Fixed parental bond test: requires correct number of hits from future sight when user switches out
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@ -488,7 +488,6 @@ describe("Abilities - Parental Bond", () => {
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game.doSwitchPokemon(2);
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await game.toNextTurn();
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// TODO: Update hit count to 1 once Future Sight is fixed to not activate abilities if user is off the field
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expect(enemyPokemon.damageAndUpdate).toHaveBeenCalledTimes(2);
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expect(enemyPokemon.damageAndUpdate).toHaveBeenCalledTimes(1);
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});
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});
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