Use new save endpoints

This commit is contained in:
Pancakes 2024-06-09 00:42:59 -04:00
parent 8a0eaa0009
commit 523011f9ed
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GPG Key ID: 5792877BFA27DC8F
2 changed files with 32 additions and 4 deletions

View File

@ -301,7 +301,7 @@ export class GameData {
localStorage.setItem(`data_${loggedInUser.username}`, encrypt(systemData, bypassLogin));
if (!bypassLogin) {
Utils.apiPost(`savedata/update?datatype=${GameDataType.SYSTEM}&clientSessionId=${clientSessionId}`, systemData, undefined, true)
Utils.apiPut(`savedata/system?clientSessionId=${clientSessionId}`, systemData, undefined)
.then(response => response.text())
.then(error => {
this.scene.ui.savingIcon.hide();
@ -951,7 +951,7 @@ export class GameData {
if (success !== null && !success) {
return resolve(false);
}
Utils.apiFetch(`savedata/delete?datatype=${GameDataType.SESSION}&slot=${slotId}&clientSessionId=${clientSessionId}`, true).then(response => {
Utils.apiDelete(`savedata/session?slot=${slotId}&clientSessionId=${clientSessionId}`).then(response => {
if (response.ok) {
loggedInUser.lastSessionSlot = -1;
localStorage.removeItem(`sessionData${this.scene.sessionSlotId ? this.scene.sessionSlotId : ""}_${loggedInUser.username}`);
@ -1124,7 +1124,7 @@ export class GameData {
console.debug("Session data saved");
if (!bypassLogin && sync) {
Utils.apiPost("savedata/updateall", JSON.stringify(request, (k: any, v: any) => typeof v === "bigint" ? v <= maxIntAttrValue ? Number(v) : v.toString() : v), undefined, true)
Utils.apiPut("savedata/updateall", JSON.stringify(request, (k: any, v: any) => typeof v === "bigint" ? v <= maxIntAttrValue ? Number(v) : v.toString() : v), undefined)
.then(response => response.text())
.then(error => {
if (sync) {
@ -1266,7 +1266,7 @@ export class GameData {
if (!success) {
return displayError(`Could not contact the server. Your ${dataName} data could not be imported.`);
}
Utils.apiPost(`savedata/update?datatype=${dataType}${dataType === GameDataType.SESSION ? `&slot=${slotId}` : ""}&trainerId=${this.trainerId}&secretId=${this.secretId}&clientSessionId=${clientSessionId}`, dataStr, undefined, true)
Utils.apiPut(`savedata/${dataType === GameDataType.SESSION ? `session?slot=${slotId}&` : "system?"}trainerId=${this.trainerId}&secretId=${this.secretId}&clientSessionId=${clientSessionId}`, dataStr, undefined)
.then(response => response.text())
.then(error => {
if (error) {

View File

@ -361,6 +361,34 @@ export function apiPost(path: string, data?: any, contentType: string = "applica
}) : new Promise(() => {});
}
export function apiPut(path: string, data?: any, contentType: string = "application/json"): Promise<Response> {
return (isLocal && isLocalServerConnected) || !isLocal ? new Promise((resolve, reject) => {
const headers = {
"Content-Type": contentType,
};
const sId = getCookie(sessionIdKey);
if (sId) {
headers["Authorization"] = sId;
}
fetch(`${apiUrl}/${path}`, { method: "PUT", headers: headers, body: data })
.then(response => resolve(response))
.catch(err => reject(err));
}) : new Promise(() => {});
}
export function apiDelete(path: string): Promise<Response> {
return (isLocal && isLocalServerConnected) || !isLocal ? new Promise((resolve, reject) => {
const headers = {};
const sId = getCookie(sessionIdKey);
if (sId) {
headers["Authorization"] = sId;
}
fetch(`${apiUrl}/${path}`, { method: "DELETE", headers: headers})
.then(response => resolve(response))
.catch(err => reject(err));
}) : new Promise(() => {});
}
export class BooleanHolder {
public value: boolean;