#enums/party-member-strength";
|
import { PartyMemberStrength } from "#enums/party-member-strength";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import * as Utils from "#app/utils";
|
import * as Utils from "#app/utils";
|
||||||
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
|
|
||||||
/** the i18n namespace for the encounter */
|
/** the i18n namespace for the encounter */
|
||||||
|
@ -26,7 +26,7 @@ const namespace = "mysteryEncounter:mysteriousChallengers";
|
||||||
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/41 | GitHub Issue #41}
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/41 | GitHub Issue #41}
|
||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const MysteriousChallengersEncounter: IMysteryEncounter =
|
export const MysteriousChallengersEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.MYSTERIOUS_CHALLENGERS)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.MYSTERIOUS_CHALLENGERS)
|
||||||
.withEncounterTier(MysteryEncounterTier.GREAT)
|
.withEncounterTier(MysteryEncounterTier.GREAT)
|
||||||
.withSceneWaveRangeRequirement(10, 180) // waves 10 to 180
|
.withSceneWaveRangeRequirement(10, 180) // waves 10 to 180
|
||||||
|
|
|
@ -5,7 +5,7 @@ import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||||
import { randSeedInt } from "#app/utils.js";
|
import { randSeedInt } from "#app/utils.js";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
|
@ -18,7 +18,7 @@ const namespace = "mysteryEncounter:mysteriousChest";
|
||||||
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/32 | GitHub Issue #32}
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/32 | GitHub Issue #32}
|
||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const MysteriousChestEncounter: IMysteryEncounter =
|
export const MysteriousChestEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.MYSTERIOUS_CHEST)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.MYSTERIOUS_CHEST)
|
||||||
.withEncounterTier(MysteryEncounterTier.COMMON)
|
.withEncounterTier(MysteryEncounterTier.COMMON)
|
||||||
.withSceneWaveRangeRequirement(10, 180) // waves 2 to 180
|
.withSceneWaveRangeRequirement(10, 180) // waves 2 to 180
|
||||||
|
@ -116,9 +116,8 @@ export const MysteriousChestEncounter: IMysteryEncounter =
|
||||||
scene.currentBattle.mysteryEncounter.setDialogueToken("pokeName", highestLevelPokemon.getNameToRender());
|
scene.currentBattle.mysteryEncounter.setDialogueToken("pokeName", highestLevelPokemon.getNameToRender());
|
||||||
// Show which Pokemon was KOed, then leave encounter with no rewards
|
// Show which Pokemon was KOed, then leave encounter with no rewards
|
||||||
// Does this synchronously so that game over doesn't happen over result message
|
// Does this synchronously so that game over doesn't happen over result message
|
||||||
await showEncounterText(scene, `${namespace}.option.1.bad`).then(() => {
|
await showEncounterText(scene, `${namespace}.option.1.bad`);
|
||||||
leaveEncounterWithoutBattle(scene);
|
leaveEncounterWithoutBattle(scene);
|
||||||
});
|
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
.build()
|
.build()
|
||||||
|
|
|
@ -2,7 +2,7 @@ import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/myst
|
||||||
import { leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterExp, setEncounterRewards, transitionMysteryEncounterIntroVisuals, updatePlayerMoney } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
import { leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterExp, setEncounterRewards, transitionMysteryEncounterIntroVisuals, updatePlayerMoney } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
||||||
import { MoveRequirement } from "../mystery-encounter-requirements";
|
import { MoveRequirement } from "../mystery-encounter-requirements";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
|
@ -20,7 +20,7 @@ const namespace = "mysteryEncounter:partTimer";
|
||||||
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/82 | GitHub Issue #82}
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/82 | GitHub Issue #82}
|
||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const PartTimerEncounter: IMysteryEncounter =
|
export const PartTimerEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.PART_TIMER)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.PART_TIMER)
|
||||||
.withEncounterTier(MysteryEncounterTier.COMMON)
|
.withEncounterTier(MysteryEncounterTier.COMMON)
|
||||||
.withSceneWaveRangeRequirement(10, 180)
|
.withSceneWaveRangeRequirement(10, 180)
|
||||||
|
@ -115,7 +115,7 @@ export const PartTimerEncounter: IMysteryEncounter =
|
||||||
// Only Pokemon non-KOd pokemon can be selected
|
// Only Pokemon non-KOd pokemon can be selected
|
||||||
const selectableFilter = (pokemon: Pokemon) => {
|
const selectableFilter = (pokemon: Pokemon) => {
|
||||||
if (!pokemon.isAllowedInBattle()) {
|
if (!pokemon.isAllowedInBattle()) {
|
||||||
return getEncounterText(scene, `${namespace}:invalid_selection`);
|
return getEncounterText(scene, `${namespace}.invalid_selection`);
|
||||||
}
|
}
|
||||||
|
|
||||||
return null;
|
return null;
|
||||||
|
@ -194,7 +194,7 @@ export const PartTimerEncounter: IMysteryEncounter =
|
||||||
// Only Pokemon non-KOd pokemon can be selected
|
// Only Pokemon non-KOd pokemon can be selected
|
||||||
const selectableFilter = (pokemon: Pokemon) => {
|
const selectableFilter = (pokemon: Pokemon) => {
|
||||||
if (!pokemon.isAllowedInBattle()) {
|
if (!pokemon.isAllowedInBattle()) {
|
||||||
return getEncounterText(scene, `${namespace}:invalid_selection`);
|
return getEncounterText(scene, `${namespace}.invalid_selection`);
|
||||||
}
|
}
|
||||||
|
|
||||||
return null;
|
return null;
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
import { initSubsequentOptionSelect, leaveEncounterWithoutBattle, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
import { initSubsequentOptionSelect, leaveEncounterWithoutBattle, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
||||||
import MysteryEncounterOption, { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
import MysteryEncounterOption, { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||||
import { TrainerSlot } from "#app/data/trainer-config";
|
import { TrainerSlot } from "#app/data/trainer-config";
|
||||||
import { ScanIvsPhase, SummonPhase } from "#app/phases";
|
import { ScanIvsPhase, SummonPhase } from "#app/phases";
|
||||||
|
@ -17,7 +17,6 @@ import { getEncounterText, showEncounterText } from "#app/data/mystery-encounter
|
||||||
import { getPokemonNameWithAffix } from "#app/messages";
|
import { getPokemonNameWithAffix } from "#app/messages";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
|
||||||
|
|
||||||
/** the i18n namespace for the encounter */
|
/** the i18n namespace for the encounter */
|
||||||
const namespace = "mysteryEncounter:safariZone";
|
const namespace = "mysteryEncounter:safariZone";
|
||||||
|
@ -29,7 +28,7 @@ const TRAINER_THROW_ANIMATION_TIMES = [512, 184, 768];
|
||||||
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/39 | GitHub Issue #39}
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/39 | GitHub Issue #39}
|
||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const SafariZoneEncounter: IMysteryEncounter =
|
export const SafariZoneEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.SAFARI_ZONE)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.SAFARI_ZONE)
|
||||||
.withEncounterTier(MysteryEncounterTier.GREAT)
|
.withEncounterTier(MysteryEncounterTier.GREAT)
|
||||||
.withSceneWaveRangeRequirement(10, 180)
|
.withSceneWaveRangeRequirement(10, 180)
|
||||||
|
@ -66,7 +65,7 @@ export const SafariZoneEncounter: IMysteryEncounter =
|
||||||
.withOptionPhase(async (scene: BattleScene) => {
|
.withOptionPhase(async (scene: BattleScene) => {
|
||||||
// Start safari encounter
|
// Start safari encounter
|
||||||
const encounter = scene.currentBattle.mysteryEncounter;
|
const encounter = scene.currentBattle.mysteryEncounter;
|
||||||
encounter.encounterMode = MysteryEncounterMode.CONTINUOUS_ENCOUNTER;
|
encounter.continuousEncounter = true;
|
||||||
encounter.misc = {
|
encounter.misc = {
|
||||||
safariPokemonRemaining: 3
|
safariPokemonRemaining: 3
|
||||||
};
|
};
|
||||||
|
@ -104,7 +103,7 @@ export const SafariZoneEncounter: IMysteryEncounter =
|
||||||
/**
|
/**
|
||||||
* SAFARI ZONE MINIGAME OPTIONS
|
* SAFARI ZONE MINIGAME OPTIONS
|
||||||
*
|
*
|
||||||
* Catch and flee rate **stages** are calculated in the same way stat changes are (they range from -6/+6)
|
* Catch and flee rate stages are calculated in the same way stat changes are (they range from -6/+6)
|
||||||
* https://bulbapedia.bulbagarden.net/wiki/Catch_rate#Great_Marsh_and_Johto_Safari_Zone
|
* https://bulbapedia.bulbagarden.net/wiki/Catch_rate#Great_Marsh_and_Johto_Safari_Zone
|
||||||
*
|
*
|
||||||
* Catch Rate calculation:
|
* Catch Rate calculation:
|
||||||
|
@ -130,21 +129,23 @@ const safariZoneGameOptions: MysteryEncounterOption[] = [
|
||||||
})
|
})
|
||||||
.withOptionPhase(async (scene: BattleScene) => {
|
.withOptionPhase(async (scene: BattleScene) => {
|
||||||
// Throw a ball option
|
// Throw a ball option
|
||||||
const pokemon = scene.currentBattle.mysteryEncounter.misc.pokemon;
|
const encounter = scene.currentBattle.mysteryEncounter;
|
||||||
|
const pokemon = encounter.misc.pokemon;
|
||||||
const catchResult = await throwPokeball(scene, pokemon);
|
const catchResult = await throwPokeball(scene, pokemon);
|
||||||
|
|
||||||
if (catchResult) {
|
if (catchResult) {
|
||||||
// You caught pokemon
|
// You caught pokemon
|
||||||
// Check how many safari pokemon left
|
// Check how many safari pokemon left
|
||||||
if (scene.currentBattle.mysteryEncounter.misc.safariPokemonRemaining > 0) {
|
if (encounter.misc.safariPokemonRemaining > 0) {
|
||||||
await summonSafariPokemon(scene);
|
await summonSafariPokemon(scene);
|
||||||
initSubsequentOptionSelect(scene, { overrideOptions: safariZoneGameOptions, startingCursorIndex: 0, hideDescription: true });
|
initSubsequentOptionSelect(scene, { overrideOptions: safariZoneGameOptions, startingCursorIndex: 0, hideDescription: true });
|
||||||
} else {
|
} else {
|
||||||
// End safari mode
|
// End safari mode
|
||||||
|
encounter.continuousEncounter = false;
|
||||||
leaveEncounterWithoutBattle(scene, true);
|
leaveEncounterWithoutBattle(scene, true);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
// Pokemon failed to catch, end turn
|
// Pokemon catch failed, end turn
|
||||||
await doEndTurn(scene, 0);
|
await doEndTurn(scene, 0);
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
|
@ -217,14 +218,16 @@ const safariZoneGameOptions: MysteryEncounterOption[] = [
|
||||||
})
|
})
|
||||||
.withOptionPhase(async (scene: BattleScene) => {
|
.withOptionPhase(async (scene: BattleScene) => {
|
||||||
// Flee option
|
// Flee option
|
||||||
const pokemon = scene.currentBattle.mysteryEncounter.misc.pokemon;
|
const encounter = scene.currentBattle.mysteryEncounter;
|
||||||
|
const pokemon = encounter.misc.pokemon;
|
||||||
await doPlayerFlee(scene, pokemon);
|
await doPlayerFlee(scene, pokemon);
|
||||||
// Check how many safari pokemon left
|
// Check how many safari pokemon left
|
||||||
if (scene.currentBattle.mysteryEncounter.misc.safariPokemonRemaining > 0) {
|
if (encounter.misc.safariPokemonRemaining > 0) {
|
||||||
await summonSafariPokemon(scene);
|
await summonSafariPokemon(scene);
|
||||||
initSubsequentOptionSelect(scene, { overrideOptions: safariZoneGameOptions, startingCursorIndex: 3, hideDescription: true });
|
initSubsequentOptionSelect(scene, { overrideOptions: safariZoneGameOptions, startingCursorIndex: 3, hideDescription: true });
|
||||||
} else {
|
} else {
|
||||||
// End safari mode
|
// End safari mode
|
||||||
|
encounter.continuousEncounter = false;
|
||||||
leaveEncounterWithoutBattle(scene, true);
|
leaveEncounterWithoutBattle(scene, true);
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
|
@ -487,6 +490,7 @@ async function doEndTurn(scene: BattleScene, cursorIndex: number) {
|
||||||
initSubsequentOptionSelect(scene, { overrideOptions: safariZoneGameOptions, startingCursorIndex: cursorIndex, hideDescription: true });
|
initSubsequentOptionSelect(scene, { overrideOptions: safariZoneGameOptions, startingCursorIndex: cursorIndex, hideDescription: true });
|
||||||
} else {
|
} else {
|
||||||
// End safari mode
|
// End safari mode
|
||||||
|
encounter.continuousEncounter = false;
|
||||||
leaveEncounterWithoutBattle(scene, true);
|
leaveEncounterWithoutBattle(scene, true);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
import { generateModifierTypeOption, leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterExp, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
import { generateModifierType, leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterExp, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||||
import { StatusEffect } from "#app/data/status-effect";
|
import { StatusEffect } from "#app/data/status-effect";
|
||||||
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
|
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
|
||||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||||
|
@ -6,7 +6,7 @@ import { randSeedInt } from "#app/utils";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
||||||
import { MoneyRequirement } from "../mystery-encounter-requirements";
|
import { MoneyRequirement } from "../mystery-encounter-requirements";
|
||||||
import { getEncounterText, queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { getEncounterText, queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
|
@ -22,7 +22,7 @@ const namespace = "mysteryEncounter:shadyVitaminDealer";
|
||||||
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/34 | GitHub Issue #34}
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/34 | GitHub Issue #34}
|
||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const ShadyVitaminDealerEncounter: IMysteryEncounter =
|
export const ShadyVitaminDealerEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.SHADY_VITAMIN_DEALER)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.SHADY_VITAMIN_DEALER)
|
||||||
.withEncounterTier(MysteryEncounterTier.COMMON)
|
.withEncounterTier(MysteryEncounterTier.COMMON)
|
||||||
.withSceneWaveRangeRequirement(10, 180)
|
.withSceneWaveRangeRequirement(10, 180)
|
||||||
|
@ -79,8 +79,8 @@ export const ShadyVitaminDealerEncounter: IMysteryEncounter =
|
||||||
updatePlayerMoney(scene, -(encounter.options[0].requirements[0] as MoneyRequirement).requiredMoney);
|
updatePlayerMoney(scene, -(encounter.options[0].requirements[0] as MoneyRequirement).requiredMoney);
|
||||||
// Calculate modifiers and dialogue tokens
|
// Calculate modifiers and dialogue tokens
|
||||||
const modifiers = [
|
const modifiers = [
|
||||||
generateModifierTypeOption(scene, modifierTypes.BASE_STAT_BOOSTER).type,
|
generateModifierType(scene, modifierTypes.BASE_STAT_BOOSTER),
|
||||||
generateModifierTypeOption(scene, modifierTypes.BASE_STAT_BOOSTER).type,
|
generateModifierType(scene, modifierTypes.BASE_STAT_BOOSTER),
|
||||||
];
|
];
|
||||||
encounter.setDialogueToken("boost1", modifiers[0].name);
|
encounter.setDialogueToken("boost1", modifiers[0].name);
|
||||||
encounter.setDialogueToken("boost2", modifiers[1].name);
|
encounter.setDialogueToken("boost2", modifiers[1].name);
|
||||||
|
@ -95,7 +95,7 @@ export const ShadyVitaminDealerEncounter: IMysteryEncounter =
|
||||||
// If pokemon meets primary pokemon reqs, it can be selected
|
// If pokemon meets primary pokemon reqs, it can be selected
|
||||||
const meetsReqs = encounter.pokemonMeetsPrimaryRequirements(scene, pokemon);
|
const meetsReqs = encounter.pokemonMeetsPrimaryRequirements(scene, pokemon);
|
||||||
if (!meetsReqs) {
|
if (!meetsReqs) {
|
||||||
return getEncounterText(scene, `${namespace}:invalid_selection`);
|
return getEncounterText(scene, `${namespace}.invalid_selection`);
|
||||||
}
|
}
|
||||||
|
|
||||||
return null;
|
return null;
|
||||||
|
@ -162,8 +162,8 @@ export const ShadyVitaminDealerEncounter: IMysteryEncounter =
|
||||||
updatePlayerMoney(scene, -(encounter.options[1].requirements[0] as MoneyRequirement).requiredMoney);
|
updatePlayerMoney(scene, -(encounter.options[1].requirements[0] as MoneyRequirement).requiredMoney);
|
||||||
// Calculate modifiers and dialogue tokens
|
// Calculate modifiers and dialogue tokens
|
||||||
const modifiers = [
|
const modifiers = [
|
||||||
generateModifierTypeOption(scene, modifierTypes.BASE_STAT_BOOSTER).type,
|
generateModifierType(scene, modifierTypes.BASE_STAT_BOOSTER),
|
||||||
generateModifierTypeOption(scene, modifierTypes.BASE_STAT_BOOSTER).type,
|
generateModifierType(scene, modifierTypes.BASE_STAT_BOOSTER),
|
||||||
];
|
];
|
||||||
encounter.setDialogueToken("boost1", modifiers[0].name);
|
encounter.setDialogueToken("boost1", modifiers[0].name);
|
||||||
encounter.setDialogueToken("boost2", modifiers[1].name);
|
encounter.setDialogueToken("boost2", modifiers[1].name);
|
||||||
|
|
|
@ -4,7 +4,7 @@ import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import { StatusEffect } from "#app/data/status-effect";
|
import { StatusEffect } from "#app/data/status-effect";
|
||||||
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
||||||
import { MoveRequirement } from "../mystery-encounter-requirements";
|
import { MoveRequirement } from "../mystery-encounter-requirements";
|
||||||
import { EnemyPartyConfig, EnemyPokemonConfig, initBattleWithEnemyConfig, loadCustomMovesForEncounter, leaveEncounterWithoutBattle, setEncounterExp, setEncounterRewards, } from "../utils/encounter-phase-utils";
|
import { EnemyPartyConfig, EnemyPokemonConfig, initBattleWithEnemyConfig, loadCustomMovesForEncounter, leaveEncounterWithoutBattle, setEncounterExp, setEncounterRewards, } from "../utils/encounter-phase-utils";
|
||||||
|
@ -25,7 +25,7 @@ const namespace = "mysteryEncounter:slumberingSnorlax";
|
||||||
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/103 | GitHub Issue #103}
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/103 | GitHub Issue #103}
|
||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const SlumberingSnorlaxEncounter: IMysteryEncounter =
|
export const SlumberingSnorlaxEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.SLUMBERING_SNORLAX)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.SLUMBERING_SNORLAX)
|
||||||
.withEncounterTier(MysteryEncounterTier.GREAT)
|
.withEncounterTier(MysteryEncounterTier.GREAT)
|
||||||
.withSceneWaveRangeRequirement(10, 180) // waves 10 to 180
|
.withSceneWaveRangeRequirement(10, 180) // waves 10 to 180
|
||||||
|
|
|
@ -2,7 +2,7 @@ import { leaveEncounterWithoutBattle, transitionMysteryEncounterIntroVisuals, up
|
||||||
import { isNullOrUndefined, randSeedInt } from "#app/utils";
|
import { isNullOrUndefined, randSeedInt } from "#app/utils";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
||||||
import { MoneyRequirement } from "../mystery-encounter-requirements";
|
import { MoneyRequirement } from "../mystery-encounter-requirements";
|
||||||
import { catchPokemon, getRandomSpeciesByStarterTier, getSpriteKeysFromPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { catchPokemon, getRandomSpeciesByStarterTier, getSpriteKeysFromPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
import { getPokemonSpecies, speciesStarters } from "#app/data/pokemon-species";
|
import { getPokemonSpecies, speciesStarters } from "#app/data/pokemon-species";
|
||||||
|
@ -25,7 +25,7 @@ const MAX_POKEMON_PRICE_MULTIPLIER = 6;
|
||||||
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/36 | GitHub Issue #36}
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/36 | GitHub Issue #36}
|
||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const ThePokemonSalesmanEncounter: IMysteryEncounter =
|
export const ThePokemonSalesmanEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.THE_POKEMON_SALESMAN)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.THE_POKEMON_SALESMAN)
|
||||||
.withEncounterTier(MysteryEncounterTier.ULTRA)
|
.withEncounterTier(MysteryEncounterTier.ULTRA)
|
||||||
.withSceneWaveRangeRequirement(10, 180)
|
.withSceneWaveRangeRequirement(10, 180)
|
||||||
|
|
|
@ -1,8 +1,8 @@
|
||||||
import { EnemyPartyConfig, generateModifierTypeOption, initBattleWithEnemyConfig, loadCustomMovesForEncounter, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
import { EnemyPartyConfig, initBattleWithEnemyConfig, loadCustomMovesForEncounter, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals, generateModifierType } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||||
import { modifierTypes, PokemonHeldItemModifierType, } from "#app/modifier/modifier-type";
|
import { modifierTypes, PokemonHeldItemModifierType, } from "#app/modifier/modifier-type";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
||||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { Nature } from "#app/data/nature";
|
import { Nature } from "#app/data/nature";
|
||||||
|
@ -26,7 +26,7 @@ const namespace = "mysteryEncounter:theStrongStuff";
|
||||||
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/54 | GitHub Issue #54}
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/54 | GitHub Issue #54}
|
||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const TheStrongStuffEncounter: IMysteryEncounter =
|
export const TheStrongStuffEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.THE_STRONG_STUFF)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.THE_STRONG_STUFF)
|
||||||
.withEncounterTier(MysteryEncounterTier.COMMON)
|
.withEncounterTier(MysteryEncounterTier.COMMON)
|
||||||
.withSceneWaveRangeRequirement(10, 180) // waves 10 to 180
|
.withSceneWaveRangeRequirement(10, 180) // waves 10 to 180
|
||||||
|
@ -74,12 +74,20 @@ export const TheStrongStuffEncounter: IMysteryEncounter =
|
||||||
mysteryEncounterData: new MysteryEncounterPokemonData(1.5),
|
mysteryEncounterData: new MysteryEncounterPokemonData(1.5),
|
||||||
nature: Nature.BOLD,
|
nature: Nature.BOLD,
|
||||||
moveSet: [Moves.INFESTATION, Moves.SALT_CURE, Moves.GASTRO_ACID, Moves.HEAL_ORDER],
|
moveSet: [Moves.INFESTATION, Moves.SALT_CURE, Moves.GASTRO_ACID, Moves.HEAL_ORDER],
|
||||||
modifierTypes: [
|
modifierConfigs: [
|
||||||
generateModifierTypeOption(scene, modifierTypes.BERRY, [BerryType.SITRUS]).type as PokemonHeldItemModifierType,
|
{
|
||||||
generateModifierTypeOption(scene, modifierTypes.BERRY, [BerryType.APICOT]).type as PokemonHeldItemModifierType,
|
modifierType: generateModifierType(scene, modifierTypes.BERRY, [BerryType.SITRUS]) as PokemonHeldItemModifierType
|
||||||
generateModifierTypeOption(scene, modifierTypes.BERRY, [BerryType.GANLON]).type as PokemonHeldItemModifierType,
|
},
|
||||||
generateModifierTypeOption(scene, modifierTypes.BERRY, [BerryType.LUM]).type as PokemonHeldItemModifierType,
|
{
|
||||||
generateModifierTypeOption(scene, modifierTypes.BERRY, [BerryType.LUM]).type as PokemonHeldItemModifierType
|
modifierType: generateModifierType(scene, modifierTypes.BERRY, [BerryType.APICOT]) as PokemonHeldItemModifierType
|
||||||
|
},
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.BERRY, [BerryType.GANLON]) as PokemonHeldItemModifierType
|
||||||
|
},
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.BERRY, [BerryType.LUM]) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 2
|
||||||
|
}
|
||||||
],
|
],
|
||||||
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
|
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
|
||||||
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
|
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
|
||||||
|
|
|
@ -0,0 +1,489 @@
|
||||||
|
import { EnemyPartyConfig, generateModifierType, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||||
|
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||||
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
|
import BattleScene from "#app/battle-scene";
|
||||||
|
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
||||||
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
|
import { TrainerType } from "#enums/trainer-type";
|
||||||
|
import { Species } from "#enums/species";
|
||||||
|
import { Abilities } from "#enums/abilities";
|
||||||
|
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
|
import { Moves } from "#enums/moves";
|
||||||
|
import { Nature } from "#enums/nature";
|
||||||
|
import { Type } from "#app/data/type";
|
||||||
|
import { BerryType } from "#enums/berry-type";
|
||||||
|
import { Stat } from "#enums/stat";
|
||||||
|
import { PartyHealPhase, ReturnPhase, ShowTrainerPhase } from "#app/phases";
|
||||||
|
import { SpeciesFormChangeManualTrigger } from "#app/data/pokemon-forms";
|
||||||
|
import { applyPostBattleInitAbAttrs, PostBattleInitAbAttr } from "#app/data/ability";
|
||||||
|
import { showEncounterDialogue } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
|
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
||||||
|
|
||||||
|
/** the i18n namespace for the encounter */
|
||||||
|
const namespace = "mysteryEncounter:theWinstrateChallenge";
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The Winstrate Challenge encounter.
|
||||||
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/136 | GitHub Issue #136}
|
||||||
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
|
*/
|
||||||
|
export const TheWinstrateChallengeEncounter: MysteryEncounter =
|
||||||
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.THE_WINSTRATE_CHALLENGE)
|
||||||
|
.withEncounterTier(MysteryEncounterTier.ROGUE)
|
||||||
|
.withSceneWaveRangeRequirement(80, 180)
|
||||||
|
.withIntroSpriteConfigs([
|
||||||
|
{
|
||||||
|
spriteKey: "vito",
|
||||||
|
fileRoot: "trainer",
|
||||||
|
hasShadow: false,
|
||||||
|
x: 16,
|
||||||
|
y: -4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
spriteKey: "vivi",
|
||||||
|
fileRoot: "trainer",
|
||||||
|
hasShadow: false,
|
||||||
|
x: -14,
|
||||||
|
y: -4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
spriteKey: "victor",
|
||||||
|
fileRoot: "trainer",
|
||||||
|
hasShadow: true,
|
||||||
|
x: -32
|
||||||
|
},
|
||||||
|
{
|
||||||
|
spriteKey: "victoria",
|
||||||
|
fileRoot: "trainer",
|
||||||
|
hasShadow: true,
|
||||||
|
x: 40,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
spriteKey: "vicky",
|
||||||
|
fileRoot: "trainer",
|
||||||
|
hasShadow: true,
|
||||||
|
x: 3,
|
||||||
|
y: 5,
|
||||||
|
yShadow: 5
|
||||||
|
},
|
||||||
|
])
|
||||||
|
.withIntroDialogue([
|
||||||
|
{
|
||||||
|
text: `${namespace}.intro`,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
speaker: `${namespace}.speaker`,
|
||||||
|
text: `${namespace}.intro_dialogue`,
|
||||||
|
},
|
||||||
|
])
|
||||||
|
.withAutoHideIntroVisuals(false)
|
||||||
|
.withOnInit((scene: BattleScene) => {
|
||||||
|
const encounter = scene.currentBattle.mysteryEncounter;
|
||||||
|
|
||||||
|
// Loaded back to front for pop() operations
|
||||||
|
encounter.enemyPartyConfigs.push(getVitoTrainerConfig(scene));
|
||||||
|
encounter.enemyPartyConfigs.push(getVickyTrainerConfig(scene));
|
||||||
|
encounter.enemyPartyConfigs.push(getViviTrainerConfig(scene));
|
||||||
|
encounter.enemyPartyConfigs.push(getVictoriaTrainerConfig(scene));
|
||||||
|
encounter.enemyPartyConfigs.push(getVictorTrainerConfig(scene));
|
||||||
|
|
||||||
|
return true;
|
||||||
|
})
|
||||||
|
.withTitle(`${namespace}.title`)
|
||||||
|
.withDescription(`${namespace}.description`)
|
||||||
|
.withQuery(`${namespace}.query`)
|
||||||
|
.withSimpleOption(
|
||||||
|
{
|
||||||
|
buttonLabel: `${namespace}.option.1.label`,
|
||||||
|
buttonTooltip: `${namespace}.option.1.tooltip`,
|
||||||
|
selected: [
|
||||||
|
{
|
||||||
|
speaker: "trainerNames:victor",
|
||||||
|
text: `${namespace}.option.1.selected`,
|
||||||
|
},
|
||||||
|
],
|
||||||
|
},
|
||||||
|
async (scene: BattleScene) => {
|
||||||
|
// Spawn 5 trainer battles back to back with Macho Brace in rewards
|
||||||
|
// scene.currentBattle.mysteryEncounter.continuousEncounter = true;
|
||||||
|
scene.currentBattle.mysteryEncounter.doContinueEncounter = (scene: BattleScene) => {
|
||||||
|
return endTrainerBattleAndShowDialogue(scene);
|
||||||
|
};
|
||||||
|
await transitionMysteryEncounterIntroVisuals(scene, true, false);
|
||||||
|
await spawnNextTrainerOrEndEncounter(scene);
|
||||||
|
}
|
||||||
|
)
|
||||||
|
.withSimpleOption(
|
||||||
|
{
|
||||||
|
buttonLabel: `${namespace}.option.2.label`,
|
||||||
|
buttonTooltip: `${namespace}.option.2.tooltip`,
|
||||||
|
selected: [
|
||||||
|
{
|
||||||
|
speaker: `${namespace}.speaker`,
|
||||||
|
text: `${namespace}.option.2.selected`,
|
||||||
|
},
|
||||||
|
],
|
||||||
|
},
|
||||||
|
async (scene: BattleScene) => {
|
||||||
|
// Refuse the challenge, they full heal the party and give the player a Rarer Candy
|
||||||
|
scene.unshiftPhase(new PartyHealPhase(scene, true));
|
||||||
|
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.RARER_CANDY], fillRemaining: false });
|
||||||
|
leaveEncounterWithoutBattle(scene);
|
||||||
|
}
|
||||||
|
)
|
||||||
|
.build();
|
||||||
|
|
||||||
|
async function spawnNextTrainerOrEndEncounter(scene: BattleScene) {
|
||||||
|
const encounter = scene.currentBattle.mysteryEncounter;
|
||||||
|
const nextConfig = encounter.enemyPartyConfigs.pop();
|
||||||
|
if (!nextConfig) {
|
||||||
|
await transitionMysteryEncounterIntroVisuals(scene, false, false);
|
||||||
|
await showEncounterDialogue(scene, `${namespace}.victory`, `${namespace}.speaker`);
|
||||||
|
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.MYSTERY_ENCOUNTER_MACHO_BRACE], fillRemaining: false });
|
||||||
|
encounter.doContinueEncounter = null;
|
||||||
|
leaveEncounterWithoutBattle(scene, false, MysteryEncounterMode.TRAINER_BATTLE);
|
||||||
|
} else {
|
||||||
|
await initBattleWithEnemyConfig(scene, nextConfig);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function endTrainerBattleAndShowDialogue(scene: BattleScene): Promise<void> {
|
||||||
|
return new Promise(async resolve => {
|
||||||
|
if (scene.currentBattle.mysteryEncounter.enemyPartyConfigs.length === 0) {
|
||||||
|
// Battle is over
|
||||||
|
scene.tweens.add({
|
||||||
|
targets: scene.currentBattle.trainer,
|
||||||
|
x: "+=16",
|
||||||
|
y: "-=16",
|
||||||
|
alpha: 0,
|
||||||
|
ease: "Sine.easeInOut",
|
||||||
|
duration: 750,
|
||||||
|
onComplete: () => {
|
||||||
|
scene.field.remove(scene.currentBattle.trainer, true);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
await spawnNextTrainerOrEndEncounter(scene);
|
||||||
|
resolve(); // Wait for all dialogue/post battle stuff to complete before resolving
|
||||||
|
} else {
|
||||||
|
scene.arena.resetArenaEffects();
|
||||||
|
const playerField = scene.getPlayerField();
|
||||||
|
playerField.forEach((_, p) => scene.unshiftPhase(new ReturnPhase(scene, p)));
|
||||||
|
|
||||||
|
for (const pokemon of scene.getParty()) {
|
||||||
|
// Only trigger form change when Eiscue is in Noice form
|
||||||
|
// Hardcoded Eiscue for now in case it is fused with another pokemon
|
||||||
|
if (pokemon.species.speciesId === Species.EISCUE && pokemon.hasAbility(Abilities.ICE_FACE) && pokemon.formIndex === 1) {
|
||||||
|
scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeManualTrigger);
|
||||||
|
}
|
||||||
|
|
||||||
|
pokemon.resetBattleData();
|
||||||
|
applyPostBattleInitAbAttrs(PostBattleInitAbAttr, pokemon);
|
||||||
|
}
|
||||||
|
|
||||||
|
scene.unshiftPhase(new ShowTrainerPhase(scene));
|
||||||
|
// Hide the trainer and init next battle
|
||||||
|
const trainer = scene.currentBattle.trainer;
|
||||||
|
// Unassign previous trainer from battle so it isn't destroyed before animation completes
|
||||||
|
scene.currentBattle.trainer = null;
|
||||||
|
await spawnNextTrainerOrEndEncounter(scene);
|
||||||
|
scene.tweens.add({
|
||||||
|
targets: trainer,
|
||||||
|
x: "+=16",
|
||||||
|
y: "-=16",
|
||||||
|
alpha: 0,
|
||||||
|
ease: "Sine.easeInOut",
|
||||||
|
duration: 750,
|
||||||
|
onComplete: () => {
|
||||||
|
scene.field.remove(trainer, true);
|
||||||
|
resolve();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
function getVictorTrainerConfig(scene: BattleScene): EnemyPartyConfig {
|
||||||
|
return {
|
||||||
|
trainerType: TrainerType.VICTOR,
|
||||||
|
pokemonConfigs: [
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.SWELLOW),
|
||||||
|
isBoss: false,
|
||||||
|
abilityIndex: 0, // Guts
|
||||||
|
nature: Nature.ADAMANT,
|
||||||
|
moveSet: [Moves.FACADE, Moves.BRAVE_BIRD, Moves.PROTECT, Moves.QUICK_ATTACK],
|
||||||
|
modifierConfigs: [
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.FLAME_ORB) as PokemonHeldItemModifierType,
|
||||||
|
isTransferable: false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.FOCUS_BAND) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 2,
|
||||||
|
isTransferable: false
|
||||||
|
},
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.OBSTAGOON),
|
||||||
|
isBoss: false,
|
||||||
|
abilityIndex: 1, // Guts
|
||||||
|
nature: Nature.ADAMANT,
|
||||||
|
moveSet: [Moves.FACADE, Moves.OBSTRUCT, Moves.NIGHT_SLASH, Moves.FIRE_PUNCH],
|
||||||
|
modifierConfigs: [
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.FLAME_ORB) as PokemonHeldItemModifierType,
|
||||||
|
isTransferable: false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.LEFTOVERS) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 2,
|
||||||
|
isTransferable: false
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
function getVictoriaTrainerConfig(scene: BattleScene): EnemyPartyConfig {
|
||||||
|
return {
|
||||||
|
trainerType: TrainerType.VICTORIA,
|
||||||
|
pokemonConfigs: [
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.ROSERADE),
|
||||||
|
isBoss: false,
|
||||||
|
abilityIndex: 0, // Natural Cure
|
||||||
|
nature: Nature.CALM,
|
||||||
|
moveSet: [Moves.SYNTHESIS, Moves.SLUDGE_BOMB, Moves.GIGA_DRAIN, Moves.SLEEP_POWDER],
|
||||||
|
modifierConfigs: [
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.SOUL_DEW) as PokemonHeldItemModifierType,
|
||||||
|
isTransferable: false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.QUICK_CLAW) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 2,
|
||||||
|
isTransferable: false
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.GARDEVOIR),
|
||||||
|
isBoss: false,
|
||||||
|
formIndex: 1,
|
||||||
|
nature: Nature.TIMID,
|
||||||
|
moveSet: [Moves.PSYSHOCK, Moves.MOONBLAST, Moves.SHADOW_BALL, Moves.WILL_O_WISP],
|
||||||
|
modifierConfigs: [
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.ATTACK_TYPE_BOOSTER, [Type.PSYCHIC]) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 1,
|
||||||
|
isTransferable: false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.ATTACK_TYPE_BOOSTER, [Type.FAIRY]) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 1,
|
||||||
|
isTransferable: false
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
function getViviTrainerConfig(scene: BattleScene): EnemyPartyConfig {
|
||||||
|
return {
|
||||||
|
trainerType: TrainerType.VIVI,
|
||||||
|
pokemonConfigs: [
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.SEAKING),
|
||||||
|
isBoss: false,
|
||||||
|
abilityIndex: 3, // Lightning Rod
|
||||||
|
nature: Nature.ADAMANT,
|
||||||
|
moveSet: [Moves.WATERFALL, Moves.MEGAHORN, Moves.KNOCK_OFF, Moves.REST],
|
||||||
|
modifierConfigs: [
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.BERRY, [BerryType.LUM]) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 2,
|
||||||
|
isTransferable: false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.BASE_STAT_BOOSTER, [Stat.HP]) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 4,
|
||||||
|
isTransferable: false
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.BRELOOM),
|
||||||
|
isBoss: false,
|
||||||
|
abilityIndex: 1, // Poison Heal
|
||||||
|
nature: Nature.JOLLY,
|
||||||
|
moveSet: [Moves.SPORE, Moves.SWORDS_DANCE, Moves.SEED_BOMB, Moves.DRAIN_PUNCH],
|
||||||
|
modifierConfigs: [
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.BASE_STAT_BOOSTER, [Stat.HP]) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 4,
|
||||||
|
isTransferable: false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.TOXIC_ORB) as PokemonHeldItemModifierType,
|
||||||
|
isTransferable: false
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.CAMERUPT),
|
||||||
|
isBoss: false,
|
||||||
|
formIndex: 1,
|
||||||
|
nature: Nature.CALM,
|
||||||
|
moveSet: [Moves.EARTH_POWER, Moves.FIRE_BLAST, Moves.YAWN, Moves.PROTECT],
|
||||||
|
modifierConfigs: [
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.QUICK_CLAW) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 3,
|
||||||
|
isTransferable: false
|
||||||
|
},
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
function getVickyTrainerConfig(scene: BattleScene): EnemyPartyConfig {
|
||||||
|
return {
|
||||||
|
trainerType: TrainerType.VICKY,
|
||||||
|
pokemonConfigs: [
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.MEDICHAM),
|
||||||
|
isBoss: false,
|
||||||
|
formIndex: 1,
|
||||||
|
nature: Nature.IMPISH,
|
||||||
|
moveSet: [Moves.AXE_KICK, Moves.ICE_PUNCH, Moves.ZEN_HEADBUTT, Moves.BULLET_PUNCH],
|
||||||
|
modifierConfigs: [
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType,
|
||||||
|
isTransferable: false
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
function getVitoTrainerConfig(scene: BattleScene): EnemyPartyConfig {
|
||||||
|
return {
|
||||||
|
trainerType: TrainerType.VITO,
|
||||||
|
pokemonConfigs: [
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.HISUI_ELECTRODE),
|
||||||
|
isBoss: false,
|
||||||
|
abilityIndex: 0, // Soundproof
|
||||||
|
nature: Nature.MODEST,
|
||||||
|
moveSet: [Moves.THUNDERBOLT, Moves.GIGA_DRAIN, Moves.FOUL_PLAY, Moves.THUNDER_WAVE],
|
||||||
|
modifierConfigs: [
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.BASE_STAT_BOOSTER, [Stat.SPD]) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 2,
|
||||||
|
isTransferable: false
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.SWALOT),
|
||||||
|
isBoss: false,
|
||||||
|
abilityIndex: 2, // Gluttony
|
||||||
|
nature: Nature.QUIET,
|
||||||
|
moveSet: [Moves.SLUDGE_BOMB, Moves.GIGA_DRAIN, Moves.ICE_BEAM, Moves.EARTHQUAKE],
|
||||||
|
modifierConfigs: [
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.BERRY, [BerryType.SITRUS]) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 2,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.BERRY, [BerryType.APICOT]) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 2,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.BERRY, [BerryType.GANLON]) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 2,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.BERRY, [BerryType.STARF]) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 2,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.BERRY, [BerryType.SALAC]) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 2,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.BERRY, [BerryType.LUM]) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 2,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.BERRY, [BerryType.LANSAT]) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 2,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.BERRY, [BerryType.LIECHI]) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 2,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.BERRY, [BerryType.PETAYA]) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 2,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.BERRY, [BerryType.ENIGMA]) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 2,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.BERRY, [BerryType.LEPPA]) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 2,
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.DODRIO),
|
||||||
|
isBoss: false,
|
||||||
|
abilityIndex: 2, // Tangled Feet
|
||||||
|
nature: Nature.JOLLY,
|
||||||
|
moveSet: [Moves.DRILL_PECK, Moves.QUICK_ATTACK, Moves.THRASH, Moves.KNOCK_OFF],
|
||||||
|
modifierConfigs: [
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.KINGS_ROCK) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 2,
|
||||||
|
isTransferable: false
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.ALAKAZAM),
|
||||||
|
isBoss: false,
|
||||||
|
formIndex: 1,
|
||||||
|
nature: Nature.BOLD,
|
||||||
|
moveSet: [Moves.PSYCHIC, Moves.SHADOW_BALL, Moves.FOCUS_BLAST, Moves.THUNDERBOLT],
|
||||||
|
modifierConfigs: [
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.WIDE_LENS) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 2,
|
||||||
|
isTransferable: false
|
||||||
|
},
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.DARMANITAN),
|
||||||
|
isBoss: false,
|
||||||
|
abilityIndex: 0, // Sheer Force
|
||||||
|
nature: Nature.IMPISH,
|
||||||
|
moveSet: [Moves.EARTHQUAKE, Moves.U_TURN, Moves.FLARE_BLITZ, Moves.ROCK_SLIDE],
|
||||||
|
modifierConfigs: [
|
||||||
|
{
|
||||||
|
modifierType: generateModifierType(scene, modifierTypes.QUICK_CLAW) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 2,
|
||||||
|
isTransferable: false
|
||||||
|
},
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
};
|
||||||
|
}
|
|
@ -14,7 +14,7 @@ import { randSeedShuffle } from "#app/utils";
|
||||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
||||||
import { getEncounterText, queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { getEncounterText, queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
|
@ -28,7 +28,7 @@ const namespace = "mysteryEncounter:trainingSession";
|
||||||
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/43 | GitHub Issue #43}
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/43 | GitHub Issue #43}
|
||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const TrainingSessionEncounter: IMysteryEncounter =
|
export const TrainingSessionEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.TRAINING_SESSION)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.TRAINING_SESSION)
|
||||||
.withEncounterTier(MysteryEncounterTier.ULTRA)
|
.withEncounterTier(MysteryEncounterTier.ULTRA)
|
||||||
.withSceneWaveRangeRequirement(10, 180) // waves 10 to 180
|
.withSceneWaveRangeRequirement(10, 180) // waves 10 to 180
|
||||||
|
@ -444,7 +444,7 @@ function getEnemyConfig(scene: BattleScene, playerPokemon: PlayerPokemon,segment
|
||||||
formIndex: playerPokemon.formIndex,
|
formIndex: playerPokemon.formIndex,
|
||||||
level: playerPokemon.level,
|
level: playerPokemon.level,
|
||||||
dataSource: data,
|
dataSource: data,
|
||||||
modifierTypes: modifierTypes,
|
modifierConfigs: modifierTypes,
|
||||||
},
|
},
|
||||||
],
|
],
|
||||||
};
|
};
|
||||||
|
|
|
@ -1,8 +1,8 @@
|
||||||
import { EnemyPartyConfig, EnemyPokemonConfig, generateModifierTypeOption, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, loadCustomMovesForEncounter, setEncounterRewards, transitionMysteryEncounterIntroVisuals, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
import { EnemyPartyConfig, EnemyPokemonConfig, generateModifierType, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, loadCustomMovesForEncounter, setEncounterRewards, transitionMysteryEncounterIntroVisuals, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||||
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
||||||
import { ModifierRewardPhase } from "#app/phases";
|
import { ModifierRewardPhase } from "#app/phases";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
|
@ -28,7 +28,7 @@ const SOUND_EFFECT_WAIT_TIME = 700;
|
||||||
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/74 | GitHub Issue #74}
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/74 | GitHub Issue #74}
|
||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const TrashToTreasureEncounter: IMysteryEncounter =
|
export const TrashToTreasureEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.TRASH_TO_TREASURE)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.TRASH_TO_TREASURE)
|
||||||
.withEncounterTier(MysteryEncounterTier.ULTRA)
|
.withEncounterTier(MysteryEncounterTier.ULTRA)
|
||||||
.withSceneWaveRangeRequirement(10, 180)
|
.withSceneWaveRangeRequirement(10, 180)
|
||||||
|
@ -147,8 +147,8 @@ export const TrashToTreasureEncounter: IMysteryEncounter =
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
async function tryApplyDigRewardItems(scene: BattleScene) {
|
async function tryApplyDigRewardItems(scene: BattleScene) {
|
||||||
const shellBell = generateModifierTypeOption(scene, modifierTypes.SHELL_BELL).type as PokemonHeldItemModifierType;
|
const shellBell = generateModifierType(scene, modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType;
|
||||||
const leftovers = generateModifierTypeOption(scene, modifierTypes.LEFTOVERS).type as PokemonHeldItemModifierType;
|
const leftovers = generateModifierType(scene, modifierTypes.LEFTOVERS) as PokemonHeldItemModifierType;
|
||||||
|
|
||||||
const party = scene.getParty();
|
const party = scene.getParty();
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@ import { Type } from "#app/data/type";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
||||||
import { leaveEncounterWithoutBattle, setEncounterRewards, } from "../utils/encounter-phase-utils";
|
import { leaveEncounterWithoutBattle, setEncounterRewards, } from "../utils/encounter-phase-utils";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
|
@ -82,7 +82,7 @@ const excludedPokemon = [
|
||||||
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/137 | GitHub Issue #137}
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/137 | GitHub Issue #137}
|
||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const WeirdDreamEncounter: IMysteryEncounter =
|
export const WeirdDreamEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.WEIRD_DREAM)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.WEIRD_DREAM)
|
||||||
.withEncounterTier(MysteryEncounterTier.ROGUE)
|
.withEncounterTier(MysteryEncounterTier.ROGUE)
|
||||||
.withIntroSpriteConfigs([
|
.withIntroSpriteConfigs([
|
||||||
|
@ -205,11 +205,6 @@ export const WeirdDreamEncounter: IMysteryEncounter =
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
)
|
)
|
||||||
.withOutroDialogue([
|
|
||||||
{
|
|
||||||
text: `${namespace}.outro`
|
|
||||||
}
|
|
||||||
])
|
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
interface PokemonTransformation {
|
interface PokemonTransformation {
|
||||||
|
|
|
@ -6,25 +6,16 @@ import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounterIntroVisuals, { MysteryEncounterSpriteConfig } from "#app/field/mystery-encounter-intro";
|
import MysteryEncounterIntroVisuals, { MysteryEncounterSpriteConfig } from "#app/field/mystery-encounter-intro";
|
||||||
import * as Utils from "#app/utils";
|
import * as Utils from "#app/utils";
|
||||||
import { StatusEffect } from "../status-effect";
|
import { StatusEffect } from "../status-effect";
|
||||||
import MysteryEncounterDialogue, {
|
import MysteryEncounterDialogue, { OptionTextDisplay } from "./mystery-encounter-dialogue";
|
||||||
OptionTextDisplay
|
|
||||||
} from "./mystery-encounter-dialogue";
|
|
||||||
import MysteryEncounterOption, { MysteryEncounterOptionBuilder, OptionPhaseCallback } from "./mystery-encounter-option";
|
import MysteryEncounterOption, { MysteryEncounterOptionBuilder, OptionPhaseCallback } from "./mystery-encounter-option";
|
||||||
import {
|
import { EncounterPokemonRequirement, EncounterSceneRequirement, HealthRatioRequirement, PartySizeRequirement, StatusEffectRequirement, WaveRangeRequirement } from "./mystery-encounter-requirements";
|
||||||
EncounterPokemonRequirement,
|
|
||||||
EncounterSceneRequirement,
|
|
||||||
HealthRatioRequirement,
|
|
||||||
PartySizeRequirement,
|
|
||||||
StatusEffectRequirement,
|
|
||||||
WaveRangeRequirement
|
|
||||||
} from "./mystery-encounter-requirements";
|
|
||||||
import { BattlerIndex } from "#app/battle";
|
import { BattlerIndex } from "#app/battle";
|
||||||
import { EncounterAnim } from "#app/data/battle-anims";
|
import { EncounterAnim } from "#app/data/battle-anims";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
|
|
||||||
export interface StartOfBattleEffect {
|
export interface EncounterStartOfBattleEffect {
|
||||||
sourcePokemon?: Pokemon;
|
sourcePokemon?: Pokemon;
|
||||||
sourceBattlerIndex?: BattlerIndex;
|
sourceBattlerIndex?: BattlerIndex;
|
||||||
targets: BattlerIndex[];
|
targets: BattlerIndex[];
|
||||||
|
@ -33,7 +24,7 @@ export interface StartOfBattleEffect {
|
||||||
followUp?: boolean;
|
followUp?: boolean;
|
||||||
}
|
}
|
||||||
|
|
||||||
export default interface IMysteryEncounter {
|
export default interface MysteryEncounter {
|
||||||
/**
|
/**
|
||||||
* Required params
|
* Required params
|
||||||
*/
|
*/
|
||||||
|
@ -44,13 +35,44 @@ export default interface IMysteryEncounter {
|
||||||
* Optional params
|
* Optional params
|
||||||
*/
|
*/
|
||||||
encounterTier?: MysteryEncounterTier;
|
encounterTier?: MysteryEncounterTier;
|
||||||
|
/**
|
||||||
|
* Custom battle animations that are configured for encounter effects and visuals
|
||||||
|
* Specify here so that assets are loaded on initialization of encounter
|
||||||
|
*/
|
||||||
encounterAnimations?: EncounterAnim[];
|
encounterAnimations?: EncounterAnim[];
|
||||||
|
/**
|
||||||
|
* If true, hides "A Wild X Appeared" etc. messages
|
||||||
|
* Default true
|
||||||
|
*/
|
||||||
hideBattleIntroMessage?: boolean;
|
hideBattleIntroMessage?: boolean;
|
||||||
|
/**
|
||||||
|
* If true, when an option is selected the field visuals will fade out automatically
|
||||||
|
* Default false
|
||||||
|
*/
|
||||||
autoHideIntroVisuals?: boolean;
|
autoHideIntroVisuals?: boolean;
|
||||||
|
/**
|
||||||
|
* Intro visuals on the field will slide in from the right instead of the left
|
||||||
|
* Default false
|
||||||
|
*/
|
||||||
enterIntroVisualsFromRight?: boolean;
|
enterIntroVisualsFromRight?: boolean;
|
||||||
|
/**
|
||||||
|
* If true, allows catching a wild pokemon during the encounter
|
||||||
|
* Default false
|
||||||
|
*/
|
||||||
catchAllowed?: boolean;
|
catchAllowed?: boolean;
|
||||||
|
/**
|
||||||
|
* If true, encounter will continuously run through multiple battles/puzzles/etc. instead of going to next wave
|
||||||
|
* MUST EVENTUALLY BE DISABLED TO CONTINUE TO NEXT WAVE
|
||||||
|
* Default false
|
||||||
|
*/
|
||||||
|
continuousEncounter?: boolean;
|
||||||
|
/**
|
||||||
|
* Maximum number of times the encounter can be seen per run
|
||||||
|
* Rogue tier encounters default to 1, others default to 3
|
||||||
|
*/
|
||||||
maxAllowedEncounters?: number;
|
maxAllowedEncounters?: number;
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Event callback functions
|
* Event callback functions
|
||||||
*/
|
*/
|
||||||
|
@ -62,6 +84,8 @@ export default interface IMysteryEncounter {
|
||||||
doEncounterExp?: (scene: BattleScene) => boolean;
|
doEncounterExp?: (scene: BattleScene) => boolean;
|
||||||
/** Will provide the player a rewards shop for that wave */
|
/** Will provide the player a rewards shop for that wave */
|
||||||
doEncounterRewards?: (scene: BattleScene) => boolean;
|
doEncounterRewards?: (scene: BattleScene) => boolean;
|
||||||
|
/** Will execute callback during VictoryPhase of a continuousEncounter */
|
||||||
|
doContinueEncounter?: (scene: BattleScene) => Promise<void>;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Requirements
|
* Requirements
|
||||||
|
@ -90,6 +114,7 @@ export default interface IMysteryEncounter {
|
||||||
/**
|
/**
|
||||||
* Data used for setting up/initializing enemy party in battles
|
* Data used for setting up/initializing enemy party in battles
|
||||||
* Can store multiple configs so that one can be chosen based on option selected
|
* Can store multiple configs so that one can be chosen based on option selected
|
||||||
|
* Should usually be defined in `onInit()` or `onPreOptionPhase()`
|
||||||
*/
|
*/
|
||||||
enemyPartyConfigs?: EnemyPartyConfig[];
|
enemyPartyConfigs?: EnemyPartyConfig[];
|
||||||
/**
|
/**
|
||||||
|
@ -131,7 +156,7 @@ export default interface IMysteryEncounter {
|
||||||
/**
|
/**
|
||||||
* Will be set by option select handlers automatically, and can be used to refer to which option was chosen by later phases
|
* Will be set by option select handlers automatically, and can be used to refer to which option was chosen by later phases
|
||||||
*/
|
*/
|
||||||
startOfBattleEffects?: StartOfBattleEffect[];
|
startOfBattleEffects?: EncounterStartOfBattleEffect[];
|
||||||
/**
|
/**
|
||||||
* Can be set higher or lower based on the type of battle or exp gained for an option/encounter
|
* Can be set higher or lower based on the type of battle or exp gained for an option/encounter
|
||||||
* Defaults to 1
|
* Defaults to 1
|
||||||
|
@ -149,14 +174,14 @@ export default interface IMysteryEncounter {
|
||||||
* These objects will be saved as part of session data any time the player is on a floor with an encounter
|
* These objects will be saved as part of session data any time the player is on a floor with an encounter
|
||||||
* Unless you know what you're doing, you should use MysteryEncounterBuilder to create an instance for this class
|
* Unless you know what you're doing, you should use MysteryEncounterBuilder to create an instance for this class
|
||||||
*/
|
*/
|
||||||
export default class IMysteryEncounter implements IMysteryEncounter {
|
export default class MysteryEncounter implements MysteryEncounter {
|
||||||
/**
|
/**
|
||||||
* Used for keeping RNG consistent on session resets, but increments when cycling through multiple "Encounters" on the same wave
|
* Used for keeping RNG consistent on session resets, but increments when cycling through multiple "Encounters" on the same wave
|
||||||
* You should only need to interact via getter/update methods
|
* You should only need to interact via getter/update methods
|
||||||
*/
|
*/
|
||||||
private seedOffset?: any;
|
private seedOffset?: any;
|
||||||
|
|
||||||
constructor(encounter: IMysteryEncounter) {
|
constructor(encounter: MysteryEncounter) {
|
||||||
if (!isNullOrUndefined(encounter)) {
|
if (!isNullOrUndefined(encounter)) {
|
||||||
Object.assign(this, encounter);
|
Object.assign(this, encounter);
|
||||||
}
|
}
|
||||||
|
@ -170,6 +195,7 @@ export default class IMysteryEncounter implements IMysteryEncounter {
|
||||||
this.hideBattleIntroMessage = this.hideBattleIntroMessage ?? false;
|
this.hideBattleIntroMessage = this.hideBattleIntroMessage ?? false;
|
||||||
this.autoHideIntroVisuals = this.autoHideIntroVisuals ?? true;
|
this.autoHideIntroVisuals = this.autoHideIntroVisuals ?? true;
|
||||||
this.enterIntroVisualsFromRight = this.enterIntroVisualsFromRight ?? false;
|
this.enterIntroVisualsFromRight = this.enterIntroVisualsFromRight ?? false;
|
||||||
|
this.continuousEncounter = this.continuousEncounter ?? false;
|
||||||
|
|
||||||
// Reset any dirty flags or encounter data
|
// Reset any dirty flags or encounter data
|
||||||
this.startOfBattleEffectsComplete = false;
|
this.startOfBattleEffectsComplete = false;
|
||||||
|
@ -238,11 +264,11 @@ export default class IMysteryEncounter implements IMysteryEncounter {
|
||||||
|
|
||||||
}
|
}
|
||||||
if (truePrimaryPool.length > 0) {
|
if (truePrimaryPool.length > 0) {
|
||||||
// always choose from the non-overlapping pokemon first
|
// Always choose from the non-overlapping pokemon first
|
||||||
this.primaryPokemon = truePrimaryPool[Utils.randSeedInt(truePrimaryPool.length, 0)];
|
this.primaryPokemon = truePrimaryPool[Utils.randSeedInt(truePrimaryPool.length, 0)];
|
||||||
return true;
|
return true;
|
||||||
} else {
|
} else {
|
||||||
// if there are multiple overlapping pokemon, we're okay - just choose one and take it out of the primary pokemon pool
|
// If there are multiple overlapping pokemon, we're okay - just choose one and take it out of the primary pokemon pool
|
||||||
if (overlap.length > 1 || (this.secondaryPokemon.length - overlap.length >= 1)) {
|
if (overlap.length > 1 || (this.secondaryPokemon.length - overlap.length >= 1)) {
|
||||||
// is this working?
|
// is this working?
|
||||||
this.primaryPokemon = overlap[Utils.randSeedInt(overlap.length, 0)];
|
this.primaryPokemon = overlap[Utils.randSeedInt(overlap.length, 0)];
|
||||||
|
@ -371,7 +397,7 @@ export default class IMysteryEncounter implements IMysteryEncounter {
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* If an encounter uses {@link MysteryEncounterMode.CONTINUOUS_ENCOUNTER},
|
* If an encounter uses {@link MysteryEncounterMode.continuousEncounter},
|
||||||
* should rely on this value for seed offset instead of wave index.
|
* should rely on this value for seed offset instead of wave index.
|
||||||
*
|
*
|
||||||
* This offset is incremented for each new {@link MysteryEncounterPhase} that occurs,
|
* This offset is incremented for each new {@link MysteryEncounterPhase} that occurs,
|
||||||
|
@ -396,7 +422,11 @@ export default class IMysteryEncounter implements IMysteryEncounter {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
/**
|
||||||
|
* Builder class for creating a MysteryEncounter
|
||||||
|
* must call `build()` at the end after specifying all params for the MysteryEncounter
|
||||||
|
*/
|
||||||
|
export class MysteryEncounterBuilder implements Partial<MysteryEncounter> {
|
||||||
encounterType?: MysteryEncounterType;
|
encounterType?: MysteryEncounterType;
|
||||||
options?: [MysteryEncounterOption, MysteryEncounterOption, ...MysteryEncounterOption[]] = [null, null];
|
options?: [MysteryEncounterOption, MysteryEncounterOption, ...MysteryEncounterOption[]] = [null, null];
|
||||||
spriteConfigs?: MysteryEncounterSpriteConfig[];
|
spriteConfigs?: MysteryEncounterSpriteConfig[];
|
||||||
|
@ -418,7 +448,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
hideBattleIntroMessage?: boolean;
|
hideBattleIntroMessage?: boolean;
|
||||||
hideIntroVisuals?: boolean;
|
hideIntroVisuals?: boolean;
|
||||||
enterIntroVisualsFromRight?: boolean;
|
enterIntroVisualsFromRight?: boolean;
|
||||||
enemyPartyConfigs?: EnemyPartyConfig[] = [];
|
continuousEncounter?: boolean;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* REQUIRED
|
* REQUIRED
|
||||||
|
@ -429,7 +459,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
* @param encounterType
|
* @param encounterType
|
||||||
* @returns this
|
* @returns this
|
||||||
*/
|
*/
|
||||||
static withEncounterType(encounterType: MysteryEncounterType): MysteryEncounterBuilder & Pick<IMysteryEncounter, "encounterType"> {
|
static withEncounterType(encounterType: MysteryEncounterType): MysteryEncounterBuilder & Pick<MysteryEncounter, "encounterType"> {
|
||||||
return Object.assign(new MysteryEncounterBuilder(), { encounterType: encounterType });
|
return Object.assign(new MysteryEncounterBuilder(), { encounterType: encounterType });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -442,7 +472,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
* @param option - MysteryEncounterOption to add, can use MysteryEncounterOptionBuilder to create instance
|
* @param option - MysteryEncounterOption to add, can use MysteryEncounterOptionBuilder to create instance
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withOption(option: MysteryEncounterOption): this & Pick<IMysteryEncounter, "options"> {
|
withOption(option: MysteryEncounterOption): this & Pick<MysteryEncounter, "options"> {
|
||||||
if (this.options[0] === null) {
|
if (this.options[0] === null) {
|
||||||
return Object.assign(this, { options: [option, this.options[0]] });
|
return Object.assign(this, { options: [option, this.options[0]] });
|
||||||
} else if (this.options[1] === null) {
|
} else if (this.options[1] === null) {
|
||||||
|
@ -464,7 +494,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
* @param callback - {@linkcode OptionPhaseCallback}
|
* @param callback - {@linkcode OptionPhaseCallback}
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withSimpleOption(dialogue: OptionTextDisplay, callback: OptionPhaseCallback): this & Pick<IMysteryEncounter, "options"> {
|
withSimpleOption(dialogue: OptionTextDisplay, callback: OptionPhaseCallback): this & Pick<MysteryEncounter, "options"> {
|
||||||
return this.withOption(new MysteryEncounterOptionBuilder().withOptionMode(MysteryEncounterOptionMode.DEFAULT).withDialogue(dialogue).withOptionPhase(callback).build());
|
return this.withOption(new MysteryEncounterOptionBuilder().withOptionMode(MysteryEncounterOptionMode.DEFAULT).withDialogue(dialogue).withOptionPhase(callback).build());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -478,7 +508,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
* @param callback - {@linkcode OptionPhaseCallback}
|
* @param callback - {@linkcode OptionPhaseCallback}
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withSimpleDexProgressOption(dialogue: OptionTextDisplay, callback: OptionPhaseCallback): this & Pick<IMysteryEncounter, "options"> {
|
withSimpleDexProgressOption(dialogue: OptionTextDisplay, callback: OptionPhaseCallback): this & Pick<MysteryEncounter, "options"> {
|
||||||
return this.withOption(new MysteryEncounterOptionBuilder()
|
return this.withOption(new MysteryEncounterOptionBuilder()
|
||||||
.withOptionMode(MysteryEncounterOptionMode.DEFAULT)
|
.withOptionMode(MysteryEncounterOptionMode.DEFAULT)
|
||||||
.withHasDexProgress(true)
|
.withHasDexProgress(true)
|
||||||
|
@ -492,7 +522,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
* @param spriteConfigs
|
* @param spriteConfigs
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withIntroSpriteConfigs(spriteConfigs: MysteryEncounterSpriteConfig[]): this & Pick<IMysteryEncounter, "spriteConfigs"> {
|
withIntroSpriteConfigs(spriteConfigs: MysteryEncounterSpriteConfig[]): this & Pick<MysteryEncounter, "spriteConfigs"> {
|
||||||
return Object.assign(this, { spriteConfigs: spriteConfigs });
|
return Object.assign(this, { spriteConfigs: spriteConfigs });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -521,28 +551,38 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
* @param encounterTier
|
* @param encounterTier
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withEncounterTier(encounterTier: MysteryEncounterTier): this & Required<Pick<IMysteryEncounter, "encounterTier">> {
|
withEncounterTier(encounterTier: MysteryEncounterTier): this & Required<Pick<MysteryEncounter, "encounterTier">> {
|
||||||
return Object.assign(this, { encounterTier: encounterTier });
|
return Object.assign(this, { encounterTier: encounterTier });
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Defines any EncounterAnim animations that are intended to be used during the encounter
|
* Defines any EncounterAnim animations that are intended to be used during the encounter
|
||||||
* EncounterAnims can be played at any point during an encounter or callback
|
* EncounterAnims are custom battle animations (think Ice Beam) that can be played at any point during an encounter or callback
|
||||||
* They just need to be specified here so that resources are loaded on encounter init
|
* They just need to be specified here so that resources are loaded on encounter init
|
||||||
* @param encounterAnimations
|
* @param encounterAnimations
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withAnimations(...encounterAnimations: EncounterAnim[]): this & Required<Pick<IMysteryEncounter, "encounterAnimations">> {
|
withAnimations(...encounterAnimations: EncounterAnim[]): this & Required<Pick<MysteryEncounter, "encounterAnimations">> {
|
||||||
const animations = Array.isArray(encounterAnimations) ? encounterAnimations : [encounterAnimations];
|
const animations = Array.isArray(encounterAnimations) ? encounterAnimations : [encounterAnimations];
|
||||||
return Object.assign(this, { encounterAnimations: animations });
|
return Object.assign(this, { encounterAnimations: animations });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* If true, encounter will continuously run through multiple battles/puzzles/etc. instead of going to next wave
|
||||||
|
* MUST EVENTUALLY BE DISABLED TO CONTINUE TO NEXT WAVE
|
||||||
|
* Default false
|
||||||
|
* @param continuousEncounter
|
||||||
|
*/
|
||||||
|
withContinuousEncounter(continuousEncounter: boolean): this & Required<Pick<MysteryEncounter, "continuousEncounter">> {
|
||||||
|
return Object.assign(this, { continuousEncounter: continuousEncounter });
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sets the maximum number of times that an encounter can spawn in a given Classic run
|
* Sets the maximum number of times that an encounter can spawn in a given Classic run
|
||||||
* @param maxAllowedEncounters
|
* @param maxAllowedEncounters
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withMaxAllowedEncounters(maxAllowedEncounters: number): this & Required<Pick<IMysteryEncounter, "maxAllowedEncounters">> {
|
withMaxAllowedEncounters(maxAllowedEncounters: number): this & Required<Pick<MysteryEncounter, "maxAllowedEncounters">> {
|
||||||
return Object.assign(this, { maxAllowedEncounters: maxAllowedEncounters });
|
return Object.assign(this, { maxAllowedEncounters: maxAllowedEncounters });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -553,7 +593,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
* @param requirement
|
* @param requirement
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withSceneRequirement(requirement: EncounterSceneRequirement): this & Required<Pick<IMysteryEncounter, "requirements">> {
|
withSceneRequirement(requirement: EncounterSceneRequirement): this & Required<Pick<MysteryEncounter, "requirements">> {
|
||||||
if (requirement instanceof EncounterPokemonRequirement) {
|
if (requirement instanceof EncounterPokemonRequirement) {
|
||||||
Error("Incorrectly added pokemon requirement as scene requirement.");
|
Error("Incorrectly added pokemon requirement as scene requirement.");
|
||||||
}
|
}
|
||||||
|
@ -568,7 +608,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
* @param max optional max wave. If not given, defaults to min => exact wave
|
* @param max optional max wave. If not given, defaults to min => exact wave
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withSceneWaveRangeRequirement(min: number, max?: number): this & Required<Pick<IMysteryEncounter, "requirements">> {
|
withSceneWaveRangeRequirement(min: number, max?: number): this & Required<Pick<MysteryEncounter, "requirements">> {
|
||||||
return this.withSceneRequirement(new WaveRangeRequirement([min, max ?? min]));
|
return this.withSceneRequirement(new WaveRangeRequirement([min, max ?? min]));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -580,7 +620,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
* @param excludeFainted - if true, only counts unfainted mons
|
* @param excludeFainted - if true, only counts unfainted mons
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withScenePartySizeRequirement(min: number, max?: number, excludeFainted?: boolean): this & Required<Pick<IMysteryEncounter, "requirements">> {
|
withScenePartySizeRequirement(min: number, max?: number, excludeFainted?: boolean): this & Required<Pick<MysteryEncounter, "requirements">> {
|
||||||
return this.withSceneRequirement(new PartySizeRequirement([min, max ?? min], excludeFainted));
|
return this.withSceneRequirement(new PartySizeRequirement([min, max ?? min], excludeFainted));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -590,7 +630,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
* @param requirement {@linkcode EncounterPokemonRequirement}
|
* @param requirement {@linkcode EncounterPokemonRequirement}
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withPrimaryPokemonRequirement(requirement: EncounterPokemonRequirement): this & Required<Pick<IMysteryEncounter, "primaryPokemonRequirements">> {
|
withPrimaryPokemonRequirement(requirement: EncounterPokemonRequirement): this & Required<Pick<MysteryEncounter, "primaryPokemonRequirements">> {
|
||||||
if (requirement instanceof EncounterSceneRequirement) {
|
if (requirement instanceof EncounterSceneRequirement) {
|
||||||
Error("Incorrectly added scene requirement as pokemon requirement.");
|
Error("Incorrectly added scene requirement as pokemon requirement.");
|
||||||
}
|
}
|
||||||
|
@ -607,7 +647,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
* @param invertQuery if true will invert the query
|
* @param invertQuery if true will invert the query
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withPrimaryPokemonStatusEffectRequirement(statusEffect: StatusEffect | StatusEffect[], minNumberOfPokemon: number = 1, invertQuery: boolean = false): this & Required<Pick<IMysteryEncounter, "primaryPokemonRequirements">> {
|
withPrimaryPokemonStatusEffectRequirement(statusEffect: StatusEffect | StatusEffect[], minNumberOfPokemon: number = 1, invertQuery: boolean = false): this & Required<Pick<MysteryEncounter, "primaryPokemonRequirements">> {
|
||||||
return this.withPrimaryPokemonRequirement(new StatusEffectRequirement(statusEffect, minNumberOfPokemon, invertQuery));
|
return this.withPrimaryPokemonRequirement(new StatusEffectRequirement(statusEffect, minNumberOfPokemon, invertQuery));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -619,14 +659,14 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
* @param invertQuery if true will invert the query
|
* @param invertQuery if true will invert the query
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withPrimaryPokemonHealthRatioRequirement(requiredHealthRange: [number, number], minNumberOfPokemon: number = 1, invertQuery: boolean = false): this & Required<Pick<IMysteryEncounter, "primaryPokemonRequirements">> {
|
withPrimaryPokemonHealthRatioRequirement(requiredHealthRange: [number, number], minNumberOfPokemon: number = 1, invertQuery: boolean = false): this & Required<Pick<MysteryEncounter, "primaryPokemonRequirements">> {
|
||||||
return this.withPrimaryPokemonRequirement(new HealthRatioRequirement(requiredHealthRange, minNumberOfPokemon, invertQuery));
|
return this.withPrimaryPokemonRequirement(new HealthRatioRequirement(requiredHealthRange, minNumberOfPokemon, invertQuery));
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO: Maybe add an optional parameter for excluding primary pokemon from the support cast?
|
// TODO: Maybe add an optional parameter for excluding primary pokemon from the support cast?
|
||||||
// ex. if your only grass type pokemon, a snivy, is chosen as primary, if the support pokemon requires a grass type, the event won't trigger because
|
// ex. if your only grass type pokemon, a snivy, is chosen as primary, if the support pokemon requires a grass type, the event won't trigger because
|
||||||
// it's already been
|
// it's already been
|
||||||
withSecondaryPokemonRequirement(requirement: EncounterPokemonRequirement, excludePrimaryFromSecondaryRequirements: boolean = false): this & Required<Pick<IMysteryEncounter, "secondaryPokemonRequirements">> {
|
withSecondaryPokemonRequirement(requirement: EncounterPokemonRequirement, excludePrimaryFromSecondaryRequirements: boolean = false): this & Required<Pick<MysteryEncounter, "secondaryPokemonRequirements">> {
|
||||||
if (requirement instanceof EncounterSceneRequirement) {
|
if (requirement instanceof EncounterSceneRequirement) {
|
||||||
Error("Incorrectly added scene requirement as pokemon requirement.");
|
Error("Incorrectly added scene requirement as pokemon requirement.");
|
||||||
}
|
}
|
||||||
|
@ -646,7 +686,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
* @param doEncounterRewards - synchronous callback function to perform during rewards phase of the encounter
|
* @param doEncounterRewards - synchronous callback function to perform during rewards phase of the encounter
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withRewards(doEncounterRewards: (scene: BattleScene) => boolean): this & Required<Pick<IMysteryEncounter, "doEncounterRewards">> {
|
withRewards(doEncounterRewards: (scene: BattleScene) => boolean): this & Required<Pick<MysteryEncounter, "doEncounterRewards">> {
|
||||||
return Object.assign(this, { doEncounterRewards: doEncounterRewards });
|
return Object.assign(this, { doEncounterRewards: doEncounterRewards });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -660,7 +700,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
* @param doEncounterExp - synchronous callback function to perform during rewards phase of the encounter
|
* @param doEncounterExp - synchronous callback function to perform during rewards phase of the encounter
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withExp(doEncounterExp: (scene: BattleScene) => boolean): this & Required<Pick<IMysteryEncounter, "doEncounterExp">> {
|
withExp(doEncounterExp: (scene: BattleScene) => boolean): this & Required<Pick<MysteryEncounter, "doEncounterExp">> {
|
||||||
return Object.assign(this, { doEncounterExp: doEncounterExp });
|
return Object.assign(this, { doEncounterExp: doEncounterExp });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -671,7 +711,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
* @param onInit - synchronous callback function to perform as soon as the encounter is selected for the next phase
|
* @param onInit - synchronous callback function to perform as soon as the encounter is selected for the next phase
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withOnInit(onInit: (scene: BattleScene) => boolean): this & Required<Pick<IMysteryEncounter, "onInit">> {
|
withOnInit(onInit: (scene: BattleScene) => boolean): this & Required<Pick<MysteryEncounter, "onInit">> {
|
||||||
return Object.assign(this, { onInit: onInit });
|
return Object.assign(this, { onInit: onInit });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -681,27 +721,17 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
* @param onVisualsStart - synchronous callback function to perform as soon as the enemy field finishes sliding in
|
* @param onVisualsStart - synchronous callback function to perform as soon as the enemy field finishes sliding in
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withOnVisualsStart(onVisualsStart: (scene: BattleScene) => boolean): this & Required<Pick<IMysteryEncounter, "onVisualsStart">> {
|
withOnVisualsStart(onVisualsStart: (scene: BattleScene) => boolean): this & Required<Pick<MysteryEncounter, "onVisualsStart">> {
|
||||||
return Object.assign(this, { onVisualsStart: onVisualsStart });
|
return Object.assign(this, { onVisualsStart: onVisualsStart });
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Defines any enemies to use for a battle from the mystery encounter
|
|
||||||
* @param enemyPartyConfig
|
|
||||||
* @returns
|
|
||||||
*/
|
|
||||||
withEnemyPartyConfig(enemyPartyConfig: EnemyPartyConfig): this & Required<Pick<IMysteryEncounter, "enemyPartyConfigs">> {
|
|
||||||
this.enemyPartyConfigs.push(enemyPartyConfig);
|
|
||||||
return Object.assign(this, { enemyPartyConfigs: this.enemyPartyConfigs });
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Can set whether catching is allowed or not on the encounter
|
* Can set whether catching is allowed or not on the encounter
|
||||||
* This flag can also be programmatically set inside option event functions or elsewhere
|
* This flag can also be programmatically set inside option event functions or elsewhere
|
||||||
* @param catchAllowed - if true, allows enemy pokemon to be caught during the encounter
|
* @param catchAllowed - if true, allows enemy pokemon to be caught during the encounter
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withCatchAllowed(catchAllowed: boolean): this & Required<Pick<IMysteryEncounter, "catchAllowed">> {
|
withCatchAllowed(catchAllowed: boolean): this & Required<Pick<MysteryEncounter, "catchAllowed">> {
|
||||||
return Object.assign(this, { catchAllowed: catchAllowed });
|
return Object.assign(this, { catchAllowed: catchAllowed });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -709,7 +739,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
* @param hideBattleIntroMessage - if true, will not show the trainerAppeared/wildAppeared/bossAppeared message for an encounter
|
* @param hideBattleIntroMessage - if true, will not show the trainerAppeared/wildAppeared/bossAppeared message for an encounter
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withHideWildIntroMessage(hideBattleIntroMessage: boolean): this & Required<Pick<IMysteryEncounter, "hideBattleIntroMessage">> {
|
withHideWildIntroMessage(hideBattleIntroMessage: boolean): this & Required<Pick<MysteryEncounter, "hideBattleIntroMessage">> {
|
||||||
return Object.assign(this, { hideBattleIntroMessage: hideBattleIntroMessage });
|
return Object.assign(this, { hideBattleIntroMessage: hideBattleIntroMessage });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -717,7 +747,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
* @param autoHideIntroVisuals - if false, will not hide the intro visuals that are displayed at the beginning of encounter
|
* @param autoHideIntroVisuals - if false, will not hide the intro visuals that are displayed at the beginning of encounter
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withAutoHideIntroVisuals(autoHideIntroVisuals: boolean): this & Required<Pick<IMysteryEncounter, "autoHideIntroVisuals">> {
|
withAutoHideIntroVisuals(autoHideIntroVisuals: boolean): this & Required<Pick<MysteryEncounter, "autoHideIntroVisuals">> {
|
||||||
return Object.assign(this, { autoHideIntroVisuals: autoHideIntroVisuals });
|
return Object.assign(this, { autoHideIntroVisuals: autoHideIntroVisuals });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -726,7 +756,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
* Default false
|
* Default false
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withEnterIntroVisualsFromRight(enterIntroVisualsFromRight: boolean): this & Required<Pick<IMysteryEncounter, "enterIntroVisualsFromRight">> {
|
withEnterIntroVisualsFromRight(enterIntroVisualsFromRight: boolean): this & Required<Pick<MysteryEncounter, "enterIntroVisualsFromRight">> {
|
||||||
return Object.assign(this, { enterIntroVisualsFromRight: enterIntroVisualsFromRight });
|
return Object.assign(this, { enterIntroVisualsFromRight: enterIntroVisualsFromRight });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -806,7 +836,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
*
|
*
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
build(this: IMysteryEncounter): IMysteryEncounter {
|
build(this: MysteryEncounter): MysteryEncounter {
|
||||||
return new IMysteryEncounter(this);
|
return new MysteryEncounter(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -10,7 +10,7 @@ import { MysteriousChestEncounter } from "./encounters/mysterious-chest-encounte
|
||||||
import { ShadyVitaminDealerEncounter } from "./encounters/shady-vitamin-dealer-encounter";
|
import { ShadyVitaminDealerEncounter } from "./encounters/shady-vitamin-dealer-encounter";
|
||||||
import { SlumberingSnorlaxEncounter } from "./encounters/slumbering-snorlax-encounter";
|
import { SlumberingSnorlaxEncounter } from "./encounters/slumbering-snorlax-encounter";
|
||||||
import { TrainingSessionEncounter } from "./encounters/training-session-encounter";
|
import { TrainingSessionEncounter } from "./encounters/training-session-encounter";
|
||||||
import IMysteryEncounter from "./mystery-encounter";
|
import MysteryEncounter from "./mystery-encounter";
|
||||||
import { SafariZoneEncounter } from "#app/data/mystery-encounters/encounters/safari-zone-encounter";
|
import { SafariZoneEncounter } from "#app/data/mystery-encounters/encounters/safari-zone-encounter";
|
||||||
import { FieryFalloutEncounter } from "#app/data/mystery-encounters/encounters/fiery-fallout-encounter";
|
import { FieryFalloutEncounter } from "#app/data/mystery-encounters/encounters/fiery-fallout-encounter";
|
||||||
import { TheStrongStuffEncounter } from "#app/data/mystery-encounters/encounters/the-strong-stuff-encounter";
|
import { TheStrongStuffEncounter } from "#app/data/mystery-encounters/encounters/the-strong-stuff-encounter";
|
||||||
|
@ -25,6 +25,7 @@ import { ClowningAroundEncounter } from "#app/data/mystery-encounters/encounters
|
||||||
import { PartTimerEncounter } from "#app/data/mystery-encounters/encounters/part-timer-encounter";
|
import { PartTimerEncounter } from "#app/data/mystery-encounters/encounters/part-timer-encounter";
|
||||||
import { DancingLessonsEncounter } from "#app/data/mystery-encounters/encounters/dancing-lessons-encounter";
|
import { DancingLessonsEncounter } from "#app/data/mystery-encounters/encounters/dancing-lessons-encounter";
|
||||||
import { WeirdDreamEncounter } from "#app/data/mystery-encounters/encounters/weird-dream-encounter";
|
import { WeirdDreamEncounter } from "#app/data/mystery-encounters/encounters/weird-dream-encounter";
|
||||||
|
import { TheWinstrateChallengeEncounter } from "#app/data/mystery-encounters/encounters/the-winstrate-challenge-encounter";
|
||||||
|
|
||||||
// Spawn chance: (BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT + WIGHT_INCREMENT_ON_SPAWN_MISS * <number of missed spawns>) / 256
|
// Spawn chance: (BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT + WIGHT_INCREMENT_ON_SPAWN_MISS * <number of missed spawns>) / 256
|
||||||
export const BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT = 1;
|
export const BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT = 1;
|
||||||
|
@ -132,7 +133,7 @@ export const CIVILIZATION_ENCOUNTER_BIOMES = [
|
||||||
Biome.ISLAND
|
Biome.ISLAND
|
||||||
];
|
];
|
||||||
|
|
||||||
export const allMysteryEncounters: { [encounterType: number]: IMysteryEncounter } = {};
|
export const allMysteryEncounters: { [encounterType: number]: MysteryEncounter } = {};
|
||||||
|
|
||||||
|
|
||||||
const extremeBiomeEncounters: MysteryEncounterType[] = [];
|
const extremeBiomeEncounters: MysteryEncounterType[] = [];
|
||||||
|
@ -147,6 +148,7 @@ const humanTransitableBiomeEncounters: MysteryEncounterType[] = [
|
||||||
MysteryEncounterType.SHADY_VITAMIN_DEALER,
|
MysteryEncounterType.SHADY_VITAMIN_DEALER,
|
||||||
MysteryEncounterType.THE_POKEMON_SALESMAN,
|
MysteryEncounterType.THE_POKEMON_SALESMAN,
|
||||||
MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE,
|
MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE,
|
||||||
|
MysteryEncounterType.THE_WINSTRATE_CHALLENGE
|
||||||
];
|
];
|
||||||
|
|
||||||
const civilizationBiomeEncounters: MysteryEncounterType[] = [
|
const civilizationBiomeEncounters: MysteryEncounterType[] = [
|
||||||
|
@ -270,6 +272,7 @@ export function initMysteryEncounters() {
|
||||||
allMysteryEncounters[MysteryEncounterType.PART_TIMER] = PartTimerEncounter;
|
allMysteryEncounters[MysteryEncounterType.PART_TIMER] = PartTimerEncounter;
|
||||||
allMysteryEncounters[MysteryEncounterType.DANCING_LESSONS] = DancingLessonsEncounter;
|
allMysteryEncounters[MysteryEncounterType.DANCING_LESSONS] = DancingLessonsEncounter;
|
||||||
allMysteryEncounters[MysteryEncounterType.WEIRD_DREAM] = WeirdDreamEncounter;
|
allMysteryEncounters[MysteryEncounterType.WEIRD_DREAM] = WeirdDreamEncounter;
|
||||||
|
allMysteryEncounters[MysteryEncounterType.THE_WINSTRATE_CHALLENGE] = TheWinstrateChallengeEncounter;
|
||||||
|
|
||||||
// Add extreme encounters to biome map
|
// Add extreme encounters to biome map
|
||||||
extremeBiomeEncounters.forEach(encounter => {
|
extremeBiomeEncounters.forEach(encounter => {
|
||||||
|
|
|
@ -3,9 +3,9 @@ import { biomeLinks, BiomePoolTier } from "#app/data/biomes";
|
||||||
import MysteryEncounterOption from "#app/data/mystery-encounters/mystery-encounter-option";
|
import MysteryEncounterOption from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||||
import { WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters";
|
import { WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters";
|
||||||
import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
import Pokemon, { FieldPosition, PlayerPokemon, PokemonMove } from "#app/field/pokemon";
|
import Pokemon, { FieldPosition, PlayerPokemon, PokemonMove, PokemonSummonData } from "#app/field/pokemon";
|
||||||
import { ExpBalanceModifier, ExpShareModifier, MultipleParticipantExpBonusModifier, PokemonExpBoosterModifier } from "#app/modifier/modifier";
|
import { ExpBalanceModifier, ExpShareModifier, MultipleParticipantExpBonusModifier, PokemonExpBoosterModifier } from "#app/modifier/modifier";
|
||||||
import { CustomModifierSettings, ModifierPoolType, ModifierType, ModifierTypeGenerator, ModifierTypeOption, modifierTypes, PokemonHeldItemModifierType, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
|
import { CustomModifierSettings, ModifierPoolType, ModifierType, ModifierTypeGenerator, ModifierTypeOption, modifierTypes, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
|
||||||
import { BattleEndPhase, EggLapsePhase, ExpPhase, GameOverPhase, MovePhase, SelectModifierPhase, ShowPartyExpBarPhase, TrainerVictoryPhase } from "#app/phases";
|
import { BattleEndPhase, EggLapsePhase, ExpPhase, GameOverPhase, MovePhase, SelectModifierPhase, ShowPartyExpBarPhase, TrainerVictoryPhase } from "#app/phases";
|
||||||
import { MysteryEncounterBattlePhase, MysteryEncounterBattleStartCleanupPhase, MysteryEncounterPhase, MysteryEncounterRewardsPhase } from "#app/phases/mystery-encounter-phases";
|
import { MysteryEncounterBattlePhase, MysteryEncounterBattleStartCleanupPhase, MysteryEncounterPhase, MysteryEncounterRewardsPhase } from "#app/phases/mystery-encounter-phases";
|
||||||
import PokemonData from "#app/system/pokemon-data";
|
import PokemonData from "#app/system/pokemon-data";
|
||||||
|
@ -30,8 +30,8 @@ import { TrainerConfig, trainerConfigs, TrainerSlot } from "#app/data/trainer-co
|
||||||
import PokemonSpecies from "#app/data/pokemon-species";
|
import PokemonSpecies from "#app/data/pokemon-species";
|
||||||
import Overrides from "#app/overrides";
|
import Overrides from "#app/overrides";
|
||||||
import { Egg, IEggOptions } from "#app/data/egg";
|
import { Egg, IEggOptions } from "#app/data/egg";
|
||||||
import { Abilities } from "#enums/abilities";
|
|
||||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||||
|
import HeldModifierConfig from "#app/interfaces/held-modifier-config";
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Animates exclamation sprite over trainer's head at start of encounter
|
* Animates exclamation sprite over trainer's head at start of encounter
|
||||||
|
@ -67,18 +67,18 @@ export interface EnemyPokemonConfig {
|
||||||
bossSegmentModifier?: number; // Additive to the determined segment number
|
bossSegmentModifier?: number; // Additive to the determined segment number
|
||||||
mysteryEncounterData?: MysteryEncounterPokemonData;
|
mysteryEncounterData?: MysteryEncounterPokemonData;
|
||||||
formIndex?: number;
|
formIndex?: number;
|
||||||
|
abilityIndex?: number;
|
||||||
level?: number;
|
level?: number;
|
||||||
gender?: Gender;
|
gender?: Gender;
|
||||||
passive?: boolean;
|
passive?: boolean;
|
||||||
moveSet?: Moves[];
|
moveSet?: Moves[];
|
||||||
nature?: Nature;
|
nature?: Nature;
|
||||||
ivs?: [integer, integer, integer, integer, integer, integer];
|
ivs?: [integer, integer, integer, integer, integer, integer];
|
||||||
ability?: Abilities;
|
|
||||||
shiny?: boolean;
|
shiny?: boolean;
|
||||||
/** Can set just the status, or pass a timer on the status turns */
|
/** Can set just the status, or pass a timer on the status turns */
|
||||||
status?: StatusEffect | [StatusEffect, number];
|
status?: StatusEffect | [StatusEffect, number];
|
||||||
mysteryEncounterBattleEffects?: (pokemon: Pokemon) => void;
|
mysteryEncounterBattleEffects?: (pokemon: Pokemon) => void;
|
||||||
modifierTypes?: PokemonHeldItemModifierType[];
|
modifierConfigs?: HeldModifierConfig[];
|
||||||
tags?: BattlerTagType[];
|
tags?: BattlerTagType[];
|
||||||
dataSource?: PokemonData;
|
dataSource?: PokemonData;
|
||||||
}
|
}
|
||||||
|
@ -258,10 +258,13 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
||||||
}
|
}
|
||||||
|
|
||||||
// Set summon data fields
|
// Set summon data fields
|
||||||
|
if (!enemyPokemon.summonData) {
|
||||||
|
enemyPokemon.summonData = new PokemonSummonData();
|
||||||
|
}
|
||||||
|
|
||||||
// Set ability
|
// Set ability
|
||||||
if (!isNullOrUndefined(config.ability)) {
|
if (!isNullOrUndefined(config.abilityIndex)) {
|
||||||
enemyPokemon.summonData.ability = config.ability;
|
enemyPokemon.abilityIndex = config.abilityIndex;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Set gender
|
// Set gender
|
||||||
|
@ -293,6 +296,7 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
||||||
|
|
||||||
enemyPokemon.initBattleInfo();
|
enemyPokemon.initBattleInfo();
|
||||||
enemyPokemon.getBattleInfo().initInfo(enemyPokemon);
|
enemyPokemon.getBattleInfo().initInfo(enemyPokemon);
|
||||||
|
enemyPokemon.generateName();
|
||||||
}
|
}
|
||||||
|
|
||||||
loadEnemyAssets.push(enemyPokemon.loadAssets());
|
loadEnemyAssets.push(enemyPokemon.loadAssets());
|
||||||
|
@ -315,8 +319,8 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
||||||
});
|
});
|
||||||
if (!loaded) {
|
if (!loaded) {
|
||||||
regenerateModifierPoolThresholds(scene.getEnemyField(), battle.battleType === BattleType.TRAINER ? ModifierPoolType.TRAINER : ModifierPoolType.WILD);
|
regenerateModifierPoolThresholds(scene.getEnemyField(), battle.battleType === BattleType.TRAINER ? ModifierPoolType.TRAINER : ModifierPoolType.WILD);
|
||||||
const customModifiers = partyConfig?.pokemonConfigs?.map(config => config?.modifierTypes);
|
const customModifierTypes = partyConfig?.pokemonConfigs?.map(config => config?.modifierConfigs);
|
||||||
scene.generateEnemyModifiers(customModifiers);
|
scene.generateEnemyModifiers(customModifierTypes);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -363,7 +367,7 @@ export function updatePlayerMoney(scene: BattleScene, changeValue: number, playS
|
||||||
* @param modifier
|
* @param modifier
|
||||||
* @param pregenArgs - can specify BerryType for berries, TM for TMs, AttackBoostType for item, etc.
|
* @param pregenArgs - can specify BerryType for berries, TM for TMs, AttackBoostType for item, etc.
|
||||||
*/
|
*/
|
||||||
export function generateModifierTypeOption(scene: BattleScene, modifier: () => ModifierType, pregenArgs?: any[]): ModifierTypeOption {
|
export function generateModifierType(scene: BattleScene, modifier: () => ModifierType, pregenArgs?: any[]): ModifierType {
|
||||||
const modifierId = Object.keys(modifierTypes).find(k => modifierTypes[k] === modifier);
|
const modifierId = Object.keys(modifierTypes).find(k => modifierTypes[k] === modifier);
|
||||||
let result: ModifierType = modifierTypes[modifierId]?.();
|
let result: ModifierType = modifierTypes[modifierId]?.();
|
||||||
|
|
||||||
|
@ -373,6 +377,17 @@ export function generateModifierTypeOption(scene: BattleScene, modifier: () => M
|
||||||
.withTierFromPool();
|
.withTierFromPool();
|
||||||
|
|
||||||
result = result instanceof ModifierTypeGenerator ? result.generateType(scene.getParty(), pregenArgs) : result;
|
result = result instanceof ModifierTypeGenerator ? result.generateType(scene.getParty(), pregenArgs) : result;
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Converts modifier bullshit to an actual item
|
||||||
|
* @param scene - Battle Scene
|
||||||
|
* @param modifier
|
||||||
|
* @param pregenArgs - can specify BerryType for berries, TM for TMs, AttackBoostType for item, etc.
|
||||||
|
*/
|
||||||
|
export function generateModifierTypeOption(scene: BattleScene, modifier: () => ModifierType, pregenArgs?: any[]): ModifierTypeOption {
|
||||||
|
const result = generateModifierType(scene, modifier, pregenArgs);
|
||||||
return new ModifierTypeOption(result, 0);
|
return new ModifierTypeOption(result, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -619,9 +634,10 @@ export function initSubsequentOptionSelect(scene: BattleScene, optionSelectSetti
|
||||||
* Will skip any shops and rewards, and queue the next encounter phase as normal
|
* Will skip any shops and rewards, and queue the next encounter phase as normal
|
||||||
* @param scene
|
* @param scene
|
||||||
* @param addHealPhase - when true, will add a shop phase to end of encounter with 0 rewards but healing items are available
|
* @param addHealPhase - when true, will add a shop phase to end of encounter with 0 rewards but healing items are available
|
||||||
|
* @param encounterMode - Can set custom encounter mode if necessary (may be required for forcing Pokemon to return before next phase)
|
||||||
*/
|
*/
|
||||||
export function leaveEncounterWithoutBattle(scene: BattleScene, addHealPhase: boolean = false) {
|
export function leaveEncounterWithoutBattle(scene: BattleScene, addHealPhase: boolean = false, encounterMode: MysteryEncounterMode = MysteryEncounterMode.NO_BATTLE) {
|
||||||
scene.currentBattle.mysteryEncounter.encounterMode = MysteryEncounterMode.NO_BATTLE;
|
scene.currentBattle.mysteryEncounter.encounterMode = encounterMode;
|
||||||
scene.clearPhaseQueue();
|
scene.clearPhaseQueue();
|
||||||
scene.clearPhaseQueueSplice();
|
scene.clearPhaseQueueSplice();
|
||||||
handleMysteryEncounterVictory(scene, addHealPhase);
|
handleMysteryEncounterVictory(scene, addHealPhase);
|
||||||
|
@ -644,18 +660,22 @@ export function handleMysteryEncounterVictory(scene: BattleScene, addHealPhase:
|
||||||
|
|
||||||
// If in repeated encounter variant, do nothing
|
// If in repeated encounter variant, do nothing
|
||||||
// Variant must eventually be swapped in order to handle "true" end of the encounter
|
// Variant must eventually be swapped in order to handle "true" end of the encounter
|
||||||
if (scene.currentBattle.mysteryEncounter.encounterMode === MysteryEncounterMode.CONTINUOUS_ENCOUNTER || doNotContinue) {
|
const encounter = scene.currentBattle.mysteryEncounter;
|
||||||
|
if (encounter.continuousEncounter || doNotContinue) {
|
||||||
return;
|
return;
|
||||||
} else if (scene.currentBattle.mysteryEncounter.encounterMode === MysteryEncounterMode.NO_BATTLE) {
|
} else if (encounter.encounterMode === MysteryEncounterMode.NO_BATTLE) {
|
||||||
scene.pushPhase(new EggLapsePhase(scene));
|
scene.pushPhase(new EggLapsePhase(scene));
|
||||||
scene.pushPhase(new MysteryEncounterRewardsPhase(scene, addHealPhase));
|
scene.pushPhase(new MysteryEncounterRewardsPhase(scene, addHealPhase));
|
||||||
} else if (!scene.getEnemyParty().find(p => scene.currentBattle.mysteryEncounter.encounterMode !== MysteryEncounterMode.TRAINER_BATTLE ? p.isOnField() : !p?.isFainted(true))) {
|
} else if (!scene.getEnemyParty().find(p => encounter.encounterMode !== MysteryEncounterMode.TRAINER_BATTLE ? p.isOnField() : !p?.isFainted(true))) {
|
||||||
scene.pushPhase(new BattleEndPhase(scene));
|
scene.pushPhase(new BattleEndPhase(scene));
|
||||||
if (scene.currentBattle.mysteryEncounter.encounterMode === MysteryEncounterMode.TRAINER_BATTLE) {
|
if (encounter.encounterMode === MysteryEncounterMode.TRAINER_BATTLE) {
|
||||||
scene.pushPhase(new TrainerVictoryPhase(scene));
|
scene.pushPhase(new TrainerVictoryPhase(scene));
|
||||||
}
|
}
|
||||||
if (scene.gameMode.isEndless || !scene.gameMode.isWaveFinal(scene.currentBattle.waveIndex)) {
|
if (scene.gameMode.isEndless || !scene.gameMode.isWaveFinal(scene.currentBattle.waveIndex)) {
|
||||||
scene.pushPhase(new EggLapsePhase(scene));
|
if (!encounter.doContinueEncounter) {
|
||||||
|
// Only lapse eggs once for multi-battle encounters
|
||||||
|
scene.pushPhase(new EggLapsePhase(scene));
|
||||||
|
}
|
||||||
scene.pushPhase(new MysteryEncounterRewardsPhase(scene, addHealPhase));
|
scene.pushPhase(new MysteryEncounterRewardsPhase(scene, addHealPhase));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -11,13 +11,13 @@ export enum TransformationScreenPosition {
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Initiates an "evolution-like" animation to transform a pokemon (presumably from the player's party) into a new one, not necessarily an evolution species.
|
* Initiates an "evolution-like" animation to transform a previousPokemon (presumably from the player's party) into a new one, not necessarily an evolution species.
|
||||||
* @param scene
|
* @param scene
|
||||||
* @param pokemon
|
* @param previousPokemon
|
||||||
* @param transformedPokemon
|
* @param transformPokemon
|
||||||
* @param screenPosition
|
* @param screenPosition
|
||||||
*/
|
*/
|
||||||
export function doPokemonTransformationSequence(scene: BattleScene, pokemon: PlayerPokemon, transformedPokemon: PlayerPokemon, screenPosition: TransformationScreenPosition) {
|
export function doPokemonTransformationSequence(scene: BattleScene, previousPokemon: PlayerPokemon, transformPokemon: PlayerPokemon, screenPosition: TransformationScreenPosition) {
|
||||||
return new Promise<void>(resolve => {
|
return new Promise<void>(resolve => {
|
||||||
const transformationContainer = scene.fieldUI.getByName("Dream Background") as Phaser.GameObjects.Container;
|
const transformationContainer = scene.fieldUI.getByName("Dream Background") as Phaser.GameObjects.Container;
|
||||||
const transformationBaseBg = scene.add.image(0, 0, "default_bg");
|
const transformationBaseBg = scene.add.image(0, 0, "default_bg");
|
||||||
|
@ -36,7 +36,7 @@ export function doPokemonTransformationSequence(scene: BattleScene, pokemon: Pla
|
||||||
const yOffset = screenPosition !== TransformationScreenPosition.CENTER ? -15 : 0;
|
const yOffset = screenPosition !== TransformationScreenPosition.CENTER ? -15 : 0;
|
||||||
|
|
||||||
const getPokemonSprite = () => {
|
const getPokemonSprite = () => {
|
||||||
const ret = scene.addPokemonSprite(pokemon, transformationBaseBg.displayWidth / 2 + xOffset, transformationBaseBg.displayHeight / 2 + yOffset, "pkmn__sub");
|
const ret = scene.addPokemonSprite(previousPokemon, transformationBaseBg.displayWidth / 2 + xOffset, transformationBaseBg.displayHeight / 2 + yOffset, "pkmn__sub");
|
||||||
ret.setPipeline(scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true });
|
ret.setPipeline(scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true });
|
||||||
return ret;
|
return ret;
|
||||||
};
|
};
|
||||||
|
@ -54,31 +54,31 @@ export function doPokemonTransformationSequence(scene: BattleScene, pokemon: Pla
|
||||||
pokemonEvoTintSprite.setTintFill(0xFFFFFF);
|
pokemonEvoTintSprite.setTintFill(0xFFFFFF);
|
||||||
|
|
||||||
[ pokemonSprite, pokemonTintSprite, pokemonEvoSprite, pokemonEvoTintSprite ].map(sprite => {
|
[ pokemonSprite, pokemonTintSprite, pokemonEvoSprite, pokemonEvoTintSprite ].map(sprite => {
|
||||||
sprite.play(pokemon.getSpriteKey(true));
|
sprite.play(previousPokemon.getSpriteKey(true));
|
||||||
sprite.setPipeline(scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(pokemon.getTeraType()) });
|
sprite.setPipeline(scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(previousPokemon.getTeraType()) });
|
||||||
sprite.setPipelineData("ignoreTimeTint", true);
|
sprite.setPipelineData("ignoreTimeTint", true);
|
||||||
sprite.setPipelineData("spriteKey", pokemon.getSpriteKey());
|
sprite.setPipelineData("spriteKey", previousPokemon.getSpriteKey());
|
||||||
sprite.setPipelineData("shiny", pokemon.shiny);
|
sprite.setPipelineData("shiny", previousPokemon.shiny);
|
||||||
sprite.setPipelineData("variant", pokemon.variant);
|
sprite.setPipelineData("variant", previousPokemon.variant);
|
||||||
[ "spriteColors", "fusionSpriteColors" ].map(k => {
|
[ "spriteColors", "fusionSpriteColors" ].map(k => {
|
||||||
if (pokemon.summonData?.speciesForm) {
|
if (previousPokemon.summonData?.speciesForm) {
|
||||||
k += "Base";
|
k += "Base";
|
||||||
}
|
}
|
||||||
sprite.pipelineData[k] = pokemon.getSprite().pipelineData[k];
|
sprite.pipelineData[k] = previousPokemon.getSprite().pipelineData[k];
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
[ pokemonEvoSprite, pokemonEvoTintSprite ].map(sprite => {
|
[ pokemonEvoSprite, pokemonEvoTintSprite ].map(sprite => {
|
||||||
sprite.play(transformedPokemon.getSpriteKey(true));
|
sprite.play(transformPokemon.getSpriteKey(true));
|
||||||
sprite.setPipelineData("ignoreTimeTint", true);
|
sprite.setPipelineData("ignoreTimeTint", true);
|
||||||
sprite.setPipelineData("spriteKey", transformedPokemon.getSpriteKey());
|
sprite.setPipelineData("spriteKey", transformPokemon.getSpriteKey());
|
||||||
sprite.setPipelineData("shiny", transformedPokemon.shiny);
|
sprite.setPipelineData("shiny", transformPokemon.shiny);
|
||||||
sprite.setPipelineData("variant", transformedPokemon.variant);
|
sprite.setPipelineData("variant", transformPokemon.variant);
|
||||||
[ "spriteColors", "fusionSpriteColors" ].map(k => {
|
[ "spriteColors", "fusionSpriteColors" ].map(k => {
|
||||||
if (transformedPokemon.summonData?.speciesForm) {
|
if (transformPokemon.summonData?.speciesForm) {
|
||||||
k += "Base";
|
k += "Base";
|
||||||
}
|
}
|
||||||
sprite.pipelineData[k] = transformedPokemon.getSprite().pipelineData[k];
|
sprite.pipelineData[k] = transformPokemon.getSprite().pipelineData[k];
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -123,9 +123,11 @@ export function doPokemonTransformationSequence(scene: BattleScene, pokemon: Pla
|
||||||
duration: 2000,
|
duration: 2000,
|
||||||
delay: 150,
|
delay: 150,
|
||||||
easing: "Sine.easeIn",
|
easing: "Sine.easeIn",
|
||||||
// onComplete: () => {
|
onComplete: () => {
|
||||||
// transformedPokemon.destroy();
|
previousPokemon.destroy();
|
||||||
// }
|
transformPokemon.setVisible(false);
|
||||||
|
transformPokemon.setAlpha(1);
|
||||||
|
}
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
|
@ -1958,4 +1958,19 @@ export const trainerConfigs: TrainerConfigs = {
|
||||||
}
|
}
|
||||||
p.pokeball = PokeballType.MASTER_BALL;
|
p.pokeball = PokeballType.MASTER_BALL;
|
||||||
})),
|
})),
|
||||||
|
[TrainerType.VICTOR]: new TrainerConfig(++t).setName("Victor").setTitle("The Winstrates")
|
||||||
|
.setMoneyMultiplier(1) // The Winstrate trainers have total money multiplier of 6
|
||||||
|
.setPartyTemplates(trainerPartyTemplates.ONE_AVG_ONE_STRONG),
|
||||||
|
[TrainerType.VICTORIA]: new TrainerConfig(++t).setName("Victoria").setTitle("The Winstrates")
|
||||||
|
.setMoneyMultiplier(1)
|
||||||
|
.setPartyTemplates(trainerPartyTemplates.ONE_AVG_ONE_STRONG),
|
||||||
|
[TrainerType.VIVI]: new TrainerConfig(++t).setName("Vivi").setTitle("The Winstrates")
|
||||||
|
.setMoneyMultiplier(1)
|
||||||
|
.setPartyTemplates(trainerPartyTemplates.TWO_AVG_ONE_STRONG),
|
||||||
|
[TrainerType.VICKY]: new TrainerConfig(++t).setName("Vicky").setTitle("The Winstrates")
|
||||||
|
.setMoneyMultiplier(1)
|
||||||
|
.setPartyTemplates(trainerPartyTemplates.ONE_AVG),
|
||||||
|
[TrainerType.VITO]: new TrainerConfig(++t).setName("Vito").setTitle("The Winstrates")
|
||||||
|
.setMoneyMultiplier(2)
|
||||||
|
.setPartyTemplates(new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(2, PartyMemberStrength.STRONG)))
|
||||||
};
|
};
|
||||||
|
|
|
@ -2,8 +2,7 @@ export enum MysteryEncounterMode {
|
||||||
DEFAULT,
|
DEFAULT,
|
||||||
TRAINER_BATTLE,
|
TRAINER_BATTLE,
|
||||||
WILD_BATTLE,
|
WILD_BATTLE,
|
||||||
|
/** Enables wild boss music during encounter */
|
||||||
BOSS_BATTLE,
|
BOSS_BATTLE,
|
||||||
NO_BATTLE,
|
NO_BATTLE
|
||||||
/** For spawning new encounter queries instead of continuing to next wave */
|
|
||||||
CONTINUOUS_ENCOUNTER
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -22,5 +22,6 @@ export enum MysteryEncounterType {
|
||||||
CLOWNING_AROUND,
|
CLOWNING_AROUND,
|
||||||
PART_TIMER,
|
PART_TIMER,
|
||||||
DANCING_LESSONS,
|
DANCING_LESSONS,
|
||||||
WEIRD_DREAM
|
WEIRD_DREAM,
|
||||||
|
THE_WINSTRATE_CHALLENGE
|
||||||
}
|
}
|
||||||
|
|
|
@ -75,6 +75,11 @@ export enum TrainerType {
|
||||||
MARLEY,
|
MARLEY,
|
||||||
MIRA,
|
MIRA,
|
||||||
RILEY,
|
RILEY,
|
||||||
|
VICTOR,
|
||||||
|
VICTORIA,
|
||||||
|
VIVI,
|
||||||
|
VICKY,
|
||||||
|
VITO,
|
||||||
|
|
||||||
BROCK = 200,
|
BROCK = 200,
|
||||||
MISTY,
|
MISTY,
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
import { GameObjects } from "phaser";
|
import { GameObjects } from "phaser";
|
||||||
import BattleScene from "../battle-scene";
|
import BattleScene from "../battle-scene";
|
||||||
import IMysteryEncounter from "../data/mystery-encounters/mystery-encounter";
|
import MysteryEncounter from "../data/mystery-encounters/mystery-encounter";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { isNullOrUndefined } from "#app/utils";
|
import { isNullOrUndefined } from "#app/utils";
|
||||||
import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
|
@ -70,11 +70,11 @@ export class MysteryEncounterSpriteConfig {
|
||||||
* Note: intro visuals are not "Trainers" or any other specific game object, though they may contain trainer sprites
|
* Note: intro visuals are not "Trainers" or any other specific game object, though they may contain trainer sprites
|
||||||
*/
|
*/
|
||||||
export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Container {
|
export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Container {
|
||||||
public encounter: IMysteryEncounter;
|
public encounter: MysteryEncounter;
|
||||||
public spriteConfigs: MysteryEncounterSpriteConfig[];
|
public spriteConfigs: MysteryEncounterSpriteConfig[];
|
||||||
public enterFromRight: boolean;
|
public enterFromRight: boolean;
|
||||||
|
|
||||||
constructor(scene: BattleScene, encounter: IMysteryEncounter) {
|
constructor(scene: BattleScene, encounter: MysteryEncounter) {
|
||||||
super(scene, -72, 76);
|
super(scene, -72, 76);
|
||||||
this.encounter = encounter;
|
this.encounter = encounter;
|
||||||
this.enterFromRight = encounter.enterIntroVisualsFromRight ?? false;
|
this.enterFromRight = encounter.enterIntroVisualsFromRight ?? false;
|
||||||
|
|
|
@ -10,7 +10,7 @@ import * as Utils from "../utils";
|
||||||
import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from "../data/type";
|
import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from "../data/type";
|
||||||
import { getLevelTotalExp } from "../data/exp";
|
import { getLevelTotalExp } from "../data/exp";
|
||||||
import { Stat } from "../data/pokemon-stat";
|
import { Stat } from "../data/pokemon-stat";
|
||||||
import { DamageMoneyRewardModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, HiddenAbilityRateBoosterModifier, PokemonBaseStatModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonNatureWeightModifier, ShinyRateBoosterModifier, SurviveDamageModifier, TempBattleStatBoosterModifier, StatBoosterModifier, CritBoosterModifier, TerastallizeModifier, PokemonBaseStatTotalModifier } from "../modifier/modifier";
|
import { DamageMoneyRewardModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, HiddenAbilityRateBoosterModifier, PokemonBaseStatModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonNatureWeightModifier, ShinyRateBoosterModifier, SurviveDamageModifier, TempBattleStatBoosterModifier, StatBoosterModifier, CritBoosterModifier, TerastallizeModifier, PokemonBaseStatTotalModifier, PokemonIncrementingStatModifier } from "../modifier/modifier";
|
||||||
import { PokeballType } from "../data/pokeball";
|
import { PokeballType } from "../data/pokeball";
|
||||||
import { Gender } from "../data/gender";
|
import { Gender } from "../data/gender";
|
||||||
import { initMoveAnim, loadMoveAnimAssets } from "../data/battle-anims";
|
import { initMoveAnim, loadMoveAnimAssets } from "../data/battle-anims";
|
||||||
|
@ -804,6 +804,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
}
|
}
|
||||||
this.stats[s] = value;
|
this.stats[s] = value;
|
||||||
}
|
}
|
||||||
|
this.scene.applyModifier(PokemonIncrementingStatModifier, this.isPlayer(), this, this.stats);
|
||||||
}
|
}
|
||||||
|
|
||||||
getNature(): Nature {
|
getNature(): Nature {
|
||||||
|
|
|
@ -0,0 +1,7 @@
|
||||||
|
import { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||||
|
|
||||||
|
export default interface HeldModifierConfig {
|
||||||
|
modifierType: PokemonHeldItemModifierType;
|
||||||
|
stackCount?: number;
|
||||||
|
isTransferable?: boolean;
|
||||||
|
}
|
|
@ -627,6 +627,51 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
||||||
1: "You put up quite the display.\nBetter luck next time."
|
1: "You put up quite the display.\nBetter luck next time."
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
"winstrates_victor": {
|
||||||
|
"encounter": {
|
||||||
|
1: "That's the spirit! I like you!",
|
||||||
|
},
|
||||||
|
"victory": {
|
||||||
|
1: "A-ha! You're stronger than I thought!"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"winstrates_victoria": {
|
||||||
|
"encounter": {
|
||||||
|
1: `My goodness! Aren't you young?
|
||||||
|
$You must be quite the trainer to beat my husband, though.
|
||||||
|
$Now I suppose it's my turn to battle!`,
|
||||||
|
},
|
||||||
|
"victory": {
|
||||||
|
1: "Uwah! Just how strong are you?!"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"winstrates_vivi": {
|
||||||
|
"encounter": {
|
||||||
|
1: `You're stronger than Mom? Wow!
|
||||||
|
$But I'm strong, too!\nReally! Honestly!`,
|
||||||
|
},
|
||||||
|
"victory": {
|
||||||
|
1: "Huh? Did I really lose?\nSnivel... Grandmaaa!"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"winstrates_vicky": {
|
||||||
|
"encounter": {
|
||||||
|
1: `How dare you make my precious\ngranddaughter cry!
|
||||||
|
$I see I need to teach you a lesson.\nPrepare to feel the sting of defeat!`,
|
||||||
|
},
|
||||||
|
"victory": {
|
||||||
|
1: "Whoa! So strong!\nMy granddaughter wasn't lying."
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"winstrates_vito": {
|
||||||
|
"encounter": {
|
||||||
|
1: `I trained together with my whole family,\nevery one of us!
|
||||||
|
$I'm not losing to anyone!`,
|
||||||
|
},
|
||||||
|
"victory": {
|
||||||
|
1: "I was better than everyone in my family.\nI've never lost before..."
|
||||||
|
}
|
||||||
|
},
|
||||||
"brock": {
|
"brock": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: "My expertise on Rock-type Pokémon will take you down! Come on!",
|
1: "My expertise on Rock-type Pokémon will take you down! Come on!",
|
||||||
|
|
|
@ -262,6 +262,7 @@ export const modifierType: ModifierTypeTranslationEntries = {
|
||||||
|
|
||||||
"MYSTERY_ENCOUNTER_SHUCKLE_JUICE": { name: "Shuckle Juice" },
|
"MYSTERY_ENCOUNTER_SHUCKLE_JUICE": { name: "Shuckle Juice" },
|
||||||
"MYSTERY_ENCOUNTER_BLACK_SLUDGE": { name: "Black Sludge", description: "The stench is so powerful that healing items are no longer available to purchase in shops." },
|
"MYSTERY_ENCOUNTER_BLACK_SLUDGE": { name: "Black Sludge", description: "The stench is so powerful that healing items are no longer available to purchase in shops." },
|
||||||
|
"MYSTERY_ENCOUNTER_MACHO_BRACE": { name: "Macho Brace", description: "Defeating a Pokémon grants the holder a Macho Brace stack. Each stack slightly boosts stats, with an extra bonus at max stacks." },
|
||||||
"MYSTERY_ENCOUNTER_OLD_GATEAU": { name: "Old Gateau", description: "Increases the holder's {{stats}} stats by {{statValue}}." },
|
"MYSTERY_ENCOUNTER_OLD_GATEAU": { name: "Old Gateau", description: "Increases the holder's {{stats}} stats by {{statValue}}." },
|
||||||
},
|
},
|
||||||
SpeciesBoosterItem: {
|
SpeciesBoosterItem: {
|
||||||
|
|
|
@ -22,6 +22,7 @@ import { clowningAroundDialogue } from "#app/locales/en/mystery-encounters/clown
|
||||||
import { partTimerDialogue } from "#app/locales/en/mystery-encounters/part-timer-dialogue";
|
import { partTimerDialogue } from "#app/locales/en/mystery-encounters/part-timer-dialogue";
|
||||||
import { dancingLessonsDialogue } from "#app/locales/en/mystery-encounters/dancing-lessons-dialogue";
|
import { dancingLessonsDialogue } from "#app/locales/en/mystery-encounters/dancing-lessons-dialogue";
|
||||||
import { weirdDreamDialogue } from "#app/locales/en/mystery-encounters/weird-dream-dialogue";
|
import { weirdDreamDialogue } from "#app/locales/en/mystery-encounters/weird-dream-dialogue";
|
||||||
|
import { theWinstrateChallengeDialogue } from "#app/locales/en/mystery-encounters/the-winstrate-challenge-dialogue";
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Injection patterns that can be used:
|
* Injection patterns that can be used:
|
||||||
|
@ -71,5 +72,6 @@ export const mysteryEncounter = {
|
||||||
clowningAround: clowningAroundDialogue,
|
clowningAround: clowningAroundDialogue,
|
||||||
partTimer: partTimerDialogue,
|
partTimer: partTimerDialogue,
|
||||||
dancingLessons: dancingLessonsDialogue,
|
dancingLessons: dancingLessonsDialogue,
|
||||||
weirdDream: weirdDreamDialogue
|
weirdDream: weirdDreamDialogue,
|
||||||
|
theWinstrateChallenge: theWinstrateChallengeDialogue
|
||||||
} as const;
|
} as const;
|
||||||
|
|
|
@ -0,0 +1,24 @@
|
||||||
|
export const theWinstrateChallengeDialogue = {
|
||||||
|
intro: "It's a family standing outside their house!",
|
||||||
|
speaker: "The Winstrates",
|
||||||
|
intro_dialogue: `We're the Winstrates!
|
||||||
|
$What do you say to taking on our family in a series of Pokémon battles?`,
|
||||||
|
title: "The Winstrate Challenge",
|
||||||
|
description: "The Winstrates are a family of 5 trainers, and they want to battle! If you beat all of them back-to-back, they'll give you a grand prize. But can you handle the heat?",
|
||||||
|
query: "What will you do?",
|
||||||
|
option: {
|
||||||
|
1: {
|
||||||
|
label: "Accept the Challenge",
|
||||||
|
tooltip: "(-) Brutal Battle\n(+) Special Item Reward",
|
||||||
|
selected: "That's the spirit! I like you!",
|
||||||
|
},
|
||||||
|
2: {
|
||||||
|
label: "Refuse the Challenge",
|
||||||
|
tooltip: "(+) Full Heal Party\n(+) Gain a Rarer Candy",
|
||||||
|
selected: "That's too bad. Say, your team looks worn out, why don't you stay awhile and rest?"
|
||||||
|
},
|
||||||
|
},
|
||||||
|
victory: `Congratulations on beating our challenge!
|
||||||
|
$Our family uses this Macho Brace to strengthen our Pokémon more effectively during their training.
|
||||||
|
$You may not need it, considering that you beat the whole lot of us, but we hope you'll accept it anyway!`,
|
||||||
|
};
|
|
@ -19,6 +19,7 @@ export const titles: SimpleTranslationEntries = {
|
||||||
"galactic_boss": "Team Galactic Boss",
|
"galactic_boss": "Team Galactic Boss",
|
||||||
"plasma_boss": "Team Plasma Boss",
|
"plasma_boss": "Team Plasma Boss",
|
||||||
"flare_boss": "Team Flare Boss",
|
"flare_boss": "Team Flare Boss",
|
||||||
|
"the_winstrates": "The Winstrates'"
|
||||||
// Maybe if we add the evil teams we can add "Team Rocket" and "Team Aqua" etc. here as well as "Team Rocket Boss" and "Team Aqua Admin" etc.
|
// Maybe if we add the evil teams we can add "Team Rocket" and "Team Aqua" etc. here as well as "Team Rocket Boss" and "Team Aqua Admin" etc.
|
||||||
} as const;
|
} as const;
|
||||||
|
|
||||||
|
@ -275,6 +276,11 @@ export const trainerNames: SimpleTranslationEntries = {
|
||||||
"marley": "Marley",
|
"marley": "Marley",
|
||||||
"mira": "Mira",
|
"mira": "Mira",
|
||||||
"riley": "Riley",
|
"riley": "Riley",
|
||||||
|
"victor": "Victor",
|
||||||
|
"victoria": "Victoria",
|
||||||
|
"vivi": "Vivi",
|
||||||
|
"vicky": "Vicky",
|
||||||
|
"vito": "Vito",
|
||||||
|
|
||||||
// Double Names
|
// Double Names
|
||||||
"blue_red_double": "Blue & Red",
|
"blue_red_double": "Blue & Red",
|
||||||
|
|
|
@ -1506,6 +1506,7 @@ export const modifierTypes = {
|
||||||
return new PokemonBaseStatFlatModifierType(Utils.randSeedInt(20), [Stat.HP, Stat.ATK, Stat.DEF]);
|
return new PokemonBaseStatFlatModifierType(Utils.randSeedInt(20), [Stat.HP, Stat.ATK, Stat.DEF]);
|
||||||
}),
|
}),
|
||||||
MYSTERY_ENCOUNTER_BLACK_SLUDGE: () => new ModifierType("modifierType:ModifierType.MYSTERY_ENCOUNTER_BLACK_SLUDGE", "black_sludge", (type, _args) => new Modifiers.RemoveHealShopModifier(type)),
|
MYSTERY_ENCOUNTER_BLACK_SLUDGE: () => new ModifierType("modifierType:ModifierType.MYSTERY_ENCOUNTER_BLACK_SLUDGE", "black_sludge", (type, _args) => new Modifiers.RemoveHealShopModifier(type)),
|
||||||
|
MYSTERY_ENCOUNTER_MACHO_BRACE: () => new PokemonHeldItemModifierType("modifierType:ModifierType.MYSTERY_ENCOUNTER_MACHO_BRACE", "macho_brace", (type, args) => new Modifiers.PokemonIncrementingStatModifier(type, (args[0] as Pokemon).id)),
|
||||||
};
|
};
|
||||||
|
|
||||||
interface ModifierPool {
|
interface ModifierPool {
|
||||||
|
|
|
@ -793,6 +793,54 @@ export class PokemonBaseStatFlatModifier extends PokemonHeldItemModifier {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export class PokemonIncrementingStatModifier extends PokemonHeldItemModifier {
|
||||||
|
readonly isTransferrable: boolean = false;
|
||||||
|
|
||||||
|
constructor (type: ModifierType, pokemonId: integer, stackCount?: integer) {
|
||||||
|
super(type, pokemonId, stackCount);
|
||||||
|
}
|
||||||
|
|
||||||
|
matchType(modifier: Modifier): boolean {
|
||||||
|
return modifier instanceof PokemonIncrementingStatModifier;
|
||||||
|
}
|
||||||
|
|
||||||
|
clone(): PersistentModifier {
|
||||||
|
return new PokemonIncrementingStatModifier(this.type, this.pokemonId);
|
||||||
|
}
|
||||||
|
|
||||||
|
getArgs(): any[] {
|
||||||
|
return super.getArgs();
|
||||||
|
}
|
||||||
|
|
||||||
|
shouldApply(args: any[]): boolean {
|
||||||
|
return super.shouldApply(args) && args.length === 2 && args[1] instanceof Array;
|
||||||
|
}
|
||||||
|
|
||||||
|
apply(args: any[]): boolean {
|
||||||
|
// Modifies the passed in stats[] array by +1 per stack for HP, +2 per stack for other stats
|
||||||
|
// If the Macho Brace is at max stacks (50), adds additional 5% to total HP and 10% to other stats
|
||||||
|
args[1].forEach((v, i) => {
|
||||||
|
const isHp = i === 0;
|
||||||
|
let mult = 1;
|
||||||
|
if (this.stackCount === this.getMaxHeldItemCount(null)) {
|
||||||
|
mult = isHp ? 1.05 : 1.1;
|
||||||
|
}
|
||||||
|
const newVal = Math.floor((v + this.stackCount * (isHp ? 1 : 2)) * mult);
|
||||||
|
args[1][i] = Math.min(Math.max(newVal, 1), 999999);
|
||||||
|
});
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
getScoreMultiplier(): number {
|
||||||
|
return 1.2;
|
||||||
|
}
|
||||||
|
|
||||||
|
getMaxHeldItemCount(pokemon: Pokemon): integer {
|
||||||
|
return 50;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Modifier used for held items that apply {@linkcode Stat} boost(s)
|
* Modifier used for held items that apply {@linkcode Stat} boost(s)
|
||||||
* using a multiplier.
|
* using a multiplier.
|
||||||
|
|
|
@ -6,7 +6,7 @@ import { allMoves, applyFilteredMoveAttrs, applyMoveAttrs, AttackMove, BypassRed
|
||||||
import { Mode } from "./ui/ui";
|
import { Mode } from "./ui/ui";
|
||||||
import { Command } from "./ui/command-ui-handler";
|
import { Command } from "./ui/command-ui-handler";
|
||||||
import { Stat } from "./data/pokemon-stat";
|
import { Stat } from "./data/pokemon-stat";
|
||||||
import { BerryModifier, BypassSpeedChanceModifier, ContactHeldItemTransferChanceModifier, EnemyAttackStatusEffectChanceModifier, EnemyPersistentModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, HealingBoosterModifier, HitHealModifier, IvScannerModifier, LapsingPersistentModifier, LapsingPokemonHeldItemModifier, MapModifier, Modifier, MoneyInterestModifier, MoneyMultiplierModifier, MultipleParticipantExpBonusModifier, overrideHeldItems, overrideModifiers, PersistentModifier, PokemonExpBoosterModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, PokemonMultiHitModifier, PokemonResetNegativeStatStageModifier, SwitchEffectTransferModifier, TurnHealModifier, TurnHeldItemTransferModifier, TurnStatusEffectModifier } from "./modifier/modifier";
|
import { BerryModifier, BypassSpeedChanceModifier, ContactHeldItemTransferChanceModifier, EnemyAttackStatusEffectChanceModifier, EnemyPersistentModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, HealingBoosterModifier, HitHealModifier, IvScannerModifier, LapsingPersistentModifier, LapsingPokemonHeldItemModifier, MapModifier, Modifier, MoneyInterestModifier, MoneyMultiplierModifier, MultipleParticipantExpBonusModifier, overrideHeldItems, overrideModifiers, PersistentModifier, PokemonExpBoosterModifier, PokemonHeldItemModifier, PokemonIncrementingStatModifier, PokemonInstantReviveModifier, PokemonMultiHitModifier, PokemonResetNegativeStatStageModifier, SwitchEffectTransferModifier, TurnHealModifier, TurnHeldItemTransferModifier, TurnStatusEffectModifier } from "./modifier/modifier";
|
||||||
import PartyUiHandler, { PartyOption, PartyUiMode } from "./ui/party-ui-handler";
|
import PartyUiHandler, { PartyOption, PartyUiMode } from "./ui/party-ui-handler";
|
||||||
import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, PokeballType } from "./data/pokeball";
|
import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, PokeballType } from "./data/pokeball";
|
||||||
import { CommonAnim, CommonBattleAnim, initEncounterAnims, initMoveAnim, loadEncounterAnimAssets, loadMoveAnimAssets, MoveAnim } from "./data/battle-anims";
|
import { CommonAnim, CommonBattleAnim, initEncounterAnims, initMoveAnim, loadEncounterAnimAssets, loadMoveAnimAssets, MoveAnim } from "./data/battle-anims";
|
||||||
|
@ -1302,8 +1302,7 @@ export class NextEncounterPhase extends EncounterPhase {
|
||||||
this.scene.lastEnemyTrainer.destroy();
|
this.scene.lastEnemyTrainer.destroy();
|
||||||
}
|
}
|
||||||
if (lastEncounterVisuals) {
|
if (lastEncounterVisuals) {
|
||||||
this.scene.field.remove(lastEncounterVisuals);
|
this.scene.field.remove(lastEncounterVisuals, true);
|
||||||
lastEncounterVisuals.destroy();
|
|
||||||
this.scene.lastMysteryEncounter.introVisuals = null;
|
this.scene.lastMysteryEncounter.introVisuals = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1583,7 +1582,7 @@ export class SummonPhase extends PartyMemberPokemonPhase {
|
||||||
onComplete: () => this.scene.trainer.setVisible(false)
|
onComplete: () => this.scene.trainer.setVisible(false)
|
||||||
});
|
});
|
||||||
this.scene.time.delayedCall(750, () => this.summon());
|
this.scene.time.delayedCall(750, () => this.summon());
|
||||||
} else if (this.scene.currentBattle.battleType === BattleType.TRAINER || this.scene?.currentBattle?.mysteryEncounter?.encounterMode === MysteryEncounterMode.TRAINER_BATTLE) {
|
} else if (this.scene.currentBattle.battleType === BattleType.TRAINER || this.scene.currentBattle.mysteryEncounter?.encounterMode === MysteryEncounterMode.TRAINER_BATTLE) {
|
||||||
const trainerName = this.scene.currentBattle.trainer.getName(!(this.fieldIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER);
|
const trainerName = this.scene.currentBattle.trainer.getName(!(this.fieldIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER);
|
||||||
const pokemonName = getPokemonNameWithAffix(this.getPokemon());
|
const pokemonName = getPokemonNameWithAffix(this.getPokemon());
|
||||||
const message = i18next.t("battle:trainerSendOut", { trainerName, pokemonName });
|
const message = i18next.t("battle:trainerSendOut", { trainerName, pokemonName });
|
||||||
|
@ -2287,7 +2286,7 @@ export class CommandPhase extends FieldPhase {
|
||||||
this.scene.ui.showText(null, 0);
|
this.scene.ui.showText(null, 0);
|
||||||
this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
|
this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
|
||||||
}, null, true);
|
}, null, true);
|
||||||
} else if (!isSwitch && this.scene.currentBattle.battleType === BattleType.TRAINER) {
|
} else if (!isSwitch && (this.scene.currentBattle.battleType === BattleType.TRAINER || this.scene.currentBattle.mysteryEncounter?.encounterMode === MysteryEncounterMode.TRAINER_BATTLE)) {
|
||||||
this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
|
this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
|
||||||
this.scene.ui.setMode(Mode.MESSAGE);
|
this.scene.ui.setMode(Mode.MESSAGE);
|
||||||
this.scene.ui.showText(i18next.t("battle:noEscapeTrainer"), null, () => {
|
this.scene.ui.showText(i18next.t("battle:noEscapeTrainer"), null, () => {
|
||||||
|
@ -4138,6 +4137,12 @@ export class VictoryPhase extends PokemonPhase {
|
||||||
const participated = participantIds.has(pId);
|
const participated = participantIds.has(pId);
|
||||||
if (participated) {
|
if (participated) {
|
||||||
partyMember.addFriendship(2);
|
partyMember.addFriendship(2);
|
||||||
|
const machoBraceModifier = partyMember.getHeldItems().find(m => m instanceof PokemonIncrementingStatModifier);
|
||||||
|
if (!isNullOrUndefined(machoBraceModifier) && machoBraceModifier.stackCount < machoBraceModifier.getMaxStackCount(this.scene)) {
|
||||||
|
machoBraceModifier.stackCount++;
|
||||||
|
this.scene.updateModifiers(true, true);
|
||||||
|
partyMember.updateInfo();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if (!expPartyMembers.includes(partyMember)) {
|
if (!expPartyMembers.includes(partyMember)) {
|
||||||
continue;
|
continue;
|
||||||
|
|
|
@ -381,6 +381,10 @@ export class MysteryEncounterBattlePhase extends Phase {
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Will handle (in order):
|
* Will handle (in order):
|
||||||
|
* - doContinueEncounter() callback for continuous encounters with back-to-back battles (this should push/shift its own phases as needed)
|
||||||
|
*
|
||||||
|
* OR
|
||||||
|
*
|
||||||
* - Any encounter reward logic that is set within MysteryEncounter doEncounterExp
|
* - Any encounter reward logic that is set within MysteryEncounter doEncounterExp
|
||||||
* - Any encounter reward logic that is set within MysteryEncounter doEncounterRewards
|
* - Any encounter reward logic that is set within MysteryEncounter doEncounterRewards
|
||||||
* - Otherwise, can add a no-reward-item shop with only Potions, etc. if addHealPhase is true
|
* - Otherwise, can add a no-reward-item shop with only Potions, etc. if addHealPhase is true
|
||||||
|
@ -396,23 +400,30 @@ export class MysteryEncounterRewardsPhase extends Phase {
|
||||||
|
|
||||||
start() {
|
start() {
|
||||||
super.start();
|
super.start();
|
||||||
|
const encounter = this.scene.currentBattle.mysteryEncounter;
|
||||||
|
|
||||||
this.scene.executeWithSeedOffset(() => {
|
if (encounter.doContinueEncounter) {
|
||||||
if (this.scene.currentBattle.mysteryEncounter.doEncounterExp) {
|
encounter.doContinueEncounter(this.scene).then(() => {
|
||||||
this.scene.currentBattle.mysteryEncounter.doEncounterExp(this.scene);
|
this.end();
|
||||||
}
|
});
|
||||||
|
} else {
|
||||||
|
this.scene.executeWithSeedOffset(() => {
|
||||||
|
if (this.scene.currentBattle.mysteryEncounter.doEncounterExp) {
|
||||||
|
this.scene.currentBattle.mysteryEncounter.doEncounterExp(this.scene);
|
||||||
|
}
|
||||||
|
|
||||||
if (this.scene.currentBattle.mysteryEncounter.doEncounterRewards) {
|
if (this.scene.currentBattle.mysteryEncounter.doEncounterRewards) {
|
||||||
this.scene.currentBattle.mysteryEncounter.doEncounterRewards(this.scene);
|
this.scene.currentBattle.mysteryEncounter.doEncounterRewards(this.scene);
|
||||||
} else if (this.addHealPhase) {
|
} else if (this.addHealPhase) {
|
||||||
this.scene.tryRemovePhase(p => p instanceof SelectModifierPhase);
|
this.scene.tryRemovePhase(p => p instanceof SelectModifierPhase);
|
||||||
this.scene.unshiftPhase(new SelectModifierPhase(this.scene, 0, null, { fillRemaining: false, rerollMultiplier: 0 }));
|
this.scene.unshiftPhase(new SelectModifierPhase(this.scene, 0, null, { fillRemaining: false, rerollMultiplier: 0 }));
|
||||||
}
|
}
|
||||||
// Do not use ME's seedOffset for rewards, these should always be consistent with waveIndex (once per wave)
|
// Do not use ME's seedOffset for rewards, these should always be consistent with waveIndex (once per wave)
|
||||||
}, this.scene.currentBattle.waveIndex * 1000);
|
}, this.scene.currentBattle.waveIndex * 1000);
|
||||||
|
|
||||||
this.scene.pushPhase(new PostMysteryEncounterPhase(this.scene));
|
this.scene.pushPhase(new PostMysteryEncounterPhase(this.scene));
|
||||||
this.end();
|
this.end();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -43,7 +43,7 @@ import { Species } from "#enums/species";
|
||||||
import { applyChallenges, ChallengeType } from "#app/data/challenge.js";
|
import { applyChallenges, ChallengeType } from "#app/data/challenge.js";
|
||||||
import { Abilities } from "#app/enums/abilities.js";
|
import { Abilities } from "#app/enums/abilities.js";
|
||||||
import { MysteryEncounterData } from "../data/mystery-encounters/mystery-encounter-data";
|
import { MysteryEncounterData } from "../data/mystery-encounters/mystery-encounter-data";
|
||||||
import IMysteryEncounter from "../data/mystery-encounters/mystery-encounter";
|
import MysteryEncounter from "../data/mystery-encounters/mystery-encounter";
|
||||||
|
|
||||||
export const defaultStarterSpecies: Species[] = [
|
export const defaultStarterSpecies: Species[] = [
|
||||||
Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE,
|
Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE,
|
||||||
|
@ -126,7 +126,7 @@ export interface SessionSaveData {
|
||||||
gameVersion: string;
|
gameVersion: string;
|
||||||
timestamp: integer;
|
timestamp: integer;
|
||||||
challenges: ChallengeData[];
|
challenges: ChallengeData[];
|
||||||
mysteryEncounter: IMysteryEncounter;
|
mysteryEncounter: MysteryEncounter;
|
||||||
mysteryEncounterData: MysteryEncounterData;
|
mysteryEncounterData: MysteryEncounterData;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1167,7 +1167,7 @@ export class GameData {
|
||||||
}
|
}
|
||||||
|
|
||||||
if (k === "mysteryEncounter") {
|
if (k === "mysteryEncounter") {
|
||||||
return new IMysteryEncounter(v);
|
return new MysteryEncounter(v);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (k === "mysteryEncounterData") {
|
if (k === "mysteryEncounterData") {
|
||||||
|
|
|
@ -7,7 +7,7 @@ import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vite
|
||||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
import * as BattleAnims from "#app/data/battle-anims";
|
import * as BattleAnims from "#app/data/battle-anims";
|
||||||
import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||||
import { generateModifierTypeOption } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
import { generateModifierType } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||||
import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounterTestUtils";
|
import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounterTestUtils";
|
||||||
import { CommandPhase, MovePhase, NewBattlePhase, SelectModifierPhase } from "#app/phases";
|
import { CommandPhase, MovePhase, NewBattlePhase, SelectModifierPhase } from "#app/phases";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
|
@ -123,7 +123,6 @@ describe("Clowning Around - Mystery Encounter", () => {
|
||||||
});
|
});
|
||||||
expect(config.pokemonConfigs[1]).toEqual({
|
expect(config.pokemonConfigs[1]).toEqual({
|
||||||
species: getPokemonSpecies(Species.BLACEPHALON),
|
species: getPokemonSpecies(Species.BLACEPHALON),
|
||||||
ability: expect.any(Number),
|
|
||||||
mysteryEncounterData: expect.anything(),
|
mysteryEncounterData: expect.anything(),
|
||||||
isBoss: true,
|
isBoss: true,
|
||||||
moveSet: [Moves.TRICK, Moves.HYPNOSIS, Moves.SHADOW_BALL, Moves.MIND_BLOWN]
|
moveSet: [Moves.TRICK, Moves.HYPNOSIS, Moves.SHADOW_BALL, Moves.MIND_BLOWN]
|
||||||
|
@ -145,8 +144,8 @@ describe("Clowning Around - Mystery Encounter", () => {
|
||||||
Abilities.MAGICIAN,
|
Abilities.MAGICIAN,
|
||||||
Abilities.SHEER_FORCE,
|
Abilities.SHEER_FORCE,
|
||||||
Abilities.PRANKSTER
|
Abilities.PRANKSTER
|
||||||
]).toContain(config.pokemonConfigs[1].ability);
|
]).toContain(config.pokemonConfigs[1].mysteryEncounterData.ability);
|
||||||
expect(ClowningAroundEncounter.misc.ability).toBe(config.pokemonConfigs[1].ability);
|
expect(ClowningAroundEncounter.misc.ability).toBe(config.pokemonConfigs[1].mysteryEncounterData.ability);
|
||||||
await vi.waitFor(() => expect(moveInitSpy).toHaveBeenCalled());
|
await vi.waitFor(() => expect(moveInitSpy).toHaveBeenCalled());
|
||||||
await vi.waitFor(() => expect(moveLoadSpy).toHaveBeenCalled());
|
await vi.waitFor(() => expect(moveLoadSpy).toHaveBeenCalled());
|
||||||
expect(onInitResult).toBe(true);
|
expect(onInitResult).toBe(true);
|
||||||
|
@ -258,26 +257,26 @@ describe("Clowning Around - Mystery Encounter", () => {
|
||||||
|
|
||||||
// 2 Sitrus Berries on lead
|
// 2 Sitrus Berries on lead
|
||||||
scene.modifiers = [];
|
scene.modifiers = [];
|
||||||
let itemType = generateModifierTypeOption(scene, modifierTypes.BERRY, [BerryType.SITRUS]).type as PokemonHeldItemModifierType;
|
let itemType = generateModifierType(scene, modifierTypes.BERRY, [BerryType.SITRUS]) as PokemonHeldItemModifierType;
|
||||||
await addItemToPokemon(scene, scene.getParty()[0], 2, itemType);
|
await addItemToPokemon(scene, scene.getParty()[0], 2, itemType);
|
||||||
// 2 Ganlon Berries on lead
|
// 2 Ganlon Berries on lead
|
||||||
itemType = generateModifierTypeOption(scene, modifierTypes.BERRY, [BerryType.GANLON]).type as PokemonHeldItemModifierType;
|
itemType = generateModifierType(scene, modifierTypes.BERRY, [BerryType.GANLON]) as PokemonHeldItemModifierType;
|
||||||
await addItemToPokemon(scene, scene.getParty()[0], 2, itemType);
|
await addItemToPokemon(scene, scene.getParty()[0], 2, itemType);
|
||||||
// 5 Golden Punch on lead (ultra)
|
// 5 Golden Punch on lead (ultra)
|
||||||
itemType = generateModifierTypeOption(scene, modifierTypes.GOLDEN_PUNCH).type as PokemonHeldItemModifierType;
|
itemType = generateModifierType(scene, modifierTypes.GOLDEN_PUNCH) as PokemonHeldItemModifierType;
|
||||||
await addItemToPokemon(scene, scene.getParty()[0], 5, itemType);
|
await addItemToPokemon(scene, scene.getParty()[0], 5, itemType);
|
||||||
// 5 Lucky Egg on lead (ultra)
|
// 5 Lucky Egg on lead (ultra)
|
||||||
itemType = generateModifierTypeOption(scene, modifierTypes.LUCKY_EGG).type as PokemonHeldItemModifierType;
|
itemType = generateModifierType(scene, modifierTypes.LUCKY_EGG) as PokemonHeldItemModifierType;
|
||||||
await addItemToPokemon(scene, scene.getParty()[0], 5, itemType);
|
await addItemToPokemon(scene, scene.getParty()[0], 5, itemType);
|
||||||
// 5 Soul Dew on lead (rogue)
|
// 5 Soul Dew on lead (rogue)
|
||||||
itemType = generateModifierTypeOption(scene, modifierTypes.SOUL_DEW).type as PokemonHeldItemModifierType;
|
itemType = generateModifierType(scene, modifierTypes.SOUL_DEW) as PokemonHeldItemModifierType;
|
||||||
await addItemToPokemon(scene, scene.getParty()[0], 5, itemType);
|
await addItemToPokemon(scene, scene.getParty()[0], 5, itemType);
|
||||||
// 2 Golden Egg on lead (rogue)
|
// 2 Golden Egg on lead (rogue)
|
||||||
itemType = generateModifierTypeOption(scene, modifierTypes.GOLDEN_EGG).type as PokemonHeldItemModifierType;
|
itemType = generateModifierType(scene, modifierTypes.GOLDEN_EGG) as PokemonHeldItemModifierType;
|
||||||
await addItemToPokemon(scene, scene.getParty()[0], 2, itemType);
|
await addItemToPokemon(scene, scene.getParty()[0], 2, itemType);
|
||||||
|
|
||||||
// 5 Soul Dew on second party pokemon (these should not change)
|
// 5 Soul Dew on second party pokemon (these should not change)
|
||||||
itemType = generateModifierTypeOption(scene, modifierTypes.SOUL_DEW).type as PokemonHeldItemModifierType;
|
itemType = generateModifierType(scene, modifierTypes.SOUL_DEW) as PokemonHeldItemModifierType;
|
||||||
await addItemToPokemon(scene, scene.getParty()[1], 5, itemType);
|
await addItemToPokemon(scene, scene.getParty()[1], 5, itemType);
|
||||||
|
|
||||||
await runMysteryEncounterToEnd(game, 2);
|
await runMysteryEncounterToEnd(game, 2);
|
||||||
|
|
|
@ -13,7 +13,7 @@ import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encount
|
||||||
import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||||
import { BerryModifier, HealingBoosterModifier, HiddenAbilityRateBoosterModifier, HitHealModifier, LevelIncrementBoosterModifier, PokemonInstantReviveModifier, PokemonNatureWeightModifier, PreserveBerryModifier } from "#app/modifier/modifier";
|
import { BerryModifier, HealingBoosterModifier, HiddenAbilityRateBoosterModifier, HitHealModifier, LevelIncrementBoosterModifier, PokemonInstantReviveModifier, PokemonNatureWeightModifier, PreserveBerryModifier } from "#app/modifier/modifier";
|
||||||
import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
|
import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
|
||||||
import { generateModifierTypeOption } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
import { generateModifierType } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||||
import { BerryType } from "#enums/berry-type";
|
import { BerryType } from "#enums/berry-type";
|
||||||
|
|
||||||
|
@ -137,7 +137,7 @@ describe("Delibird-y - Mystery Encounter", () => {
|
||||||
|
|
||||||
// 5 Healing Charms
|
// 5 Healing Charms
|
||||||
scene.modifiers = [];
|
scene.modifiers = [];
|
||||||
const abilityCharm = generateModifierTypeOption(scene, modifierTypes.ABILITY_CHARM).type.newModifier() as HiddenAbilityRateBoosterModifier;
|
const abilityCharm = generateModifierType(scene, modifierTypes.ABILITY_CHARM).newModifier() as HiddenAbilityRateBoosterModifier;
|
||||||
abilityCharm.stackCount = 4;
|
abilityCharm.stackCount = 4;
|
||||||
await scene.addModifier(abilityCharm, true, false, false, true);
|
await scene.addModifier(abilityCharm, true, false, false, true);
|
||||||
await scene.updateModifiers(true);
|
await scene.updateModifiers(true);
|
||||||
|
@ -206,7 +206,7 @@ describe("Delibird-y - Mystery Encounter", () => {
|
||||||
|
|
||||||
// Set 2 Sitrus berries on party lead
|
// Set 2 Sitrus berries on party lead
|
||||||
scene.modifiers = [];
|
scene.modifiers = [];
|
||||||
const sitrus = generateModifierTypeOption(scene, modifierTypes.BERRY, [BerryType.SITRUS]).type;
|
const sitrus = generateModifierType(scene, modifierTypes.BERRY, [BerryType.SITRUS]);
|
||||||
const sitrusMod = sitrus.newModifier(scene.getParty()[0]) as BerryModifier;
|
const sitrusMod = sitrus.newModifier(scene.getParty()[0]) as BerryModifier;
|
||||||
sitrusMod.stackCount = 2;
|
sitrusMod.stackCount = 2;
|
||||||
await scene.addModifier(sitrusMod, true, false, false, true);
|
await scene.addModifier(sitrusMod, true, false, false, true);
|
||||||
|
@ -227,7 +227,7 @@ describe("Delibird-y - Mystery Encounter", () => {
|
||||||
|
|
||||||
// Set 1 Reviver Seed on party lead
|
// Set 1 Reviver Seed on party lead
|
||||||
scene.modifiers = [];
|
scene.modifiers = [];
|
||||||
const revSeed = generateModifierTypeOption(scene, modifierTypes.REVIVER_SEED).type;
|
const revSeed = generateModifierType(scene, modifierTypes.REVIVER_SEED);
|
||||||
const modifier = revSeed.newModifier(scene.getParty()[0]) as PokemonInstantReviveModifier;
|
const modifier = revSeed.newModifier(scene.getParty()[0]) as PokemonInstantReviveModifier;
|
||||||
modifier.stackCount = 1;
|
modifier.stackCount = 1;
|
||||||
await scene.addModifier(modifier, true, false, false, true);
|
await scene.addModifier(modifier, true, false, false, true);
|
||||||
|
@ -248,10 +248,10 @@ describe("Delibird-y - Mystery Encounter", () => {
|
||||||
|
|
||||||
// 99 Candy Jars
|
// 99 Candy Jars
|
||||||
scene.modifiers = [];
|
scene.modifiers = [];
|
||||||
const candyJar = generateModifierTypeOption(scene, modifierTypes.CANDY_JAR).type.newModifier() as LevelIncrementBoosterModifier;
|
const candyJar = generateModifierType(scene, modifierTypes.CANDY_JAR).newModifier() as LevelIncrementBoosterModifier;
|
||||||
candyJar.stackCount = 99;
|
candyJar.stackCount = 99;
|
||||||
await scene.addModifier(candyJar, true, false, false, true);
|
await scene.addModifier(candyJar, true, false, false, true);
|
||||||
const sitrus = generateModifierTypeOption(scene, modifierTypes.BERRY, [BerryType.SITRUS]).type;
|
const sitrus = generateModifierType(scene, modifierTypes.BERRY, [BerryType.SITRUS]);
|
||||||
|
|
||||||
// Sitrus berries on party
|
// Sitrus berries on party
|
||||||
const sitrusMod = sitrus.newModifier(scene.getParty()[0]) as BerryModifier;
|
const sitrusMod = sitrus.newModifier(scene.getParty()[0]) as BerryModifier;
|
||||||
|
@ -277,12 +277,12 @@ describe("Delibird-y - Mystery Encounter", () => {
|
||||||
|
|
||||||
// 5 Healing Charms
|
// 5 Healing Charms
|
||||||
scene.modifiers = [];
|
scene.modifiers = [];
|
||||||
const healingCharm = generateModifierTypeOption(scene, modifierTypes.HEALING_CHARM).type.newModifier() as HealingBoosterModifier;
|
const healingCharm = generateModifierType(scene, modifierTypes.HEALING_CHARM).newModifier() as HealingBoosterModifier;
|
||||||
healingCharm.stackCount = 5;
|
healingCharm.stackCount = 5;
|
||||||
await scene.addModifier(healingCharm, true, false, false, true);
|
await scene.addModifier(healingCharm, true, false, false, true);
|
||||||
|
|
||||||
// Set 1 Reviver Seed on party lead
|
// Set 1 Reviver Seed on party lead
|
||||||
const revSeed = generateModifierTypeOption(scene, modifierTypes.REVIVER_SEED).type;
|
const revSeed = generateModifierType(scene, modifierTypes.REVIVER_SEED);
|
||||||
const modifier = revSeed.newModifier(scene.getParty()[0]) as PokemonInstantReviveModifier;
|
const modifier = revSeed.newModifier(scene.getParty()[0]) as PokemonInstantReviveModifier;
|
||||||
modifier.stackCount = 1;
|
modifier.stackCount = 1;
|
||||||
await scene.addModifier(modifier, true, false, false, true);
|
await scene.addModifier(modifier, true, false, false, true);
|
||||||
|
@ -306,7 +306,7 @@ describe("Delibird-y - Mystery Encounter", () => {
|
||||||
|
|
||||||
// Set 1 Soul Dew on party lead
|
// Set 1 Soul Dew on party lead
|
||||||
scene.modifiers = [];
|
scene.modifiers = [];
|
||||||
const soulDew = generateModifierTypeOption(scene, modifierTypes.SOUL_DEW).type;
|
const soulDew = generateModifierType(scene, modifierTypes.SOUL_DEW);
|
||||||
const modifier = soulDew.newModifier(scene.getParty()[0]);
|
const modifier = soulDew.newModifier(scene.getParty()[0]);
|
||||||
await scene.addModifier(modifier, true, false, false, true);
|
await scene.addModifier(modifier, true, false, false, true);
|
||||||
await scene.updateModifiers(true);
|
await scene.updateModifiers(true);
|
||||||
|
@ -334,7 +334,7 @@ describe("Delibird-y - Mystery Encounter", () => {
|
||||||
await game.runToMysteryEncounter(MysteryEncounterType.DELIBIRDY, defaultParty);
|
await game.runToMysteryEncounter(MysteryEncounterType.DELIBIRDY, defaultParty);
|
||||||
|
|
||||||
// Set 1 Reviver Seed on party lead
|
// Set 1 Reviver Seed on party lead
|
||||||
const revSeed = generateModifierTypeOption(scene, modifierTypes.REVIVER_SEED).type;
|
const revSeed = generateModifierType(scene, modifierTypes.REVIVER_SEED);
|
||||||
const modifier = revSeed.newModifier(scene.getParty()[0]) as PokemonInstantReviveModifier;
|
const modifier = revSeed.newModifier(scene.getParty()[0]) as PokemonInstantReviveModifier;
|
||||||
modifier.stackCount = 1;
|
modifier.stackCount = 1;
|
||||||
await scene.addModifier(modifier, true, false, false, true);
|
await scene.addModifier(modifier, true, false, false, true);
|
||||||
|
@ -368,7 +368,7 @@ describe("Delibird-y - Mystery Encounter", () => {
|
||||||
|
|
||||||
// Set 2 Soul Dew on party lead
|
// Set 2 Soul Dew on party lead
|
||||||
scene.modifiers = [];
|
scene.modifiers = [];
|
||||||
const soulDew = generateModifierTypeOption(scene, modifierTypes.SOUL_DEW).type;
|
const soulDew = generateModifierType(scene, modifierTypes.SOUL_DEW);
|
||||||
const modifier = soulDew.newModifier(scene.getParty()[0]) as PokemonNatureWeightModifier;
|
const modifier = soulDew.newModifier(scene.getParty()[0]) as PokemonNatureWeightModifier;
|
||||||
modifier.stackCount = 2;
|
modifier.stackCount = 2;
|
||||||
await scene.addModifier(modifier, true, false, false, true);
|
await scene.addModifier(modifier, true, false, false, true);
|
||||||
|
@ -389,7 +389,7 @@ describe("Delibird-y - Mystery Encounter", () => {
|
||||||
|
|
||||||
// Set 1 Soul Dew on party lead
|
// Set 1 Soul Dew on party lead
|
||||||
scene.modifiers = [];
|
scene.modifiers = [];
|
||||||
const soulDew = generateModifierTypeOption(scene, modifierTypes.SOUL_DEW).type;
|
const soulDew = generateModifierType(scene, modifierTypes.SOUL_DEW);
|
||||||
const modifier = soulDew.newModifier(scene.getParty()[0]) as PokemonNatureWeightModifier;
|
const modifier = soulDew.newModifier(scene.getParty()[0]) as PokemonNatureWeightModifier;
|
||||||
modifier.stackCount = 1;
|
modifier.stackCount = 1;
|
||||||
await scene.addModifier(modifier, true, false, false, true);
|
await scene.addModifier(modifier, true, false, false, true);
|
||||||
|
@ -410,12 +410,12 @@ describe("Delibird-y - Mystery Encounter", () => {
|
||||||
|
|
||||||
// 5 Healing Charms
|
// 5 Healing Charms
|
||||||
scene.modifiers = [];
|
scene.modifiers = [];
|
||||||
const healingCharm = generateModifierTypeOption(scene, modifierTypes.BERRY_POUCH).type.newModifier() as PreserveBerryModifier;
|
const healingCharm = generateModifierType(scene, modifierTypes.BERRY_POUCH).newModifier() as PreserveBerryModifier;
|
||||||
healingCharm.stackCount = 3;
|
healingCharm.stackCount = 3;
|
||||||
await scene.addModifier(healingCharm, true, false, false, true);
|
await scene.addModifier(healingCharm, true, false, false, true);
|
||||||
|
|
||||||
// Set 1 Soul Dew on party lead
|
// Set 1 Soul Dew on party lead
|
||||||
const soulDew = generateModifierTypeOption(scene, modifierTypes.SOUL_DEW).type;
|
const soulDew = generateModifierType(scene, modifierTypes.SOUL_DEW);
|
||||||
const modifier = soulDew.newModifier(scene.getParty()[0]) as PokemonNatureWeightModifier;
|
const modifier = soulDew.newModifier(scene.getParty()[0]) as PokemonNatureWeightModifier;
|
||||||
modifier.stackCount = 1;
|
modifier.stackCount = 1;
|
||||||
await scene.addModifier(modifier, true, false, false, true);
|
await scene.addModifier(modifier, true, false, false, true);
|
||||||
|
@ -439,7 +439,7 @@ describe("Delibird-y - Mystery Encounter", () => {
|
||||||
|
|
||||||
// Set 1 Reviver Seed on party lead
|
// Set 1 Reviver Seed on party lead
|
||||||
scene.modifiers = [];
|
scene.modifiers = [];
|
||||||
const revSeed = generateModifierTypeOption(scene, modifierTypes.REVIVER_SEED).type;
|
const revSeed = generateModifierType(scene, modifierTypes.REVIVER_SEED);
|
||||||
const modifier = revSeed.newModifier(scene.getParty()[0]);
|
const modifier = revSeed.newModifier(scene.getParty()[0]);
|
||||||
await scene.addModifier(modifier, true, false, false, true);
|
await scene.addModifier(modifier, true, false, false, true);
|
||||||
await scene.updateModifiers(true);
|
await scene.updateModifiers(true);
|
||||||
|
@ -468,7 +468,7 @@ describe("Delibird-y - Mystery Encounter", () => {
|
||||||
|
|
||||||
// Set 1 Soul Dew on party lead
|
// Set 1 Soul Dew on party lead
|
||||||
scene.modifiers = [];
|
scene.modifiers = [];
|
||||||
const soulDew = generateModifierTypeOption(scene, modifierTypes.SOUL_DEW).type;
|
const soulDew = generateModifierType(scene, modifierTypes.SOUL_DEW);
|
||||||
const modifier = soulDew.newModifier(scene.getParty()[0]) as PokemonNatureWeightModifier;
|
const modifier = soulDew.newModifier(scene.getParty()[0]) as PokemonNatureWeightModifier;
|
||||||
modifier.stackCount = 1;
|
modifier.stackCount = 1;
|
||||||
await scene.addModifier(modifier, true, false, false, true);
|
await scene.addModifier(modifier, true, false, false, true);
|
||||||
|
|
|
@ -18,7 +18,7 @@ import { TrainerConfig, TrainerPartyCompoundTemplate, TrainerPartyTemplate } fro
|
||||||
import { PartyMemberStrength } from "#enums/party-member-strength";
|
import { PartyMemberStrength } from "#enums/party-member-strength";
|
||||||
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
||||||
import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
|
import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
|
||||||
import IMysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
|
|
||||||
const namespace = "mysteryEncounter:mysteriousChallengers";
|
const namespace = "mysteryEncounter:mysteriousChallengers";
|
||||||
const defaultParty = [Species.LAPRAS, Species.GENGAR, Species.ABRA];
|
const defaultParty = [Species.LAPRAS, Species.GENGAR, Species.ABRA];
|
||||||
|
@ -96,7 +96,7 @@ describe("Mysterious Challengers - Mystery Encounter", () => {
|
||||||
|
|
||||||
it("should initialize fully", async () => {
|
it("should initialize fully", async () => {
|
||||||
initSceneWithoutEncounterPhase(scene, defaultParty);
|
initSceneWithoutEncounterPhase(scene, defaultParty);
|
||||||
scene.currentBattle.mysteryEncounter = new IMysteryEncounter(MysteriousChallengersEncounter);
|
scene.currentBattle.mysteryEncounter = new MysteryEncounter(MysteriousChallengersEncounter);
|
||||||
const encounter = scene.currentBattle.mysteryEncounter;
|
const encounter = scene.currentBattle.mysteryEncounter;
|
||||||
scene.currentBattle.waveIndex = defaultWave;
|
scene.currentBattle.waveIndex = defaultWave;
|
||||||
|
|
||||||
|
|
|
@ -123,7 +123,7 @@ describe("The Strong Stuff - Mystery Encounter", () => {
|
||||||
mysteryEncounterData: new MysteryEncounterPokemonData(1.5),
|
mysteryEncounterData: new MysteryEncounterPokemonData(1.5),
|
||||||
nature: Nature.BOLD,
|
nature: Nature.BOLD,
|
||||||
moveSet: [Moves.INFESTATION, Moves.SALT_CURE, Moves.GASTRO_ACID, Moves.HEAL_ORDER],
|
moveSet: [Moves.INFESTATION, Moves.SALT_CURE, Moves.GASTRO_ACID, Moves.HEAL_ORDER],
|
||||||
modifierTypes: expect.any(Array),
|
modifierConfigs: expect.any(Array),
|
||||||
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
|
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
|
||||||
mysteryEncounterBattleEffects: expect.any(Function)
|
mysteryEncounterBattleEffects: expect.any(Function)
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,385 @@
|
||||||
|
import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters";
|
||||||
|
import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-encounters";
|
||||||
|
import { Biome } from "#app/enums/biome";
|
||||||
|
import { MysteryEncounterType } from "#app/enums/mystery-encounter-type";
|
||||||
|
import { Species } from "#app/enums/species";
|
||||||
|
import GameManager from "#app/test/utils/gameManager";
|
||||||
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||||
|
import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounterTestUtils";
|
||||||
|
import { CommandPhase, PartyHealPhase, SelectModifierPhase, VictoryPhase } from "#app/phases";
|
||||||
|
import BattleScene from "#app/battle-scene";
|
||||||
|
import { Mode } from "#app/ui/ui";
|
||||||
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
|
import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils";
|
||||||
|
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
||||||
|
import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
|
||||||
|
import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
|
import { TrainerType } from "#enums/trainer-type";
|
||||||
|
import { Nature } from "#enums/nature";
|
||||||
|
import { Moves } from "#enums/moves";
|
||||||
|
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
|
import { TheWinstrateChallengeEncounter } from "#app/data/mystery-encounters/encounters/the-winstrate-challenge-encounter";
|
||||||
|
import { Status, StatusEffect } from "#app/data/status-effect";
|
||||||
|
import { MysteryEncounterRewardsPhase } from "#app/phases/mystery-encounter-phases";
|
||||||
|
|
||||||
|
const namespace = "mysteryEncounter:theWinstrateChallenge";
|
||||||
|
const defaultParty = [Species.LAPRAS, Species.GENGAR, Species.ABRA];
|
||||||
|
const defaultBiome = Biome.CAVE;
|
||||||
|
const defaultWave = 45;
|
||||||
|
|
||||||
|
describe("The Winstrate Challenge - Mystery Encounter", () => {
|
||||||
|
let phaserGame: Phaser.Game;
|
||||||
|
let game: GameManager;
|
||||||
|
let scene: BattleScene;
|
||||||
|
|
||||||
|
beforeAll(() => {
|
||||||
|
phaserGame = new Phaser.Game({ type: Phaser.HEADLESS });
|
||||||
|
});
|
||||||
|
|
||||||
|
beforeEach(async () => {
|
||||||
|
game = new GameManager(phaserGame);
|
||||||
|
scene = game.scene;
|
||||||
|
game.override.mysteryEncounterChance(100);
|
||||||
|
game.override.startingWave(defaultWave);
|
||||||
|
game.override.startingBiome(defaultBiome);
|
||||||
|
game.override.disableTrainerWaves(true);
|
||||||
|
|
||||||
|
const biomeMap = new Map<Biome, MysteryEncounterType[]>([
|
||||||
|
[Biome.VOLCANO, [MysteryEncounterType.FIGHT_OR_FLIGHT]],
|
||||||
|
]);
|
||||||
|
HUMAN_TRANSITABLE_BIOMES.forEach(biome => {
|
||||||
|
biomeMap.set(biome, [MysteryEncounterType.THE_WINSTRATE_CHALLENGE]);
|
||||||
|
});
|
||||||
|
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(biomeMap);
|
||||||
|
});
|
||||||
|
|
||||||
|
afterEach(() => {
|
||||||
|
game.phaseInterceptor.restoreOg();
|
||||||
|
vi.clearAllMocks();
|
||||||
|
vi.resetAllMocks();
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should have the correct properties", async () => {
|
||||||
|
await game.runToMysteryEncounter(MysteryEncounterType.THE_WINSTRATE_CHALLENGE, defaultParty);
|
||||||
|
|
||||||
|
expect(TheWinstrateChallengeEncounter.encounterType).toBe(MysteryEncounterType.THE_WINSTRATE_CHALLENGE);
|
||||||
|
expect(TheWinstrateChallengeEncounter.encounterTier).toBe(MysteryEncounterTier.ROGUE);
|
||||||
|
expect(TheWinstrateChallengeEncounter.dialogue).toBeDefined();
|
||||||
|
expect(TheWinstrateChallengeEncounter.dialogue.intro).toStrictEqual([
|
||||||
|
{ text: `${namespace}.intro` },
|
||||||
|
{
|
||||||
|
speaker: `${namespace}.speaker`,
|
||||||
|
text: `${namespace}.intro_dialogue`,
|
||||||
|
}
|
||||||
|
]);
|
||||||
|
expect(TheWinstrateChallengeEncounter.dialogue.encounterOptionsDialogue.title).toBe(`${namespace}.title`);
|
||||||
|
expect(TheWinstrateChallengeEncounter.dialogue.encounterOptionsDialogue.description).toBe(`${namespace}.description`);
|
||||||
|
expect(TheWinstrateChallengeEncounter.dialogue.encounterOptionsDialogue.query).toBe(`${namespace}.query`);
|
||||||
|
expect(TheWinstrateChallengeEncounter.options.length).toBe(2);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should not spawn outside of HUMAN_TRANSITABLE_BIOMES", async () => {
|
||||||
|
game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT);
|
||||||
|
game.override.startingBiome(Biome.VOLCANO);
|
||||||
|
await game.runToMysteryEncounter();
|
||||||
|
|
||||||
|
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.THE_WINSTRATE_CHALLENGE);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should not run below wave 10", async () => {
|
||||||
|
game.override.startingWave(9);
|
||||||
|
|
||||||
|
await game.runToMysteryEncounter();
|
||||||
|
|
||||||
|
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.THE_WINSTRATE_CHALLENGE);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should not run above wave 179", async () => {
|
||||||
|
game.override.startingWave(181);
|
||||||
|
|
||||||
|
await game.runToMysteryEncounter();
|
||||||
|
|
||||||
|
expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should initialize fully", async () => {
|
||||||
|
initSceneWithoutEncounterPhase(scene, defaultParty);
|
||||||
|
scene.currentBattle.mysteryEncounter = new MysteryEncounter(TheWinstrateChallengeEncounter);
|
||||||
|
const encounter = scene.currentBattle.mysteryEncounter;
|
||||||
|
scene.currentBattle.waveIndex = defaultWave;
|
||||||
|
|
||||||
|
const { onInit } = encounter;
|
||||||
|
|
||||||
|
expect(encounter.onInit).toBeDefined();
|
||||||
|
|
||||||
|
encounter.populateDialogueTokensFromRequirements(scene);
|
||||||
|
const onInitResult = onInit(scene);
|
||||||
|
|
||||||
|
expect(encounter.enemyPartyConfigs).toBeDefined();
|
||||||
|
expect(encounter.enemyPartyConfigs.length).toBe(5);
|
||||||
|
expect(encounter.enemyPartyConfigs).toEqual([
|
||||||
|
{
|
||||||
|
trainerType: TrainerType.VITO,
|
||||||
|
pokemonConfigs: [
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.HISUI_ELECTRODE),
|
||||||
|
isBoss: false,
|
||||||
|
abilityIndex: 0, // Soundproof
|
||||||
|
nature: Nature.MODEST,
|
||||||
|
moveSet: [Moves.THUNDERBOLT, Moves.GIGA_DRAIN, Moves.FOUL_PLAY, Moves.THUNDER_WAVE],
|
||||||
|
modifierConfigs: expect.any(Array)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.SWALOT),
|
||||||
|
isBoss: false,
|
||||||
|
abilityIndex: 2, // Gluttony
|
||||||
|
nature: Nature.QUIET,
|
||||||
|
moveSet: [Moves.SLUDGE_BOMB, Moves.GIGA_DRAIN, Moves.ICE_BEAM, Moves.EARTHQUAKE],
|
||||||
|
modifierConfigs: expect.any(Array)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.DODRIO),
|
||||||
|
isBoss: false,
|
||||||
|
abilityIndex: 2, // Tangled Feet
|
||||||
|
nature: Nature.JOLLY,
|
||||||
|
moveSet: [Moves.DRILL_PECK, Moves.QUICK_ATTACK, Moves.THRASH, Moves.KNOCK_OFF],
|
||||||
|
modifierConfigs: expect.any(Array)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.ALAKAZAM),
|
||||||
|
isBoss: false,
|
||||||
|
formIndex: 1,
|
||||||
|
nature: Nature.BOLD,
|
||||||
|
moveSet: [Moves.PSYCHIC, Moves.SHADOW_BALL, Moves.FOCUS_BLAST, Moves.THUNDERBOLT],
|
||||||
|
modifierConfigs: expect.any(Array)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.DARMANITAN),
|
||||||
|
isBoss: false,
|
||||||
|
abilityIndex: 0, // Sheer Force
|
||||||
|
nature: Nature.IMPISH,
|
||||||
|
moveSet: [Moves.EARTHQUAKE, Moves.U_TURN, Moves.FLARE_BLITZ, Moves.ROCK_SLIDE],
|
||||||
|
modifierConfigs: expect.any(Array)
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
trainerType: TrainerType.VICKY,
|
||||||
|
pokemonConfigs: [
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.MEDICHAM),
|
||||||
|
isBoss: false,
|
||||||
|
formIndex: 1,
|
||||||
|
nature: Nature.IMPISH,
|
||||||
|
moveSet: [Moves.AXE_KICK, Moves.ICE_PUNCH, Moves.ZEN_HEADBUTT, Moves.BULLET_PUNCH],
|
||||||
|
modifierConfigs: expect.any(Array)
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
trainerType: TrainerType.VIVI,
|
||||||
|
pokemonConfigs: [
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.SEAKING),
|
||||||
|
isBoss: false,
|
||||||
|
abilityIndex: 3, // Lightning Rod
|
||||||
|
nature: Nature.ADAMANT,
|
||||||
|
moveSet: [Moves.WATERFALL, Moves.MEGAHORN, Moves.KNOCK_OFF, Moves.REST],
|
||||||
|
modifierConfigs: expect.any(Array)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.BRELOOM),
|
||||||
|
isBoss: false,
|
||||||
|
abilityIndex: 1, // Poison Heal
|
||||||
|
nature: Nature.JOLLY,
|
||||||
|
moveSet: [Moves.SPORE, Moves.SWORDS_DANCE, Moves.SEED_BOMB, Moves.DRAIN_PUNCH],
|
||||||
|
modifierConfigs: expect.any(Array)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.CAMERUPT),
|
||||||
|
isBoss: false,
|
||||||
|
formIndex: 1,
|
||||||
|
nature: Nature.CALM,
|
||||||
|
moveSet: [Moves.EARTH_POWER, Moves.FIRE_BLAST, Moves.YAWN, Moves.PROTECT],
|
||||||
|
modifierConfigs: expect.any(Array)
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
trainerType: TrainerType.VICTORIA,
|
||||||
|
pokemonConfigs: [
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.ROSERADE),
|
||||||
|
isBoss: false,
|
||||||
|
abilityIndex: 0, // Natural Cure
|
||||||
|
nature: Nature.CALM,
|
||||||
|
moveSet: [Moves.SYNTHESIS, Moves.SLUDGE_BOMB, Moves.GIGA_DRAIN, Moves.SLEEP_POWDER],
|
||||||
|
modifierConfigs: expect.any(Array)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.GARDEVOIR),
|
||||||
|
isBoss: false,
|
||||||
|
formIndex: 1,
|
||||||
|
nature: Nature.TIMID,
|
||||||
|
moveSet: [Moves.PSYSHOCK, Moves.MOONBLAST, Moves.SHADOW_BALL, Moves.WILL_O_WISP],
|
||||||
|
modifierConfigs: expect.any(Array)
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
trainerType: TrainerType.VICTOR,
|
||||||
|
pokemonConfigs: [
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.SWELLOW),
|
||||||
|
isBoss: false,
|
||||||
|
abilityIndex: 0, // Guts
|
||||||
|
nature: Nature.ADAMANT,
|
||||||
|
moveSet: [Moves.FACADE, Moves.BRAVE_BIRD, Moves.PROTECT, Moves.QUICK_ATTACK],
|
||||||
|
modifierConfigs: expect.any(Array)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
species: getPokemonSpecies(Species.OBSTAGOON),
|
||||||
|
isBoss: false,
|
||||||
|
abilityIndex: 1, // Guts
|
||||||
|
nature: Nature.ADAMANT,
|
||||||
|
moveSet: [Moves.FACADE, Moves.OBSTRUCT, Moves.NIGHT_SLASH, Moves.FIRE_PUNCH],
|
||||||
|
modifierConfigs: expect.any(Array)
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]);
|
||||||
|
expect(encounter.spriteConfigs).toBeDefined();
|
||||||
|
expect(encounter.spriteConfigs.length).toBe(5);
|
||||||
|
expect(onInitResult).toBe(true);
|
||||||
|
});
|
||||||
|
|
||||||
|
describe("Option 1 - Normal Battle", () => {
|
||||||
|
it("should have the correct properties", () => {
|
||||||
|
const option = TheWinstrateChallengeEncounter.options[0];
|
||||||
|
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
|
||||||
|
expect(option.dialogue).toBeDefined();
|
||||||
|
expect(option.dialogue).toStrictEqual({
|
||||||
|
buttonLabel: `${namespace}.option.1.label`,
|
||||||
|
buttonTooltip: `${namespace}.option.1.tooltip`,
|
||||||
|
selected: [
|
||||||
|
{
|
||||||
|
speaker: "trainerNames:victor",
|
||||||
|
text: `${namespace}.option.1.selected`,
|
||||||
|
},
|
||||||
|
],
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should battle all 5 trainers for a Macho Brace reward", async () => {
|
||||||
|
await game.runToMysteryEncounter(MysteryEncounterType.THE_WINSTRATE_CHALLENGE, defaultParty);
|
||||||
|
await runMysteryEncounterToEnd(game, 1, null, true);
|
||||||
|
|
||||||
|
expect(scene.getCurrentPhase().constructor.name).toBe(CommandPhase.name);
|
||||||
|
expect(scene.currentBattle.trainer).toBeDefined();
|
||||||
|
expect(scene.currentBattle.trainer.config.trainerType).toBe(TrainerType.VICTOR);
|
||||||
|
expect(scene.currentBattle.mysteryEncounter.enemyPartyConfigs.length).toBe(4);
|
||||||
|
expect(scene.currentBattle.mysteryEncounter.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE);
|
||||||
|
|
||||||
|
await skipBattleToNextBattle(game);
|
||||||
|
expect(scene.currentBattle.trainer).toBeDefined();
|
||||||
|
expect(scene.currentBattle.trainer.config.trainerType).toBe(TrainerType.VICTORIA);
|
||||||
|
expect(scene.currentBattle.mysteryEncounter.enemyPartyConfigs.length).toBe(3);
|
||||||
|
expect(scene.currentBattle.mysteryEncounter.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE);
|
||||||
|
|
||||||
|
await skipBattleToNextBattle(game);
|
||||||
|
expect(scene.currentBattle.trainer).toBeDefined();
|
||||||
|
expect(scene.currentBattle.trainer.config.trainerType).toBe(TrainerType.VIVI);
|
||||||
|
expect(scene.currentBattle.mysteryEncounter.enemyPartyConfigs.length).toBe(2);
|
||||||
|
expect(scene.currentBattle.mysteryEncounter.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE);
|
||||||
|
|
||||||
|
await skipBattleToNextBattle(game);
|
||||||
|
expect(scene.currentBattle.trainer).toBeDefined();
|
||||||
|
expect(scene.currentBattle.trainer.config.trainerType).toBe(TrainerType.VICKY);
|
||||||
|
expect(scene.currentBattle.mysteryEncounter.enemyPartyConfigs.length).toBe(1);
|
||||||
|
expect(scene.currentBattle.mysteryEncounter.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE);
|
||||||
|
|
||||||
|
await skipBattleToNextBattle(game);
|
||||||
|
expect(scene.currentBattle.trainer).toBeDefined();
|
||||||
|
expect(scene.currentBattle.trainer.config.trainerType).toBe(TrainerType.VITO);
|
||||||
|
expect(scene.currentBattle.mysteryEncounter.enemyPartyConfigs.length).toBe(0);
|
||||||
|
expect(scene.currentBattle.mysteryEncounter.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE);
|
||||||
|
|
||||||
|
// Should have Macho Brace in the rewards
|
||||||
|
await skipBattleToNextBattle(game, true);
|
||||||
|
await game.phaseInterceptor.to(SelectModifierPhase, false);
|
||||||
|
expect(scene.getCurrentPhase().constructor.name).toBe(SelectModifierPhase.name);
|
||||||
|
await game.phaseInterceptor.run(SelectModifierPhase);
|
||||||
|
|
||||||
|
expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT);
|
||||||
|
const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler;
|
||||||
|
expect(modifierSelectHandler.options.length).toEqual(1);
|
||||||
|
expect(modifierSelectHandler.options[0].modifierTypeOption.type.id).toBe("MYSTERY_ENCOUNTER_MACHO_BRACE");
|
||||||
|
}, 15000);
|
||||||
|
});
|
||||||
|
|
||||||
|
describe("Option 2 - Refuse the Challenge", () => {
|
||||||
|
it("should have the correct properties", () => {
|
||||||
|
const option = TheWinstrateChallengeEncounter.options[1];
|
||||||
|
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
|
||||||
|
expect(option.dialogue).toBeDefined();
|
||||||
|
expect(option.dialogue).toStrictEqual({
|
||||||
|
buttonLabel: `${namespace}.option.2.label`,
|
||||||
|
buttonTooltip: `${namespace}.option.2.tooltip`,
|
||||||
|
selected: [
|
||||||
|
{
|
||||||
|
speaker: `${namespace}.speaker`,
|
||||||
|
text: `${namespace}.option.2.selected`,
|
||||||
|
},
|
||||||
|
],
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
it("Should fully heal the party", async () => {
|
||||||
|
const phaseSpy = vi.spyOn(scene, "unshiftPhase");
|
||||||
|
|
||||||
|
await game.runToMysteryEncounter(MysteryEncounterType.THE_WINSTRATE_CHALLENGE, defaultParty);
|
||||||
|
await runMysteryEncounterToEnd(game, 2);
|
||||||
|
|
||||||
|
const partyHealPhases = phaseSpy.mock.calls.filter(p => p[0] instanceof PartyHealPhase).map(p => p[0]);
|
||||||
|
expect(partyHealPhases.length).toBe(1);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should have a Rarer Candy in the rewards", async () => {
|
||||||
|
await game.runToMysteryEncounter(MysteryEncounterType.THE_WINSTRATE_CHALLENGE, defaultParty);
|
||||||
|
await runMysteryEncounterToEnd(game, 2);
|
||||||
|
expect(scene.getCurrentPhase().constructor.name).toBe(SelectModifierPhase.name);
|
||||||
|
await game.phaseInterceptor.run(SelectModifierPhase);
|
||||||
|
|
||||||
|
expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT);
|
||||||
|
const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler;
|
||||||
|
expect(modifierSelectHandler.options.length).toEqual(1);
|
||||||
|
expect(modifierSelectHandler.options[0].modifierTypeOption.type.id).toBe("RARER_CANDY");
|
||||||
|
});
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
/**
|
||||||
|
* For any MysteryEncounter that has a battle, can call this to skip battle and proceed to MysteryEncounterRewardsPhase
|
||||||
|
* @param game
|
||||||
|
* @param isFinalBattle
|
||||||
|
*/
|
||||||
|
async function skipBattleToNextBattle(game: GameManager, isFinalBattle: boolean = false) {
|
||||||
|
game.scene.clearPhaseQueue();
|
||||||
|
game.scene.clearPhaseQueueSplice();
|
||||||
|
const commandUiHandler = game.scene.ui.handlers[Mode.COMMAND];
|
||||||
|
commandUiHandler.clear();
|
||||||
|
game.scene.getEnemyParty().forEach(p => {
|
||||||
|
p.hp = 0;
|
||||||
|
p.status = new Status(StatusEffect.FAINT);
|
||||||
|
game.scene.field.remove(p);
|
||||||
|
});
|
||||||
|
game.phaseInterceptor["onHold"] = [];
|
||||||
|
game.scene.pushPhase(new VictoryPhase(game.scene, 0));
|
||||||
|
game.phaseInterceptor.superEndPhase();
|
||||||
|
if (isFinalBattle) {
|
||||||
|
await game.phaseInterceptor.to(MysteryEncounterRewardsPhase);
|
||||||
|
} else {
|
||||||
|
await game.phaseInterceptor.to(CommandPhase);
|
||||||
|
}
|
||||||
|
}
|
|
@ -5,7 +5,7 @@ import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import { StatusEffect } from "#app/data/status-effect";
|
import { StatusEffect } from "#app/data/status-effect";
|
||||||
import IMysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MessagePhase } from "#app/phases";
|
import { MessagePhase } from "#app/phases";
|
||||||
import { getPokemonSpecies, speciesStarters } from "#app/data/pokemon-species";
|
import { getPokemonSpecies, speciesStarters } from "#app/data/pokemon-species";
|
||||||
import { Type } from "#app/data/type";
|
import { Type } from "#app/data/type";
|
||||||
|
@ -250,7 +250,7 @@ describe("Mystery Encounter Utils", () => {
|
||||||
|
|
||||||
describe("getTextWithEncounterDialogueTokens", () => {
|
describe("getTextWithEncounterDialogueTokens", () => {
|
||||||
it("injects dialogue tokens and color styling", () => {
|
it("injects dialogue tokens and color styling", () => {
|
||||||
scene.currentBattle.mysteryEncounter = new IMysteryEncounter(null);
|
scene.currentBattle.mysteryEncounter = new MysteryEncounter(null);
|
||||||
scene.currentBattle.mysteryEncounter.setDialogueToken("test", "value");
|
scene.currentBattle.mysteryEncounter.setDialogueToken("test", "value");
|
||||||
|
|
||||||
const result = getEncounterText(scene, "mysteryEncounter:unit_test_dialogue");
|
const result = getEncounterText(scene, "mysteryEncounter:unit_test_dialogue");
|
||||||
|
@ -258,7 +258,7 @@ describe("Mystery Encounter Utils", () => {
|
||||||
});
|
});
|
||||||
|
|
||||||
it("can perform nested dialogue token injection", () => {
|
it("can perform nested dialogue token injection", () => {
|
||||||
scene.currentBattle.mysteryEncounter = new IMysteryEncounter(null);
|
scene.currentBattle.mysteryEncounter = new MysteryEncounter(null);
|
||||||
scene.currentBattle.mysteryEncounter.setDialogueToken("test", "value");
|
scene.currentBattle.mysteryEncounter.setDialogueToken("test", "value");
|
||||||
scene.currentBattle.mysteryEncounter.setDialogueToken("testvalue", "new");
|
scene.currentBattle.mysteryEncounter.setDialogueToken("testvalue", "new");
|
||||||
|
|
||||||
|
@ -269,7 +269,7 @@ describe("Mystery Encounter Utils", () => {
|
||||||
|
|
||||||
describe("queueEncounterMessage", () => {
|
describe("queueEncounterMessage", () => {
|
||||||
it("queues a message with encounter dialogue tokens", async () => {
|
it("queues a message with encounter dialogue tokens", async () => {
|
||||||
scene.currentBattle.mysteryEncounter = new IMysteryEncounter(null);
|
scene.currentBattle.mysteryEncounter = new MysteryEncounter(null);
|
||||||
scene.currentBattle.mysteryEncounter.setDialogueToken("test", "value");
|
scene.currentBattle.mysteryEncounter.setDialogueToken("test", "value");
|
||||||
const spy = vi.spyOn(game.scene, "queueMessage");
|
const spy = vi.spyOn(game.scene, "queueMessage");
|
||||||
const phaseSpy = vi.spyOn(game.scene, "unshiftPhase");
|
const phaseSpy = vi.spyOn(game.scene, "unshiftPhase");
|
||||||
|
@ -282,7 +282,7 @@ describe("Mystery Encounter Utils", () => {
|
||||||
|
|
||||||
describe("showEncounterText", () => {
|
describe("showEncounterText", () => {
|
||||||
it("showText with dialogue tokens", async () => {
|
it("showText with dialogue tokens", async () => {
|
||||||
scene.currentBattle.mysteryEncounter = new IMysteryEncounter(null);
|
scene.currentBattle.mysteryEncounter = new MysteryEncounter(null);
|
||||||
scene.currentBattle.mysteryEncounter.setDialogueToken("test", "value");
|
scene.currentBattle.mysteryEncounter.setDialogueToken("test", "value");
|
||||||
const spy = vi.spyOn(game.scene.ui, "showText");
|
const spy = vi.spyOn(game.scene.ui, "showText");
|
||||||
|
|
||||||
|
@ -293,7 +293,7 @@ describe("Mystery Encounter Utils", () => {
|
||||||
|
|
||||||
describe("showEncounterDialogue", () => {
|
describe("showEncounterDialogue", () => {
|
||||||
it("showText with dialogue tokens", async () => {
|
it("showText with dialogue tokens", async () => {
|
||||||
scene.currentBattle.mysteryEncounter = new IMysteryEncounter(null);
|
scene.currentBattle.mysteryEncounter = new MysteryEncounter(null);
|
||||||
scene.currentBattle.mysteryEncounter.setDialogueToken("test", "value");
|
scene.currentBattle.mysteryEncounter.setDialogueToken("test", "value");
|
||||||
const spy = vi.spyOn(game.scene.ui, "showDialogue");
|
const spy = vi.spyOn(game.scene.ui, "showDialogue");
|
||||||
|
|
||||||
|
|
|
@ -127,6 +127,7 @@ export default class GameWrapper {
|
||||||
manager: {
|
manager: {
|
||||||
game: this.game,
|
game: this.game,
|
||||||
},
|
},
|
||||||
|
destroy: () => null,
|
||||||
setVolume: () => null,
|
setVolume: () => null,
|
||||||
stopByKey: () => null,
|
stopByKey: () => null,
|
||||||
on: (evt, callback) => callback(),
|
on: (evt, callback) => callback(),
|
||||||
|
|