Update fun-and-games-dialogue.json
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"intro_dialogue": "Step right up, folks! Try your luck\non the brand new {{wobbuffetName}} Whack-o-matic!",
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"speaker": "Showman",
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"title": "Fun And Games!",
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"description": "You've encountered a traveling show with a prize game! You will have @[TOOLTIP_TITLE]{3 turns} to bring the {{wobbuffetName}} as close to @[TOOLTIP_TITLE]{1 HP} as possible @[TOOLTIP_TITLE]{without KOing it} so it can wind up a huge Counter on the bell-ringing machine.\nBut be careful! If you KO the {{wobbuffetName}}, you'll have to pay for the cost of reviving it!",
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"query": "Would you like to play?",
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"intro_dialogue": "Approchez mesdames et messieurs ! Tentez votre chance au tout nouveau Ripost-o-matic de {{wobbuffetName}} !",
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"speaker": "Animateur",
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"title": "Du rire et des jeux !",
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"description": "Vous rencontrez un forain avec un jeu de hasard ! Vous avez @[TOOLTIP_TITLE]{3 tours} pour amener {{wobbuffetName}} le plus près possible de @[TOOLTIP_TITLE]{1 PV}, mais @[TOOLTIP_TITLE]{sans le mettre K.O.} afin qu’il puisse charger la Riposte la plus forte possible sur la cloche de la machine.\nMais attention ! Si {{wobbuffetName}} est mis K.O., vous devrez payer pour la ranimer !",
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"query": "Voulez-vous jouer ?",
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"option": {
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"1": {
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"label": "Play the Game",
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"tooltip": "(-) Pay {{option1Money, money}}\n(+) Play {{wobbuffetName}} Whack-o-matic",
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"selected": "Time to test your luck!"
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"label": "Jouer",
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"tooltip": "(-) Payer {{option1Money, money}}\n(+) Jouer au Ripost-o-matic",
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"selected": "Tentez votre chance !"
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},
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"2": {
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"label": "Leave",
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"tooltip": "(-) No Rewards",
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"selected": "You hurry along your way,\nwith a slight feeling of regret."
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"label": "Partir",
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"tooltip": "(-) Aucune récompense",
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"selected": "Vous passez votre chemin,\navec un léger sentiment de regret."
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}
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},
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"ko": "Oh no! The {{wobbuffetName}} fainted!$You lose the game and\nhave to pay for the revive cost...",
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"charging_continue": "The Wubboffet keeps charging its counter-swing!",
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"turn_remaining_3": "Three turns remaining!",
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"turn_remaining_2": "Two turns remaining!",
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"turn_remaining_1": "One turn remaining!",
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"end_game": "Time's up!$The {{wobbuffetName}} winds up to counter-swing and@d{16}.@d{16}.@d{16}.",
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"best_result": "The {{wobbuffetName}} smacks the button so hard\nthe bell breaks off the top!$You win the grand prize!",
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"great_result": "The {{wobbuffetName}} smacks the button, nearly hitting the bell!$So close!\nYou earn the second tier prize!",
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"good_result": "The {{wobbuffetName}} hits the button hard enough to go midway up the scale!$You earn the third tier prize!",
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"bad_result": "The {{wobbuffetName}} barely taps the button and nothing happens...$Oh no!\nYou don't win anything!",
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"outro": "That was a fun little game!"
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"ko": "Oh non ! Le {{wobbuffetName}} est K.O. !$Vous avez perdu et devez maintenant\npayer pour le ranimer…",
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"charging_continue": "Le Qulbutoké charge sa Riposte !",
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"turn_remaining_3": "Trois tour restants !",
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"turn_remaining_2": "Deux tour restants !",
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"turn_remaining_1": "Un tour restant !",
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"end_game": "Temps écoulé !$Le {{wobbuffetName}} relâche sa Riposte et@d{16}.@d{16}.@d{16}.",
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"best_result": "Le {{wobbuffetName}} éclate le bouton si fort que la cloche crève le plafond !$Vous remportez le premier prix !",
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"great_result": "Le {{wobbuffetName}} éclate le bouton, et touche quasi la cloche !$Presque !\nVous remportez le deuxième prix !",
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"good_result": "Le {{wobbuffetName}} tape le bouton assez fort pour atteindre la moitié !$Vous remportez le troisième prix !",
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"bad_result": "Le {{wobbuffetName}} touche à peine le bouton et rien ne se passe…$Oh non!\nVous repartez les mains vides !",
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"outro": "Ouais, ça va, c’était sympa comme jeu !"
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}
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