* Fix [BUG] #5081 Wrong visual text when using priority moves on Psychic Terrain * Apply suggestions from code review for global scene change
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@ -354,7 +354,7 @@ export class MovePhase extends BattlePhase {
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if (failureMessage) {
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failedText = failureMessage;
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} else if (failedDueToTerrain) {
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failedText = getTerrainBlockMessage(this.pokemon, globalScene.arena.getTerrainType());
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failedText = getTerrainBlockMessage(targets[0], globalScene.arena.getTerrainType());
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}
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this.showFailedText(failedText);
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