Fix weather damage ability flavor text
This commit is contained in:
parent
ab5ac1823b
commit
4432522e15
|
@ -997,7 +997,7 @@ export class PostWeatherLapseDamageAbAttr extends PostWeatherLapseAbAttr {
|
||||||
applyPostWeatherLapse(pokemon: Pokemon, weather: Weather, args: any[]): boolean {
|
applyPostWeatherLapse(pokemon: Pokemon, weather: Weather, args: any[]): boolean {
|
||||||
if (pokemon.getHpRatio() < 1) {
|
if (pokemon.getHpRatio() < 1) {
|
||||||
const scene = pokemon.scene;
|
const scene = pokemon.scene;
|
||||||
scene.queueMessage(getPokemonMessage(pokemon, ` is hurt\nby its ${pokemon.getAbility()}!`));
|
scene.queueMessage(getPokemonMessage(pokemon, ` is hurt\nby its ${pokemon.getAbility().name}!`));
|
||||||
pokemon.damageAndUpdate(Math.ceil(pokemon.getMaxHp() / (16 / this.damageFactor)), HitResult.OTHER);
|
pokemon.damageAndUpdate(Math.ceil(pokemon.getMaxHp() / (16 / this.damageFactor)), HitResult.OTHER);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue