FIx dancer.test.ts
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@ -105,7 +105,7 @@ describe("Abilities - Dancer", () => {
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await game.forceEnemyMove(Moves.SPLASH, BattlerIndex.PLAYER);
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await game.forceEnemyMove(Moves.INSTRUCT, BattlerIndex.PLAYER);
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await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY_2, BattlerIndex.ENEMY]);
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await game.phaseInterceptor.to("TurnEndPhase"); // Oricorio rev dance
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await game.phaseInterceptor.to("MovePhase"); // Oricorio rev dance
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await game.phaseInterceptor.to("MovePhase"); // Feebas fiery dance
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await game.phaseInterceptor.to("MovePhase"); // Oricorio fiery dance (from dancer)
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