Fix multi-hit moves called from Metronome/etc, fixes #3914
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@ -79,7 +79,7 @@ export class MovePhase extends BattlePhase {
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// Reset hit-related turn data when starting follow-up moves (e.g. Metronomed moves, Dancer repeats)
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if (this.followUp) {
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this.pokemon.turnData.hitsLeft = 0;
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this.pokemon.turnData.hitsLeft = -1;
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this.pokemon.turnData.hitCount = 0;
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}
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