Disable tera-blast to prevent its use while there is not an animation (#1270)
* Disable tera-blast to prevent its use while there is not an animation * Update TERA_BLAST to be unimplemented rather than partial
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@ -7260,7 +7260,7 @@ export function initMoves() {
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End Unused */
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new AttackMove(Moves.TERA_BLAST, Type.NORMAL, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 9)
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.attr(TeraBlastCategoryAttr)
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.partial(),
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.unimplemented(),
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new SelfStatusMove(Moves.SILK_TRAP, Type.BUG, -1, 10, -1, 4, 9)
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.attr(ProtectAttr, BattlerTagType.SILK_TRAP),
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new AttackMove(Moves.AXE_KICK, Type.FIGHTING, MoveCategory.PHYSICAL, 120, 90, 10, 30, 0, 9)
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