Merge branch 'pagefaultgames:main' into main

This commit is contained in:
3ae3ae 2024-07-04 09:06:01 +09:00 committed by GitHub
commit 3a2d4b93d7
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
19 changed files with 566 additions and 81 deletions

3
.env.beta Normal file
View File

@ -0,0 +1,3 @@
VITE_BYPASS_LOGIN=0
VITE_BYPASS_TUTORIAL=0
VITE_SERVER_URL=https://api.beta.pokerogue.net

3
.env.production Normal file
View File

@ -0,0 +1,3 @@
VITE_BYPASS_LOGIN=0
VITE_BYPASS_TUTORIAL=0
VITE_SERVER_URL=https://api.pokerogue.net

33
.github/workflows/deploy-beta.yml vendored Normal file
View File

@ -0,0 +1,33 @@
name: Deploy Beta
on:
push: {}
pull_request: {}
jobs:
deploy:
if: github.repository == 'pagefaultgames/pokerogue'
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/setup-node@v4
with:
node-version: "20"
- name: Install dependencies
run: npm ci
- name: Build
run: npm run build:beta
env:
NODE_ENV: production
- name: Set up SSH
if: github.event_name == 'push' && github.ref_name == github.event.repository.default_branch
run: |
mkdir ~/.ssh
echo "${{ secrets.BETA_SSH_PUBLIC_KEY }}" > ~/.ssh/id_ed25519.pub
echo "${{ secrets.BETA_SSH_PRIVATE_KEY }}" > ~/.ssh/id_ed25519
chmod 600 ~/.ssh/*
ssh-keyscan -H ${{ secrets.BETA_SSH_HOST }} >> ~/.ssh/known_hosts
- name: Deploy build on server
if: github.event_name == 'push' && github.ref_name == github.event.repository.default_branch
run: |
rsync --del --no-times --checksum -vrm dist/* ${{ secrets.BETA_SSH_USER }}@${{ secrets.BETA_SSH_HOST }}:${{ secrets.BETA_DESTINATION_DIR }}

View File

@ -7,6 +7,7 @@
"start": "vite",
"start:dev": "vite --mode development",
"build": "vite build",
"build:beta": "vite build --mode beta",
"preview": "vite preview",
"test": "vitest run",
"test:cov": "vitest run --coverage",

View File

@ -3265,6 +3265,11 @@
1,
1
],
"123": [
1,
1,
1
],
"129": [
0,
1,
@ -6638,6 +6643,11 @@
1,
1
],
"123": [
1,
1,
1
],
"129": [
0,
1,

View File

@ -0,0 +1,47 @@
{
"0": {
"425a21": "632929",
"bde673": "e67373",
"e6d6ad": "b5b5ce",
"9c8c31": "632929",
"8cce73": "f76b6b",
"101010": "101010",
"fff7d6": "ffffff",
"5a9c4a": "d63a3a",
"bdbdbd": "bdbdbd",
"c5a573": "b5b5ce",
"dedede": "dedede",
"ffffff": "ffffff",
"737373": "737373"
},
"1": {
"425a21": "484e75",
"bde673": "bdbdbd",
"e6d6ad": "e6d6ad",
"9c8c31": "9c8c31",
"8cce73": "92b0db",
"101010": "101010",
"fff7d6": "fff7d6",
"5a9c4a": "7b94d6",
"bdbdbd": "ffffff",
"c5a573": "9cc5ff",
"dedede": "dedede",
"ffffff": "ffffff",
"737373": "737373"
},
"2": {
"425a21": "8f3907",
"bde673": "f8f581",
"e6d6ad": "e6d6ad",
"9c8c31": "9c8c31",
"8cce73": "f0c947",
"101010": "101010",
"fff7d6": "fff7d6",
"5a9c4a": "e6a027",
"bdbdbd": "bdbdbd",
"c5a573": "c5a573",
"dedede": "dedede",
"ffffff": "ffffff",
"737373": "737373"
}
}

View File

@ -0,0 +1,44 @@
{
"0": {
"425a21": "632929",
"bde673": "f76b6b",
"101010": "101010",
"9c8c31": "9494a5",
"fff7d6": "ffffff",
"8cce73": "d63a3a",
"e6d6ad": "b5b5ce",
"5a9c4a": "a52929",
"ffffff": "ffffff",
"dedede": "dedede",
"bdbdbd": "bdbdbd",
"737373": "737373"
},
"1": {
"425a21": "484e75",
"bde673": "7c9ac5",
"101010": "101010",
"9c8c31": "9c8c31",
"fff7d6": "fff7d6",
"8cce73": "92b0db",
"e6d6ad": "e6d6ad",
"5a9c4a": "7b94d6",
"ffffff": "ffffff",
"dedede": "dedede",
"bdbdbd": "bdbdbd",
"737373": "737373"
},
"2": {
"425a21": "8f3907",
"bde673": "f8f581",
"101010": "101010",
"9c8c31": "9c8c31",
"fff7d6": "fff7d6",
"8cce73": "f0c947",
"e6d6ad": "e6d6ad",
"5a9c4a": "e6a027",
"ffffff": "ffffff",
"dedede": "f0c947",
"bdbdbd": "bdbdbd",
"737373": "737373"
}
}

View File

@ -1446,7 +1446,7 @@ export class FieldMovePowerBoostAbAttr extends AbAttr {
* Boosts the power of a specific type of move.
* @extends FieldMovePowerBoostAbAttr
*/
export class FieldMoveTypePowerBoostAbAttr extends FieldMovePowerBoostAbAttr {
export class PreAttackFieldMoveTypePowerBoostAbAttr extends FieldMovePowerBoostAbAttr {
/**
* @param boostedType - The type of move that will receive the power boost.
* @param powerMultiplier - The multiplier to apply to the move's power, defaults to 1.5 if not provided.
@ -1456,6 +1456,18 @@ export class FieldMoveTypePowerBoostAbAttr extends FieldMovePowerBoostAbAttr {
}
}
/**
* Boosts the power of a specific type of move for all Pokemon in the field.
* @extends PreAttackFieldMoveTypePowerBoostAbAttr
*/
export class FieldMoveTypePowerBoostAbAttr extends PreAttackFieldMoveTypePowerBoostAbAttr { }
/**
* Boosts the power of a specific type of move for the user and its allies.
* @extends PreAttackFieldMoveTypePowerBoostAbAttr
*/
export class UserFieldMoveTypePowerBoostAbAttr extends PreAttackFieldMoveTypePowerBoostAbAttr { }
/**
* Boosts the power of moves in specified categories.
* @extends FieldMovePowerBoostAbAttr
@ -4964,8 +4976,7 @@ export function initAbilities() {
new Ability(Abilities.SCREEN_CLEANER, 8)
.attr(PostSummonRemoveArenaTagAbAttr, [ArenaTagType.AURORA_VEIL, ArenaTagType.LIGHT_SCREEN, ArenaTagType.REFLECT]),
new Ability(Abilities.STEELY_SPIRIT, 8)
.attr(MoveTypePowerBoostAbAttr, Type.STEEL)
.partial(),
.attr(UserFieldMoveTypePowerBoostAbAttr, Type.STEEL),
new Ability(Abilities.PERISH_BODY, 8)
.attr(PostDefendPerishSongAbAttr, 4),
new Ability(Abilities.WANDERING_SPIRIT, 8)

View File

@ -3488,6 +3488,10 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[ 0, Moves.DESTINY_BOND ],
[ 0, Moves.SAFEGUARD ],
[ 0, Moves.MIRROR_COAT ],
[ 1, Moves.COUNTER ],
[ 1, Moves.DESTINY_BOND ],
[ 1, Moves.SAFEGUARD ],
[ 1, Moves.MIRROR_COAT ],
[ 1, Moves.AMNESIA ],
[ 1, Moves.SPLASH ],
[ 1, Moves.CHARM ],
@ -5827,20 +5831,20 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[ 56, Moves.SKY_ATTACK ],
],
[Species.ZANGOOSE]: [
[ -1, Moves.DOUBLE_KICK ],
[ -1, Moves.DISABLE ],
[ -1, Moves.COUNTER ],
[ -1, Moves.FURY_SWIPES ],
[ -1, Moves.CURSE ],
[ -1, Moves.FLAIL ],
[ -1, Moves.BELLY_DRUM ],
[ -1, Moves.FEINT ],
[ -1, Moves.NIGHT_SLASH ],
[ -1, Moves.DOUBLE_HIT ],
[ -1, Moves.QUICK_GUARD ],
[ -1, Moves.FINAL_GAMBIT ],
[ 1, Moves.SCRATCH ],
[ 1, Moves.LEER ],
[ 1, Moves.DOUBLE_KICK ],
[ 1, Moves.DISABLE ],
[ 1, Moves.COUNTER ],
[ 1, Moves.FURY_SWIPES ],
[ 1, Moves.CURSE ],
[ 1, Moves.FLAIL ],
[ 1, Moves.BELLY_DRUM ],
[ 1, Moves.FEINT ],
[ 1, Moves.NIGHT_SLASH ],
[ 1, Moves.DOUBLE_HIT ],
[ 1, Moves.QUICK_GUARD ],
[ 1, Moves.FINAL_GAMBIT ],
[ 5, Moves.QUICK_ATTACK ],
[ 8, Moves.FURY_CUTTER ],
[ 12, Moves.METAL_CLAW ],
@ -14125,6 +14129,9 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[ 0, Moves.CONFUSION ],
[ 0, Moves.LIGHT_SCREEN ],
[ 0, Moves.REFLECT ],
[ 1, Moves.CONFUSION ],
[ 1, Moves.LIGHT_SCREEN ],
[ 1, Moves.REFLECT ],
[ 1, Moves.STRUGGLE_BUG ],
],
[Species.ORBEETLE]: [
@ -17169,10 +17176,12 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[ 98, Moves.HYPER_BEAM ],
],
[Species.WALKING_WAKE]: [
[ 0, Moves.LEER ],
[ 0, Moves.ROAR ],
[ 0, Moves.TWISTER ],
[ 0, Moves.AQUA_JET ],
[ -1, Moves.SUNNY_DAY ],
[ -1, Moves.HONE_CLAWS ],
[ 1, Moves.LEER ],
[ 1, Moves.ROAR ],
[ 1, Moves.TWISTER ],
[ 1, Moves.AQUA_JET ],
[ 7, Moves.BITE ],
[ 14, Moves.WATER_PULSE ],
[ 21, Moves.NOBLE_ROAR ],
@ -17186,10 +17195,12 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[ 84, Moves.HYDRO_PUMP ],
],
[Species.IRON_LEAVES]: [
[ 0, Moves.LEER ],
[ 0, Moves.QUICK_ATTACK ],
[ 0, Moves.HELPING_HAND ],
[ 0, Moves.WORK_UP ],
[ -1, Moves.ELECTRIC_TERRAIN ],
[ -1, Moves.QUASH ],
[ 1, Moves.LEER ],
[ 1, Moves.QUICK_ATTACK ],
[ 1, Moves.HELPING_HAND ],
[ 1, Moves.WORK_UP ],
[ 7, Moves.MAGICAL_LEAF ],
[ 14, Moves.RETALIATE ],
[ 21, Moves.QUICK_GUARD ],
@ -17353,6 +17364,9 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[ 54, Moves.POWER_WHIP ],
],
[Species.GOUGING_FIRE]: [
[ -1, Moves.DOUBLE_KICK ],
[ -1, Moves.ANCIENT_POWER ],
[ -1, Moves.NOBLE_ROAR ],
[ 1, Moves.STOMP ],
[ 1, Moves.LEER ],
[ 1, Moves.INCINERATE ],
@ -17372,6 +17386,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[ 91, Moves.RAGING_FURY ],
],
[Species.RAGING_BOLT]: [
[ -1, Moves.ANCIENT_POWER ],
[ 1, Moves.TWISTER ],
[ 1, Moves.SUNNY_DAY ],
[ 1, Moves.SHOCK_WAVE ],

View File

@ -779,7 +779,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
}
// This could definitely be written better and more accurate to the getSpeciesForLevel logic, but it is only for generating movesets for evolved Pokemon
getSimulatedEvolutionChain(currentLevel: integer, forTrainer: boolean = false, isBoss: boolean = false, player: boolean = false) {
getSimulatedEvolutionChain(currentLevel: integer, forTrainer: boolean = false, isBoss: boolean = false, player: boolean = false): [Species, integer][] {
const ret = [];
if (pokemonPrevolutions.hasOwnProperty(this.speciesId)) {
const prevolutionLevels = this.getPrevolutionLevels().reverse();

View File

@ -23,7 +23,7 @@ import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HelpingHandTag
import { WeatherType } from "../data/weather";
import { TempBattleStat } from "../data/temp-battle-stat";
import { ArenaTagSide, WeakenMoveScreenTag, WeakenMoveTypeTag } from "../data/arena-tag";
import { Ability, AbAttr, BattleStatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatChangesAbAttr, MoveImmunityAbAttr, MoveTypeChangeAttr, PreApplyBattlerTagAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, VariableMovePowerAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyBattleStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldBattleStatMultiplierAbAttrs, FieldMultiplyBattleStatAbAttr, AllyMoveCategoryPowerBoostAbAttr, FieldMoveTypePowerBoostAbAttr, AddSecondStrikeAbAttr } from "../data/ability";
import { Ability, AbAttr, BattleStatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatChangesAbAttr, MoveImmunityAbAttr, MoveTypeChangeAttr, PreApplyBattlerTagAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, VariableMovePowerAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyBattleStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldBattleStatMultiplierAbAttrs, FieldMultiplyBattleStatAbAttr, AllyMoveCategoryPowerBoostAbAttr, FieldMoveTypePowerBoostAbAttr, AddSecondStrikeAbAttr, UserFieldMoveTypePowerBoostAbAttr } from "../data/ability";
import PokemonData from "../system/pokemon-data";
import { BattlerIndex } from "../battle";
import { Mode } from "../ui/ui";
@ -849,8 +849,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return ret;
}
/**
* All moves that could be relearned by this pokemon at this point. Used for memory mushrooms.
* @returns {Moves[]} The valid moves
*/
getLearnableLevelMoves(): Moves[] {
return this.getLevelMoves(1, true).map(lm => lm[1]).filter(lm => !this.moveset.filter(m => m.moveId === lm).length).filter((move: Moves, i: integer, array: Moves[]) => array.indexOf(move) === i);
return this.getLevelMoves(1, true, false, true).map(lm => lm[1]).filter(lm => !this.moveset.filter(m => m.moveId === lm).length).filter((move: Moves, i: integer, array: Moves[]) => array.indexOf(move) === i);
}
/**
@ -1235,7 +1239,15 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return null;
}
getLevelMoves(startingLevel?: integer, includeEvolutionMoves: boolean = false, simulateEvolutionChain: boolean = false): LevelMoves {
/**
* Gets all level up moves in a given range for a particular pokemon.
* @param {integer} startingLevel Don't include moves below this level
* @param {boolean} includeEvolutionMoves Whether to include evolution moves
* @param {boolean} simulateEvolutionChain Whether to include moves from prior evolutions
* @param {boolean} includeRelearnerMoves Whether to include moves that would require a relearner. Note the move relearner inherently allows evolution moves
* @returns {LevelMoves} A list of moves and the levels they can be learned at
*/
getLevelMoves(startingLevel?: integer, includeEvolutionMoves: boolean = false, simulateEvolutionChain: boolean = false, includeRelearnerMoves: boolean = false): LevelMoves {
const ret: LevelMoves = [];
let levelMoves: LevelMoves = [];
if (!startingLevel) {
@ -1246,62 +1258,45 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
for (let e = 0; e < evolutionChain.length; e++) {
// TODO: Might need to pass specific form index in simulated evolution chain
const speciesLevelMoves = getPokemonSpeciesForm(evolutionChain[e][0] as Species, this.formIndex).getLevelMoves();
levelMoves.push(...speciesLevelMoves.filter(lm => (includeEvolutionMoves && !lm[0]) || ((!e || lm[0] > 1) && (e === evolutionChain.length - 1 || lm[0] <= evolutionChain[e + 1][1]))));
}
levelMoves.sort((lma: [integer, integer], lmb: [integer, integer]) => lma[0] > lmb[0] ? 1 : lma[0] < lmb[0] ? -1 : 0);
const uniqueMoves: Moves[] = [];
levelMoves = levelMoves.filter(lm => {
if (uniqueMoves.find(m => m === lm[1])) {
return false;
if (includeRelearnerMoves) {
levelMoves.push(...speciesLevelMoves);
} else {
levelMoves.push(...speciesLevelMoves.filter(lm => (includeEvolutionMoves && lm[0] === 0) || ((!e || lm[0] > 1) && (e === evolutionChain.length - 1 || lm[0] <= evolutionChain[e + 1][1]))));
}
uniqueMoves.push(lm[1]);
return true;
});
}
} else {
levelMoves = this.getSpeciesForm(true).getLevelMoves();
levelMoves = this.getSpeciesForm(true).getLevelMoves().filter(lm => (includeEvolutionMoves && lm[0] === 0) || (includeRelearnerMoves && lm[0] === -1) || lm[0] > 0);
}
if (this.fusionSpecies) {
const evolutionLevelMoves = levelMoves.slice(0, Math.max(levelMoves.findIndex(lm => !!lm[0]), 0));
const fusionLevelMoves = this.getFusionSpeciesForm(true).getLevelMoves();
const fusionEvolutionLevelMoves = fusionLevelMoves.slice(0, Math.max(fusionLevelMoves.findIndex(flm => !!flm[0]), 0));
const newLevelMoves: LevelMoves = [];
while (levelMoves.length && levelMoves[0][0] < startingLevel) {
levelMoves.shift();
}
while (fusionLevelMoves.length && fusionLevelMoves[0][0] < startingLevel) {
fusionLevelMoves.shift();
}
if (includeEvolutionMoves) {
for (const elm of evolutionLevelMoves.reverse()) {
levelMoves.unshift(elm);
}
for (const felm of fusionEvolutionLevelMoves.reverse()) {
fusionLevelMoves.unshift(felm);
}
}
for (let l = includeEvolutionMoves ? 0 : startingLevel; l <= this.level; l++) {
if (l === 1 && startingLevel > 1) {
l = startingLevel;
}
while (levelMoves.length && levelMoves[0][0] === l) {
const levelMove = levelMoves.shift();
if (!newLevelMoves.find(lm => lm[1] === levelMove[1])) {
newLevelMoves.push(levelMove);
}
}
while (fusionLevelMoves.length && fusionLevelMoves[0][0] === l) {
const fusionLevelMove = fusionLevelMoves.shift();
if (!newLevelMoves.find(lm => lm[1] === fusionLevelMove[1])) {
newLevelMoves.push(fusionLevelMove);
if (simulateEvolutionChain) {
const fusionEvolutionChain = this.fusionSpecies.getSimulatedEvolutionChain(this.level, this.hasTrainer(), this.isBoss(), this.isPlayer());
for (let e = 0; e < fusionEvolutionChain.length; e++) {
// TODO: Might need to pass specific form index in simulated evolution chain
const speciesLevelMoves = getPokemonSpeciesForm(fusionEvolutionChain[e][0] as Species, this.fusionFormIndex).getLevelMoves();
if (includeRelearnerMoves) {
levelMoves.push(...speciesLevelMoves.filter(lm => (includeEvolutionMoves && lm[0] === 0) || lm[0] !== 0));
} else {
levelMoves.push(...speciesLevelMoves.filter(lm => (includeEvolutionMoves && lm[0] === 0) || ((!e || lm[0] > 1) && (e === fusionEvolutionChain.length - 1 || lm[0] <= fusionEvolutionChain[e + 1][1]))));
}
}
} else {
levelMoves.push(...this.getFusionSpeciesForm(true).getLevelMoves().filter(lm => (includeEvolutionMoves && lm[0] === 0) || (includeRelearnerMoves && lm[0] === -1) || lm[0] > 0));
}
levelMoves = newLevelMoves;
}
levelMoves.sort((lma: [integer, integer], lmb: [integer, integer]) => lma[0] > lmb[0] ? 1 : lma[0] < lmb[0] ? -1 : 0);
const uniqueMoves: Moves[] = [];
levelMoves = levelMoves.filter(lm => {
if (uniqueMoves.find(m => m === lm[1])) {
return false;
}
uniqueMoves.push(lm[1]);
return true;
});
if (levelMoves) {
for (const lm of levelMoves) {
const level = lm[0];
if ((!includeEvolutionMoves || level) && level < startingLevel) {
if (!includeRelearnerMoves && ((level > 0 && level < startingLevel) || (!includeEvolutionMoves && level === 0) || level < 0)) {
continue;
} else if (level > this.level) {
break;
@ -1788,6 +1783,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
aura.applyPreAttack(null, null, null, move, [power]);
}
const alliedField: Pokemon[] = source instanceof PlayerPokemon ? this.scene.getPlayerField() : this.scene.getEnemyField();
alliedField.forEach(p => applyPreAttackAbAttrs(UserFieldMoveTypePowerBoostAbAttr, p, this, move, power));
power.value *= typeChangeMovePowerMultiplier.value;
if (!typeless) {
@ -3114,7 +3112,7 @@ export class PlayerPokemon extends Pokemon {
fusionStarterSpeciesId ? this.scene.gameData.starterData[fusionStarterSpeciesId] : null
].filter(d => d);
const amount = new Utils.IntegerHolder(friendship);
const starterAmount = new Utils.IntegerHolder(Math.floor(friendship * (this.scene.gameMode.isClassic ? 2 : 1) / (fusionStarterSpeciesId ? 2 : 1)));
const starterAmount = new Utils.IntegerHolder(Math.floor(friendship * (this.scene.gameMode.isClassic && friendship > 0 ? 2 : 1) / (fusionStarterSpeciesId ? 2 : 1)));
if (amount.value > 0) {
this.scene.applyModifier(PokemonFriendshipBoosterModifier, true, this, amount);
this.scene.applyModifier(PokemonFriendshipBoosterModifier, true, this, starterAmount);

View File

@ -2116,14 +2116,38 @@ export class SwitchEffectTransferModifier extends PokemonHeldItemModifier {
}
}
/**
* Abstract class for held items that steal other Pokemon's items.
* @see {@linkcode TurnHeldItemTransferModifier}
* @see {@linkcode ContactHeldItemTransferChanceModifier}
*/
export abstract class HeldItemTransferModifier extends PokemonHeldItemModifier {
constructor(type: ModifierType, pokemonId: integer, stackCount?: integer) {
super(type, pokemonId, stackCount);
}
/**
* Determines the targets to transfer items from when this applies.
* @param args\[0\] the {@linkcode Pokemon} holding this item
* @returns the opponents of the source {@linkcode Pokemon}
*/
getTargets(args: any[]): Pokemon[] {
const pokemon = args[0];
return pokemon instanceof Pokemon
? pokemon.getOpponents()
: [];
}
/**
* Steals an item from a set of target Pokemon.
* This prioritizes high-tier held items when selecting the item to steal.
* @param args \[0\] The {@linkcode Pokemon} holding this item
* @returns true if an item was stolen; false otherwise.
*/
apply(args: any[]): boolean {
const pokemon = args[0] as Pokemon;
const opponents = pokemon.getOpponents();
const opponents = this.getTargets(args);
if (!opponents.length) {
return false;
@ -2180,6 +2204,11 @@ export abstract class HeldItemTransferModifier extends PokemonHeldItemModifier {
abstract getTransferMessage(pokemon: Pokemon, targetPokemon: Pokemon, item: ModifierTypes.ModifierType): string;
}
/**
* Modifier for held items that steal items from the enemy at the end of
* each turn.
* @see {@linkcode modifierTypes[MINI_BLACK_HOLE]}
*/
export class TurnHeldItemTransferModifier extends HeldItemTransferModifier {
constructor(type: ModifierType, pokemonId: integer, stackCount?: integer) {
super(type, pokemonId, stackCount);
@ -2210,6 +2239,12 @@ export class TurnHeldItemTransferModifier extends HeldItemTransferModifier {
}
}
/**
* Modifier for held items that add a chance to steal items from the target of a
* successful attack.
* @see {@linkcode modifierTypes[GRIP_CLAW]}
* @see {@linkcode HeldItemTransferModifier}
*/
export class ContactHeldItemTransferChanceModifier extends HeldItemTransferModifier {
private chance: number;
@ -2219,6 +2254,20 @@ export class ContactHeldItemTransferChanceModifier extends HeldItemTransferModif
this.chance = chancePercent / 100;
}
/**
* Determines the target to steal items from when this applies.
* @param args\[0\] The {@linkcode Pokemon} holding this item
* @param args\[1\] The {@linkcode Pokemon} the holder is targeting with an attack
* @returns The target (args[1]) stored in array format for use in {@linkcode HeldItemTransferModifier.apply}
*/
getTargets(args: any[]): Pokemon[] {
const target = args[1];
return target instanceof Pokemon
? [ target ]
: [];
}
matchType(modifier: Modifier): boolean {
return modifier instanceof ContactHeldItemTransferChanceModifier;
}

View File

@ -2966,7 +2966,7 @@ export class MoveEffectPhase extends PokemonPhase {
})).then(() => {
applyPostAttackAbAttrs(PostAttackAbAttr, user, target, this.move.getMove(), hitResult).then(() => {
if (this.move.getMove() instanceof AttackMove) {
this.scene.applyModifiers(ContactHeldItemTransferChanceModifier, this.player, user, target.getFieldIndex());
this.scene.applyModifiers(ContactHeldItemTransferChanceModifier, this.player, user, target);
}
resolve();
});
@ -3095,7 +3095,7 @@ export class MoveEffectPhase extends PokemonPhase {
applyBattleStatMultiplierAbAttrs(BattleStatMultiplierAbAttr, user, BattleStat.ACC, accuracyMultiplier, this.move.getMove());
const evasionMultiplier = new Utils.NumberHolder(1);
applyBattleStatMultiplierAbAttrs(BattleStatMultiplierAbAttr, this.getTarget(), BattleStat.EVA, evasionMultiplier);
applyBattleStatMultiplierAbAttrs(BattleStatMultiplierAbAttr, target, BattleStat.EVA, evasionMultiplier);
accuracyMultiplier.value /= evasionMultiplier.value;

View File

@ -0,0 +1,83 @@
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest";
import GameManager from "../utils/gameManager";
import * as Overrides from "#app/overrides";
import { Species } from "#enums/species";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { getMovePosition } from "../utils/gameManagerUtils";
import { CommandPhase, MoveEffectPhase, MoveEndPhase } from "#app/phases.js";
import { BattleStat } from "#app/data/battle-stat.js";
import { WeatherType } from "#app/data/weather.js";
import { BattleStatMultiplierAbAttr, allAbilities } from "#app/data/ability.js";
const TIMEOUT = 20 * 1000;
describe("Abilities - Sand Veil", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
vi.spyOn(Overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH]);
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MEOWSCARADA);
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TWISTER, Moves.TWISTER, Moves.TWISTER, Moves.TWISTER]);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
vi.spyOn(Overrides, "WEATHER_OVERRIDE", "get").mockReturnValue(WeatherType.SANDSTORM);
});
test(
"ability should increase the evasiveness of the source",
async () => {
await game.startBattle([Species.SNORLAX, Species.BLISSEY]);
const leadPokemon = game.scene.getPlayerField();
leadPokemon.forEach(p => expect(p).toBeDefined());
const enemyPokemon = game.scene.getEnemyField();
enemyPokemon.forEach(p => expect(p).toBeDefined());
vi.spyOn(leadPokemon[0], "getAbility").mockReturnValue(allAbilities[Abilities.SAND_VEIL]);
const sandVeilAttr = allAbilities[Abilities.SAND_VEIL].getAttrs(BattleStatMultiplierAbAttr)[0];
vi.spyOn(sandVeilAttr, "applyBattleStat").mockImplementation(
(pokemon, passive, battleStat, statValue, args) => {
if (battleStat === BattleStat.EVA && game.scene.arena.weather?.weatherType === WeatherType.SANDSTORM) {
statValue.value *= -1; // will make all attacks miss
return true;
}
return false;
}
);
expect(leadPokemon[0].hasAbility(Abilities.SAND_VEIL)).toBe(true);
expect(leadPokemon[1].hasAbility(Abilities.SAND_VEIL)).toBe(false);
game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH));
await game.phaseInterceptor.to(CommandPhase);
game.doAttack(getMovePosition(game.scene, 1, Moves.SPLASH));
await game.phaseInterceptor.to(MoveEffectPhase, false);
await game.phaseInterceptor.to(MoveEndPhase, false);
expect(leadPokemon[0].hp).toBe(leadPokemon[0].getMaxHp());
expect(leadPokemon[1].hp).toBeLessThan(leadPokemon[1].getMaxHp());
}, TIMEOUT
);
});

View File

@ -0,0 +1,115 @@
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
import Phaser from "phaser";
import GameManager from "#app/test/utils/gameManager";
import * as overrides from "#app/overrides";
import { Species } from "#enums/species";
import { Moves } from "#enums/moves";
import { getMovePosition } from "#app/test/utils/gameManagerUtils";
import Pokemon, { PlayerPokemon } from "#app/field/pokemon.js";
import Move, { allMoves } from "#app/data/move.js";
import { NumberHolder } from "#app/utils.js";
import { allAbilities, applyPreAttackAbAttrs, UserFieldMoveTypePowerBoostAbAttr } from "#app/data/ability.js";
import { Abilities } from "#app/enums/abilities.js";
describe("Abilities - Steely Spirit", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
const steelySpiritMultiplier = 1.5;
const moveToCheck = Moves.IRON_HEAD;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.IRON_HEAD, Moves.SPLASH]);
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
});
it("increases Steel-type moves used by the user and its allies", async () => {
await game.startBattle([Species.MAGIKARP, Species.PERRSERKER]);
const perserrker = game.scene.getPlayerField()[1];
vi.spyOn(perserrker, "getAbility").mockReturnValue(allAbilities[Abilities.STEELY_SPIRIT]);
expect(perserrker.hasAbility(Abilities.STEELY_SPIRIT)).toBe(true);
game.doAttack(getMovePosition(game.scene, 0, moveToCheck));
game.doAttack(getMovePosition(game.scene, 1, Moves.SPLASH));
const mockedMovePower = getMockedMovePower(game.scene.getEnemyPokemon(), perserrker, allMoves[moveToCheck]);
expect(mockedMovePower).toBe(allMoves[moveToCheck].power * steelySpiritMultiplier);
});
it("stacks if multiple users with this ability are on the field.", async () => {
await game.startBattle([Species.PERRSERKER, Species.PERRSERKER]);
game.scene.getPlayerField().forEach(p => {
vi.spyOn(p, "getAbility").mockReturnValue(allAbilities[Abilities.STEELY_SPIRIT]);
});
expect(game.scene.getPlayerField().every(p => p.hasAbility(Abilities.STEELY_SPIRIT))).toBe(true);
game.doAttack(getMovePosition(game.scene, 0, moveToCheck));
game.doAttack(getMovePosition(game.scene, 1, Moves.SPLASH));
const mockedMovePower = getMockedMovePower(game.scene.getEnemyPokemon(), game.scene.getPlayerPokemon(), allMoves[moveToCheck]);
expect(mockedMovePower).toBe(allMoves[moveToCheck].power * Math.pow(steelySpiritMultiplier, 2));
});
it("does not take effect when suppressed", async () => {
await game.startBattle([Species.MAGIKARP, Species.PERRSERKER]);
const perserrker = game.scene.getPlayerField()[1];
vi.spyOn(perserrker, "getAbility").mockReturnValue(allAbilities[Abilities.STEELY_SPIRIT]);
expect(perserrker.hasAbility(Abilities.STEELY_SPIRIT)).toBe(true);
perserrker.summonData.abilitySuppressed = true;
expect(perserrker.hasAbility(Abilities.STEELY_SPIRIT)).toBe(false);
expect(perserrker.summonData.abilitySuppressed).toBe(true);
game.doAttack(getMovePosition(game.scene, 0, moveToCheck));
game.doAttack(getMovePosition(game.scene, 1, Moves.SPLASH));
const mockedMovePower = getMockedMovePower(game.scene.getEnemyPokemon(), perserrker, allMoves[moveToCheck]);
expect(mockedMovePower).toBe(allMoves[moveToCheck].power);
});
});
/**
* Calculates the mocked power of a move.
* Note this does not consider other damage calculations
* except the power multiplier from Steely Spirit.
*
* @param defender - The defending Pokémon.
* @param attacker - The attacking Pokémon.
* @param move - The move being used by the attacker.
* @returns The adjusted power of the move.
*/
const getMockedMovePower = (defender: Pokemon, attacker: Pokemon, move: Move) => {
const powerHolder = new NumberHolder(move.power);
/**
* Check if pokemon has the specified ability and is in effect.
* See Pokemon.hasAbility {@linkcode Pokemon.hasAbility}
*/
if (attacker.hasAbility(Abilities.STEELY_SPIRIT)) {
const alliedField: Pokemon[] = attacker instanceof PlayerPokemon ? attacker.scene.getPlayerField() : attacker.scene.getEnemyField();
alliedField.forEach(p => applyPreAttackAbAttrs(UserFieldMoveTypePowerBoostAbAttr, p, this, move, powerHolder));
}
return powerHolder.value;
};

View File

@ -0,0 +1,75 @@
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
import Phase from "phaser";
import GameManager from "#app/test/utils/gameManager";
import * as overrides from "#app/overrides";
import { Moves } from "#app/enums/moves.js";
import { Species } from "#app/enums/species.js";
import { BerryType } from "#app/enums/berry-type.js";
import { Abilities } from "#app/enums/abilities.js";
import { getMovePosition } from "../utils/gameManagerUtils";
import { CommandPhase, MoveEndPhase, SelectTargetPhase } from "#app/phases.js";
import { BattlerIndex } from "#app/battle.js";
import { allMoves } from "#app/data/move.js";
const TIMEOUT = 20 * 1000; // 20 seconds
describe("Items - Grip Claw", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phase.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.POPULATION_BOMB, Moves.SPLASH ]);
vi.spyOn(overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{name: "GRIP_CLAW", count: 5}, {name: "MULTI_LENS", count: 3}]);
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.KLUTZ);
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH ]);
vi.spyOn(overrides, "OPP_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([
{name: "BERRY", type: BerryType.SITRUS, count: 2},
{name: "BERRY", type: BerryType.LUM, count: 2}
]);
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
vi.spyOn(allMoves[Moves.POPULATION_BOMB], "accuracy", "get").mockReturnValue(100);
});
it(
"should only steal items from the attack target",
async () => {
await game.startBattle([Species.PANSEAR, Species.ROWLET, Species.PANPOUR, Species.PANSAGE, Species.CHARMANDER, Species.SQUIRTLE]);
const playerPokemon = game.scene.getPlayerField();
playerPokemon.forEach(p => expect(p).toBeDefined());
const enemyPokemon = game.scene.getEnemyField();
enemyPokemon.forEach(p => expect(p).toBeDefined());
const enemyHeldItemCt = enemyPokemon.map(p => p.getHeldItems.length);
game.doAttack(getMovePosition(game.scene, 0, Moves.POPULATION_BOMB));
await game.phaseInterceptor.to(SelectTargetPhase, false);
game.doSelectTarget(BattlerIndex.ENEMY);
await game.phaseInterceptor.to(CommandPhase, false);
game.doAttack(getMovePosition(game.scene, 1, Moves.SPLASH));
await game.phaseInterceptor.to(MoveEndPhase, false);
expect(enemyPokemon[1].getHeldItems.length).toBe(enemyHeldItemCt[1]);
}, TIMEOUT
);
});

View File

@ -1,4 +1,4 @@
import { beforeAll, describe, expect, it, vi } from "vitest";
import { beforeAll, describe, afterEach, expect, it, vi } from "vitest";
import {
StatusEffect,
getStatusEffectActivationText,
@ -8,7 +8,6 @@ import {
getStatusEffectOverlapText,
} from "#app/data/status-effect";
import i18next, { ParseKeys } from "i18next";
import { afterEach } from "node:test";
const tMock = (key: ParseKeys) => key;
const pokemonName = "PKM";

View File

@ -2366,7 +2366,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
} else {
levelMoves = pokemonSpeciesLevelMoves[species.speciesId];
}
this.speciesStarterMoves.push(...levelMoves.filter(lm => lm[0] <= 5).map(lm => lm[1]));
this.speciesStarterMoves.push(...levelMoves.filter(lm => lm[0] > 0 && lm[0] <= 5).map(lm => lm[1]));
if (speciesEggMoves.hasOwnProperty(species.speciesId)) {
for (let em = 0; em < 4; em++) {
if (this.scene.gameData.starterData[species.speciesId].eggMoves & Math.pow(2, em)) {

View File

@ -288,8 +288,7 @@ export const isLocal = (
export const localServerUrl = import.meta.env.VITE_SERVER_URL ?? `http://${window.location.hostname}:${window.location.port+1}`;
// Set the server URL based on whether it's local or not
export const serverUrl = isLocal ? localServerUrl : "";
export const apiUrl = isLocal ? serverUrl : "https://api.pokerogue.net";
export const apiUrl = localServerUrl ?? "https://api.pokerogue.net";
// used to disable api calls when isLocal is true and a server is not found
export let isLocalServerConnected = true;