disguise test now has to go to QuietFormChangePhase
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@ -186,7 +186,7 @@ describe("Abilities - Disguise", () => {
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await game.toNextTurn();
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game.move.select(Moves.SPLASH);
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await game.doKillOpponents();
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await game.phaseInterceptor.to("PartyHealPhase");
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await game.phaseInterceptor.to("QuietFormChangePhase");
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expect(mimikyu1.formIndex).toBe(disguisedForm);
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});
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