fix weird luck when catching a fused mon
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@ -2462,7 +2462,7 @@ export class PostTurnStatusHealAbAttr extends PostTurnAbAttr {
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* @returns Returns true if healed from status, false if not
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* @returns Returns true if healed from status, false if not
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*/
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*/
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applyPostTurn(pokemon: Pokemon, passive: boolean, args: any[]): boolean | Promise<boolean> {
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applyPostTurn(pokemon: Pokemon, passive: boolean, args: any[]): boolean | Promise<boolean> {
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if (this.effects.includes(pokemon.status.effect)) {
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if (this.effects.includes(pokemon.status?.effect)) {
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if (pokemon.getMaxHp() !== pokemon.hp) {
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if (pokemon.getMaxHp() !== pokemon.hp) {
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const scene = pokemon.scene;
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const scene = pokemon.scene;
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const abilityName = (!passive ? pokemon.getAbility() : pokemon.getPassiveAbility()).name;
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const abilityName = (!passive ? pokemon.getAbility() : pokemon.getPassiveAbility()).name;
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