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{
"paid_money": "You paid ₽{{amount, number}}.",
"receive_money": "You received ₽{{amount, number}}!",
"affects_pokedex": "Affects Pokédex Data",
"cancel_option": "Return to encounter option select."
}

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{
"intro": "An extremely strong trainer approaches you...",
"buck": {
"intro_dialogue": "Yo, trainer! My name's Buck.$I have a super awesome proposal\nfor a strong trainer such as yourself!$I'm carrying two rare Pokémon Eggs with me,\nbut I'd like someone else to care for one.$If you can prove your strength as a trainer to me,\nI'll give you the rarer egg!",
"accept": "Whoooo, I'm getting fired up!",
"decline": "Darn, it looks like your\nteam isn't in peak condition.$Here, let me help with that."
},
"cheryl": {
"intro_dialogue": "Hello, my name's Cheryl.$I have a particularly interesting request,\nfor a strong trainer such as yourself.$I'm carrying two rare Pokémon Eggs with me,\nbut I'd like someone else to care for one.$If you can prove your strength as a trainer to me,\nI'll give you the rarer Egg!",
"accept": "I hope you're ready!",
"decline": "I understand, it looks like your team\nisn't in the best condition at the moment.$Here, let me help with that."
},
"marley": {
"intro_dialogue": "...@d{64} I'm Marley.$I have an offer for you...$I'm carrying two Pokémon Eggs with me,\nbut I'd like someone else to care for one.$If you're stronger than me,\nI'll give you the rarer Egg.",
"accept": "... I see.",
"decline": "... I see.$Your Pokémon look hurt...\nLet me help."
},
"mira": {
"intro_dialogue": "Hi! I'm Mira!$Mira has a request\nfor a strong trainer like you!$Mira has two rare Pokémon Eggs,\nbut Mira wants someone else to take one!$If you show Mira that you're strong,\nMira will give you the rarer Egg!",
"accept": "You'll battle Mira?\nYay!",
"decline": "Aww, no battle?\nThat's okay!$Here, Mira will heal your team!"
},
"riley": {
"intro_dialogue": "I'm Riley.$I have an odd proposal\nfor a strong trainer such as yourself.$I'm carrying two rare Pokémon Eggs with me,\nbut I'd like to give one to another trainer.$If you can prove your strength to me,\nI'll give you the rarer Egg!",
"accept": "That look you have...\nLet's do this.",
"decline": "I understand, your team looks beat up.$Here, let me help with that."
},
"title": "A Trainer's Test",
"description": "It seems this trainer is willing to give you an Egg regardless of your decision. However, if you can manage to defeat this strong trainer, you'll receive a much rarer Egg.",
"query": "What will you do?",
"option": {
"1": {
"label": "Accept the Challenge",
"tooltip": "(-) Tough Battle\n(+) Gain a @[TOOLTIP_TITLE]{Very Rare Egg}"
},
"2": {
"label": "Refuse the Challenge",
"tooltip": "(+) Full Heal Party\n(+) Gain an @[TOOLTIP_TITLE]{Egg}"
}
},
"eggTypes": {
"rare": "a Rare Egg",
"epic": "an Epic Egg",
"legendary": "a Legendary Egg"
},
"outro": "{{statTrainerName}} gave you {{eggType}}!"
}

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{
"intro": "A {{greedentName}} ambushes you\nand steals your party's berries!",
"title": "Absolute Avarice",
"description": "The {{greedentName}} has caught you totally off guard now all your berries are gone!\n\nThe {{greedentName}} looks like it's about to eat them when it pauses to look at you, interested.",
"query": "What will you do?",
"option": {
"1": {
"label": "Battle It",
"tooltip": "(-) Tough Battle\n(+) Rewards from its Berry Hoard",
"selected": "The {{greedentName}} stuffs its cheeks\nand prepares for battle!",
"boss_enraged": "{{greedentName}}'s fierce love for food has it incensed!",
"food_stash": "It looks like the {{greedentName}} was guarding an enormous stash of food!$@s{item_fanfare}Each Pokémon in your party gains a {{foodReward}}!"
},
"2": {
"label": "Reason with It",
"tooltip": "(+) Regain Some Lost Berries",
"selected": "Your pleading strikes a chord with the {{greedentName}}.$It doesn't give all your berries back, but still tosses a few in your direction."
},
"3": {
"label": "Let It Have the Food",
"tooltip": "(-) Lose All Berries\n(?) The {{greedentName}} Will Like You",
"selected": "The {{greedentName}} devours the entire\nstash of berries in a flash!$Patting its stomach,\nit looks at you appreciatively.$Perhaps you could feed it\nmore berries on your adventure...$@s{level_up_fanfare}The {{greedentName}} wants to join your party!"
}
}
}

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{
"intro": "You're stopped by a rich looking boy.",
"speaker": "Rich Boy",
"intro_dialogue": "Good day to you.$I can't help but notice that your\n{{strongestPokemon}} looks positively divine!$I've always wanted to have a pet like that!$I'd pay you handsomely,\nand also give you this old bauble!",
"title": "An Offer You Can't Refuse",
"description": "You're being offered a @[TOOLTIP_TITLE]{Shiny Charm} and {{price, money}} for your {{strongestPokemon}}!\n\nIt's an extremely good deal, but can you really bear to part with such a strong team member?",
"query": "What will you do?",
"option": {
"1": {
"label": "Accept the Deal",
"tooltip": "(-) Lose {{strongestPokemon}}\n(+) Gain a @[TOOLTIP_TITLE]{Shiny Charm}\n(+) Gain {{price, money}}",
"selected": "Wonderful!@d{32} Come along, {{strongestPokemon}}!$It's time to show you off to everyone at the yacht club!$They'll be so jealous!"
},
"2": {
"label": "Extort the Kid",
"tooltip": "(+) {{option2PrimaryName}} uses {{moveOrAbility}}\n(+) Gain {{price, money}}",
"tooltip_disabled": "Your Pokémon need to have certain moves or abilities to choose this",
"selected": "My word, we're being robbed, {{liepardName}}!$You'll be hearing from my lawyers for this!"
},
"3": {
"label": "Leave",
"tooltip": "(-) No Rewards",
"selected": "What a rotten day...$Ah, well. Let's return to the yacht club then, {{liepardName}}."
}
}
}

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{
"intro": "There's a huge berry bush\nnear that Pokémon!",
"title": "Berries Abound",
"description": "It looks like there's a strong Pokémon guarding a berry bush. Battling is the straightforward approach, but it looks strong. Perhaps a fast Pokémon could grab some berries without getting caught?",
"query": "What will you do?",
"berries": "Berries!",
"option": {
"1": {
"label": "Battle the Pokémon",
"tooltip": "(-) Hard Battle\n(+) Gain Berries",
"selected": "You approach the\nPokémon without fear."
},
"2": {
"label": "Race to the Bush",
"tooltip": "(-) {{fastestPokemon}} Uses its Speed\n(+) Gain Berries",
"selected": "Your {{fastestPokemon}} races for the berry bush!$It manages to nab {{numBerries}} before the {{enemyPokemon}} can react!$You quickly retreat with your newfound prize.",
"selected_bad": "Your {{fastestPokemon}} races for the berry bush!$Oh no! The {{enemyPokemon}} was faster and blocked off the approach!",
"boss_enraged": "The opposing {{enemyPokemon}} has become enraged!"
},
"3": {
"label": "Leave",
"tooltip": "(-) No Rewards",
"selected": "You leave the strong Pokémon\nwith its prize and continue on."
}
}
}

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{
"intro": "An unusual trainer with all kinds of Bug paraphernalia blocks your way!",
"intro_dialogue": "Hey, trainer! I'm on a mission to find the rarest Bug Pokémon in existence!$You must love Bug Pokémon too, right?\nEveryone loves Bug Pokémon!",
"title": "The Bug-Type Superfan",
"speaker": "Bug-Type Superfan",
"description": "The trainer prattles, not even waiting for a response...\n\nIt seems the only way to get out of this situation is by catching the trainer's attention!",
"query": "What will you do?",
"option": {
"1": {
"label": "Offer to Battle",
"tooltip": "(-) Challenging Battle\n(+) Teach a Pokémon a Bug Type Move",
"selected": "A challenge, eh?\nMy bugs are more than ready for you!"
},
"2": {
"label": "Show Your Bug Types",
"tooltip": "(+) Receive a Gift Item",
"disabled_tooltip": "You need at least 1 Bug Type Pokémon on your team to select this.",
"selected": "You show the trainer all your Bug Type Pokémon...",
"selected_0_to_1": "Huh? You only have {{numBugTypes}}...$Guess I'm wasting my breath on someone like you...",
"selected_2_3": "Hey, you've got {{numBugTypes}} Bug Types!\nNot bad.$Here, this might help you on your journey to catch more!",
"selected_4_to_5": "What? You have {{numBugTypes}} Bug Types?\nNice!$You're not quite at my level, but I can see shades of myself in you!\n$Take this, my young apprentice!",
"selected_6": "Whoa! {{numBugTypes}} Bug Types!\n$You must love Bug Types almost as much as I do!$Here, take this as a token of our camaraderie!"
},
"3": {
"label": "Gift a Bug Item",
"tooltip": "(-) Give the trainer a {{requiredBugItems}}\n(+) Receive a Gift Item",
"disabled_tooltip": "You need to have a {{requiredBugItems}} to select this.",
"select_prompt": "Select an item to give.",
"invalid_selection": "Pokémon doesn't have that kind of item.",
"selected": "You hand the trainer a {{selectedItem}}.",
"selected_dialogue": "Whoa! A {{selectedItem}}, for me?\nYou're not so bad, kid!$As a token of my appreciation,\nI want you to have this special gift!$It's been passed all through my family, and now I want you to have it!"
}
},
"battle_won": "Your knowledge and skill were perfect at exploiting our weaknesses!$In exchange for the valuable lesson,\nallow me to teach one of your Pokémon a Bug Type Move!",
"teach_move_prompt": "Select a move to teach a Pokémon.",
"confirm_no_teach": "You sure you don't want to learn one of these great moves?",
"outro": "I see great Bug Pokémon in your future!\nMay our paths cross again!$Bug out!"
}

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{
"intro": "It's...@d{64} a clown?",
"speaker": "Clown",
"intro_dialogue": "Bumbling buffoon, brace for a brilliant battle!\nYou'll be beaten by this brawling busker!",
"title": "Clowning Around",
"description": "Something is off about this encounter. The clown seems eager to goad you into a battle, but to what end?\n\nThe {{blacephalonName}} is especially strange, like it has @[TOOLTIP_TITLE]{weird types and ability.}",
"query": "What will you do?",
"option": {
"1": {
"label": "Battle the Clown",
"tooltip": "(-) Strange Battle\n(?) Affects Pokémon Abilities",
"selected": "Your pitiful Pokémon are poised for a pathetic performance!",
"apply_ability_dialogue": "A sensational showcase!\nYour savvy suits a sensational skill as spoils!",
"apply_ability_message": "The clown is offering to permanently Skill Swap one of your Pokémon's ability to {{ability}}!",
"ability_prompt": "Would you like to permanently teach a Pokémon the {{ability}} ability?",
"ability_gained": "@s{level_up_fanfare}{{chosenPokemon}} gained the {{ability}} ability!"
},
"2": {
"label": "Remain Unprovoked",
"tooltip": "(-) Upsets the Clown\n(?) Affects Pokémon Items",
"selected": "Dismal dodger, you deny a delightful duel?\nFeel my fury!",
"selected_2": "The clown's {{blacephalonName}} uses Trick!\nAll of your {{switchPokemon}}'s items were randomly swapped!",
"selected_3": "Flustered fool, fall for my flawless deception!"
},
"3": {
"label": "Return the Insults",
"tooltip": "(-) Upsets the Clown\n(?) Affects Pokémon Types",
"selected": "Dismal dodger, you deny a delightful duel?\nFeel my fury!",
"selected_2": "The clown's {{blacephalonName}} uses a strange move!\nAll of your team's types were randomly swapped!",
"selected_3": "Flustered fool, fall for my flawless deception!"
}
},
"outro": "The clown and his cohorts\ndisappear in a puff of smoke."
}

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{
"intro": "An {{oricorioName}} dances sadly alone, without a partner.",
"title": "Dancing Lessons",
"description": "The {{oricorioName}} doesn't seem aggressive, if anything it seems sad.\n\nMaybe it just wants someone to dance with...",
"query": "What will you do?",
"option": {
"1": {
"label": "Battle It",
"tooltip": "(-) Tough Battle\n(+) Gain a Baton",
"selected": "The {{oricorioName}} is distraught and moves to defend itself!",
"boss_enraged": "The {{oricorioName}}'s fear boosted its stats!"
},
"2": {
"label": "Learn Its Dance",
"tooltip": "(+) Teach a Pokémon Revelation Dance",
"selected": "You watch the {{oricorioName}} closely as it performs its dance...$@s{level_up_fanfare}Your {{selectedPokemon}} learned from the {{oricorioName}}!"
},
"3": {
"label": "Show It a Dance",
"tooltip": "(-) Teach the {{oricorioName}} a Dance Move\n(+) The {{oricorioName}} Will Like You",
"disabled_tooltip": "Your Pokémon need to know a Dance move for this.",
"select_prompt": "Select a Dance type move to use.",
"selected": "The {{oricorioName}} watches in fascination as\n{{selectedPokemon}} shows off {{selectedMove}}!$It loves the display!$@s{level_up_fanfare}The {{oricorioName}} wants to join your party!"
}
},
"invalid_selection": "This Pokémon doesn't know a Dance move"
}

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{
"intro": "A strange man in a tattered coat\nstands in your way...",
"speaker": "Shady Guy",
"intro_dialogue": "Hey, you!$I've been working on a new device\nto bring out a Pokémon's latent power!$It completely rebinds the Pokémon's atoms\nat a molecular level into a far more powerful form.$Hehe...@d{64} I just need some sac-@d{32}\nErr, test subjects, to prove it works.",
"title": "Dark Deal",
"description": "The disturbing fellow holds up some Pokéballs.\n\"I'll make it worth your while! You can have these strong Pokéballs as payment, All I need is a Pokémon from your team! Hehe...\"",
"query": "What will you do?",
"option": {
"1": {
"label": "Accept",
"tooltip": "(+) 5 Rogue Balls\n(?) Enhance a Random Pokémon",
"selected_dialogue": "Let's see, that {{pokeName}} will do nicely!$Remember, I'm not responsible\nif anything bad happens!@d{32} Hehe...",
"selected_message": "The man hands you 5 Rogue Balls.${{pokeName}} hops into the strange machine...$Flashing lights and weird noises\nstart coming from the machine!$...@d{96} Something emerges\nfrom the device, raging wildly!"
},
"2": {
"label": "Refuse",
"tooltip": "(-) No Rewards",
"selected": "Not gonna help a poor fellow out?\nPah!"
}
},
"outro": "After the harrowing encounter,\nyou collect yourself and depart."
}

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{
"intro": "A pack of {{delibirdName}} have appeared!",
"title": "Delibir-dy",
"description": "The {{delibirdName}}s are looking at you expectantly, as if they want something. Perhaps giving them an item or some money would satisfy them?",
"query": "What will you give them?",
"invalid_selection": "Pokémon doesn't have that kind of item.",
"option": {
"1": {
"label": "Give Money",
"tooltip": "(-) Give the {{delibirdName}}s {{money, money}}\n(+) Receive a Gift Item",
"selected": "You toss the money to the {{delibirdName}}s,\nwho chatter amongst themselves excitedly.$They turn back to you and happily give you a present!"
},
"2": {
"label": "Give Food",
"tooltip": "(-) Give the {{delibirdName}}s a Berry or Reviver Seed\n(+) Receive a Gift Item",
"select_prompt": "Select an item to give.",
"selected": "You toss the {{chosenItem}} to the {{delibirdName}}s,\nwho chatter amongst themselves excitedly.$They turn back to you and happily give you a present!"
},
"3": {
"label": "Give an Item",
"tooltip": "(-) Give the {{delibirdName}}s a Held Item\n(+) Receive a Gift Item",
"select_prompt": "Select an item to give.",
"selected": "You toss the {{chosenItem}} to the {{delibirdName}}s,\nwho chatter amongst themselves excitedly.$They turn back to you and happily give you a present!"
}
},
"outro": "The {{delibirdName}} pack happily waddles off into the distance.$What a curious little exchange!"
}

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{
"intro": "It's a lady with a ton of shopping bags.",
"speaker": "Shopper",
"intro_dialogue": "Hello! Are you here for\nthe amazing sales too?$There's a special coupon that you can\nredeem for a free item during the sale!$I have an extra one. Here you go!",
"title": "Department Store Sale",
"description": "There is merchandise in every direction! It looks like there are 4 counters where you can redeem the coupon for various items. The possibilities are endless!",
"query": "Which counter will you go to?",
"option": {
"1": {
"label": "TM Counter",
"tooltip": "(+) TM Shop"
},
"2": {
"label": "Vitamin Counter",
"tooltip": "(+) Vitamin Shop"
},
"3": {
"label": "Battle Item Counter",
"tooltip": "(+) X Item Shop"
},
"4": {
"label": "Pokéball Counter",
"tooltip": "(+) Pokéball Shop"
}
},
"outro": "What a deal! You should shop there more often."
}

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{
"intro": "It's a teacher and some school children!",
"speaker": "Teacher",
"intro_dialogue": "Hello, there! Would you be able to\nspare a minute for my students?$I'm teaching them about Pokémon moves\nand would love to show them a demonstration.$Would you mind showing us one of\nthe moves your Pokémon can use?",
"title": "Field Trip",
"description": "A teacher is requesting a move demonstration from a Pokémon. Depending on the move you choose, she might have something useful for you in exchange.",
"query": "Which move category will you show off?",
"option": {
"1": {
"label": "A Physical Move",
"tooltip": "(+) Physical Item Rewards"
},
"2": {
"label": "A Special Move",
"tooltip": "(+) Special Item Rewards"
},
"3": {
"label": "A Status Move",
"tooltip": "(+) Status Item Rewards"
},
"selected": "{{pokeName}} shows off an awesome display of {{move}}!"
},
"second_option_prompt": "Choose a move for your Pokémon to use.",
"incorrect": "...$That isn't a {{moveCategory}} move!\nI'm sorry, but I can't give you anything.$Come along children, we'll\nfind a better demonstration elsewhere.",
"incorrect_exp": "Looks like you learned a valuable lesson?$Your Pokémon also gained some experience.",
"correct": "Thank you so much for your kindness!\nI hope these items might be of use to you!",
"correct_exp": "{{pokeName}} also gained some valuable experience!",
"status": "Status",
"physical": "Physical",
"special": "Special"
}

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{
"intro": "You encounter a blistering storm of smoke and ash!",
"title": "Fiery Fallout",
"description": "The whirling ash and embers have cut visibility to nearly zero. It seems like there might be some... source that is causing these conditions. But what could be behind a phenomenon of this magnitude?",
"query": "What will you do?",
"option": {
"1": {
"label": "Find the Source",
"tooltip": "(?) Discover the source\n(-) Hard Battle",
"selected": "You push through the storm, and find two {{volcaronaName}}s in the middle of a mating dance!$They don't take kindly to the interruption and attack!"
},
"2": {
"label": "Hunker Down",
"tooltip": "(-) Suffer the effects of the weather",
"selected": "The weather effects cause significant\nharm as you struggle to find shelter!$Your party takes 20% Max HP damage!",
"target_burned": "Your {{burnedPokemon}} also became burned!"
},
"3": {
"label": "Your Fire Types Help",
"tooltip": "(+) End the conditions\n(+) Gain a Charcoal",
"disabled_tooltip": "You need at least 2 Fire Type Pokémon to choose this",
"selected": "Your {{option3PrimaryName}} and {{option3SecondaryName}} guide you to where two {{volcaronaName}}s are in the middle of a mating dance!$Thankfully, your Pokémon are able to calm them,\nand they depart without issue."
}
},
"found_charcoal": "After the weather clears,\nyour {{leadPokemon}} spots something on the ground.$@s{item_fanfare}{{leadPokemon}} gained a Charcoal!"
}

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{
"intro": "Something shiny is sparkling\non the ground near that Pokémon!",
"title": "Fight or Flight",
"description": "It looks like there's a strong Pokémon guarding an item. Battling is the straightforward approach, but it looks strong. Perhaps you could steal the item, if you have the right Pokémon for the job.",
"query": "What will you do?",
"option": {
"1": {
"label": "Battle the Pokémon",
"tooltip": "(-) Hard Battle\n(+) New Item",
"selected": "You approach the\nPokémon without fear.",
"stat_boost": "The {{enemyPokemon}}'s latent strength boosted one of its stats!"
},
"2": {
"label": "Steal the Item",
"disabled_tooltip": "Your Pokémon need to know certain moves to choose this",
"tooltip": "(+) {{option2PrimaryName}} uses {{option2PrimaryMove}}",
"selected": ".@d{32}.@d{32}.@d{32}$Your {{option2PrimaryName}} helps you out and uses {{option2PrimaryMove}}!$You nabbed the item!"
},
"3": {
"label": "Leave",
"tooltip": "(-) No Rewards",
"selected": "You leave the strong Pokémon\nwith its prize and continue on."
}
}
}

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{
"intro_dialogue": "Step right up, folks! Try your luck\non the brand new {{wobbuffetName}} Whack-o-matic!",
"speaker": "Showman",
"title": "Fun And Games!",
"description": "You've encountered a traveling show with a prize game! You will have @[TOOLTIP_TITLE]{3 turns} to bring the {{wobbuffetName}} as close to @[TOOLTIP_TITLE]{1 HP} as possible @[TOOLTIP_TITLE]{without KOing it} so it can wind up a huge Counter on the bell-ringing machine.\nBut be careful! If you KO the {{wobbuffetName}}, you'll have to pay for the cost of reviving it!",
"query": "Would you like to play?",
"option": {
"1": {
"label": "Play the Game",
"tooltip": "(-) Pay {{option1Money, money}}\n(+) Play {{wobbuffetName}} Whack-o-matic",
"selected": "Time to test your luck!"
},
"2": {
"label": "Leave",
"tooltip": "(-) No Rewards",
"selected": "You hurry along your way,\nwith a slight feeling of regret."
}
},
"ko": "Oh no! The {{wobbuffetName}} fainted!$You lose the game and\nhave to pay for the revive cost...",
"charging_continue": "The Wubboffet keeps charging its counter-swing!",
"turn_remaining_3": "Three turns remaining!",
"turn_remaining_2": "Two turns remaining!",
"turn_remaining_1": "One turn remaining!",
"end_game": "Time's up!$The {{wobbuffetName}} winds up to counter-swing and@d{16}.@d{16}.@d{16}.",
"best_result": "The {{wobbuffetName}} smacks the button so hard\nthe bell breaks off the top!$You win the grand prize!",
"great_result": "The {{wobbuffetName}} smacks the button, nearly hitting the bell!$So close!\nYou earn the second tier prize!",
"good_result": "The {{wobbuffetName}} hits the button hard enough to go midway up the scale!$You earn the third tier prize!",
"bad_result": "The {{wobbuffetName}} barely taps the button and nothing happens...$Oh no!\nYou don't win anything!",
"outro": "That was a fun little game!"
}

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{
"intro": "It's an interface for the Global Trade System!",
"title": "The GTS",
"description": "Ah, the GTS! A technological wonder, you can connect with anyone else around the globe to trade Pokémon with them! Will fortune smile upon your trade today?",
"query": "What will you do?",
"option": {
"1": {
"label": "Check Trade Offers",
"tooltip": "(+) Select a trade offer for one of your Pokémon",
"trade_options_prompt": "Select a Pokémon to receive through trade."
},
"2": {
"label": "Wonder Trade",
"tooltip": "(+) Send one of your Pokémon to the GTS and get a random Pokémon in return"
},
"3": {
"label": "Trade an Item",
"trade_options_prompt": "Select an item to send.",
"invalid_selection": "This Pokémon doesn't have legal items to trade.",
"tooltip": "(+) Send one of your Items to the GTS and get a random new Item"
},
"4": {
"label": "Leave",
"tooltip": "(-) No Rewards",
"selected": "No time to trade today!\nYou continue on."
}
},
"pokemon_trade_selected": "{{tradedPokemon}} will be sent to {{tradeTrainerName}}.",
"pokemon_trade_goodbye": "Goodbye, {{tradedPokemon}}!",
"item_trade_selected": "{{chosenItem}} will be sent to {{tradeTrainerName}}.$.@d{64}.@d{64}.@d{64}\n@s{level_up_fanfare}Trade complete!$You received a {{itemName}} from {{tradeTrainerName}}!",
"trade_received": "@s{evolution_fanfare}{{tradeTrainerName}} sent over {{received}}!"
}

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{
"intro": "Wandering aimlessly through the sea, you've effectively gotten nowhere.",
"title": "Lost at Sea",
"description": "The sea is turbulent in this area, and you're running out of energy.\nThis is bad. Is there a way out of the situation?",
"query": "What will you do?",
"option": {
"1": {
"label": "{{option1PrimaryName}} Might Help",
"label_disabled": "Can't {{option1RequiredMove}}",
"tooltip": "(+) {{option1PrimaryName}} saves you\n(+) {{option1PrimaryName}} gains some EXP",
"tooltip_disabled": "You have no Pokémon to {{option1RequiredMove}} on",
"selected": "{{option1PrimaryName}} swims ahead, guiding you back on track.${{option1PrimaryName}} seems to also have gotten stronger in this time of need!"
},
"2": {
"label": "{{option2PrimaryName}} Might Help",
"label_disabled": "Can't {{option2RequiredMove}}",
"tooltip": "(+) {{option2PrimaryName}} saves you\n(+) {{option2PrimaryName}} gains some EXP",
"tooltip_disabled": "You have no Pokémon to {{option2RequiredMove}} with",
"selected": "{{option2PrimaryName}} flies ahead of your boat, guiding you back on track.${{option2PrimaryName}} seems to also have gotten stronger in this time of need!"
},
"3": {
"label": "Wander Aimlessly",
"tooltip": "(-) Each of your Pokémon lose {{damagePercentage}}% of their total HP",
"selected": "You float about in the boat, steering without direction until you finally spot a landmark you remember.$You and your Pokémon are fatigued from the whole ordeal."
}
},
"outro": "You are back on track."
}

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{
"intro": "Mysterious challengers have appeared!",
"title": "Mysterious Challengers",
"description": "If you defeat a challenger, you might impress them enough to receive a boon. But some look tough, are you up to the challenge?",
"query": "Who will you battle?",
"option": {
"1": {
"label": "A Clever, Mindful Foe",
"tooltip": "(-) Standard Battle\n(+) Move Item Rewards"
},
"2": {
"label": "A Strong Foe",
"tooltip": "(-) Hard Battle\n(+) Good Rewards"
},
"3": {
"label": "The Mightiest Foe",
"tooltip": "(-) Brutal Battle\n(+) Great Rewards"
},
"selected": "The trainer steps forward..."
},
"outro": "The mysterious challenger was defeated!"
}

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{
"intro": "You found...@d{32} a chest?",
"title": "The Mysterious Chest",
"description": "A beautifully ornamented chest stands on the ground. There must be something good inside... right?",
"query": "Will you open it?",
"option": {
"1": {
"label": "Open It",
"tooltip": "@[SUMMARY_BLUE]{(35%) Something terrible}\n@[SUMMARY_GREEN]{(40%) Okay Rewards}\n@[SUMMARY_GREEN]{(20%) Good Rewards}\n@[SUMMARY_GREEN]{(4%) Great Rewards}\n@[SUMMARY_GREEN]{(1%) Amazing Rewards}",
"selected": "You open the chest to find...",
"normal": "Just some normal tools and items.",
"good": "Some pretty nice tools and items.",
"great": "A couple great tools and items!",
"amazing": "Whoa! An amazing item!",
"bad": "Oh no!@d{32}\nThe chest was actually a {{gimmighoulName}} in disguise!$Your {{pokeName}} jumps in front of you\nbut is KOed in the process!"
},
"2": {
"label": "Too Risky, Leave",
"tooltip": "(-) No Rewards",
"selected": "You hurry along your way,\nwith a slight feeling of regret."
}
}
}

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{
"intro": "A busy worker flags you down.",
"speaker": "Worker",
"intro_dialogue": "You look like someone with lots of capable Pokémon!$We can pay you if you're able to help us with some part-time work!",
"title": "Part-Timer",
"description": "Looks like there are plenty of tasks that need to be done. Depending how well-suited your Pokémon is to a task, they might earn more or less money.",
"query": "Which job will you choose?",
"invalid_selection": "Pokémon must be healthy enough.",
"option": {
"1": {
"label": "Make Deliveries",
"tooltip": "(-) Your Pokémon Uses its Speed\n(+) Earn @[MONEY]{Money}",
"selected": "Your {{selectedPokemon}} works a shift delivering orders to customers."
},
"2": {
"label": "Warehouse Work",
"tooltip": "(-) Your Pokémon Uses its Strength and Endurance\n(+) Earn @[MONEY]{Money}",
"selected": "Your {{selectedPokemon}} works a shift moving items around the warehouse."
},
"3": {
"label": "Sales Assistant",
"tooltip": "(-) Your {{option3PrimaryName}} uses {{option3PrimaryMove}}\n(+) Earn @[MONEY]{Money}",
"disabled_tooltip": "Your Pokémon need to know certain moves for this job",
"selected": "Your {{option3PrimaryName}} spends the day using {{option3PrimaryMove}} to attract customers to the business!"
}
},
"job_complete_good": "Thanks for the assistance!\nYour {{selectedPokemon}} was incredibly helpful!$Here's your check for the day.",
"job_complete_bad": "Your {{selectedPokemon}} helped us out a bit!$Here's your check for the day.",
"pokemon_tired": "Your {{selectedPokemon}} is worn out!\nThe PP of all its moves was reduced to 2!",
"outro": "Come back and help out again sometime!"
}

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{
"intro": "It's a safari zone!",
"title": "The Safari Zone",
"description": "There are all kinds of rare and special Pokémon that can be found here!\nIf you choose to enter, you'll have a time limit of 3 wild encounters where you can try to catch these special Pokémon.\n\nBeware, though. These Pokémon may flee before you're able to catch them!",
"query": "Would you like to enter?",
"option": {
"1": {
"label": "Enter",
"tooltip": "(-) Pay {{option1Money, money}}\n@[SUMMARY_GREEN]{(?) Safari Zone}",
"selected": "Time to test your luck!"
},
"2": {
"label": "Leave",
"tooltip": "(-) No Rewards",
"selected": "You hurry along your way,\nwith a slight feeling of regret."
}
},
"safari": {
"1": {
"label": "Throw a Pokéball",
"tooltip": "(+) Throw a Pokéball",
"selected": "You throw a Pokéball!"
},
"2": {
"label": "Throw Bait",
"tooltip": "(+) Increases Capture Rate\n(-) Chance to Increase Flee Rate",
"selected": "You throw some bait!"
},
"3": {
"label": "Throw Mud",
"tooltip": "(+) Decreases Flee Rate\n(-) Chance to Decrease Capture Rate",
"selected": "You throw some mud!"
},
"4": {
"label": "Flee",
"tooltip": "(?) Flee from this Pokémon"
},
"watching": "{{pokemonName}} is watching carefully!",
"eating": "{{pokemonName}} is eating!",
"busy_eating": "{{pokemonName}} is busy eating!",
"angry": "{{pokemonName}} is angry!",
"beside_itself_angry": "{{pokemonName}} is beside itself with anger!",
"remaining_count": "{{remainingCount}} Pokémon remaining!"
},
"outro": "That was a fun little excursion!"
}

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{
"intro": "A man in a dark coat approaches you.",
"speaker": "Shady Salesman",
"intro_dialogue": ".@d{16}.@d{16}.@d{16}$I've got the goods if you've got the money.$Make sure your Pokémon can handle it though.",
"title": "The Vitamin Dealer",
"description": "The man opens his jacket to reveal some Pokémon vitamins. The numbers he quotes seem like a really good deal. Almost too good...\nHe offers two package deals to choose from.",
"query": "Which deal will you choose?",
"invalid_selection": "Pokémon must be healthy enough.",
"option": {
"1": {
"label": "The Cheap Deal",
"tooltip": "(-) Pay {{option1Money, money}}\n(-) Side Effects?\n(+) Chosen Pokémon Gains 2 Random Vitamins"
},
"2": {
"label": "The Pricey Deal",
"tooltip": "(-) Pay {{option2Money, money}}\n(+) Chosen Pokémon Gains 2 Random Vitamins"
},
"3": {
"label": "Leave",
"tooltip": "(-) No Rewards",
"selected": "Heh, wouldn't have figured you for a coward."
},
"selected": "The man hands you two bottles and quickly disappears.${{selectedPokemon}} gained {{boost1}} and {{boost2}} boosts!"
},
"cheap_side_effects": "But the medicine had some side effects!$Your {{selectedPokemon}} takes some damage,\nand its Nature is changed to {{newNature}}!",
"no_bad_effects": "Looks like there were no side-effects from the medicine!"
}

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{
"intro": "As you walk down a narrow pathway, you see a towering silhouette blocking your path.$You get closer to see a {{snorlaxName}} sleeping peacefully.\nIt seems like there's no way around it.",
"title": "Slumbering {{snorlaxName}}",
"description": "You could attack it to try and get it to move, or simply wait for it to wake up. Who knows how long that could take, though...",
"query": "What will you do?",
"option": {
"1": {
"label": "Battle It",
"tooltip": "(-) Fight Sleeping {{snorlaxName}}\n(+) Special Reward",
"selected": "You approach the\nPokémon without fear."
},
"2": {
"label": "Wait for It to Move",
"tooltip": "(-) Wait a Long Time\n(+) Recover Party",
"selected": ".@d{32}.@d{32}.@d{32}$You wait for a time, but the {{snorlaxName}}'s yawns make your party sleepy...",
"rest_result": "When you all awaken, the {{snorlaxName}} is no where to be found -\nbut your Pokémon are all healed!"
},
"3": {
"label": "Steal Its Item",
"tooltip": "(+) {{option3PrimaryName}} uses {{option3PrimaryMove}}\n(+) Special Reward",
"disabled_tooltip": "Your Pokémon need to know certain moves to choose this",
"selected": "Your {{option3PrimaryName}} uses {{option3PrimaryMove}}!$@s{item_fanfare}It steals Leftovers off the sleeping\n{{snorlaxName}} and you make out like bandits!"
}
}
}

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{
"intro": "It's a strange machine, whirring noisily...",
"title": "Teleportating Hijinks",
"description": "The machine has a sign on it that reads:\n \"To use, insert money then step into the capsule.\"\n\nPerhaps it can transport you somewhere...",
"query": "What will you do?",
"option": {
"1": {
"label": "Put Money In",
"tooltip": "(-) Pay {{price, money}}\n(?) Teleport to New Biome",
"selected": "You insert some money, and the capsule opens.\nYou step inside..."
},
"2": {
"label": "A Pokémon Helps",
"tooltip": "(-) {{option2PrimaryName}} Helps\n(+) {{option2PrimaryName}} gains EXP\n(?) Teleport to New Biome",
"disabled_tooltip": "You need a Steel or Electric Type Pokémon to choose this",
"selected": "{{option2PrimaryName}}'s Type allows it to bypass the machine's paywall!$The capsule opens, and you step inside..."
},
"3": {
"label": "Inspect the Machine",
"tooltip": "(-) Pokémon Battle",
"selected": "You are drawn in by the blinking lights\nand strange noises coming from the machine...$You don't even notice as a wild\nPokémon sneaks up and ambushes you!"
}
},
"transport": "The machine shakes violently,\nmaking all sorts of strange noises!$Just as soon as it had started, it quiets once more.",
"attacked": "You step out into a completely new area, startling a wild Pokémon!$The wild Pokémon attacks!",
"boss_enraged": "The opposing {{enemyPokemon}} has become enraged!"
}

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{
"intro": "A chipper elderly man approaches you.",
"speaker": "Gentleman",
"intro_dialogue": "Hello there! Have I got a deal just for YOU!",
"title": "The Pokémon Salesman",
"description": "\"This {{purchasePokemon}} is extremely unique and carries an ability not normally found in its species! I'll let you have this swell {{purchasePokemon}} for just {{price, money}}!\"\n\n\"What do you say?\"",
"description_shiny": "\"This {{purchasePokemon}} is extremely unique and has a pigment not normally found in its species! I'll let you have this swell {{purchasePokemon}} for just {{price, money}}!\"\n\n\"What do you say?\"",
"query": "What will you do?",
"option": {
"1": {
"label": "Accept",
"tooltip": "(-) Pay {{price, money}}\n(+) Gain a {{purchasePokemon}} with its Hidden Ability",
"tooltip_shiny": "(-) Pay {{price, money}}\n(+) Gain a shiny {{purchasePokemon}}",
"selected_message": "You paid an outrageous sum and bought the {{purchasePokemon}}.",
"selected_dialogue": "Excellent choice!$I can see you've a keen eye for business.$Oh, yeah...@d{64} Returns not accepted, got that?"
},
"2": {
"label": "Refuse",
"tooltip": "(-) No Rewards",
"selected": "No?@d{32} You say no?$I'm only doing this as a favor to you!"
}
}
}

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{
"intro": "It's a massive {{shuckleName}} and what appears\nto be a large stash of... juice?",
"title": "The Strong Stuff",
"description": "The {{shuckleName}} that blocks your path looks incredibly strong. Meanwhile, the juice next to it is emanating power of some kind.\n\nThe {{shuckleName}} extends its feelers in your direction. It seems like it wants to do something...",
"query": "What will you do?",
"option": {
"1": {
"label": "Approach the {{shuckleName}}",
"tooltip": "(?) Something awful or amazing might happen",
"selected": "You black out.",
"selected_2": "@f{150}When you awaken, the {{shuckleName}} is gone\nand juice stash completely drained.${{highBstPokemon1}} and {{highBstPokemon2}}\nfeel a terrible lethargy come over them!$Their base stats were reduced by {{reductionValue}}!$Your remaining Pokémon feel an incredible vigor, though!\nTheir base stats are increased by {{increaseValue}}!"
},
"2": {
"label": "Battle the {{shuckleName}}",
"tooltip": "(-) Hard Battle\n(+) Special Rewards",
"selected": "Enraged, the {{shuckleName}} drinks some of its juice and attacks!",
"stat_boost": "The {{shuckleName}}'s juice boosts its stats!"
}
},
"outro": "What a bizarre turn of events."
}

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{
"intro": "It's a family standing outside their house!",
"speaker": "The Winstrates",
"intro_dialogue": "We're the Winstrates!$What do you say to taking on our family in a series of Pokémon battles?",
"title": "The Winstrate Challenge",
"description": "The Winstrates are a family of 5 trainers, and they want to battle! If you beat all of them back-to-back, they'll give you a grand prize. But can you handle the heat?",
"query": "What will you do?",
"option": {
"1": {
"label": "Accept the Challenge",
"tooltip": "(-) Brutal Battle\n(+) Special Item Reward",
"selected": "Let the challenge begin!"
},
"2": {
"label": "Refuse the Challenge",
"tooltip": "(+) Full Heal Party\n(+) Gain a Rarer Candy",
"selected": "That's too bad. Say, your team looks worn out, why don't you stay awhile and rest?"
}
},
"victory": "Congratulations on beating our challenge!$First off, we'd like you to have this Voucher.",
"victory_2": "Also, our family uses this Macho Brace to strengthen\nour Pokémon more effectively during training.$You may not need it considering that you beat the whole lot of us, but we hope you'll accept it anyway!"
}

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{
"intro": "You've come across some\ntraining tools and supplies.",
"title": "Training Session",
"description": "These supplies look like they could be used to train a member of your party! There are a few ways you could train your Pokémon, by battling against it with the rest of your team.",
"query": "How should you train?",
"invalid_selection": "Pokémon must be healthy enough.",
"option": {
"1": {
"label": "Light Training",
"tooltip": "(-) Light Battle\n(+) Improve 2 Random IVs of Pokémon",
"finished": "{{selectedPokemon}} returns, feeling\nworn out but accomplished!$Its {{stat1}} and {{stat2}} IVs were improved!"
},
"2": {
"label": "Moderate Training",
"tooltip": "(-) Moderate Battle\n(+) Change Pokémon's Nature",
"select_prompt": "Select a new nature\nto train your Pokémon in.",
"finished": "{{selectedPokemon}} returns, feeling\nworn out but accomplished!$Its nature was changed to {{nature}}!"
},
"3": {
"label": "Heavy Training",
"tooltip": "(-) Harsh Battle\n(+) Change Pokémon's Ability",
"select_prompt": "Select a new ability\nto train your Pokémon in.",
"finished": "{{selectedPokemon}} returns, feeling\nworn out but accomplished!$Its ability was changed to {{ability}}!"
},
"4": {
"label": "Leave",
"tooltip": "(-) No Rewards",
"selected": "You've no time for training.\nTime to move on."
},
"selected": "{{selectedPokemon}} moves across\nthe clearing to face you..."
},
"outro": "That was a successful training session!"
}

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{
"intro": "It's a massive pile of garbage!\nWhere did this come from?",
"title": "Trash to Treasure",
"description": "The garbage heap looms over you, and you can spot some items of value buried amidst the refuse. Are you sure you want to get covered in filth to get them, though?",
"query": "What will you do?",
"option": {
"1": {
"label": "Dig for Valuables",
"tooltip": "(-) Lose Healing Items in Shops\n(+) Gain Amazing Items",
"selected": "You wade through the garbage pile, becoming mired in filth.$There's no way any respectable shopkeepers\nwill sell you anything in your grimy state!$You'll just have to make do without shop healing items.$However, you found some incredible items in the garbage!"
},
"2": {
"label": "Investigate Further",
"tooltip": "(?) Find the Source of the Garbage",
"selected": "You wander around the heap, searching for any indication as to how this might have appeared here...",
"selected_2": "Suddenly, the garbage shifts! It wasn't just garbage, it was a Pokémon!"
}
}
}

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{
"intro": "That isn't just an ordinary Pokémon!",
"title": "Uncommon Breed",
"description": "That {{enemyPokemon}} looks special compared to others of its kind. @[TOOLTIP_TITLE]{Perhaps it knows a special move?} You could battle and catch it outright, but there might also be a way to befriend it.",
"query": "What will you do?",
"option": {
"1": {
"label": "Battle the Pokémon",
"tooltip": "(-) Tricky Battle\n(+) Strong Catchable Foe",
"selected": "You approach the\n{{enemyPokemon}} without fear.",
"stat_boost": "The {{enemyPokemon}}'s heightened abilities boost its stats!"
},
"2": {
"label": "Give It Food",
"disabled_tooltip": "You need 4 berry items to choose this",
"tooltip": "(-) Give 4 Berries\n(+) The {{enemyPokemon}} Likes You",
"selected": "You toss the berries at the {{enemyPokemon}}!$It eats them happily!$The {{enemyPokemon}} wants to join your party!"
},
"3": {
"label": "Befriend It",
"disabled_tooltip": "Your Pokémon need to know certain moves to choose this",
"tooltip": "(+) {{option3PrimaryName}} uses {{option3PrimaryMove}}\n(+) The {{enemyPokemon}} Likes You",
"selected": "Your {{option3PrimaryName}} uses {{option3PrimaryMove}} to charm the {{enemyPokemon}}!$The {{enemyPokemon}} wants to join your party!"
}
}
}

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{
"intro": "A shadowy woman blocks your path.\nSomething about her is unsettling...",
"speaker": "Woman",
"intro_dialogue": "I have seen your futures, your pasts...$Child, do you see them too?",
"title": "???",
"description": "The woman's words echo in your head. It wasn't just a singular voice, but a vast multitude, from all timelines and realities. You begin to feel dizzy, the question lingering on your mind...\n\n@[TOOLTIP_TITLE]{\"I have seen your futures, your pasts... Child, do you see them too?\"}",
"query": "What will you do?",
"option": {
"1": {
"label": "\"I See Them\"",
"tooltip": "@[SUMMARY_GREEN]{(?) Affects your Pokémon}",
"selected": "Her hand reaches out to touch you,\nand everything goes black.$Then...@d{64} You see everything.\nEvery timeline, all your different selves,\n past and future.$Everything that has made you,\neverything you will become...@d{64}",
"cutscene": "You see your Pokémon,@d{32} converging from\nevery reality to become something new...@d{64}",
"dream_complete": "When you awaken, the woman - was it a woman or a ghost? - is gone...$.@d{32}.@d{32}.@d{32}$Your Pokémon team has changed...\nOr is it the same team you've always had?"
},
"2": {
"label": "Quickly Leave",
"tooltip": "(-) Affects your Pokémon",
"selected": "You tear your mind from a numbing grip, and hastily depart.$When you finally stop to collect yourself, you check the Pokémon in your team.$For some reason, all of their levels have decreased!"
}
}
}