Added Baneful Bunker
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9384344758
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37f769de72
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@ -1,12 +1,12 @@
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import { CommonAnim, CommonBattleAnim } from "./battle-anims";
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import { CommonAnimPhase, MovePhase, PokemonHealPhase, ShowAbilityPhase } from "../phases";
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import { CommonAnimPhase, MoveEffectPhase, MovePhase, PokemonHealPhase, ShowAbilityPhase } from "../phases";
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import { getPokemonMessage } from "../messages";
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import Pokemon, { MoveResult, HitResult } from "../field/pokemon";
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import { Stat } from "./pokemon-stat";
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import { StatusEffect } from "./status-effect";
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import * as Utils from "../utils";
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import { Moves } from "./enums/moves";
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import { ChargeAttr, allMoves } from "./move";
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import { ChargeAttr, MoveFlags, allMoves } from "./move";
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import { Type } from "./type";
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import { Abilities, FlinchEffectAbAttr, applyAbAttrs } from "./ability";
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import { BattlerTagType } from "./enums/battler-tag-type";
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@ -567,8 +567,8 @@ export class ThunderCageTag extends DamagingTrapTag {
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export class ProtectedTag extends BattlerTag {
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constructor(sourceMove: Moves) {
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super(BattlerTagType.PROTECTED, BattlerTagLapseType.CUSTOM, 0, sourceMove);
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constructor(sourceMove: Moves, tagType: BattlerTagType = BattlerTagType.PROTECTED) {
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super(tagType, BattlerTagLapseType.CUSTOM, 0, sourceMove);
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}
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onAdd(pokemon: Pokemon): void {
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@ -588,6 +588,26 @@ export class ProtectedTag extends BattlerTag {
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}
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}
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export class ContactPoisonProtectedTag extends ProtectedTag {
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constructor(sourceMove: Moves) {
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super(sourceMove, BattlerTagType.BANEFUL_BUNKER);
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}
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lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
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const ret = super.lapse(pokemon, lapseType);
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if (lapseType === BattlerTagLapseType.CUSTOM) {
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const effectPhase = pokemon.scene.getCurrentPhase();
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if (effectPhase instanceof MoveEffectPhase && effectPhase.move.getMove().hasFlag(MoveFlags.MAKES_CONTACT)) {
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const attacker = effectPhase.getPokemon();
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attacker.trySetStatus(StatusEffect.POISON, true);
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}
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}
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return ret;
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}
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}
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export class EnduringTag extends BattlerTag {
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constructor(sourceMove: Moves) {
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super(BattlerTagType.ENDURING, BattlerTagLapseType.CUSTOM, 0, sourceMove);
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@ -788,6 +808,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: integer, sourc
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return new ThunderCageTag(turnCount, sourceId);
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case BattlerTagType.PROTECTED:
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return new ProtectedTag(sourceMove);
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case BattlerTagType.BANEFUL_BUNKER:
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return new ContactPoisonProtectedTag(sourceMove);
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case BattlerTagType.ENDURING:
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return new EnduringTag(sourceMove);
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case BattlerTagType.PERISH_SONG:
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@ -22,6 +22,7 @@ export enum BattlerTagType {
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MAGMA_STORM = "MAGMA_STORM",
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THUNDER_CAGE = "THUNDER_CAGE",
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PROTECTED = "PROTECTED",
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BANEFUL_BUNKER = "BANEFUL_BUNKER",
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ENDURING = "ENDURING",
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PERISH_SONG = "PERISH_SONG",
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TRUANT = "TRUANT",
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@ -4098,8 +4098,8 @@ export function initMoves() {
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.attr(SandHealAttr),
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new AttackMove(Moves.FIRST_IMPRESSION, "First Impression", Type.BUG, MoveCategory.PHYSICAL, 90, 100, 10, -1, "Although this move has great power, it only works the first turn each time the user enters battle.", -1, 2, 7)
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.condition(new FirstMoveCondition()),
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new SelfStatusMove(Moves.BANEFUL_BUNKER, "Baneful Bunker (P)", Type.POISON, -1, 10, -1, "In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact.", -1, 4, 7)
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.attr(ProtectAttr),
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new SelfStatusMove(Moves.BANEFUL_BUNKER, "Baneful Bunker", Type.POISON, -1, 10, -1, "In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact.", -1, 4, 7)
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.attr(ProtectAttr, BattlerTagType.BANEFUL_BUNKER),
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new AttackMove(Moves.SPIRIT_SHACKLE, "Spirit Shackle (P)", Type.GHOST, MoveCategory.PHYSICAL, 80, 100, 10, -1, "The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from escaping.", -1, 0, 7),
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new AttackMove(Moves.DARKEST_LARIAT, "Darkest Lariat (P)", Type.DARK, MoveCategory.PHYSICAL, 85, 100, 10, -1, "The user swings both arms and hits the target. The target's stat changes don't affect this attack's damage.", -1, 0, 7),
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new AttackMove(Moves.SPARKLING_ARIA, "Sparkling Aria", Type.WATER, MoveCategory.SPECIAL, 90, 100, 10, -1, "The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles.", -1, 0, 7)
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@ -21,7 +21,7 @@ import { Biome } from "./data/enums/biome";
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import { ModifierTier } from "./modifier/modifier-tier";
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import { FusePokemonModifierType, ModifierPoolType, ModifierType, ModifierTypeFunc, ModifierTypeOption, PokemonModifierType, PokemonMoveModifierType, RememberMoveModifierType, TmModifierType, getEnemyBuffModifierForWave, getModifierType, getPlayerModifierTypeOptionsForWave, getPlayerShopModifierTypeOptionsForWave, modifierTypes, regenerateModifierPoolThresholds } from "./modifier/modifier-type";
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import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
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import { BattlerTagLapseType, EncoreTag, HideSpriteTag as HiddenTag, TrappedTag } from "./data/battler-tags";
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import { BattlerTagLapseType, EncoreTag, HideSpriteTag as HiddenTag, ProtectedTag, TrappedTag } from "./data/battler-tags";
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import { BattlerTagType } from "./data/enums/battler-tag-type";
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import { getPokemonMessage } from "./messages";
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import { Starter } from "./ui/starter-select-ui-handler";
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@ -2020,7 +2020,7 @@ export class MovePhase extends BattlePhase {
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}
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export class MoveEffectPhase extends PokemonPhase {
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protected move: PokemonMove;
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public move: PokemonMove;
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protected targets: BattlerIndex[];
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constructor(scene: BattleScene, battlerIndex: BattlerIndex, targets: BattlerIndex[], move: PokemonMove) {
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@ -2090,7 +2090,9 @@ export class MoveEffectPhase extends PokemonPhase {
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continue;
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}
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const isProtected = !this.move.getMove().hasFlag(MoveFlags.IGNORE_PROTECT) && target.lapseTag(BattlerTagType.PROTECTED);
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console.log(target.findTags(t => t instanceof ProtectedTag), 'TAGS')
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const isProtected = !this.move.getMove().hasFlag(MoveFlags.IGNORE_PROTECT) && target.findTags(t => t instanceof ProtectedTag).find(t => target.lapseTag(t.tagType));
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moveHistoryEntry.result = MoveResult.SUCCESS;
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