diff --git a/src/test/daily_mode.test.ts b/src/test/daily_mode.test.ts index e1e9b6ace95..f0a1dc5cfe0 100644 --- a/src/test/daily_mode.test.ts +++ b/src/test/daily_mode.test.ts @@ -5,7 +5,6 @@ import { SelectModifierPhase } from "../phases/select-modifier-phase"; import { Moves } from "#app/enums/moves.js"; import { Abilities } from "#app/enums/abilities.js"; import { poolHasEviolite, poolHasBlackHole } from "#app/modifier/modifier-type.js"; -import { TitlePhase } from "#app/phases/title-phase.js"; describe("Daily Mode", () => { let phaserGame: Phaser.Game; @@ -51,9 +50,6 @@ describe("Daily Mode", () => { game.phaseInterceptor.restoreOg(); }); it("should only allow Mini Black Hole and Eviolite outside of Daily if unlocked", async () => { - const titlePhase = new TitlePhase(game.scene); - game.scene.unshiftPhase(titlePhase); - await game.phaseInterceptor.run(TitlePhase); await game.classicMode.runToSummon(); await game.startBattle(); @@ -63,9 +59,6 @@ describe("Daily Mode", () => { expect(poolHasBlackHole).toBeFalsy(); }); it("should allow Eviolite and Mini Black Hole in shop when in Daily Run", async () => { - const titlePhase = new TitlePhase(game.scene); - game.scene.unshiftPhase(titlePhase); - await game.phaseInterceptor.run(TitlePhase); await game.dailyMode.runToSummon(); await game.startBattle();