Fix text disappearing while in transferMode (#3740)
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
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@ -5,7 +5,7 @@ import { Command } from "./command-ui-handler";
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import MessageUiHandler from "./message-ui-handler";
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import { Mode } from "./ui";
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import * as Utils from "../utils";
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import { PokemonBaseStatModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, SwitchEffectTransferModifier } from "../modifier/modifier";
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import { PokemonFormChangeItemModifier, PokemonHeldItemModifier, SwitchEffectTransferModifier } from "../modifier/modifier";
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import { allMoves, ForceSwitchOutAttr } from "../data/move";
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import { getGenderColor, getGenderSymbol } from "../data/gender";
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import { StatusEffect } from "../data/status-effect";
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@ -989,14 +989,8 @@ export default class PartyUiHandler extends MessageUiHandler {
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optionText.setOrigin(0, 0);
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/** For every item that has stack bigger than 1, display the current quantity selection */
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if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER && this.transferQuantitiesMax[option] > 1) {
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const itemModifier = itemModifiers[option];
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/** Not sure why getMaxHeldItemCount had an error, but it only checks the Pokemon parameter if the modifier is PokemonBaseStatModifier */
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if (itemModifier === undefined || itemModifier instanceof PokemonBaseStatModifier) {
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continue;
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}
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const itemModifier = itemModifiers[option];
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if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER && this.transferQuantitiesMax[option] > 1 && !this.transferMode && itemModifier !== undefined && itemModifier.type.name === optionName) {
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let amountText = ` (${this.transferQuantities[option]})`;
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/** If the amount held is the maximum, display the count in red */
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