Working fix to shiny crash issue
This commit is contained in:
parent
e2824b9b5d
commit
3f9e7b4839
|
@ -211,7 +211,7 @@ export abstract class PokemonSpeciesForm {
|
||||||
return `${/_[1-3]$/.test(spriteId) ? 'variant/' : ''}${spriteId}`;
|
return `${/_[1-3]$/.test(spriteId) ? 'variant/' : ''}${spriteId}`;
|
||||||
}
|
}
|
||||||
|
|
||||||
getSpriteId(female: boolean, formIndex?: integer, shiny?: boolean, variant?: integer): string {
|
getSpriteId(female: boolean, formIndex?: integer, shiny?: boolean, variant?: integer, back?: boolean): string {
|
||||||
if (formIndex === undefined || this instanceof PokemonForm)
|
if (formIndex === undefined || this instanceof PokemonForm)
|
||||||
formIndex = this.formIndex;
|
formIndex = this.formIndex;
|
||||||
|
|
||||||
|
@ -222,10 +222,10 @@ export abstract class PokemonSpeciesForm {
|
||||||
|
|
||||||
let variantSet: VariantSet;
|
let variantSet: VariantSet;
|
||||||
let config = variantData;
|
let config = variantData;
|
||||||
baseSpriteKey.split('__').map(p => config = variantData[p]);
|
`${back ? 'back__' : ''}${baseSpriteKey}`.split('__').map(p => config ? config = config[p] : null);
|
||||||
variantSet = config as VariantSet;
|
variantSet = config as VariantSet;
|
||||||
|
|
||||||
return `${shiny && (!variantSet || (!variant && !variantSet[variant || 0])) ? 'shiny__' : ''}${baseSpriteKey}${shiny && variantSet && variantSet[variant || 0] === 2 ? `_${variant + 1}` : ''}`;
|
return `${back ? 'back__' : ''}${shiny && (!variantSet || (!variant && !variantSet[variant || 0])) ? 'shiny__' : ''}${baseSpriteKey}${shiny && variantSet && variantSet[variant || 0] === 2 ? `_${variant + 1}` : ''}`;
|
||||||
}
|
}
|
||||||
|
|
||||||
getSpriteKey(female: boolean, formIndex?: integer, shiny?: boolean, variant?: integer): string {
|
getSpriteKey(female: boolean, formIndex?: integer, shiny?: boolean, variant?: integer): string {
|
||||||
|
@ -386,7 +386,7 @@ export abstract class PokemonSpeciesForm {
|
||||||
spritePath = `exp/${spritePath}`;
|
spritePath = `exp/${spritePath}`;
|
||||||
let variantSet: VariantSet;
|
let variantSet: VariantSet;
|
||||||
let config = variantData;
|
let config = variantData;
|
||||||
spritePath.split('/').map(p => config = variantData[p]);
|
spritePath.split('/').map(p => config ? config = config[p] : null);
|
||||||
variantSet = config as VariantSet;
|
variantSet = config as VariantSet;
|
||||||
if (variantSet && variantSet[variant] === 1) {
|
if (variantSet && variantSet[variant] === 1) {
|
||||||
const populateVariantColors = (key: string): Promise<void> => {
|
const populateVariantColors = (key: string): Promise<void> => {
|
||||||
|
|
|
@ -310,7 +310,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
const battleSpritePath = this.getBattleSpriteAtlasPath(back, ignoreOverride);
|
const battleSpritePath = this.getBattleSpriteAtlasPath(back, ignoreOverride);
|
||||||
let variantSet: VariantSet;
|
let variantSet: VariantSet;
|
||||||
let config = variantData;
|
let config = variantData;
|
||||||
battleSpritePath.split('/').map(p => config = variantData[p]);
|
battleSpritePath.split('/').map(p => config ? config = config[p] : null);
|
||||||
variantSet = config as VariantSet;
|
variantSet = config as VariantSet;
|
||||||
if (variantSet && variantSet[this.variant] === 1) {
|
if (variantSet && variantSet[this.variant] === 1) {
|
||||||
if (variantColorCache.hasOwnProperty(key))
|
if (variantColorCache.hasOwnProperty(key))
|
||||||
|
@ -367,7 +367,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
getBattleSpriteId(back?: boolean, ignoreOverride?: boolean): string {
|
getBattleSpriteId(back?: boolean, ignoreOverride?: boolean): string {
|
||||||
if (back === undefined)
|
if (back === undefined)
|
||||||
back = this.isPlayer();
|
back = this.isPlayer();
|
||||||
return `${back ? 'back__' : ''}${this.getSpriteId(ignoreOverride)}`;
|
return this.getSpeciesForm(ignoreOverride).getSpriteId(this.getGender(ignoreOverride) === Gender.FEMALE, this.formIndex, this.shiny, this.variant, back);
|
||||||
}
|
}
|
||||||
|
|
||||||
getSpriteKey(ignoreOverride?: boolean): string {
|
getSpriteKey(ignoreOverride?: boolean): string {
|
||||||
|
@ -385,7 +385,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
getFusionBattleSpriteId(back?: boolean, ignoreOverride?: boolean): string {
|
getFusionBattleSpriteId(back?: boolean, ignoreOverride?: boolean): string {
|
||||||
if (back === undefined)
|
if (back === undefined)
|
||||||
back = this.isPlayer();
|
back = this.isPlayer();
|
||||||
return `${back ? 'back__' : ''}${this.getFusionSpriteId(ignoreOverride)}`;
|
return this.getFusionSpeciesForm(ignoreOverride).getSpriteId(this.getFusionGender(ignoreOverride) === Gender.FEMALE, this.fusionFormIndex, this.fusionShiny, this.fusionVariant, back);
|
||||||
}
|
}
|
||||||
|
|
||||||
getFusionBattleSpriteKey(back?: boolean, ignoreOverride?: boolean): string {
|
getFusionBattleSpriteKey(back?: boolean, ignoreOverride?: boolean): string {
|
||||||
|
|
Loading…
Reference in New Issue