hotfix berries triggering before status effects
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@ -2076,8 +2076,6 @@ export class TurnStartPhase extends FieldPhase {
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}
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}
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}
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}
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this.scene.pushPhase(new BerryPhase(this.scene));
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if (this.scene.arena.weather)
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if (this.scene.arena.weather)
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this.scene.pushPhase(new WeatherEffectPhase(this.scene, this.scene.arena.weather));
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this.scene.pushPhase(new WeatherEffectPhase(this.scene, this.scene.arena.weather));
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@ -2086,6 +2084,7 @@ export class TurnStartPhase extends FieldPhase {
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this.scene.pushPhase(new PostTurnStatusEffectPhase(this.scene, o));
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this.scene.pushPhase(new PostTurnStatusEffectPhase(this.scene, o));
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}
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}
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this.scene.pushPhase(new BerryPhase(this.scene));
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this.scene.pushPhase(new TurnEndPhase(this.scene));
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this.scene.pushPhase(new TurnEndPhase(this.scene));
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this.end();
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this.end();
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