Merge branch 'pagefaultgames:main' into main
This commit is contained in:
commit
3a2d4b93d7
|
@ -0,0 +1,3 @@
|
|||
VITE_BYPASS_LOGIN=0
|
||||
VITE_BYPASS_TUTORIAL=0
|
||||
VITE_SERVER_URL=https://api.beta.pokerogue.net
|
|
@ -0,0 +1,3 @@
|
|||
VITE_BYPASS_LOGIN=0
|
||||
VITE_BYPASS_TUTORIAL=0
|
||||
VITE_SERVER_URL=https://api.pokerogue.net
|
|
@ -0,0 +1,33 @@
|
|||
name: Deploy Beta
|
||||
|
||||
on:
|
||||
push: {}
|
||||
pull_request: {}
|
||||
|
||||
jobs:
|
||||
deploy:
|
||||
if: github.repository == 'pagefaultgames/pokerogue'
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: "20"
|
||||
- name: Install dependencies
|
||||
run: npm ci
|
||||
- name: Build
|
||||
run: npm run build:beta
|
||||
env:
|
||||
NODE_ENV: production
|
||||
- name: Set up SSH
|
||||
if: github.event_name == 'push' && github.ref_name == github.event.repository.default_branch
|
||||
run: |
|
||||
mkdir ~/.ssh
|
||||
echo "${{ secrets.BETA_SSH_PUBLIC_KEY }}" > ~/.ssh/id_ed25519.pub
|
||||
echo "${{ secrets.BETA_SSH_PRIVATE_KEY }}" > ~/.ssh/id_ed25519
|
||||
chmod 600 ~/.ssh/*
|
||||
ssh-keyscan -H ${{ secrets.BETA_SSH_HOST }} >> ~/.ssh/known_hosts
|
||||
- name: Deploy build on server
|
||||
if: github.event_name == 'push' && github.ref_name == github.event.repository.default_branch
|
||||
run: |
|
||||
rsync --del --no-times --checksum -vrm dist/* ${{ secrets.BETA_SSH_USER }}@${{ secrets.BETA_SSH_HOST }}:${{ secrets.BETA_DESTINATION_DIR }}
|
|
@ -7,6 +7,7 @@
|
|||
"start": "vite",
|
||||
"start:dev": "vite --mode development",
|
||||
"build": "vite build",
|
||||
"build:beta": "vite build --mode beta",
|
||||
"preview": "vite preview",
|
||||
"test": "vitest run",
|
||||
"test:cov": "vitest run --coverage",
|
||||
|
|
|
@ -3265,6 +3265,11 @@
|
|||
1,
|
||||
1
|
||||
],
|
||||
"123": [
|
||||
1,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"129": [
|
||||
0,
|
||||
1,
|
||||
|
@ -6638,6 +6643,11 @@
|
|||
1,
|
||||
1
|
||||
],
|
||||
"123": [
|
||||
1,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"129": [
|
||||
0,
|
||||
1,
|
||||
|
|
|
@ -0,0 +1,47 @@
|
|||
{
|
||||
"0": {
|
||||
"425a21": "632929",
|
||||
"bde673": "e67373",
|
||||
"e6d6ad": "b5b5ce",
|
||||
"9c8c31": "632929",
|
||||
"8cce73": "f76b6b",
|
||||
"101010": "101010",
|
||||
"fff7d6": "ffffff",
|
||||
"5a9c4a": "d63a3a",
|
||||
"bdbdbd": "bdbdbd",
|
||||
"c5a573": "b5b5ce",
|
||||
"dedede": "dedede",
|
||||
"ffffff": "ffffff",
|
||||
"737373": "737373"
|
||||
},
|
||||
"1": {
|
||||
"425a21": "484e75",
|
||||
"bde673": "bdbdbd",
|
||||
"e6d6ad": "e6d6ad",
|
||||
"9c8c31": "9c8c31",
|
||||
"8cce73": "92b0db",
|
||||
"101010": "101010",
|
||||
"fff7d6": "fff7d6",
|
||||
"5a9c4a": "7b94d6",
|
||||
"bdbdbd": "ffffff",
|
||||
"c5a573": "9cc5ff",
|
||||
"dedede": "dedede",
|
||||
"ffffff": "ffffff",
|
||||
"737373": "737373"
|
||||
},
|
||||
"2": {
|
||||
"425a21": "8f3907",
|
||||
"bde673": "f8f581",
|
||||
"e6d6ad": "e6d6ad",
|
||||
"9c8c31": "9c8c31",
|
||||
"8cce73": "f0c947",
|
||||
"101010": "101010",
|
||||
"fff7d6": "fff7d6",
|
||||
"5a9c4a": "e6a027",
|
||||
"bdbdbd": "bdbdbd",
|
||||
"c5a573": "c5a573",
|
||||
"dedede": "dedede",
|
||||
"ffffff": "ffffff",
|
||||
"737373": "737373"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,44 @@
|
|||
{
|
||||
"0": {
|
||||
"425a21": "632929",
|
||||
"bde673": "f76b6b",
|
||||
"101010": "101010",
|
||||
"9c8c31": "9494a5",
|
||||
"fff7d6": "ffffff",
|
||||
"8cce73": "d63a3a",
|
||||
"e6d6ad": "b5b5ce",
|
||||
"5a9c4a": "a52929",
|
||||
"ffffff": "ffffff",
|
||||
"dedede": "dedede",
|
||||
"bdbdbd": "bdbdbd",
|
||||
"737373": "737373"
|
||||
},
|
||||
"1": {
|
||||
"425a21": "484e75",
|
||||
"bde673": "7c9ac5",
|
||||
"101010": "101010",
|
||||
"9c8c31": "9c8c31",
|
||||
"fff7d6": "fff7d6",
|
||||
"8cce73": "92b0db",
|
||||
"e6d6ad": "e6d6ad",
|
||||
"5a9c4a": "7b94d6",
|
||||
"ffffff": "ffffff",
|
||||
"dedede": "dedede",
|
||||
"bdbdbd": "bdbdbd",
|
||||
"737373": "737373"
|
||||
},
|
||||
"2": {
|
||||
"425a21": "8f3907",
|
||||
"bde673": "f8f581",
|
||||
"101010": "101010",
|
||||
"9c8c31": "9c8c31",
|
||||
"fff7d6": "fff7d6",
|
||||
"8cce73": "f0c947",
|
||||
"e6d6ad": "e6d6ad",
|
||||
"5a9c4a": "e6a027",
|
||||
"ffffff": "ffffff",
|
||||
"dedede": "f0c947",
|
||||
"bdbdbd": "bdbdbd",
|
||||
"737373": "737373"
|
||||
}
|
||||
}
|
|
@ -1446,7 +1446,7 @@ export class FieldMovePowerBoostAbAttr extends AbAttr {
|
|||
* Boosts the power of a specific type of move.
|
||||
* @extends FieldMovePowerBoostAbAttr
|
||||
*/
|
||||
export class FieldMoveTypePowerBoostAbAttr extends FieldMovePowerBoostAbAttr {
|
||||
export class PreAttackFieldMoveTypePowerBoostAbAttr extends FieldMovePowerBoostAbAttr {
|
||||
/**
|
||||
* @param boostedType - The type of move that will receive the power boost.
|
||||
* @param powerMultiplier - The multiplier to apply to the move's power, defaults to 1.5 if not provided.
|
||||
|
@ -1456,6 +1456,18 @@ export class FieldMoveTypePowerBoostAbAttr extends FieldMovePowerBoostAbAttr {
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Boosts the power of a specific type of move for all Pokemon in the field.
|
||||
* @extends PreAttackFieldMoveTypePowerBoostAbAttr
|
||||
*/
|
||||
export class FieldMoveTypePowerBoostAbAttr extends PreAttackFieldMoveTypePowerBoostAbAttr { }
|
||||
|
||||
/**
|
||||
* Boosts the power of a specific type of move for the user and its allies.
|
||||
* @extends PreAttackFieldMoveTypePowerBoostAbAttr
|
||||
*/
|
||||
export class UserFieldMoveTypePowerBoostAbAttr extends PreAttackFieldMoveTypePowerBoostAbAttr { }
|
||||
|
||||
/**
|
||||
* Boosts the power of moves in specified categories.
|
||||
* @extends FieldMovePowerBoostAbAttr
|
||||
|
@ -4964,8 +4976,7 @@ export function initAbilities() {
|
|||
new Ability(Abilities.SCREEN_CLEANER, 8)
|
||||
.attr(PostSummonRemoveArenaTagAbAttr, [ArenaTagType.AURORA_VEIL, ArenaTagType.LIGHT_SCREEN, ArenaTagType.REFLECT]),
|
||||
new Ability(Abilities.STEELY_SPIRIT, 8)
|
||||
.attr(MoveTypePowerBoostAbAttr, Type.STEEL)
|
||||
.partial(),
|
||||
.attr(UserFieldMoveTypePowerBoostAbAttr, Type.STEEL),
|
||||
new Ability(Abilities.PERISH_BODY, 8)
|
||||
.attr(PostDefendPerishSongAbAttr, 4),
|
||||
new Ability(Abilities.WANDERING_SPIRIT, 8)
|
||||
|
|
|
@ -3488,6 +3488,10 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
|
|||
[ 0, Moves.DESTINY_BOND ],
|
||||
[ 0, Moves.SAFEGUARD ],
|
||||
[ 0, Moves.MIRROR_COAT ],
|
||||
[ 1, Moves.COUNTER ],
|
||||
[ 1, Moves.DESTINY_BOND ],
|
||||
[ 1, Moves.SAFEGUARD ],
|
||||
[ 1, Moves.MIRROR_COAT ],
|
||||
[ 1, Moves.AMNESIA ],
|
||||
[ 1, Moves.SPLASH ],
|
||||
[ 1, Moves.CHARM ],
|
||||
|
@ -5827,20 +5831,20 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
|
|||
[ 56, Moves.SKY_ATTACK ],
|
||||
],
|
||||
[Species.ZANGOOSE]: [
|
||||
[ -1, Moves.DOUBLE_KICK ],
|
||||
[ -1, Moves.DISABLE ],
|
||||
[ -1, Moves.COUNTER ],
|
||||
[ -1, Moves.FURY_SWIPES ],
|
||||
[ -1, Moves.CURSE ],
|
||||
[ -1, Moves.FLAIL ],
|
||||
[ -1, Moves.BELLY_DRUM ],
|
||||
[ -1, Moves.FEINT ],
|
||||
[ -1, Moves.NIGHT_SLASH ],
|
||||
[ -1, Moves.DOUBLE_HIT ],
|
||||
[ -1, Moves.QUICK_GUARD ],
|
||||
[ -1, Moves.FINAL_GAMBIT ],
|
||||
[ 1, Moves.SCRATCH ],
|
||||
[ 1, Moves.LEER ],
|
||||
[ 1, Moves.DOUBLE_KICK ],
|
||||
[ 1, Moves.DISABLE ],
|
||||
[ 1, Moves.COUNTER ],
|
||||
[ 1, Moves.FURY_SWIPES ],
|
||||
[ 1, Moves.CURSE ],
|
||||
[ 1, Moves.FLAIL ],
|
||||
[ 1, Moves.BELLY_DRUM ],
|
||||
[ 1, Moves.FEINT ],
|
||||
[ 1, Moves.NIGHT_SLASH ],
|
||||
[ 1, Moves.DOUBLE_HIT ],
|
||||
[ 1, Moves.QUICK_GUARD ],
|
||||
[ 1, Moves.FINAL_GAMBIT ],
|
||||
[ 5, Moves.QUICK_ATTACK ],
|
||||
[ 8, Moves.FURY_CUTTER ],
|
||||
[ 12, Moves.METAL_CLAW ],
|
||||
|
@ -14125,6 +14129,9 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
|
|||
[ 0, Moves.CONFUSION ],
|
||||
[ 0, Moves.LIGHT_SCREEN ],
|
||||
[ 0, Moves.REFLECT ],
|
||||
[ 1, Moves.CONFUSION ],
|
||||
[ 1, Moves.LIGHT_SCREEN ],
|
||||
[ 1, Moves.REFLECT ],
|
||||
[ 1, Moves.STRUGGLE_BUG ],
|
||||
],
|
||||
[Species.ORBEETLE]: [
|
||||
|
@ -17169,10 +17176,12 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
|
|||
[ 98, Moves.HYPER_BEAM ],
|
||||
],
|
||||
[Species.WALKING_WAKE]: [
|
||||
[ 0, Moves.LEER ],
|
||||
[ 0, Moves.ROAR ],
|
||||
[ 0, Moves.TWISTER ],
|
||||
[ 0, Moves.AQUA_JET ],
|
||||
[ -1, Moves.SUNNY_DAY ],
|
||||
[ -1, Moves.HONE_CLAWS ],
|
||||
[ 1, Moves.LEER ],
|
||||
[ 1, Moves.ROAR ],
|
||||
[ 1, Moves.TWISTER ],
|
||||
[ 1, Moves.AQUA_JET ],
|
||||
[ 7, Moves.BITE ],
|
||||
[ 14, Moves.WATER_PULSE ],
|
||||
[ 21, Moves.NOBLE_ROAR ],
|
||||
|
@ -17186,10 +17195,12 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
|
|||
[ 84, Moves.HYDRO_PUMP ],
|
||||
],
|
||||
[Species.IRON_LEAVES]: [
|
||||
[ 0, Moves.LEER ],
|
||||
[ 0, Moves.QUICK_ATTACK ],
|
||||
[ 0, Moves.HELPING_HAND ],
|
||||
[ 0, Moves.WORK_UP ],
|
||||
[ -1, Moves.ELECTRIC_TERRAIN ],
|
||||
[ -1, Moves.QUASH ],
|
||||
[ 1, Moves.LEER ],
|
||||
[ 1, Moves.QUICK_ATTACK ],
|
||||
[ 1, Moves.HELPING_HAND ],
|
||||
[ 1, Moves.WORK_UP ],
|
||||
[ 7, Moves.MAGICAL_LEAF ],
|
||||
[ 14, Moves.RETALIATE ],
|
||||
[ 21, Moves.QUICK_GUARD ],
|
||||
|
@ -17353,6 +17364,9 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
|
|||
[ 54, Moves.POWER_WHIP ],
|
||||
],
|
||||
[Species.GOUGING_FIRE]: [
|
||||
[ -1, Moves.DOUBLE_KICK ],
|
||||
[ -1, Moves.ANCIENT_POWER ],
|
||||
[ -1, Moves.NOBLE_ROAR ],
|
||||
[ 1, Moves.STOMP ],
|
||||
[ 1, Moves.LEER ],
|
||||
[ 1, Moves.INCINERATE ],
|
||||
|
@ -17372,6 +17386,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
|
|||
[ 91, Moves.RAGING_FURY ],
|
||||
],
|
||||
[Species.RAGING_BOLT]: [
|
||||
[ -1, Moves.ANCIENT_POWER ],
|
||||
[ 1, Moves.TWISTER ],
|
||||
[ 1, Moves.SUNNY_DAY ],
|
||||
[ 1, Moves.SHOCK_WAVE ],
|
||||
|
|
|
@ -779,7 +779,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
|
|||
}
|
||||
|
||||
// This could definitely be written better and more accurate to the getSpeciesForLevel logic, but it is only for generating movesets for evolved Pokemon
|
||||
getSimulatedEvolutionChain(currentLevel: integer, forTrainer: boolean = false, isBoss: boolean = false, player: boolean = false) {
|
||||
getSimulatedEvolutionChain(currentLevel: integer, forTrainer: boolean = false, isBoss: boolean = false, player: boolean = false): [Species, integer][] {
|
||||
const ret = [];
|
||||
if (pokemonPrevolutions.hasOwnProperty(this.speciesId)) {
|
||||
const prevolutionLevels = this.getPrevolutionLevels().reverse();
|
||||
|
|
|
@ -23,7 +23,7 @@ import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HelpingHandTag
|
|||
import { WeatherType } from "../data/weather";
|
||||
import { TempBattleStat } from "../data/temp-battle-stat";
|
||||
import { ArenaTagSide, WeakenMoveScreenTag, WeakenMoveTypeTag } from "../data/arena-tag";
|
||||
import { Ability, AbAttr, BattleStatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatChangesAbAttr, MoveImmunityAbAttr, MoveTypeChangeAttr, PreApplyBattlerTagAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, VariableMovePowerAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyBattleStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldBattleStatMultiplierAbAttrs, FieldMultiplyBattleStatAbAttr, AllyMoveCategoryPowerBoostAbAttr, FieldMoveTypePowerBoostAbAttr, AddSecondStrikeAbAttr } from "../data/ability";
|
||||
import { Ability, AbAttr, BattleStatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatChangesAbAttr, MoveImmunityAbAttr, MoveTypeChangeAttr, PreApplyBattlerTagAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, VariableMovePowerAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyBattleStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldBattleStatMultiplierAbAttrs, FieldMultiplyBattleStatAbAttr, AllyMoveCategoryPowerBoostAbAttr, FieldMoveTypePowerBoostAbAttr, AddSecondStrikeAbAttr, UserFieldMoveTypePowerBoostAbAttr } from "../data/ability";
|
||||
import PokemonData from "../system/pokemon-data";
|
||||
import { BattlerIndex } from "../battle";
|
||||
import { Mode } from "../ui/ui";
|
||||
|
@ -849,8 +849,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* All moves that could be relearned by this pokemon at this point. Used for memory mushrooms.
|
||||
* @returns {Moves[]} The valid moves
|
||||
*/
|
||||
getLearnableLevelMoves(): Moves[] {
|
||||
return this.getLevelMoves(1, true).map(lm => lm[1]).filter(lm => !this.moveset.filter(m => m.moveId === lm).length).filter((move: Moves, i: integer, array: Moves[]) => array.indexOf(move) === i);
|
||||
return this.getLevelMoves(1, true, false, true).map(lm => lm[1]).filter(lm => !this.moveset.filter(m => m.moveId === lm).length).filter((move: Moves, i: integer, array: Moves[]) => array.indexOf(move) === i);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -1235,7 +1239,15 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
return null;
|
||||
}
|
||||
|
||||
getLevelMoves(startingLevel?: integer, includeEvolutionMoves: boolean = false, simulateEvolutionChain: boolean = false): LevelMoves {
|
||||
/**
|
||||
* Gets all level up moves in a given range for a particular pokemon.
|
||||
* @param {integer} startingLevel Don't include moves below this level
|
||||
* @param {boolean} includeEvolutionMoves Whether to include evolution moves
|
||||
* @param {boolean} simulateEvolutionChain Whether to include moves from prior evolutions
|
||||
* @param {boolean} includeRelearnerMoves Whether to include moves that would require a relearner. Note the move relearner inherently allows evolution moves
|
||||
* @returns {LevelMoves} A list of moves and the levels they can be learned at
|
||||
*/
|
||||
getLevelMoves(startingLevel?: integer, includeEvolutionMoves: boolean = false, simulateEvolutionChain: boolean = false, includeRelearnerMoves: boolean = false): LevelMoves {
|
||||
const ret: LevelMoves = [];
|
||||
let levelMoves: LevelMoves = [];
|
||||
if (!startingLevel) {
|
||||
|
@ -1246,62 +1258,45 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
for (let e = 0; e < evolutionChain.length; e++) {
|
||||
// TODO: Might need to pass specific form index in simulated evolution chain
|
||||
const speciesLevelMoves = getPokemonSpeciesForm(evolutionChain[e][0] as Species, this.formIndex).getLevelMoves();
|
||||
levelMoves.push(...speciesLevelMoves.filter(lm => (includeEvolutionMoves && !lm[0]) || ((!e || lm[0] > 1) && (e === evolutionChain.length - 1 || lm[0] <= evolutionChain[e + 1][1]))));
|
||||
}
|
||||
levelMoves.sort((lma: [integer, integer], lmb: [integer, integer]) => lma[0] > lmb[0] ? 1 : lma[0] < lmb[0] ? -1 : 0);
|
||||
const uniqueMoves: Moves[] = [];
|
||||
levelMoves = levelMoves.filter(lm => {
|
||||
if (uniqueMoves.find(m => m === lm[1])) {
|
||||
return false;
|
||||
if (includeRelearnerMoves) {
|
||||
levelMoves.push(...speciesLevelMoves);
|
||||
} else {
|
||||
levelMoves.push(...speciesLevelMoves.filter(lm => (includeEvolutionMoves && lm[0] === 0) || ((!e || lm[0] > 1) && (e === evolutionChain.length - 1 || lm[0] <= evolutionChain[e + 1][1]))));
|
||||
}
|
||||
uniqueMoves.push(lm[1]);
|
||||
return true;
|
||||
});
|
||||
}
|
||||
} else {
|
||||
levelMoves = this.getSpeciesForm(true).getLevelMoves();
|
||||
levelMoves = this.getSpeciesForm(true).getLevelMoves().filter(lm => (includeEvolutionMoves && lm[0] === 0) || (includeRelearnerMoves && lm[0] === -1) || lm[0] > 0);
|
||||
}
|
||||
if (this.fusionSpecies) {
|
||||
const evolutionLevelMoves = levelMoves.slice(0, Math.max(levelMoves.findIndex(lm => !!lm[0]), 0));
|
||||
const fusionLevelMoves = this.getFusionSpeciesForm(true).getLevelMoves();
|
||||
const fusionEvolutionLevelMoves = fusionLevelMoves.slice(0, Math.max(fusionLevelMoves.findIndex(flm => !!flm[0]), 0));
|
||||
const newLevelMoves: LevelMoves = [];
|
||||
while (levelMoves.length && levelMoves[0][0] < startingLevel) {
|
||||
levelMoves.shift();
|
||||
}
|
||||
while (fusionLevelMoves.length && fusionLevelMoves[0][0] < startingLevel) {
|
||||
fusionLevelMoves.shift();
|
||||
}
|
||||
if (includeEvolutionMoves) {
|
||||
for (const elm of evolutionLevelMoves.reverse()) {
|
||||
levelMoves.unshift(elm);
|
||||
}
|
||||
for (const felm of fusionEvolutionLevelMoves.reverse()) {
|
||||
fusionLevelMoves.unshift(felm);
|
||||
}
|
||||
}
|
||||
for (let l = includeEvolutionMoves ? 0 : startingLevel; l <= this.level; l++) {
|
||||
if (l === 1 && startingLevel > 1) {
|
||||
l = startingLevel;
|
||||
}
|
||||
while (levelMoves.length && levelMoves[0][0] === l) {
|
||||
const levelMove = levelMoves.shift();
|
||||
if (!newLevelMoves.find(lm => lm[1] === levelMove[1])) {
|
||||
newLevelMoves.push(levelMove);
|
||||
}
|
||||
}
|
||||
while (fusionLevelMoves.length && fusionLevelMoves[0][0] === l) {
|
||||
const fusionLevelMove = fusionLevelMoves.shift();
|
||||
if (!newLevelMoves.find(lm => lm[1] === fusionLevelMove[1])) {
|
||||
newLevelMoves.push(fusionLevelMove);
|
||||
if (simulateEvolutionChain) {
|
||||
const fusionEvolutionChain = this.fusionSpecies.getSimulatedEvolutionChain(this.level, this.hasTrainer(), this.isBoss(), this.isPlayer());
|
||||
for (let e = 0; e < fusionEvolutionChain.length; e++) {
|
||||
// TODO: Might need to pass specific form index in simulated evolution chain
|
||||
const speciesLevelMoves = getPokemonSpeciesForm(fusionEvolutionChain[e][0] as Species, this.fusionFormIndex).getLevelMoves();
|
||||
if (includeRelearnerMoves) {
|
||||
levelMoves.push(...speciesLevelMoves.filter(lm => (includeEvolutionMoves && lm[0] === 0) || lm[0] !== 0));
|
||||
} else {
|
||||
levelMoves.push(...speciesLevelMoves.filter(lm => (includeEvolutionMoves && lm[0] === 0) || ((!e || lm[0] > 1) && (e === fusionEvolutionChain.length - 1 || lm[0] <= fusionEvolutionChain[e + 1][1]))));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
levelMoves.push(...this.getFusionSpeciesForm(true).getLevelMoves().filter(lm => (includeEvolutionMoves && lm[0] === 0) || (includeRelearnerMoves && lm[0] === -1) || lm[0] > 0));
|
||||
}
|
||||
levelMoves = newLevelMoves;
|
||||
}
|
||||
levelMoves.sort((lma: [integer, integer], lmb: [integer, integer]) => lma[0] > lmb[0] ? 1 : lma[0] < lmb[0] ? -1 : 0);
|
||||
const uniqueMoves: Moves[] = [];
|
||||
levelMoves = levelMoves.filter(lm => {
|
||||
if (uniqueMoves.find(m => m === lm[1])) {
|
||||
return false;
|
||||
}
|
||||
uniqueMoves.push(lm[1]);
|
||||
return true;
|
||||
});
|
||||
|
||||
if (levelMoves) {
|
||||
for (const lm of levelMoves) {
|
||||
const level = lm[0];
|
||||
if ((!includeEvolutionMoves || level) && level < startingLevel) {
|
||||
if (!includeRelearnerMoves && ((level > 0 && level < startingLevel) || (!includeEvolutionMoves && level === 0) || level < 0)) {
|
||||
continue;
|
||||
} else if (level > this.level) {
|
||||
break;
|
||||
|
@ -1788,6 +1783,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
aura.applyPreAttack(null, null, null, move, [power]);
|
||||
}
|
||||
|
||||
const alliedField: Pokemon[] = source instanceof PlayerPokemon ? this.scene.getPlayerField() : this.scene.getEnemyField();
|
||||
alliedField.forEach(p => applyPreAttackAbAttrs(UserFieldMoveTypePowerBoostAbAttr, p, this, move, power));
|
||||
|
||||
power.value *= typeChangeMovePowerMultiplier.value;
|
||||
|
||||
if (!typeless) {
|
||||
|
@ -3114,7 +3112,7 @@ export class PlayerPokemon extends Pokemon {
|
|||
fusionStarterSpeciesId ? this.scene.gameData.starterData[fusionStarterSpeciesId] : null
|
||||
].filter(d => d);
|
||||
const amount = new Utils.IntegerHolder(friendship);
|
||||
const starterAmount = new Utils.IntegerHolder(Math.floor(friendship * (this.scene.gameMode.isClassic ? 2 : 1) / (fusionStarterSpeciesId ? 2 : 1)));
|
||||
const starterAmount = new Utils.IntegerHolder(Math.floor(friendship * (this.scene.gameMode.isClassic && friendship > 0 ? 2 : 1) / (fusionStarterSpeciesId ? 2 : 1)));
|
||||
if (amount.value > 0) {
|
||||
this.scene.applyModifier(PokemonFriendshipBoosterModifier, true, this, amount);
|
||||
this.scene.applyModifier(PokemonFriendshipBoosterModifier, true, this, starterAmount);
|
||||
|
|
|
@ -2116,14 +2116,38 @@ export class SwitchEffectTransferModifier extends PokemonHeldItemModifier {
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Abstract class for held items that steal other Pokemon's items.
|
||||
* @see {@linkcode TurnHeldItemTransferModifier}
|
||||
* @see {@linkcode ContactHeldItemTransferChanceModifier}
|
||||
*/
|
||||
export abstract class HeldItemTransferModifier extends PokemonHeldItemModifier {
|
||||
constructor(type: ModifierType, pokemonId: integer, stackCount?: integer) {
|
||||
super(type, pokemonId, stackCount);
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines the targets to transfer items from when this applies.
|
||||
* @param args\[0\] the {@linkcode Pokemon} holding this item
|
||||
* @returns the opponents of the source {@linkcode Pokemon}
|
||||
*/
|
||||
getTargets(args: any[]): Pokemon[] {
|
||||
const pokemon = args[0];
|
||||
|
||||
return pokemon instanceof Pokemon
|
||||
? pokemon.getOpponents()
|
||||
: [];
|
||||
}
|
||||
|
||||
/**
|
||||
* Steals an item from a set of target Pokemon.
|
||||
* This prioritizes high-tier held items when selecting the item to steal.
|
||||
* @param args \[0\] The {@linkcode Pokemon} holding this item
|
||||
* @returns true if an item was stolen; false otherwise.
|
||||
*/
|
||||
apply(args: any[]): boolean {
|
||||
const pokemon = args[0] as Pokemon;
|
||||
const opponents = pokemon.getOpponents();
|
||||
const opponents = this.getTargets(args);
|
||||
|
||||
if (!opponents.length) {
|
||||
return false;
|
||||
|
@ -2180,6 +2204,11 @@ export abstract class HeldItemTransferModifier extends PokemonHeldItemModifier {
|
|||
abstract getTransferMessage(pokemon: Pokemon, targetPokemon: Pokemon, item: ModifierTypes.ModifierType): string;
|
||||
}
|
||||
|
||||
/**
|
||||
* Modifier for held items that steal items from the enemy at the end of
|
||||
* each turn.
|
||||
* @see {@linkcode modifierTypes[MINI_BLACK_HOLE]}
|
||||
*/
|
||||
export class TurnHeldItemTransferModifier extends HeldItemTransferModifier {
|
||||
constructor(type: ModifierType, pokemonId: integer, stackCount?: integer) {
|
||||
super(type, pokemonId, stackCount);
|
||||
|
@ -2210,6 +2239,12 @@ export class TurnHeldItemTransferModifier extends HeldItemTransferModifier {
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Modifier for held items that add a chance to steal items from the target of a
|
||||
* successful attack.
|
||||
* @see {@linkcode modifierTypes[GRIP_CLAW]}
|
||||
* @see {@linkcode HeldItemTransferModifier}
|
||||
*/
|
||||
export class ContactHeldItemTransferChanceModifier extends HeldItemTransferModifier {
|
||||
private chance: number;
|
||||
|
||||
|
@ -2219,6 +2254,20 @@ export class ContactHeldItemTransferChanceModifier extends HeldItemTransferModif
|
|||
this.chance = chancePercent / 100;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines the target to steal items from when this applies.
|
||||
* @param args\[0\] The {@linkcode Pokemon} holding this item
|
||||
* @param args\[1\] The {@linkcode Pokemon} the holder is targeting with an attack
|
||||
* @returns The target (args[1]) stored in array format for use in {@linkcode HeldItemTransferModifier.apply}
|
||||
*/
|
||||
getTargets(args: any[]): Pokemon[] {
|
||||
const target = args[1];
|
||||
|
||||
return target instanceof Pokemon
|
||||
? [ target ]
|
||||
: [];
|
||||
}
|
||||
|
||||
matchType(modifier: Modifier): boolean {
|
||||
return modifier instanceof ContactHeldItemTransferChanceModifier;
|
||||
}
|
||||
|
|
|
@ -2966,7 +2966,7 @@ export class MoveEffectPhase extends PokemonPhase {
|
|||
})).then(() => {
|
||||
applyPostAttackAbAttrs(PostAttackAbAttr, user, target, this.move.getMove(), hitResult).then(() => {
|
||||
if (this.move.getMove() instanceof AttackMove) {
|
||||
this.scene.applyModifiers(ContactHeldItemTransferChanceModifier, this.player, user, target.getFieldIndex());
|
||||
this.scene.applyModifiers(ContactHeldItemTransferChanceModifier, this.player, user, target);
|
||||
}
|
||||
resolve();
|
||||
});
|
||||
|
@ -3095,7 +3095,7 @@ export class MoveEffectPhase extends PokemonPhase {
|
|||
applyBattleStatMultiplierAbAttrs(BattleStatMultiplierAbAttr, user, BattleStat.ACC, accuracyMultiplier, this.move.getMove());
|
||||
|
||||
const evasionMultiplier = new Utils.NumberHolder(1);
|
||||
applyBattleStatMultiplierAbAttrs(BattleStatMultiplierAbAttr, this.getTarget(), BattleStat.EVA, evasionMultiplier);
|
||||
applyBattleStatMultiplierAbAttrs(BattleStatMultiplierAbAttr, target, BattleStat.EVA, evasionMultiplier);
|
||||
|
||||
accuracyMultiplier.value /= evasionMultiplier.value;
|
||||
|
||||
|
|
|
@ -0,0 +1,83 @@
|
|||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest";
|
||||
import GameManager from "../utils/gameManager";
|
||||
import * as Overrides from "#app/overrides";
|
||||
import { Species } from "#enums/species";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { getMovePosition } from "../utils/gameManagerUtils";
|
||||
import { CommandPhase, MoveEffectPhase, MoveEndPhase } from "#app/phases.js";
|
||||
import { BattleStat } from "#app/data/battle-stat.js";
|
||||
import { WeatherType } from "#app/data/weather.js";
|
||||
import { BattleStatMultiplierAbAttr, allAbilities } from "#app/data/ability.js";
|
||||
|
||||
const TIMEOUT = 20 * 1000;
|
||||
|
||||
describe("Abilities - Sand Veil", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(Overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MEOWSCARADA);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TWISTER, Moves.TWISTER, Moves.TWISTER, Moves.TWISTER]);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "WEATHER_OVERRIDE", "get").mockReturnValue(WeatherType.SANDSTORM);
|
||||
});
|
||||
|
||||
test(
|
||||
"ability should increase the evasiveness of the source",
|
||||
async () => {
|
||||
await game.startBattle([Species.SNORLAX, Species.BLISSEY]);
|
||||
|
||||
const leadPokemon = game.scene.getPlayerField();
|
||||
leadPokemon.forEach(p => expect(p).toBeDefined());
|
||||
|
||||
const enemyPokemon = game.scene.getEnemyField();
|
||||
enemyPokemon.forEach(p => expect(p).toBeDefined());
|
||||
|
||||
vi.spyOn(leadPokemon[0], "getAbility").mockReturnValue(allAbilities[Abilities.SAND_VEIL]);
|
||||
|
||||
const sandVeilAttr = allAbilities[Abilities.SAND_VEIL].getAttrs(BattleStatMultiplierAbAttr)[0];
|
||||
vi.spyOn(sandVeilAttr, "applyBattleStat").mockImplementation(
|
||||
(pokemon, passive, battleStat, statValue, args) => {
|
||||
if (battleStat === BattleStat.EVA && game.scene.arena.weather?.weatherType === WeatherType.SANDSTORM) {
|
||||
statValue.value *= -1; // will make all attacks miss
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
);
|
||||
|
||||
expect(leadPokemon[0].hasAbility(Abilities.SAND_VEIL)).toBe(true);
|
||||
expect(leadPokemon[1].hasAbility(Abilities.SAND_VEIL)).toBe(false);
|
||||
|
||||
game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH));
|
||||
|
||||
await game.phaseInterceptor.to(CommandPhase);
|
||||
|
||||
game.doAttack(getMovePosition(game.scene, 1, Moves.SPLASH));
|
||||
|
||||
await game.phaseInterceptor.to(MoveEffectPhase, false);
|
||||
|
||||
await game.phaseInterceptor.to(MoveEndPhase, false);
|
||||
|
||||
expect(leadPokemon[0].hp).toBe(leadPokemon[0].getMaxHp());
|
||||
expect(leadPokemon[1].hp).toBeLessThan(leadPokemon[1].getMaxHp());
|
||||
}, TIMEOUT
|
||||
);
|
||||
});
|
|
@ -0,0 +1,115 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import * as overrides from "#app/overrides";
|
||||
import { Species } from "#enums/species";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { getMovePosition } from "#app/test/utils/gameManagerUtils";
|
||||
import Pokemon, { PlayerPokemon } from "#app/field/pokemon.js";
|
||||
import Move, { allMoves } from "#app/data/move.js";
|
||||
import { NumberHolder } from "#app/utils.js";
|
||||
import { allAbilities, applyPreAttackAbAttrs, UserFieldMoveTypePowerBoostAbAttr } from "#app/data/ability.js";
|
||||
import { Abilities } from "#app/enums/abilities.js";
|
||||
|
||||
describe("Abilities - Steely Spirit", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
const steelySpiritMultiplier = 1.5;
|
||||
const moveToCheck = Moves.IRON_HEAD;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.IRON_HEAD, Moves.SPLASH]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
});
|
||||
|
||||
it("increases Steel-type moves used by the user and its allies", async () => {
|
||||
await game.startBattle([Species.MAGIKARP, Species.PERRSERKER]);
|
||||
const perserrker = game.scene.getPlayerField()[1];
|
||||
|
||||
vi.spyOn(perserrker, "getAbility").mockReturnValue(allAbilities[Abilities.STEELY_SPIRIT]);
|
||||
|
||||
expect(perserrker.hasAbility(Abilities.STEELY_SPIRIT)).toBe(true);
|
||||
|
||||
game.doAttack(getMovePosition(game.scene, 0, moveToCheck));
|
||||
game.doAttack(getMovePosition(game.scene, 1, Moves.SPLASH));
|
||||
|
||||
const mockedMovePower = getMockedMovePower(game.scene.getEnemyPokemon(), perserrker, allMoves[moveToCheck]);
|
||||
|
||||
expect(mockedMovePower).toBe(allMoves[moveToCheck].power * steelySpiritMultiplier);
|
||||
});
|
||||
|
||||
it("stacks if multiple users with this ability are on the field.", async () => {
|
||||
await game.startBattle([Species.PERRSERKER, Species.PERRSERKER]);
|
||||
|
||||
game.scene.getPlayerField().forEach(p => {
|
||||
vi.spyOn(p, "getAbility").mockReturnValue(allAbilities[Abilities.STEELY_SPIRIT]);
|
||||
});
|
||||
|
||||
expect(game.scene.getPlayerField().every(p => p.hasAbility(Abilities.STEELY_SPIRIT))).toBe(true);
|
||||
|
||||
game.doAttack(getMovePosition(game.scene, 0, moveToCheck));
|
||||
game.doAttack(getMovePosition(game.scene, 1, Moves.SPLASH));
|
||||
|
||||
const mockedMovePower = getMockedMovePower(game.scene.getEnemyPokemon(), game.scene.getPlayerPokemon(), allMoves[moveToCheck]);
|
||||
|
||||
expect(mockedMovePower).toBe(allMoves[moveToCheck].power * Math.pow(steelySpiritMultiplier, 2));
|
||||
});
|
||||
|
||||
it("does not take effect when suppressed", async () => {
|
||||
await game.startBattle([Species.MAGIKARP, Species.PERRSERKER]);
|
||||
const perserrker = game.scene.getPlayerField()[1];
|
||||
|
||||
vi.spyOn(perserrker, "getAbility").mockReturnValue(allAbilities[Abilities.STEELY_SPIRIT]);
|
||||
expect(perserrker.hasAbility(Abilities.STEELY_SPIRIT)).toBe(true);
|
||||
|
||||
perserrker.summonData.abilitySuppressed = true;
|
||||
|
||||
expect(perserrker.hasAbility(Abilities.STEELY_SPIRIT)).toBe(false);
|
||||
expect(perserrker.summonData.abilitySuppressed).toBe(true);
|
||||
|
||||
game.doAttack(getMovePosition(game.scene, 0, moveToCheck));
|
||||
game.doAttack(getMovePosition(game.scene, 1, Moves.SPLASH));
|
||||
|
||||
const mockedMovePower = getMockedMovePower(game.scene.getEnemyPokemon(), perserrker, allMoves[moveToCheck]);
|
||||
|
||||
expect(mockedMovePower).toBe(allMoves[moveToCheck].power);
|
||||
});
|
||||
});
|
||||
|
||||
/**
|
||||
* Calculates the mocked power of a move.
|
||||
* Note this does not consider other damage calculations
|
||||
* except the power multiplier from Steely Spirit.
|
||||
*
|
||||
* @param defender - The defending Pokémon.
|
||||
* @param attacker - The attacking Pokémon.
|
||||
* @param move - The move being used by the attacker.
|
||||
* @returns The adjusted power of the move.
|
||||
*/
|
||||
const getMockedMovePower = (defender: Pokemon, attacker: Pokemon, move: Move) => {
|
||||
const powerHolder = new NumberHolder(move.power);
|
||||
|
||||
/**
|
||||
* Check if pokemon has the specified ability and is in effect.
|
||||
* See Pokemon.hasAbility {@linkcode Pokemon.hasAbility}
|
||||
*/
|
||||
if (attacker.hasAbility(Abilities.STEELY_SPIRIT)) {
|
||||
const alliedField: Pokemon[] = attacker instanceof PlayerPokemon ? attacker.scene.getPlayerField() : attacker.scene.getEnemyField();
|
||||
alliedField.forEach(p => applyPreAttackAbAttrs(UserFieldMoveTypePowerBoostAbAttr, p, this, move, powerHolder));
|
||||
}
|
||||
|
||||
return powerHolder.value;
|
||||
};
|
|
@ -0,0 +1,75 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phase from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import * as overrides from "#app/overrides";
|
||||
import { Moves } from "#app/enums/moves.js";
|
||||
import { Species } from "#app/enums/species.js";
|
||||
import { BerryType } from "#app/enums/berry-type.js";
|
||||
import { Abilities } from "#app/enums/abilities.js";
|
||||
import { getMovePosition } from "../utils/gameManagerUtils";
|
||||
import { CommandPhase, MoveEndPhase, SelectTargetPhase } from "#app/phases.js";
|
||||
import { BattlerIndex } from "#app/battle.js";
|
||||
import { allMoves } from "#app/data/move.js";
|
||||
|
||||
const TIMEOUT = 20 * 1000; // 20 seconds
|
||||
|
||||
describe("Items - Grip Claw", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phase.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.POPULATION_BOMB, Moves.SPLASH ]);
|
||||
vi.spyOn(overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{name: "GRIP_CLAW", count: 5}, {name: "MULTI_LENS", count: 3}]);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.KLUTZ);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH ]);
|
||||
vi.spyOn(overrides, "OPP_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([
|
||||
{name: "BERRY", type: BerryType.SITRUS, count: 2},
|
||||
{name: "BERRY", type: BerryType.LUM, count: 2}
|
||||
]);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
|
||||
vi.spyOn(allMoves[Moves.POPULATION_BOMB], "accuracy", "get").mockReturnValue(100);
|
||||
});
|
||||
|
||||
it(
|
||||
"should only steal items from the attack target",
|
||||
async () => {
|
||||
await game.startBattle([Species.PANSEAR, Species.ROWLET, Species.PANPOUR, Species.PANSAGE, Species.CHARMANDER, Species.SQUIRTLE]);
|
||||
|
||||
const playerPokemon = game.scene.getPlayerField();
|
||||
playerPokemon.forEach(p => expect(p).toBeDefined());
|
||||
|
||||
const enemyPokemon = game.scene.getEnemyField();
|
||||
enemyPokemon.forEach(p => expect(p).toBeDefined());
|
||||
|
||||
const enemyHeldItemCt = enemyPokemon.map(p => p.getHeldItems.length);
|
||||
|
||||
game.doAttack(getMovePosition(game.scene, 0, Moves.POPULATION_BOMB));
|
||||
|
||||
await game.phaseInterceptor.to(SelectTargetPhase, false);
|
||||
game.doSelectTarget(BattlerIndex.ENEMY);
|
||||
|
||||
await game.phaseInterceptor.to(CommandPhase, false);
|
||||
game.doAttack(getMovePosition(game.scene, 1, Moves.SPLASH));
|
||||
|
||||
await game.phaseInterceptor.to(MoveEndPhase, false);
|
||||
|
||||
expect(enemyPokemon[1].getHeldItems.length).toBe(enemyHeldItemCt[1]);
|
||||
}, TIMEOUT
|
||||
);
|
||||
});
|
|
@ -1,4 +1,4 @@
|
|||
import { beforeAll, describe, expect, it, vi } from "vitest";
|
||||
import { beforeAll, describe, afterEach, expect, it, vi } from "vitest";
|
||||
import {
|
||||
StatusEffect,
|
||||
getStatusEffectActivationText,
|
||||
|
@ -8,7 +8,6 @@ import {
|
|||
getStatusEffectOverlapText,
|
||||
} from "#app/data/status-effect";
|
||||
import i18next, { ParseKeys } from "i18next";
|
||||
import { afterEach } from "node:test";
|
||||
|
||||
const tMock = (key: ParseKeys) => key;
|
||||
const pokemonName = "PKM";
|
||||
|
|
|
@ -2366,7 +2366,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
|||
} else {
|
||||
levelMoves = pokemonSpeciesLevelMoves[species.speciesId];
|
||||
}
|
||||
this.speciesStarterMoves.push(...levelMoves.filter(lm => lm[0] <= 5).map(lm => lm[1]));
|
||||
this.speciesStarterMoves.push(...levelMoves.filter(lm => lm[0] > 0 && lm[0] <= 5).map(lm => lm[1]));
|
||||
if (speciesEggMoves.hasOwnProperty(species.speciesId)) {
|
||||
for (let em = 0; em < 4; em++) {
|
||||
if (this.scene.gameData.starterData[species.speciesId].eggMoves & Math.pow(2, em)) {
|
||||
|
|
|
@ -288,8 +288,7 @@ export const isLocal = (
|
|||
export const localServerUrl = import.meta.env.VITE_SERVER_URL ?? `http://${window.location.hostname}:${window.location.port+1}`;
|
||||
|
||||
// Set the server URL based on whether it's local or not
|
||||
export const serverUrl = isLocal ? localServerUrl : "";
|
||||
export const apiUrl = isLocal ? serverUrl : "https://api.pokerogue.net";
|
||||
export const apiUrl = localServerUrl ?? "https://api.pokerogue.net";
|
||||
// used to disable api calls when isLocal is true and a server is not found
|
||||
export let isLocalServerConnected = true;
|
||||
|
||||
|
|
Loading…
Reference in New Issue